diff options
Diffstat (limited to 'OpenSim/Region')
4 files changed, 53 insertions, 11 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index 47869bd..fad250b 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | |||
@@ -2801,6 +2801,48 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2801 | SendAgentGroupDataUpdate(AgentId,GroupMembership); | 2801 | SendAgentGroupDataUpdate(AgentId,GroupMembership); |
2802 | } | 2802 | } |
2803 | 2803 | ||
2804 | public void SendSelectedPartsProprieties(List<ISceneEntity> parts) | ||
2805 | { | ||
2806 | // udp part | ||
2807 | ObjectPropertiesPacket packet = | ||
2808 | (ObjectPropertiesPacket)PacketPool.Instance.GetPacket(PacketType.ObjectProperties); | ||
2809 | ObjectPropertiesPacket.ObjectDataBlock[] ObjectData = new ObjectPropertiesPacket.ObjectDataBlock[parts.Count]; | ||
2810 | |||
2811 | int i = 0; | ||
2812 | foreach(SceneObjectPart sop in parts) | ||
2813 | ObjectData[i++] = CreateObjectPropertiesBlock(sop); | ||
2814 | |||
2815 | packet.ObjectData = ObjectData; | ||
2816 | packet.Header.Zerocoded = true; | ||
2817 | // udp send splits this mega packets correctly | ||
2818 | // mb later will avoid that to reduce gc stress | ||
2819 | OutPacket(packet, ThrottleOutPacketType.Task, true); | ||
2820 | |||
2821 | // caps physics part | ||
2822 | IEventQueue eq = Scene.RequestModuleInterface<IEventQueue>(); | ||
2823 | if(eq == null) | ||
2824 | return; | ||
2825 | |||
2826 | OSDArray array = new OSDArray(); | ||
2827 | foreach(SceneObjectPart sop in parts) | ||
2828 | { | ||
2829 | OSDMap physinfo = new OSDMap(6); | ||
2830 | physinfo["LocalID"] = sop.LocalId; | ||
2831 | physinfo["Density"] = sop.Density; | ||
2832 | physinfo["Friction"] = sop.Friction; | ||
2833 | physinfo["GravityMultiplier"] = sop.GravityModifier; | ||
2834 | physinfo["Restitution"] = sop.Restitution; | ||
2835 | physinfo["PhysicsShapeType"] = (int)sop.PhysicsShapeType; | ||
2836 | array.Add(physinfo); | ||
2837 | } | ||
2838 | |||
2839 | OSDMap llsdBody = new OSDMap(1); | ||
2840 | llsdBody.Add("ObjectData", array); | ||
2841 | |||
2842 | eq.Enqueue(BuildEvent("ObjectPhysicsProperties", llsdBody),AgentId); | ||
2843 | } | ||
2844 | |||
2845 | |||
2804 | public void SendPartPhysicsProprieties(ISceneEntity entity) | 2846 | public void SendPartPhysicsProprieties(ISceneEntity entity) |
2805 | { | 2847 | { |
2806 | SceneObjectPart part = (SceneObjectPart)entity; | 2848 | SceneObjectPart part = (SceneObjectPart)entity; |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs index f8996d0..4d491d1 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs | |||
@@ -166,7 +166,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
166 | /// <param name="remoteClient"></param> | 166 | /// <param name="remoteClient"></param> |
167 | public void SelectPrim(List<uint> primIDs, IClientAPI remoteClient) | 167 | public void SelectPrim(List<uint> primIDs, IClientAPI remoteClient) |
168 | { | 168 | { |
169 | List<SceneObjectPart> needUpdates = new List<SceneObjectPart>(); | 169 | List<ISceneEntity> needUpdates = new List<ISceneEntity>(); |
170 | 170 | ||
171 | foreach(uint primLocalID in primIDs) | 171 | foreach(uint primLocalID in primIDs) |
172 | { | 172 | { |
@@ -179,7 +179,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
179 | if (sog == null) | 179 | if (sog == null) |
180 | continue; | 180 | continue; |
181 | 181 | ||
182 | needUpdates.Add(part); | 182 | needUpdates.Add((ISceneEntity)part); |
183 | 183 | ||
184 | // waste of time because properties do not send prim flags as they should | 184 | // waste of time because properties do not send prim flags as they should |
185 | // if a friend got or lost edit rights after login, a full update is needed | 185 | // if a friend got or lost edit rights after login, a full update is needed |
@@ -196,15 +196,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
196 | } | 196 | } |
197 | 197 | ||
198 | if(needUpdates.Count > 0) | 198 | if(needUpdates.Count > 0) |
199 | { | 199 | remoteClient.SendSelectedPartsProprieties(needUpdates); |
200 | // this will be replaced by single client function | ||
201 | // that will send the UDP and Caps part | ||
202 | foreach(SceneObjectPart part in needUpdates) | ||
203 | { | ||
204 | part.SendPropertiesToClient(remoteClient); | ||
205 | remoteClient.SendPartPhysicsProprieties(part); | ||
206 | } | ||
207 | } | ||
208 | } | 200 | } |
209 | 201 | ||
210 | /// <summary> | 202 | /// <summary> |
diff --git a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs index e21d69f..427b48e 100644 --- a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs +++ b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs | |||
@@ -1753,6 +1753,10 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server | |||
1753 | { | 1753 | { |
1754 | } | 1754 | } |
1755 | 1755 | ||
1756 | public void SendSelectedPartsProprieties(List<ISceneEntity> parts) | ||
1757 | { | ||
1758 | } | ||
1759 | |||
1756 | public void SendPartPhysicsProprieties(ISceneEntity entity) | 1760 | public void SendPartPhysicsProprieties(ISceneEntity entity) |
1757 | { | 1761 | { |
1758 | } | 1762 | } |
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs index 52e8660..07413cf 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs | |||
@@ -1337,6 +1337,10 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
1337 | { | 1337 | { |
1338 | } | 1338 | } |
1339 | 1339 | ||
1340 | public void SendSelectedPartsProprieties(List<ISceneEntity> parts) | ||
1341 | { | ||
1342 | } | ||
1343 | |||
1340 | public void SendPartPhysicsProprieties(ISceneEntity entity) | 1344 | public void SendPartPhysicsProprieties(ISceneEntity entity) |
1341 | { | 1345 | { |
1342 | } | 1346 | } |