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-rw-r--r--OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs2
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs12
2 files changed, 0 insertions, 14 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs
index c1ba8a8..5dcbd28 100644
--- a/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs
@@ -407,7 +407,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
407 Assert.That(actualSceneBAtt.Name, Is.EqualTo(attItem.Name)); 407 Assert.That(actualSceneBAtt.Name, Is.EqualTo(attItem.Name));
408 Assert.That(actualSceneBAtt.AttachmentPoint, Is.EqualTo((uint)AttachmentPoint.Chest)); 408 Assert.That(actualSceneBAtt.AttachmentPoint, Is.EqualTo((uint)AttachmentPoint.Chest));
409 409
410 // Teleporting attachments should not end up in the scene graph
411 Assert.That(sceneB.GetSceneObjectGroups().Count, Is.EqualTo(1)); 410 Assert.That(sceneB.GetSceneObjectGroups().Count, Is.EqualTo(1));
412 411
413 // Check attachments have been removed from sceneA 412 // Check attachments have been removed from sceneA
@@ -422,7 +421,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
422 List<SceneObjectGroup> actualSceneAAttachments = afterTeleportSceneASp.GetAttachments(); 421 List<SceneObjectGroup> actualSceneAAttachments = afterTeleportSceneASp.GetAttachments();
423 Assert.That(actualSceneAAttachments.Count, Is.EqualTo(0)); 422 Assert.That(actualSceneAAttachments.Count, Is.EqualTo(0));
424 423
425 // Teleporting attachments should not end up in the scene graph
426 Assert.That(sceneA.GetSceneObjectGroups().Count, Is.EqualTo(0)); 424 Assert.That(sceneA.GetSceneObjectGroups().Count, Is.EqualTo(0));
427 } 425 }
428 426
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index d98c01d..5c7bca0 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -2600,18 +2600,6 @@ namespace OpenSim.Region.Framework.Scenes
2600 else 2600 else
2601 { 2601 {
2602 AddRestoredSceneObject(sceneObject, true, false); 2602 AddRestoredSceneObject(sceneObject, true, false);
2603
2604 if (!Permissions.CanObjectEntry(sceneObject.UUID,
2605 true, sceneObject.AbsolutePosition))
2606 {
2607 // Deny non attachments based on parcel settings
2608 //
2609 m_log.Info("[INTERREGION]: Denied prim crossing because of parcel settings");
2610
2611 DeleteSceneObject(sceneObject, false);
2612
2613 return false;
2614 }
2615 } 2603 }
2616 2604
2617 return true; 2605 return true;