diff options
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/CoreModules/World/Land/LandObject.cs | 106 |
1 files changed, 49 insertions, 57 deletions
diff --git a/OpenSim/Region/CoreModules/World/Land/LandObject.cs b/OpenSim/Region/CoreModules/World/Land/LandObject.cs index 9808ebf..c532d0d 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandObject.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandObject.cs | |||
@@ -56,11 +56,8 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
56 | protected List<SceneObjectGroup> primsOverMe = new List<SceneObjectGroup>(); | 56 | protected List<SceneObjectGroup> primsOverMe = new List<SceneObjectGroup>(); |
57 | protected Dictionary<uint, UUID> m_listTransactions = new Dictionary<uint, UUID>(); | 57 | protected Dictionary<uint, UUID> m_listTransactions = new Dictionary<uint, UUID>(); |
58 | 58 | ||
59 | protected IGroupsModule m_groupsModule; | 59 | protected ExpiringCache<UUID, bool> m_groupMemberCache = new ExpiringCache<UUID, bool>(); |
60 | protected const uint PARCEL_FLAG_USE_ACCESS_GROUP = 0x100; // parcel limits access to a group | 60 | protected TimeSpan m_groupMemberCacheTimeout = TimeSpan.FromSeconds(30); // cache invalidation after 30 seconds |
61 | protected Dictionary<UUID, long> m_isGroupMemberCache = new Dictionary<UUID, long>(); | ||
62 | protected Dictionary<UUID, long> m_notGroupMemberCache = new Dictionary<UUID, long>(); | ||
63 | protected const long m_groupMemberCacheTimeout = 30; // cache invalidation after 30 seconds | ||
64 | 61 | ||
65 | public bool[,] LandBitmap | 62 | public bool[,] LandBitmap |
66 | { | 63 | { |
@@ -138,8 +135,6 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
138 | else | 135 | else |
139 | LandData.GroupID = UUID.Zero; | 136 | LandData.GroupID = UUID.Zero; |
140 | LandData.IsGroupOwned = is_group_owned; | 137 | LandData.IsGroupOwned = is_group_owned; |
141 | |||
142 | m_groupsModule = scene.RequestModuleInterface<IGroupsModule>(); | ||
143 | } | 138 | } |
144 | 139 | ||
145 | #endregion | 140 | #endregion |
@@ -425,6 +420,48 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
425 | return false; | 420 | return false; |
426 | } | 421 | } |
427 | 422 | ||
423 | public bool HasGroupAccess(UUID avatar) | ||
424 | { | ||
425 | if (LandData.GroupID != UUID.Zero && (LandData.Flags & (uint)ParcelFlags.UseAccessGroup) == (uint)ParcelFlags.UseAccessGroup) | ||
426 | { | ||
427 | ScenePresence sp; | ||
428 | if (!m_scene.TryGetScenePresence(avatar, out sp)) | ||
429 | { | ||
430 | bool isMember; | ||
431 | if (m_groupMemberCache.TryGetValue(avatar, out isMember)) | ||
432 | return isMember; | ||
433 | |||
434 | IGroupsModule groupsModule = m_scene.RequestModuleInterface<IGroupsModule>(); | ||
435 | if (groupsModule == null) | ||
436 | return false; | ||
437 | |||
438 | GroupMembershipData[] membership = groupsModule.GetMembershipData(avatar); | ||
439 | if (membership == null || membership.Length == 0) | ||
440 | { | ||
441 | m_groupMemberCache.Add(avatar, false, m_groupMemberCacheTimeout); | ||
442 | return false; | ||
443 | } | ||
444 | |||
445 | foreach (GroupMembershipData d in membership) | ||
446 | { | ||
447 | if (d.GroupID == LandData.GroupID) | ||
448 | { | ||
449 | m_groupMemberCache.Add(avatar, false, m_groupMemberCacheTimeout); | ||
450 | return true; | ||
451 | } | ||
452 | } | ||
453 | m_groupMemberCache.Add(avatar, false, m_groupMemberCacheTimeout); | ||
454 | return false; | ||
455 | } | ||
456 | |||
457 | if (!sp.ControllingClient.IsGroupMember(LandData.GroupID)) | ||
458 | return false; | ||
459 | |||
460 | return true; | ||
461 | } | ||
462 | return false; | ||
463 | } | ||
464 | |||
428 | public bool IsBannedFromLand(UUID avatar) | 465 | public bool IsBannedFromLand(UUID avatar) |
429 | { | 466 | { |
430 | ExpireAccessList(); | 467 | ExpireAccessList(); |
@@ -456,6 +493,9 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
456 | 493 | ||
457 | public bool IsRestrictedFromLand(UUID avatar) | 494 | public bool IsRestrictedFromLand(UUID avatar) |
458 | { | 495 | { |
496 | if ((LandData.Flags & (uint) ParcelFlags.UseAccessList) == 0) | ||
497 | return false; | ||
498 | |||
459 | if (m_scene.Permissions.IsAdministrator(avatar)) | 499 | if (m_scene.Permissions.IsAdministrator(avatar)) |
460 | return false; | 500 | return false; |
461 | 501 | ||
@@ -465,58 +505,10 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
465 | if (avatar == LandData.OwnerID) | 505 | if (avatar == LandData.OwnerID) |
466 | return false; | 506 | return false; |
467 | 507 | ||
468 | if ((LandData.Flags & (uint) ParcelFlags.UseAccessList) == 0) | 508 | if (HasGroupAccess(avatar)) |
469 | return false; | ||
470 | |||
471 | if (IsInLandAccessList(avatar)) | ||
472 | return false; | 509 | return false; |
473 | 510 | ||
474 | UUID groupID = LandData.GroupID; | 511 | return !IsInLandAccessList(avatar); |
475 | |||
476 | if ((m_groupsModule != null) && (groupID != UUID.Zero) && ((LandData.Flags & PARCEL_FLAG_USE_ACCESS_GROUP) == PARCEL_FLAG_USE_ACCESS_GROUP)) | ||
477 | { | ||
478 | long now = Util.UnixTimeSinceEpoch(); | ||
479 | |||
480 | if (m_isGroupMemberCache.ContainsKey(avatar)) | ||
481 | { | ||
482 | if (now - m_isGroupMemberCache[avatar] <= m_groupMemberCacheTimeout) // invalid? | ||
483 | { | ||
484 | m_isGroupMemberCache[avatar] = now; | ||
485 | return false; | ||
486 | } | ||
487 | else | ||
488 | m_isGroupMemberCache.Remove(avatar); | ||
489 | } | ||
490 | |||
491 | if (m_notGroupMemberCache.ContainsKey(avatar)) | ||
492 | { | ||
493 | if (now - m_notGroupMemberCache[avatar] <= m_groupMemberCacheTimeout) // invalid? | ||
494 | { | ||
495 | // m_notGroupMemberCache[avatar] = now; | ||
496 | return true; | ||
497 | } | ||
498 | else | ||
499 | m_notGroupMemberCache.Remove(avatar); | ||
500 | } | ||
501 | |||
502 | GroupMembershipData[] GroupMembership = m_groupsModule.GetMembershipData(avatar); | ||
503 | |||
504 | if (GroupMembership != null) | ||
505 | { | ||
506 | for (int i = 0; i < GroupMembership.Length; i++) | ||
507 | { | ||
508 | if (groupID == GroupMembership[i].GroupID) | ||
509 | { | ||
510 | m_isGroupMemberCache[avatar] = now; | ||
511 | return false; | ||
512 | } | ||
513 | } | ||
514 | } | ||
515 | |||
516 | m_notGroupMemberCache[avatar] = now; | ||
517 | } | ||
518 | |||
519 | return true; | ||
520 | } | 512 | } |
521 | 513 | ||
522 | public bool IsInLandAccessList(UUID avatar) | 514 | public bool IsInLandAccessList(UUID avatar) |