diff options
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs | 104 |
1 files changed, 40 insertions, 64 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs index e94cdbe..2532b7e 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs | |||
@@ -57,13 +57,14 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
57 | public const int DefaultMaxTransferDistance = 4095; | 57 | public const int DefaultMaxTransferDistance = 4095; |
58 | public const bool WaitForAgentArrivedAtDestinationDefault = true; | 58 | public const bool WaitForAgentArrivedAtDestinationDefault = true; |
59 | 59 | ||
60 | public string OutgoingTransferVersionName { get; set; } | 60 | private string OutgoingTransferVersionName { get; set; } |
61 | 61 | ||
62 | /// <summary> | 62 | /// <summary> |
63 | /// Determine the maximum entity transfer version we will use for teleports. | 63 | /// Determine the maximum entity transfer version we will use for teleports. |
64 | /// </summary> | 64 | /// </summary> |
65 | public float MaxOutgoingTransferVersion { get; set; } | 65 | private float MaxOutgoingTransferVersion { get; set; } |
66 | 66 | ||
67 | private string m_myVersion = ""; | ||
67 | /// <summary> | 68 | /// <summary> |
68 | /// The maximum distance, in standard region units (256m) that an agent is allowed to transfer. | 69 | /// The maximum distance, in standard region units (256m) that an agent is allowed to transfer. |
69 | /// </summary> | 70 | /// </summary> |
@@ -275,6 +276,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
275 | OutgoingTransferVersionName = transferVersionName; | 276 | OutgoingTransferVersionName = transferVersionName; |
276 | MaxOutgoingTransferVersion = maxTransferVersion; | 277 | MaxOutgoingTransferVersion = maxTransferVersion; |
277 | 278 | ||
279 | m_myVersion = string.Format("{0}/{1}", OutgoingTransferVersionName, MaxOutgoingTransferVersion); | ||
280 | |||
278 | m_entityTransferStateMachine = new EntityTransferStateMachine(this); | 281 | m_entityTransferStateMachine = new EntityTransferStateMachine(this); |
279 | 282 | ||
280 | m_Enabled = true; | 283 | m_Enabled = true; |
@@ -767,9 +770,9 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
767 | 770 | ||
768 | string reason; | 771 | string reason; |
769 | string version; | 772 | string version; |
770 | string myversion = string.Format("{0}/{1}", OutgoingTransferVersionName, MaxOutgoingTransferVersion); | 773 | |
771 | if (!Scene.SimulationService.QueryAccess( | 774 | if (!Scene.SimulationService.QueryAccess( |
772 | finalDestination, sp.ControllingClient.AgentId, homeURI, true, position, myversion, sp.Scene.GetFormatsOffered(), out version, out reason)) | 775 | finalDestination, sp.ControllingClient.AgentId, homeURI, true, position,m_myVersion, sp.Scene.GetFormatsOffered(), out version, out reason)) |
773 | { | 776 | { |
774 | sp.ControllingClient.SendTeleportFailed(reason); | 777 | sp.ControllingClient.SendTeleportFailed(reason); |
775 | 778 | ||
@@ -1489,22 +1492,19 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
1489 | 1492 | ||
1490 | if (m_bannedRegionCache.IfBanned(destinyHandle, agentID)) | 1493 | if (m_bannedRegionCache.IfBanned(destinyHandle, agentID)) |
1491 | { | 1494 | { |
1492 | reason = "Cannot connect to region"; | ||
1493 | return false; | 1495 | return false; |
1494 | } | 1496 | } |
1495 | 1497 | ||
1496 | Scene ascene = agent.Scene; | 1498 | Scene ascene = agent.Scene; |
1497 | string homeURI = ascene.GetAgentHomeURI(agentID); | 1499 | string homeURI = ascene.GetAgentHomeURI(agentID); |
1498 | string myversion = string.Format("{0}/{1}", OutgoingTransferVersionName, MaxOutgoingTransferVersion); | 1500 | |
1499 | |||
1500 | 1501 | ||
1501 | if (!ascene.SimulationService.QueryAccess(destiny, agentID, homeURI, false, position, | 1502 | if (!ascene.SimulationService.QueryAccess(destiny, agentID, homeURI, false, position, |
1502 | myversion, agent.Scene.GetFormatsOffered(), out version, out reason)) | 1503 | m_myVersion, agent.Scene.GetFormatsOffered(), out version, out reason)) |
1503 | { | 1504 | { |
1504 | m_bannedRegionCache.Add(destinyHandle, agentID, 30.0, 30.0); | 1505 | m_bannedRegionCache.Add(destinyHandle, agentID, 30.0, 30.0); |
1505 | return false; | 1506 | return false; |
1506 | } | 1507 | } |
1507 | |||
1508 | return true; | 1508 | return true; |
1509 | } | 1509 | } |
1510 | 1510 | ||
@@ -1514,15 +1514,14 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
1514 | return GetDestination(scene, agentID, pos, out version, out newpos, out r); | 1514 | return GetDestination(scene, agentID, pos, out version, out newpos, out r); |
1515 | } | 1515 | } |
1516 | 1516 | ||
1517 | // Given a position relative to the current region (which has previously been tested to | 1517 | // Given a position relative to the current region and outside of it |
1518 | // see that it is actually outside the current region), find the new region that the | 1518 | // find the new region that the point is actually in. |
1519 | // point is actually in. | 1519 | // returns 'null' if new region not found or if information |
1520 | // Returns the coordinates and information of the new region or 'null' of it doesn't exist. | 1520 | // and new position relative to it |
1521 | |||
1522 | // now only works for crossings | 1521 | // now only works for crossings |
1523 | 1522 | ||
1524 | public GridRegion GetDestination(Scene scene, UUID agentID, Vector3 pos, | 1523 | public GridRegion GetDestination(Scene scene, UUID agentID, Vector3 pos, |
1525 | out string version, out Vector3 newpos, out string failureReason) | 1524 | out string version, out Vector3 newpos, out string failureReason) |
1526 | { | 1525 | { |
1527 | version = String.Empty; | 1526 | version = String.Empty; |
1528 | newpos = pos; | 1527 | newpos = pos; |
@@ -1531,64 +1530,43 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
1531 | // m_log.DebugFormat( | 1530 | // m_log.DebugFormat( |
1532 | // "[ENTITY TRANSFER MODULE]: Crossing agent {0} at pos {1} in {2}", agent.Name, pos, scene.Name); | 1531 | // "[ENTITY TRANSFER MODULE]: Crossing agent {0} at pos {1} in {2}", agent.Name, pos, scene.Name); |
1533 | 1532 | ||
1534 | // Compute world location of the object's position | 1533 | // Compute world location of the agente position |
1535 | double presenceWorldX = (double)scene.RegionInfo.WorldLocX + pos.X; | 1534 | double presenceWorldX = (double)scene.RegionInfo.WorldLocX + pos.X; |
1536 | double presenceWorldY = (double)scene.RegionInfo.WorldLocY + pos.Y; | 1535 | double presenceWorldY = (double)scene.RegionInfo.WorldLocY + pos.Y; |
1537 | 1536 | ||
1538 | // Call the grid service to lookup the region containing the new position. | 1537 | // Call the grid service to lookup the region containing the new position. |
1539 | GridRegion neighbourRegion = GetRegionContainingWorldLocation(scene.GridService, scene.RegionInfo.ScopeID, | 1538 | GridRegion neighbourRegion = GetRegionContainingWorldLocation( |
1540 | presenceWorldX, presenceWorldY, | 1539 | scene.GridService, scene.RegionInfo.ScopeID, |
1541 | Math.Max(scene.RegionInfo.RegionSizeX, scene.RegionInfo.RegionSizeY)); | 1540 | presenceWorldX, presenceWorldY, |
1541 | Math.Max(scene.RegionInfo.RegionSizeX, scene.RegionInfo.RegionSizeY)); | ||
1542 | 1542 | ||
1543 | if (neighbourRegion != null) | 1543 | if (neighbourRegion == null) |
1544 | { | 1544 | { |
1545 | // Compute the entity's position relative to the new region | 1545 | return null; |
1546 | newpos = new Vector3((float)(presenceWorldX - (double)neighbourRegion.RegionLocX), | 1546 | } |
1547 | if (m_bannedRegionCache.IfBanned(neighbourRegion.RegionHandle, agentID)) | ||
1548 | { | ||
1549 | return null; | ||
1550 | } | ||
1551 | |||
1552 | m_bannedRegionCache.Remove(neighbourRegion.RegionHandle, agentID); | ||
1553 | |||
1554 | // Compute the entity's position relative to the new region | ||
1555 | newpos = new Vector3((float)(presenceWorldX - (double)neighbourRegion.RegionLocX), | ||
1547 | (float)(presenceWorldY - (double)neighbourRegion.RegionLocY), | 1556 | (float)(presenceWorldY - (double)neighbourRegion.RegionLocY), |
1548 | pos.Z); | 1557 | pos.Z); |
1549 | 1558 | ||
1550 | if (m_bannedRegionCache.IfBanned(neighbourRegion.RegionHandle, agentID)) | 1559 | string homeURI = scene.GetAgentHomeURI(agentID); |
1551 | { | ||
1552 | failureReason = "Cannot region cross into banned parcel"; | ||
1553 | neighbourRegion = null; | ||
1554 | } | ||
1555 | else | ||
1556 | { | ||
1557 | // If not banned, make sure this agent is not in the list. | ||
1558 | m_bannedRegionCache.Remove(neighbourRegion.RegionHandle, agentID); | ||
1559 | } | ||
1560 | 1560 | ||
1561 | // Check to see if we have access to the target region. | 1561 | if (!scene.SimulationService.QueryAccess( |
1562 | string myversion = string.Format("{0}/{1}", OutgoingTransferVersionName, MaxOutgoingTransferVersion); | 1562 | neighbourRegion, agentID, homeURI, false, newpos, m_myVersion, |
1563 | string homeURI = scene.GetAgentHomeURI(agentID); | 1563 | new List<UUID>(), out version, out failureReason)) |
1564 | if (neighbourRegion != null | ||
1565 | && !scene.SimulationService.QueryAccess( | ||
1566 | neighbourRegion, agentID, homeURI, false, newpos, myversion, | ||
1567 | new List<UUID>(), out version, out failureReason)) | ||
1568 | { | ||
1569 | // remember banned | ||
1570 | m_bannedRegionCache.Add(neighbourRegion.RegionHandle, agentID); | ||
1571 | neighbourRegion = null; | ||
1572 | } | ||
1573 | } | ||
1574 | else | ||
1575 | { | 1564 | { |
1576 | // The destination region just doesn't exist | 1565 | // remember the fail |
1577 | failureReason = "Cannot cross into non-existent region"; | 1566 | m_bannedRegionCache.Add(neighbourRegion.RegionHandle, agentID); |
1567 | return null; | ||
1578 | } | 1568 | } |
1579 | 1569 | ||
1580 | if (neighbourRegion == null) | ||
1581 | m_log.DebugFormat("{0} GetDestination: region not found. Old region name={1} at <{2},{3}> of size <{4},{5}>. Old pos={6}", | ||
1582 | LogHeader, scene.RegionInfo.RegionName, | ||
1583 | scene.RegionInfo.RegionLocX, scene.RegionInfo.RegionLocY, | ||
1584 | scene.RegionInfo.RegionSizeX, scene.RegionInfo.RegionSizeY, | ||
1585 | pos); | ||
1586 | else | ||
1587 | m_log.DebugFormat("{0} GetDestination: new region={1} at <{2},{3}> of size <{4},{5}>, newpos=<{6},{7}>", | ||
1588 | LogHeader, neighbourRegion.RegionName, | ||
1589 | neighbourRegion.RegionLocX, neighbourRegion.RegionLocY, neighbourRegion.RegionSizeX, neighbourRegion.RegionSizeY, | ||
1590 | newpos.X, newpos.Y); | ||
1591 | |||
1592 | return neighbourRegion; | 1570 | return neighbourRegion; |
1593 | } | 1571 | } |
1594 | 1572 | ||
@@ -1641,9 +1619,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
1641 | return agent; | 1619 | return agent; |
1642 | } | 1620 | } |
1643 | 1621 | ||
1644 | public delegate void InformClientToInitiateTeleportToLocationDelegate(ScenePresence agent, uint regionX, uint regionY, | 1622 | public delegate void InformClientToInitiateTeleportToLocationDelegate(ScenePresence agent, uint regionX, uint regionY, Vector3 position, Scene initiatingScene); |
1645 | Vector3 position, | ||
1646 | Scene initiatingScene); | ||
1647 | 1623 | ||
1648 | private void InformClientToInitiateTeleportToLocation(ScenePresence agent, uint regionX, uint regionY, Vector3 position, Scene initiatingScene) | 1624 | private void InformClientToInitiateTeleportToLocation(ScenePresence agent, uint regionX, uint regionY, Vector3 position, Scene initiatingScene) |
1649 | { | 1625 | { |
@@ -2319,7 +2295,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
2319 | // thus re-ask the GridService about the location. | 2295 | // thus re-ask the GridService about the location. |
2320 | if (m_notFoundLocationCache.Contains(px, py)) | 2296 | if (m_notFoundLocationCache.Contains(px, py)) |
2321 | { | 2297 | { |
2322 | m_log.DebugFormat("{0} GetRegionContainingWorldLocation: Not found via cache. loc=<{1},{2}>", LogHeader, px, py); | 2298 | // m_log.DebugFormat("{0} GetRegionContainingWorldLocation: Not found via cache. loc=<{1},{2}>", LogHeader, px, py); |
2323 | return null; | 2299 | return null; |
2324 | } | 2300 | } |
2325 | 2301 | ||