diff options
Diffstat (limited to 'OpenSim/Region')
199 files changed, 4499 insertions, 5214 deletions
diff --git a/OpenSim/Region/Application/Application.cs b/OpenSim/Region/Application/Application.cs index 2fd26bf..241af53 100644 --- a/OpenSim/Region/Application/Application.cs +++ b/OpenSim/Region/Application/Application.cs | |||
@@ -91,7 +91,7 @@ namespace OpenSim | |||
91 | m_log.Info("[OPENSIM MAIN]: configured log4net using default OpenSim.exe.config"); | 91 | m_log.Info("[OPENSIM MAIN]: configured log4net using default OpenSim.exe.config"); |
92 | } | 92 | } |
93 | 93 | ||
94 | // Check if the system is compatible with OpenSimulator. | 94 | // Check if the system is compatible with OpenSimulator. |
95 | // Ensures that the minimum system requirements are met | 95 | // Ensures that the minimum system requirements are met |
96 | m_log.Info("Performing compatibility checks... "); | 96 | m_log.Info("Performing compatibility checks... "); |
97 | string supported = String.Empty; | 97 | string supported = String.Empty; |
diff --git a/OpenSim/Region/Application/HGCommands.cs b/OpenSim/Region/Application/HGCommands.cs index 1786e54..f503db7 100644 --- a/OpenSim/Region/Application/HGCommands.cs +++ b/OpenSim/Region/Application/HGCommands.cs | |||
@@ -43,16 +43,11 @@ namespace OpenSim | |||
43 | public class HGCommands | 43 | public class HGCommands |
44 | { | 44 | { |
45 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 45 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
46 | public static IHyperlink HGServices = null; | ||
47 | |||
48 | private static uint m_autoMappingX = 0; | ||
49 | private static uint m_autoMappingY = 0; | ||
50 | private static bool m_enableAutoMapping = false; | ||
51 | 46 | ||
52 | public static Scene CreateScene(RegionInfo regionInfo, AgentCircuitManager circuitManager, CommunicationsManager m_commsManager, | 47 | public static Scene CreateScene(RegionInfo regionInfo, AgentCircuitManager circuitManager, CommunicationsManager m_commsManager, |
53 | StorageManager storageManager, ModuleLoader m_moduleLoader, ConfigSettings m_configSettings, OpenSimConfigSource m_config, string m_version) | 48 | StorageManager storageManager, ModuleLoader m_moduleLoader, ConfigSettings m_configSettings, OpenSimConfigSource m_config, string m_version) |
54 | { | 49 | { |
55 | HGSceneCommunicationService sceneGridService = new HGSceneCommunicationService(m_commsManager, HGServices); | 50 | HGSceneCommunicationService sceneGridService = new HGSceneCommunicationService(m_commsManager); |
56 | 51 | ||
57 | return | 52 | return |
58 | new HGScene( | 53 | new HGScene( |
@@ -61,213 +56,5 @@ namespace OpenSim | |||
61 | m_configSettings.See_into_region_from_neighbor, m_config.Source, m_version); | 56 | m_configSettings.See_into_region_from_neighbor, m_config.Source, m_version); |
62 | } | 57 | } |
63 | 58 | ||
64 | public static void RunHGCommand(string command, string[] cmdparams, Scene scene) | ||
65 | { | ||
66 | if (command.Equals("link-mapping")) | ||
67 | { | ||
68 | if (cmdparams.Length == 2) | ||
69 | { | ||
70 | try | ||
71 | { | ||
72 | m_autoMappingX = Convert.ToUInt32(cmdparams[0]); | ||
73 | m_autoMappingY = Convert.ToUInt32(cmdparams[1]); | ||
74 | m_enableAutoMapping = true; | ||
75 | } | ||
76 | catch (Exception) | ||
77 | { | ||
78 | m_autoMappingX = 0; | ||
79 | m_autoMappingY = 0; | ||
80 | m_enableAutoMapping = false; | ||
81 | } | ||
82 | } | ||
83 | } | ||
84 | else if (command.Equals("link-region")) | ||
85 | { | ||
86 | if (cmdparams.Length < 3) | ||
87 | { | ||
88 | if ((cmdparams.Length == 1) || (cmdparams.Length == 2)) | ||
89 | { | ||
90 | LoadXmlLinkFile(cmdparams, scene); | ||
91 | } | ||
92 | else | ||
93 | { | ||
94 | LinkRegionCmdUsage(); | ||
95 | } | ||
96 | return; | ||
97 | } | ||
98 | |||
99 | if (cmdparams[2].Contains(":")) | ||
100 | { | ||
101 | // New format | ||
102 | uint xloc, yloc; | ||
103 | string mapName; | ||
104 | try | ||
105 | { | ||
106 | xloc = Convert.ToUInt32(cmdparams[0]); | ||
107 | yloc = Convert.ToUInt32(cmdparams[1]); | ||
108 | mapName = cmdparams[2]; | ||
109 | if (cmdparams.Length > 3) | ||
110 | for (int i = 3; i < cmdparams.Length; i++) | ||
111 | mapName += " " + cmdparams[i]; | ||
112 | |||
113 | m_log.Info(">> MapName: " + mapName); | ||
114 | //internalPort = Convert.ToUInt32(cmdparams[4]); | ||
115 | //remotingPort = Convert.ToUInt32(cmdparams[5]); | ||
116 | } | ||
117 | catch (Exception e) | ||
118 | { | ||
119 | m_log.Warn("[HGrid] Wrong format for link-region command: " + e.Message); | ||
120 | LinkRegionCmdUsage(); | ||
121 | return; | ||
122 | } | ||
123 | |||
124 | HGHyperlink.TryLinkRegionToCoords(scene, null, mapName, xloc, yloc); | ||
125 | } | ||
126 | else | ||
127 | { | ||
128 | // old format | ||
129 | RegionInfo regInfo; | ||
130 | uint xloc, yloc; | ||
131 | uint externalPort; | ||
132 | string externalHostName; | ||
133 | try | ||
134 | { | ||
135 | xloc = Convert.ToUInt32(cmdparams[0]); | ||
136 | yloc = Convert.ToUInt32(cmdparams[1]); | ||
137 | externalPort = Convert.ToUInt32(cmdparams[3]); | ||
138 | externalHostName = cmdparams[2]; | ||
139 | //internalPort = Convert.ToUInt32(cmdparams[4]); | ||
140 | //remotingPort = Convert.ToUInt32(cmdparams[5]); | ||
141 | } | ||
142 | catch (Exception e) | ||
143 | { | ||
144 | m_log.Warn("[HGrid] Wrong format for link-region command: " + e.Message); | ||
145 | LinkRegionCmdUsage(); | ||
146 | return; | ||
147 | } | ||
148 | |||
149 | //if (TryCreateLink(xloc, yloc, externalPort, externalHostName, out regInfo)) | ||
150 | if (HGHyperlink.TryCreateLink(scene, null, xloc, yloc, "", externalPort, externalHostName, out regInfo)) | ||
151 | { | ||
152 | if (cmdparams.Length >= 5) | ||
153 | { | ||
154 | regInfo.RegionName = ""; | ||
155 | for (int i = 4; i < cmdparams.Length; i++) | ||
156 | regInfo.RegionName += cmdparams[i] + " "; | ||
157 | } | ||
158 | } | ||
159 | } | ||
160 | return; | ||
161 | } | ||
162 | else if (command.Equals("unlink-region")) | ||
163 | { | ||
164 | if (cmdparams.Length < 1) | ||
165 | { | ||
166 | UnlinkRegionCmdUsage(); | ||
167 | return; | ||
168 | } | ||
169 | if (HGHyperlink.TryUnlinkRegion(scene, cmdparams[0])) | ||
170 | m_log.InfoFormat("[HGrid]: Successfully unlinked {0}", cmdparams[0]); | ||
171 | else | ||
172 | m_log.InfoFormat("[HGrid]: Unable to unlink {0}, region not found", cmdparams[0]); | ||
173 | } | ||
174 | } | ||
175 | |||
176 | private static void LoadXmlLinkFile(string[] cmdparams, Scene scene) | ||
177 | { | ||
178 | //use http://www.hgurl.com/hypergrid.xml for test | ||
179 | try | ||
180 | { | ||
181 | XmlReader r = XmlReader.Create(cmdparams[0]); | ||
182 | XmlConfigSource cs = new XmlConfigSource(r); | ||
183 | string[] excludeSections = null; | ||
184 | |||
185 | if (cmdparams.Length == 2) | ||
186 | { | ||
187 | if (cmdparams[1].ToLower().StartsWith("excludelist:")) | ||
188 | { | ||
189 | string excludeString = cmdparams[1].ToLower(); | ||
190 | excludeString = excludeString.Remove(0, 12); | ||
191 | char[] splitter = {';'}; | ||
192 | |||
193 | excludeSections = excludeString.Split(splitter); | ||
194 | } | ||
195 | } | ||
196 | |||
197 | for (int i = 0; i < cs.Configs.Count; i++) | ||
198 | { | ||
199 | bool skip = false; | ||
200 | if ((excludeSections != null) && (excludeSections.Length > 0)) | ||
201 | { | ||
202 | for (int n = 0; n < excludeSections.Length; n++) | ||
203 | { | ||
204 | if (excludeSections[n] == cs.Configs[i].Name.ToLower()) | ||
205 | { | ||
206 | skip = true; | ||
207 | break; | ||
208 | } | ||
209 | } | ||
210 | } | ||
211 | if (!skip) | ||
212 | { | ||
213 | ReadLinkFromConfig(cs.Configs[i], scene); | ||
214 | } | ||
215 | } | ||
216 | } | ||
217 | catch (Exception e) | ||
218 | { | ||
219 | m_log.Error(e.ToString()); | ||
220 | } | ||
221 | } | ||
222 | |||
223 | |||
224 | private static void ReadLinkFromConfig(IConfig config, Scene scene) | ||
225 | { | ||
226 | RegionInfo regInfo; | ||
227 | uint xloc, yloc; | ||
228 | uint externalPort; | ||
229 | string externalHostName; | ||
230 | uint realXLoc, realYLoc; | ||
231 | |||
232 | xloc = Convert.ToUInt32(config.GetString("xloc", "0")); | ||
233 | yloc = Convert.ToUInt32(config.GetString("yloc", "0")); | ||
234 | externalPort = Convert.ToUInt32(config.GetString("externalPort", "0")); | ||
235 | externalHostName = config.GetString("externalHostName", ""); | ||
236 | realXLoc = Convert.ToUInt32(config.GetString("real-xloc", "0")); | ||
237 | realYLoc = Convert.ToUInt32(config.GetString("real-yloc", "0")); | ||
238 | |||
239 | if (m_enableAutoMapping) | ||
240 | { | ||
241 | xloc = (uint) ((xloc%100) + m_autoMappingX); | ||
242 | yloc = (uint) ((yloc%100) + m_autoMappingY); | ||
243 | } | ||
244 | |||
245 | if (((realXLoc == 0) && (realYLoc == 0)) || | ||
246 | (((realXLoc - xloc < 3896) || (xloc - realXLoc < 3896)) && | ||
247 | ((realYLoc - yloc < 3896) || (yloc - realYLoc < 3896)))) | ||
248 | { | ||
249 | if ( | ||
250 | HGHyperlink.TryCreateLink(scene, null, xloc, yloc, "", externalPort, | ||
251 | externalHostName, out regInfo)) | ||
252 | { | ||
253 | regInfo.RegionName = config.GetString("localName", ""); | ||
254 | } | ||
255 | } | ||
256 | } | ||
257 | |||
258 | |||
259 | private static void LinkRegionCmdUsage() | ||
260 | { | ||
261 | m_log.Info("Usage: link-region <Xloc> <Yloc> <HostName>:<HttpPort>[:<RemoteRegionName>]"); | ||
262 | m_log.Info("Usage: link-region <Xloc> <Yloc> <HostName> <HttpPort> [<LocalName>]"); | ||
263 | m_log.Info("Usage: link-region <URI_of_xml> [<exclude>]"); | ||
264 | } | ||
265 | |||
266 | private static void UnlinkRegionCmdUsage() | ||
267 | { | ||
268 | m_log.Info("Usage: unlink-region <HostName>:<HttpPort>"); | ||
269 | m_log.Info("Usage: unlink-region <LocalName>"); | ||
270 | } | ||
271 | |||
272 | } | 59 | } |
273 | } | 60 | } |
diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs index b23cdc3..4d8409bb 100644 --- a/OpenSim/Region/Application/OpenSim.cs +++ b/OpenSim/Region/Application/OpenSim.cs | |||
@@ -493,7 +493,7 @@ namespace OpenSim | |||
493 | { | 493 | { |
494 | if (cmd.Length < 4) | 494 | if (cmd.Length < 4) |
495 | { | 495 | { |
496 | m_log.Error("Usage: create region <region name> <region_file.xml>"); | 496 | m_log.Error("Usage: create region <region name> <region_file.ini>"); |
497 | return; | 497 | return; |
498 | } | 498 | } |
499 | if (cmd[3].EndsWith(".xml")) | 499 | if (cmd[3].EndsWith(".xml")) |
@@ -520,7 +520,7 @@ namespace OpenSim | |||
520 | } | 520 | } |
521 | else | 521 | else |
522 | { | 522 | { |
523 | m_log.Error("Usage: create region <region name> <region_file.xml>"); | 523 | m_log.Error("Usage: create region <region name> <region_file.ini>"); |
524 | return; | 524 | return; |
525 | } | 525 | } |
526 | } | 526 | } |
@@ -553,7 +553,7 @@ namespace OpenSim | |||
553 | /// <param name="cmd"></param> | 553 | /// <param name="cmd"></param> |
554 | private void HandleLoginStatus(string module, string[] cmd) | 554 | private void HandleLoginStatus(string module, string[] cmd) |
555 | { | 555 | { |
556 | if (m_commsManager.GridService.RegionLoginsEnabled == false) | 556 | if (m_sceneManager.CurrentOrFirstScene.SceneGridService.RegionLoginsEnabled == false) |
557 | 557 | ||
558 | m_log.Info("[ Login ] Login are disabled "); | 558 | m_log.Info("[ Login ] Login are disabled "); |
559 | else | 559 | else |
@@ -1230,20 +1230,20 @@ namespace OpenSim | |||
1230 | protected void LoadOar(string module, string[] cmdparams) | 1230 | protected void LoadOar(string module, string[] cmdparams) |
1231 | { | 1231 | { |
1232 | try | 1232 | try |
1233 | { | 1233 | { |
1234 | if (cmdparams.Length > 2) | 1234 | if (cmdparams.Length > 2) |
1235 | { | 1235 | { |
1236 | m_sceneManager.LoadArchiveToCurrentScene(cmdparams[2]); | 1236 | m_sceneManager.LoadArchiveToCurrentScene(cmdparams[2]); |
1237 | } | 1237 | } |
1238 | else | 1238 | else |
1239 | { | 1239 | { |
1240 | m_sceneManager.LoadArchiveToCurrentScene(DEFAULT_OAR_BACKUP_FILENAME); | 1240 | m_sceneManager.LoadArchiveToCurrentScene(DEFAULT_OAR_BACKUP_FILENAME); |
1241 | } | 1241 | } |
1242 | } | 1242 | } |
1243 | catch (Exception e) | 1243 | catch (Exception e) |
1244 | { | 1244 | { |
1245 | m_log.Error(e.Message); | 1245 | m_log.Error(e.Message); |
1246 | } | 1246 | } |
1247 | } | 1247 | } |
1248 | 1248 | ||
1249 | /// <summary> | 1249 | /// <summary> |
diff --git a/OpenSim/Region/Application/OpenSimBase.cs b/OpenSim/Region/Application/OpenSimBase.cs index 6b6cb85..6e7a2a0 100644 --- a/OpenSim/Region/Application/OpenSimBase.cs +++ b/OpenSim/Region/Application/OpenSimBase.cs | |||
@@ -98,7 +98,7 @@ namespace OpenSim | |||
98 | 98 | ||
99 | /// <value> | 99 | /// <value> |
100 | /// The config information passed into the OpenSimulator region server. | 100 | /// The config information passed into the OpenSimulator region server. |
101 | /// </value> | 101 | /// </value> |
102 | public OpenSimConfigSource ConfigSource | 102 | public OpenSimConfigSource ConfigSource |
103 | { | 103 | { |
104 | get { return m_config; } | 104 | get { return m_config; } |
@@ -209,9 +209,9 @@ namespace OpenSim | |||
209 | } | 209 | } |
210 | 210 | ||
211 | // Only enable logins to the regions once we have completely finished starting up (apart from scripts) | 211 | // Only enable logins to the regions once we have completely finished starting up (apart from scripts) |
212 | if ((m_commsManager != null) && (m_commsManager.GridService != null)) | 212 | if ((SceneManager.CurrentOrFirstScene != null) && (SceneManager.CurrentOrFirstScene.SceneGridService != null)) |
213 | { | 213 | { |
214 | m_commsManager.GridService.RegionLoginsEnabled = true; | 214 | SceneManager.CurrentOrFirstScene.SceneGridService.RegionLoginsEnabled = true; |
215 | } | 215 | } |
216 | 216 | ||
217 | AddPluginCommands(); | 217 | AddPluginCommands(); |
@@ -299,12 +299,12 @@ namespace OpenSim | |||
299 | if (LoginEnabled) | 299 | if (LoginEnabled) |
300 | { | 300 | { |
301 | m_log.Info("[LOGIN]: Login is now enabled."); | 301 | m_log.Info("[LOGIN]: Login is now enabled."); |
302 | m_commsManager.GridService.RegionLoginsEnabled = true; | 302 | SceneManager.CurrentOrFirstScene.SceneGridService.RegionLoginsEnabled = true; |
303 | } | 303 | } |
304 | else | 304 | else |
305 | { | 305 | { |
306 | m_log.Info("[LOGIN]: Login is now disabled."); | 306 | m_log.Info("[LOGIN]: Login is now disabled."); |
307 | m_commsManager.GridService.RegionLoginsEnabled = false; | 307 | SceneManager.CurrentOrFirstScene.SceneGridService.RegionLoginsEnabled = false; |
308 | } | 308 | } |
309 | } | 309 | } |
310 | 310 | ||
@@ -383,14 +383,14 @@ namespace OpenSim | |||
383 | 383 | ||
384 | scene.SetModuleInterfaces(); | 384 | scene.SetModuleInterfaces(); |
385 | 385 | ||
386 | // Prims have to be loaded after module configuration since some modules may be invoked during the load | 386 | // Prims have to be loaded after module configuration since some modules may be invoked during the load |
387 | scene.LoadPrimsFromStorage(regionInfo.originRegionID); | 387 | scene.LoadPrimsFromStorage(regionInfo.originRegionID); |
388 | 388 | ||
389 | // moved these here as the terrain texture has to be created after the modules are initialized | 389 | // moved these here as the terrain texture has to be created after the modules are initialized |
390 | // and has to happen before the region is registered with the grid. | 390 | // and has to happen before the region is registered with the grid. |
391 | scene.CreateTerrainTexture(false); | 391 | scene.CreateTerrainTexture(false); |
392 | 392 | ||
393 | // TODO : Try setting resource for region xstats here on scene | 393 | // TODO : Try setting resource for region xstats here on scene |
394 | MainServer.Instance.AddStreamHandler(new Region.Framework.Scenes.RegionStatsHandler(regionInfo)); | 394 | MainServer.Instance.AddStreamHandler(new Region.Framework.Scenes.RegionStatsHandler(regionInfo)); |
395 | 395 | ||
396 | try | 396 | try |
@@ -399,7 +399,7 @@ namespace OpenSim | |||
399 | } | 399 | } |
400 | catch (Exception e) | 400 | catch (Exception e) |
401 | { | 401 | { |
402 | m_log.ErrorFormat("[STARTUP]: Registration of region with grid failed, aborting startup - {0}", e); | 402 | m_log.ErrorFormat("[STARTUP]: Registration of region with grid failed, aborting startup - {0}", e.StackTrace); |
403 | 403 | ||
404 | // Carrying on now causes a lot of confusion down the | 404 | // Carrying on now causes a lot of confusion down the |
405 | // line - we need to get the user's attention | 405 | // line - we need to get the user's attention |
@@ -507,7 +507,7 @@ namespace OpenSim | |||
507 | /// Remove a region from the simulator without deleting it permanently. | 507 | /// Remove a region from the simulator without deleting it permanently. |
508 | /// </summary> | 508 | /// </summary> |
509 | /// <param name="scene"></param> | 509 | /// <param name="scene"></param> |
510 | /// <returns></returns> | 510 | /// <returns></returns> |
511 | public void CloseRegion(Scene scene) | 511 | public void CloseRegion(Scene scene) |
512 | { | 512 | { |
513 | // only need to check this if we are not at the | 513 | // only need to check this if we are not at the |
@@ -526,7 +526,7 @@ namespace OpenSim | |||
526 | /// Remove a region from the simulator without deleting it permanently. | 526 | /// Remove a region from the simulator without deleting it permanently. |
527 | /// </summary> | 527 | /// </summary> |
528 | /// <param name="name"></param> | 528 | /// <param name="name"></param> |
529 | /// <returns></returns> | 529 | /// <returns></returns> |
530 | public void CloseRegion(string name) | 530 | public void CloseRegion(string name) |
531 | { | 531 | { |
532 | Scene target; | 532 | Scene target; |
@@ -539,7 +539,7 @@ namespace OpenSim | |||
539 | /// </summary> | 539 | /// </summary> |
540 | /// <param name="regionInfo"></param> | 540 | /// <param name="regionInfo"></param> |
541 | /// <param name="clientServer"> </param> | 541 | /// <param name="clientServer"> </param> |
542 | /// <returns></returns> | 542 | /// <returns></returns> |
543 | protected Scene SetupScene(RegionInfo regionInfo, out IClientNetworkServer clientServer) | 543 | protected Scene SetupScene(RegionInfo regionInfo, out IClientNetworkServer clientServer) |
544 | { | 544 | { |
545 | return SetupScene(regionInfo, 0, null, out clientServer); | 545 | return SetupScene(regionInfo, 0, null, out clientServer); |
@@ -750,7 +750,7 @@ namespace OpenSim | |||
750 | } | 750 | } |
751 | 751 | ||
752 | public string Path | 752 | public string Path |
753 | { | 753 | { |
754 | // This is for the OpenSimulator instance and is the osSecret hashed | 754 | // This is for the OpenSimulator instance and is the osSecret hashed |
755 | get { return "/" + osXStatsURI + "/"; } | 755 | get { return "/" + osXStatsURI + "/"; } |
756 | } | 756 | } |
@@ -791,7 +791,7 @@ namespace OpenSim | |||
791 | } | 791 | } |
792 | 792 | ||
793 | public string Path | 793 | public string Path |
794 | { | 794 | { |
795 | // This is for the OpenSimulator instance and is the user provided URI | 795 | // This is for the OpenSimulator instance and is the user provided URI |
796 | get { return "/" + osUXStatsURI + "/"; } | 796 | get { return "/" + osUXStatsURI + "/"; } |
797 | } | 797 | } |
diff --git a/OpenSim/Region/ClientStack/ClientStackManager.cs b/OpenSim/Region/ClientStack/ClientStackManager.cs index 5667d64..84ea0b3 100644 --- a/OpenSim/Region/ClientStack/ClientStackManager.cs +++ b/OpenSim/Region/ClientStack/ClientStackManager.cs | |||
@@ -87,9 +87,9 @@ namespace OpenSim.Region.ClientStack | |||
87 | public IClientNetworkServer CreateServer( | 87 | public IClientNetworkServer CreateServer( |
88 | IPAddress _listenIP, ref uint port, int proxyPortOffset, bool allow_alternate_port, | 88 | IPAddress _listenIP, ref uint port, int proxyPortOffset, bool allow_alternate_port, |
89 | AgentCircuitManager authenticateClass) | 89 | AgentCircuitManager authenticateClass) |
90 | { | 90 | { |
91 | return CreateServer( | 91 | return CreateServer( |
92 | _listenIP, ref port, proxyPortOffset, allow_alternate_port, null, authenticateClass); | 92 | _listenIP, ref port, proxyPortOffset, allow_alternate_port, null, authenticateClass); |
93 | } | 93 | } |
94 | 94 | ||
95 | /// <summary> | 95 | /// <summary> |
@@ -104,11 +104,11 @@ namespace OpenSim.Region.ClientStack | |||
104 | /// </param> | 104 | /// </param> |
105 | /// <param name="assetCache"></param> | 105 | /// <param name="assetCache"></param> |
106 | /// <param name="authenticateClass"></param> | 106 | /// <param name="authenticateClass"></param> |
107 | /// <returns></returns> | 107 | /// <returns></returns> |
108 | public IClientNetworkServer CreateServer( | 108 | public IClientNetworkServer CreateServer( |
109 | IPAddress _listenIP, ref uint port, int proxyPortOffset, bool allow_alternate_port, IConfigSource configSource, | 109 | IPAddress _listenIP, ref uint port, int proxyPortOffset, bool allow_alternate_port, IConfigSource configSource, |
110 | AgentCircuitManager authenticateClass) | 110 | AgentCircuitManager authenticateClass) |
111 | { | 111 | { |
112 | if (plugin != null) | 112 | if (plugin != null) |
113 | { | 113 | { |
114 | IClientNetworkServer server = | 114 | IClientNetworkServer server = |
diff --git a/OpenSim/Region/ClientStack/ClientStackUserSettings.cs b/OpenSim/Region/ClientStack/ClientStackUserSettings.cs index a3c23cc..231b3aa 100644 --- a/OpenSim/Region/ClientStack/ClientStackUserSettings.cs +++ b/OpenSim/Region/ClientStack/ClientStackUserSettings.cs | |||
@@ -32,7 +32,7 @@ namespace OpenSim.Region.ClientStack | |||
32 | /// | 32 | /// |
33 | /// At the moment this is very incomplete - other tweakable settings could be added. This is also somewhat LL client | 33 | /// At the moment this is very incomplete - other tweakable settings could be added. This is also somewhat LL client |
34 | /// oriented right now. | 34 | /// oriented right now. |
35 | /// </summary> | 35 | /// </summary> |
36 | public class ClientStackUserSettings | 36 | public class ClientStackUserSettings |
37 | { | 37 | { |
38 | /// <summary> | 38 | /// <summary> |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 3f90004..0052729 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -1637,6 +1637,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1637 | enablesimpacket.SimulatorInfo.IP += (uint)byteIP[1] << 8; | 1637 | enablesimpacket.SimulatorInfo.IP += (uint)byteIP[1] << 8; |
1638 | enablesimpacket.SimulatorInfo.IP += (uint)byteIP[0]; | 1638 | enablesimpacket.SimulatorInfo.IP += (uint)byteIP[0]; |
1639 | enablesimpacket.SimulatorInfo.Port = neighbourPort; | 1639 | enablesimpacket.SimulatorInfo.Port = neighbourPort; |
1640 | |||
1641 | enablesimpacket.Header.Reliable = true; // ESP's should be reliable. | ||
1642 | |||
1640 | OutPacket(enablesimpacket, ThrottleOutPacketType.Task); | 1643 | OutPacket(enablesimpacket, ThrottleOutPacketType.Task); |
1641 | } | 1644 | } |
1642 | 1645 | ||
@@ -2302,7 +2305,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2302 | return itemBlock; | 2305 | return itemBlock; |
2303 | } | 2306 | } |
2304 | 2307 | ||
2305 | public void SendBulkUpdateInventory(InventoryNodeBase node) | 2308 | public void SendBulkUpdateInventory(InventoryNodeBase node) |
2306 | { | 2309 | { |
2307 | if (node is InventoryItemBase) | 2310 | if (node is InventoryItemBase) |
2308 | SendBulkUpdateInventoryItem((InventoryItemBase)node); | 2311 | SendBulkUpdateInventoryItem((InventoryItemBase)node); |
@@ -2907,7 +2910,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2907 | else if (m_avatarTerseUpdates.Count == 1) | 2910 | else if (m_avatarTerseUpdates.Count == 1) |
2908 | { | 2911 | { |
2909 | lock (m_avatarTerseUpdateTimer) | 2912 | lock (m_avatarTerseUpdateTimer) |
2910 | m_avatarTerseUpdateTimer.Start(); | 2913 | m_avatarTerseUpdateTimer.Start(); |
2911 | } | 2914 | } |
2912 | } | 2915 | } |
2913 | } | 2916 | } |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs b/OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs index 0f1acb1..3eed2e0 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs | |||
@@ -133,7 +133,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
133 | TextureThrottle = new LLPacketThrottle(1000, throttleMaxBPS / 2, 4000, userSettings.ClientThrottleMultipler); | 133 | TextureThrottle = new LLPacketThrottle(1000, throttleMaxBPS / 2, 4000, userSettings.ClientThrottleMultipler); |
134 | 134 | ||
135 | 135 | ||
136 | // Total Throttle trumps all - it is the number of bits in total that are allowed to go out per second. | 136 | // Total Throttle trumps all - it is the number of bits in total that are allowed to go out per second. |
137 | 137 | ||
138 | 138 | ||
139 | ThrottleSettings totalThrottleSettings = userSettings.TotalThrottleSettings; | 139 | ThrottleSettings totalThrottleSettings = userSettings.TotalThrottleSettings; |
@@ -389,7 +389,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
389 | { | 389 | { |
390 | LLQueItem qpack = ResendOutgoingPacketQueue.Dequeue(); | 390 | LLQueItem qpack = ResendOutgoingPacketQueue.Dequeue(); |
391 | 391 | ||
392 | SendQueue.Enqueue(qpack); | 392 | SendQueue.Enqueue(qpack); |
393 | TotalThrottle.AddBytes(qpack.Length); | 393 | TotalThrottle.AddBytes(qpack.Length); |
394 | ResendThrottle.AddBytes(qpack.Length); | 394 | ResendThrottle.AddBytes(qpack.Length); |
395 | 395 | ||
@@ -461,7 +461,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
461 | { | 461 | { |
462 | LLQueItem qpack = TextureOutgoingPacketQueue.Dequeue(); | 462 | LLQueItem qpack = TextureOutgoingPacketQueue.Dequeue(); |
463 | 463 | ||
464 | SendQueue.Enqueue(qpack); | 464 | SendQueue.Enqueue(qpack); |
465 | TotalThrottle.AddBytes(qpack.Length); | 465 | TotalThrottle.AddBytes(qpack.Length); |
466 | TextureThrottle.AddBytes(qpack.Length); | 466 | TextureThrottle.AddBytes(qpack.Length); |
467 | qchanged = true; | 467 | qchanged = true; |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLPacketServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLPacketServer.cs index 56219d1..70d94e7 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLPacketServer.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLPacketServer.cs | |||
@@ -48,11 +48,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
48 | /// <summary> | 48 | /// <summary> |
49 | /// Tweakable user settings | 49 | /// Tweakable user settings |
50 | /// </summary> | 50 | /// </summary> |
51 | private ClientStackUserSettings m_userSettings; | 51 | private ClientStackUserSettings m_userSettings; |
52 | 52 | ||
53 | public LLPacketServer(ILLClientStackNetworkHandler networkHandler, ClientStackUserSettings userSettings) | 53 | public LLPacketServer(ILLClientStackNetworkHandler networkHandler, ClientStackUserSettings userSettings) |
54 | { | 54 | { |
55 | m_userSettings = userSettings; | 55 | m_userSettings = userSettings; |
56 | m_networkHandler = networkHandler; | 56 | m_networkHandler = networkHandler; |
57 | 57 | ||
58 | m_networkHandler.RegisterPacketServer(this); | 58 | m_networkHandler.RegisterPacketServer(this); |
@@ -114,7 +114,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
114 | sessionInfo = circuitManager.AuthenticateSession(sessionId, agentId, circuitCode); | 114 | sessionInfo = circuitManager.AuthenticateSession(sessionId, agentId, circuitCode); |
115 | 115 | ||
116 | if (!sessionInfo.Authorised) | 116 | if (!sessionInfo.Authorised) |
117 | return false; | 117 | return false; |
118 | 118 | ||
119 | return true; | 119 | return true; |
120 | } | 120 | } |
@@ -129,7 +129,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
129 | /// <param name="proxyEP"></param> | 129 | /// <param name="proxyEP"></param> |
130 | /// <returns> | 130 | /// <returns> |
131 | /// true if a new circuit was created, false if a circuit with the given circuit code already existed | 131 | /// true if a new circuit was created, false if a circuit with the given circuit code already existed |
132 | /// </returns> | 132 | /// </returns> |
133 | public virtual bool AddNewClient( | 133 | public virtual bool AddNewClient( |
134 | EndPoint epSender, UseCircuitCodePacket useCircuit, | 134 | EndPoint epSender, UseCircuitCodePacket useCircuit, |
135 | AuthenticateResponse sessionInfo, EndPoint proxyEP) | 135 | AuthenticateResponse sessionInfo, EndPoint proxyEP) |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLPacketThrottle.cs b/OpenSim/Region/ClientStack/LindenUDP/LLPacketThrottle.cs index 01bff6d..52effc5 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLPacketThrottle.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLPacketThrottle.cs | |||
@@ -26,7 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | namespace OpenSim.Region.ClientStack.LindenUDP | 28 | namespace OpenSim.Region.ClientStack.LindenUDP |
29 | { | 29 | { |
30 | public class LLPacketThrottle | 30 | public class LLPacketThrottle |
31 | { | 31 | { |
32 | private readonly int m_maxAllowableThrottle; | 32 | private readonly int m_maxAllowableThrottle; |
@@ -49,7 +49,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
49 | public int Min | 49 | public int Min |
50 | { | 50 | { |
51 | get { return m_minAllowableThrottle; } | 51 | get { return m_minAllowableThrottle; } |
52 | } | 52 | } |
53 | 53 | ||
54 | public int Current | 54 | public int Current |
55 | { | 55 | { |
@@ -105,13 +105,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
105 | 105 | ||
106 | public int Throttle | 106 | public int Throttle |
107 | { | 107 | { |
108 | get { return m_currentThrottle; } | 108 | get { return m_currentThrottle; } |
109 | set | 109 | set |
110 | { | 110 | { |
111 | if (value < m_minAllowableThrottle) | 111 | if (value < m_minAllowableThrottle) |
112 | { | 112 | { |
113 | m_currentThrottle = m_minAllowableThrottle; | 113 | m_currentThrottle = m_minAllowableThrottle; |
114 | } | 114 | } |
115 | else if (value > m_maxAllowableThrottle) | 115 | else if (value > m_maxAllowableThrottle) |
116 | { | 116 | { |
117 | m_currentThrottle = m_maxAllowableThrottle; | 117 | m_currentThrottle = m_maxAllowableThrottle; |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs index 9ee8df5..c779b08 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs | |||
@@ -166,7 +166,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
166 | userSettings.ClientThrottleMultipler = config.GetFloat("client_throttle_multiplier"); | 166 | userSettings.ClientThrottleMultipler = config.GetFloat("client_throttle_multiplier"); |
167 | if (config.Contains("client_socket_rcvbuf_size")) | 167 | if (config.Contains("client_socket_rcvbuf_size")) |
168 | m_clientSocketReceiveBuffer = config.GetInt("client_socket_rcvbuf_size"); | 168 | m_clientSocketReceiveBuffer = config.GetInt("client_socket_rcvbuf_size"); |
169 | } | 169 | } |
170 | 170 | ||
171 | m_log.DebugFormat("[CLIENT]: client_throttle_multiplier = {0}", userSettings.ClientThrottleMultipler); | 171 | m_log.DebugFormat("[CLIENT]: client_throttle_multiplier = {0}", userSettings.ClientThrottleMultipler); |
172 | m_log.DebugFormat("[CLIENT]: client_socket_rcvbuf_size = {0}", (m_clientSocketReceiveBuffer != 0 ? | 172 | m_log.DebugFormat("[CLIENT]: client_socket_rcvbuf_size = {0}", (m_clientSocketReceiveBuffer != 0 ? |
@@ -228,7 +228,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
228 | { | 228 | { |
229 | m_log.Debug("[CLIENT]: " + e); | 229 | m_log.Debug("[CLIENT]: " + e); |
230 | } | 230 | } |
231 | } | 231 | } |
232 | 232 | ||
233 | 233 | ||
234 | if (proxyPortOffset != 0) | 234 | if (proxyPortOffset != 0) |
@@ -254,7 +254,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
254 | if (packet != null) | 254 | if (packet != null) |
255 | { | 255 | { |
256 | if (packet.Type == PacketType.UseCircuitCode) | 256 | if (packet.Type == PacketType.UseCircuitCode) |
257 | AddNewClient((UseCircuitCodePacket)packet, epSender, epProxy); | 257 | AddNewClient((UseCircuitCodePacket)packet, epSender, epProxy); |
258 | else | 258 | else |
259 | ProcessInPacket(packet, epSender); | 259 | ProcessInPacket(packet, epSender); |
260 | } | 260 | } |
@@ -290,7 +290,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
290 | catch (Exception e) | 290 | catch (Exception e) |
291 | { | 291 | { |
292 | m_log.Error("[CLIENT]: Exception in processing packet - ignoring: ", e); | 292 | m_log.Error("[CLIENT]: Exception in processing packet - ignoring: ", e); |
293 | } | 293 | } |
294 | } | 294 | } |
295 | 295 | ||
296 | /// <summary> | 296 | /// <summary> |
@@ -299,7 +299,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
299 | protected virtual void BeginReceive() | 299 | protected virtual void BeginReceive() |
300 | { | 300 | { |
301 | m_socket.BeginReceiveFrom( | 301 | m_socket.BeginReceiveFrom( |
302 | RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref reusedEpSender, ReceivedData, null); | 302 | RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref reusedEpSender, ReceivedData, null); |
303 | } | 303 | } |
304 | 304 | ||
305 | /// <summary> | 305 | /// <summary> |
@@ -322,7 +322,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
322 | // ENDLESS LOOP ON PURPOSE! | 322 | // ENDLESS LOOP ON PURPOSE! |
323 | // Reset connection and get next UDP packet off the buffer | 323 | // Reset connection and get next UDP packet off the buffer |
324 | // If the UDP packet is part of the same stream, this will happen several hundreds of times before | 324 | // If the UDP packet is part of the same stream, this will happen several hundreds of times before |
325 | // the next set of UDP data is for a valid client. | 325 | // the next set of UDP data is for a valid client. |
326 | 326 | ||
327 | try | 327 | try |
328 | { | 328 | { |
@@ -347,7 +347,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
347 | m_log.ErrorFormat("[CLIENT]: Exception thrown during BeginReceive(): {0}", ex); | 347 | m_log.ErrorFormat("[CLIENT]: Exception thrown during BeginReceive(): {0}", ex); |
348 | } | 348 | } |
349 | } | 349 | } |
350 | } | 350 | } |
351 | 351 | ||
352 | /// <summary> | 352 | /// <summary> |
353 | /// Close a client circuit. This is done in response to an exception on receive, and should not be called | 353 | /// Close a client circuit. This is done in response to an exception on receive, and should not be called |
@@ -363,12 +363,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
363 | { | 363 | { |
364 | m_packetServer.CloseCircuit(circuit); | 364 | m_packetServer.CloseCircuit(circuit); |
365 | 365 | ||
366 | if (e != null) | 366 | if (e != null) |
367 | m_log.ErrorFormat( | 367 | m_log.ErrorFormat( |
368 | "[CLIENT]: Closed circuit {0} {1} due to exception {2}", circuit, reusedEpSender, e); | 368 | "[CLIENT]: Closed circuit {0} {1} due to exception {2}", circuit, reusedEpSender, e); |
369 | } | 369 | } |
370 | } | 370 | } |
371 | } | 371 | } |
372 | 372 | ||
373 | /// <summary> | 373 | /// <summary> |
374 | /// Finish the process of asynchronously receiving the next bit of raw data | 374 | /// Finish the process of asynchronously receiving the next bit of raw data |
@@ -410,7 +410,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
410 | { | 410 | { |
411 | m_log.DebugFormat("[CLIENT]: ObjectDisposedException: Object {0} disposed.", e.ObjectName); | 411 | m_log.DebugFormat("[CLIENT]: ObjectDisposedException: Object {0} disposed.", e.ObjectName); |
412 | // Uhh, what object, and why? this needs better handling. | 412 | // Uhh, what object, and why? this needs better handling. |
413 | } | 413 | } |
414 | 414 | ||
415 | return hasReceivedOkay; | 415 | return hasReceivedOkay; |
416 | } | 416 | } |
@@ -422,10 +422,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
422 | /// <param name="epSender"></param> | 422 | /// <param name="epSender"></param> |
423 | /// <param name="epProxy"></param> | 423 | /// <param name="epProxy"></param> |
424 | protected virtual void AddNewClient(UseCircuitCodePacket useCircuit, EndPoint epSender, EndPoint epProxy) | 424 | protected virtual void AddNewClient(UseCircuitCodePacket useCircuit, EndPoint epSender, EndPoint epProxy) |
425 | { | 425 | { |
426 | //Slave regions don't accept new clients | 426 | //Slave regions don't accept new clients |
427 | if (m_localScene.RegionStatus != RegionStatus.SlaveScene) | 427 | if (m_localScene.RegionStatus != RegionStatus.SlaveScene) |
428 | { | 428 | { |
429 | AuthenticateResponse sessionInfo; | 429 | AuthenticateResponse sessionInfo; |
430 | bool isNewCircuit = false; | 430 | bool isNewCircuit = false; |
431 | 431 | ||
@@ -441,8 +441,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
441 | lock (clientCircuits) | 441 | lock (clientCircuits) |
442 | { | 442 | { |
443 | if (!clientCircuits.ContainsKey(epSender)) | 443 | if (!clientCircuits.ContainsKey(epSender)) |
444 | { | 444 | { |
445 | clientCircuits.Add(epSender, useCircuit.CircuitCode.Code); | 445 | clientCircuits.Add(epSender, useCircuit.CircuitCode.Code); |
446 | isNewCircuit = true; | 446 | isNewCircuit = true; |
447 | } | 447 | } |
448 | } | 448 | } |
@@ -461,9 +461,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
461 | 461 | ||
462 | //m_log.DebugFormat( | 462 | //m_log.DebugFormat( |
463 | // "[CONNECTION SUCCESS]: Incoming client {0} (circuit code {1}) received and authenticated for {2}", | 463 | // "[CONNECTION SUCCESS]: Incoming client {0} (circuit code {1}) received and authenticated for {2}", |
464 | // useCircuit.CircuitCode.ID, useCircuit.CircuitCode.Code, m_localScene.RegionInfo.RegionName); | 464 | // useCircuit.CircuitCode.ID, useCircuit.CircuitCode.Code, m_localScene.RegionInfo.RegionName); |
465 | } | 465 | } |
466 | } | 466 | } |
467 | 467 | ||
468 | // Ack the UseCircuitCode packet | 468 | // Ack the UseCircuitCode packet |
469 | PacketAckPacket ack_it = (PacketAckPacket)PacketPool.Instance.GetPacket(PacketType.PacketAck); | 469 | PacketAckPacket ack_it = (PacketAckPacket)PacketPool.Instance.GetPacket(PacketType.PacketAck); |
@@ -605,7 +605,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
605 | useCircuit.CircuitCode.ID, useCircuit.CircuitCode.Code); | 605 | useCircuit.CircuitCode.ID, useCircuit.CircuitCode.Code); |
606 | 606 | ||
607 | return; | 607 | return; |
608 | } | 608 | } |
609 | 609 | ||
610 | lock (clientCircuits) | 610 | lock (clientCircuits) |
611 | { | 611 | { |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUtil.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUtil.cs index f2a8bd2..c45d11f 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLUtil.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLUtil.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | using OpenMetaverse; | 28 | using OpenMetaverse; |
29 | 29 | ||
30 | namespace OpenSim.Region.ClientStack.LindenUDP | 30 | namespace OpenSim.Region.ClientStack.LindenUDP |
31 | { | 31 | { |
32 | public class LLUtil | 32 | public class LLUtil |
33 | { | 33 | { |
34 | /// <summary> | 34 | /// <summary> |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/Tests/BasicCircuitTests.cs b/OpenSim/Region/ClientStack/LindenUDP/Tests/BasicCircuitTests.cs index 9fb1041..daab84f 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/Tests/BasicCircuitTests.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/Tests/BasicCircuitTests.cs | |||
@@ -54,7 +54,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests | |||
54 | catch | 54 | catch |
55 | { | 55 | { |
56 | // I don't care, just leave log4net off | 56 | // I don't care, just leave log4net off |
57 | } | 57 | } |
58 | } | 58 | } |
59 | 59 | ||
60 | /// <summary> | 60 | /// <summary> |
@@ -63,20 +63,20 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests | |||
63 | /// <param name="scene"></param> | 63 | /// <param name="scene"></param> |
64 | /// <param name="testLLUDPServer"></param> | 64 | /// <param name="testLLUDPServer"></param> |
65 | /// <param name="testPacketServer"></param> | 65 | /// <param name="testPacketServer"></param> |
66 | /// <param name="acm">Agent circuit manager used in setting up the stack</param> | 66 | /// <param name="acm">Agent circuit manager used in setting up the stack</param> |
67 | protected void SetupStack( | 67 | protected void SetupStack( |
68 | IScene scene, out TestLLUDPServer testLLUDPServer, out TestLLPacketServer testPacketServer, | 68 | IScene scene, out TestLLUDPServer testLLUDPServer, out TestLLPacketServer testPacketServer, |
69 | out AgentCircuitManager acm) | 69 | out AgentCircuitManager acm) |
70 | { | 70 | { |
71 | IConfigSource configSource = new IniConfigSource(); | 71 | IConfigSource configSource = new IniConfigSource(); |
72 | ClientStackUserSettings userSettings = new ClientStackUserSettings(); | 72 | ClientStackUserSettings userSettings = new ClientStackUserSettings(); |
73 | testLLUDPServer = new TestLLUDPServer(); | 73 | testLLUDPServer = new TestLLUDPServer(); |
74 | acm = new AgentCircuitManager(); | 74 | acm = new AgentCircuitManager(); |
75 | 75 | ||
76 | uint port = 666; | 76 | uint port = 666; |
77 | testLLUDPServer.Initialise(null, ref port, 0, false, configSource, acm); | 77 | testLLUDPServer.Initialise(null, ref port, 0, false, configSource, acm); |
78 | testPacketServer = new TestLLPacketServer(testLLUDPServer, userSettings); | 78 | testPacketServer = new TestLLPacketServer(testLLUDPServer, userSettings); |
79 | testLLUDPServer.LocalScene = scene; | 79 | testLLUDPServer.LocalScene = scene; |
80 | } | 80 | } |
81 | 81 | ||
82 | /// <summary> | 82 | /// <summary> |
@@ -124,7 +124,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests | |||
124 | 124 | ||
125 | acm.AddNewCircuit(circuitCode, acd); | 125 | acm.AddNewCircuit(circuitCode, acd); |
126 | 126 | ||
127 | testLLUDPServer.LoadReceive(uccp, epSender); | 127 | testLLUDPServer.LoadReceive(uccp, epSender); |
128 | testLLUDPServer.ReceiveData(null); | 128 | testLLUDPServer.ReceiveData(null); |
129 | } | 129 | } |
130 | 130 | ||
@@ -142,15 +142,15 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests | |||
142 | onp.ObjectData = new ObjectNamePacket.ObjectDataBlock[] { odb }; | 142 | onp.ObjectData = new ObjectNamePacket.ObjectDataBlock[] { odb }; |
143 | onp.Header.Zerocoded = false; | 143 | onp.Header.Zerocoded = false; |
144 | 144 | ||
145 | return onp; | 145 | return onp; |
146 | } | 146 | } |
147 | 147 | ||
148 | /// <summary> | 148 | /// <summary> |
149 | /// Test adding a client to the stack | 149 | /// Test adding a client to the stack |
150 | /// </summary> | 150 | /// </summary> |
151 | [Test, LongRunning] | 151 | [Test, LongRunning] |
152 | public void TestAddClient() | 152 | public void TestAddClient() |
153 | { | 153 | { |
154 | TestHelper.InMethod(); | 154 | TestHelper.InMethod(); |
155 | 155 | ||
156 | uint myCircuitCode = 123456; | 156 | uint myCircuitCode = 123456; |
@@ -177,7 +177,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests | |||
177 | 177 | ||
178 | EndPoint testEp = new IPEndPoint(IPAddress.Loopback, 999); | 178 | EndPoint testEp = new IPEndPoint(IPAddress.Loopback, 999); |
179 | 179 | ||
180 | testLLUDPServer.LoadReceive(uccp, testEp); | 180 | testLLUDPServer.LoadReceive(uccp, testEp); |
181 | testLLUDPServer.ReceiveData(null); | 181 | testLLUDPServer.ReceiveData(null); |
182 | 182 | ||
183 | // Circuit shouildn't exist since the circuit manager doesn't know about this circuit for authentication yet | 183 | // Circuit shouildn't exist since the circuit manager doesn't know about this circuit for authentication yet |
@@ -185,8 +185,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests | |||
185 | 185 | ||
186 | acm.AddNewCircuit(myCircuitCode, acd); | 186 | acm.AddNewCircuit(myCircuitCode, acd); |
187 | 187 | ||
188 | testLLUDPServer.LoadReceive(uccp, testEp); | 188 | testLLUDPServer.LoadReceive(uccp, testEp); |
189 | testLLUDPServer.ReceiveData(null); | 189 | testLLUDPServer.ReceiveData(null); |
190 | 190 | ||
191 | // Should succeed now | 191 | // Should succeed now |
192 | Assert.IsTrue(testLLUDPServer.HasCircuit(myCircuitCode)); | 192 | Assert.IsTrue(testLLUDPServer.HasCircuit(myCircuitCode)); |
@@ -196,24 +196,24 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests | |||
196 | /// <summary> | 196 | /// <summary> |
197 | /// Test removing a client from the stack | 197 | /// Test removing a client from the stack |
198 | /// </summary> | 198 | /// </summary> |
199 | [Test] | 199 | [Test] |
200 | public void TestRemoveClient() | 200 | public void TestRemoveClient() |
201 | { | 201 | { |
202 | TestHelper.InMethod(); | 202 | TestHelper.InMethod(); |
203 | 203 | ||
204 | uint myCircuitCode = 123457; | 204 | uint myCircuitCode = 123457; |
205 | 205 | ||
206 | TestLLUDPServer testLLUDPServer; | 206 | TestLLUDPServer testLLUDPServer; |
207 | TestLLPacketServer testLLPacketServer; | 207 | TestLLPacketServer testLLPacketServer; |
208 | AgentCircuitManager acm; | 208 | AgentCircuitManager acm; |
209 | SetupStack(new MockScene(), out testLLUDPServer, out testLLPacketServer, out acm); | 209 | SetupStack(new MockScene(), out testLLUDPServer, out testLLPacketServer, out acm); |
210 | AddClient(myCircuitCode, new IPEndPoint(IPAddress.Loopback, 1000), testLLUDPServer, acm); | 210 | AddClient(myCircuitCode, new IPEndPoint(IPAddress.Loopback, 1000), testLLUDPServer, acm); |
211 | 211 | ||
212 | testLLUDPServer.RemoveClientCircuit(myCircuitCode); | 212 | testLLUDPServer.RemoveClientCircuit(myCircuitCode); |
213 | Assert.IsFalse(testLLUDPServer.HasCircuit(myCircuitCode)); | 213 | Assert.IsFalse(testLLUDPServer.HasCircuit(myCircuitCode)); |
214 | 214 | ||
215 | // Check that removing a non-existant circuit doesn't have any bad effects | 215 | // Check that removing a non-existant circuit doesn't have any bad effects |
216 | testLLUDPServer.RemoveClientCircuit(101); | 216 | testLLUDPServer.RemoveClientCircuit(101); |
217 | Assert.IsFalse(testLLUDPServer.HasCircuit(101)); | 217 | Assert.IsFalse(testLLUDPServer.HasCircuit(101)); |
218 | } | 218 | } |
219 | 219 | ||
@@ -232,8 +232,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests | |||
232 | TestLLUDPServer testLLUDPServer; | 232 | TestLLUDPServer testLLUDPServer; |
233 | TestLLPacketServer testLLPacketServer; | 233 | TestLLPacketServer testLLPacketServer; |
234 | AgentCircuitManager acm; | 234 | AgentCircuitManager acm; |
235 | SetupStack(scene, out testLLUDPServer, out testLLPacketServer, out acm); | 235 | SetupStack(scene, out testLLUDPServer, out testLLPacketServer, out acm); |
236 | AddClient(myCircuitCode, testEp, testLLUDPServer, acm); | 236 | AddClient(myCircuitCode, testEp, testLLUDPServer, acm); |
237 | 237 | ||
238 | byte[] data = new byte[] { 0x01, 0x02, 0x03, 0x04 }; | 238 | byte[] data = new byte[] { 0x01, 0x02, 0x03, 0x04 }; |
239 | 239 | ||
@@ -252,7 +252,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests | |||
252 | testLLUDPServer.LoadReceive(BuildTestObjectNamePacket(1, "helloooo"), testEp); | 252 | testLLUDPServer.LoadReceive(BuildTestObjectNamePacket(1, "helloooo"), testEp); |
253 | testLLUDPServer.ReceiveData(null); | 253 | testLLUDPServer.ReceiveData(null); |
254 | 254 | ||
255 | Assert.That(testLLPacketServer.GetTotalPacketsReceived(), Is.EqualTo(1)); | 255 | Assert.That(testLLPacketServer.GetTotalPacketsReceived(), Is.EqualTo(1)); |
256 | Assert.That(testLLPacketServer.GetPacketsReceivedFor(PacketType.ObjectName), Is.EqualTo(1)); | 256 | Assert.That(testLLPacketServer.GetPacketsReceivedFor(PacketType.ObjectName), Is.EqualTo(1)); |
257 | } | 257 | } |
258 | 258 | ||
@@ -270,17 +270,17 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests | |||
270 | uint circuitCodeA = 130000; | 270 | uint circuitCodeA = 130000; |
271 | EndPoint epA = new IPEndPoint(IPAddress.Loopback, 1300); | 271 | EndPoint epA = new IPEndPoint(IPAddress.Loopback, 1300); |
272 | UUID agentIdA = UUID.Parse("00000000-0000-0000-0000-000000001300"); | 272 | UUID agentIdA = UUID.Parse("00000000-0000-0000-0000-000000001300"); |
273 | UUID sessionIdA = UUID.Parse("00000000-0000-0000-0000-000000002300"); | 273 | UUID sessionIdA = UUID.Parse("00000000-0000-0000-0000-000000002300"); |
274 | 274 | ||
275 | uint circuitCodeB = 130001; | 275 | uint circuitCodeB = 130001; |
276 | EndPoint epB = new IPEndPoint(IPAddress.Loopback, 1301); | 276 | EndPoint epB = new IPEndPoint(IPAddress.Loopback, 1301); |
277 | UUID agentIdB = UUID.Parse("00000000-0000-0000-0000-000000001301"); | 277 | UUID agentIdB = UUID.Parse("00000000-0000-0000-0000-000000001301"); |
278 | UUID sessionIdB = UUID.Parse("00000000-0000-0000-0000-000000002301"); | 278 | UUID sessionIdB = UUID.Parse("00000000-0000-0000-0000-000000002301"); |
279 | 279 | ||
280 | TestLLUDPServer testLLUDPServer; | 280 | TestLLUDPServer testLLUDPServer; |
281 | TestLLPacketServer testLLPacketServer; | 281 | TestLLPacketServer testLLPacketServer; |
282 | AgentCircuitManager acm; | 282 | AgentCircuitManager acm; |
283 | SetupStack(scene, out testLLUDPServer, out testLLPacketServer, out acm); | 283 | SetupStack(scene, out testLLUDPServer, out testLLPacketServer, out acm); |
284 | AddClient(circuitCodeA, epA, agentIdA, sessionIdA, testLLUDPServer, acm); | 284 | AddClient(circuitCodeA, epA, agentIdA, sessionIdA, testLLUDPServer, acm); |
285 | AddClient(circuitCodeB, epB, agentIdB, sessionIdB, testLLUDPServer, acm); | 285 | AddClient(circuitCodeB, epB, agentIdB, sessionIdB, testLLUDPServer, acm); |
286 | 286 | ||
@@ -292,8 +292,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests | |||
292 | 292 | ||
293 | Assert.IsFalse(testLLUDPServer.HasCircuit(circuitCodeA)); | 293 | Assert.IsFalse(testLLUDPServer.HasCircuit(circuitCodeA)); |
294 | 294 | ||
295 | Assert.That(testLLPacketServer.GetTotalPacketsReceived(), Is.EqualTo(3)); | 295 | Assert.That(testLLPacketServer.GetTotalPacketsReceived(), Is.EqualTo(3)); |
296 | Assert.That(testLLPacketServer.GetPacketsReceivedFor(PacketType.ObjectName), Is.EqualTo(3)); | 296 | Assert.That(testLLPacketServer.GetPacketsReceivedFor(PacketType.ObjectName), Is.EqualTo(3)); |
297 | } | 297 | } |
298 | } | 298 | } |
299 | } | 299 | } |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/Tests/MockScene.cs b/OpenSim/Region/ClientStack/LindenUDP/Tests/MockScene.cs index c831f68..34c21aa 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/Tests/MockScene.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/Tests/MockScene.cs | |||
@@ -28,6 +28,7 @@ | |||
28 | using OpenMetaverse; | 28 | using OpenMetaverse; |
29 | using OpenSim.Framework; | 29 | using OpenSim.Framework; |
30 | using OpenSim.Region.Framework.Scenes; | 30 | using OpenSim.Region.Framework.Scenes; |
31 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
31 | 32 | ||
32 | namespace OpenSim.Region.ClientStack.LindenUDP.Tests | 33 | namespace OpenSim.Region.ClientStack.LindenUDP.Tests |
33 | { | 34 | { |
@@ -58,7 +59,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests | |||
58 | 59 | ||
59 | public override void RemoveClient(UUID agentID) {} | 60 | public override void RemoveClient(UUID agentID) {} |
60 | public override void CloseAllAgents(uint circuitcode) {} | 61 | public override void CloseAllAgents(uint circuitcode) {} |
61 | public override bool OtherRegionUp(RegionInfo thisRegion) { return false; } | 62 | public override void OtherRegionUp(GridRegion otherRegion) { } |
62 | 63 | ||
63 | /// <summary> | 64 | /// <summary> |
64 | /// Doesn't really matter what the call is - we're using this to test that a packet has actually been received | 65 | /// Doesn't really matter what the call is - we're using this to test that a packet has actually been received |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/Tests/PacketHandlerTests.cs b/OpenSim/Region/ClientStack/LindenUDP/Tests/PacketHandlerTests.cs index 8b11ccc..cde155b 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/Tests/PacketHandlerTests.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/Tests/PacketHandlerTests.cs | |||
@@ -45,7 +45,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests | |||
45 | [Test] | 45 | [Test] |
46 | /// <summary> | 46 | /// <summary> |
47 | /// More a placeholder, really | 47 | /// More a placeholder, really |
48 | /// </summary> | 48 | /// </summary> |
49 | public void InPacketTest() | 49 | public void InPacketTest() |
50 | { | 50 | { |
51 | TestHelper.InMethod(); | 51 | TestHelper.InMethod(); |
@@ -87,20 +87,20 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests | |||
87 | /// <param name="scene"></param> | 87 | /// <param name="scene"></param> |
88 | /// <param name="testLLUDPServer"></param> | 88 | /// <param name="testLLUDPServer"></param> |
89 | /// <param name="testPacketServer"></param> | 89 | /// <param name="testPacketServer"></param> |
90 | /// <param name="acm">Agent circuit manager used in setting up the stack</param> | 90 | /// <param name="acm">Agent circuit manager used in setting up the stack</param> |
91 | protected void SetupStack( | 91 | protected void SetupStack( |
92 | IScene scene, out TestLLUDPServer testLLUDPServer, out TestLLPacketServer testPacketServer, | 92 | IScene scene, out TestLLUDPServer testLLUDPServer, out TestLLPacketServer testPacketServer, |
93 | out AgentCircuitManager acm) | 93 | out AgentCircuitManager acm) |
94 | { | 94 | { |
95 | IConfigSource configSource = new IniConfigSource(); | 95 | IConfigSource configSource = new IniConfigSource(); |
96 | ClientStackUserSettings userSettings = new ClientStackUserSettings(); | 96 | ClientStackUserSettings userSettings = new ClientStackUserSettings(); |
97 | testLLUDPServer = new TestLLUDPServer(); | 97 | testLLUDPServer = new TestLLUDPServer(); |
98 | acm = new AgentCircuitManager(); | 98 | acm = new AgentCircuitManager(); |
99 | 99 | ||
100 | uint port = 666; | 100 | uint port = 666; |
101 | testLLUDPServer.Initialise(null, ref port, 0, false, configSource, acm); | 101 | testLLUDPServer.Initialise(null, ref port, 0, false, configSource, acm); |
102 | testPacketServer = new TestLLPacketServer(testLLUDPServer, userSettings); | 102 | testPacketServer = new TestLLPacketServer(testLLUDPServer, userSettings); |
103 | testLLUDPServer.LocalScene = scene; | 103 | testLLUDPServer.LocalScene = scene; |
104 | } | 104 | } |
105 | } | 105 | } |
106 | } | 106 | } |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/Tests/TestLLPacketServer.cs b/OpenSim/Region/ClientStack/LindenUDP/Tests/TestLLPacketServer.cs index d055969..1fba847 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/Tests/TestLLPacketServer.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/Tests/TestLLPacketServer.cs | |||
@@ -31,7 +31,7 @@ using OpenMetaverse.Packets; | |||
31 | namespace OpenSim.Region.ClientStack.LindenUDP.Tests | 31 | namespace OpenSim.Region.ClientStack.LindenUDP.Tests |
32 | { | 32 | { |
33 | public class TestLLPacketServer : LLPacketServer | 33 | public class TestLLPacketServer : LLPacketServer |
34 | { | 34 | { |
35 | /// <summary> | 35 | /// <summary> |
36 | /// Record counts of packets received | 36 | /// Record counts of packets received |
37 | /// </summary> | 37 | /// </summary> |
@@ -49,7 +49,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests | |||
49 | m_packetsReceived[packet.Type]++; | 49 | m_packetsReceived[packet.Type]++; |
50 | else | 50 | else |
51 | m_packetsReceived[packet.Type] = 1; | 51 | m_packetsReceived[packet.Type] = 1; |
52 | } | 52 | } |
53 | 53 | ||
54 | public int GetTotalPacketsReceived() | 54 | public int GetTotalPacketsReceived() |
55 | { | 55 | { |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/Tests/TestLLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/Tests/TestLLUDPServer.cs index 1dffefb..f98586d 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/Tests/TestLLUDPServer.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/Tests/TestLLUDPServer.cs | |||
@@ -66,7 +66,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests | |||
66 | ChunkSenderTuple tuple = m_chunksToLoad.Dequeue(); | 66 | ChunkSenderTuple tuple = m_chunksToLoad.Dequeue(); |
67 | RecvBuffer = tuple.Data; | 67 | RecvBuffer = tuple.Data; |
68 | numBytes = tuple.Data.Length; | 68 | numBytes = tuple.Data.Length; |
69 | epSender = tuple.Sender; | 69 | epSender = tuple.Sender; |
70 | 70 | ||
71 | return true; | 71 | return true; |
72 | } | 72 | } |
@@ -114,7 +114,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests | |||
114 | { | 114 | { |
115 | while (m_chunksToLoad.Count > 0) | 115 | while (m_chunksToLoad.Count > 0) |
116 | OnReceivedData(result); | 116 | OnReceivedData(result); |
117 | } | 117 | } |
118 | 118 | ||
119 | /// <summary> | 119 | /// <summary> |
120 | /// Has a circuit with the given code been established? | 120 | /// Has a circuit with the given code been established? |
@@ -134,7 +134,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests | |||
134 | /// Record the data and sender tuple | 134 | /// Record the data and sender tuple |
135 | /// </summary> | 135 | /// </summary> |
136 | public class ChunkSenderTuple | 136 | public class ChunkSenderTuple |
137 | { | 137 | { |
138 | public byte[] Data; | 138 | public byte[] Data; |
139 | public EndPoint Sender; | 139 | public EndPoint Sender; |
140 | public bool BeginReceiveException; | 140 | public bool BeginReceiveException; |
diff --git a/OpenSim/Region/ClientStack/RegionApplicationBase.cs b/OpenSim/Region/ClientStack/RegionApplicationBase.cs index a266a40..c7aeca14 100644 --- a/OpenSim/Region/ClientStack/RegionApplicationBase.cs +++ b/OpenSim/Region/ClientStack/RegionApplicationBase.cs | |||
@@ -61,7 +61,7 @@ namespace OpenSim.Region.ClientStack | |||
61 | get { return m_commsManager; } | 61 | get { return m_commsManager; } |
62 | set { m_commsManager = value; } | 62 | set { m_commsManager = value; } |
63 | } | 63 | } |
64 | protected CommunicationsManager m_commsManager; | 64 | protected CommunicationsManager m_commsManager; |
65 | 65 | ||
66 | protected StorageManager m_storageManager; | 66 | protected StorageManager m_storageManager; |
67 | 67 | ||
@@ -80,15 +80,15 @@ namespace OpenSim.Region.ClientStack | |||
80 | /// </summary> | 80 | /// </summary> |
81 | /// | 81 | /// |
82 | /// <param name="osSceneIdentifier"> | 82 | /// <param name="osSceneIdentifier"> |
83 | /// The name of the OpenSim scene this physics scene is serving. This will be used in log messages. | 83 | /// The name of the OpenSim scene this physics scene is serving. This will be used in log messages. |
84 | /// </param> | 84 | /// </param> |
85 | /// <returns></returns> | 85 | /// <returns></returns> |
86 | protected abstract PhysicsScene GetPhysicsScene(string osSceneIdentifier); | 86 | protected abstract PhysicsScene GetPhysicsScene(string osSceneIdentifier); |
87 | 87 | ||
88 | protected abstract StorageManager CreateStorageManager(); | 88 | protected abstract StorageManager CreateStorageManager(); |
89 | protected abstract ClientStackManager CreateClientStackManager(); | 89 | protected abstract ClientStackManager CreateClientStackManager(); |
90 | protected abstract Scene CreateScene(RegionInfo regionInfo, StorageManager storageManager, | 90 | protected abstract Scene CreateScene(RegionInfo regionInfo, StorageManager storageManager, |
91 | AgentCircuitManager circuitManager); | 91 | AgentCircuitManager circuitManager); |
92 | 92 | ||
93 | protected override void StartupSpecific() | 93 | protected override void StartupSpecific() |
94 | { | 94 | { |
@@ -121,7 +121,7 @@ namespace OpenSim.Region.ClientStack | |||
121 | /// <param name="meshEngine">The name of the mesh engine to use</param> | 121 | /// <param name="meshEngine">The name of the mesh engine to use</param> |
122 | /// <param name="config">The configuration data to pass to the physics and mesh engines</param> | 122 | /// <param name="config">The configuration data to pass to the physics and mesh engines</param> |
123 | /// <param name="osSceneIdentifier"> | 123 | /// <param name="osSceneIdentifier"> |
124 | /// The name of the OpenSim scene this physics scene is serving. This will be used in log messages. | 124 | /// The name of the OpenSim scene this physics scene is serving. This will be used in log messages. |
125 | /// </param> | 125 | /// </param> |
126 | /// <returns></returns> | 126 | /// <returns></returns> |
127 | protected PhysicsScene GetPhysicsScene( | 127 | protected PhysicsScene GetPhysicsScene( |
diff --git a/OpenSim/Region/ClientStack/ThrottleSettings.cs b/OpenSim/Region/ClientStack/ThrottleSettings.cs index 5dcb706..fe4718c 100644 --- a/OpenSim/Region/ClientStack/ThrottleSettings.cs +++ b/OpenSim/Region/ClientStack/ThrottleSettings.cs | |||
@@ -26,12 +26,12 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | namespace OpenSim.Region.ClientStack | 28 | namespace OpenSim.Region.ClientStack |
29 | { | 29 | { |
30 | /// <summary> | 30 | /// <summary> |
31 | /// Represent throttle settings for a client stack. These settings are in bytes per second | 31 | /// Represent throttle settings for a client stack. These settings are in bytes per second |
32 | /// </summary> | 32 | /// </summary> |
33 | public class ThrottleSettings | 33 | public class ThrottleSettings |
34 | { | 34 | { |
35 | /// <summary> | 35 | /// <summary> |
36 | /// Minimum bytes per second that the throttle can be set to. | 36 | /// Minimum bytes per second that the throttle can be set to. |
37 | /// </summary> | 37 | /// </summary> |
@@ -39,13 +39,13 @@ namespace OpenSim.Region.ClientStack | |||
39 | 39 | ||
40 | /// <summary> | 40 | /// <summary> |
41 | /// Maximum bytes per second that the throttle can be set to. | 41 | /// Maximum bytes per second that the throttle can be set to. |
42 | /// </summary> | 42 | /// </summary> |
43 | public int Max; | 43 | public int Max; |
44 | 44 | ||
45 | /// <summary> | 45 | /// <summary> |
46 | /// Current bytes per second that the throttle should be set to. | 46 | /// Current bytes per second that the throttle should be set to. |
47 | /// </summary> | 47 | /// </summary> |
48 | public int Current; | 48 | public int Current; |
49 | 49 | ||
50 | public ThrottleSettings(int min, int max, int current) | 50 | public ThrottleSettings(int min, int max, int current) |
51 | { | 51 | { |
diff --git a/OpenSim/Region/Communications/Hypergrid/HGCommunicationsGridMode.cs b/OpenSim/Region/Communications/Hypergrid/HGCommunicationsGridMode.cs index 80f2e79..e80f6ab 100644 --- a/OpenSim/Region/Communications/Hypergrid/HGCommunicationsGridMode.cs +++ b/OpenSim/Region/Communications/Hypergrid/HGCommunicationsGridMode.cs | |||
@@ -40,30 +40,21 @@ namespace OpenSim.Region.Communications.Hypergrid | |||
40 | { | 40 | { |
41 | public class HGCommunicationsGridMode : CommunicationsManager // CommunicationsOGS1 | 41 | public class HGCommunicationsGridMode : CommunicationsManager // CommunicationsOGS1 |
42 | { | 42 | { |
43 | IHyperlink m_osw = null; | ||
44 | public IHyperlink HGServices | ||
45 | { | ||
46 | get { return m_osw; } | ||
47 | } | ||
48 | 43 | ||
49 | public HGCommunicationsGridMode( | 44 | public HGCommunicationsGridMode( |
50 | NetworkServersInfo serversInfo, | 45 | NetworkServersInfo serversInfo, |
51 | SceneManager sman, LibraryRootFolder libraryRootFolder) | 46 | SceneManager sman, LibraryRootFolder libraryRootFolder) |
52 | : base(serversInfo, libraryRootFolder) | 47 | : base(serversInfo, libraryRootFolder) |
53 | { | 48 | { |
54 | // From constructor at CommunicationsOGS1 | ||
55 | HGGridServices gridInterComms = new HGGridServicesGridMode(serversInfo, sman, m_userProfileCacheService); | ||
56 | m_gridService = gridInterComms; | ||
57 | m_osw = gridInterComms; | ||
58 | 49 | ||
59 | HGUserServices userServices = new HGUserServices(this); | 50 | HGUserServices userServices = new HGUserServices(this); |
60 | // This plugin arrangement could eventually be configurable rather than hardcoded here. | 51 | // This plugin arrangement could eventually be configurable rather than hardcoded here. |
61 | userServices.AddPlugin(new TemporaryUserProfilePlugin()); | 52 | userServices.AddPlugin(new TemporaryUserProfilePlugin()); |
62 | userServices.AddPlugin(new HGUserDataPlugin(this, userServices)); | 53 | userServices.AddPlugin(new HGUserDataPlugin(this, userServices)); |
63 | 54 | ||
64 | m_userService = userServices; | 55 | m_userService = userServices; |
65 | m_messageService = userServices; | 56 | m_messageService = userServices; |
66 | m_avatarService = userServices; | 57 | m_avatarService = userServices; |
67 | } | 58 | } |
68 | } | 59 | } |
69 | } | 60 | } |
diff --git a/OpenSim/Region/Communications/Hypergrid/HGCommunicationsStandalone.cs b/OpenSim/Region/Communications/Hypergrid/HGCommunicationsStandalone.cs index e4e12d4..4e3f5a1 100644 --- a/OpenSim/Region/Communications/Hypergrid/HGCommunicationsStandalone.cs +++ b/OpenSim/Region/Communications/Hypergrid/HGCommunicationsStandalone.cs | |||
@@ -41,14 +41,13 @@ namespace OpenSim.Region.Communications.Hypergrid | |||
41 | public class HGCommunicationsStandalone : CommunicationsManager | 41 | public class HGCommunicationsStandalone : CommunicationsManager |
42 | { | 42 | { |
43 | public HGCommunicationsStandalone( | 43 | public HGCommunicationsStandalone( |
44 | ConfigSettings configSettings, | 44 | ConfigSettings configSettings, |
45 | NetworkServersInfo serversInfo, | 45 | NetworkServersInfo serversInfo, |
46 | BaseHttpServer httpServer, | 46 | BaseHttpServer httpServer, |
47 | HGGridServices gridService, | ||
48 | LibraryRootFolder libraryRootFolder, | 47 | LibraryRootFolder libraryRootFolder, |
49 | bool dumpAssetsToFile) | 48 | bool dumpAssetsToFile) |
50 | : base(serversInfo, libraryRootFolder) | 49 | : base(serversInfo, libraryRootFolder) |
51 | { | 50 | { |
52 | LocalUserServices localUserService = | 51 | LocalUserServices localUserService = |
53 | new LocalUserServices( | 52 | new LocalUserServices( |
54 | serversInfo.DefaultHomeLocX, serversInfo.DefaultHomeLocY, this); | 53 | serversInfo.DefaultHomeLocX, serversInfo.DefaultHomeLocY, this); |
@@ -59,13 +58,11 @@ namespace OpenSim.Region.Communications.Hypergrid | |||
59 | hgUserService.AddPlugin(new TemporaryUserProfilePlugin()); | 58 | hgUserService.AddPlugin(new TemporaryUserProfilePlugin()); |
60 | hgUserService.AddPlugin(new HGUserDataPlugin(this, hgUserService)); | 59 | hgUserService.AddPlugin(new HGUserDataPlugin(this, hgUserService)); |
61 | 60 | ||
62 | m_userService = hgUserService; | 61 | m_userService = hgUserService; |
63 | m_userAdminService = hgUserService; | 62 | m_userAdminService = hgUserService; |
64 | m_avatarService = hgUserService; | 63 | m_avatarService = hgUserService; |
65 | m_messageService = hgUserService; | 64 | m_messageService = hgUserService; |
66 | 65 | ||
67 | gridService.UserProfileCache = m_userProfileCacheService; | ||
68 | m_gridService = gridService; | ||
69 | } | 66 | } |
70 | } | 67 | } |
71 | } | 68 | } |
diff --git a/OpenSim/Region/Communications/Hypergrid/HGGridServices.cs b/OpenSim/Region/Communications/Hypergrid/HGGridServices.cs deleted file mode 100644 index 54cde0f..0000000 --- a/OpenSim/Region/Communications/Hypergrid/HGGridServices.cs +++ /dev/null | |||
@@ -1,1024 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | |||
29 | using System; | ||
30 | using System.Collections; | ||
31 | using System.Collections.Generic; | ||
32 | using System.Drawing; | ||
33 | using System.Net; | ||
34 | using System.Net.Sockets; | ||
35 | using System.Reflection; | ||
36 | using System.Runtime.Remoting; | ||
37 | using System.Security.Authentication; | ||
38 | using log4net; | ||
39 | using Nwc.XmlRpc; | ||
40 | using OpenMetaverse; | ||
41 | using OpenMetaverse.Imaging; | ||
42 | using OpenSim.Framework; | ||
43 | using OpenSim.Framework.Communications; | ||
44 | using OpenSim.Framework.Communications.Cache; | ||
45 | using OpenSim.Framework.Servers; | ||
46 | using OpenSim.Framework.Servers.HttpServer; | ||
47 | using OpenSim.Region.Communications.OGS1; | ||
48 | using OpenSim.Region.Framework.Scenes; | ||
49 | using OpenSim.Services.Interfaces; | ||
50 | // using OpenSim.Region.Environment.Modules.Framework; | ||
51 | |||
52 | namespace OpenSim.Region.Communications.Hypergrid | ||
53 | { | ||
54 | /// <summary> | ||
55 | /// This class encapsulates the main hypergrid functions related to creating and managing | ||
56 | /// hyperlinks, as well as processing all the inter-region comms between a region and | ||
57 | /// an hyperlinked region. | ||
58 | /// </summary> | ||
59 | public class HGGridServices : IGridServices, IHyperlink | ||
60 | { | ||
61 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
62 | |||
63 | |||
64 | public BaseHttpServer httpListener; | ||
65 | public NetworkServersInfo serversInfo; | ||
66 | |||
67 | protected List<RegionInfo> m_regionsOnInstance = new List<RegionInfo>(); | ||
68 | |||
69 | // Hyperlink regions are hyperlinks on the map | ||
70 | protected List<RegionInfo> m_hyperlinkRegions = new List<RegionInfo>(); | ||
71 | |||
72 | // Known regions are home regions of visiting foreign users. | ||
73 | // They are not on the map as static hyperlinks. They are dynamic hyperlinks, they go away when | ||
74 | // the visitor goes away. They are mapped to X=0 on the map. | ||
75 | // This is key-ed on agent ID | ||
76 | protected Dictionary<UUID, RegionInfo> m_knownRegions = new Dictionary<UUID, RegionInfo>(); | ||
77 | |||
78 | protected UserProfileCacheService m_userProfileCache; | ||
79 | protected SceneManager m_sceneman; | ||
80 | |||
81 | private Dictionary<string, string> m_queuedGridSettings = new Dictionary<string, string>(); | ||
82 | |||
83 | public virtual string gdebugRegionName | ||
84 | { | ||
85 | get { return "Override me"; } | ||
86 | set { ; } | ||
87 | } | ||
88 | |||
89 | public string rdebugRegionName | ||
90 | { | ||
91 | get { return _rdebugRegionName; } | ||
92 | set { _rdebugRegionName = value; } | ||
93 | } | ||
94 | private string _rdebugRegionName = String.Empty; | ||
95 | |||
96 | public virtual bool RegionLoginsEnabled | ||
97 | { | ||
98 | get { return true; } | ||
99 | set { ; } | ||
100 | } | ||
101 | |||
102 | public UserProfileCacheService UserProfileCache | ||
103 | { | ||
104 | set { m_userProfileCache = value; } | ||
105 | } | ||
106 | |||
107 | private Random random; | ||
108 | |||
109 | /// <summary> | ||
110 | /// Contructor. Adds "expect_hg_user" and "check" xmlrpc method handlers | ||
111 | /// </summary> | ||
112 | /// <param name="servers_info"></param> | ||
113 | public HGGridServices(NetworkServersInfo servers_info, SceneManager sman) | ||
114 | { | ||
115 | serversInfo = servers_info; | ||
116 | m_sceneman = sman; | ||
117 | |||
118 | random = new Random(); | ||
119 | |||
120 | MainServer.Instance.AddXmlRPCHandler("link_region", LinkRegionRequest); | ||
121 | MainServer.Instance.AddXmlRPCHandler("expect_hg_user", ExpectHGUser); | ||
122 | |||
123 | HGNetworkServersInfo.Init(servers_info.AssetURL, servers_info.InventoryURL, servers_info.UserURL); | ||
124 | } | ||
125 | |||
126 | // see IGridServices | ||
127 | public virtual RegionCommsListener RegisterRegion(RegionInfo regionInfo) | ||
128 | { | ||
129 | // Region doesn't exist here. Trying to link remote region | ||
130 | |||
131 | m_log.Info("[HGrid]: Linking remote region " + regionInfo.ExternalHostName + ":" + regionInfo.HttpPort); | ||
132 | regionInfo.RegionID = LinkRegion(regionInfo); // UUID.Random(); | ||
133 | if (!regionInfo.RegionID.Equals(UUID.Zero)) | ||
134 | { | ||
135 | m_hyperlinkRegions.Add(regionInfo); | ||
136 | m_log.Info("[HGrid]: Successfully linked to region_uuid " + regionInfo.RegionID); | ||
137 | |||
138 | //Try get the map image | ||
139 | GetMapImage(regionInfo); | ||
140 | } | ||
141 | else | ||
142 | { | ||
143 | m_log.Info("[HGrid]: No such region " + regionInfo.ExternalHostName + ":" + regionInfo.HttpPort + "(" + regionInfo.InternalEndPoint.Port + ")"); | ||
144 | } | ||
145 | // Note that these remote regions aren't registered in localBackend, so return null, no local listeners | ||
146 | return null; | ||
147 | } | ||
148 | |||
149 | // see IGridServices | ||
150 | public virtual bool DeregisterRegion(RegionInfo regionInfo) | ||
151 | { | ||
152 | if (m_hyperlinkRegions.Contains(regionInfo)) | ||
153 | { | ||
154 | m_hyperlinkRegions.Remove(regionInfo); | ||
155 | return true; | ||
156 | } | ||
157 | foreach (KeyValuePair<UUID, RegionInfo> kvp in m_knownRegions) | ||
158 | { | ||
159 | if (kvp.Value == regionInfo) | ||
160 | { | ||
161 | m_knownRegions.Remove(kvp.Key); | ||
162 | return true; | ||
163 | } | ||
164 | } | ||
165 | return false; | ||
166 | } | ||
167 | |||
168 | public virtual Dictionary<string, string> GetGridSettings() | ||
169 | { | ||
170 | Dictionary<string, string> returnGridSettings = new Dictionary<string, string>(); | ||
171 | lock (m_queuedGridSettings) | ||
172 | { | ||
173 | foreach (string Dictkey in m_queuedGridSettings.Keys) | ||
174 | { | ||
175 | returnGridSettings.Add(Dictkey, m_queuedGridSettings[Dictkey]); | ||
176 | } | ||
177 | |||
178 | m_queuedGridSettings.Clear(); | ||
179 | } | ||
180 | |||
181 | return returnGridSettings; | ||
182 | } | ||
183 | |||
184 | // see IGridServices | ||
185 | public virtual List<SimpleRegionInfo> RequestNeighbours(uint x, uint y) | ||
186 | { | ||
187 | List<SimpleRegionInfo> neighbours = new List<SimpleRegionInfo>(); | ||
188 | foreach (RegionInfo reg in m_hyperlinkRegions) | ||
189 | { | ||
190 | if (reg.RegionLocX != x || reg.RegionLocY != y) | ||
191 | { | ||
192 | //m_log.Debug("CommsManager- RequestNeighbours() - found a different region in list, checking location"); | ||
193 | if ((reg.RegionLocX > (x - 2)) && (reg.RegionLocX < (x + 2))) | ||
194 | { | ||
195 | if ((reg.RegionLocY > (y - 2)) && (reg.RegionLocY < (y + 2))) | ||
196 | { | ||
197 | neighbours.Add(reg); | ||
198 | } | ||
199 | } | ||
200 | } | ||
201 | } | ||
202 | |||
203 | return neighbours; | ||
204 | } | ||
205 | |||
206 | /// <summary> | ||
207 | /// Request information about a region. | ||
208 | /// </summary> | ||
209 | /// <param name="regionHandle"></param> | ||
210 | /// <returns> | ||
211 | /// null on a failure to contact or get a response from the grid server | ||
212 | /// FIXME: Might be nicer to return a proper exception here since we could inform the client more about the | ||
213 | /// nature of the faiulre. | ||
214 | /// </returns> | ||
215 | public virtual RegionInfo RequestNeighbourInfo(UUID Region_UUID) | ||
216 | { | ||
217 | foreach (RegionInfo info in m_hyperlinkRegions) | ||
218 | { | ||
219 | if (info.RegionID == Region_UUID) return info; | ||
220 | } | ||
221 | |||
222 | // I don't trust region uuids to be unique... | ||
223 | //foreach (RegionInfo info in m_knownRegions.Values) | ||
224 | //{ | ||
225 | // if (info.RegionID == Region_UUID) return info; | ||
226 | //} | ||
227 | |||
228 | return null; | ||
229 | } | ||
230 | |||
231 | /// <summary> | ||
232 | /// Request information about a region. | ||
233 | /// </summary> | ||
234 | /// <param name="regionHandle"></param> | ||
235 | /// <returns></returns> | ||
236 | public virtual RegionInfo RequestNeighbourInfo(ulong regionHandle) | ||
237 | { | ||
238 | //m_log.Debug(" >> RequestNeighbourInfo for " + regionHandle); | ||
239 | foreach (RegionInfo info in m_hyperlinkRegions) | ||
240 | { | ||
241 | //m_log.Debug(" .. " + info.RegionHandle); | ||
242 | if (info.RegionHandle == regionHandle) return info; | ||
243 | } | ||
244 | |||
245 | foreach (RegionInfo info in m_knownRegions.Values) | ||
246 | { | ||
247 | if (info.RegionHandle == regionHandle) | ||
248 | { | ||
249 | //m_log.Debug("XXX------ known region " + info.RegionHandle); | ||
250 | return info; | ||
251 | } | ||
252 | } | ||
253 | |||
254 | return null; | ||
255 | } | ||
256 | |||
257 | public virtual RegionInfo RequestNeighbourInfo(string name) | ||
258 | { | ||
259 | foreach (RegionInfo info in m_hyperlinkRegions) | ||
260 | { | ||
261 | //m_log.Debug(" .. " + info.RegionHandle); | ||
262 | if (info.RegionName == name) return info; | ||
263 | } | ||
264 | |||
265 | foreach (RegionInfo info in m_knownRegions.Values) | ||
266 | { | ||
267 | if (info.RegionName == name) | ||
268 | { | ||
269 | //m_log.Debug("XXX------ known region " + info.RegionHandle); | ||
270 | return info; | ||
271 | } | ||
272 | } | ||
273 | |||
274 | return null; | ||
275 | } | ||
276 | |||
277 | public virtual RegionInfo RequestNeighbourInfo(string hostName, uint port) | ||
278 | { | ||
279 | foreach (RegionInfo info in m_hyperlinkRegions) | ||
280 | { | ||
281 | //m_log.Debug(" .. " + info.RegionHandle); | ||
282 | if ((info.ExternalHostName == hostName) && (info.HttpPort == port)) | ||
283 | return info; | ||
284 | } | ||
285 | |||
286 | foreach (RegionInfo info in m_knownRegions.Values) | ||
287 | { | ||
288 | if ((info.ExternalHostName == hostName) && (info.HttpPort == port)) | ||
289 | { | ||
290 | //m_log.Debug("XXX------ known region " + info.RegionHandle); | ||
291 | return info; | ||
292 | } | ||
293 | } | ||
294 | |||
295 | return null; | ||
296 | } | ||
297 | |||
298 | public virtual RegionInfo RequestClosestRegion(string regionName) | ||
299 | { | ||
300 | foreach (RegionInfo info in m_hyperlinkRegions) | ||
301 | { | ||
302 | if (info.RegionName == regionName) return info; | ||
303 | } | ||
304 | |||
305 | return null; | ||
306 | } | ||
307 | |||
308 | /// <summary> | ||
309 | /// | ||
310 | /// </summary> | ||
311 | /// <param name="minX"></param> | ||
312 | /// <param name="minY"></param> | ||
313 | /// <param name="maxX"></param> | ||
314 | /// <param name="maxY"></param> | ||
315 | /// <returns></returns> | ||
316 | public virtual List<MapBlockData> RequestNeighbourMapBlocks(int minX, int minY, int maxX, int maxY) | ||
317 | { | ||
318 | List<MapBlockData> neighbours = new List<MapBlockData>(); | ||
319 | |||
320 | foreach (RegionInfo regInfo in m_hyperlinkRegions) | ||
321 | { | ||
322 | if (((regInfo.RegionLocX >= minX) && (regInfo.RegionLocX <= maxX)) && | ||
323 | ((regInfo.RegionLocY >= minY) && (regInfo.RegionLocY <= maxY))) | ||
324 | { | ||
325 | MapBlockData map = new MapBlockData(); | ||
326 | map.Name = regInfo.RegionName; | ||
327 | map.X = (ushort)regInfo.RegionLocX; | ||
328 | map.Y = (ushort)regInfo.RegionLocY; | ||
329 | map.WaterHeight = (byte)regInfo.RegionSettings.WaterHeight; | ||
330 | map.MapImageId = regInfo.RegionSettings.TerrainImageID; | ||
331 | // m_log.Debug("ImgID: " + map.MapImageId); | ||
332 | map.Agents = 1; | ||
333 | map.RegionFlags = 72458694; | ||
334 | map.Access = regInfo.AccessLevel; | ||
335 | neighbours.Add(map); | ||
336 | } | ||
337 | } | ||
338 | |||
339 | return neighbours; | ||
340 | } | ||
341 | |||
342 | |||
343 | protected virtual void GetMapImage(RegionInfo info) | ||
344 | { | ||
345 | try | ||
346 | { | ||
347 | string regionimage = "regionImage" + info.RegionID.ToString(); | ||
348 | regionimage = regionimage.Replace("-", ""); | ||
349 | |||
350 | WebClient c = new WebClient(); | ||
351 | string uri = "http://" + info.ExternalHostName + ":" + info.HttpPort + "/index.php?method=" + regionimage; | ||
352 | //m_log.Debug("JPEG: " + uri); | ||
353 | c.DownloadFile(uri, info.RegionID.ToString() + ".jpg"); | ||
354 | Bitmap m = new Bitmap(info.RegionID.ToString() + ".jpg"); | ||
355 | //m_log.Debug("Size: " + m.PhysicalDimension.Height + "-" + m.PhysicalDimension.Width); | ||
356 | byte[] imageData = OpenJPEG.EncodeFromImage(m, true); | ||
357 | AssetBase ass = new AssetBase(UUID.Random(), "region " + info.RegionID.ToString()); | ||
358 | info.RegionSettings.TerrainImageID = ass.FullID; | ||
359 | ass.Type = (int)AssetType.Texture; | ||
360 | ass.Temporary = false; | ||
361 | ass.Local = true; | ||
362 | ass.Data = imageData; | ||
363 | |||
364 | m_sceneman.CurrentOrFirstScene.AssetService.Store(ass); | ||
365 | |||
366 | } | ||
367 | catch // LEGIT: Catching problems caused by OpenJPEG p/invoke | ||
368 | { | ||
369 | m_log.Warn("[HGrid]: Failed getting/storing map image, because it is probably already in the cache"); | ||
370 | } | ||
371 | } | ||
372 | |||
373 | // A little ugly, since this code is exactly the same as OSG1's, and we're already | ||
374 | // calling that for when the region in in grid mode... (for the grid regions) | ||
375 | // | ||
376 | public virtual LandData RequestLandData (ulong regionHandle, uint x, uint y) | ||
377 | { | ||
378 | m_log.DebugFormat("[HGrid]: requests land data in {0}, at {1}, {2}", | ||
379 | regionHandle, x, y); | ||
380 | |||
381 | // Remote region | ||
382 | |||
383 | Hashtable hash = new Hashtable(); | ||
384 | hash["region_handle"] = regionHandle.ToString(); | ||
385 | hash["x"] = x.ToString(); | ||
386 | hash["y"] = y.ToString(); | ||
387 | |||
388 | IList paramList = new ArrayList(); | ||
389 | paramList.Add(hash); | ||
390 | LandData landData = null; | ||
391 | |||
392 | try | ||
393 | { | ||
394 | RegionInfo info = RequestNeighbourInfo(regionHandle); | ||
395 | if (info != null) // just to be sure | ||
396 | { | ||
397 | XmlRpcRequest request = new XmlRpcRequest("land_data", paramList); | ||
398 | string uri = "http://" + info.ExternalEndPoint.Address + ":" + info.HttpPort + "/"; | ||
399 | XmlRpcResponse response = request.Send(uri, 10000); | ||
400 | if (response.IsFault) | ||
401 | { | ||
402 | m_log.ErrorFormat("[HGrid]: remote call returned an error: {0}", response.FaultString); | ||
403 | } | ||
404 | else | ||
405 | { | ||
406 | hash = (Hashtable)response.Value; | ||
407 | try | ||
408 | { | ||
409 | landData = new LandData(); | ||
410 | landData.AABBMax = Vector3.Parse((string)hash["AABBMax"]); | ||
411 | landData.AABBMin = Vector3.Parse((string)hash["AABBMin"]); | ||
412 | landData.Area = Convert.ToInt32(hash["Area"]); | ||
413 | landData.AuctionID = Convert.ToUInt32(hash["AuctionID"]); | ||
414 | landData.Description = (string)hash["Description"]; | ||
415 | landData.Flags = Convert.ToUInt32(hash["Flags"]); | ||
416 | landData.GlobalID = new UUID((string)hash["GlobalID"]); | ||
417 | landData.Name = (string)hash["Name"]; | ||
418 | landData.OwnerID = new UUID((string)hash["OwnerID"]); | ||
419 | landData.SalePrice = Convert.ToInt32(hash["SalePrice"]); | ||
420 | landData.SnapshotID = new UUID((string)hash["SnapshotID"]); | ||
421 | landData.UserLocation = Vector3.Parse((string)hash["UserLocation"]); | ||
422 | m_log.DebugFormat("[HGrid]: Got land data for parcel {0}", landData.Name); | ||
423 | } | ||
424 | catch (Exception e) | ||
425 | { | ||
426 | m_log.Error("[HGrid]: Got exception while parsing land-data:", e); | ||
427 | } | ||
428 | } | ||
429 | } | ||
430 | else m_log.WarnFormat("[HGrid]: Couldn't find region with handle {0}", regionHandle); | ||
431 | } | ||
432 | catch (Exception e) | ||
433 | { | ||
434 | m_log.ErrorFormat("[HGrid]: Couldn't contact region {0}: {1}", regionHandle, e); | ||
435 | } | ||
436 | |||
437 | return landData; | ||
438 | } | ||
439 | |||
440 | // Grid Request Processing | ||
441 | public virtual List<RegionInfo> RequestNamedRegions (string name, int maxNumber) | ||
442 | { | ||
443 | List<RegionInfo> infos = new List<RegionInfo>(); | ||
444 | foreach (RegionInfo info in m_hyperlinkRegions) | ||
445 | { | ||
446 | if (info.RegionName.ToLower().Contains(name)) | ||
447 | { | ||
448 | infos.Add(info); | ||
449 | } | ||
450 | } | ||
451 | return infos; | ||
452 | } | ||
453 | |||
454 | |||
455 | private UUID LinkRegion(RegionInfo info) | ||
456 | { | ||
457 | UUID uuid = UUID.Zero; | ||
458 | |||
459 | Hashtable hash = new Hashtable(); | ||
460 | hash["region_name"] = info.RegionName; | ||
461 | |||
462 | IList paramList = new ArrayList(); | ||
463 | paramList.Add(hash); | ||
464 | |||
465 | XmlRpcRequest request = new XmlRpcRequest("link_region", paramList); | ||
466 | string uri = "http://" + info.ExternalEndPoint.Address + ":" + info.HttpPort + "/"; | ||
467 | m_log.Debug("[HGrid]: Linking to " + uri); | ||
468 | XmlRpcResponse response = request.Send(uri, 10000); | ||
469 | if (response.IsFault) | ||
470 | { | ||
471 | m_log.ErrorFormat("[HGrid]: remote call returned an error: {0}", response.FaultString); | ||
472 | } | ||
473 | else | ||
474 | { | ||
475 | hash = (Hashtable)response.Value; | ||
476 | //foreach (Object o in hash) | ||
477 | // m_log.Debug(">> " + ((DictionaryEntry)o).Key + ":" + ((DictionaryEntry)o).Value); | ||
478 | try | ||
479 | { | ||
480 | UUID.TryParse((string)hash["uuid"], out uuid); | ||
481 | info.RegionID = uuid; | ||
482 | if ((string)hash["handle"] != null) | ||
483 | { | ||
484 | info.regionSecret = (string)hash["handle"]; | ||
485 | //m_log.Debug(">> HERE: " + info.regionSecret); | ||
486 | } | ||
487 | if (hash["region_image"] != null) | ||
488 | { | ||
489 | UUID img = UUID.Zero; | ||
490 | UUID.TryParse((string)hash["region_image"], out img); | ||
491 | info.RegionSettings.TerrainImageID = img; | ||
492 | } | ||
493 | if (hash["region_name"] != null) | ||
494 | { | ||
495 | info.RegionName = (string)hash["region_name"]; | ||
496 | //m_log.Debug(">> " + info.RegionName); | ||
497 | } | ||
498 | if (hash["internal_port"] != null) | ||
499 | { | ||
500 | int port = Convert.ToInt32((string)hash["internal_port"]); | ||
501 | info.InternalEndPoint = new IPEndPoint(IPAddress.Parse("0.0.0.0"), port); | ||
502 | //m_log.Debug(">> " + info.InternalEndPoint.ToString()); | ||
503 | } | ||
504 | if (hash["remoting_port"] != null) | ||
505 | { | ||
506 | info.RemotingPort = Convert.ToUInt32(hash["remoting_port"]); | ||
507 | //m_log.Debug(">> " + info.RemotingPort); | ||
508 | } | ||
509 | |||
510 | } | ||
511 | catch (Exception e) | ||
512 | { | ||
513 | m_log.Error("[HGrid]: Got exception while parsing hyperlink response " + e.StackTrace); | ||
514 | } | ||
515 | } | ||
516 | return uuid; | ||
517 | } | ||
518 | |||
519 | /// <summary> | ||
520 | /// Someone wants to link to us | ||
521 | /// </summary> | ||
522 | /// <param name="request"></param> | ||
523 | /// <returns></returns> | ||
524 | public XmlRpcResponse LinkRegionRequest(XmlRpcRequest request, IPEndPoint remoteClient) | ||
525 | { | ||
526 | Hashtable requestData = (Hashtable)request.Params[0]; | ||
527 | //string host = (string)requestData["host"]; | ||
528 | //string portstr = (string)requestData["port"]; | ||
529 | string name = (string)requestData["region_name"]; | ||
530 | |||
531 | m_log.DebugFormat("[HGrid]: Hyperlink request"); | ||
532 | |||
533 | |||
534 | RegionInfo regInfo = null; | ||
535 | foreach (RegionInfo r in m_regionsOnInstance) | ||
536 | { | ||
537 | if ((r.RegionName != null) && (name != null) && (r.RegionName.ToLower() == name.ToLower())) | ||
538 | { | ||
539 | regInfo = r; | ||
540 | break; | ||
541 | } | ||
542 | } | ||
543 | |||
544 | if (regInfo == null) | ||
545 | regInfo = m_regionsOnInstance[0]; // Send out the first region | ||
546 | |||
547 | Hashtable hash = new Hashtable(); | ||
548 | hash["uuid"] = regInfo.RegionID.ToString(); | ||
549 | hash["handle"] = regInfo.RegionHandle.ToString(); | ||
550 | //m_log.Debug(">> Here " + regInfo.RegionHandle); | ||
551 | hash["region_image"] = regInfo.RegionSettings.TerrainImageID.ToString(); | ||
552 | hash["region_name"] = regInfo.RegionName; | ||
553 | hash["internal_port"] = regInfo.InternalEndPoint.Port.ToString(); | ||
554 | hash["remoting_port"] = ConfigSettings.DefaultRegionRemotingPort.ToString(); | ||
555 | //m_log.Debug(">> Here: " + regInfo.InternalEndPoint.Port); | ||
556 | |||
557 | |||
558 | XmlRpcResponse response = new XmlRpcResponse(); | ||
559 | response.Value = hash; | ||
560 | return response; | ||
561 | } | ||
562 | |||
563 | public bool InformRegionOfUser(RegionInfo regInfo, AgentCircuitData agentData) | ||
564 | { | ||
565 | //ulong regionHandle = regInfo.RegionHandle; | ||
566 | try | ||
567 | { | ||
568 | //regionHandle = Convert.ToUInt64(regInfo.regionSecret); | ||
569 | m_log.Info("[HGrid]: InformRegionOfUser: Remote hyperlinked region " + regInfo.regionSecret); | ||
570 | } | ||
571 | catch | ||
572 | { | ||
573 | m_log.Info("[HGrid]: InformRegionOfUser: Local grid region " + regInfo.regionSecret); | ||
574 | } | ||
575 | |||
576 | string capsPath = agentData.CapsPath; | ||
577 | Hashtable loginParams = new Hashtable(); | ||
578 | loginParams["session_id"] = agentData.SessionID.ToString(); | ||
579 | loginParams["secure_session_id"] = agentData.SecureSessionID.ToString(); | ||
580 | |||
581 | loginParams["firstname"] = agentData.firstname; | ||
582 | loginParams["lastname"] = agentData.lastname; | ||
583 | |||
584 | loginParams["agent_id"] = agentData.AgentID.ToString(); | ||
585 | loginParams["circuit_code"] = agentData.circuitcode.ToString(); | ||
586 | loginParams["startpos_x"] = agentData.startpos.X.ToString(); | ||
587 | loginParams["startpos_y"] = agentData.startpos.Y.ToString(); | ||
588 | loginParams["startpos_z"] = agentData.startpos.Z.ToString(); | ||
589 | loginParams["caps_path"] = capsPath; | ||
590 | |||
591 | CachedUserInfo u = m_userProfileCache.GetUserDetails(agentData.AgentID); | ||
592 | if (u != null && u.UserProfile != null) | ||
593 | { | ||
594 | loginParams["region_uuid"] = u.UserProfile.HomeRegionID.ToString(); // This seems to be always Zero | ||
595 | //m_log.Debug(" --------- Home Region UUID -------"); | ||
596 | //m_log.Debug(" >> " + loginParams["region_uuid"] + " <<"); | ||
597 | //m_log.Debug(" --------- ---------------- -------"); | ||
598 | |||
599 | string serverURI = ""; | ||
600 | if (u.UserProfile is ForeignUserProfileData) | ||
601 | serverURI = HGNetworkServersInfo.ServerURI(((ForeignUserProfileData)u.UserProfile).UserServerURI); | ||
602 | loginParams["userserver_id"] = (serverURI == "") || (serverURI == null) ? HGNetworkServersInfo.Singleton.LocalUserServerURI : serverURI; | ||
603 | |||
604 | serverURI = HGNetworkServersInfo.ServerURI(u.UserProfile.UserAssetURI); | ||
605 | loginParams["assetserver_id"] = (serverURI == "") || (serverURI == null) ? HGNetworkServersInfo.Singleton.LocalAssetServerURI : serverURI; | ||
606 | |||
607 | serverURI = HGNetworkServersInfo.ServerURI(u.UserProfile.UserInventoryURI); | ||
608 | loginParams["inventoryserver_id"] = (serverURI == "") || (serverURI == null) ? HGNetworkServersInfo.Singleton.LocalInventoryServerURI : serverURI; | ||
609 | |||
610 | loginParams["root_folder_id"] = u.UserProfile.RootInventoryFolderID; | ||
611 | |||
612 | RegionInfo rinfo = RequestNeighbourInfo(u.UserProfile.HomeRegion); | ||
613 | if (rinfo != null) | ||
614 | { | ||
615 | loginParams["internal_port"] = rinfo.InternalEndPoint.Port.ToString(); | ||
616 | if (!IsLocalUser(u)) | ||
617 | { | ||
618 | loginParams["regionhandle"] = rinfo.regionSecret; // user.CurrentAgent.Handle.ToString(); | ||
619 | //m_log.Debug("XXX--- informregionofuser (foreign user) here handle: " + rinfo.regionSecret); | ||
620 | |||
621 | loginParams["home_address"] = ((ForeignUserProfileData)(u.UserProfile)).UserHomeAddress; | ||
622 | loginParams["home_port"] = ((ForeignUserProfileData)(u.UserProfile)).UserHomePort; | ||
623 | loginParams["home_remoting"] = ((ForeignUserProfileData)(u.UserProfile)).UserHomeRemotingPort; | ||
624 | } | ||
625 | else | ||
626 | { | ||
627 | //m_log.Debug("XXX--- informregionofuser (local user) here handle: " + rinfo.regionSecret); | ||
628 | |||
629 | //// local user about to jump out, let's process the name | ||
630 | // On second thoughts, let's not do this for the *user*; let's only do it for the *agent* | ||
631 | //loginParams["firstname"] = agentData.firstname + "." + agentData.lastname; | ||
632 | //loginParams["lastname"] = serversInfo.UserURL; | ||
633 | |||
634 | // local user, first time out. let's ask the grid about this user's home region | ||
635 | loginParams["regionhandle"] = u.UserProfile.HomeRegion.ToString(); // user.CurrentAgent.Handle.ToString(); | ||
636 | |||
637 | loginParams["home_address"] = rinfo.ExternalHostName; | ||
638 | m_log.Debug(" --------- Home Address -------"); | ||
639 | m_log.Debug(" >> " + loginParams["home_address"] + " <<"); | ||
640 | m_log.Debug(" --------- ------------ -------"); | ||
641 | loginParams["home_port"] = rinfo.HttpPort.ToString(); | ||
642 | loginParams["home_remoting"] = ConfigSettings.DefaultRegionRemotingPort.ToString(); ; | ||
643 | } | ||
644 | } | ||
645 | else | ||
646 | { | ||
647 | m_log.Warn("[HGrid]: User's home region info not found: " + u.UserProfile.HomeRegionX + ", " + u.UserProfile.HomeRegionY); | ||
648 | } | ||
649 | } | ||
650 | |||
651 | ArrayList SendParams = new ArrayList(); | ||
652 | SendParams.Add(loginParams); | ||
653 | |||
654 | // Send | ||
655 | string uri = "http://" + regInfo.ExternalHostName + ":" + regInfo.HttpPort + "/"; | ||
656 | //m_log.Debug("XXX uri: " + uri); | ||
657 | XmlRpcRequest request = new XmlRpcRequest("expect_hg_user", SendParams); | ||
658 | XmlRpcResponse reply; | ||
659 | try | ||
660 | { | ||
661 | reply = request.Send(uri, 6000); | ||
662 | } | ||
663 | catch (Exception e) | ||
664 | { | ||
665 | m_log.Warn("[HGrid]: Failed to notify region about user. Reason: " + e.Message); | ||
666 | return false; | ||
667 | } | ||
668 | |||
669 | if (!reply.IsFault) | ||
670 | { | ||
671 | bool responseSuccess = true; | ||
672 | if (reply.Value != null) | ||
673 | { | ||
674 | Hashtable resp = (Hashtable)reply.Value; | ||
675 | if (resp.ContainsKey("success")) | ||
676 | { | ||
677 | if ((string)resp["success"] == "FALSE") | ||
678 | { | ||
679 | responseSuccess = false; | ||
680 | } | ||
681 | } | ||
682 | } | ||
683 | if (responseSuccess) | ||
684 | { | ||
685 | m_log.Info("[HGrid]: Successfully informed remote region about user " + agentData.AgentID); | ||
686 | return true; | ||
687 | } | ||
688 | else | ||
689 | { | ||
690 | m_log.ErrorFormat("[HGrid]: Region responded that it is not available to receive clients"); | ||
691 | return false; | ||
692 | } | ||
693 | } | ||
694 | else | ||
695 | { | ||
696 | m_log.ErrorFormat("[HGrid]: XmlRpc request to region failed with message {0}, code {1} ", reply.FaultString, reply.FaultCode); | ||
697 | return false; | ||
698 | } | ||
699 | } | ||
700 | |||
701 | |||
702 | /// <summary> | ||
703 | /// Received from other HGrid nodes when a user wants to teleport here. This call allows | ||
704 | /// the region to prepare for direct communication from the client. Sends back an empty | ||
705 | /// xmlrpc response on completion. | ||
706 | /// This is somewhat similar to OGS1's ExpectUser, but with the additional task of | ||
707 | /// registering the user in the local user cache. | ||
708 | /// </summary> | ||
709 | /// <param name="request"></param> | ||
710 | /// <returns></returns> | ||
711 | public XmlRpcResponse ExpectHGUser(XmlRpcRequest request, IPEndPoint remoteClient) | ||
712 | { | ||
713 | Hashtable requestData = (Hashtable)request.Params[0]; | ||
714 | ForeignUserProfileData userData = new ForeignUserProfileData(); | ||
715 | |||
716 | userData.FirstName = (string)requestData["firstname"]; | ||
717 | userData.SurName = (string)requestData["lastname"]; | ||
718 | userData.ID = new UUID((string)requestData["agent_id"]); | ||
719 | userData.HomeLocation = new Vector3((float)Convert.ToDecimal((string)requestData["startpos_x"]), | ||
720 | (float)Convert.ToDecimal((string)requestData["startpos_y"]), | ||
721 | (float)Convert.ToDecimal((string)requestData["startpos_z"])); | ||
722 | |||
723 | userData.UserServerURI = (string)requestData["userserver_id"]; | ||
724 | userData.UserAssetURI = (string)requestData["assetserver_id"]; | ||
725 | userData.UserInventoryURI = (string)requestData["inventoryserver_id"]; | ||
726 | |||
727 | UUID rootID = UUID.Zero; | ||
728 | UUID.TryParse((string)requestData["root_folder_id"], out rootID); | ||
729 | userData.RootInventoryFolderID = rootID; | ||
730 | |||
731 | UUID uuid = UUID.Zero; | ||
732 | UUID.TryParse((string)requestData["region_uuid"], out uuid); | ||
733 | userData.HomeRegionID = uuid; // not quite comfortable about this... | ||
734 | ulong userRegionHandle = Convert.ToUInt64((string)requestData["regionhandle"]); | ||
735 | //userData.HomeRegion = userRegionHandle; | ||
736 | userData.UserHomeAddress = (string)requestData["home_address"]; | ||
737 | userData.UserHomePort = (string)requestData["home_port"]; | ||
738 | int userhomeinternalport = Convert.ToInt32((string)requestData["internal_port"]); | ||
739 | userData.UserHomeRemotingPort = (string)requestData["home_remoting"]; | ||
740 | |||
741 | |||
742 | m_log.DebugFormat("[HGrid]: Prepare for connection from {0} {1} (@{2}) UUID={3}", | ||
743 | userData.FirstName, userData.SurName, userData.UserServerURI, userData.ID); | ||
744 | m_log.Debug("[HGrid]: home_address: " + userData.UserHomeAddress + | ||
745 | "; home_port: " + userData.UserHomePort + "; remoting: " + userData.UserHomeRemotingPort); | ||
746 | |||
747 | XmlRpcResponse resp = new XmlRpcResponse(); | ||
748 | |||
749 | // Let's check if someone is trying to get in with a stolen local identity. | ||
750 | // The need for this test is a consequence of not having truly global names :-/ | ||
751 | CachedUserInfo uinfo = m_userProfileCache.GetUserDetails(userData.ID); | ||
752 | if ((uinfo != null) && !(uinfo.UserProfile is ForeignUserProfileData)) | ||
753 | { | ||
754 | m_log.WarnFormat("[HGrid]: Foreign user trying to get in with local identity. Access denied."); | ||
755 | Hashtable respdata = new Hashtable(); | ||
756 | respdata["success"] = "FALSE"; | ||
757 | respdata["reason"] = "Foreign user has the same ID as a local user."; | ||
758 | resp.Value = respdata; | ||
759 | return resp; | ||
760 | } | ||
761 | |||
762 | if (!RegionLoginsEnabled) | ||
763 | { | ||
764 | m_log.InfoFormat( | ||
765 | "[HGrid]: Denying access for user {0} {1} because region login is currently disabled", | ||
766 | userData.FirstName, userData.SurName); | ||
767 | |||
768 | Hashtable respdata = new Hashtable(); | ||
769 | respdata["success"] = "FALSE"; | ||
770 | respdata["reason"] = "region login currently disabled"; | ||
771 | resp.Value = respdata; | ||
772 | } | ||
773 | else | ||
774 | { | ||
775 | // Finally, everything looks ok | ||
776 | //m_log.Debug("XXX---- EVERYTHING OK ---XXX"); | ||
777 | |||
778 | // 1 - Preload the user data | ||
779 | m_userProfileCache.PreloadUserCache(userData); | ||
780 | |||
781 | if (m_knownRegions.ContainsKey(userData.ID)) | ||
782 | { | ||
783 | // This was left here when the user departed | ||
784 | m_knownRegions.Remove(userData.ID); | ||
785 | } | ||
786 | |||
787 | // 2 - Load the region info into list of known regions | ||
788 | RegionInfo rinfo = new RegionInfo(); | ||
789 | rinfo.RegionID = userData.HomeRegionID; | ||
790 | rinfo.ExternalHostName = userData.UserHomeAddress; | ||
791 | rinfo.HttpPort = Convert.ToUInt32(userData.UserHomePort); | ||
792 | rinfo.RemotingPort = Convert.ToUInt32(userData.UserHomeRemotingPort); | ||
793 | rinfo.RegionID = userData.HomeRegionID; | ||
794 | // X=0 on the map | ||
795 | rinfo.RegionLocX = 0; | ||
796 | rinfo.RegionLocY = (uint)(random.Next(0, Int32.MaxValue)); //(uint)m_knownRegions.Count; | ||
797 | rinfo.regionSecret = userRegionHandle.ToString(); | ||
798 | //m_log.Debug("XXX--- Here: handle = " + rinfo.regionSecret); | ||
799 | try | ||
800 | { | ||
801 | rinfo.InternalEndPoint = new IPEndPoint(IPAddress.Parse("0.0.0.0"), (int)userhomeinternalport); | ||
802 | } | ||
803 | catch (Exception e) | ||
804 | { | ||
805 | m_log.Warn("[HGrid]: Exception while constructing internal endpoint: " + e); | ||
806 | } | ||
807 | rinfo.RemotingAddress = rinfo.ExternalEndPoint.Address.ToString(); //userData.UserHomeAddress; | ||
808 | |||
809 | if (!IsComingHome(userData)) | ||
810 | { | ||
811 | // Change the user's home region here!!! | ||
812 | userData.HomeRegion = rinfo.RegionHandle; | ||
813 | } | ||
814 | |||
815 | if (!m_knownRegions.ContainsKey(userData.ID)) | ||
816 | m_knownRegions.Add(userData.ID, rinfo); | ||
817 | |||
818 | // 3 - Send the reply | ||
819 | Hashtable respdata = new Hashtable(); | ||
820 | respdata["success"] = "TRUE"; | ||
821 | resp.Value = respdata; | ||
822 | |||
823 | DumpUserData(userData); | ||
824 | DumpRegionData(rinfo); | ||
825 | |||
826 | } | ||
827 | |||
828 | return resp; | ||
829 | } | ||
830 | |||
831 | public bool SendUserInformation(RegionInfo regInfo, AgentCircuitData agentData) | ||
832 | { | ||
833 | CachedUserInfo uinfo = m_userProfileCache.GetUserDetails(agentData.AgentID); | ||
834 | |||
835 | if ((IsLocalUser(uinfo) && IsHyperlinkRegion(regInfo.RegionHandle)) || | ||
836 | (!IsLocalUser(uinfo) && !IsGoingHome(uinfo, regInfo))) | ||
837 | { | ||
838 | m_log.Info("[HGrid]: Local user is going to foreign region or foreign user is going elsewhere"); | ||
839 | if (!InformRegionOfUser(regInfo, agentData)) | ||
840 | { | ||
841 | m_log.Warn("[HGrid]: Could not inform remote region of transferring user."); | ||
842 | return false; | ||
843 | } | ||
844 | } | ||
845 | //if ((uinfo == null) || !IsGoingHome(uinfo, regInfo)) | ||
846 | //{ | ||
847 | // m_log.Info("[HGrid]: User seems to be going to foreign region."); | ||
848 | // if (!InformRegionOfUser(regInfo, agentData)) | ||
849 | // { | ||
850 | // m_log.Warn("[HGrid]: Could not inform remote region of transferring user."); | ||
851 | // return false; | ||
852 | // } | ||
853 | //} | ||
854 | //else | ||
855 | // m_log.Info("[HGrid]: User seems to be going home " + uinfo.UserProfile.FirstName + " " + uinfo.UserProfile.SurName); | ||
856 | |||
857 | // May need to change agent's name | ||
858 | if (IsLocalUser(uinfo) && IsHyperlinkRegion(regInfo.RegionHandle)) | ||
859 | { | ||
860 | agentData.firstname = agentData.firstname + "." + agentData.lastname; | ||
861 | agentData.lastname = "@" + serversInfo.UserURL.Replace("http://", ""); ; //HGNetworkServersInfo.Singleton.LocalUserServerURI; | ||
862 | } | ||
863 | |||
864 | return true; | ||
865 | } | ||
866 | |||
867 | |||
868 | #region Methods triggered by calls from external instances | ||
869 | |||
870 | /// <summary> | ||
871 | /// | ||
872 | /// </summary> | ||
873 | /// <param name="regionHandle"></param> | ||
874 | /// <param name="agentData"></param> | ||
875 | /// <returns></returns> | ||
876 | public void AdjustUserInformation(AgentCircuitData agentData) | ||
877 | { | ||
878 | CachedUserInfo uinfo = m_userProfileCache.GetUserDetails(agentData.AgentID); | ||
879 | if ((uinfo != null) && (uinfo.UserProfile != null) && | ||
880 | (IsLocalUser(uinfo) || !(uinfo.UserProfile is ForeignUserProfileData))) | ||
881 | { | ||
882 | //m_log.Debug("---------------> Local User!"); | ||
883 | string[] parts = agentData.firstname.Split(new char[] { '.' }); | ||
884 | if (parts.Length == 2) | ||
885 | { | ||
886 | agentData.firstname = parts[0]; | ||
887 | agentData.lastname = parts[1]; | ||
888 | } | ||
889 | } | ||
890 | //else | ||
891 | // m_log.Debug("---------------> Foreign User!"); | ||
892 | } | ||
893 | #endregion | ||
894 | |||
895 | |||
896 | #region IHyperGrid interface | ||
897 | |||
898 | public virtual bool IsHyperlinkRegion(ulong ihandle) | ||
899 | { | ||
900 | if (GetHyperlinkRegion(ihandle) == null) | ||
901 | return false; | ||
902 | else | ||
903 | return true; | ||
904 | } | ||
905 | |||
906 | public virtual RegionInfo GetHyperlinkRegion(ulong ihandle) | ||
907 | { | ||
908 | foreach (RegionInfo info in m_hyperlinkRegions) | ||
909 | { | ||
910 | if (info.RegionHandle == ihandle) | ||
911 | return info; | ||
912 | } | ||
913 | |||
914 | foreach (RegionInfo info in m_knownRegions.Values) | ||
915 | { | ||
916 | if (info.RegionHandle == ihandle) | ||
917 | return info; | ||
918 | } | ||
919 | |||
920 | return null; | ||
921 | } | ||
922 | |||
923 | public virtual ulong FindRegionHandle(ulong ihandle) | ||
924 | { | ||
925 | long ohandle = -1; | ||
926 | List<RegionInfo> rlist = new List<RegionInfo>(m_hyperlinkRegions); | ||
927 | rlist.AddRange(m_knownRegions.Values); | ||
928 | foreach (RegionInfo info in rlist) | ||
929 | { | ||
930 | if (info.RegionHandle == ihandle) | ||
931 | { | ||
932 | try | ||
933 | { | ||
934 | ohandle = Convert.ToInt64(info.regionSecret); | ||
935 | m_log.Info("[HGrid] remote region " + ohandle); | ||
936 | } | ||
937 | catch | ||
938 | { | ||
939 | m_log.Error("[HGrid] Could not convert secret for " + ihandle + " (" + info.regionSecret + ")"); | ||
940 | } | ||
941 | break; | ||
942 | } | ||
943 | } | ||
944 | return ohandle < 0 ? ihandle : (ulong)ohandle; | ||
945 | } | ||
946 | #endregion | ||
947 | |||
948 | #region Misc | ||
949 | |||
950 | protected bool IsComingHome(ForeignUserProfileData userData) | ||
951 | { | ||
952 | return (userData.UserServerURI == HGNetworkServersInfo.Singleton.LocalUserServerURI); | ||
953 | } | ||
954 | |||
955 | protected bool IsGoingHome(CachedUserInfo uinfo, RegionInfo rinfo) | ||
956 | { | ||
957 | if (uinfo.UserProfile == null) | ||
958 | return false; | ||
959 | |||
960 | string userUserServerURI = String.Empty; | ||
961 | if (uinfo.UserProfile is ForeignUserProfileData) | ||
962 | { | ||
963 | userUserServerURI = HGNetworkServersInfo.ServerURI(((ForeignUserProfileData)uinfo.UserProfile).UserServerURI); | ||
964 | } | ||
965 | |||
966 | return ((uinfo.UserProfile.HomeRegionID == rinfo.RegionID) && | ||
967 | (userUserServerURI != HGNetworkServersInfo.Singleton.LocalUserServerURI)); | ||
968 | } | ||
969 | |||
970 | protected bool IsLocalUser(CachedUserInfo uinfo) | ||
971 | { | ||
972 | if (uinfo == null) | ||
973 | return true; | ||
974 | |||
975 | if (uinfo.UserProfile is ForeignUserProfileData) | ||
976 | return HGNetworkServersInfo.Singleton.IsLocalUser(((ForeignUserProfileData)uinfo.UserProfile).UserServerURI); | ||
977 | else | ||
978 | return true; | ||
979 | |||
980 | } | ||
981 | |||
982 | protected bool IsLocalRegion(ulong handle) | ||
983 | { | ||
984 | foreach (RegionInfo reg in m_regionsOnInstance) | ||
985 | if (reg.RegionHandle == handle) | ||
986 | return true; | ||
987 | return false; | ||
988 | } | ||
989 | |||
990 | private void DumpUserData(ForeignUserProfileData userData) | ||
991 | { | ||
992 | m_log.Info(" ------------ User Data Dump ----------"); | ||
993 | m_log.Info(" >> Name: " + userData.FirstName + " " + userData.SurName); | ||
994 | m_log.Info(" >> HomeID: " + userData.HomeRegionID); | ||
995 | m_log.Info(" >> HomeHandle: " + userData.HomeRegion); | ||
996 | m_log.Info(" >> HomeX: " + userData.HomeRegionX); | ||
997 | m_log.Info(" >> HomeY: " + userData.HomeRegionY); | ||
998 | m_log.Info(" >> UserServer: " + userData.UserServerURI); | ||
999 | m_log.Info(" >> InvServer: " + userData.UserInventoryURI); | ||
1000 | m_log.Info(" >> AssetServer: " + userData.UserAssetURI); | ||
1001 | m_log.Info(" ------------ -------------- ----------"); | ||
1002 | } | ||
1003 | |||
1004 | private void DumpRegionData(RegionInfo rinfo) | ||
1005 | { | ||
1006 | m_log.Info(" ------------ Region Data Dump ----------"); | ||
1007 | m_log.Info(" >> handle: " + rinfo.RegionHandle); | ||
1008 | m_log.Info(" >> coords: " + rinfo.RegionLocX + ", " + rinfo.RegionLocY); | ||
1009 | m_log.Info(" >> secret: " + rinfo.regionSecret); | ||
1010 | m_log.Info(" >> remoting address: " + rinfo.RemotingAddress); | ||
1011 | m_log.Info(" >> remoting port: " + rinfo.RemotingPort); | ||
1012 | m_log.Info(" >> external host name: " + rinfo.ExternalHostName); | ||
1013 | m_log.Info(" >> http port: " + rinfo.HttpPort); | ||
1014 | m_log.Info(" >> external EP address: " + rinfo.ExternalEndPoint.Address); | ||
1015 | m_log.Info(" >> external EP port: " + rinfo.ExternalEndPoint.Port); | ||
1016 | m_log.Info(" ------------ -------------- ----------"); | ||
1017 | } | ||
1018 | |||
1019 | |||
1020 | #endregion | ||
1021 | |||
1022 | |||
1023 | } | ||
1024 | } | ||
diff --git a/OpenSim/Region/Communications/Hypergrid/HGGridServicesGridMode.cs b/OpenSim/Region/Communications/Hypergrid/HGGridServicesGridMode.cs deleted file mode 100644 index 5ce1e79..0000000 --- a/OpenSim/Region/Communications/Hypergrid/HGGridServicesGridMode.cs +++ /dev/null | |||
@@ -1,159 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Reflection; | ||
31 | using log4net; | ||
32 | using OpenMetaverse; | ||
33 | using OpenSim.Framework; | ||
34 | using OpenSim.Framework.Communications.Cache; | ||
35 | using OpenSim.Framework.Servers.HttpServer; | ||
36 | using OpenSim.Region.Communications.OGS1; | ||
37 | using OpenSim.Region.Framework.Scenes; | ||
38 | |||
39 | namespace OpenSim.Region.Communications.Hypergrid | ||
40 | { | ||
41 | public class HGGridServicesGridMode : HGGridServices | ||
42 | { | ||
43 | //private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
44 | |||
45 | /// <summary> | ||
46 | /// Encapsulate remote backend services for manipulation of grid regions | ||
47 | /// </summary> | ||
48 | private OGS1GridServices m_remoteBackend = null; | ||
49 | |||
50 | public OGS1GridServices RemoteBackend | ||
51 | { | ||
52 | get { return m_remoteBackend; } | ||
53 | } | ||
54 | |||
55 | |||
56 | public override string gdebugRegionName | ||
57 | { | ||
58 | get { return m_remoteBackend.gdebugRegionName; } | ||
59 | set { m_remoteBackend.gdebugRegionName = value; } | ||
60 | } | ||
61 | |||
62 | public override bool RegionLoginsEnabled | ||
63 | { | ||
64 | get { return m_remoteBackend.RegionLoginsEnabled; } | ||
65 | set { m_remoteBackend.RegionLoginsEnabled = value; } | ||
66 | } | ||
67 | |||
68 | public HGGridServicesGridMode(NetworkServersInfo servers_info, | ||
69 | SceneManager sman, UserProfileCacheService userv) | ||
70 | : base(servers_info, sman) | ||
71 | { | ||
72 | m_remoteBackend = new OGS1GridServices(servers_info); | ||
73 | m_userProfileCache = userv; | ||
74 | } | ||
75 | |||
76 | #region IGridServices interface | ||
77 | |||
78 | public override RegionCommsListener RegisterRegion(RegionInfo regionInfo) | ||
79 | { | ||
80 | if (!regionInfo.RegionID.Equals(UUID.Zero)) | ||
81 | { | ||
82 | m_regionsOnInstance.Add(regionInfo); | ||
83 | return m_remoteBackend.RegisterRegion(regionInfo); | ||
84 | } | ||
85 | else | ||
86 | return base.RegisterRegion(regionInfo); | ||
87 | } | ||
88 | |||
89 | public override bool DeregisterRegion(RegionInfo regionInfo) | ||
90 | { | ||
91 | bool success = base.DeregisterRegion(regionInfo); | ||
92 | if (!success) | ||
93 | success = m_remoteBackend.DeregisterRegion(regionInfo); | ||
94 | return success; | ||
95 | } | ||
96 | |||
97 | public override List<SimpleRegionInfo> RequestNeighbours(uint x, uint y) | ||
98 | { | ||
99 | List<SimpleRegionInfo> neighbours = m_remoteBackend.RequestNeighbours(x, y); | ||
100 | //List<SimpleRegionInfo> remotes = base.RequestNeighbours(x, y); | ||
101 | //neighbours.AddRange(remotes); | ||
102 | |||
103 | return neighbours; | ||
104 | } | ||
105 | |||
106 | public override RegionInfo RequestNeighbourInfo(UUID Region_UUID) | ||
107 | { | ||
108 | RegionInfo info = m_remoteBackend.RequestNeighbourInfo(Region_UUID); | ||
109 | if (info == null) | ||
110 | info = base.RequestNeighbourInfo(Region_UUID); | ||
111 | return info; | ||
112 | } | ||
113 | |||
114 | public override RegionInfo RequestNeighbourInfo(ulong regionHandle) | ||
115 | { | ||
116 | RegionInfo info = base.RequestNeighbourInfo(regionHandle); | ||
117 | if (info == null) | ||
118 | info = m_remoteBackend.RequestNeighbourInfo(regionHandle); | ||
119 | return info; | ||
120 | } | ||
121 | |||
122 | public override RegionInfo RequestClosestRegion(string regionName) | ||
123 | { | ||
124 | RegionInfo info = m_remoteBackend.RequestClosestRegion(regionName); | ||
125 | if (info == null) | ||
126 | info = base.RequestClosestRegion(regionName); | ||
127 | return info; | ||
128 | } | ||
129 | |||
130 | public override List<MapBlockData> RequestNeighbourMapBlocks(int minX, int minY, int maxX, int maxY) | ||
131 | { | ||
132 | List<MapBlockData> neighbours = m_remoteBackend.RequestNeighbourMapBlocks(minX, minY, maxX, maxY); | ||
133 | List<MapBlockData> remotes = base.RequestNeighbourMapBlocks(minX, minY, maxX, maxY); | ||
134 | neighbours.AddRange(remotes); | ||
135 | |||
136 | return neighbours; | ||
137 | } | ||
138 | |||
139 | public override LandData RequestLandData(ulong regionHandle, uint x, uint y) | ||
140 | { | ||
141 | LandData land = m_remoteBackend.RequestLandData(regionHandle, x, y); | ||
142 | if (land == null) | ||
143 | land = base.RequestLandData(regionHandle, x, y); | ||
144 | return land; | ||
145 | } | ||
146 | |||
147 | public override List<RegionInfo> RequestNamedRegions(string name, int maxNumber) | ||
148 | { | ||
149 | List<RegionInfo> infos = m_remoteBackend.RequestNamedRegions(name, maxNumber); | ||
150 | List<RegionInfo> remotes = base.RequestNamedRegions(name, maxNumber); | ||
151 | infos.AddRange(remotes); | ||
152 | return infos; | ||
153 | } | ||
154 | |||
155 | #endregion | ||
156 | |||
157 | |||
158 | } | ||
159 | } | ||
diff --git a/OpenSim/Region/Communications/Hypergrid/HGGridServicesStandalone.cs b/OpenSim/Region/Communications/Hypergrid/HGGridServicesStandalone.cs deleted file mode 100644 index 94cfc49..0000000 --- a/OpenSim/Region/Communications/Hypergrid/HGGridServicesStandalone.cs +++ /dev/null | |||
@@ -1,259 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Net; | ||
32 | using System.Net.Sockets; | ||
33 | using System.Reflection; | ||
34 | using System.Runtime.Remoting; | ||
35 | using System.Runtime.Remoting.Channels; | ||
36 | using System.Runtime.Remoting.Channels.Tcp; | ||
37 | using System.Security.Authentication; | ||
38 | using log4net; | ||
39 | using Nwc.XmlRpc; | ||
40 | using OpenMetaverse; | ||
41 | using OpenSim.Framework; | ||
42 | using OpenSim.Framework.Servers; | ||
43 | using OpenSim.Framework.Servers.HttpServer; | ||
44 | using OpenSim.Region.Communications.Local; | ||
45 | using OpenSim.Region.Communications.OGS1; | ||
46 | using OpenSim.Region.Framework.Scenes; | ||
47 | |||
48 | namespace OpenSim.Region.Communications.Hypergrid | ||
49 | { | ||
50 | public class HGGridServicesStandalone : HGGridServices | ||
51 | { | ||
52 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
53 | |||
54 | /// <summary> | ||
55 | /// Encapsulate local backend services for manipulation of local regions | ||
56 | /// </summary> | ||
57 | protected LocalBackEndServices m_localBackend = new LocalBackEndServices(); | ||
58 | |||
59 | //private Dictionary<ulong, int> m_deadRegionCache = new Dictionary<ulong, int>(); | ||
60 | |||
61 | public LocalBackEndServices LocalBackend | ||
62 | { | ||
63 | get { return m_localBackend; } | ||
64 | } | ||
65 | |||
66 | public override string gdebugRegionName | ||
67 | { | ||
68 | get { return m_localBackend.gdebugRegionName; } | ||
69 | set { m_localBackend.gdebugRegionName = value; } | ||
70 | } | ||
71 | |||
72 | public override bool RegionLoginsEnabled | ||
73 | { | ||
74 | get { return m_localBackend.RegionLoginsEnabled; } | ||
75 | set { m_localBackend.RegionLoginsEnabled = value; } | ||
76 | } | ||
77 | |||
78 | |||
79 | public HGGridServicesStandalone(NetworkServersInfo servers_info, BaseHttpServer httpServe, SceneManager sman) | ||
80 | : base(servers_info, sman) | ||
81 | { | ||
82 | //Respond to Grid Services requests | ||
83 | MainServer.Instance.AddXmlRPCHandler("logoff_user", LogOffUser); | ||
84 | MainServer.Instance.AddXmlRPCHandler("check", PingCheckReply); | ||
85 | MainServer.Instance.AddXmlRPCHandler("land_data", LandData); | ||
86 | |||
87 | } | ||
88 | |||
89 | #region IGridServices interface | ||
90 | |||
91 | public override RegionCommsListener RegisterRegion(RegionInfo regionInfo) | ||
92 | { | ||
93 | if (!regionInfo.RegionID.Equals(UUID.Zero)) | ||
94 | { | ||
95 | m_regionsOnInstance.Add(regionInfo); | ||
96 | return m_localBackend.RegisterRegion(regionInfo); | ||
97 | } | ||
98 | else | ||
99 | return base.RegisterRegion(regionInfo); | ||
100 | |||
101 | } | ||
102 | |||
103 | public override bool DeregisterRegion(RegionInfo regionInfo) | ||
104 | { | ||
105 | bool success = m_localBackend.DeregisterRegion(regionInfo); | ||
106 | if (!success) | ||
107 | success = base.DeregisterRegion(regionInfo); | ||
108 | return success; | ||
109 | } | ||
110 | |||
111 | public override List<SimpleRegionInfo> RequestNeighbours(uint x, uint y) | ||
112 | { | ||
113 | List<SimpleRegionInfo> neighbours = m_localBackend.RequestNeighbours(x, y); | ||
114 | //List<SimpleRegionInfo> remotes = base.RequestNeighbours(x, y); | ||
115 | //neighbours.AddRange(remotes); | ||
116 | |||
117 | return neighbours; | ||
118 | } | ||
119 | |||
120 | public override RegionInfo RequestNeighbourInfo(UUID Region_UUID) | ||
121 | { | ||
122 | RegionInfo info = m_localBackend.RequestNeighbourInfo(Region_UUID); | ||
123 | if (info == null) | ||
124 | info = base.RequestNeighbourInfo(Region_UUID); | ||
125 | return info; | ||
126 | } | ||
127 | |||
128 | public override RegionInfo RequestNeighbourInfo(ulong regionHandle) | ||
129 | { | ||
130 | RegionInfo info = m_localBackend.RequestNeighbourInfo(regionHandle); | ||
131 | //m_log.Info("[HGrid] Request neighbor info, local backend returned " + info); | ||
132 | if (info == null) | ||
133 | info = base.RequestNeighbourInfo(regionHandle); | ||
134 | return info; | ||
135 | } | ||
136 | |||
137 | public override RegionInfo RequestClosestRegion(string regionName) | ||
138 | { | ||
139 | RegionInfo info = m_localBackend.RequestClosestRegion(regionName); | ||
140 | if (info == null) | ||
141 | info = base.RequestClosestRegion(regionName); | ||
142 | return info; | ||
143 | } | ||
144 | |||
145 | public override List<MapBlockData> RequestNeighbourMapBlocks(int minX, int minY, int maxX, int maxY) | ||
146 | { | ||
147 | //m_log.Info("[HGrid] Request map blocks " + minX + "-" + minY + "-" + maxX + "-" + maxY); | ||
148 | List<MapBlockData> neighbours = m_localBackend.RequestNeighbourMapBlocks(minX, minY, maxX, maxY); | ||
149 | List<MapBlockData> remotes = base.RequestNeighbourMapBlocks(minX, minY, maxX, maxY); | ||
150 | neighbours.AddRange(remotes); | ||
151 | |||
152 | return neighbours; | ||
153 | } | ||
154 | |||
155 | public override LandData RequestLandData(ulong regionHandle, uint x, uint y) | ||
156 | { | ||
157 | LandData land = m_localBackend.RequestLandData(regionHandle, x, y); | ||
158 | if (land == null) | ||
159 | land = base.RequestLandData(regionHandle, x, y); | ||
160 | return land; | ||
161 | } | ||
162 | |||
163 | public override List<RegionInfo> RequestNamedRegions(string name, int maxNumber) | ||
164 | { | ||
165 | List<RegionInfo> infos = m_localBackend.RequestNamedRegions(name, maxNumber); | ||
166 | List<RegionInfo> remotes = base.RequestNamedRegions(name, maxNumber); | ||
167 | infos.AddRange(remotes); | ||
168 | return infos; | ||
169 | } | ||
170 | |||
171 | #endregion | ||
172 | |||
173 | #region XML Request Handlers | ||
174 | |||
175 | /// <summary> | ||
176 | /// A ping / version check | ||
177 | /// </summary> | ||
178 | /// <param name="request"></param> | ||
179 | /// <returns></returns> | ||
180 | public virtual XmlRpcResponse PingCheckReply(XmlRpcRequest request, IPEndPoint remoteClient) | ||
181 | { | ||
182 | XmlRpcResponse response = new XmlRpcResponse(); | ||
183 | |||
184 | Hashtable respData = new Hashtable(); | ||
185 | respData["online"] = "true"; | ||
186 | |||
187 | m_localBackend.PingCheckReply(respData); | ||
188 | |||
189 | response.Value = respData; | ||
190 | |||
191 | return response; | ||
192 | } | ||
193 | |||
194 | |||
195 | // Grid Request Processing | ||
196 | /// <summary> | ||
197 | /// Ooops, our Agent must be dead if we're getting this request! | ||
198 | /// </summary> | ||
199 | /// <param name="request"></param> | ||
200 | /// <returns></returns> | ||
201 | public XmlRpcResponse LogOffUser(XmlRpcRequest request, IPEndPoint remoteClient) | ||
202 | { | ||
203 | m_log.Debug("[HGrid]: LogOff User Called"); | ||
204 | |||
205 | Hashtable requestData = (Hashtable)request.Params[0]; | ||
206 | string message = (string)requestData["message"]; | ||
207 | UUID agentID = UUID.Zero; | ||
208 | UUID RegionSecret = UUID.Zero; | ||
209 | UUID.TryParse((string)requestData["agent_id"], out agentID); | ||
210 | UUID.TryParse((string)requestData["region_secret"], out RegionSecret); | ||
211 | |||
212 | ulong regionHandle = Convert.ToUInt64((string)requestData["regionhandle"]); | ||
213 | |||
214 | m_localBackend.TriggerLogOffUser(regionHandle, agentID, RegionSecret, message); | ||
215 | |||
216 | return new XmlRpcResponse(); | ||
217 | } | ||
218 | |||
219 | /// <summary> | ||
220 | /// Someone asked us about parcel-information | ||
221 | /// </summary> | ||
222 | /// <param name="request"></param> | ||
223 | /// <returns></returns> | ||
224 | public XmlRpcResponse LandData(XmlRpcRequest request, IPEndPoint remoteClient) | ||
225 | { | ||
226 | Hashtable requestData = (Hashtable)request.Params[0]; | ||
227 | ulong regionHandle = Convert.ToUInt64(requestData["region_handle"]); | ||
228 | uint x = Convert.ToUInt32(requestData["x"]); | ||
229 | uint y = Convert.ToUInt32(requestData["y"]); | ||
230 | m_log.DebugFormat("[HGrid]: Got XML reqeuest for land data at {0}, {1} in region {2}", x, y, regionHandle); | ||
231 | |||
232 | LandData landData = m_localBackend.RequestLandData(regionHandle, x, y); | ||
233 | Hashtable hash = new Hashtable(); | ||
234 | if (landData != null) | ||
235 | { | ||
236 | // for now, only push out the data we need for answering a ParcelInfoReqeust | ||
237 | hash["AABBMax"] = landData.AABBMax.ToString(); | ||
238 | hash["AABBMin"] = landData.AABBMin.ToString(); | ||
239 | hash["Area"] = landData.Area.ToString(); | ||
240 | hash["AuctionID"] = landData.AuctionID.ToString(); | ||
241 | hash["Description"] = landData.Description; | ||
242 | hash["Flags"] = landData.Flags.ToString(); | ||
243 | hash["GlobalID"] = landData.GlobalID.ToString(); | ||
244 | hash["Name"] = landData.Name; | ||
245 | hash["OwnerID"] = landData.OwnerID.ToString(); | ||
246 | hash["SalePrice"] = landData.SalePrice.ToString(); | ||
247 | hash["SnapshotID"] = landData.SnapshotID.ToString(); | ||
248 | hash["UserLocation"] = landData.UserLocation.ToString(); | ||
249 | } | ||
250 | |||
251 | XmlRpcResponse response = new XmlRpcResponse(); | ||
252 | response.Value = hash; | ||
253 | return response; | ||
254 | } | ||
255 | |||
256 | #endregion | ||
257 | |||
258 | } | ||
259 | } | ||
diff --git a/OpenSim/Region/Communications/Hypergrid/HGUserServices.cs b/OpenSim/Region/Communications/Hypergrid/HGUserServices.cs index f1a56ef..49a2261 100644 --- a/OpenSim/Region/Communications/Hypergrid/HGUserServices.cs +++ b/OpenSim/Region/Communications/Hypergrid/HGUserServices.cs | |||
@@ -87,7 +87,7 @@ namespace OpenSim.Region.Communications.Hypergrid | |||
87 | return m_localUserServices.AddUserAgent(agentdata); | 87 | return m_localUserServices.AddUserAgent(agentdata); |
88 | 88 | ||
89 | return base.AddUserAgent(agentdata); | 89 | return base.AddUserAgent(agentdata); |
90 | } | 90 | } |
91 | 91 | ||
92 | public override UserAgentData GetAgentByUUID(UUID userId) | 92 | public override UserAgentData GetAgentByUUID(UUID userId) |
93 | { | 93 | { |
diff --git a/OpenSim/Region/Communications/Local/CommunicationsLocal.cs b/OpenSim/Region/Communications/Local/CommunicationsLocal.cs index a658416..eaf996d 100644 --- a/OpenSim/Region/Communications/Local/CommunicationsLocal.cs +++ b/OpenSim/Region/Communications/Local/CommunicationsLocal.cs | |||
@@ -37,7 +37,7 @@ namespace OpenSim.Region.Communications.Local | |||
37 | public class CommunicationsLocal : CommunicationsManager | 37 | public class CommunicationsLocal : CommunicationsManager |
38 | { | 38 | { |
39 | public CommunicationsLocal( | 39 | public CommunicationsLocal( |
40 | ConfigSettings configSettings, | 40 | ConfigSettings configSettings, |
41 | NetworkServersInfo serversInfo, | 41 | NetworkServersInfo serversInfo, |
42 | LibraryRootFolder libraryRootFolder) | 42 | LibraryRootFolder libraryRootFolder) |
43 | : base(serversInfo, libraryRootFolder) | 43 | : base(serversInfo, libraryRootFolder) |
@@ -47,15 +47,13 @@ namespace OpenSim.Region.Communications.Local | |||
47 | = new LocalUserServices( | 47 | = new LocalUserServices( |
48 | serversInfo.DefaultHomeLocX, serversInfo.DefaultHomeLocY, this); | 48 | serversInfo.DefaultHomeLocX, serversInfo.DefaultHomeLocY, this); |
49 | lus.AddPlugin(new TemporaryUserProfilePlugin()); | 49 | lus.AddPlugin(new TemporaryUserProfilePlugin()); |
50 | lus.AddPlugin(configSettings.StandaloneUserPlugin, configSettings.StandaloneUserSource); | 50 | lus.AddPlugin(configSettings.StandaloneUserPlugin, configSettings.StandaloneUserSource); |
51 | m_userService = lus; | 51 | m_userService = lus; |
52 | m_userAdminService = lus; | 52 | m_userAdminService = lus; |
53 | m_avatarService = lus; | 53 | m_avatarService = lus; |
54 | m_messageService = lus; | 54 | m_messageService = lus; |
55 | 55 | ||
56 | m_gridService = new LocalBackEndServices(); | 56 | //LocalLoginService loginService = CreateLoginService(libraryRootFolder, inventoryService, userService, backendService); |
57 | |||
58 | //LocalLoginService loginService = CreateLoginService(libraryRootFolder, inventoryService, userService, backendService); | ||
59 | } | 57 | } |
60 | } | 58 | } |
61 | } | 59 | } |
diff --git a/OpenSim/Region/Communications/Local/LocalBackEndServices.cs b/OpenSim/Region/Communications/Local/LocalBackEndServices.cs deleted file mode 100644 index 0ab9374..0000000 --- a/OpenSim/Region/Communications/Local/LocalBackEndServices.cs +++ /dev/null | |||
@@ -1,410 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Reflection; | ||
32 | using log4net; | ||
33 | using OpenMetaverse; | ||
34 | using OpenSim.Framework; | ||
35 | using OpenSim.Framework.Communications; | ||
36 | |||
37 | namespace OpenSim.Region.Communications.Local | ||
38 | { | ||
39 | public class LocalBackEndServices : IGridServices | ||
40 | { | ||
41 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
42 | |||
43 | protected Dictionary<ulong, RegionInfo> m_regions = new Dictionary<ulong, RegionInfo>(); | ||
44 | |||
45 | protected Dictionary<ulong, RegionCommsListener> m_regionListeners = | ||
46 | new Dictionary<ulong, RegionCommsListener>(); | ||
47 | |||
48 | // private Dictionary<ulong, RegionInfo> m_remoteRegionInfoCache = new Dictionary<ulong, RegionInfo>(); | ||
49 | |||
50 | private Dictionary<string, string> m_queuedGridSettings = new Dictionary<string, string>(); | ||
51 | |||
52 | public string _gdebugRegionName = String.Empty; | ||
53 | |||
54 | public bool RegionLoginsEnabled | ||
55 | { | ||
56 | get { return m_regionLoginsEnabled; } | ||
57 | set { m_regionLoginsEnabled = value; } | ||
58 | } | ||
59 | private bool m_regionLoginsEnabled; | ||
60 | |||
61 | public bool CheckRegion(string address, uint port) | ||
62 | { | ||
63 | return true; | ||
64 | } | ||
65 | |||
66 | public string gdebugRegionName | ||
67 | { | ||
68 | get { return _gdebugRegionName; } | ||
69 | set { _gdebugRegionName = value; } | ||
70 | } | ||
71 | |||
72 | public string _rdebugRegionName = String.Empty; | ||
73 | |||
74 | public string rdebugRegionName | ||
75 | { | ||
76 | get { return _rdebugRegionName; } | ||
77 | set { _rdebugRegionName = value; } | ||
78 | } | ||
79 | |||
80 | /// <summary> | ||
81 | /// Register a region method with the BackEnd Services. | ||
82 | /// </summary> | ||
83 | /// <param name="regionInfo"></param> | ||
84 | /// <returns></returns> | ||
85 | public RegionCommsListener RegisterRegion(RegionInfo regionInfo) | ||
86 | { | ||
87 | //m_log.Debug("CommsManager - Region " + regionInfo.RegionHandle + " , " + regionInfo.RegionLocX + " , "+ regionInfo.RegionLocY +" is registering"); | ||
88 | if (!m_regions.ContainsKey(regionInfo.RegionHandle)) | ||
89 | { | ||
90 | //m_log.Debug("CommsManager - Adding Region " + regionInfo.RegionHandle); | ||
91 | m_regions.Add(regionInfo.RegionHandle, regionInfo); | ||
92 | |||
93 | RegionCommsListener regionHost = new RegionCommsListener(); | ||
94 | if (m_regionListeners.ContainsKey(regionInfo.RegionHandle)) | ||
95 | { | ||
96 | m_log.Error("[INTERREGION STANDALONE]: " + | ||
97 | "Error:Region registered twice as an Events listener for Interregion Communications but not as a listed region. " + | ||
98 | "In Standalone mode this will cause BIG issues. In grid mode, it means a region went down and came back up."); | ||
99 | m_regionListeners.Remove(regionInfo.RegionHandle); | ||
100 | } | ||
101 | m_regionListeners.Add(regionInfo.RegionHandle, regionHost); | ||
102 | |||
103 | return regionHost; | ||
104 | } | ||
105 | else | ||
106 | { | ||
107 | // Already in our list, so the region went dead and restarted. | ||
108 | // don't replace the old regioninfo.. this might be a locking issue.. however we need to | ||
109 | // remove it and let it add normally below or we get extremely strange and intermittant | ||
110 | // connectivity errors. | ||
111 | // Don't change this line below to 'm_regions[regionInfo.RegionHandle] = regionInfo' unless you | ||
112 | // *REALLY* know what you are doing here. | ||
113 | m_regions[regionInfo.RegionHandle] = regionInfo; | ||
114 | |||
115 | m_log.Warn("[INTERREGION STANDALONE]: Region registered twice. Region went down and came back up."); | ||
116 | |||
117 | RegionCommsListener regionHost = new RegionCommsListener(); | ||
118 | if (m_regionListeners.ContainsKey(regionInfo.RegionHandle)) | ||
119 | { | ||
120 | m_regionListeners.Remove(regionInfo.RegionHandle); | ||
121 | } | ||
122 | m_regionListeners.Add(regionInfo.RegionHandle, regionHost); | ||
123 | |||
124 | return regionHost; | ||
125 | } | ||
126 | } | ||
127 | |||
128 | public bool DeregisterRegion(RegionInfo regionInfo) | ||
129 | { | ||
130 | if (m_regions.ContainsKey(regionInfo.RegionHandle)) | ||
131 | { | ||
132 | m_regions.Remove(regionInfo.RegionHandle); | ||
133 | if (m_regionListeners.ContainsKey(regionInfo.RegionHandle)) | ||
134 | { | ||
135 | m_regionListeners.Remove(regionInfo.RegionHandle); | ||
136 | } | ||
137 | return true; | ||
138 | } | ||
139 | return false; | ||
140 | } | ||
141 | |||
142 | /// <summary> | ||
143 | /// </summary> | ||
144 | /// <param name="regionInfo"></param> | ||
145 | /// <returns></returns> | ||
146 | public List<SimpleRegionInfo> RequestNeighbours(uint x, uint y) | ||
147 | { | ||
148 | // m_log.Debug("Finding Neighbours to " + regionInfo.RegionHandle); | ||
149 | List<SimpleRegionInfo> neighbours = new List<SimpleRegionInfo>(); | ||
150 | |||
151 | foreach (RegionInfo reg in m_regions.Values) | ||
152 | { | ||
153 | // m_log.Debug("CommsManager- RequestNeighbours() checking region " + reg.RegionLocX + " , "+ reg.RegionLocY); | ||
154 | if (reg.RegionLocX != x || reg.RegionLocY != y) | ||
155 | { | ||
156 | //m_log.Debug("CommsManager- RequestNeighbours() - found a different region in list, checking location"); | ||
157 | if ((reg.RegionLocX > (x - 2)) && (reg.RegionLocX < (x + 2))) | ||
158 | { | ||
159 | if ((reg.RegionLocY > (y - 2)) && (reg.RegionLocY < (y + 2))) | ||
160 | { | ||
161 | neighbours.Add(reg); | ||
162 | } | ||
163 | } | ||
164 | } | ||
165 | } | ||
166 | return neighbours; | ||
167 | } | ||
168 | |||
169 | /// <summary> | ||
170 | /// Get information about a neighbouring region | ||
171 | /// </summary> | ||
172 | /// <param name="regionHandle"></param> | ||
173 | /// <returns></returns> | ||
174 | public RegionInfo RequestNeighbourInfo(ulong regionHandle) | ||
175 | { | ||
176 | if (m_regions.ContainsKey(regionHandle)) | ||
177 | { | ||
178 | return m_regions[regionHandle]; | ||
179 | } | ||
180 | |||
181 | return null; | ||
182 | } | ||
183 | |||
184 | /// <summary> | ||
185 | /// Get information about a neighbouring region | ||
186 | /// </summary> | ||
187 | /// <param name="regionHandle"></param> | ||
188 | /// <returns></returns> | ||
189 | public RegionInfo RequestNeighbourInfo(UUID regionID) | ||
190 | { | ||
191 | // TODO add a dictionary for faster lookup | ||
192 | foreach (RegionInfo info in m_regions.Values) | ||
193 | { | ||
194 | if (info.RegionID == regionID) | ||
195 | return info; | ||
196 | } | ||
197 | |||
198 | return null; | ||
199 | } | ||
200 | |||
201 | /// <summary> | ||
202 | /// Get information about a neighbouring region | ||
203 | /// </summary> | ||
204 | /// <param name="regionHandle"></param> | ||
205 | /// <returns></returns> | ||
206 | public RegionInfo RequestNeighbourInfo(string name) | ||
207 | { | ||
208 | foreach (RegionInfo info in m_regions.Values) | ||
209 | { | ||
210 | if (info.RegionName == name) | ||
211 | return info; | ||
212 | } | ||
213 | |||
214 | return null; | ||
215 | } | ||
216 | |||
217 | /// <summary> | ||
218 | /// Get information about a neighbouring region | ||
219 | /// </summary> | ||
220 | /// <param name="regionHandle"></param> | ||
221 | /// <returns></returns> | ||
222 | public RegionInfo RequestNeighbourInfo(string host, uint port) | ||
223 | { | ||
224 | foreach (RegionInfo info in m_regions.Values) | ||
225 | { | ||
226 | if ((info.ExternalHostName == host) && (info.HttpPort == port)) | ||
227 | return info; | ||
228 | } | ||
229 | |||
230 | return null; | ||
231 | } | ||
232 | |||
233 | /// <summary> | ||
234 | /// Get information about the closet region given a region name. | ||
235 | /// </summary> | ||
236 | /// <param name="regionName"></param> | ||
237 | /// <returns></returns> | ||
238 | public RegionInfo RequestClosestRegion(string regionName) | ||
239 | { | ||
240 | foreach (RegionInfo regInfo in m_regions.Values) | ||
241 | { | ||
242 | if (regInfo.RegionName == regionName) | ||
243 | return regInfo; | ||
244 | } | ||
245 | return null; | ||
246 | } | ||
247 | |||
248 | /// <summary> | ||
249 | /// | ||
250 | /// </summary> | ||
251 | /// <param name="minX"></param> | ||
252 | /// <param name="minY"></param> | ||
253 | /// <param name="maxX"></param> | ||
254 | /// <param name="maxY"></param> | ||
255 | /// <returns></returns> | ||
256 | public List<MapBlockData> RequestNeighbourMapBlocks(int minX, int minY, int maxX, int maxY) | ||
257 | { | ||
258 | List<MapBlockData> mapBlocks = new List<MapBlockData>(); | ||
259 | foreach (RegionInfo regInfo in m_regions.Values) | ||
260 | { | ||
261 | if (((regInfo.RegionLocX >= minX) && (regInfo.RegionLocX <= maxX)) && | ||
262 | ((regInfo.RegionLocY >= minY) && (regInfo.RegionLocY <= maxY))) | ||
263 | { | ||
264 | MapBlockData map = new MapBlockData(); | ||
265 | map.Name = regInfo.RegionName; | ||
266 | map.X = (ushort) regInfo.RegionLocX; | ||
267 | map.Y = (ushort) regInfo.RegionLocY; | ||
268 | map.WaterHeight = (byte) regInfo.RegionSettings.WaterHeight; | ||
269 | map.MapImageId = regInfo.RegionSettings.TerrainImageID; | ||
270 | map.Agents = 1; | ||
271 | map.RegionFlags = 72458694; | ||
272 | map.Access = regInfo.AccessLevel; | ||
273 | mapBlocks.Add(map); | ||
274 | } | ||
275 | } | ||
276 | return mapBlocks; | ||
277 | } | ||
278 | |||
279 | // This function is only here to keep this class in line with the Grid Interface. | ||
280 | // It never gets called. | ||
281 | public virtual Dictionary<string, string> GetGridSettings() | ||
282 | { | ||
283 | Dictionary<string, string> returnGridSettings = new Dictionary<string, string>(); | ||
284 | lock (m_queuedGridSettings) | ||
285 | { | ||
286 | returnGridSettings = m_queuedGridSettings; | ||
287 | m_queuedGridSettings.Clear(); | ||
288 | } | ||
289 | |||
290 | return returnGridSettings; | ||
291 | } | ||
292 | |||
293 | public virtual void SetForcefulBanlistsDisallowed() | ||
294 | { | ||
295 | m_queuedGridSettings.Add("allow_forceful_banlines", "FALSE"); | ||
296 | } | ||
297 | |||
298 | |||
299 | /// <summary> | ||
300 | /// Is a Sandbox mode method, used by the local Login server to inform a region of a connection user/session | ||
301 | /// </summary> | ||
302 | /// <param name="regionHandle"></param> | ||
303 | /// <param name="loginData"></param> | ||
304 | /// <returns></returns> | ||
305 | public void AddNewSession(ulong regionHandle, Login loginData) | ||
306 | { | ||
307 | AgentCircuitData agent = new AgentCircuitData(); | ||
308 | agent.AgentID = loginData.Agent; | ||
309 | agent.firstname = loginData.First; | ||
310 | agent.lastname = loginData.Last; | ||
311 | agent.SessionID = loginData.Session; | ||
312 | agent.SecureSessionID = loginData.SecureSession; | ||
313 | agent.circuitcode = loginData.CircuitCode; | ||
314 | agent.BaseFolder = loginData.BaseFolder; | ||
315 | agent.InventoryFolder = loginData.InventoryFolder; | ||
316 | agent.startpos = loginData.StartPos; | ||
317 | agent.CapsPath = loginData.CapsPath; | ||
318 | if (loginData.Appearance != null) | ||
319 | agent.Appearance = loginData.Appearance; | ||
320 | else | ||
321 | { | ||
322 | m_log.WarnFormat("[INTER]: Appearance not found for {0} {1}. Creating default.", agent.firstname, agent.lastname); | ||
323 | agent.Appearance = new AvatarAppearance(agent.AgentID); | ||
324 | } | ||
325 | |||
326 | TriggerExpectUser(regionHandle, agent); | ||
327 | } | ||
328 | |||
329 | public void TriggerExpectUser(ulong regionHandle, AgentCircuitData agent) | ||
330 | { | ||
331 | //m_log.Info("[INTER]: " + rdebugRegionName + ":Local BackEnd: Other region is sending child agent our way: " + agent.firstname + " " + agent.lastname); | ||
332 | |||
333 | if (m_regionListeners.ContainsKey(regionHandle)) | ||
334 | { | ||
335 | //m_log.Info("[INTER]: " + rdebugRegionName + ":Local BackEnd: FoundLocalRegion To send it to: " + agent.firstname + " " + agent.lastname); | ||
336 | |||
337 | m_regionListeners[regionHandle].TriggerExpectUser(agent); | ||
338 | } | ||
339 | } | ||
340 | |||
341 | public void TriggerLogOffUser(ulong regionHandle, UUID agentID, UUID RegionSecret, string message) | ||
342 | { | ||
343 | if (m_regionListeners.ContainsKey(regionHandle)) | ||
344 | { | ||
345 | //m_log.Info("[INTER]: " + rdebugRegionName + ":Local BackEnd: FoundLocalRegion To send it to: " + agent.firstname + " " + agent.lastname); | ||
346 | |||
347 | m_regionListeners[regionHandle].TriggerLogOffUser(agentID, RegionSecret, message); | ||
348 | } | ||
349 | } | ||
350 | |||
351 | public void PingCheckReply(Hashtable respData) | ||
352 | { | ||
353 | foreach (ulong region in m_regions.Keys) | ||
354 | { | ||
355 | Hashtable regData = new Hashtable(); | ||
356 | RegionInfo reg = m_regions[region]; | ||
357 | regData["status"] = "active"; | ||
358 | regData["handle"] = region.ToString(); | ||
359 | |||
360 | respData[reg.RegionID.ToString()] = regData; | ||
361 | } | ||
362 | } | ||
363 | |||
364 | |||
365 | public LandData RequestLandData (ulong regionHandle, uint x, uint y) | ||
366 | { | ||
367 | m_log.DebugFormat("[INTERREGION STANDALONE] requests land data in {0}, at {1}, {2}", | ||
368 | regionHandle, x, y); | ||
369 | |||
370 | if (m_regionListeners.ContainsKey(regionHandle)) | ||
371 | { | ||
372 | LandData land = m_regionListeners[regionHandle].TriggerGetLandData(x, y); | ||
373 | return land; | ||
374 | } | ||
375 | |||
376 | m_log.Debug("[INTERREGION STANDALONE] didn't find land data locally."); | ||
377 | return null; | ||
378 | } | ||
379 | |||
380 | public List<RegionInfo> RequestNamedRegions (string name, int maxNumber) | ||
381 | { | ||
382 | List<RegionInfo> lowercase_regions = new List<RegionInfo>(); | ||
383 | List<RegionInfo> regions = new List<RegionInfo>(); | ||
384 | foreach (RegionInfo info in m_regions.Values) | ||
385 | { | ||
386 | // Prioritizes exact match | ||
387 | if (info.RegionName.StartsWith(name)) | ||
388 | { | ||
389 | regions.Add(info); | ||
390 | if (regions.Count >= maxNumber) break; | ||
391 | } | ||
392 | // But still saves lower case matches | ||
393 | else if (info.RegionName.ToLower().StartsWith(name)) | ||
394 | { | ||
395 | if (lowercase_regions.Count < maxNumber) | ||
396 | { | ||
397 | lowercase_regions.Add(info); | ||
398 | } | ||
399 | } | ||
400 | } | ||
401 | |||
402 | // If no exact matches found, return lowercase matches (libOMV compatiblity) | ||
403 | if (regions.Count == 0 && lowercase_regions.Count != 0) | ||
404 | { | ||
405 | return lowercase_regions; | ||
406 | } | ||
407 | return regions; | ||
408 | } | ||
409 | } | ||
410 | } | ||
diff --git a/OpenSim/Region/Communications/Local/LocalUserServices.cs b/OpenSim/Region/Communications/Local/LocalUserServices.cs index af4fb37..89b55c4 100644 --- a/OpenSim/Region/Communications/Local/LocalUserServices.cs +++ b/OpenSim/Region/Communications/Local/LocalUserServices.cs | |||
@@ -80,6 +80,21 @@ namespace OpenSim.Region.Communications.Local | |||
80 | throw new Exception("[LOCAL USER SERVICES]: Unknown master user UUID. Possible reason: UserServer is not running."); | 80 | throw new Exception("[LOCAL USER SERVICES]: Unknown master user UUID. Possible reason: UserServer is not running."); |
81 | } | 81 | } |
82 | return data; | 82 | return data; |
83 | } | 83 | } |
84 | |||
85 | public override bool AuthenticateUserByPassword(UUID userID, string password) | ||
86 | { | ||
87 | UserProfileData userProfile = GetUserProfile(userID); | ||
88 | |||
89 | if (null == userProfile) | ||
90 | return false; | ||
91 | |||
92 | string md5PasswordHash = Util.Md5Hash(Util.Md5Hash(password) + ":" + userProfile.PasswordSalt); | ||
93 | |||
94 | if (md5PasswordHash == userProfile.PasswordHash) | ||
95 | return true; | ||
96 | else | ||
97 | return false; | ||
98 | } | ||
84 | } | 99 | } |
85 | } | 100 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Communications/OGS1/CommunicationsOGS1.cs b/OpenSim/Region/Communications/OGS1/CommunicationsOGS1.cs index 8b5779f..94e4ed2 100644 --- a/OpenSim/Region/Communications/OGS1/CommunicationsOGS1.cs +++ b/OpenSim/Region/Communications/OGS1/CommunicationsOGS1.cs | |||
@@ -39,10 +39,8 @@ namespace OpenSim.Region.Communications.OGS1 | |||
39 | LibraryRootFolder libraryRootFolder) | 39 | LibraryRootFolder libraryRootFolder) |
40 | : base(serversInfo, libraryRootFolder) | 40 | : base(serversInfo, libraryRootFolder) |
41 | { | 41 | { |
42 | OGS1GridServices gridInterComms = new OGS1GridServices(serversInfo); | ||
43 | m_gridService = gridInterComms; | ||
44 | 42 | ||
45 | // This plugin arrangement could eventually be configurable rather than hardcoded here. | 43 | // This plugin arrangement could eventually be configurable rather than hardcoded here. |
46 | OGS1UserServices userServices = new OGS1UserServices(this); | 44 | OGS1UserServices userServices = new OGS1UserServices(this); |
47 | userServices.AddPlugin(new TemporaryUserProfilePlugin()); | 45 | userServices.AddPlugin(new TemporaryUserProfilePlugin()); |
48 | userServices.AddPlugin(new OGS1UserDataPlugin(this)); | 46 | userServices.AddPlugin(new OGS1UserDataPlugin(this)); |
diff --git a/OpenSim/Region/Communications/OGS1/OGS1GridServices.cs b/OpenSim/Region/Communications/OGS1/OGS1GridServices.cs deleted file mode 100644 index 47c7fe4..0000000 --- a/OpenSim/Region/Communications/OGS1/OGS1GridServices.cs +++ /dev/null | |||
@@ -1,937 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Net; | ||
32 | using System.Net.Sockets; | ||
33 | using System.Reflection; | ||
34 | using log4net; | ||
35 | using Nwc.XmlRpc; | ||
36 | using OpenMetaverse; | ||
37 | using OpenSim.Framework; | ||
38 | using OpenSim.Framework.Communications; | ||
39 | using OpenSim.Framework.Servers.HttpServer; | ||
40 | using OpenSim.Region.Communications.Local; | ||
41 | |||
42 | namespace OpenSim.Region.Communications.OGS1 | ||
43 | { | ||
44 | public class OGS1GridServices : IGridServices | ||
45 | { | ||
46 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
47 | |||
48 | private bool m_useRemoteRegionCache = true; | ||
49 | /// <summary> | ||
50 | /// Encapsulate local backend services for manipulation of local regions | ||
51 | /// </summary> | ||
52 | private LocalBackEndServices m_localBackend = new LocalBackEndServices(); | ||
53 | |||
54 | private Dictionary<ulong, RegionInfo> m_remoteRegionInfoCache = new Dictionary<ulong, RegionInfo>(); | ||
55 | // private List<SimpleRegionInfo> m_knownRegions = new List<SimpleRegionInfo>(); | ||
56 | private Dictionary<ulong, int> m_deadRegionCache = new Dictionary<ulong, int>(); | ||
57 | private Dictionary<string, string> m_queuedGridSettings = new Dictionary<string, string>(); | ||
58 | private List<RegionInfo> m_regionsOnInstance = new List<RegionInfo>(); | ||
59 | |||
60 | public BaseHttpServer httpListener; | ||
61 | public NetworkServersInfo serversInfo; | ||
62 | |||
63 | public string gdebugRegionName | ||
64 | { | ||
65 | get { return m_localBackend.gdebugRegionName; } | ||
66 | set { m_localBackend.gdebugRegionName = value; } | ||
67 | } | ||
68 | |||
69 | public string rdebugRegionName | ||
70 | { | ||
71 | get { return _rdebugRegionName; } | ||
72 | set { _rdebugRegionName = value; } | ||
73 | } | ||
74 | private string _rdebugRegionName = String.Empty; | ||
75 | |||
76 | public bool RegionLoginsEnabled | ||
77 | { | ||
78 | get { return m_localBackend.RegionLoginsEnabled; } | ||
79 | set { m_localBackend.RegionLoginsEnabled = value; } | ||
80 | } | ||
81 | |||
82 | /// <summary> | ||
83 | /// Contructor. Adds "expect_user" and "check" xmlrpc method handlers | ||
84 | /// </summary> | ||
85 | /// <param name="servers_info"></param> | ||
86 | /// <param name="httpServe"></param> | ||
87 | public OGS1GridServices(NetworkServersInfo servers_info) | ||
88 | { | ||
89 | serversInfo = servers_info; | ||
90 | |||
91 | //Respond to Grid Services requests | ||
92 | MainServer.Instance.AddXmlRPCHandler("check", PingCheckReply); | ||
93 | } | ||
94 | |||
95 | // see IGridServices | ||
96 | public RegionCommsListener RegisterRegion(RegionInfo regionInfo) | ||
97 | { | ||
98 | if (m_regionsOnInstance.Contains(regionInfo)) | ||
99 | { | ||
100 | m_log.Error("[OGS1 GRID SERVICES]: Foobar! Caller is confused, region already registered " + regionInfo.RegionName); | ||
101 | Exception e = new Exception(String.Format("Unable to register region")); | ||
102 | |||
103 | throw e; | ||
104 | } | ||
105 | |||
106 | m_log.InfoFormat( | ||
107 | "[OGS1 GRID SERVICES]: Registering region {0} with grid at {1}", | ||
108 | regionInfo.RegionName, serversInfo.GridURL); | ||
109 | |||
110 | m_regionsOnInstance.Add(regionInfo); | ||
111 | |||
112 | Hashtable GridParams = new Hashtable(); | ||
113 | // Login / Authentication | ||
114 | |||
115 | GridParams["authkey"] = serversInfo.GridSendKey; | ||
116 | GridParams["recvkey"] = serversInfo.GridRecvKey; | ||
117 | GridParams["UUID"] = regionInfo.RegionID.ToString(); | ||
118 | GridParams["sim_ip"] = regionInfo.ExternalHostName; | ||
119 | GridParams["sim_port"] = regionInfo.InternalEndPoint.Port.ToString(); | ||
120 | GridParams["region_locx"] = regionInfo.RegionLocX.ToString(); | ||
121 | GridParams["region_locy"] = regionInfo.RegionLocY.ToString(); | ||
122 | GridParams["sim_name"] = regionInfo.RegionName; | ||
123 | GridParams["http_port"] = serversInfo.HttpListenerPort.ToString(); | ||
124 | GridParams["remoting_port"] = ConfigSettings.DefaultRegionRemotingPort.ToString(); | ||
125 | GridParams["map-image-id"] = regionInfo.RegionSettings.TerrainImageID.ToString(); | ||
126 | GridParams["originUUID"] = regionInfo.originRegionID.ToString(); | ||
127 | GridParams["server_uri"] = regionInfo.ServerURI; | ||
128 | GridParams["region_secret"] = regionInfo.regionSecret; | ||
129 | GridParams["major_interface_version"] = VersionInfo.MajorInterfaceVersion.ToString(); | ||
130 | |||
131 | if (regionInfo.MasterAvatarAssignedUUID != UUID.Zero) | ||
132 | GridParams["master_avatar_uuid"] = regionInfo.MasterAvatarAssignedUUID.ToString(); | ||
133 | else | ||
134 | GridParams["master_avatar_uuid"] = regionInfo.EstateSettings.EstateOwner.ToString(); | ||
135 | |||
136 | GridParams["maturity"] = regionInfo.RegionSettings.Maturity.ToString(); | ||
137 | |||
138 | // Package into an XMLRPC Request | ||
139 | ArrayList SendParams = new ArrayList(); | ||
140 | SendParams.Add(GridParams); | ||
141 | |||
142 | // Send Request | ||
143 | XmlRpcRequest GridReq = new XmlRpcRequest("simulator_login", SendParams); | ||
144 | XmlRpcResponse GridResp; | ||
145 | |||
146 | try | ||
147 | { | ||
148 | // The timeout should always be significantly larger than the timeout for the grid server to request | ||
149 | // the initial status of the region before confirming registration. | ||
150 | GridResp = GridReq.Send(serversInfo.GridURL, 9999999); | ||
151 | } | ||
152 | catch (Exception e) | ||
153 | { | ||
154 | Exception e2 | ||
155 | = new Exception( | ||
156 | String.Format( | ||
157 | "Unable to register region with grid at {0}. Grid service not running?", | ||
158 | serversInfo.GridURL), | ||
159 | e); | ||
160 | |||
161 | throw e2; | ||
162 | } | ||
163 | |||
164 | Hashtable GridRespData = (Hashtable)GridResp.Value; | ||
165 | // Hashtable griddatahash = GridRespData; | ||
166 | |||
167 | // Process Response | ||
168 | if (GridRespData.ContainsKey("error")) | ||
169 | { | ||
170 | string errorstring = (string) GridRespData["error"]; | ||
171 | |||
172 | Exception e = new Exception( | ||
173 | String.Format("Unable to connect to grid at {0}: {1}", serversInfo.GridURL, errorstring)); | ||
174 | |||
175 | throw e; | ||
176 | } | ||
177 | else | ||
178 | { | ||
179 | // m_knownRegions = RequestNeighbours(regionInfo.RegionLocX, regionInfo.RegionLocY); | ||
180 | if (GridRespData.ContainsKey("allow_forceful_banlines")) | ||
181 | { | ||
182 | if ((string) GridRespData["allow_forceful_banlines"] != "TRUE") | ||
183 | { | ||
184 | //m_localBackend.SetForcefulBanlistsDisallowed(regionInfo.RegionHandle); | ||
185 | if (!m_queuedGridSettings.ContainsKey("allow_forceful_banlines")) | ||
186 | m_queuedGridSettings.Add("allow_forceful_banlines", "FALSE"); | ||
187 | } | ||
188 | } | ||
189 | |||
190 | m_log.InfoFormat( | ||
191 | "[OGS1 GRID SERVICES]: Region {0} successfully registered with grid at {1}", | ||
192 | regionInfo.RegionName, serversInfo.GridURL); | ||
193 | } | ||
194 | |||
195 | return m_localBackend.RegisterRegion(regionInfo); | ||
196 | } | ||
197 | |||
198 | // see IGridServices | ||
199 | public bool DeregisterRegion(RegionInfo regionInfo) | ||
200 | { | ||
201 | Hashtable GridParams = new Hashtable(); | ||
202 | |||
203 | GridParams["UUID"] = regionInfo.RegionID.ToString(); | ||
204 | |||
205 | // Package into an XMLRPC Request | ||
206 | ArrayList SendParams = new ArrayList(); | ||
207 | SendParams.Add(GridParams); | ||
208 | |||
209 | // Send Request | ||
210 | XmlRpcRequest GridReq = new XmlRpcRequest("simulator_after_region_moved", SendParams); | ||
211 | XmlRpcResponse GridResp = null; | ||
212 | |||
213 | try | ||
214 | { | ||
215 | GridResp = GridReq.Send(serversInfo.GridURL, 10000); | ||
216 | } | ||
217 | catch (Exception e) | ||
218 | { | ||
219 | Exception e2 | ||
220 | = new Exception( | ||
221 | String.Format( | ||
222 | "Unable to deregister region with grid at {0}. Grid service not running?", | ||
223 | serversInfo.GridURL), | ||
224 | e); | ||
225 | |||
226 | throw e2; | ||
227 | } | ||
228 | |||
229 | Hashtable GridRespData = (Hashtable) GridResp.Value; | ||
230 | |||
231 | // Hashtable griddatahash = GridRespData; | ||
232 | |||
233 | // Process Response | ||
234 | if (GridRespData != null && GridRespData.ContainsKey("error")) | ||
235 | { | ||
236 | string errorstring = (string)GridRespData["error"]; | ||
237 | m_log.Error("Unable to connect to grid: " + errorstring); | ||
238 | return false; | ||
239 | } | ||
240 | |||
241 | return m_localBackend.DeregisterRegion(regionInfo); | ||
242 | } | ||
243 | |||
244 | public virtual Dictionary<string, string> GetGridSettings() | ||
245 | { | ||
246 | Dictionary<string, string> returnGridSettings = new Dictionary<string, string>(); | ||
247 | lock (m_queuedGridSettings) | ||
248 | { | ||
249 | foreach (string Dictkey in m_queuedGridSettings.Keys) | ||
250 | { | ||
251 | returnGridSettings.Add(Dictkey, m_queuedGridSettings[Dictkey]); | ||
252 | } | ||
253 | |||
254 | m_queuedGridSettings.Clear(); | ||
255 | } | ||
256 | |||
257 | return returnGridSettings; | ||
258 | } | ||
259 | |||
260 | // see IGridServices | ||
261 | public List<SimpleRegionInfo> RequestNeighbours(uint x, uint y) | ||
262 | { | ||
263 | Hashtable respData = MapBlockQuery((int) x - 1, (int) y - 1, (int) x + 1, (int) y + 1); | ||
264 | |||
265 | List<SimpleRegionInfo> neighbours = new List<SimpleRegionInfo>(); | ||
266 | |||
267 | foreach (ArrayList neighboursList in respData.Values) | ||
268 | { | ||
269 | foreach (Hashtable neighbourData in neighboursList) | ||
270 | { | ||
271 | uint regX = Convert.ToUInt32(neighbourData["x"]); | ||
272 | uint regY = Convert.ToUInt32(neighbourData["y"]); | ||
273 | if ((x != regX) || (y != regY)) | ||
274 | { | ||
275 | string simIp = (string) neighbourData["sim_ip"]; | ||
276 | |||
277 | uint port = Convert.ToUInt32(neighbourData["sim_port"]); | ||
278 | // string externalUri = (string) neighbourData["sim_uri"]; | ||
279 | |||
280 | // string externalIpStr = String.Empty; | ||
281 | try | ||
282 | { | ||
283 | // externalIpStr = Util.GetHostFromDNS(simIp).ToString(); | ||
284 | Util.GetHostFromDNS(simIp).ToString(); | ||
285 | } | ||
286 | catch (SocketException e) | ||
287 | { | ||
288 | m_log.WarnFormat( | ||
289 | "[OGS1 GRID SERVICES]: RequestNeighbours(): Lookup of neighbour {0} failed! Not including in neighbours list. {1}", | ||
290 | simIp, e); | ||
291 | |||
292 | continue; | ||
293 | } | ||
294 | |||
295 | SimpleRegionInfo sri = new SimpleRegionInfo(regX, regY, simIp, port); | ||
296 | |||
297 | sri.RemotingPort = Convert.ToUInt32(neighbourData["remoting_port"]); | ||
298 | |||
299 | if (neighbourData.ContainsKey("http_port")) | ||
300 | { | ||
301 | sri.HttpPort = Convert.ToUInt32(neighbourData["http_port"]); | ||
302 | } | ||
303 | else | ||
304 | { | ||
305 | m_log.Error("[OGS1 GRID SERVICES]: Couldn't find httpPort, using default 9000; please upgrade your grid-server to r7621 or later"); | ||
306 | sri.HttpPort = 9000; // that's the default and will probably be wrong | ||
307 | } | ||
308 | |||
309 | sri.RegionID = new UUID((string) neighbourData["uuid"]); | ||
310 | |||
311 | neighbours.Add(sri); | ||
312 | } | ||
313 | } | ||
314 | } | ||
315 | |||
316 | return neighbours; | ||
317 | } | ||
318 | |||
319 | /// <summary> | ||
320 | /// Request information about a region. | ||
321 | /// </summary> | ||
322 | /// <param name="regionHandle"></param> | ||
323 | /// <returns> | ||
324 | /// null on a failure to contact or get a response from the grid server | ||
325 | /// FIXME: Might be nicer to return a proper exception here since we could inform the client more about the | ||
326 | /// nature of the faiulre. | ||
327 | /// </returns> | ||
328 | public RegionInfo RequestNeighbourInfo(UUID Region_UUID) | ||
329 | { | ||
330 | // don't ask the gridserver about regions on this instance... | ||
331 | foreach (RegionInfo info in m_regionsOnInstance) | ||
332 | { | ||
333 | if (info.RegionID == Region_UUID) return info; | ||
334 | } | ||
335 | |||
336 | // didn't find it so far, we have to go the long way | ||
337 | RegionInfo regionInfo; | ||
338 | Hashtable requestData = new Hashtable(); | ||
339 | requestData["region_UUID"] = Region_UUID.ToString(); | ||
340 | requestData["authkey"] = serversInfo.GridSendKey; | ||
341 | ArrayList SendParams = new ArrayList(); | ||
342 | SendParams.Add(requestData); | ||
343 | XmlRpcRequest gridReq = new XmlRpcRequest("simulator_data_request", SendParams); | ||
344 | XmlRpcResponse gridResp = null; | ||
345 | |||
346 | try | ||
347 | { | ||
348 | gridResp = gridReq.Send(serversInfo.GridURL, 3000); | ||
349 | } | ||
350 | catch (Exception e) | ||
351 | { | ||
352 | m_log.ErrorFormat( | ||
353 | "[OGS1 GRID SERVICES]: Communication with the grid server at {0} failed, {1}", | ||
354 | serversInfo.GridURL, e); | ||
355 | |||
356 | return null; | ||
357 | } | ||
358 | |||
359 | Hashtable responseData = (Hashtable)gridResp.Value; | ||
360 | |||
361 | if (responseData.ContainsKey("error")) | ||
362 | { | ||
363 | m_log.WarnFormat("[OGS1 GRID SERVICES]: Error received from grid server: {0}", responseData["error"]); | ||
364 | return null; | ||
365 | } | ||
366 | |||
367 | regionInfo = buildRegionInfo(responseData, String.Empty); | ||
368 | if ((m_useRemoteRegionCache) && (requestData.ContainsKey("regionHandle"))) | ||
369 | { | ||
370 | m_remoteRegionInfoCache.Add(Convert.ToUInt64((string) requestData["regionHandle"]), regionInfo); | ||
371 | } | ||
372 | |||
373 | return regionInfo; | ||
374 | } | ||
375 | |||
376 | /// <summary> | ||
377 | /// Request information about a region. | ||
378 | /// </summary> | ||
379 | /// <param name="regionHandle"></param> | ||
380 | /// <returns></returns> | ||
381 | public RegionInfo RequestNeighbourInfo(ulong regionHandle) | ||
382 | { | ||
383 | RegionInfo regionInfo = m_localBackend.RequestNeighbourInfo(regionHandle); | ||
384 | |||
385 | if (regionInfo != null) | ||
386 | { | ||
387 | return regionInfo; | ||
388 | } | ||
389 | |||
390 | if ((!m_useRemoteRegionCache) || (!m_remoteRegionInfoCache.TryGetValue(regionHandle, out regionInfo))) | ||
391 | { | ||
392 | try | ||
393 | { | ||
394 | Hashtable requestData = new Hashtable(); | ||
395 | requestData["region_handle"] = regionHandle.ToString(); | ||
396 | requestData["authkey"] = serversInfo.GridSendKey; | ||
397 | ArrayList SendParams = new ArrayList(); | ||
398 | SendParams.Add(requestData); | ||
399 | XmlRpcRequest GridReq = new XmlRpcRequest("simulator_data_request", SendParams); | ||
400 | XmlRpcResponse GridResp = GridReq.Send(serversInfo.GridURL, 3000); | ||
401 | |||
402 | Hashtable responseData = (Hashtable) GridResp.Value; | ||
403 | |||
404 | if (responseData.ContainsKey("error")) | ||
405 | { | ||
406 | m_log.Error("[OGS1 GRID SERVICES]: Error received from grid server: " + responseData["error"]); | ||
407 | return null; | ||
408 | } | ||
409 | |||
410 | uint regX = Convert.ToUInt32((string) responseData["region_locx"]); | ||
411 | uint regY = Convert.ToUInt32((string) responseData["region_locy"]); | ||
412 | string externalHostName = (string) responseData["sim_ip"]; | ||
413 | uint simPort = Convert.ToUInt32(responseData["sim_port"]); | ||
414 | string regionName = (string)responseData["region_name"]; | ||
415 | UUID regionID = new UUID((string)responseData["region_UUID"]); | ||
416 | uint remotingPort = Convert.ToUInt32((string)responseData["remoting_port"]); | ||
417 | |||
418 | uint httpPort = 9000; | ||
419 | if (responseData.ContainsKey("http_port")) | ||
420 | { | ||
421 | httpPort = Convert.ToUInt32((string)responseData["http_port"]); | ||
422 | } | ||
423 | |||
424 | // Ok, so this is definitively the wrong place to do this, way too hard coded, but it doesn't seem we GET this info? | ||
425 | |||
426 | string simURI = "http://" + externalHostName + ":" + simPort; | ||
427 | |||
428 | // string externalUri = (string) responseData["sim_uri"]; | ||
429 | |||
430 | //IPEndPoint neighbourInternalEndPoint = new IPEndPoint(IPAddress.Parse(internalIpStr), (int) port); | ||
431 | regionInfo = RegionInfo.Create(regionID, regionName, regX, regY, externalHostName, httpPort, simPort, remotingPort, simURI); | ||
432 | |||
433 | if (m_useRemoteRegionCache) | ||
434 | { | ||
435 | lock (m_remoteRegionInfoCache) | ||
436 | { | ||
437 | if (!m_remoteRegionInfoCache.ContainsKey(regionHandle)) | ||
438 | { | ||
439 | m_remoteRegionInfoCache.Add(regionHandle, regionInfo); | ||
440 | } | ||
441 | } | ||
442 | } | ||
443 | } | ||
444 | catch (Exception e) | ||
445 | { | ||
446 | m_log.Error("[OGS1 GRID SERVICES]: " + | ||
447 | "Region lookup failed for: " + regionHandle.ToString() + | ||
448 | " - Is the GridServer down?" + e.ToString()); | ||
449 | return null; | ||
450 | } | ||
451 | } | ||
452 | |||
453 | return regionInfo; | ||
454 | } | ||
455 | |||
456 | /// <summary> | ||
457 | /// Get information about a neighbouring region | ||
458 | /// </summary> | ||
459 | /// <param name="regionHandle"></param> | ||
460 | /// <returns></returns> | ||
461 | public RegionInfo RequestNeighbourInfo(string name) | ||
462 | { | ||
463 | // Not implemented yet | ||
464 | return null; | ||
465 | } | ||
466 | |||
467 | /// <summary> | ||
468 | /// Get information about a neighbouring region | ||
469 | /// </summary> | ||
470 | /// <param name="regionHandle"></param> | ||
471 | /// <returns></returns> | ||
472 | public RegionInfo RequestNeighbourInfo(string host, uint port) | ||
473 | { | ||
474 | // Not implemented yet | ||
475 | return null; | ||
476 | } | ||
477 | |||
478 | public RegionInfo RequestClosestRegion(string regionName) | ||
479 | { | ||
480 | if (m_useRemoteRegionCache) | ||
481 | { | ||
482 | foreach (RegionInfo ri in m_remoteRegionInfoCache.Values) | ||
483 | { | ||
484 | if (ri.RegionName == regionName) | ||
485 | return ri; | ||
486 | } | ||
487 | } | ||
488 | |||
489 | RegionInfo regionInfo = null; | ||
490 | try | ||
491 | { | ||
492 | Hashtable requestData = new Hashtable(); | ||
493 | requestData["region_name_search"] = regionName; | ||
494 | requestData["authkey"] = serversInfo.GridSendKey; | ||
495 | ArrayList SendParams = new ArrayList(); | ||
496 | SendParams.Add(requestData); | ||
497 | XmlRpcRequest GridReq = new XmlRpcRequest("simulator_data_request", SendParams); | ||
498 | XmlRpcResponse GridResp = GridReq.Send(serversInfo.GridURL, 3000); | ||
499 | |||
500 | Hashtable responseData = (Hashtable) GridResp.Value; | ||
501 | |||
502 | if (responseData.ContainsKey("error")) | ||
503 | { | ||
504 | m_log.ErrorFormat("[OGS1 GRID SERVICES]: Error received from grid server: ", responseData["error"]); | ||
505 | return null; | ||
506 | } | ||
507 | |||
508 | regionInfo = buildRegionInfo(responseData, ""); | ||
509 | |||
510 | if ((m_useRemoteRegionCache) && (!m_remoteRegionInfoCache.ContainsKey(regionInfo.RegionHandle))) | ||
511 | m_remoteRegionInfoCache.Add(regionInfo.RegionHandle, regionInfo); | ||
512 | } | ||
513 | catch | ||
514 | { | ||
515 | m_log.Error("[OGS1 GRID SERVICES]: " + | ||
516 | "Region lookup failed for: " + regionName + | ||
517 | " - Is the GridServer down?"); | ||
518 | } | ||
519 | |||
520 | return regionInfo; | ||
521 | } | ||
522 | |||
523 | /// <summary> | ||
524 | /// | ||
525 | /// </summary> | ||
526 | /// <param name="minX"></param> | ||
527 | /// <param name="minY"></param> | ||
528 | /// <param name="maxX"></param> | ||
529 | /// <param name="maxY"></param> | ||
530 | /// <returns></returns> | ||
531 | public List<MapBlockData> RequestNeighbourMapBlocks(int minX, int minY, int maxX, int maxY) | ||
532 | { | ||
533 | int temp = 0; | ||
534 | |||
535 | if (minX > maxX) | ||
536 | { | ||
537 | temp = minX; | ||
538 | minX = maxX; | ||
539 | maxX = temp; | ||
540 | } | ||
541 | if (minY > maxY) | ||
542 | { | ||
543 | temp = minY; | ||
544 | minY = maxY; | ||
545 | maxY = temp; | ||
546 | } | ||
547 | |||
548 | Hashtable respData = MapBlockQuery(minX, minY, maxX, maxY); | ||
549 | |||
550 | List<MapBlockData> neighbours = new List<MapBlockData>(); | ||
551 | |||
552 | foreach (ArrayList a in respData.Values) | ||
553 | { | ||
554 | foreach (Hashtable n in a) | ||
555 | { | ||
556 | MapBlockData neighbour = new MapBlockData(); | ||
557 | |||
558 | neighbour.X = Convert.ToUInt16(n["x"]); | ||
559 | neighbour.Y = Convert.ToUInt16(n["y"]); | ||
560 | |||
561 | neighbour.Name = (string) n["name"]; | ||
562 | neighbour.Access = Convert.ToByte(n["access"]); | ||
563 | neighbour.RegionFlags = Convert.ToUInt32(n["region-flags"]); | ||
564 | neighbour.WaterHeight = Convert.ToByte(n["water-height"]); | ||
565 | neighbour.MapImageId = new UUID((string) n["map-image-id"]); | ||
566 | |||
567 | neighbours.Add(neighbour); | ||
568 | } | ||
569 | } | ||
570 | |||
571 | return neighbours; | ||
572 | } | ||
573 | |||
574 | /// <summary> | ||
575 | /// Performs a XML-RPC query against the grid server returning mapblock information in the specified coordinates | ||
576 | /// </summary> | ||
577 | /// <remarks>REDUNDANT - OGS1 is to be phased out in favour of OGS2</remarks> | ||
578 | /// <param name="minX">Minimum X value</param> | ||
579 | /// <param name="minY">Minimum Y value</param> | ||
580 | /// <param name="maxX">Maximum X value</param> | ||
581 | /// <param name="maxY">Maximum Y value</param> | ||
582 | /// <returns>Hashtable of hashtables containing map data elements</returns> | ||
583 | private Hashtable MapBlockQuery(int minX, int minY, int maxX, int maxY) | ||
584 | { | ||
585 | Hashtable param = new Hashtable(); | ||
586 | param["xmin"] = minX; | ||
587 | param["ymin"] = minY; | ||
588 | param["xmax"] = maxX; | ||
589 | param["ymax"] = maxY; | ||
590 | IList parameters = new ArrayList(); | ||
591 | parameters.Add(param); | ||
592 | |||
593 | try | ||
594 | { | ||
595 | XmlRpcRequest req = new XmlRpcRequest("map_block", parameters); | ||
596 | XmlRpcResponse resp = req.Send(serversInfo.GridURL, 10000); | ||
597 | Hashtable respData = (Hashtable) resp.Value; | ||
598 | return respData; | ||
599 | } | ||
600 | catch (Exception e) | ||
601 | { | ||
602 | m_log.Error("MapBlockQuery XMLRPC failure: " + e); | ||
603 | return new Hashtable(); | ||
604 | } | ||
605 | } | ||
606 | |||
607 | /// <summary> | ||
608 | /// A ping / version check | ||
609 | /// </summary> | ||
610 | /// <param name="request"></param> | ||
611 | /// <returns></returns> | ||
612 | public XmlRpcResponse PingCheckReply(XmlRpcRequest request, IPEndPoint remoteClient) | ||
613 | { | ||
614 | XmlRpcResponse response = new XmlRpcResponse(); | ||
615 | |||
616 | Hashtable respData = new Hashtable(); | ||
617 | respData["online"] = "true"; | ||
618 | |||
619 | m_localBackend.PingCheckReply(respData); | ||
620 | |||
621 | response.Value = respData; | ||
622 | |||
623 | return response; | ||
624 | } | ||
625 | |||
626 | /// <summary> | ||
627 | /// Received from the user server when a user starts logging in. This call allows | ||
628 | /// the region to prepare for direct communication from the client. Sends back an empty | ||
629 | /// xmlrpc response on completion. | ||
630 | /// </summary> | ||
631 | /// <param name="request"></param> | ||
632 | /// <returns></returns> | ||
633 | public XmlRpcResponse ExpectUser(XmlRpcRequest request) | ||
634 | { | ||
635 | Hashtable requestData = (Hashtable) request.Params[0]; | ||
636 | AgentCircuitData agentData = new AgentCircuitData(); | ||
637 | agentData.SessionID = new UUID((string) requestData["session_id"]); | ||
638 | agentData.SecureSessionID = new UUID((string) requestData["secure_session_id"]); | ||
639 | agentData.firstname = (string) requestData["firstname"]; | ||
640 | agentData.lastname = (string) requestData["lastname"]; | ||
641 | agentData.AgentID = new UUID((string) requestData["agent_id"]); | ||
642 | agentData.circuitcode = Convert.ToUInt32(requestData["circuit_code"]); | ||
643 | agentData.CapsPath = (string)requestData["caps_path"]; | ||
644 | ulong regionHandle = Convert.ToUInt64((string) requestData["regionhandle"]); | ||
645 | |||
646 | // Appearance | ||
647 | if (requestData["appearance"] != null) | ||
648 | agentData.Appearance = new AvatarAppearance((Hashtable)requestData["appearance"]); | ||
649 | |||
650 | m_log.DebugFormat( | ||
651 | "[CLIENT]: Told by user service to prepare for a connection from {0} {1} {2}, circuit {3}", | ||
652 | agentData.firstname, agentData.lastname, agentData.AgentID, agentData.circuitcode); | ||
653 | |||
654 | if (requestData.ContainsKey("child_agent") && requestData["child_agent"].Equals("1")) | ||
655 | { | ||
656 | //m_log.Debug("[CLIENT]: Child agent detected"); | ||
657 | agentData.child = true; | ||
658 | } | ||
659 | else | ||
660 | { | ||
661 | //m_log.Debug("[CLIENT]: Main agent detected"); | ||
662 | agentData.startpos = | ||
663 | new Vector3((float)Convert.ToDecimal((string)requestData["startpos_x"]), | ||
664 | (float)Convert.ToDecimal((string)requestData["startpos_y"]), | ||
665 | (float)Convert.ToDecimal((string)requestData["startpos_z"])); | ||
666 | agentData.child = false; | ||
667 | } | ||
668 | |||
669 | XmlRpcResponse resp = new XmlRpcResponse(); | ||
670 | |||
671 | if (!RegionLoginsEnabled) | ||
672 | { | ||
673 | m_log.InfoFormat( | ||
674 | "[CLIENT]: Denying access for user {0} {1} because region login is currently disabled", | ||
675 | agentData.firstname, agentData.lastname); | ||
676 | |||
677 | Hashtable respdata = new Hashtable(); | ||
678 | respdata["success"] = "FALSE"; | ||
679 | respdata["reason"] = "region login currently disabled"; | ||
680 | resp.Value = respdata; | ||
681 | } | ||
682 | else | ||
683 | { | ||
684 | RegionInfo[] regions = m_regionsOnInstance.ToArray(); | ||
685 | bool banned = false; | ||
686 | |||
687 | for (int i = 0; i < regions.Length; i++) | ||
688 | { | ||
689 | if (regions[i] != null) | ||
690 | { | ||
691 | if (regions[i].RegionHandle == regionHandle) | ||
692 | { | ||
693 | if (regions[i].EstateSettings.IsBanned(agentData.AgentID)) | ||
694 | { | ||
695 | banned = true; | ||
696 | break; | ||
697 | } | ||
698 | } | ||
699 | } | ||
700 | } | ||
701 | |||
702 | if (banned) | ||
703 | { | ||
704 | m_log.InfoFormat( | ||
705 | "[CLIENT]: Denying access for user {0} {1} because user is banned", | ||
706 | agentData.firstname, agentData.lastname); | ||
707 | |||
708 | Hashtable respdata = new Hashtable(); | ||
709 | respdata["success"] = "FALSE"; | ||
710 | respdata["reason"] = "banned"; | ||
711 | resp.Value = respdata; | ||
712 | } | ||
713 | else | ||
714 | { | ||
715 | m_localBackend.TriggerExpectUser(regionHandle, agentData); | ||
716 | Hashtable respdata = new Hashtable(); | ||
717 | respdata["success"] = "TRUE"; | ||
718 | resp.Value = respdata; | ||
719 | } | ||
720 | } | ||
721 | |||
722 | return resp; | ||
723 | } | ||
724 | |||
725 | // Grid Request Processing | ||
726 | /// <summary> | ||
727 | /// Ooops, our Agent must be dead if we're getting this request! | ||
728 | /// </summary> | ||
729 | /// <param name="request"></param> | ||
730 | /// <returns></returns> | ||
731 | public XmlRpcResponse LogOffUser(XmlRpcRequest request) | ||
732 | { | ||
733 | m_log.Debug("[CONNECTION DEBUGGING]: LogOff User Called"); | ||
734 | |||
735 | Hashtable requestData = (Hashtable)request.Params[0]; | ||
736 | string message = (string)requestData["message"]; | ||
737 | UUID agentID = UUID.Zero; | ||
738 | UUID RegionSecret = UUID.Zero; | ||
739 | UUID.TryParse((string)requestData["agent_id"], out agentID); | ||
740 | UUID.TryParse((string)requestData["region_secret"], out RegionSecret); | ||
741 | |||
742 | ulong regionHandle = Convert.ToUInt64((string)requestData["regionhandle"]); | ||
743 | |||
744 | m_localBackend.TriggerLogOffUser(regionHandle, agentID, RegionSecret,message); | ||
745 | |||
746 | return new XmlRpcResponse(); | ||
747 | } | ||
748 | |||
749 | public void NoteDeadRegion(ulong regionhandle) | ||
750 | { | ||
751 | lock (m_deadRegionCache) | ||
752 | { | ||
753 | if (m_deadRegionCache.ContainsKey(regionhandle)) | ||
754 | { | ||
755 | m_deadRegionCache[regionhandle] = m_deadRegionCache[regionhandle] + 1; | ||
756 | } | ||
757 | else | ||
758 | { | ||
759 | m_deadRegionCache.Add(regionhandle, 1); | ||
760 | } | ||
761 | } | ||
762 | } | ||
763 | |||
764 | public LandData RequestLandData (ulong regionHandle, uint x, uint y) | ||
765 | { | ||
766 | m_log.DebugFormat("[OGS1 GRID SERVICES] requests land data in {0}, at {1}, {2}", | ||
767 | regionHandle, x, y); | ||
768 | LandData landData = m_localBackend.RequestLandData(regionHandle, x, y); | ||
769 | if (landData == null) | ||
770 | { | ||
771 | Hashtable hash = new Hashtable(); | ||
772 | hash["region_handle"] = regionHandle.ToString(); | ||
773 | hash["x"] = x.ToString(); | ||
774 | hash["y"] = y.ToString(); | ||
775 | |||
776 | IList paramList = new ArrayList(); | ||
777 | paramList.Add(hash); | ||
778 | |||
779 | try | ||
780 | { | ||
781 | // this might be cached, as we probably requested it just a moment ago... | ||
782 | RegionInfo info = RequestNeighbourInfo(regionHandle); | ||
783 | if (info != null) // just to be sure | ||
784 | { | ||
785 | XmlRpcRequest request = new XmlRpcRequest("land_data", paramList); | ||
786 | string uri = "http://" + info.ExternalEndPoint.Address + ":" + info.HttpPort + "/"; | ||
787 | XmlRpcResponse response = request.Send(uri, 10000); | ||
788 | if (response.IsFault) | ||
789 | { | ||
790 | m_log.ErrorFormat("[OGS1 GRID SERVICES] remote call returned an error: {0}", response.FaultString); | ||
791 | } | ||
792 | else | ||
793 | { | ||
794 | hash = (Hashtable)response.Value; | ||
795 | try | ||
796 | { | ||
797 | landData = new LandData(); | ||
798 | landData.AABBMax = Vector3.Parse((string)hash["AABBMax"]); | ||
799 | landData.AABBMin = Vector3.Parse((string)hash["AABBMin"]); | ||
800 | landData.Area = Convert.ToInt32(hash["Area"]); | ||
801 | landData.AuctionID = Convert.ToUInt32(hash["AuctionID"]); | ||
802 | landData.Description = (string)hash["Description"]; | ||
803 | landData.Flags = Convert.ToUInt32(hash["Flags"]); | ||
804 | landData.GlobalID = new UUID((string)hash["GlobalID"]); | ||
805 | landData.Name = (string)hash["Name"]; | ||
806 | landData.OwnerID = new UUID((string)hash["OwnerID"]); | ||
807 | landData.SalePrice = Convert.ToInt32(hash["SalePrice"]); | ||
808 | landData.SnapshotID = new UUID((string)hash["SnapshotID"]); | ||
809 | landData.UserLocation = Vector3.Parse((string)hash["UserLocation"]); | ||
810 | m_log.DebugFormat("[OGS1 GRID SERVICES] Got land data for parcel {0}", landData.Name); | ||
811 | } | ||
812 | catch (Exception e) | ||
813 | { | ||
814 | m_log.Error("[OGS1 GRID SERVICES] Got exception while parsing land-data:", e); | ||
815 | } | ||
816 | } | ||
817 | } | ||
818 | else m_log.WarnFormat("[OGS1 GRID SERVICES] Couldn't find region with handle {0}", regionHandle); | ||
819 | } | ||
820 | catch (Exception e) | ||
821 | { | ||
822 | m_log.ErrorFormat("[OGS1 GRID SERVICES] Couldn't contact region {0}: {1}", regionHandle, e); | ||
823 | } | ||
824 | } | ||
825 | return landData; | ||
826 | } | ||
827 | |||
828 | // Grid Request Processing | ||
829 | /// <summary> | ||
830 | /// Someone asked us about parcel-information | ||
831 | /// </summary> | ||
832 | /// <param name="request"></param> | ||
833 | /// <returns></returns> | ||
834 | public XmlRpcResponse LandData(XmlRpcRequest request, IPEndPoint remoteClient) | ||
835 | { | ||
836 | Hashtable requestData = (Hashtable)request.Params[0]; | ||
837 | ulong regionHandle = Convert.ToUInt64(requestData["region_handle"]); | ||
838 | uint x = Convert.ToUInt32(requestData["x"]); | ||
839 | uint y = Convert.ToUInt32(requestData["y"]); | ||
840 | m_log.DebugFormat("[OGS1 GRID SERVICES]: Got XML reqeuest for land data at {0}, {1} in region {2}", x, y, regionHandle); | ||
841 | |||
842 | LandData landData = m_localBackend.RequestLandData(regionHandle, x, y); | ||
843 | Hashtable hash = new Hashtable(); | ||
844 | if (landData != null) | ||
845 | { | ||
846 | // for now, only push out the data we need for answering a ParcelInfoReqeust | ||
847 | hash["AABBMax"] = landData.AABBMax.ToString(); | ||
848 | hash["AABBMin"] = landData.AABBMin.ToString(); | ||
849 | hash["Area"] = landData.Area.ToString(); | ||
850 | hash["AuctionID"] = landData.AuctionID.ToString(); | ||
851 | hash["Description"] = landData.Description; | ||
852 | hash["Flags"] = landData.Flags.ToString(); | ||
853 | hash["GlobalID"] = landData.GlobalID.ToString(); | ||
854 | hash["Name"] = landData.Name; | ||
855 | hash["OwnerID"] = landData.OwnerID.ToString(); | ||
856 | hash["SalePrice"] = landData.SalePrice.ToString(); | ||
857 | hash["SnapshotID"] = landData.SnapshotID.ToString(); | ||
858 | hash["UserLocation"] = landData.UserLocation.ToString(); | ||
859 | } | ||
860 | |||
861 | XmlRpcResponse response = new XmlRpcResponse(); | ||
862 | response.Value = hash; | ||
863 | return response; | ||
864 | } | ||
865 | |||
866 | public List<RegionInfo> RequestNamedRegions (string name, int maxNumber) | ||
867 | { | ||
868 | // no asking of the local backend first, here, as we have to ask the gridserver anyway. | ||
869 | Hashtable hash = new Hashtable(); | ||
870 | hash["name"] = name; | ||
871 | hash["maxNumber"] = maxNumber.ToString(); | ||
872 | |||
873 | IList paramList = new ArrayList(); | ||
874 | paramList.Add(hash); | ||
875 | |||
876 | Hashtable result = XmlRpcSearchForRegionByName(paramList); | ||
877 | if (result == null) return null; | ||
878 | |||
879 | uint numberFound = Convert.ToUInt32(result["numFound"]); | ||
880 | List<RegionInfo> infos = new List<RegionInfo>(); | ||
881 | for (int i = 0; i < numberFound; ++i) | ||
882 | { | ||
883 | string prefix = "region" + i + "."; | ||
884 | RegionInfo info = buildRegionInfo(result, prefix); | ||
885 | infos.Add(info); | ||
886 | } | ||
887 | return infos; | ||
888 | } | ||
889 | |||
890 | private RegionInfo buildRegionInfo(Hashtable responseData, string prefix) | ||
891 | { | ||
892 | uint regX = Convert.ToUInt32((string) responseData[prefix + "region_locx"]); | ||
893 | uint regY = Convert.ToUInt32((string) responseData[prefix + "region_locy"]); | ||
894 | string internalIpStr = (string) responseData[prefix + "sim_ip"]; | ||
895 | uint port = Convert.ToUInt32(responseData[prefix + "sim_port"]); | ||
896 | |||
897 | IPEndPoint neighbourInternalEndPoint = new IPEndPoint(Util.GetHostFromDNS(internalIpStr), (int) port); | ||
898 | |||
899 | RegionInfo regionInfo = new RegionInfo(regX, regY, neighbourInternalEndPoint, internalIpStr); | ||
900 | regionInfo.RemotingPort = Convert.ToUInt32((string) responseData[prefix + "remoting_port"]); | ||
901 | regionInfo.RemotingAddress = internalIpStr; | ||
902 | |||
903 | if (responseData.ContainsKey(prefix + "http_port")) | ||
904 | { | ||
905 | regionInfo.HttpPort = Convert.ToUInt32((string) responseData[prefix + "http_port"]); | ||
906 | } | ||
907 | |||
908 | regionInfo.RegionID = new UUID((string) responseData[prefix + "region_UUID"]); | ||
909 | regionInfo.RegionName = (string) responseData[prefix + "region_name"]; | ||
910 | |||
911 | regionInfo.RegionSettings.TerrainImageID = new UUID((string) responseData[prefix + "map_UUID"]); | ||
912 | return regionInfo; | ||
913 | } | ||
914 | |||
915 | private Hashtable XmlRpcSearchForRegionByName(IList parameters) | ||
916 | { | ||
917 | try | ||
918 | { | ||
919 | XmlRpcRequest request = new XmlRpcRequest("search_for_region_by_name", parameters); | ||
920 | XmlRpcResponse resp = request.Send(serversInfo.GridURL, 10000); | ||
921 | Hashtable respData = (Hashtable) resp.Value; | ||
922 | if (respData != null && respData.Contains("faultCode")) | ||
923 | { | ||
924 | m_log.WarnFormat("[OGS1 GRID SERVICES]: Got an error while contacting GridServer: {0}", respData["faultString"]); | ||
925 | return null; | ||
926 | } | ||
927 | |||
928 | return respData; | ||
929 | } | ||
930 | catch (Exception e) | ||
931 | { | ||
932 | m_log.Error("[OGS1 GRID SERVICES]: MapBlockQuery XMLRPC failure: ", e); | ||
933 | return null; | ||
934 | } | ||
935 | } | ||
936 | } | ||
937 | } | ||
diff --git a/OpenSim/Region/Communications/OGS1/OGS1UserDataPlugin.cs b/OpenSim/Region/Communications/OGS1/OGS1UserDataPlugin.cs index 01d6ec8..2f9a45f 100644 --- a/OpenSim/Region/Communications/OGS1/OGS1UserDataPlugin.cs +++ b/OpenSim/Region/Communications/OGS1/OGS1UserDataPlugin.cs | |||
@@ -81,7 +81,7 @@ namespace OpenSim.Region.Communications.OGS1 | |||
81 | public virtual void AddTemporaryUserProfile(UserProfileData userProfile) | 81 | public virtual void AddTemporaryUserProfile(UserProfileData userProfile) |
82 | { | 82 | { |
83 | // Not interested | 83 | // Not interested |
84 | } | 84 | } |
85 | 85 | ||
86 | public UserProfileData GetUserByUri(Uri uri) | 86 | public UserProfileData GetUserByUri(Uri uri) |
87 | { | 87 | { |
@@ -695,7 +695,7 @@ namespace OpenSim.Region.Communications.OGS1 | |||
695 | userData.Partner = UUID.Zero; | 695 | userData.Partner = UUID.Zero; |
696 | 696 | ||
697 | return userData; | 697 | return userData; |
698 | } | 698 | } |
699 | 699 | ||
700 | protected AvatarAppearance ConvertXMLRPCDataToAvatarAppearance(Hashtable data) | 700 | protected AvatarAppearance ConvertXMLRPCDataToAvatarAppearance(Hashtable data) |
701 | { | 701 | { |
@@ -766,6 +766,6 @@ namespace OpenSim.Region.Communications.OGS1 | |||
766 | } | 766 | } |
767 | 767 | ||
768 | return buddylist; | 768 | return buddylist; |
769 | } | 769 | } |
770 | } | 770 | } |
771 | } | 771 | } |
diff --git a/OpenSim/Region/Communications/OGS1/OGS1UserServices.cs b/OpenSim/Region/Communications/OGS1/OGS1UserServices.cs index dff8305..ed3526d 100644 --- a/OpenSim/Region/Communications/OGS1/OGS1UserServices.cs +++ b/OpenSim/Region/Communications/OGS1/OGS1UserServices.cs | |||
@@ -41,7 +41,7 @@ using OpenSim.Framework.Communications; | |||
41 | using OpenSim.Framework.Communications.Clients; | 41 | using OpenSim.Framework.Communications.Clients; |
42 | 42 | ||
43 | namespace OpenSim.Region.Communications.OGS1 | 43 | namespace OpenSim.Region.Communications.OGS1 |
44 | { | 44 | { |
45 | public class OGS1UserServices : UserManagerBase | 45 | public class OGS1UserServices : UserManagerBase |
46 | { | 46 | { |
47 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 47 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
@@ -94,7 +94,7 @@ namespace OpenSim.Region.Communications.OGS1 | |||
94 | catch (WebException) | 94 | catch (WebException) |
95 | { | 95 | { |
96 | m_log.Warn("[LOGOFF]: Unable to notify grid server of user logoff"); | 96 | m_log.Warn("[LOGOFF]: Unable to notify grid server of user logoff"); |
97 | } | 97 | } |
98 | } | 98 | } |
99 | 99 | ||
100 | /// <summary> | 100 | /// <summary> |
@@ -140,6 +140,37 @@ namespace OpenSim.Region.Communications.OGS1 | |||
140 | { | 140 | { |
141 | m_log.DebugFormat("[OGS1 USER SERVICES]: Verifying user session for " + userID); | 141 | m_log.DebugFormat("[OGS1 USER SERVICES]: Verifying user session for " + userID); |
142 | return AuthClient.VerifySession(GetUserServerURL(userID), userID, sessionID); | 142 | return AuthClient.VerifySession(GetUserServerURL(userID), userID, sessionID); |
143 | } | 143 | } |
144 | |||
145 | public override bool AuthenticateUserByPassword(UUID userID, string password) | ||
146 | { | ||
147 | Hashtable param = new Hashtable(); | ||
148 | param["user_uuid"] = userID.ToString(); | ||
149 | param["password"] = password; | ||
150 | IList parameters = new ArrayList(); | ||
151 | parameters.Add(param); | ||
152 | XmlRpcRequest req = new XmlRpcRequest("authenticate_user_by_password", parameters); | ||
153 | XmlRpcResponse resp = req.Send(m_commsManager.NetworkServersInfo.UserURL, 30000); | ||
154 | |||
155 | // Temporary measure to deal with older services | ||
156 | if (resp.IsFault && resp.FaultCode == XmlRpcErrorCodes.SERVER_ERROR_METHOD) | ||
157 | { | ||
158 | throw new Exception( | ||
159 | String.Format( | ||
160 | "XMLRPC method 'authenticate_user_by_password' not yet implemented by user service at {0}", | ||
161 | m_commsManager.NetworkServersInfo.UserURL)); | ||
162 | } | ||
163 | |||
164 | Hashtable respData = (Hashtable)resp.Value; | ||
165 | |||
166 | if ((string)respData["auth_user"] == "TRUE") | ||
167 | { | ||
168 | return true; | ||
169 | } | ||
170 | else | ||
171 | { | ||
172 | return false; | ||
173 | } | ||
174 | } | ||
144 | } | 175 | } |
145 | } \ No newline at end of file | 176 | } \ No newline at end of file |
diff --git a/OpenSim/Region/CoreModules/Agent/AssetTransaction/AgentAssetTransactionsManager.cs b/OpenSim/Region/CoreModules/Agent/AssetTransaction/AgentAssetTransactionsManager.cs index addc36b..9c646b6 100644 --- a/OpenSim/Region/CoreModules/Agent/AssetTransaction/AgentAssetTransactionsManager.cs +++ b/OpenSim/Region/CoreModules/Agent/AssetTransaction/AgentAssetTransactionsManager.cs | |||
@@ -162,7 +162,7 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction | |||
162 | AgentAssetTransactions transactions = GetUserTransactions(remoteClient.AgentId); | 162 | AgentAssetTransactions transactions = GetUserTransactions(remoteClient.AgentId); |
163 | 163 | ||
164 | transactions.RequestUpdateTaskInventoryItem(remoteClient, part, transactionID, item); | 164 | transactions.RequestUpdateTaskInventoryItem(remoteClient, part, transactionID, item); |
165 | } | 165 | } |
166 | 166 | ||
167 | /// <summary> | 167 | /// <summary> |
168 | /// Request that a client (agent) begin an asset transfer. | 168 | /// Request that a client (agent) begin an asset transfer. |
diff --git a/OpenSim/Region/CoreModules/Agent/Capabilities/CapabilitiesModule.cs b/OpenSim/Region/CoreModules/Agent/Capabilities/CapabilitiesModule.cs index 0c6900d..2a1355b 100644 --- a/OpenSim/Region/CoreModules/Agent/Capabilities/CapabilitiesModule.cs +++ b/OpenSim/Region/CoreModules/Agent/Capabilities/CapabilitiesModule.cs | |||
@@ -49,9 +49,9 @@ namespace OpenSim.Region.CoreModules.Agent.Capabilities | |||
49 | /// </summary> | 49 | /// </summary> |
50 | protected Dictionary<UUID, Caps> m_capsHandlers = new Dictionary<UUID, Caps>(); | 50 | protected Dictionary<UUID, Caps> m_capsHandlers = new Dictionary<UUID, Caps>(); |
51 | 51 | ||
52 | protected Dictionary<UUID, string> capsPaths = new Dictionary<UUID, string>(); | 52 | protected Dictionary<UUID, string> capsPaths = new Dictionary<UUID, string>(); |
53 | protected Dictionary<UUID, Dictionary<ulong, string>> childrenSeeds | 53 | protected Dictionary<UUID, Dictionary<ulong, string>> childrenSeeds |
54 | = new Dictionary<UUID, Dictionary<ulong, string>>(); | 54 | = new Dictionary<UUID, Dictionary<ulong, string>>(); |
55 | 55 | ||
56 | public void Initialise(IConfigSource source) | 56 | public void Initialise(IConfigSource source) |
57 | { | 57 | { |
@@ -147,7 +147,7 @@ namespace OpenSim.Region.CoreModules.Agent.Capabilities | |||
147 | agentId, m_scene.RegionInfo.RegionName); | 147 | agentId, m_scene.RegionInfo.RegionName); |
148 | } | 148 | } |
149 | } | 149 | } |
150 | } | 150 | } |
151 | 151 | ||
152 | public Caps GetCapsHandlerForUser(UUID agentId) | 152 | public Caps GetCapsHandlerForUser(UUID agentId) |
153 | { | 153 | { |
@@ -177,7 +177,7 @@ namespace OpenSim.Region.CoreModules.Agent.Capabilities | |||
177 | } | 177 | } |
178 | 178 | ||
179 | return null; | 179 | return null; |
180 | } | 180 | } |
181 | 181 | ||
182 | public Dictionary<ulong, string> GetChildrenSeeds(UUID agentID) | 182 | public Dictionary<ulong, string> GetChildrenSeeds(UUID agentID) |
183 | { | 183 | { |
@@ -225,6 +225,6 @@ namespace OpenSim.Region.CoreModules.Agent.Capabilities | |||
225 | y = y / Constants.RegionSize; | 225 | y = y / Constants.RegionSize; |
226 | m_log.Info(" >> "+x+", "+y+": "+kvp.Value); | 226 | m_log.Info(" >> "+x+", "+y+": "+kvp.Value); |
227 | } | 227 | } |
228 | } | 228 | } |
229 | } | 229 | } |
230 | } | 230 | } |
diff --git a/OpenSim/Region/CoreModules/Agent/IPBan/SceneBanner.cs b/OpenSim/Region/CoreModules/Agent/IPBan/SceneBanner.cs index 394b1bb..8502006 100644 --- a/OpenSim/Region/CoreModules/Agent/IPBan/SceneBanner.cs +++ b/OpenSim/Region/CoreModules/Agent/IPBan/SceneBanner.cs | |||
@@ -51,7 +51,7 @@ namespace OpenSim.Region.CoreModules.Agent.IPBan | |||
51 | { | 51 | { |
52 | // Only need to run through all this if there are entries in the ban list | 52 | // Only need to run through all this if there are entries in the ban list |
53 | if (bans.Count > 0) | 53 | if (bans.Count > 0) |
54 | { | 54 | { |
55 | IClientIPEndpoint ipEndpoint; | 55 | IClientIPEndpoint ipEndpoint; |
56 | if (client.TryGet(out ipEndpoint)) | 56 | if (client.TryGet(out ipEndpoint)) |
57 | { | 57 | { |
diff --git a/OpenSim/Region/CoreModules/Asset/CenomeAssetCache.cs b/OpenSim/Region/CoreModules/Asset/CenomeAssetCache.cs index a1e27f1..5a5ad7e 100644 --- a/OpenSim/Region/CoreModules/Asset/CenomeAssetCache.cs +++ b/OpenSim/Region/CoreModules/Asset/CenomeAssetCache.cs | |||
@@ -42,7 +42,7 @@ namespace OpenSim.Region.CoreModules.Asset | |||
42 | /// <para> | 42 | /// <para> |
43 | /// Cache is enabled by setting "AssetCaching" configuration to value "CenomeMemoryAssetCache". | 43 | /// Cache is enabled by setting "AssetCaching" configuration to value "CenomeMemoryAssetCache". |
44 | /// When cache is successfully enable log should have message | 44 | /// When cache is successfully enable log should have message |
45 | /// "[ASSET CACHE]: Cenome asset cache enabled (MaxSize = XXX bytes, MaxCount = XXX, ExpirationTime = XXX)". | 45 | /// "[ASSET CACHE]: Cenome asset cache enabled (MaxSize = XXX bytes, MaxCount = XXX, ExpirationTime = XXX)". |
46 | /// </para> | 46 | /// </para> |
47 | /// <para> | 47 | /// <para> |
48 | /// Cache's size is limited by two parameters: | 48 | /// Cache's size is limited by two parameters: |
@@ -113,7 +113,7 @@ namespace OpenSim.Region.CoreModules.Asset | |||
113 | 113 | ||
114 | /// <summary> | 114 | /// <summary> |
115 | /// Asset's default expiration time in the cache. | 115 | /// Asset's default expiration time in the cache. |
116 | /// </summary> | 116 | /// </summary> |
117 | public static readonly TimeSpan DefaultExpirationTime = TimeSpan.FromMinutes(30.0); | 117 | public static readonly TimeSpan DefaultExpirationTime = TimeSpan.FromMinutes(30.0); |
118 | 118 | ||
119 | /// <summary> | 119 | /// <summary> |
diff --git a/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs b/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs index d85d3df..817e0d4 100644 --- a/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs +++ b/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs | |||
@@ -142,7 +142,7 @@ namespace Flotsam.RegionModules.AssetCache | |||
142 | m_CacheDirectory = assetConfig.GetString("CacheDirectory", m_DefaultCacheDirectory); | 142 | m_CacheDirectory = assetConfig.GetString("CacheDirectory", m_DefaultCacheDirectory); |
143 | m_log.InfoFormat("[FLOTSAM ASSET CACHE]: Cache Directory", m_DefaultCacheDirectory); | 143 | m_log.InfoFormat("[FLOTSAM ASSET CACHE]: Cache Directory", m_DefaultCacheDirectory); |
144 | 144 | ||
145 | m_MemoryCacheEnabled = assetConfig.GetBoolean("MemoryCacheEnabled", true); | 145 | m_MemoryCacheEnabled = assetConfig.GetBoolean("MemoryCacheEnabled", false); |
146 | m_MemoryExpiration = TimeSpan.FromHours(assetConfig.GetDouble("MemoryCacheTimeout", m_DefaultMemoryExpiration)); | 146 | m_MemoryExpiration = TimeSpan.FromHours(assetConfig.GetDouble("MemoryCacheTimeout", m_DefaultMemoryExpiration)); |
147 | 147 | ||
148 | #if WAIT_ON_INPROGRESS_REQUESTS | 148 | #if WAIT_ON_INPROGRESS_REQUESTS |
@@ -150,7 +150,7 @@ namespace Flotsam.RegionModules.AssetCache | |||
150 | #endif | 150 | #endif |
151 | 151 | ||
152 | m_LogLevel = assetConfig.GetInt("LogLevel", 1); | 152 | m_LogLevel = assetConfig.GetInt("LogLevel", 1); |
153 | m_HitRateDisplay = (ulong)assetConfig.GetInt("HitRateDisplay", 1); | 153 | m_HitRateDisplay = (ulong)assetConfig.GetInt("HitRateDisplay", 1000); |
154 | 154 | ||
155 | m_FileExpiration = TimeSpan.FromHours(assetConfig.GetDouble("FileCacheTimeout", m_DefaultFileExpiration)); | 155 | m_FileExpiration = TimeSpan.FromHours(assetConfig.GetDouble("FileCacheTimeout", m_DefaultFileExpiration)); |
156 | m_FileExpirationCleanupTimer = TimeSpan.FromHours(assetConfig.GetDouble("FileCleanupTimer", m_DefaultFileExpiration)); | 156 | m_FileExpirationCleanupTimer = TimeSpan.FromHours(assetConfig.GetDouble("FileCleanupTimer", m_DefaultFileExpiration)); |
@@ -470,7 +470,7 @@ namespace Flotsam.RegionModules.AssetCache | |||
470 | else if (dirSize >= m_CacheWarnAt) | 470 | else if (dirSize >= m_CacheWarnAt) |
471 | { | 471 | { |
472 | m_log.WarnFormat("[FLOTSAM ASSET CACHE]: Cache folder exceeded CacheWarnAt limit {0} {1}. Suggest increasing tiers, tier length, or reducing cache expiration", dir, dirSize); | 472 | m_log.WarnFormat("[FLOTSAM ASSET CACHE]: Cache folder exceeded CacheWarnAt limit {0} {1}. Suggest increasing tiers, tier length, or reducing cache expiration", dir, dirSize); |
473 | } | 473 | } |
474 | } | 474 | } |
475 | 475 | ||
476 | private string GetFileName(string id) | 476 | private string GetFileName(string id) |
diff --git a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs index fcc2673..66a9b5a 100644 --- a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs | |||
@@ -114,7 +114,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
114 | scene.EventManager.OnChatBroadcast -= OnChatBroadcast; | 114 | scene.EventManager.OnChatBroadcast -= OnChatBroadcast; |
115 | m_scenes.Remove(scene); | 115 | m_scenes.Remove(scene); |
116 | } | 116 | } |
117 | } | 117 | } |
118 | } | 118 | } |
119 | 119 | ||
120 | public virtual void Close() | 120 | public virtual void Close() |
diff --git a/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs b/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs index 87f137e..9387bce 100644 --- a/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs | |||
@@ -146,7 +146,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Combat.CombatModule | |||
146 | private void AvatarEnteringParcel(ScenePresence avatar, int localLandID, UUID regionID) | 146 | private void AvatarEnteringParcel(ScenePresence avatar, int localLandID, UUID regionID) |
147 | { | 147 | { |
148 | ILandObject obj = avatar.Scene.LandChannel.GetLandObject(avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y); | 148 | ILandObject obj = avatar.Scene.LandChannel.GetLandObject(avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y); |
149 | if ((obj.landData.Flags & (uint)ParcelFlags.AllowDamage) != 0) | 149 | if ((obj.LandData.Flags & (uint)ParcelFlags.AllowDamage) != 0) |
150 | { | 150 | { |
151 | avatar.Invulnerable = false; | 151 | avatar.Invulnerable = false; |
152 | } | 152 | } |
diff --git a/OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs b/OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs index 046fc4a..ebebaf9 100644 --- a/OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs | |||
@@ -52,7 +52,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog | |||
52 | this, "alert", "alert <first> <last> <message>", "Send an alert to a user", HandleAlertConsoleCommand); | 52 | this, "alert", "alert <first> <last> <message>", "Send an alert to a user", HandleAlertConsoleCommand); |
53 | 53 | ||
54 | m_scene.AddCommand( | 54 | m_scene.AddCommand( |
55 | this, "alert general", "alert general <message>", "Send an alert to everyone", HandleAlertConsoleCommand); | 55 | this, "alert general", "alert general <message>", "Send an alert to everyone", HandleAlertConsoleCommand); |
56 | } | 56 | } |
57 | 57 | ||
58 | public void PostInitialise() {} | 58 | public void PostInitialise() {} |
@@ -63,7 +63,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog | |||
63 | public void SendAlertToUser(IClientAPI client, string message) | 63 | public void SendAlertToUser(IClientAPI client, string message) |
64 | { | 64 | { |
65 | SendAlertToUser(client, message, false); | 65 | SendAlertToUser(client, message, false); |
66 | } | 66 | } |
67 | 67 | ||
68 | public void SendAlertToUser(IClientAPI client, string message, bool modal) | 68 | public void SendAlertToUser(IClientAPI client, string message, bool modal) |
69 | { | 69 | { |
@@ -73,7 +73,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog | |||
73 | public void SendAlertToUser(UUID agentID, string message) | 73 | public void SendAlertToUser(UUID agentID, string message) |
74 | { | 74 | { |
75 | SendAlertToUser(agentID, message, false); | 75 | SendAlertToUser(agentID, message, false); |
76 | } | 76 | } |
77 | 77 | ||
78 | public void SendAlertToUser(UUID agentID, string message, bool modal) | 78 | public void SendAlertToUser(UUID agentID, string message, bool modal) |
79 | { | 79 | { |
@@ -81,7 +81,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog | |||
81 | 81 | ||
82 | if (sp != null) | 82 | if (sp != null) |
83 | sp.ControllingClient.SendAgentAlertMessage(message, modal); | 83 | sp.ControllingClient.SendAgentAlertMessage(message, modal); |
84 | } | 84 | } |
85 | 85 | ||
86 | public void SendAlertToUser(string firstName, string lastName, string message, bool modal) | 86 | public void SendAlertToUser(string firstName, string lastName, string message, bool modal) |
87 | { | 87 | { |
@@ -95,7 +95,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog | |||
95 | break; | 95 | break; |
96 | } | 96 | } |
97 | } | 97 | } |
98 | } | 98 | } |
99 | 99 | ||
100 | public void SendGeneralAlert(string message) | 100 | public void SendGeneralAlert(string message) |
101 | { | 101 | { |
@@ -106,7 +106,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog | |||
106 | if (!presence.IsChildAgent) | 106 | if (!presence.IsChildAgent) |
107 | presence.ControllingClient.SendAlertMessage(message); | 107 | presence.ControllingClient.SendAlertMessage(message); |
108 | } | 108 | } |
109 | } | 109 | } |
110 | 110 | ||
111 | public void SendDialogToUser( | 111 | public void SendDialogToUser( |
112 | UUID avatarID, string objectName, UUID objectID, UUID ownerID, | 112 | UUID avatarID, string objectName, UUID objectID, UUID ownerID, |
@@ -135,9 +135,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog | |||
135 | { | 135 | { |
136 | ScenePresence sp = m_scene.GetScenePresence(avatarID); | 136 | ScenePresence sp = m_scene.GetScenePresence(avatarID); |
137 | 137 | ||
138 | if (sp != null) | 138 | if (sp != null) |
139 | sp.ControllingClient.SendLoadURL(objectName, objectID, ownerID, groupOwned, message, url); | 139 | sp.ControllingClient.SendLoadURL(objectName, objectID, ownerID, groupOwned, message, url); |
140 | } | 140 | } |
141 | 141 | ||
142 | public void SendNotificationToUsersInEstate( | 142 | public void SendNotificationToUsersInEstate( |
143 | UUID fromAvatarID, string fromAvatarName, string message) | 143 | UUID fromAvatarID, string fromAvatarName, string message) |
@@ -145,11 +145,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog | |||
145 | // TODO: This does not yet do what it says on the tin - it only sends the message to users in the same | 145 | // TODO: This does not yet do what it says on the tin - it only sends the message to users in the same |
146 | // region as the sending avatar. | 146 | // region as the sending avatar. |
147 | SendNotificationToUsersInRegion(fromAvatarID, fromAvatarName, message); | 147 | SendNotificationToUsersInRegion(fromAvatarID, fromAvatarName, message); |
148 | } | 148 | } |
149 | 149 | ||
150 | public void SendNotificationToUsersInRegion( | 150 | public void SendNotificationToUsersInRegion( |
151 | UUID fromAvatarID, string fromAvatarName, string message) | 151 | UUID fromAvatarID, string fromAvatarName, string message) |
152 | { | 152 | { |
153 | List<ScenePresence> presenceList = m_scene.GetScenePresences(); | 153 | List<ScenePresence> presenceList = m_scene.GetScenePresences(); |
154 | 154 | ||
155 | foreach (ScenePresence presence in presenceList) | 155 | foreach (ScenePresence presence in presenceList) |
@@ -185,7 +185,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog | |||
185 | 185 | ||
186 | m_log.InfoFormat( | 186 | m_log.InfoFormat( |
187 | "[DIALOG]: Sending alert in region {0} to {1} {2} with message {3}", | 187 | "[DIALOG]: Sending alert in region {0} to {1} {2} with message {3}", |
188 | m_scene.RegionInfo.RegionName, firstName, lastName, message); | 188 | m_scene.RegionInfo.RegionName, firstName, lastName, message); |
189 | SendAlertToUser(firstName, lastName, message, false); | 189 | SendAlertToUser(firstName, lastName, message, false); |
190 | } | 190 | } |
191 | } | 191 | } |
@@ -199,6 +199,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog | |||
199 | } | 199 | } |
200 | 200 | ||
201 | return result; | 201 | return result; |
202 | } | 202 | } |
203 | } | 203 | } |
204 | } | 204 | } |
diff --git a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs index 49b2b5c..fc7d63a 100644 --- a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs | |||
@@ -40,6 +40,7 @@ using OpenSim.Framework.Communications.Cache; | |||
40 | using OpenSim.Region.Framework.Interfaces; | 40 | using OpenSim.Region.Framework.Interfaces; |
41 | using OpenSim.Region.Framework.Scenes; | 41 | using OpenSim.Region.Framework.Scenes; |
42 | using OpenSim.Services.Interfaces; | 42 | using OpenSim.Services.Interfaces; |
43 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
43 | 44 | ||
44 | namespace OpenSim.Region.CoreModules.Avatar.Friends | 45 | namespace OpenSim.Region.CoreModules.Avatar.Friends |
45 | { | 46 | { |
@@ -108,7 +109,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
108 | private Dictionary<ulong, Scene> m_scenes = new Dictionary<ulong,Scene>(); | 109 | private Dictionary<ulong, Scene> m_scenes = new Dictionary<ulong,Scene>(); |
109 | private IMessageTransferModule m_TransferModule = null; | 110 | private IMessageTransferModule m_TransferModule = null; |
110 | 111 | ||
111 | private IGridServices m_gridServices = null; | 112 | private IGridService m_gridServices = null; |
112 | 113 | ||
113 | #region IRegionModule Members | 114 | #region IRegionModule Members |
114 | 115 | ||
@@ -142,7 +143,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
142 | if (m_scenes.Count > 0) | 143 | if (m_scenes.Count > 0) |
143 | { | 144 | { |
144 | m_TransferModule = m_initialScene.RequestModuleInterface<IMessageTransferModule>(); | 145 | m_TransferModule = m_initialScene.RequestModuleInterface<IMessageTransferModule>(); |
145 | m_gridServices = m_initialScene.CommsManager.GridService; | 146 | m_gridServices = m_initialScene.GridService; |
146 | } | 147 | } |
147 | if (m_TransferModule == null) | 148 | if (m_TransferModule == null) |
148 | m_log.Error("[FRIENDS]: Unable to find a message transfer module, friendship offers will not work"); | 149 | m_log.Error("[FRIENDS]: Unable to find a message transfer module, friendship offers will not work"); |
@@ -171,7 +172,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
171 | List<UUID> tpdAway = new List<UUID>(); | 172 | List<UUID> tpdAway = new List<UUID>(); |
172 | 173 | ||
173 | // destRegionHandle is a region on another server | 174 | // destRegionHandle is a region on another server |
174 | RegionInfo info = m_gridServices.RequestNeighbourInfo(destRegionHandle); | 175 | uint x = 0, y = 0; |
176 | Utils.LongToUInts(destRegionHandle, out x, out y); | ||
177 | GridRegion info = m_gridServices.GetRegionByPosition(m_initialScene.RegionInfo.ScopeID, (int)x, (int)y); | ||
175 | if (info != null) | 178 | if (info != null) |
176 | { | 179 | { |
177 | string httpServer = "http://" + info.ExternalEndPoint.Address + ":" + info.HttpPort + "/presence_update_bulk"; | 180 | string httpServer = "http://" + info.ExternalEndPoint.Address + ":" + info.HttpPort + "/presence_update_bulk"; |
@@ -223,7 +226,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
223 | public bool TriggerTerminateFriend(ulong destRegionHandle, UUID agentID, UUID exFriendID) | 226 | public bool TriggerTerminateFriend(ulong destRegionHandle, UUID agentID, UUID exFriendID) |
224 | { | 227 | { |
225 | // destRegionHandle is a region on another server | 228 | // destRegionHandle is a region on another server |
226 | RegionInfo info = m_gridServices.RequestNeighbourInfo(destRegionHandle); | 229 | uint x = 0, y = 0; |
230 | Utils.LongToUInts(destRegionHandle, out x, out y); | ||
231 | GridRegion info = m_gridServices.GetRegionByPosition(m_initialScene.RegionInfo.ScopeID, (int)x, (int)y); | ||
227 | if (info == null) | 232 | if (info == null) |
228 | { | 233 | { |
229 | m_log.WarnFormat("[OGS1 GRID SERVICES]: Couldn't find region {0}", destRegionHandle); | 234 | m_log.WarnFormat("[OGS1 GRID SERVICES]: Couldn't find region {0}", destRegionHandle); |
@@ -492,7 +497,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
492 | { | 497 | { |
493 | m_log.ErrorFormat("[FRIENDS]: No user found for id {0} in OfferFriendship()", fromUserId); | 498 | m_log.ErrorFormat("[FRIENDS]: No user found for id {0} in OfferFriendship()", fromUserId); |
494 | } | 499 | } |
495 | } | 500 | } |
496 | 501 | ||
497 | #region FriendRequestHandling | 502 | #region FriendRequestHandling |
498 | 503 | ||
@@ -503,7 +508,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
503 | 508 | ||
504 | if (im.dialog == (byte)InstantMessageDialog.FriendshipOffered) // 38 | 509 | if (im.dialog == (byte)InstantMessageDialog.FriendshipOffered) // 38 |
505 | { | 510 | { |
506 | // fromAgentName is the *destination* name (the friend we offer friendship to) | 511 | // fromAgentName is the *destination* name (the friend we offer friendship to) |
507 | ScenePresence initiator = GetAnyPresenceFromAgentID(new UUID(im.fromAgentID)); | 512 | ScenePresence initiator = GetAnyPresenceFromAgentID(new UUID(im.fromAgentID)); |
508 | im.fromAgentName = initiator != null ? initiator.Name : "(hippo)"; | 513 | im.fromAgentName = initiator != null ? initiator.Name : "(hippo)"; |
509 | 514 | ||
@@ -523,13 +528,13 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
523 | /// Invoked when a user offers a friendship. | 528 | /// Invoked when a user offers a friendship. |
524 | /// </summary> | 529 | /// </summary> |
525 | /// | 530 | /// |
526 | /// <param name="im"></param> | 531 | /// <param name="im"></param> |
527 | /// <param name="client"></param> | 532 | /// <param name="client"></param> |
528 | private void FriendshipOffered(GridInstantMessage im) | 533 | private void FriendshipOffered(GridInstantMessage im) |
529 | { | 534 | { |
530 | // this is triggered by the initiating agent: | 535 | // this is triggered by the initiating agent: |
531 | // A local agent offers friendship to some possibly remote friend. | 536 | // A local agent offers friendship to some possibly remote friend. |
532 | // A IM is triggered, processed here and sent to the friend (possibly in a remote region). | 537 | // A IM is triggered, processed here and sent to the friend (possibly in a remote region). |
533 | 538 | ||
534 | m_log.DebugFormat("[FRIEND]: Offer(38) - From: {0}, FromName: {1} To: {2}, Session: {3}, Message: {4}, Offline {5}", | 539 | m_log.DebugFormat("[FRIEND]: Offer(38) - From: {0}, FromName: {1} To: {2}, Session: {3}, Message: {4}, Offline {5}", |
535 | im.fromAgentID, im.fromAgentName, im.toAgentID, im.imSessionID, im.message, im.offline); | 540 | im.fromAgentID, im.fromAgentName, im.toAgentID, im.imSessionID, im.message, im.offline); |
@@ -554,7 +559,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
554 | m_log.DebugFormat("[FRIEND]: sending IM success = {0}", success); | 559 | m_log.DebugFormat("[FRIEND]: sending IM success = {0}", success); |
555 | } | 560 | } |
556 | ); | 561 | ); |
557 | } | 562 | } |
558 | } | 563 | } |
559 | 564 | ||
560 | /// <summary> | 565 | /// <summary> |
@@ -565,7 +570,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
565 | private void FriendshipAccepted(IClientAPI client, GridInstantMessage im) | 570 | private void FriendshipAccepted(IClientAPI client, GridInstantMessage im) |
566 | { | 571 | { |
567 | m_log.DebugFormat("[FRIEND]: 39 - from client {0}, agent {2} {3}, imsession {4} to {5}: {6} (dialog {7})", | 572 | m_log.DebugFormat("[FRIEND]: 39 - from client {0}, agent {2} {3}, imsession {4} to {5}: {6} (dialog {7})", |
568 | client.AgentId, im.fromAgentID, im.fromAgentName, im.imSessionID, im.toAgentID, im.message, im.dialog); | 573 | client.AgentId, im.fromAgentID, im.fromAgentName, im.imSessionID, im.toAgentID, im.message, im.dialog); |
569 | } | 574 | } |
570 | 575 | ||
571 | /// <summary> | 576 | /// <summary> |
@@ -597,7 +602,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
597 | delegate(bool success) { | 602 | delegate(bool success) { |
598 | m_log.DebugFormat("[FRIEND]: sending IM success = {0}", success); | 603 | m_log.DebugFormat("[FRIEND]: sending IM success = {0}", success); |
599 | } | 604 | } |
600 | ); | 605 | ); |
601 | } | 606 | } |
602 | 607 | ||
603 | private void OnGridInstantMessage(GridInstantMessage msg) | 608 | private void OnGridInstantMessage(GridInstantMessage msg) |
diff --git a/OpenSim/Region/CoreModules/Avatar/Gestures/GesturesModule.cs b/OpenSim/Region/CoreModules/Avatar/Gestures/GesturesModule.cs index ff12361..8ce5092 100644 --- a/OpenSim/Region/CoreModules/Avatar/Gestures/GesturesModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Gestures/GesturesModule.cs | |||
@@ -91,6 +91,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Gestures | |||
91 | else | 91 | else |
92 | m_log.ErrorFormat( | 92 | m_log.ErrorFormat( |
93 | "[GESTURES]: Unable to find gesture to deactivate {0} for {1}", gestureId, client.Name); | 93 | "[GESTURES]: Unable to find gesture to deactivate {0} for {1}", gestureId, client.Name); |
94 | } | 94 | } |
95 | } | 95 | } |
96 | } \ No newline at end of file | 96 | } \ No newline at end of file |
diff --git a/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs b/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs index 8926527..f941728 100644 --- a/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs | |||
@@ -43,7 +43,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods | |||
43 | { | 43 | { |
44 | m_scene = scene; | 44 | m_scene = scene; |
45 | m_dialogModule = m_scene.RequestModuleInterface<IDialogModule>(); | 45 | m_dialogModule = m_scene.RequestModuleInterface<IDialogModule>(); |
46 | m_scene.RegisterModuleInterface<IGodsModule>(this); | 46 | m_scene.RegisterModuleInterface<IGodsModule>(this); |
47 | } | 47 | } |
48 | 48 | ||
49 | public void PostInitialise() {} | 49 | public void PostInitialise() {} |
@@ -84,7 +84,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods | |||
84 | m_dialogModule.SendAlertToUser(agentID, "Request for god powers denied"); | 84 | m_dialogModule.SendAlertToUser(agentID, "Request for god powers denied"); |
85 | } | 85 | } |
86 | } | 86 | } |
87 | } | 87 | } |
88 | 88 | ||
89 | /// <summary> | 89 | /// <summary> |
90 | /// Kicks User specified from the simulator. This logs them off of the grid | 90 | /// Kicks User specified from the simulator. This logs them off of the grid |
@@ -142,7 +142,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods | |||
142 | } | 142 | } |
143 | } | 143 | } |
144 | else | 144 | else |
145 | { | 145 | { |
146 | m_dialogModule.SendAlertToUser(godID, "Kick request denied"); | 146 | m_dialogModule.SendAlertToUser(godID, "Kick request denied"); |
147 | } | 147 | } |
148 | } | 148 | } |
diff --git a/OpenSim/Region/CoreModules/Avatar/InstantMessage/InstantMessageModule.cs b/OpenSim/Region/CoreModules/Avatar/InstantMessage/InstantMessageModule.cs index 66f1e14..9a68749 100644 --- a/OpenSim/Region/CoreModules/Avatar/InstantMessage/InstantMessageModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/InstantMessage/InstantMessageModule.cs | |||
@@ -38,7 +38,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
38 | { | 38 | { |
39 | public class InstantMessageModule : IRegionModule | 39 | public class InstantMessageModule : IRegionModule |
40 | { | 40 | { |
41 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 41 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
42 | 42 | ||
43 | /// <value> | 43 | /// <value> |
44 | /// Is this module enabled? | 44 | /// Is this module enabled? |
diff --git a/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs b/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs index 4495303..e5159b3 100644 --- a/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs | |||
@@ -36,6 +36,7 @@ using OpenMetaverse; | |||
36 | using OpenSim.Framework; | 36 | using OpenSim.Framework; |
37 | using OpenSim.Region.Framework.Interfaces; | 37 | using OpenSim.Region.Framework.Interfaces; |
38 | using OpenSim.Region.Framework.Scenes; | 38 | using OpenSim.Region.Framework.Scenes; |
39 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
39 | 40 | ||
40 | namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | 41 | namespace OpenSim.Region.CoreModules.Avatar.InstantMessage |
41 | { | 42 | { |
@@ -497,7 +498,10 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
497 | { | 498 | { |
498 | if (upd.AgentOnline) | 499 | if (upd.AgentOnline) |
499 | { | 500 | { |
500 | RegionInfo reginfo = m_Scenes[0].SceneGridService.RequestNeighbouringRegionInfo(upd.Handle); | 501 | uint x = 0, y = 0; |
502 | Utils.LongToUInts(upd.Handle, out x, out y); | ||
503 | GridRegion reginfo = m_Scenes[0].GridService.GetRegionByPosition(m_Scenes[0].RegionInfo.ScopeID, | ||
504 | (int)x, (int)y); | ||
501 | if (reginfo != null) | 505 | if (reginfo != null) |
502 | { | 506 | { |
503 | Hashtable msgdata = ConvertGridInstantMessageToXMLRPC(im); | 507 | Hashtable msgdata = ConvertGridInstantMessageToXMLRPC(im); |
@@ -559,7 +563,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
559 | /// <param name="reginfo">RegionInfo we pull the data out of to send the request to</param> | 563 | /// <param name="reginfo">RegionInfo we pull the data out of to send the request to</param> |
560 | /// <param name="xmlrpcdata">The Instant Message data Hashtable</param> | 564 | /// <param name="xmlrpcdata">The Instant Message data Hashtable</param> |
561 | /// <returns>Bool if the message was successfully delivered at the other side.</returns> | 565 | /// <returns>Bool if the message was successfully delivered at the other side.</returns> |
562 | protected virtual bool doIMSending(RegionInfo reginfo, Hashtable xmlrpcdata) | 566 | protected virtual bool doIMSending(GridRegion reginfo, Hashtable xmlrpcdata) |
563 | { | 567 | { |
564 | 568 | ||
565 | ArrayList SendParams = new ArrayList(); | 569 | ArrayList SendParams = new ArrayList(); |
diff --git a/OpenSim/Region/CoreModules/Avatar/InstantMessage/PresenceModule.cs b/OpenSim/Region/CoreModules/Avatar/InstantMessage/PresenceModule.cs index ebd9a72..ad05bab 100644 --- a/OpenSim/Region/CoreModules/Avatar/InstantMessage/PresenceModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/InstantMessage/PresenceModule.cs | |||
@@ -35,6 +35,7 @@ using OpenMetaverse; | |||
35 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
36 | using OpenSim.Region.Framework.Interfaces; | 36 | using OpenSim.Region.Framework.Interfaces; |
37 | using OpenSim.Region.Framework.Scenes; | 37 | using OpenSim.Region.Framework.Scenes; |
38 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
38 | 39 | ||
39 | namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | 40 | namespace OpenSim.Region.CoreModules.Avatar.InstantMessage |
40 | { | 41 | { |
@@ -171,7 +172,10 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
171 | { | 172 | { |
172 | // TODO this is the old messaging-server protocol; only the regionHandle is available. | 173 | // TODO this is the old messaging-server protocol; only the regionHandle is available. |
173 | // Fetch region-info to get the id | 174 | // Fetch region-info to get the id |
174 | RegionInfo regionInfo = m_initialScene.RequestNeighbouringRegionInfo(info.regionHandle); | 175 | uint x = 0, y = 0; |
176 | Utils.LongToUInts(info.regionHandle, out x, out y); | ||
177 | GridRegion regionInfo = m_initialScene.GridService.GetRegionByPosition(m_initialScene.RegionInfo.ScopeID, | ||
178 | (int)x, (int)y); | ||
175 | regionID = regionInfo.RegionID; | 179 | regionID = regionInfo.RegionID; |
176 | } | 180 | } |
177 | result[indices[i]] = new PresenceInfo(uuids[i], regionID); | 181 | result[indices[i]] = new PresenceInfo(uuids[i], regionID); |
@@ -349,6 +353,9 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
349 | 353 | ||
350 | private void NotifyMessageServerOfShutdown(Scene scene) | 354 | private void NotifyMessageServerOfShutdown(Scene scene) |
351 | { | 355 | { |
356 | if (m_Scenes[0].CommsManager.NetworkServersInfo.MessagingURL == string.Empty) | ||
357 | return; | ||
358 | |||
352 | Hashtable xmlrpcdata = new Hashtable(); | 359 | Hashtable xmlrpcdata = new Hashtable(); |
353 | xmlrpcdata["RegionUUID"] = scene.RegionInfo.RegionID.ToString(); | 360 | xmlrpcdata["RegionUUID"] = scene.RegionInfo.RegionID.ToString(); |
354 | ArrayList SendParams = new ArrayList(); | 361 | ArrayList SendParams = new ArrayList(); |
@@ -372,6 +379,9 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
372 | 379 | ||
373 | private void NotifyMessageServerOfAgentLocation(UUID agentID, UUID region, ulong regionHandle) | 380 | private void NotifyMessageServerOfAgentLocation(UUID agentID, UUID region, ulong regionHandle) |
374 | { | 381 | { |
382 | if (m_Scenes[0].CommsManager.NetworkServersInfo.MessagingURL == string.Empty) | ||
383 | return; | ||
384 | |||
375 | Hashtable xmlrpcdata = new Hashtable(); | 385 | Hashtable xmlrpcdata = new Hashtable(); |
376 | xmlrpcdata["AgentID"] = agentID.ToString(); | 386 | xmlrpcdata["AgentID"] = agentID.ToString(); |
377 | xmlrpcdata["RegionUUID"] = region.ToString(); | 387 | xmlrpcdata["RegionUUID"] = region.ToString(); |
@@ -397,6 +407,9 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
397 | 407 | ||
398 | private void NotifyMessageServerOfAgentLeaving(UUID agentID, UUID region, ulong regionHandle) | 408 | private void NotifyMessageServerOfAgentLeaving(UUID agentID, UUID region, ulong regionHandle) |
399 | { | 409 | { |
410 | if (m_Scenes[0].CommsManager.NetworkServersInfo.MessagingURL == string.Empty) | ||
411 | return; | ||
412 | |||
400 | Hashtable xmlrpcdata = new Hashtable(); | 413 | Hashtable xmlrpcdata = new Hashtable(); |
401 | xmlrpcdata["AgentID"] = agentID.ToString(); | 414 | xmlrpcdata["AgentID"] = agentID.ToString(); |
402 | xmlrpcdata["RegionUUID"] = region.ToString(); | 415 | xmlrpcdata["RegionUUID"] = region.ToString(); |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs index 907e2d4..f761bf0 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs | |||
@@ -59,7 +59,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
59 | /// <value> | 59 | /// <value> |
60 | /// We only use this to request modules | 60 | /// We only use this to request modules |
61 | /// </value> | 61 | /// </value> |
62 | protected Scene m_scene; | 62 | protected Scene m_scene; |
63 | 63 | ||
64 | /// <value> | 64 | /// <value> |
65 | /// The stream from which the inventory archive will be loaded. | 65 | /// The stream from which the inventory archive will be loaded. |
@@ -186,7 +186,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
186 | item.Folder = foundFolder.ID; | 186 | item.Folder = foundFolder.ID; |
187 | 187 | ||
188 | //m_userInfo.AddItem(item); | 188 | //m_userInfo.AddItem(item); |
189 | m_scene.InventoryService.AddItem(item); | 189 | m_scene.InventoryService.AddItem(item); |
190 | successfulItemRestores++; | 190 | successfulItemRestores++; |
191 | 191 | ||
192 | // If we're loading an item directly into the given destination folder then we need to record | 192 | // If we're loading an item directly into the given destination folder then we need to record |
@@ -299,14 +299,14 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
299 | = new InventoryFolderBase( | 299 | = new InventoryFolderBase( |
300 | newFolderId, newFolderName, m_userInfo.UserProfile.ID, | 300 | newFolderId, newFolderName, m_userInfo.UserProfile.ID, |
301 | (short)AssetType.Unknown, destFolder.ID, 1); | 301 | (short)AssetType.Unknown, destFolder.ID, 1); |
302 | m_scene.InventoryService.AddFolder(destFolder); | 302 | m_scene.InventoryService.AddFolder(destFolder); |
303 | 303 | ||
304 | // UUID newFolderId = UUID.Random(); | 304 | // UUID newFolderId = UUID.Random(); |
305 | // m_scene.InventoryService.AddFolder( | 305 | // m_scene.InventoryService.AddFolder( |
306 | // m_userInfo.CreateFolder( | 306 | // m_userInfo.CreateFolder( |
307 | // folderName, newFolderId, (ushort)AssetType.Folder, foundFolder.ID); | 307 | // folderName, newFolderId, (ushort)AssetType.Folder, foundFolder.ID); |
308 | 308 | ||
309 | // m_log.DebugFormat("[INVENTORY ARCHIVER]: Retrieving newly created folder {0}", folderName); | 309 | // m_log.DebugFormat("[INVENTORY ARCHIVER]: Retrieving newly created folder {0}", folderName); |
310 | // foundFolder = foundFolder.GetChildFolder(newFolderId); | 310 | // foundFolder = foundFolder.GetChildFolder(newFolderId); |
311 | // m_log.DebugFormat( | 311 | // m_log.DebugFormat( |
312 | // "[INVENTORY ARCHIVER]: Retrieved newly created folder {0} with ID {1}", | 312 | // "[INVENTORY ARCHIVER]: Retrieved newly created folder {0} with ID {1}", |
@@ -321,7 +321,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
321 | nodesLoaded.Add(destFolder); | 321 | nodesLoaded.Add(destFolder); |
322 | 322 | ||
323 | i++; | 323 | i++; |
324 | } | 324 | } |
325 | 325 | ||
326 | return destFolder; | 326 | return destFolder; |
327 | 327 | ||
@@ -357,7 +357,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
357 | rawFolders[i++], newFolderId, (ushort)AssetType.Folder, foundFolder.ID); | 357 | rawFolders[i++], newFolderId, (ushort)AssetType.Folder, foundFolder.ID); |
358 | foundFolder = foundFolder.GetChildFolder(newFolderId); | 358 | foundFolder = foundFolder.GetChildFolder(newFolderId); |
359 | } | 359 | } |
360 | */ | 360 | */ |
361 | } | 361 | } |
362 | 362 | ||
363 | /// <summary> | 363 | /// <summary> |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveUtils.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveUtils.cs index 5ebf2fa..a822d10 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveUtils.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveUtils.cs | |||
@@ -42,7 +42,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
42 | 42 | ||
43 | /// <summary> | 43 | /// <summary> |
44 | /// Find a folder given a PATH_DELIMITER delimited path starting from a user's root folder | 44 | /// Find a folder given a PATH_DELIMITER delimited path starting from a user's root folder |
45 | /// </summary> | 45 | /// </summary> |
46 | /// | 46 | /// |
47 | /// This method does not handle paths that contain multiple delimitors | 47 | /// This method does not handle paths that contain multiple delimitors |
48 | /// | 48 | /// |
@@ -58,7 +58,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
58 | /// User id to search | 58 | /// User id to search |
59 | /// </param> | 59 | /// </param> |
60 | /// <param name="path"> | 60 | /// <param name="path"> |
61 | /// The path to the required folder. | 61 | /// The path to the required folder. |
62 | /// It this is empty or consists only of the PATH_DELIMTER then this folder itself is returned. | 62 | /// It this is empty or consists only of the PATH_DELIMTER then this folder itself is returned. |
63 | /// </param> | 63 | /// </param> |
64 | /// <returns>null if the folder is not found</returns> | 64 | /// <returns>null if the folder is not found</returns> |
@@ -71,11 +71,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
71 | return null; | 71 | return null; |
72 | 72 | ||
73 | return FindFolderByPath(inventoryService, rootFolder, path); | 73 | return FindFolderByPath(inventoryService, rootFolder, path); |
74 | } | 74 | } |
75 | 75 | ||
76 | /// <summary> | 76 | /// <summary> |
77 | /// Find a folder given a PATH_DELIMITER delimited path starting from this folder | 77 | /// Find a folder given a PATH_DELIMITER delimited path starting from this folder |
78 | /// </summary> | 78 | /// </summary> |
79 | /// | 79 | /// |
80 | /// This method does not handle paths that contain multiple delimitors | 80 | /// This method does not handle paths that contain multiple delimitors |
81 | /// | 81 | /// |
@@ -91,7 +91,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
91 | /// The folder from which the path starts | 91 | /// The folder from which the path starts |
92 | /// </param> | 92 | /// </param> |
93 | /// <param name="path"> | 93 | /// <param name="path"> |
94 | /// The path to the required folder. | 94 | /// The path to the required folder. |
95 | /// It this is empty or consists only of the PATH_DELIMTER then this folder itself is returned. | 95 | /// It this is empty or consists only of the PATH_DELIMTER then this folder itself is returned. |
96 | /// </param> | 96 | /// </param> |
97 | /// <returns>null if the folder is not found</returns> | 97 | /// <returns>null if the folder is not found</returns> |
@@ -154,7 +154,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
154 | return null; | 154 | return null; |
155 | 155 | ||
156 | return FindItemByPath(inventoryService, rootFolder, path); | 156 | return FindItemByPath(inventoryService, rootFolder, path); |
157 | } | 157 | } |
158 | 158 | ||
159 | /// <summary> | 159 | /// <summary> |
160 | /// Find an item given a PATH_DELIMITOR delimited path starting from this folder. | 160 | /// Find an item given a PATH_DELIMITOR delimited path starting from this folder. |
@@ -194,7 +194,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
194 | } | 194 | } |
195 | else | 195 | else |
196 | { | 196 | { |
197 | InventoryCollection contents = inventoryService.GetFolderContent(startFolder.Owner, startFolder.ID); | 197 | InventoryCollection contents = inventoryService.GetFolderContent(startFolder.Owner, startFolder.ID); |
198 | 198 | ||
199 | foreach (InventoryFolderBase folder in contents.Folders) | 199 | foreach (InventoryFolderBase folder in contents.Folders) |
200 | { | 200 | { |
@@ -205,6 +205,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
205 | 205 | ||
206 | // We didn't find an item or intermediate folder with the given name | 206 | // We didn't find an item or intermediate folder with the given name |
207 | return null; | 207 | return null; |
208 | } | 208 | } |
209 | } | 209 | } |
210 | } \ No newline at end of file | 210 | } \ No newline at end of file |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs index 7b4a9eb..499c552 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs | |||
@@ -55,7 +55,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
55 | 55 | ||
56 | private InventoryArchiverModule m_module; | 56 | private InventoryArchiverModule m_module; |
57 | private CachedUserInfo m_userInfo; | 57 | private CachedUserInfo m_userInfo; |
58 | private string m_invPath; | 58 | private string m_invPath; |
59 | protected TarArchiveWriter m_archiveWriter; | 59 | protected TarArchiveWriter m_archiveWriter; |
60 | protected UuidGatherer m_assetGatherer; | 60 | protected UuidGatherer m_assetGatherer; |
61 | 61 | ||
@@ -118,6 +118,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
118 | 118 | ||
119 | protected void ReceivedAllAssets(ICollection<UUID> assetsFoundUuids, ICollection<UUID> assetsNotFoundUuids) | 119 | protected void ReceivedAllAssets(ICollection<UUID> assetsFoundUuids, ICollection<UUID> assetsNotFoundUuids) |
120 | { | 120 | { |
121 | // We're almost done. Just need to write out the control file now | ||
122 | m_archiveWriter.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, Create0p1ControlFile()); | ||
123 | m_log.InfoFormat("[ARCHIVER]: Added control file to archive."); | ||
124 | |||
121 | Exception reportedException = null; | 125 | Exception reportedException = null; |
122 | bool succeeded = true; | 126 | bool succeeded = true; |
123 | 127 | ||
@@ -164,7 +168,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
164 | { | 168 | { |
165 | path += CreateArchiveFolderName(inventoryFolder); | 169 | path += CreateArchiveFolderName(inventoryFolder); |
166 | 170 | ||
167 | // We need to make sure that we record empty folders | 171 | // We need to make sure that we record empty folders |
168 | m_archiveWriter.WriteDir(path); | 172 | m_archiveWriter.WriteDir(path); |
169 | } | 173 | } |
170 | 174 | ||
@@ -258,7 +262,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
258 | if (maxComponentIndex >= 0 && components[maxComponentIndex] == STAR_WILDCARD) | 262 | if (maxComponentIndex >= 0 && components[maxComponentIndex] == STAR_WILDCARD) |
259 | { | 263 | { |
260 | foundStar = true; | 264 | foundStar = true; |
261 | maxComponentIndex--; | 265 | maxComponentIndex--; |
262 | } | 266 | } |
263 | 267 | ||
264 | m_invPath = String.Empty; | 268 | m_invPath = String.Empty; |
@@ -320,7 +324,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
320 | SaveInvFolder(inventoryFolder, ArchiveConstants.INVENTORY_PATH, !foundStar); | 324 | SaveInvFolder(inventoryFolder, ArchiveConstants.INVENTORY_PATH, !foundStar); |
321 | } | 325 | } |
322 | 326 | ||
323 | SaveUsers(); | 327 | // Don't put all this profile information into the archive right now. |
328 | //SaveUsers(); | ||
329 | |||
324 | new AssetsRequest( | 330 | new AssetsRequest( |
325 | new AssetsArchiver(m_archiveWriter), m_assetUuids.Keys, | 331 | new AssetsArchiver(m_archiveWriter), m_assetUuids.Keys, |
326 | m_scene.AssetService, ReceivedAllAssets).Execute(); | 332 | m_scene.AssetService, ReceivedAllAssets).Execute(); |
@@ -363,8 +369,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
363 | /// <returns></returns> | 369 | /// <returns></returns> |
364 | public static string CreateArchiveFolderName(InventoryFolderBase folder) | 370 | public static string CreateArchiveFolderName(InventoryFolderBase folder) |
365 | { | 371 | { |
366 | return CreateArchiveFolderName(folder.Name, folder.ID); | 372 | return CreateArchiveFolderName(folder.Name, folder.ID); |
367 | } | 373 | } |
368 | 374 | ||
369 | /// <summary> | 375 | /// <summary> |
370 | /// Create the archive name for a particular item. | 376 | /// Create the archive name for a particular item. |
@@ -377,7 +383,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
377 | /// <returns></returns> | 383 | /// <returns></returns> |
378 | public static string CreateArchiveItemName(InventoryItemBase item) | 384 | public static string CreateArchiveItemName(InventoryItemBase item) |
379 | { | 385 | { |
380 | return CreateArchiveItemName(item.Name, item.ID); | 386 | return CreateArchiveItemName(item.Name, item.ID); |
381 | } | 387 | } |
382 | 388 | ||
383 | /// <summary> | 389 | /// <summary> |
@@ -392,7 +398,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
392 | "{0}{1}{2}/", | 398 | "{0}{1}{2}/", |
393 | name, | 399 | name, |
394 | ArchiveConstants.INVENTORY_NODE_NAME_COMPONENT_SEPARATOR, | 400 | ArchiveConstants.INVENTORY_NODE_NAME_COMPONENT_SEPARATOR, |
395 | id); | 401 | id); |
396 | } | 402 | } |
397 | 403 | ||
398 | /// <summary> | 404 | /// <summary> |
@@ -400,14 +406,38 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
400 | /// </summary> | 406 | /// </summary> |
401 | /// <param name="name"></param> | 407 | /// <param name="name"></param> |
402 | /// <param name="id"></param> | 408 | /// <param name="id"></param> |
403 | /// <returns></returns> | 409 | /// <returns></returns> |
404 | public static string CreateArchiveItemName(string name, UUID id) | 410 | public static string CreateArchiveItemName(string name, UUID id) |
405 | { | 411 | { |
406 | return string.Format( | 412 | return string.Format( |
407 | "{0}{1}{2}.xml", | 413 | "{0}{1}{2}.xml", |
408 | name, | 414 | name, |
409 | ArchiveConstants.INVENTORY_NODE_NAME_COMPONENT_SEPARATOR, | 415 | ArchiveConstants.INVENTORY_NODE_NAME_COMPONENT_SEPARATOR, |
410 | id); | 416 | id); |
417 | } | ||
418 | |||
419 | /// <summary> | ||
420 | /// Create the control file for a 0.1 version archive | ||
421 | /// </summary> | ||
422 | /// <returns></returns> | ||
423 | public static string Create0p1ControlFile() | ||
424 | { | ||
425 | StringWriter sw = new StringWriter(); | ||
426 | XmlTextWriter xtw = new XmlTextWriter(sw); | ||
427 | xtw.Formatting = Formatting.Indented; | ||
428 | xtw.WriteStartDocument(); | ||
429 | xtw.WriteStartElement("archive"); | ||
430 | xtw.WriteAttributeString("major_version", "0"); | ||
431 | xtw.WriteAttributeString("minor_version", "1"); | ||
432 | xtw.WriteEndElement(); | ||
433 | |||
434 | xtw.Flush(); | ||
435 | xtw.Close(); | ||
436 | |||
437 | String s = sw.ToString(); | ||
438 | sw.Close(); | ||
439 | |||
440 | return s; | ||
411 | } | 441 | } |
412 | } | 442 | } |
413 | } \ No newline at end of file | 443 | } \ No newline at end of file |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs index 9f49da9..1228eb1 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs | |||
@@ -40,12 +40,12 @@ using OpenSim.Region.Framework.Scenes; | |||
40 | using OpenSim.Services.Interfaces; | 40 | using OpenSim.Services.Interfaces; |
41 | 41 | ||
42 | namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | 42 | namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver |
43 | { | 43 | { |
44 | /// <summary> | 44 | /// <summary> |
45 | /// This module loads and saves OpenSimulator inventory archives | 45 | /// This module loads and saves OpenSimulator inventory archives |
46 | /// </summary> | 46 | /// </summary> |
47 | public class InventoryArchiverModule : IRegionModule, IInventoryArchiverModule | 47 | public class InventoryArchiverModule : IRegionModule, IInventoryArchiverModule |
48 | { | 48 | { |
49 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 49 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
50 | 50 | ||
51 | public string Name { get { return "Inventory Archiver Module"; } } | 51 | public string Name { get { return "Inventory Archiver Module"; } } |
@@ -57,7 +57,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
57 | /// </value> | 57 | /// </value> |
58 | public bool DisablePresenceChecks { get; set; } | 58 | public bool DisablePresenceChecks { get; set; } |
59 | 59 | ||
60 | public event InventoryArchiveSaved OnInventoryArchiveSaved; | 60 | public event InventoryArchiveSaved OnInventoryArchiveSaved; |
61 | 61 | ||
62 | /// <summary> | 62 | /// <summary> |
63 | /// The file to load and save inventory if no filename has been specified | 63 | /// The file to load and save inventory if no filename has been specified |
@@ -83,7 +83,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
83 | } | 83 | } |
84 | 84 | ||
85 | public void Initialise(Scene scene, IConfigSource source) | 85 | public void Initialise(Scene scene, IConfigSource source) |
86 | { | 86 | { |
87 | if (m_scenes.Count == 0) | 87 | if (m_scenes.Count == 0) |
88 | { | 88 | { |
89 | scene.RegisterModuleInterface<IInventoryArchiverModule>(this); | 89 | scene.RegisterModuleInterface<IInventoryArchiverModule>(this); |
@@ -102,7 +102,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
102 | m_aScene = scene; | 102 | m_aScene = scene; |
103 | } | 103 | } |
104 | 104 | ||
105 | m_scenes[scene.RegionInfo.RegionID] = scene; | 105 | m_scenes[scene.RegionInfo.RegionID] = scene; |
106 | } | 106 | } |
107 | 107 | ||
108 | public void PostInitialise() {} | 108 | public void PostInitialise() {} |
@@ -119,7 +119,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
119 | InventoryArchiveSaved handlerInventoryArchiveSaved = OnInventoryArchiveSaved; | 119 | InventoryArchiveSaved handlerInventoryArchiveSaved = OnInventoryArchiveSaved; |
120 | if (handlerInventoryArchiveSaved != null) | 120 | if (handlerInventoryArchiveSaved != null) |
121 | handlerInventoryArchiveSaved(id, succeeded, userInfo, invPath, saveStream, reportedException); | 121 | handlerInventoryArchiveSaved(id, succeeded, userInfo, invPath, saveStream, reportedException); |
122 | } | 122 | } |
123 | 123 | ||
124 | public bool ArchiveInventory(Guid id, string firstName, string lastName, string invPath, string pass, Stream saveStream) | 124 | public bool ArchiveInventory(Guid id, string firstName, string lastName, string invPath, string pass, Stream saveStream) |
125 | { | 125 | { |
@@ -174,7 +174,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
174 | public bool DearchiveInventory(string firstName, string lastName, string invPath, string pass, Stream loadStream) | 174 | public bool DearchiveInventory(string firstName, string lastName, string invPath, string pass, Stream loadStream) |
175 | { | 175 | { |
176 | if (m_scenes.Count > 0) | 176 | if (m_scenes.Count > 0) |
177 | { | 177 | { |
178 | CachedUserInfo userInfo = GetUserInfo(firstName, lastName, pass); | 178 | CachedUserInfo userInfo = GetUserInfo(firstName, lastName, pass); |
179 | 179 | ||
180 | if (userInfo != null) | 180 | if (userInfo != null) |
@@ -182,7 +182,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
182 | if (CheckPresence(userInfo.UserProfile.ID)) | 182 | if (CheckPresence(userInfo.UserProfile.ID)) |
183 | { | 183 | { |
184 | InventoryArchiveReadRequest request = | 184 | InventoryArchiveReadRequest request = |
185 | new InventoryArchiveReadRequest(m_aScene, userInfo, invPath, loadStream); | 185 | new InventoryArchiveReadRequest(m_aScene, userInfo, invPath, loadStream); |
186 | UpdateClientWithLoadedNodes(userInfo, request.Execute()); | 186 | UpdateClientWithLoadedNodes(userInfo, request.Execute()); |
187 | 187 | ||
188 | return true; | 188 | return true; |
@@ -197,12 +197,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
197 | } | 197 | } |
198 | 198 | ||
199 | return false; | 199 | return false; |
200 | } | 200 | } |
201 | 201 | ||
202 | public bool DearchiveInventory(string firstName, string lastName, string invPath, string pass, string loadPath) | 202 | public bool DearchiveInventory(string firstName, string lastName, string invPath, string pass, string loadPath) |
203 | { | 203 | { |
204 | if (m_scenes.Count > 0) | 204 | if (m_scenes.Count > 0) |
205 | { | 205 | { |
206 | CachedUserInfo userInfo = GetUserInfo(firstName, lastName, pass); | 206 | CachedUserInfo userInfo = GetUserInfo(firstName, lastName, pass); |
207 | 207 | ||
208 | if (userInfo != null) | 208 | if (userInfo != null) |
@@ -210,7 +210,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
210 | if (CheckPresence(userInfo.UserProfile.ID)) | 210 | if (CheckPresence(userInfo.UserProfile.ID)) |
211 | { | 211 | { |
212 | InventoryArchiveReadRequest request = | 212 | InventoryArchiveReadRequest request = |
213 | new InventoryArchiveReadRequest(m_aScene, userInfo, invPath, loadPath); | 213 | new InventoryArchiveReadRequest(m_aScene, userInfo, invPath, loadPath); |
214 | UpdateClientWithLoadedNodes(userInfo, request.Execute()); | 214 | UpdateClientWithLoadedNodes(userInfo, request.Execute()); |
215 | 215 | ||
216 | return true; | 216 | return true; |
@@ -221,11 +221,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
221 | "[INVENTORY ARCHIVER]: User {0} {1} not logged in to this region simulator", | 221 | "[INVENTORY ARCHIVER]: User {0} {1} not logged in to this region simulator", |
222 | userInfo.UserProfile.Name, userInfo.UserProfile.ID); | 222 | userInfo.UserProfile.Name, userInfo.UserProfile.ID); |
223 | } | 223 | } |
224 | } | 224 | } |
225 | } | 225 | } |
226 | 226 | ||
227 | return false; | 227 | return false; |
228 | } | 228 | } |
229 | 229 | ||
230 | /// <summary> | 230 | /// <summary> |
231 | /// Load inventory from an inventory file archive | 231 | /// Load inventory from an inventory file archive |
@@ -252,7 +252,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
252 | "[INVENTORY ARCHIVER]: Loading archive {0} to inventory path {1} for {2} {3}", | 252 | "[INVENTORY ARCHIVER]: Loading archive {0} to inventory path {1} for {2} {3}", |
253 | loadPath, invPath, firstName, lastName); | 253 | loadPath, invPath, firstName, lastName); |
254 | 254 | ||
255 | if (DearchiveInventory(firstName, lastName, invPath, pass, loadPath)) | 255 | if (DearchiveInventory(firstName, lastName, invPath, pass, loadPath)) |
256 | m_log.InfoFormat( | 256 | m_log.InfoFormat( |
257 | "[INVENTORY ARCHIVER]: Loaded archive {0} for {1} {2}", | 257 | "[INVENTORY ARCHIVER]: Loaded archive {0} for {1} {2}", |
258 | loadPath, firstName, lastName); | 258 | loadPath, firstName, lastName); |
@@ -264,7 +264,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
264 | /// <param name="cmdparams"></param> | 264 | /// <param name="cmdparams"></param> |
265 | protected void HandleSaveInvConsoleCommand(string module, string[] cmdparams) | 265 | protected void HandleSaveInvConsoleCommand(string module, string[] cmdparams) |
266 | { | 266 | { |
267 | if (cmdparams.Length < 5) | 267 | if (cmdparams.Length < 6) |
268 | { | 268 | { |
269 | m_log.Error( | 269 | m_log.Error( |
270 | "[INVENTORY ARCHIVER]: usage is save iar <first name> <last name> <inventory path> <user password> [<save file path>]"); | 270 | "[INVENTORY ARCHIVER]: usage is save iar <first name> <last name> <inventory path> <user password> [<save file path>]"); |
@@ -288,7 +288,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
288 | 288 | ||
289 | lock (m_pendingConsoleSaves) | 289 | lock (m_pendingConsoleSaves) |
290 | m_pendingConsoleSaves.Add(id); | 290 | m_pendingConsoleSaves.Add(id); |
291 | } | 291 | } |
292 | 292 | ||
293 | private void SaveInvConsoleCommandCompleted( | 293 | private void SaveInvConsoleCommandCompleted( |
294 | Guid id, bool succeeded, CachedUserInfo userInfo, string invPath, Stream saveStream, | 294 | Guid id, bool succeeded, CachedUserInfo userInfo, string invPath, Stream saveStream, |
@@ -324,6 +324,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
324 | protected CachedUserInfo GetUserInfo(string firstName, string lastName, string pass) | 324 | protected CachedUserInfo GetUserInfo(string firstName, string lastName, string pass) |
325 | { | 325 | { |
326 | CachedUserInfo userInfo = m_aScene.CommsManager.UserProfileCacheService.GetUserDetails(firstName, lastName); | 326 | CachedUserInfo userInfo = m_aScene.CommsManager.UserProfileCacheService.GetUserDetails(firstName, lastName); |
327 | //m_aScene.CommsManager.UserService.GetUserProfile(firstName, lastName); | ||
327 | if (null == userInfo) | 328 | if (null == userInfo) |
328 | { | 329 | { |
329 | m_log.ErrorFormat( | 330 | m_log.ErrorFormat( |
@@ -332,16 +333,25 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
332 | return null; | 333 | return null; |
333 | } | 334 | } |
334 | 335 | ||
335 | string md5PasswdHash = Util.Md5Hash(Util.Md5Hash(pass) + ":" + userInfo.UserProfile.PasswordSalt); | 336 | try |
336 | if (userInfo.UserProfile.PasswordHash != md5PasswdHash) | ||
337 | { | 337 | { |
338 | m_log.ErrorFormat( | 338 | if (m_aScene.CommsManager.UserService.AuthenticateUserByPassword(userInfo.UserProfile.ID, pass)) |
339 | "[INVENTORY ARCHIVER]: Password for user {0} {1} incorrect. Please try again.", | 339 | { |
340 | firstName, lastName); | 340 | return userInfo; |
341 | } | ||
342 | else | ||
343 | { | ||
344 | m_log.ErrorFormat( | ||
345 | "[INVENTORY ARCHIVER]: Password for user {0} {1} incorrect. Please try again.", | ||
346 | firstName, lastName); | ||
347 | return null; | ||
348 | } | ||
349 | } | ||
350 | catch (Exception e) | ||
351 | { | ||
352 | m_log.ErrorFormat("[INVENTORY ARCHIVER]: Could not authenticate password, {0}", e.Message); | ||
341 | return null; | 353 | return null; |
342 | } | 354 | } |
343 | |||
344 | return userInfo; | ||
345 | } | 355 | } |
346 | 356 | ||
347 | /// <summary> | 357 | /// <summary> |
@@ -349,7 +359,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
349 | /// </summary> | 359 | /// </summary> |
350 | /// <param name="loadedNodes">Can be empty. In which case, nothing happens</param> | 360 | /// <param name="loadedNodes">Can be empty. In which case, nothing happens</param> |
351 | private void UpdateClientWithLoadedNodes(CachedUserInfo userInfo, List<InventoryNodeBase> loadedNodes) | 361 | private void UpdateClientWithLoadedNodes(CachedUserInfo userInfo, List<InventoryNodeBase> loadedNodes) |
352 | { | 362 | { |
353 | if (loadedNodes.Count == 0) | 363 | if (loadedNodes.Count == 0) |
354 | return; | 364 | return; |
355 | 365 | ||
@@ -358,19 +368,19 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
358 | ScenePresence user = scene.GetScenePresence(userInfo.UserProfile.ID); | 368 | ScenePresence user = scene.GetScenePresence(userInfo.UserProfile.ID); |
359 | 369 | ||
360 | if (user != null && !user.IsChildAgent) | 370 | if (user != null && !user.IsChildAgent) |
361 | { | 371 | { |
362 | foreach (InventoryNodeBase node in loadedNodes) | 372 | foreach (InventoryNodeBase node in loadedNodes) |
363 | { | 373 | { |
364 | m_log.DebugFormat( | 374 | // m_log.DebugFormat( |
365 | "[INVENTORY ARCHIVER]: Notifying {0} of loaded inventory node {1}", | 375 | // "[INVENTORY ARCHIVER]: Notifying {0} of loaded inventory node {1}", |
366 | user.Name, node.Name); | 376 | // user.Name, node.Name); |
367 | 377 | ||
368 | user.ControllingClient.SendBulkUpdateInventory(node); | 378 | user.ControllingClient.SendBulkUpdateInventory(node); |
369 | } | 379 | } |
370 | 380 | ||
371 | break; | 381 | break; |
372 | } | 382 | } |
373 | } | 383 | } |
374 | } | 384 | } |
375 | 385 | ||
376 | /// <summary> | 386 | /// <summary> |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs index ed293cd..b0fdcd6 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs | |||
@@ -37,7 +37,7 @@ using OpenMetaverse; | |||
37 | using OpenSim.Data; | 37 | using OpenSim.Data; |
38 | using OpenSim.Framework; | 38 | using OpenSim.Framework; |
39 | using OpenSim.Framework.Serialization; | 39 | using OpenSim.Framework.Serialization; |
40 | using OpenSim.Framework.Serialization.External; | 40 | using OpenSim.Framework.Serialization.External; |
41 | using OpenSim.Framework.Communications; | 41 | using OpenSim.Framework.Communications; |
42 | using OpenSim.Framework.Communications.Cache; | 42 | using OpenSim.Framework.Communications.Cache; |
43 | using OpenSim.Framework.Communications.Osp; | 43 | using OpenSim.Framework.Communications.Osp; |
@@ -70,7 +70,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
70 | Exception reportedException) | 70 | Exception reportedException) |
71 | { | 71 | { |
72 | mre.Set(); | 72 | mre.Set(); |
73 | } | 73 | } |
74 | 74 | ||
75 | /// <summary> | 75 | /// <summary> |
76 | /// Test saving a V0.1 OpenSim Inventory Archive (subject to change since there is no fixed format yet). | 76 | /// Test saving a V0.1 OpenSim Inventory Archive (subject to change since there is no fixed format yet). |
@@ -157,7 +157,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
157 | string expectedObject1FilePath = string.Format( | 157 | string expectedObject1FilePath = string.Format( |
158 | "{0}{1}{2}", | 158 | "{0}{1}{2}", |
159 | ArchiveConstants.INVENTORY_PATH, | 159 | ArchiveConstants.INVENTORY_PATH, |
160 | InventoryArchiveWriteRequest.CreateArchiveFolderName(objsFolder), | 160 | InventoryArchiveWriteRequest.CreateArchiveFolderName(objsFolder), |
161 | expectedObject1FileName); | 161 | expectedObject1FileName); |
162 | 162 | ||
163 | string filePath; | 163 | string filePath; |
@@ -195,7 +195,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
195 | Assert.That(gotObject1File, Is.True, "No item1 file in archive"); | 195 | Assert.That(gotObject1File, Is.True, "No item1 file in archive"); |
196 | // Assert.That(gotObject2File, Is.True, "No object2 file in archive"); | 196 | // Assert.That(gotObject2File, Is.True, "No object2 file in archive"); |
197 | 197 | ||
198 | // TODO: Test presence of more files and contents of files. | 198 | // TODO: Test presence of more files and contents of files. |
199 | } | 199 | } |
200 | 200 | ||
201 | /// <summary> | 201 | /// <summary> |
@@ -206,7 +206,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
206 | /// This test also does some deeper probing of loading into nested inventory structures | 206 | /// This test also does some deeper probing of loading into nested inventory structures |
207 | [Test] | 207 | [Test] |
208 | public void TestLoadIarV0_1ExistingUsers() | 208 | public void TestLoadIarV0_1ExistingUsers() |
209 | { | 209 | { |
210 | TestHelper.InMethod(); | 210 | TestHelper.InMethod(); |
211 | 211 | ||
212 | //log4net.Config.XmlConfigurator.Configure(); | 212 | //log4net.Config.XmlConfigurator.Configure(); |
@@ -238,7 +238,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
238 | tar.WriteFile(item1FileName, UserInventoryItemSerializer.Serialize(item1)); | 238 | tar.WriteFile(item1FileName, UserInventoryItemSerializer.Serialize(item1)); |
239 | tar.Close(); | 239 | tar.Close(); |
240 | 240 | ||
241 | MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray()); | 241 | MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray()); |
242 | SerialiserModule serialiserModule = new SerialiserModule(); | 242 | SerialiserModule serialiserModule = new SerialiserModule(); |
243 | InventoryArchiverModule archiverModule = new InventoryArchiverModule(true); | 243 | InventoryArchiverModule archiverModule = new InventoryArchiverModule(true); |
244 | 244 | ||
@@ -271,9 +271,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
271 | Assert.That(foundItem1.Owner, Is.EqualTo(userUuid), | 271 | Assert.That(foundItem1.Owner, Is.EqualTo(userUuid), |
272 | "Loaded item owner doesn't match inventory reciever"); | 272 | "Loaded item owner doesn't match inventory reciever"); |
273 | 273 | ||
274 | // Now try loading to a root child folder | 274 | // Now try loading to a root child folder |
275 | UserInventoryTestUtils.CreateInventoryFolder(scene.InventoryService, userInfo.UserProfile.ID, "xA"); | 275 | UserInventoryTestUtils.CreateInventoryFolder(scene.InventoryService, userInfo.UserProfile.ID, "xA"); |
276 | archiveReadStream = new MemoryStream(archiveReadStream.ToArray()); | 276 | archiveReadStream = new MemoryStream(archiveReadStream.ToArray()); |
277 | archiverModule.DearchiveInventory(userFirstName, userLastName, "xA", "meowfood", archiveReadStream); | 277 | archiverModule.DearchiveInventory(userFirstName, userLastName, "xA", "meowfood", archiveReadStream); |
278 | 278 | ||
279 | InventoryItemBase foundItem2 | 279 | InventoryItemBase foundItem2 |
@@ -282,12 +282,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
282 | 282 | ||
283 | // Now try loading to a more deeply nested folder | 283 | // Now try loading to a more deeply nested folder |
284 | UserInventoryTestUtils.CreateInventoryFolder(scene.InventoryService, userInfo.UserProfile.ID, "xB/xC"); | 284 | UserInventoryTestUtils.CreateInventoryFolder(scene.InventoryService, userInfo.UserProfile.ID, "xB/xC"); |
285 | archiveReadStream = new MemoryStream(archiveReadStream.ToArray()); | 285 | archiveReadStream = new MemoryStream(archiveReadStream.ToArray()); |
286 | archiverModule.DearchiveInventory(userFirstName, userLastName, "xB/xC", "meowfood", archiveReadStream); | 286 | archiverModule.DearchiveInventory(userFirstName, userLastName, "xB/xC", "meowfood", archiveReadStream); |
287 | 287 | ||
288 | InventoryItemBase foundItem3 | 288 | InventoryItemBase foundItem3 |
289 | = InventoryArchiveUtils.FindItemByPath(scene.InventoryService, userInfo.UserProfile.ID, "xB/xC/" + itemName); | 289 | = InventoryArchiveUtils.FindItemByPath(scene.InventoryService, userInfo.UserProfile.ID, "xB/xC/" + itemName); |
290 | Assert.That(foundItem3, Is.Not.Null, "Didn't find loaded item 3"); | 290 | Assert.That(foundItem3, Is.Not.Null, "Didn't find loaded item 3"); |
291 | } | 291 | } |
292 | 292 | ||
293 | /// <summary> | 293 | /// <summary> |
@@ -299,7 +299,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
299 | /// (as tested in the a later commented out test) | 299 | /// (as tested in the a later commented out test) |
300 | [Test] | 300 | [Test] |
301 | public void TestLoadIarV0_1AbsentUsers() | 301 | public void TestLoadIarV0_1AbsentUsers() |
302 | { | 302 | { |
303 | TestHelper.InMethod(); | 303 | TestHelper.InMethod(); |
304 | 304 | ||
305 | log4net.Config.XmlConfigurator.Configure(); | 305 | log4net.Config.XmlConfigurator.Configure(); |
@@ -331,7 +331,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
331 | tar.WriteFile(item1FileName, UserInventoryItemSerializer.Serialize(item1)); | 331 | tar.WriteFile(item1FileName, UserInventoryItemSerializer.Serialize(item1)); |
332 | tar.Close(); | 332 | tar.Close(); |
333 | 333 | ||
334 | MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray()); | 334 | MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray()); |
335 | SerialiserModule serialiserModule = new SerialiserModule(); | 335 | SerialiserModule serialiserModule = new SerialiserModule(); |
336 | InventoryArchiverModule archiverModule = new InventoryArchiverModule(true); | 336 | InventoryArchiverModule archiverModule = new InventoryArchiverModule(true); |
337 | 337 | ||
@@ -357,8 +357,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
357 | // "Loaded item non-uuid creator doesn't match that of the loading user"); | 357 | // "Loaded item non-uuid creator doesn't match that of the loading user"); |
358 | Assert.That( | 358 | Assert.That( |
359 | foundItem1.CreatorIdAsUuid, Is.EqualTo(userUuid), | 359 | foundItem1.CreatorIdAsUuid, Is.EqualTo(userUuid), |
360 | "Loaded item uuid creator doesn't match that of the loading user"); | 360 | "Loaded item uuid creator doesn't match that of the loading user"); |
361 | } | 361 | } |
362 | 362 | ||
363 | /// <summary> | 363 | /// <summary> |
364 | /// Test loading a V0.1 OpenSim Inventory Archive (subject to change since there is no fixed format yet) where | 364 | /// Test loading a V0.1 OpenSim Inventory Archive (subject to change since there is no fixed format yet) where |
@@ -367,7 +367,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
367 | /// Disabled since temporary profiles have not yet been implemented. | 367 | /// Disabled since temporary profiles have not yet been implemented. |
368 | //[Test] | 368 | //[Test] |
369 | public void TestLoadIarV0_1TempProfiles() | 369 | public void TestLoadIarV0_1TempProfiles() |
370 | { | 370 | { |
371 | TestHelper.InMethod(); | 371 | TestHelper.InMethod(); |
372 | 372 | ||
373 | log4net.Config.XmlConfigurator.Configure(); | 373 | log4net.Config.XmlConfigurator.Configure(); |
@@ -396,7 +396,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
396 | tar.WriteFile(item1FileName, UserInventoryItemSerializer.Serialize(item1)); | 396 | tar.WriteFile(item1FileName, UserInventoryItemSerializer.Serialize(item1)); |
397 | tar.Close(); | 397 | tar.Close(); |
398 | 398 | ||
399 | MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray()); | 399 | MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray()); |
400 | SerialiserModule serialiserModule = new SerialiserModule(); | 400 | SerialiserModule serialiserModule = new SerialiserModule(); |
401 | InventoryArchiverModule archiverModule = new InventoryArchiverModule(true); | 401 | InventoryArchiverModule archiverModule = new InventoryArchiverModule(true); |
402 | 402 | ||
@@ -436,7 +436,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
436 | Assert.That(foundItem.Owner, Is.EqualTo(userUuid)); | 436 | Assert.That(foundItem.Owner, Is.EqualTo(userUuid)); |
437 | 437 | ||
438 | Console.WriteLine("### Successfully completed {0} ###", MethodBase.GetCurrentMethod()); | 438 | Console.WriteLine("### Successfully completed {0} ###", MethodBase.GetCurrentMethod()); |
439 | } | 439 | } |
440 | 440 | ||
441 | /// <summary> | 441 | /// <summary> |
442 | /// Test replication of an archive path to the user's inventory. | 442 | /// Test replication of an archive path to the user's inventory. |
@@ -474,7 +474,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
474 | string itemArchivePath | 474 | string itemArchivePath |
475 | = string.Format( | 475 | = string.Format( |
476 | "{0}{1}{2}{3}", | 476 | "{0}{1}{2}{3}", |
477 | ArchiveConstants.INVENTORY_PATH, folder1ArchiveName, folder2ArchiveName, itemArchiveName); | 477 | ArchiveConstants.INVENTORY_PATH, folder1ArchiveName, folder2ArchiveName, itemArchiveName); |
478 | 478 | ||
479 | //Console.WriteLine("userInfo.RootFolder 2: {0}", userInfo.RootFolder); | 479 | //Console.WriteLine("userInfo.RootFolder 2: {0}", userInfo.RootFolder); |
480 | 480 | ||
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs index 75976e2..d9a021f 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs | |||
@@ -169,12 +169,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
169 | byte[] copyIDBytes = copyID.GetBytes(); | 169 | byte[] copyIDBytes = copyID.GetBytes(); |
170 | im.binaryBucket = new byte[1 + copyIDBytes.Length]; | 170 | im.binaryBucket = new byte[1 + copyIDBytes.Length]; |
171 | im.binaryBucket[0] = (byte)AssetType.Folder; | 171 | im.binaryBucket[0] = (byte)AssetType.Folder; |
172 | Array.Copy(copyIDBytes, 0, im.binaryBucket, 1, copyIDBytes.Length); | 172 | Array.Copy(copyIDBytes, 0, im.binaryBucket, 1, copyIDBytes.Length); |
173 | 173 | ||
174 | if (user != null && !user.IsChildAgent) | 174 | if (user != null && !user.IsChildAgent) |
175 | { | 175 | { |
176 | user.ControllingClient.SendBulkUpdateInventory(folderCopy); | 176 | user.ControllingClient.SendBulkUpdateInventory(folderCopy); |
177 | } | 177 | } |
178 | } | 178 | } |
179 | else | 179 | else |
180 | { | 180 | { |
@@ -199,10 +199,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
199 | } | 199 | } |
200 | 200 | ||
201 | copyID = itemCopy.ID; | 201 | copyID = itemCopy.ID; |
202 | Array.Copy(copyID.GetBytes(), 0, im.binaryBucket, 1, 16); | 202 | Array.Copy(copyID.GetBytes(), 0, im.binaryBucket, 1, 16); |
203 | 203 | ||
204 | if (user != null && !user.IsChildAgent) | 204 | if (user != null && !user.IsChildAgent) |
205 | { | 205 | { |
206 | user.ControllingClient.SendBulkUpdateInventory(itemCopy); | 206 | user.ControllingClient.SendBulkUpdateInventory(itemCopy); |
207 | } | 207 | } |
208 | } | 208 | } |
@@ -241,7 +241,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
241 | } | 241 | } |
242 | } | 242 | } |
243 | else if (im.dialog == (byte) InstantMessageDialog.InventoryDeclined) | 243 | else if (im.dialog == (byte) InstantMessageDialog.InventoryDeclined) |
244 | { | 244 | { |
245 | // Here, the recipient is local and we can assume that the | 245 | // Here, the recipient is local and we can assume that the |
246 | // inventory is loaded. Courtesy of the above bulk update, | 246 | // inventory is loaded. Courtesy of the above bulk update, |
247 | // It will have been pushed to the client, too | 247 | // It will have been pushed to the client, too |
@@ -284,7 +284,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
284 | } | 284 | } |
285 | 285 | ||
286 | if ((null == item && null == folder) | null == trashFolder) | 286 | if ((null == item && null == folder) | null == trashFolder) |
287 | { | 287 | { |
288 | string reason = String.Empty; | 288 | string reason = String.Empty; |
289 | 289 | ||
290 | if (trashFolder == null) | 290 | if (trashFolder == null) |
diff --git a/OpenSim/Region/CoreModules/Framework/EventQueue/EventQueueGetModule.cs b/OpenSim/Region/CoreModules/Framework/EventQueue/EventQueueGetModule.cs index 34d46a0..1b23d92 100644 --- a/OpenSim/Region/CoreModules/Framework/EventQueue/EventQueueGetModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EventQueue/EventQueueGetModule.cs | |||
@@ -316,7 +316,7 @@ namespace OpenSim.Region.CoreModules.Framework.EventQueue | |||
316 | 316 | ||
317 | // This will persist this beyond the expiry of the caps handlers | 317 | // This will persist this beyond the expiry of the caps handlers |
318 | MainServer.Instance.AddPollServiceHTTPHandler( | 318 | MainServer.Instance.AddPollServiceHTTPHandler( |
319 | capsBase + EventQueueGetUUID.ToString() + "/", EventQueuePath2, new PollServiceEventArgs(HasEvents, GetEvents, NoEvents, agentID)); | 319 | capsBase + EventQueueGetUUID.ToString() + "/", EventQueuePoll, new PollServiceEventArgs(null, HasEvents, GetEvents, NoEvents, agentID)); |
320 | 320 | ||
321 | Random rnd = new Random(Environment.TickCount); | 321 | Random rnd = new Random(Environment.TickCount); |
322 | lock (m_ids) | 322 | lock (m_ids) |
@@ -326,7 +326,7 @@ namespace OpenSim.Region.CoreModules.Framework.EventQueue | |||
326 | } | 326 | } |
327 | } | 327 | } |
328 | 328 | ||
329 | public bool HasEvents(UUID agentID) | 329 | public bool HasEvents(UUID requestID, UUID agentID) |
330 | { | 330 | { |
331 | // Don't use this, because of race conditions at agent closing time | 331 | // Don't use this, because of race conditions at agent closing time |
332 | //Queue<OSD> queue = TryGetQueue(agentID); | 332 | //Queue<OSD> queue = TryGetQueue(agentID); |
@@ -343,14 +343,14 @@ namespace OpenSim.Region.CoreModules.Framework.EventQueue | |||
343 | return false; | 343 | return false; |
344 | } | 344 | } |
345 | 345 | ||
346 | public Hashtable GetEvents(UUID pAgentId, string request) | 346 | public Hashtable GetEvents(UUID requestID, UUID pAgentId, string request) |
347 | { | 347 | { |
348 | Queue<OSD> queue = TryGetQueue(pAgentId); | 348 | Queue<OSD> queue = TryGetQueue(pAgentId); |
349 | OSD element; | 349 | OSD element; |
350 | lock (queue) | 350 | lock (queue) |
351 | { | 351 | { |
352 | if (queue.Count == 0) | 352 | if (queue.Count == 0) |
353 | return NoEvents(); | 353 | return NoEvents(requestID, pAgentId); |
354 | element = queue.Dequeue(); // 15s timeout | 354 | element = queue.Dequeue(); // 15s timeout |
355 | } | 355 | } |
356 | 356 | ||
@@ -398,7 +398,7 @@ namespace OpenSim.Region.CoreModules.Framework.EventQueue | |||
398 | //m_log.DebugFormat("[EVENTQUEUE]: sending response for {0} in region {1}: {2}", agentID, m_scene.RegionInfo.RegionName, responsedata["str_response_string"]); | 398 | //m_log.DebugFormat("[EVENTQUEUE]: sending response for {0} in region {1}: {2}", agentID, m_scene.RegionInfo.RegionName, responsedata["str_response_string"]); |
399 | } | 399 | } |
400 | 400 | ||
401 | public Hashtable NoEvents() | 401 | public Hashtable NoEvents(UUID requestID, UUID agentID) |
402 | { | 402 | { |
403 | Hashtable responsedata = new Hashtable(); | 403 | Hashtable responsedata = new Hashtable(); |
404 | responsedata["int_response_code"] = 502; | 404 | responsedata["int_response_code"] = 502; |
@@ -454,7 +454,7 @@ namespace OpenSim.Region.CoreModules.Framework.EventQueue | |||
454 | responsedata["error_status_text"] = "Upstream error:"; | 454 | responsedata["error_status_text"] = "Upstream error:"; |
455 | responsedata["http_protocol_version"] = "HTTP/1.0"; | 455 | responsedata["http_protocol_version"] = "HTTP/1.0"; |
456 | return responsedata; | 456 | return responsedata; |
457 | } | 457 | } |
458 | 458 | ||
459 | OSDArray array = new OSDArray(); | 459 | OSDArray array = new OSDArray(); |
460 | if (element == null) // didn't have an event in 15s | 460 | if (element == null) // didn't have an event in 15s |
@@ -491,6 +491,11 @@ namespace OpenSim.Region.CoreModules.Framework.EventQueue | |||
491 | return responsedata; | 491 | return responsedata; |
492 | } | 492 | } |
493 | 493 | ||
494 | public Hashtable EventQueuePoll(Hashtable request) | ||
495 | { | ||
496 | return new Hashtable(); | ||
497 | } | ||
498 | |||
494 | public Hashtable EventQueuePath2(Hashtable request) | 499 | public Hashtable EventQueuePath2(Hashtable request) |
495 | { | 500 | { |
496 | string capuuid = (string)request["uri"]; //path.Replace("/CAPS/EQG/",""); | 501 | string capuuid = (string)request["uri"]; //path.Replace("/CAPS/EQG/",""); |
diff --git a/OpenSim/Region/CoreModules/Framework/Services/RegionMapService.cs b/OpenSim/Region/CoreModules/Framework/Services/RegionMapService.cs deleted file mode 100644 index 8c92727..0000000 --- a/OpenSim/Region/CoreModules/Framework/Services/RegionMapService.cs +++ /dev/null | |||
@@ -1,208 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Net; | ||
32 | using System.Reflection; | ||
33 | using log4net; | ||
34 | using Nini.Config; | ||
35 | using OpenMetaverse; | ||
36 | using OpenSim.Data; | ||
37 | using OpenSim.Framework; | ||
38 | using OpenSim.Framework.Communications; | ||
39 | using OpenSim.Framework.Communications.Cache; | ||
40 | using OpenSim.Framework.Servers.HttpServer; | ||
41 | using OpenSim.Region.Framework.Interfaces; | ||
42 | using OpenSim.Region.Framework.Scenes; | ||
43 | |||
44 | using Nwc.XmlRpc; | ||
45 | |||
46 | |||
47 | namespace OpenSim.Region.CoreModules.Framework.Services | ||
48 | { | ||
49 | public class RegionMapService : IRegionModule | ||
50 | { | ||
51 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
52 | private static bool initialized = false; | ||
53 | private static bool enabled = false; | ||
54 | |||
55 | Scene m_scene; | ||
56 | //AssetService m_assetService; | ||
57 | |||
58 | #region IRegionModule interface | ||
59 | |||
60 | public void Initialise(Scene scene, IConfigSource config) | ||
61 | { | ||
62 | if (!initialized) | ||
63 | { | ||
64 | initialized = true; | ||
65 | m_scene = scene; | ||
66 | |||
67 | // This module is only on for hypergrid mode | ||
68 | enabled = config.Configs["Startup"].GetBoolean("hypergrid", false); | ||
69 | } | ||
70 | } | ||
71 | |||
72 | public void PostInitialise() | ||
73 | { | ||
74 | if (enabled) | ||
75 | { | ||
76 | m_log.Info("[RegionMapService]: Starting..."); | ||
77 | |||
78 | //m_assetService = new AssetService(m_scene); | ||
79 | new GridService(m_scene); | ||
80 | } | ||
81 | } | ||
82 | |||
83 | public void Close() | ||
84 | { | ||
85 | } | ||
86 | |||
87 | public string Name | ||
88 | { | ||
89 | get { return "RegionMapService"; } | ||
90 | } | ||
91 | |||
92 | public bool IsSharedModule | ||
93 | { | ||
94 | get { return true; } | ||
95 | } | ||
96 | |||
97 | #endregion | ||
98 | |||
99 | } | ||
100 | |||
101 | public class GridService | ||
102 | { | ||
103 | // private IUserService m_userService; | ||
104 | private IGridServices m_gridService; | ||
105 | private bool m_doLookup = false; | ||
106 | |||
107 | public bool DoLookup | ||
108 | { | ||
109 | get { return m_doLookup; } | ||
110 | set { m_doLookup = value; } | ||
111 | } | ||
112 | private static readonly ILog m_log | ||
113 | = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
114 | |||
115 | public GridService(Scene m_scene) | ||
116 | { | ||
117 | AddHandlers(m_scene); | ||
118 | // m_userService = m_scene.CommsManager.UserService; | ||
119 | m_gridService = m_scene.CommsManager.GridService; | ||
120 | } | ||
121 | |||
122 | protected void AddHandlers(Scene m_scene) | ||
123 | { | ||
124 | // IAssetDataPlugin m_assetProvider | ||
125 | // = ((AssetServerBase)m_scene.CommsManager.AssetCache.AssetServer).AssetProviderPlugin; | ||
126 | |||
127 | IHttpServer httpServer = MainServer.Instance; | ||
128 | httpServer.AddXmlRPCHandler("simulator_data_request", XmlRpcSimulatorDataRequestMethod); | ||
129 | //m_httpServer.AddXmlRPCHandler("map_block", XmlRpcMapBlockMethod); | ||
130 | //m_httpServer.AddXmlRPCHandler("search_for_region_by_name", XmlRpcSearchForRegionMethod); | ||
131 | |||
132 | } | ||
133 | |||
134 | /// <summary> | ||
135 | /// Returns an XML RPC response to a simulator profile request | ||
136 | /// </summary> | ||
137 | /// <param name="request"></param> | ||
138 | /// <returns></returns> | ||
139 | public XmlRpcResponse XmlRpcSimulatorDataRequestMethod(XmlRpcRequest request, IPEndPoint remoteClient) | ||
140 | { | ||
141 | Hashtable requestData = (Hashtable)request.Params[0]; | ||
142 | Hashtable responseData = new Hashtable(); | ||
143 | RegionInfo simData = null; | ||
144 | if (requestData.ContainsKey("region_UUID")) | ||
145 | { | ||
146 | UUID regionID = new UUID((string)requestData["region_UUID"]); | ||
147 | simData = m_gridService.RequestNeighbourInfo(regionID); //.GetRegion(regionID); | ||
148 | if (simData == null) | ||
149 | { | ||
150 | m_log.WarnFormat("[HGGridService] didn't find region for regionID {0} from {1}", | ||
151 | regionID, request.Params.Count > 1 ? request.Params[1] : "unknwon source"); | ||
152 | } | ||
153 | } | ||
154 | else if (requestData.ContainsKey("region_handle")) | ||
155 | { | ||
156 | //CFK: The if/else below this makes this message redundant. | ||
157 | //CFK: m_log.Info("requesting data for region " + (string) requestData["region_handle"]); | ||
158 | ulong regionHandle = Convert.ToUInt64((string)requestData["region_handle"]); | ||
159 | simData = m_gridService.RequestNeighbourInfo(regionHandle); //m_gridDBService.GetRegion(regionHandle); | ||
160 | if (simData == null) | ||
161 | { | ||
162 | m_log.WarnFormat("[HGGridService] didn't find region for regionHandle {0} from {1}", | ||
163 | regionHandle, request.Params.Count > 1 ? request.Params[1] : "unknwon source"); | ||
164 | } | ||
165 | } | ||
166 | else if (requestData.ContainsKey("region_name_search")) | ||
167 | { | ||
168 | string regionName = (string)requestData["region_name_search"]; | ||
169 | List<RegionInfo> regInfos = m_gridService.RequestNamedRegions(regionName, 1);//m_gridDBService.GetRegion(regionName); | ||
170 | if (regInfos != null) | ||
171 | simData = regInfos[0]; | ||
172 | |||
173 | if (simData == null) | ||
174 | { | ||
175 | m_log.WarnFormat("[HGGridService] didn't find region for regionName {0} from {1}", | ||
176 | regionName, request.Params.Count > 1 ? request.Params[1] : "unknwon source"); | ||
177 | } | ||
178 | } | ||
179 | else m_log.Warn("[HGGridService] regionlookup without regionID, regionHandle or regionHame"); | ||
180 | |||
181 | if (simData == null) | ||
182 | { | ||
183 | //Sim does not exist | ||
184 | responseData["error"] = "Sim does not exist"; | ||
185 | } | ||
186 | else | ||
187 | { | ||
188 | m_log.Debug("[HGGridService]: found " + (string)simData.RegionName + " regionHandle = " + | ||
189 | (string)requestData["region_handle"]); | ||
190 | responseData["sim_ip"] = simData.ExternalEndPoint.Address.ToString(); | ||
191 | responseData["sim_port"] = simData.ExternalEndPoint.Port.ToString(); | ||
192 | //responseData["server_uri"] = simData.serverURI; | ||
193 | responseData["http_port"] = simData.HttpPort.ToString(); | ||
194 | //responseData["remoting_port"] = simData.remotingPort.ToString(); | ||
195 | responseData["region_locx"] = simData.RegionLocX.ToString(); | ||
196 | responseData["region_locy"] = simData.RegionLocY.ToString(); | ||
197 | responseData["region_UUID"] = simData.RegionID.ToString(); | ||
198 | responseData["region_name"] = simData.RegionName; | ||
199 | responseData["region_secret"] = simData.regionSecret; | ||
200 | } | ||
201 | |||
202 | XmlRpcResponse response = new XmlRpcResponse(); | ||
203 | response.Value = responseData; | ||
204 | return response; | ||
205 | } | ||
206 | |||
207 | } | ||
208 | } | ||
diff --git a/OpenSim/Region/CoreModules/Hypergrid/HGStandaloneLoginModule.cs b/OpenSim/Region/CoreModules/Hypergrid/HGStandaloneLoginModule.cs index 613dbe9..4199c98 100644 --- a/OpenSim/Region/CoreModules/Hypergrid/HGStandaloneLoginModule.cs +++ b/OpenSim/Region/CoreModules/Hypergrid/HGStandaloneLoginModule.cs | |||
@@ -61,7 +61,7 @@ namespace OpenSim.Region.CoreModules.Hypergrid | |||
61 | { | 61 | { |
62 | if (m_firstScene != null) | 62 | if (m_firstScene != null) |
63 | { | 63 | { |
64 | return m_firstScene.CommsManager.GridService.RegionLoginsEnabled; | 64 | return m_firstScene.SceneGridService.RegionLoginsEnabled; |
65 | } | 65 | } |
66 | else | 66 | else |
67 | { | 67 | { |
diff --git a/OpenSim/Region/CoreModules/Hypergrid/HGWorldMapModule.cs b/OpenSim/Region/CoreModules/Hypergrid/HGWorldMapModule.cs index 6774060..a0ccdc7 100644 --- a/OpenSim/Region/CoreModules/Hypergrid/HGWorldMapModule.cs +++ b/OpenSim/Region/CoreModules/Hypergrid/HGWorldMapModule.cs | |||
@@ -34,6 +34,7 @@ using OpenSim.Framework; | |||
34 | using OpenSim.Region.CoreModules.World.WorldMap; | 34 | using OpenSim.Region.CoreModules.World.WorldMap; |
35 | using OpenSim.Region.Framework.Interfaces; | 35 | using OpenSim.Region.Framework.Interfaces; |
36 | using OpenSim.Region.Framework.Scenes; | 36 | using OpenSim.Region.Framework.Scenes; |
37 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
37 | 38 | ||
38 | namespace OpenSim.Region.CoreModules.Hypergrid | 39 | namespace OpenSim.Region.CoreModules.Hypergrid |
39 | { | 40 | { |
@@ -59,7 +60,17 @@ namespace OpenSim.Region.CoreModules.Hypergrid | |||
59 | 60 | ||
60 | protected override void GetAndSendBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY, uint flag) | 61 | protected override void GetAndSendBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY, uint flag) |
61 | { | 62 | { |
62 | List<MapBlockData> mapBlocks = m_scene.SceneGridService.RequestNeighbourMapBlocks(minX - 4, minY - 4, maxX + 4, maxY + 4); | 63 | List<MapBlockData> mapBlocks = new List<MapBlockData>(); |
64 | List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID, | ||
65 | (minX - 4) * (int)Constants.RegionSize, (maxX + 4) * (int)Constants.RegionSize, | ||
66 | (minY - 4) * (int)Constants.RegionSize, (maxY + 4) * (int)Constants.RegionSize); | ||
67 | |||
68 | foreach (GridRegion r in regions) | ||
69 | { | ||
70 | MapBlockData block = new MapBlockData(); | ||
71 | MapBlockFromGridRegion(block, r); | ||
72 | mapBlocks.Add(block); | ||
73 | } | ||
63 | 74 | ||
64 | // Different from super | 75 | // Different from super |
65 | FillInMap(mapBlocks, minX, minY, maxX, maxY); | 76 | FillInMap(mapBlocks, minX, minY, maxX, maxY); |
diff --git a/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs b/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs index e9c1e9d..7d6f150 100644 --- a/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs +++ b/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs | |||
@@ -353,11 +353,11 @@ namespace OpenSim.Region.CoreModules.InterGrid | |||
353 | return responseMap; | 353 | return responseMap; |
354 | } | 354 | } |
355 | 355 | ||
356 | // Using OpenSim.Framework.Capabilities.Caps here one time.. | 356 | // Using OpenSim.Framework.Capabilities.Caps here one time.. |
357 | // so the long name is probably better then a using statement | 357 | // so the long name is probably better then a using statement |
358 | public void OnRegisterCaps(UUID agentID, Caps caps) | 358 | public void OnRegisterCaps(UUID agentID, Caps caps) |
359 | { | 359 | { |
360 | /* If we ever want to register our own caps here.... | 360 | /* If we ever want to register our own caps here.... |
361 | * | 361 | * |
362 | string capsBase = "/CAPS/" + caps.CapsObjectPath; | 362 | string capsBase = "/CAPS/" + caps.CapsObjectPath; |
363 | caps.RegisterHandler("CAPNAME", | 363 | caps.RegisterHandler("CAPNAME", |
diff --git a/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml b/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml index f9e61aa..8f82718 100644 --- a/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml +++ b/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml | |||
@@ -38,11 +38,15 @@ | |||
38 | <RegionModule id="RemoteLandServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Land.RemoteLandServicesConnector" /> | 38 | <RegionModule id="RemoteLandServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Land.RemoteLandServicesConnector" /> |
39 | <RegionModule id="LocalInterregionComms" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Interregion.LocalInterregionComms" /> | 39 | <RegionModule id="LocalInterregionComms" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Interregion.LocalInterregionComms" /> |
40 | <RegionModule id="RESTInterregionComms" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Interregion.RESTInterregionComms" /> | 40 | <RegionModule id="RESTInterregionComms" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Interregion.RESTInterregionComms" /> |
41 | <RegionModule id="LocalGridServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid.LocalGridServicesConnector" /> | ||
42 | <RegionModule id="RemoteGridServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid.RemoteGridServicesConnector" /> | ||
43 | <RegionModule id="HGGridConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid.HGGridConnector" /> | ||
41 | <!-- Service connectors IN modules --> | 44 | <!-- Service connectors IN modules --> |
42 | <RegionModule id="AssetServiceInConnectorModule" type="OpenSim.Region.CoreModules.ServiceConnectorsIn.Asset.AssetServiceInConnectorModule" /> | 45 | <RegionModule id="AssetServiceInConnectorModule" type="OpenSim.Region.CoreModules.ServiceConnectorsIn.Asset.AssetServiceInConnectorModule" /> |
43 | <RegionModule id="InventoryServiceInConnectorModule" type="OpenSim.Region.CoreModules.ServiceConnectorsIn.Inventory.InventoryServiceInConnectorModule" /> | 46 | <RegionModule id="InventoryServiceInConnectorModule" type="OpenSim.Region.CoreModules.ServiceConnectorsIn.Inventory.InventoryServiceInConnectorModule" /> |
44 | <RegionModule id="LandServiceInConnectorModule" type="OpenSim.Region.CoreModules.ServiceConnectorsIn.Land.LandServiceInConnectorModule" /> | 47 | <RegionModule id="LandServiceInConnectorModule" type="OpenSim.Region.CoreModules.ServiceConnectorsIn.Land.LandServiceInConnectorModule" /> |
45 | <RegionModule id="NeighbourServiceInConnectorModule" type="OpenSim.Region.CoreModules.ServiceConnectorsIn.Neighbour.NeighbourServiceInConnectorModule" /> \ | 48 | <RegionModule id="NeighbourServiceInConnectorModule" type="OpenSim.Region.CoreModules.ServiceConnectorsIn.Neighbour.NeighbourServiceInConnectorModule" /> \ |
49 | <RegionModule id="HypergridServiceInConnectorModule" type="OpenSim.Region.CoreModules.ServiceConnectorsIn.Grid.HypergridServiceInConnectorModule" /> \ | ||
46 | 50 | ||
47 | </Extension> | 51 | </Extension> |
48 | 52 | ||
diff --git a/OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs b/OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs index 6a2a6c8..b885420 100644 --- a/OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs +++ b/OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs | |||
@@ -55,14 +55,19 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp | |||
55 | public UUID requestID; | 55 | public UUID requestID; |
56 | public Dictionary<string, string> headers; | 56 | public Dictionary<string, string> headers; |
57 | public string body; | 57 | public string body; |
58 | public int responseCode; | ||
59 | public string responseBody; | ||
58 | public ManualResetEvent ev; | 60 | public ManualResetEvent ev; |
61 | public bool requestDone; | ||
62 | public int startTime; | ||
63 | public string uri; | ||
59 | } | 64 | } |
60 | 65 | ||
61 | public class UrlModule : ISharedRegionModule, IUrlModule | 66 | public class UrlModule : ISharedRegionModule, IUrlModule |
62 | { | 67 | { |
63 | // private static readonly ILog m_log = | 68 | private static readonly ILog m_log = |
64 | // LogManager.GetLogger( | 69 | LogManager.GetLogger( |
65 | // MethodBase.GetCurrentMethod().DeclaringType); | 70 | MethodBase.GetCurrentMethod().DeclaringType); |
66 | 71 | ||
67 | private Dictionary<UUID, UrlData> m_RequestMap = | 72 | private Dictionary<UUID, UrlData> m_RequestMap = |
68 | new Dictionary<UUID, UrlData>(); | 73 | new Dictionary<UUID, UrlData>(); |
@@ -70,15 +75,23 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp | |||
70 | private Dictionary<string, UrlData> m_UrlMap = | 75 | private Dictionary<string, UrlData> m_UrlMap = |
71 | new Dictionary<string, UrlData>(); | 76 | new Dictionary<string, UrlData>(); |
72 | 77 | ||
78 | |||
73 | private int m_TotalUrls = 100; | 79 | private int m_TotalUrls = 100; |
74 | 80 | ||
75 | private IHttpServer m_HttpServer = null; | 81 | private IHttpServer m_HttpServer = null; |
76 | 82 | ||
83 | private string m_ExternalHostNameForLSL = ""; | ||
84 | |||
77 | public Type ReplaceableInterface | 85 | public Type ReplaceableInterface |
78 | { | 86 | { |
79 | get { return null; } | 87 | get { return null; } |
80 | } | 88 | } |
81 | 89 | ||
90 | private Hashtable HandleHttpPoll(Hashtable request) | ||
91 | { | ||
92 | return new Hashtable(); | ||
93 | } | ||
94 | |||
82 | public string Name | 95 | public string Name |
83 | { | 96 | { |
84 | get { return "UrlModule"; } | 97 | get { return "UrlModule"; } |
@@ -86,6 +99,7 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp | |||
86 | 99 | ||
87 | public void Initialise(IConfigSource config) | 100 | public void Initialise(IConfigSource config) |
88 | { | 101 | { |
102 | m_ExternalHostNameForLSL = config.Configs["Network"].GetString("ExternalHostNameForLSL", System.Environment.MachineName); | ||
89 | } | 103 | } |
90 | 104 | ||
91 | public void PostInitialise() | 105 | public void PostInitialise() |
@@ -117,7 +131,6 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp | |||
117 | public void Close() | 131 | public void Close() |
118 | { | 132 | { |
119 | } | 133 | } |
120 | |||
121 | public UUID RequestURL(IScriptModule engine, SceneObjectPart host, UUID itemID) | 134 | public UUID RequestURL(IScriptModule engine, SceneObjectPart host, UUID itemID) |
122 | { | 135 | { |
123 | UUID urlcode = UUID.Random(); | 136 | UUID urlcode = UUID.Random(); |
@@ -129,7 +142,7 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp | |||
129 | engine.PostScriptEvent(itemID, "http_request", new Object[] { urlcode.ToString(), "URL_REQUEST_DENIED", "" }); | 142 | engine.PostScriptEvent(itemID, "http_request", new Object[] { urlcode.ToString(), "URL_REQUEST_DENIED", "" }); |
130 | return urlcode; | 143 | return urlcode; |
131 | } | 144 | } |
132 | string url = "http://"+System.Environment.MachineName+":"+m_HttpServer.Port.ToString()+"/lslhttp/"+urlcode.ToString()+"/"; | 145 | string url = "http://" + m_ExternalHostNameForLSL + ":" + m_HttpServer.Port.ToString() + "/lslhttp/" + urlcode.ToString() + "/"; |
133 | 146 | ||
134 | UrlData urlData = new UrlData(); | 147 | UrlData urlData = new UrlData(); |
135 | urlData.hostID = host.UUID; | 148 | urlData.hostID = host.UUID; |
@@ -139,9 +152,14 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp | |||
139 | urlData.urlcode = urlcode; | 152 | urlData.urlcode = urlcode; |
140 | urlData.requests = new Dictionary<UUID, RequestData>(); | 153 | urlData.requests = new Dictionary<UUID, RequestData>(); |
141 | 154 | ||
155 | |||
142 | m_UrlMap[url] = urlData; | 156 | m_UrlMap[url] = urlData; |
143 | 157 | ||
144 | m_HttpServer.AddHTTPHandler("/lslhttp/"+urlcode.ToString()+"/", HttpRequestHandler); | 158 | string uri = "/lslhttp/" + urlcode.ToString() + "/"; |
159 | |||
160 | m_HttpServer.AddPollServiceHTTPHandler(uri,HandleHttpPoll, | ||
161 | new PollServiceEventArgs(HttpRequestHandler,HasEvents, GetEvents, NoEvents, | ||
162 | urlcode)); | ||
145 | 163 | ||
146 | engine.PostScriptEvent(itemID, "http_request", new Object[] { urlcode.ToString(), "URL_REQUEST_GRANTED", url }); | 164 | engine.PostScriptEvent(itemID, "http_request", new Object[] { urlcode.ToString(), "URL_REQUEST_GRANTED", url }); |
147 | } | 165 | } |
@@ -165,7 +183,9 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp | |||
165 | UrlData data; | 183 | UrlData data; |
166 | 184 | ||
167 | if (!m_UrlMap.TryGetValue(url, out data)) | 185 | if (!m_UrlMap.TryGetValue(url, out data)) |
186 | { | ||
168 | return; | 187 | return; |
188 | } | ||
169 | 189 | ||
170 | foreach (UUID req in data.requests.Keys) | 190 | foreach (UUID req in data.requests.Keys) |
171 | m_RequestMap.Remove(req); | 191 | m_RequestMap.Remove(req); |
@@ -174,13 +194,36 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp | |||
174 | m_UrlMap.Remove(url); | 194 | m_UrlMap.Remove(url); |
175 | } | 195 | } |
176 | } | 196 | } |
177 | 197 | ||
178 | public void HttpResponse(UUID request, int status, string body) | 198 | public void HttpResponse(UUID request, int status, string body) |
179 | { | 199 | { |
200 | if (m_RequestMap.ContainsKey(request)) | ||
201 | { | ||
202 | UrlData urlData = m_RequestMap[request]; | ||
203 | urlData.requests[request].responseCode = status; | ||
204 | urlData.requests[request].responseBody = body; | ||
205 | //urlData.requests[request].ev.Set(); | ||
206 | urlData.requests[request].requestDone =true; | ||
207 | } | ||
208 | else | ||
209 | { | ||
210 | m_log.Info("[HttpRequestHandler] There is no http-in request with id " + request.ToString()); | ||
211 | } | ||
180 | } | 212 | } |
181 | 213 | ||
182 | public string GetHttpHeader(UUID request, string header) | 214 | public string GetHttpHeader(UUID requestId, string header) |
183 | { | 215 | { |
216 | if (m_RequestMap.ContainsKey(requestId)) | ||
217 | { | ||
218 | UrlData urlData=m_RequestMap[requestId]; | ||
219 | string value; | ||
220 | if (urlData.requests[requestId].headers.TryGetValue(header,out value)) | ||
221 | return value; | ||
222 | } | ||
223 | else | ||
224 | { | ||
225 | m_log.Warn("[HttpRequestHandler] There was no http-in request with id " + requestId); | ||
226 | } | ||
184 | return String.Empty; | 227 | return String.Empty; |
185 | } | 228 | } |
186 | 229 | ||
@@ -233,26 +276,214 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp | |||
233 | } | 276 | } |
234 | } | 277 | } |
235 | 278 | ||
279 | |||
236 | private void RemoveUrl(UrlData data) | 280 | private void RemoveUrl(UrlData data) |
237 | { | 281 | { |
238 | m_HttpServer.RemoveHTTPHandler("", "/lslhttp/"+data.urlcode.ToString()+"/"); | 282 | m_HttpServer.RemoveHTTPHandler("", "/lslhttp/"+data.urlcode.ToString()+"/"); |
239 | } | 283 | } |
240 | 284 | ||
241 | private Hashtable HttpRequestHandler(Hashtable request) | 285 | private Hashtable NoEvents(UUID requestID, UUID sessionID) |
242 | { | 286 | { |
243 | string uri = request["uri"].ToString(); | 287 | Hashtable response = new Hashtable(); |
244 | //A solution to this ugly mess would be to use only the /lslhttp/<UUID>/ part of the URI as the key. | 288 | UrlData url; |
245 | UrlData url = m_UrlMap["http://"+System.Environment.MachineName+":"+m_HttpServer.Port.ToString()+uri]; | 289 | lock (m_RequestMap) |
290 | { | ||
291 | if (!m_RequestMap.ContainsKey(requestID)) | ||
292 | return response; | ||
293 | url = m_RequestMap[requestID]; | ||
294 | } | ||
295 | |||
296 | if (System.Environment.TickCount - url.requests[requestID].startTime > 25000) | ||
297 | { | ||
298 | response["int_response_code"] = 500; | ||
299 | response["str_response_string"] = "Script timeout"; | ||
300 | response["content_type"] = "text/plain"; | ||
301 | response["keepalive"] = false; | ||
302 | response["reusecontext"] = false; | ||
303 | |||
304 | //remove from map | ||
305 | lock (url) | ||
306 | { | ||
307 | url.requests.Remove(requestID); | ||
308 | m_RequestMap.Remove(requestID); | ||
309 | } | ||
310 | |||
311 | return response; | ||
312 | } | ||
313 | |||
314 | |||
315 | return response; | ||
316 | } | ||
317 | |||
318 | private bool HasEvents(UUID requestID, UUID sessionID) | ||
319 | { | ||
320 | UrlData url=null; | ||
246 | 321 | ||
247 | //UUID.Random() below is a hack! Eventually we will do HTTP requests and responses properly. | 322 | lock (m_RequestMap) |
248 | url.engine.PostScriptEvent(url.itemID, "http_request", new Object[] { UUID.Random().ToString(), request["http-method"].ToString(), request["body"].ToString() }); | 323 | { |
324 | if (!m_RequestMap.ContainsKey(requestID)) | ||
325 | { | ||
326 | return false; | ||
327 | } | ||
328 | url = m_RequestMap[requestID]; | ||
329 | if (!url.requests.ContainsKey(requestID)) | ||
330 | { | ||
331 | return false; | ||
332 | } | ||
333 | } | ||
249 | 334 | ||
335 | if (System.Environment.TickCount-url.requests[requestID].startTime>25000) | ||
336 | { | ||
337 | return true; | ||
338 | } | ||
339 | |||
340 | if (url.requests[requestID].requestDone) | ||
341 | return true; | ||
342 | else | ||
343 | return false; | ||
344 | |||
345 | } | ||
346 | private Hashtable GetEvents(UUID requestID, UUID sessionID, string request) | ||
347 | { | ||
348 | UrlData url = null; | ||
349 | RequestData requestData = null; | ||
350 | |||
351 | lock (m_RequestMap) | ||
352 | { | ||
353 | if (!m_RequestMap.ContainsKey(requestID)) | ||
354 | return NoEvents(requestID,sessionID); | ||
355 | url = m_RequestMap[requestID]; | ||
356 | requestData = url.requests[requestID]; | ||
357 | } | ||
358 | |||
359 | if (!requestData.requestDone) | ||
360 | return NoEvents(requestID,sessionID); | ||
361 | |||
250 | Hashtable response = new Hashtable(); | 362 | Hashtable response = new Hashtable(); |
251 | response["int_response_code"] = 200; | 363 | |
252 | response["str_response_string"] = "This is a generic response as OpenSim does not yet support proper responses. Your request has been passed to the object."; | 364 | if (System.Environment.TickCount - requestData.startTime > 25000) |
365 | { | ||
366 | response["int_response_code"] = 500; | ||
367 | response["str_response_string"] = "Script timeout"; | ||
368 | response["content_type"] = "text/plain"; | ||
369 | response["keepalive"] = false; | ||
370 | response["reusecontext"] = false; | ||
371 | return response; | ||
372 | } | ||
373 | //put response | ||
374 | response["int_response_code"] = requestData.responseCode; | ||
375 | response["str_response_string"] = requestData.responseBody; | ||
376 | response["content_type"] = "text/plain"; | ||
377 | response["keepalive"] = false; | ||
378 | response["reusecontext"] = false; | ||
379 | |||
380 | //remove from map | ||
381 | lock (url) | ||
382 | { | ||
383 | url.requests.Remove(requestID); | ||
384 | m_RequestMap.Remove(requestID); | ||
385 | } | ||
253 | 386 | ||
254 | return response; | 387 | return response; |
255 | } | 388 | } |
389 | public void HttpRequestHandler(UUID requestID, Hashtable request) | ||
390 | { | ||
391 | lock (request) | ||
392 | { | ||
393 | string uri = request["uri"].ToString(); | ||
394 | |||
395 | try | ||
396 | { | ||
397 | Hashtable headers = (Hashtable)request["headers"]; | ||
398 | |||
399 | // string uri_full = "http://" + m_ExternalHostNameForLSL + ":" + m_HttpServer.Port.ToString() + uri;// "/lslhttp/" + urlcode.ToString() + "/"; | ||
400 | |||
401 | int pos1 = uri.IndexOf("/");// /lslhttp | ||
402 | int pos2 = uri.IndexOf("/", pos1 + 1);// /lslhttp/ | ||
403 | int pos3 = uri.IndexOf("/", pos2 + 1);// /lslhttp/<UUID>/ | ||
404 | string uri_tmp = uri.Substring(0, pos3 + 1); | ||
405 | //HTTP server code doesn't provide us with QueryStrings | ||
406 | string pathInfo; | ||
407 | string queryString; | ||
408 | queryString = ""; | ||
409 | |||
410 | pathInfo = uri.Substring(pos3); | ||
411 | |||
412 | UrlData url = m_UrlMap["http://" + m_ExternalHostNameForLSL + ":" + m_HttpServer.Port.ToString() + uri_tmp]; | ||
413 | |||
414 | //for llGetHttpHeader support we need to store original URI here | ||
415 | //to make x-path-info / x-query-string / x-script-url / x-remote-ip headers | ||
416 | //as per http://wiki.secondlife.com/wiki/LlGetHTTPHeader | ||
417 | |||
418 | RequestData requestData = new RequestData(); | ||
419 | requestData.requestID = requestID; | ||
420 | requestData.requestDone = false; | ||
421 | requestData.startTime = System.Environment.TickCount; | ||
422 | requestData.uri = uri; | ||
423 | if (requestData.headers == null) | ||
424 | requestData.headers = new Dictionary<string, string>(); | ||
425 | |||
426 | foreach (DictionaryEntry header in headers) | ||
427 | { | ||
428 | string key = (string)header.Key; | ||
429 | string value = (string)header.Value; | ||
430 | requestData.headers.Add(key, value); | ||
431 | } | ||
432 | foreach (DictionaryEntry de in request) | ||
433 | { | ||
434 | if (de.Key.ToString() == "querystringkeys") | ||
435 | { | ||
436 | System.String[] keys = (System.String[])de.Value; | ||
437 | foreach (String key in keys) | ||
438 | { | ||
439 | if (request.ContainsKey(key)) | ||
440 | { | ||
441 | string val = (String)request[key]; | ||
442 | queryString = queryString + key + "=" + val + "&"; | ||
443 | } | ||
444 | } | ||
445 | if (queryString.Length > 1) | ||
446 | queryString = queryString.Substring(0, queryString.Length - 1); | ||
447 | |||
448 | } | ||
449 | |||
450 | } | ||
451 | |||
452 | //if this machine is behind DNAT/port forwarding, currently this is being | ||
453 | //set to address of port forwarding router | ||
454 | requestData.headers["x-remote-ip"] = requestData.headers["remote_addr"]; | ||
455 | requestData.headers["x-path-info"] = pathInfo; | ||
456 | requestData.headers["x-query-string"] = queryString; | ||
457 | requestData.headers["x-script-url"] = url.url; | ||
458 | |||
459 | requestData.ev = new ManualResetEvent(false); | ||
460 | lock (url.requests) | ||
461 | { | ||
462 | url.requests.Add(requestID, requestData); | ||
463 | } | ||
464 | lock (m_RequestMap) | ||
465 | { | ||
466 | //add to request map | ||
467 | m_RequestMap.Add(requestID, url); | ||
468 | } | ||
469 | |||
470 | url.engine.PostScriptEvent(url.itemID, "http_request", new Object[] { requestID.ToString(), request["http-method"].ToString(), request["body"].ToString() }); | ||
471 | |||
472 | //send initial response? | ||
473 | // Hashtable response = new Hashtable(); | ||
474 | |||
475 | return; | ||
476 | |||
477 | } | ||
478 | catch (Exception we) | ||
479 | { | ||
480 | //Hashtable response = new Hashtable(); | ||
481 | m_log.Warn("[HttpRequestHandler]: http-in request failed"); | ||
482 | m_log.Warn(we.Message); | ||
483 | m_log.Warn(we.StackTrace); | ||
484 | } | ||
485 | } | ||
486 | } | ||
256 | 487 | ||
257 | private void OnScriptReset(uint localID, UUID itemID) | 488 | private void OnScriptReset(uint localID, UUID itemID) |
258 | { | 489 | { |
diff --git a/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs b/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs index bea6222..d57a8e5 100644 --- a/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs +++ b/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs | |||
@@ -184,7 +184,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
184 | string value = ""; | 184 | string value = ""; |
185 | 185 | ||
186 | if (nvp[0] != null) | 186 | if (nvp[0] != null) |
187 | { | 187 | { |
188 | name = nvp[0].Trim(); | 188 | name = nvp[0].Trim(); |
189 | } | 189 | } |
190 | 190 | ||
@@ -291,10 +291,10 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
291 | temp = 128; | 291 | temp = 128; |
292 | 292 | ||
293 | width = temp; | 293 | width = temp; |
294 | height = temp; | 294 | height = temp; |
295 | } | 295 | } |
296 | } | 296 | } |
297 | break; | 297 | break; |
298 | } | 298 | } |
299 | } | 299 | } |
300 | 300 | ||
@@ -410,7 +410,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
410 | Font myFont = new Font(fontName, fontSize); | 410 | Font myFont = new Font(fontName, fontSize); |
411 | SolidBrush myBrush = new SolidBrush(Color.Black); | 411 | SolidBrush myBrush = new SolidBrush(Color.Black); |
412 | 412 | ||
413 | char[] lineDelimiter = {dataDelim}; | 413 | char[] lineDelimiter = {dataDelim}; |
414 | char[] partsDelimiter = {','}; | 414 | char[] partsDelimiter = {','}; |
415 | string[] lines = data.Split(lineDelimiter); | 415 | string[] lines = data.Split(lineDelimiter); |
416 | 416 | ||
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsIn/Grid/HypergridServiceInConnectorModule.cs b/OpenSim/Region/CoreModules/ServiceConnectorsIn/Grid/HypergridServiceInConnectorModule.cs new file mode 100644 index 0000000..92db15b --- /dev/null +++ b/OpenSim/Region/CoreModules/ServiceConnectorsIn/Grid/HypergridServiceInConnectorModule.cs | |||
@@ -0,0 +1,134 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Reflection; | ||
30 | using System.Collections.Generic; | ||
31 | using log4net; | ||
32 | using Nini.Config; | ||
33 | using OpenSim.Framework; | ||
34 | using OpenSim.Framework.Servers.HttpServer; | ||
35 | using OpenSim.Region.Framework.Scenes; | ||
36 | using OpenSim.Region.Framework.Interfaces; | ||
37 | using OpenSim.Server.Base; | ||
38 | using OpenSim.Server.Handlers.Base; | ||
39 | using OpenSim.Server.Handlers.Grid; | ||
40 | using OpenSim.Services.Interfaces; | ||
41 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
42 | |||
43 | namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Grid | ||
44 | { | ||
45 | public class HypergridServiceInConnectorModule : ISharedRegionModule | ||
46 | { | ||
47 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
48 | private static bool m_Enabled = false; | ||
49 | |||
50 | private IConfigSource m_Config; | ||
51 | bool m_Registered = false; | ||
52 | HypergridServiceInConnector m_HypergridHandler; | ||
53 | |||
54 | #region IRegionModule interface | ||
55 | |||
56 | public void Initialise(IConfigSource config) | ||
57 | { | ||
58 | //// This module is only on for standalones in hypergrid mode | ||
59 | //enabled = (!config.Configs["Startup"].GetBoolean("gridmode", true)) && | ||
60 | // config.Configs["Startup"].GetBoolean("hypergrid", true); | ||
61 | //m_log.DebugFormat("[RegionInventoryService]: enabled? {0}", enabled); | ||
62 | m_Config = config; | ||
63 | IConfig moduleConfig = config.Configs["Modules"]; | ||
64 | if (moduleConfig != null) | ||
65 | { | ||
66 | m_Enabled = moduleConfig.GetBoolean("HypergridServiceInConnector", false); | ||
67 | if (m_Enabled) | ||
68 | { | ||
69 | m_log.Info("[HGGRID IN CONNECTOR]: Hypergrid Service In Connector enabled"); | ||
70 | } | ||
71 | |||
72 | } | ||
73 | |||
74 | } | ||
75 | |||
76 | public void PostInitialise() | ||
77 | { | ||
78 | } | ||
79 | |||
80 | public void Close() | ||
81 | { | ||
82 | } | ||
83 | |||
84 | public Type ReplaceableInterface | ||
85 | { | ||
86 | get { return null; } | ||
87 | } | ||
88 | |||
89 | public string Name | ||
90 | { | ||
91 | get { return "HypergridService"; } | ||
92 | } | ||
93 | |||
94 | public void AddRegion(Scene scene) | ||
95 | { | ||
96 | if (!m_Enabled) | ||
97 | return; | ||
98 | |||
99 | } | ||
100 | |||
101 | public void RemoveRegion(Scene scene) | ||
102 | { | ||
103 | if (!m_Enabled) | ||
104 | return; | ||
105 | |||
106 | GridRegion rinfo = new GridRegion(scene.RegionInfo); | ||
107 | m_HypergridHandler.RemoveRegion(rinfo); | ||
108 | } | ||
109 | |||
110 | public void RegionLoaded(Scene scene) | ||
111 | { | ||
112 | if (!m_Enabled) | ||
113 | return; | ||
114 | |||
115 | if (!m_Registered) | ||
116 | { | ||
117 | m_Registered = true; | ||
118 | |||
119 | m_log.Info("[HypergridService]: Starting..."); | ||
120 | |||
121 | Object[] args = new Object[] { m_Config, MainServer.Instance }; | ||
122 | |||
123 | m_HypergridHandler = new HypergridServiceInConnector(m_Config, MainServer.Instance, scene.RequestModuleInterface<IHyperlinkService>()); | ||
124 | //ServerUtils.LoadPlugin<HypergridServiceInConnector>("OpenSim.Server.Handlers.dll:HypergridServiceInConnector", args); | ||
125 | } | ||
126 | |||
127 | GridRegion rinfo = new GridRegion(scene.RegionInfo); | ||
128 | m_HypergridHandler.AddRegion(rinfo); | ||
129 | } | ||
130 | |||
131 | #endregion | ||
132 | |||
133 | } | ||
134 | } | ||
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsIn/Neighbour/NeighbourServiceInConnectorModule.cs b/OpenSim/Region/CoreModules/ServiceConnectorsIn/Neighbour/NeighbourServiceInConnectorModule.cs index a31ce8e..8a90370 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsIn/Neighbour/NeighbourServiceInConnectorModule.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsIn/Neighbour/NeighbourServiceInConnectorModule.cs | |||
@@ -121,7 +121,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Neighbour | |||
121 | 121 | ||
122 | #region INeighbourService | 122 | #region INeighbourService |
123 | 123 | ||
124 | public bool HelloNeighbour(ulong regionHandle, RegionInfo thisRegion) | 124 | public GridRegion HelloNeighbour(ulong regionHandle, RegionInfo thisRegion) |
125 | { | 125 | { |
126 | m_log.DebugFormat("[NEIGHBOUR IN CONNECTOR]: HelloNeighbour from {0}, to {1}. Count = {2}", | 126 | m_log.DebugFormat("[NEIGHBOUR IN CONNECTOR]: HelloNeighbour from {0}, to {1}. Count = {2}", |
127 | thisRegion.RegionName, regionHandle, m_Scenes.Count); | 127 | thisRegion.RegionName, regionHandle, m_Scenes.Count); |
@@ -134,7 +134,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Neighbour | |||
134 | } | 134 | } |
135 | } | 135 | } |
136 | m_log.DebugFormat("[NEIGHBOUR IN CONNECTOR]: region handle {0} not found", regionHandle); | 136 | m_log.DebugFormat("[NEIGHBOUR IN CONNECTOR]: region handle {0} not found", regionHandle); |
137 | return false; | 137 | return null; |
138 | } | 138 | } |
139 | 139 | ||
140 | #endregion INeighbourService | 140 | #endregion INeighbourService |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Authorization/LocalAuthorizationServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Authorization/LocalAuthorizationServiceConnector.cs index e69613a..85a1ac3 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Authorization/LocalAuthorizationServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Authorization/LocalAuthorizationServiceConnector.cs | |||
@@ -134,7 +134,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Authorization | |||
134 | 134 | ||
135 | public bool IsAuthorizedForRegion(string userID, string regionID, out string message) | 135 | public bool IsAuthorizedForRegion(string userID, string regionID, out string message) |
136 | { | 136 | { |
137 | return m_AuthorizationService.IsAuthorizedForRegion(userID, regionID, out message); | 137 | return m_AuthorizationService.IsAuthorizedForRegion(userID, regionID, out message); |
138 | } | 138 | } |
139 | 139 | ||
140 | } | 140 | } |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Authorization/RemoteAuthorizationServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Authorization/RemoteAuthorizationServiceConnector.cs index a672f4f..fca2df2 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Authorization/RemoteAuthorizationServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Authorization/RemoteAuthorizationServiceConnector.cs | |||
@@ -146,7 +146,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Authorization | |||
146 | else | 146 | else |
147 | { | 147 | { |
148 | m_log.ErrorFormat("[REMOTE AUTHORIZATION CONNECTOR] IsAuthorizedForRegion, can't find scene to match region id of {0} ",regionID); | 148 | m_log.ErrorFormat("[REMOTE AUTHORIZATION CONNECTOR] IsAuthorizedForRegion, can't find scene to match region id of {0} ",regionID); |
149 | } | 149 | } |
150 | 150 | ||
151 | 151 | ||
152 | return isAuthorized; | 152 | return isAuthorized; |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/HGCommands.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/HGCommands.cs new file mode 100644 index 0000000..0974372 --- /dev/null +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/HGCommands.cs | |||
@@ -0,0 +1,303 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Reflection; | ||
31 | using System.Xml; | ||
32 | using log4net; | ||
33 | using Nini.Config; | ||
34 | using OpenSim.Framework; | ||
35 | //using OpenSim.Framework.Communications; | ||
36 | using OpenSim.Framework.Console; | ||
37 | using OpenSim.Region.Framework; | ||
38 | using OpenSim.Region.Framework.Scenes; | ||
39 | using OpenSim.Region.Framework.Scenes.Hypergrid; | ||
40 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
41 | |||
42 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid | ||
43 | { | ||
44 | public class HGCommands | ||
45 | { | ||
46 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
47 | private HGGridConnector m_HGGridConnector; | ||
48 | private Scene m_scene; | ||
49 | |||
50 | private static uint m_autoMappingX = 0; | ||
51 | private static uint m_autoMappingY = 0; | ||
52 | private static bool m_enableAutoMapping = false; | ||
53 | |||
54 | public HGCommands(HGGridConnector hgConnector, Scene scene) | ||
55 | { | ||
56 | m_HGGridConnector = hgConnector; | ||
57 | m_scene = scene; | ||
58 | } | ||
59 | |||
60 | //public static Scene CreateScene(RegionInfo regionInfo, AgentCircuitManager circuitManager, CommunicationsManager m_commsManager, | ||
61 | // StorageManager storageManager, ModuleLoader m_moduleLoader, ConfigSettings m_configSettings, OpenSimConfigSource m_config, string m_version) | ||
62 | //{ | ||
63 | // HGSceneCommunicationService sceneGridService = new HGSceneCommunicationService(m_commsManager, HGServices); | ||
64 | |||
65 | // return | ||
66 | // new HGScene( | ||
67 | // regionInfo, circuitManager, m_commsManager, sceneGridService, storageManager, | ||
68 | // m_moduleLoader, false, m_configSettings.PhysicalPrim, | ||
69 | // m_configSettings.See_into_region_from_neighbor, m_config.Source, m_version); | ||
70 | //} | ||
71 | |||
72 | public void RunCommand(string module, string[] cmdparams) | ||
73 | { | ||
74 | List<string> args = new List<string>(cmdparams); | ||
75 | if (args.Count < 1) | ||
76 | return; | ||
77 | |||
78 | string command = args[0]; | ||
79 | args.RemoveAt(0); | ||
80 | |||
81 | cmdparams = args.ToArray(); | ||
82 | |||
83 | RunHGCommand(command, cmdparams); | ||
84 | |||
85 | } | ||
86 | |||
87 | private void RunHGCommand(string command, string[] cmdparams) | ||
88 | { | ||
89 | if (command.Equals("link-mapping")) | ||
90 | { | ||
91 | if (cmdparams.Length == 2) | ||
92 | { | ||
93 | try | ||
94 | { | ||
95 | m_autoMappingX = Convert.ToUInt32(cmdparams[0]); | ||
96 | m_autoMappingY = Convert.ToUInt32(cmdparams[1]); | ||
97 | m_enableAutoMapping = true; | ||
98 | } | ||
99 | catch (Exception) | ||
100 | { | ||
101 | m_autoMappingX = 0; | ||
102 | m_autoMappingY = 0; | ||
103 | m_enableAutoMapping = false; | ||
104 | } | ||
105 | } | ||
106 | } | ||
107 | else if (command.Equals("link-region")) | ||
108 | { | ||
109 | if (cmdparams.Length < 3) | ||
110 | { | ||
111 | if ((cmdparams.Length == 1) || (cmdparams.Length == 2)) | ||
112 | { | ||
113 | LoadXmlLinkFile(cmdparams); | ||
114 | } | ||
115 | else | ||
116 | { | ||
117 | LinkRegionCmdUsage(); | ||
118 | } | ||
119 | return; | ||
120 | } | ||
121 | |||
122 | if (cmdparams[2].Contains(":")) | ||
123 | { | ||
124 | // New format | ||
125 | int xloc, yloc; | ||
126 | string mapName; | ||
127 | try | ||
128 | { | ||
129 | xloc = Convert.ToInt32(cmdparams[0]); | ||
130 | yloc = Convert.ToInt32(cmdparams[1]); | ||
131 | mapName = cmdparams[2]; | ||
132 | if (cmdparams.Length > 3) | ||
133 | for (int i = 3; i < cmdparams.Length; i++) | ||
134 | mapName += " " + cmdparams[i]; | ||
135 | |||
136 | m_log.Info(">> MapName: " + mapName); | ||
137 | //internalPort = Convert.ToUInt32(cmdparams[4]); | ||
138 | //remotingPort = Convert.ToUInt32(cmdparams[5]); | ||
139 | } | ||
140 | catch (Exception e) | ||
141 | { | ||
142 | m_log.Warn("[HGrid] Wrong format for link-region command: " + e.Message); | ||
143 | LinkRegionCmdUsage(); | ||
144 | return; | ||
145 | } | ||
146 | |||
147 | // Convert cell coordinates given by the user to meters | ||
148 | xloc = xloc * (int)Constants.RegionSize; | ||
149 | yloc = yloc * (int)Constants.RegionSize; | ||
150 | m_HGGridConnector.TryLinkRegionToCoords(m_scene, null, mapName, xloc, yloc); | ||
151 | } | ||
152 | else | ||
153 | { | ||
154 | // old format | ||
155 | GridRegion regInfo; | ||
156 | int xloc, yloc; | ||
157 | uint externalPort; | ||
158 | string externalHostName; | ||
159 | try | ||
160 | { | ||
161 | xloc = Convert.ToInt32(cmdparams[0]); | ||
162 | yloc = Convert.ToInt32(cmdparams[1]); | ||
163 | externalPort = Convert.ToUInt32(cmdparams[3]); | ||
164 | externalHostName = cmdparams[2]; | ||
165 | //internalPort = Convert.ToUInt32(cmdparams[4]); | ||
166 | //remotingPort = Convert.ToUInt32(cmdparams[5]); | ||
167 | } | ||
168 | catch (Exception e) | ||
169 | { | ||
170 | m_log.Warn("[HGrid] Wrong format for link-region command: " + e.Message); | ||
171 | LinkRegionCmdUsage(); | ||
172 | return; | ||
173 | } | ||
174 | |||
175 | // Convert cell coordinates given by the user to meters | ||
176 | xloc = xloc * (int)Constants.RegionSize; | ||
177 | yloc = yloc * (int)Constants.RegionSize; | ||
178 | if (m_HGGridConnector.TryCreateLink(m_scene, null, xloc, yloc, "", externalPort, externalHostName, out regInfo)) | ||
179 | { | ||
180 | if (cmdparams.Length >= 5) | ||
181 | { | ||
182 | regInfo.RegionName = ""; | ||
183 | for (int i = 4; i < cmdparams.Length; i++) | ||
184 | regInfo.RegionName += cmdparams[i] + " "; | ||
185 | } | ||
186 | } | ||
187 | } | ||
188 | return; | ||
189 | } | ||
190 | else if (command.Equals("unlink-region")) | ||
191 | { | ||
192 | if (cmdparams.Length < 1) | ||
193 | { | ||
194 | UnlinkRegionCmdUsage(); | ||
195 | return; | ||
196 | } | ||
197 | if (m_HGGridConnector.TryUnlinkRegion(m_scene, cmdparams[0])) | ||
198 | m_log.InfoFormat("[HGrid]: Successfully unlinked {0}", cmdparams[0]); | ||
199 | else | ||
200 | m_log.InfoFormat("[HGrid]: Unable to unlink {0}, region not found", cmdparams[0]); | ||
201 | } | ||
202 | } | ||
203 | |||
204 | private void LoadXmlLinkFile(string[] cmdparams) | ||
205 | { | ||
206 | //use http://www.hgurl.com/hypergrid.xml for test | ||
207 | try | ||
208 | { | ||
209 | XmlReader r = XmlReader.Create(cmdparams[0]); | ||
210 | XmlConfigSource cs = new XmlConfigSource(r); | ||
211 | string[] excludeSections = null; | ||
212 | |||
213 | if (cmdparams.Length == 2) | ||
214 | { | ||
215 | if (cmdparams[1].ToLower().StartsWith("excludelist:")) | ||
216 | { | ||
217 | string excludeString = cmdparams[1].ToLower(); | ||
218 | excludeString = excludeString.Remove(0, 12); | ||
219 | char[] splitter = { ';' }; | ||
220 | |||
221 | excludeSections = excludeString.Split(splitter); | ||
222 | } | ||
223 | } | ||
224 | |||
225 | for (int i = 0; i < cs.Configs.Count; i++) | ||
226 | { | ||
227 | bool skip = false; | ||
228 | if ((excludeSections != null) && (excludeSections.Length > 0)) | ||
229 | { | ||
230 | for (int n = 0; n < excludeSections.Length; n++) | ||
231 | { | ||
232 | if (excludeSections[n] == cs.Configs[i].Name.ToLower()) | ||
233 | { | ||
234 | skip = true; | ||
235 | break; | ||
236 | } | ||
237 | } | ||
238 | } | ||
239 | if (!skip) | ||
240 | { | ||
241 | ReadLinkFromConfig(cs.Configs[i]); | ||
242 | } | ||
243 | } | ||
244 | } | ||
245 | catch (Exception e) | ||
246 | { | ||
247 | m_log.Error(e.ToString()); | ||
248 | } | ||
249 | } | ||
250 | |||
251 | |||
252 | private void ReadLinkFromConfig(IConfig config) | ||
253 | { | ||
254 | GridRegion regInfo; | ||
255 | int xloc, yloc; | ||
256 | uint externalPort; | ||
257 | string externalHostName; | ||
258 | uint realXLoc, realYLoc; | ||
259 | |||
260 | xloc = Convert.ToInt32(config.GetString("xloc", "0")); | ||
261 | yloc = Convert.ToInt32(config.GetString("yloc", "0")); | ||
262 | externalPort = Convert.ToUInt32(config.GetString("externalPort", "0")); | ||
263 | externalHostName = config.GetString("externalHostName", ""); | ||
264 | realXLoc = Convert.ToUInt32(config.GetString("real-xloc", "0")); | ||
265 | realYLoc = Convert.ToUInt32(config.GetString("real-yloc", "0")); | ||
266 | |||
267 | if (m_enableAutoMapping) | ||
268 | { | ||
269 | xloc = (int)((xloc % 100) + m_autoMappingX); | ||
270 | yloc = (int)((yloc % 100) + m_autoMappingY); | ||
271 | } | ||
272 | |||
273 | if (((realXLoc == 0) && (realYLoc == 0)) || | ||
274 | (((realXLoc - xloc < 3896) || (xloc - realXLoc < 3896)) && | ||
275 | ((realYLoc - yloc < 3896) || (yloc - realYLoc < 3896)))) | ||
276 | { | ||
277 | xloc = xloc * (int)Constants.RegionSize; | ||
278 | yloc = yloc * (int)Constants.RegionSize; | ||
279 | if ( | ||
280 | m_HGGridConnector.TryCreateLink(m_scene, null, xloc, yloc, "", externalPort, | ||
281 | externalHostName, out regInfo)) | ||
282 | { | ||
283 | regInfo.RegionName = config.GetString("localName", ""); | ||
284 | } | ||
285 | } | ||
286 | } | ||
287 | |||
288 | |||
289 | private void LinkRegionCmdUsage() | ||
290 | { | ||
291 | m_log.Info("Usage: link-region <Xloc> <Yloc> <HostName>:<HttpPort>[:<RemoteRegionName>]"); | ||
292 | m_log.Info("Usage: link-region <Xloc> <Yloc> <HostName> <HttpPort> [<LocalName>]"); | ||
293 | m_log.Info("Usage: link-region <URI_of_xml> [<exclude>]"); | ||
294 | } | ||
295 | |||
296 | private void UnlinkRegionCmdUsage() | ||
297 | { | ||
298 | m_log.Info("Usage: unlink-region <HostName>:<HttpPort>"); | ||
299 | m_log.Info("Usage: unlink-region <LocalName>"); | ||
300 | } | ||
301 | |||
302 | } | ||
303 | } | ||
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/HGGridConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/HGGridConnector.cs new file mode 100644 index 0000000..148331b --- /dev/null +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/HGGridConnector.cs | |||
@@ -0,0 +1,795 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Net; | ||
31 | using System.Reflection; | ||
32 | using System.Xml; | ||
33 | |||
34 | using OpenSim.Framework.Communications.Cache; | ||
35 | using OpenSim.Framework; | ||
36 | using OpenSim.Region.Framework.Interfaces; | ||
37 | using OpenSim.Region.Framework.Scenes; | ||
38 | using OpenSim.Region.Framework.Scenes.Hypergrid; | ||
39 | using OpenSim.Services.Interfaces; | ||
40 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
41 | using OpenSim.Server.Base; | ||
42 | using OpenSim.Services.Connectors.Grid; | ||
43 | using OpenSim.Framework.Console; | ||
44 | |||
45 | using OpenMetaverse; | ||
46 | using log4net; | ||
47 | using Nini.Config; | ||
48 | |||
49 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid | ||
50 | { | ||
51 | public class HGGridConnector : ISharedRegionModule, IGridService, IHyperlinkService | ||
52 | { | ||
53 | private static readonly ILog m_log = | ||
54 | LogManager.GetLogger( | ||
55 | MethodBase.GetCurrentMethod().DeclaringType); | ||
56 | private static string LocalAssetServerURI, LocalInventoryServerURI, LocalUserServerURI; | ||
57 | |||
58 | private bool m_Enabled = false; | ||
59 | private bool m_Initialized = false; | ||
60 | |||
61 | private Scene m_aScene; | ||
62 | private Dictionary<ulong, Scene> m_LocalScenes = new Dictionary<ulong, Scene>(); | ||
63 | |||
64 | private IGridService m_GridServiceConnector; | ||
65 | private HypergridServiceConnector m_HypergridServiceConnector; | ||
66 | |||
67 | // Hyperlink regions are hyperlinks on the map | ||
68 | protected Dictionary<UUID, GridRegion> m_HyperlinkRegions = new Dictionary<UUID, GridRegion>(); | ||
69 | |||
70 | // Known regions are home regions of visiting foreign users. | ||
71 | // They are not on the map as static hyperlinks. They are dynamic hyperlinks, they go away when | ||
72 | // the visitor goes away. They are mapped to X=0 on the map. | ||
73 | // This is key-ed on agent ID | ||
74 | protected Dictionary<UUID, GridRegion> m_knownRegions = new Dictionary<UUID, GridRegion>(); | ||
75 | |||
76 | protected Dictionary<UUID, ulong> m_HyperlinkHandles = new Dictionary<UUID, ulong>(); | ||
77 | |||
78 | #region ISharedRegionModule | ||
79 | |||
80 | public Type ReplaceableInterface | ||
81 | { | ||
82 | get { return null; } | ||
83 | } | ||
84 | |||
85 | public string Name | ||
86 | { | ||
87 | get { return "HGGridServicesConnector"; } | ||
88 | } | ||
89 | |||
90 | public void Initialise(IConfigSource source) | ||
91 | { | ||
92 | IConfig moduleConfig = source.Configs["Modules"]; | ||
93 | if (moduleConfig != null) | ||
94 | { | ||
95 | string name = moduleConfig.GetString("GridServices", ""); | ||
96 | if (name == Name) | ||
97 | { | ||
98 | IConfig gridConfig = source.Configs["GridService"]; | ||
99 | if (gridConfig == null) | ||
100 | { | ||
101 | m_log.Error("[HGGRID CONNECTOR]: GridService missing from OpenSim.ini"); | ||
102 | return; | ||
103 | } | ||
104 | |||
105 | |||
106 | InitialiseConnectorModule(source); | ||
107 | |||
108 | m_Enabled = true; | ||
109 | m_log.Info("[HGGRID CONNECTOR]: HG grid enabled"); | ||
110 | } | ||
111 | } | ||
112 | } | ||
113 | |||
114 | private void InitialiseConnectorModule(IConfigSource source) | ||
115 | { | ||
116 | IConfig gridConfig = source.Configs["GridService"]; | ||
117 | if (gridConfig == null) | ||
118 | { | ||
119 | m_log.Error("[HGGRID CONNECTOR]: GridService missing from OpenSim.ini"); | ||
120 | throw new Exception("Grid connector init error"); | ||
121 | } | ||
122 | |||
123 | string module = gridConfig.GetString("GridServiceConnectorModule", String.Empty); | ||
124 | if (module == String.Empty) | ||
125 | { | ||
126 | m_log.Error("[HGGRID CONNECTOR]: No GridServiceConnectorModule named in section GridService"); | ||
127 | //return; | ||
128 | throw new Exception("Unable to proceed. Please make sure your ini files in config-include are updated according to .example's"); | ||
129 | } | ||
130 | |||
131 | Object[] args = new Object[] { source }; | ||
132 | m_GridServiceConnector = ServerUtils.LoadPlugin<IGridService>(module, args); | ||
133 | |||
134 | } | ||
135 | |||
136 | public void PostInitialise() | ||
137 | { | ||
138 | if (m_Enabled) | ||
139 | ((ISharedRegionModule)m_GridServiceConnector).PostInitialise(); | ||
140 | } | ||
141 | |||
142 | public void Close() | ||
143 | { | ||
144 | } | ||
145 | |||
146 | public void AddRegion(Scene scene) | ||
147 | { | ||
148 | if (!m_Enabled) | ||
149 | return; | ||
150 | |||
151 | m_LocalScenes[scene.RegionInfo.RegionHandle] = scene; | ||
152 | scene.RegisterModuleInterface<IGridService>(this); | ||
153 | scene.RegisterModuleInterface<IHyperlinkService>(this); | ||
154 | |||
155 | ((ISharedRegionModule)m_GridServiceConnector).AddRegion(scene); | ||
156 | |||
157 | } | ||
158 | |||
159 | public void RemoveRegion(Scene scene) | ||
160 | { | ||
161 | if (m_Enabled) | ||
162 | { | ||
163 | m_LocalScenes.Remove(scene.RegionInfo.RegionHandle); | ||
164 | ((ISharedRegionModule)m_GridServiceConnector).RemoveRegion(scene); | ||
165 | } | ||
166 | } | ||
167 | |||
168 | public void RegionLoaded(Scene scene) | ||
169 | { | ||
170 | if (!m_Enabled) | ||
171 | return; | ||
172 | |||
173 | if (!m_Initialized) | ||
174 | { | ||
175 | m_aScene = scene; | ||
176 | LocalAssetServerURI = m_aScene.CommsManager.NetworkServersInfo.UserURL; | ||
177 | LocalInventoryServerURI = m_aScene.CommsManager.NetworkServersInfo.InventoryURL; | ||
178 | LocalUserServerURI = m_aScene.CommsManager.NetworkServersInfo.UserURL; | ||
179 | |||
180 | m_HypergridServiceConnector = new HypergridServiceConnector(scene.AssetService); | ||
181 | |||
182 | HGCommands hgCommands = new HGCommands(this, scene); | ||
183 | MainConsole.Instance.Commands.AddCommand("HGGridServicesConnector", false, "link-region", | ||
184 | "link-region <Xloc> <Yloc> <HostName>:<HttpPort>[:<RemoteRegionName>] <cr>", | ||
185 | "Link a hypergrid region", hgCommands.RunCommand); | ||
186 | MainConsole.Instance.Commands.AddCommand("HGGridServicesConnector", false, "unlink-region", | ||
187 | "unlink-region <local name> or <HostName>:<HttpPort> <cr>", | ||
188 | "Unlink a hypergrid region", hgCommands.RunCommand); | ||
189 | MainConsole.Instance.Commands.AddCommand("HGGridServicesConnector", false, "link-mapping", "link-mapping [<x> <y>] <cr>", | ||
190 | "Set local coordinate to map HG regions to", hgCommands.RunCommand); | ||
191 | |||
192 | // Yikes!! Remove this as soon as user services get refactored | ||
193 | HGNetworkServersInfo.Init(LocalAssetServerURI, LocalInventoryServerURI, LocalUserServerURI); | ||
194 | |||
195 | m_Initialized = true; | ||
196 | } | ||
197 | } | ||
198 | |||
199 | #endregion | ||
200 | |||
201 | #region IGridService | ||
202 | |||
203 | public bool RegisterRegion(UUID scopeID, GridRegion regionInfo) | ||
204 | { | ||
205 | // Region doesn't exist here. Trying to link remote region | ||
206 | if (regionInfo.RegionID.Equals(UUID.Zero)) | ||
207 | { | ||
208 | m_log.Info("[HGrid]: Linking remote region " + regionInfo.ExternalHostName + ":" + regionInfo.HttpPort); | ||
209 | ulong regionHandle = 0; | ||
210 | regionInfo.RegionID = m_HypergridServiceConnector.LinkRegion(regionInfo, out regionHandle); | ||
211 | if (!regionInfo.RegionID.Equals(UUID.Zero)) | ||
212 | { | ||
213 | AddHyperlinkRegion(regionInfo, regionHandle); | ||
214 | m_log.Info("[HGrid]: Successfully linked to region_uuid " + regionInfo.RegionID); | ||
215 | |||
216 | // Try get the map image | ||
217 | m_HypergridServiceConnector.GetMapImage(regionInfo); | ||
218 | return true; | ||
219 | } | ||
220 | else | ||
221 | { | ||
222 | m_log.Info("[HGrid]: No such region " + regionInfo.ExternalHostName + ":" + regionInfo.HttpPort + "(" + regionInfo.InternalEndPoint.Port + ")"); | ||
223 | return false; | ||
224 | } | ||
225 | // Note that these remote regions aren't registered in localBackend, so return null, no local listeners | ||
226 | } | ||
227 | else // normal grid | ||
228 | return m_GridServiceConnector.RegisterRegion(scopeID, regionInfo); | ||
229 | } | ||
230 | |||
231 | public bool DeregisterRegion(UUID regionID) | ||
232 | { | ||
233 | // Try the hyperlink collection | ||
234 | if (m_HyperlinkRegions.ContainsKey(regionID)) | ||
235 | { | ||
236 | RemoveHyperlinkRegion(regionID); | ||
237 | return true; | ||
238 | } | ||
239 | // Try the foreign users home collection | ||
240 | |||
241 | foreach (GridRegion r in m_knownRegions.Values) | ||
242 | if (r.RegionID == regionID) | ||
243 | { | ||
244 | RemoveHyperlinkHomeRegion(regionID); | ||
245 | return true; | ||
246 | } | ||
247 | |||
248 | // Finally, try the normal route | ||
249 | return m_GridServiceConnector.DeregisterRegion(regionID); | ||
250 | } | ||
251 | |||
252 | public List<GridRegion> GetNeighbours(UUID scopeID, UUID regionID) | ||
253 | { | ||
254 | // No serving neighbours on hyperliked regions. | ||
255 | // Just the regular regions. | ||
256 | return m_GridServiceConnector.GetNeighbours(scopeID, regionID); | ||
257 | } | ||
258 | |||
259 | public GridRegion GetRegionByUUID(UUID scopeID, UUID regionID) | ||
260 | { | ||
261 | // Try the hyperlink collection | ||
262 | if (m_HyperlinkRegions.ContainsKey(regionID)) | ||
263 | return m_HyperlinkRegions[regionID]; | ||
264 | |||
265 | // Try the foreign users home collection | ||
266 | foreach (GridRegion r in m_knownRegions.Values) | ||
267 | if (r.RegionID == regionID) | ||
268 | return r; | ||
269 | |||
270 | // Finally, try the normal route | ||
271 | return m_GridServiceConnector.GetRegionByUUID(scopeID, regionID); | ||
272 | } | ||
273 | |||
274 | public GridRegion GetRegionByPosition(UUID scopeID, int x, int y) | ||
275 | { | ||
276 | int snapX = (int) (x / Constants.RegionSize) * (int)Constants.RegionSize; | ||
277 | int snapY = (int) (y / Constants.RegionSize) * (int)Constants.RegionSize; | ||
278 | // Try the hyperlink collection | ||
279 | foreach (GridRegion r in m_HyperlinkRegions.Values) | ||
280 | { | ||
281 | if ((r.RegionLocX == snapX) && (r.RegionLocY == snapY)) | ||
282 | return r; | ||
283 | } | ||
284 | |||
285 | // Try the foreign users home collection | ||
286 | foreach (GridRegion r in m_knownRegions.Values) | ||
287 | { | ||
288 | if ((r.RegionLocX == snapX) && (r.RegionLocY == snapY)) | ||
289 | { | ||
290 | return r; | ||
291 | } | ||
292 | } | ||
293 | |||
294 | // Finally, try the normal route | ||
295 | return m_GridServiceConnector.GetRegionByPosition(scopeID, x, y); | ||
296 | } | ||
297 | |||
298 | public GridRegion GetRegionByName(UUID scopeID, string regionName) | ||
299 | { | ||
300 | // Try normal grid first | ||
301 | GridRegion region = m_GridServiceConnector.GetRegionByName(scopeID, regionName); | ||
302 | if (region != null) | ||
303 | return region; | ||
304 | |||
305 | // Try the hyperlink collection | ||
306 | foreach (GridRegion r in m_HyperlinkRegions.Values) | ||
307 | { | ||
308 | if (r.RegionName == regionName) | ||
309 | return r; | ||
310 | } | ||
311 | |||
312 | // Try the foreign users home collection | ||
313 | foreach (GridRegion r in m_knownRegions.Values) | ||
314 | { | ||
315 | if (r.RegionName == regionName) | ||
316 | return r; | ||
317 | } | ||
318 | return null; | ||
319 | } | ||
320 | |||
321 | public List<GridRegion> GetRegionsByName(UUID scopeID, string name, int maxNumber) | ||
322 | { | ||
323 | List<GridRegion> rinfos = new List<GridRegion>(); | ||
324 | |||
325 | // Commenting until regionname exists | ||
326 | //foreach (SimpleRegionInfo r in m_HyperlinkRegions.Values) | ||
327 | // if ((r.RegionName != null) && r.RegionName.StartsWith(name)) | ||
328 | // rinfos.Add(r); | ||
329 | |||
330 | rinfos.AddRange(m_GridServiceConnector.GetRegionsByName(scopeID, name, maxNumber)); | ||
331 | return rinfos; | ||
332 | } | ||
333 | |||
334 | public List<GridRegion> GetRegionRange(UUID scopeID, int xmin, int xmax, int ymin, int ymax) | ||
335 | { | ||
336 | int snapXmin = (int)(xmin / Constants.RegionSize) * (int)Constants.RegionSize; | ||
337 | int snapXmax = (int)(xmax / Constants.RegionSize) * (int)Constants.RegionSize; | ||
338 | int snapYmin = (int)(ymin / Constants.RegionSize) * (int)Constants.RegionSize; | ||
339 | int snapYmax = (int)(ymax / Constants.RegionSize) * (int)Constants.RegionSize; | ||
340 | |||
341 | List<GridRegion> rinfos = new List<GridRegion>(); | ||
342 | foreach (GridRegion r in m_HyperlinkRegions.Values) | ||
343 | if ((r.RegionLocX > snapXmin) && (r.RegionLocX < snapYmax) && | ||
344 | (r.RegionLocY > snapYmin) && (r.RegionLocY < snapYmax)) | ||
345 | rinfos.Add(r); | ||
346 | |||
347 | rinfos.AddRange(m_GridServiceConnector.GetRegionRange(scopeID, xmin, xmax, ymin, ymax)); | ||
348 | |||
349 | return rinfos; | ||
350 | } | ||
351 | |||
352 | #endregion | ||
353 | |||
354 | #region Auxiliary | ||
355 | |||
356 | private void AddHyperlinkRegion(GridRegion regionInfo, ulong regionHandle) | ||
357 | { | ||
358 | m_HyperlinkRegions[regionInfo.RegionID] = regionInfo; | ||
359 | m_HyperlinkHandles[regionInfo.RegionID] = regionHandle; | ||
360 | } | ||
361 | |||
362 | private void RemoveHyperlinkRegion(UUID regionID) | ||
363 | { | ||
364 | m_HyperlinkRegions.Remove(regionID); | ||
365 | m_HyperlinkHandles.Remove(regionID); | ||
366 | } | ||
367 | |||
368 | private void AddHyperlinkHomeRegion(UUID userID, GridRegion regionInfo, ulong regionHandle) | ||
369 | { | ||
370 | m_knownRegions[userID] = regionInfo; | ||
371 | m_HyperlinkHandles[regionInfo.RegionID] = regionHandle; | ||
372 | } | ||
373 | |||
374 | private void RemoveHyperlinkHomeRegion(UUID regionID) | ||
375 | { | ||
376 | foreach (KeyValuePair<UUID, GridRegion> kvp in m_knownRegions) | ||
377 | { | ||
378 | if (kvp.Value.RegionID == regionID) | ||
379 | { | ||
380 | m_knownRegions.Remove(kvp.Key); | ||
381 | } | ||
382 | } | ||
383 | m_HyperlinkHandles.Remove(regionID); | ||
384 | } | ||
385 | #endregion | ||
386 | |||
387 | #region IHyperlinkService | ||
388 | |||
389 | private static Random random = new Random(); | ||
390 | |||
391 | |||
392 | public GridRegion TryLinkRegionToCoords(Scene m_scene, IClientAPI client, string mapName, int xloc, int yloc) | ||
393 | { | ||
394 | string host = "127.0.0.1"; | ||
395 | string portstr; | ||
396 | string regionName = ""; | ||
397 | uint port = 9000; | ||
398 | string[] parts = mapName.Split(new char[] { ':' }); | ||
399 | if (parts.Length >= 1) | ||
400 | { | ||
401 | host = parts[0]; | ||
402 | } | ||
403 | if (parts.Length >= 2) | ||
404 | { | ||
405 | portstr = parts[1]; | ||
406 | if (!UInt32.TryParse(portstr, out port)) | ||
407 | regionName = parts[1]; | ||
408 | } | ||
409 | // always take the last one | ||
410 | if (parts.Length >= 3) | ||
411 | { | ||
412 | regionName = parts[2]; | ||
413 | } | ||
414 | |||
415 | // Sanity check. Don't ever link to this sim. | ||
416 | IPAddress ipaddr = null; | ||
417 | try | ||
418 | { | ||
419 | ipaddr = Util.GetHostFromDNS(host); | ||
420 | } | ||
421 | catch { } | ||
422 | |||
423 | if ((ipaddr != null) && | ||
424 | !((m_scene.RegionInfo.ExternalEndPoint.Address.Equals(ipaddr)) && (m_scene.RegionInfo.HttpPort == port))) | ||
425 | { | ||
426 | GridRegion regInfo; | ||
427 | bool success = TryCreateLink(m_scene, client, xloc, yloc, regionName, port, host, out regInfo); | ||
428 | if (success) | ||
429 | { | ||
430 | regInfo.RegionName = mapName; | ||
431 | return regInfo; | ||
432 | } | ||
433 | } | ||
434 | |||
435 | return null; | ||
436 | } | ||
437 | |||
438 | |||
439 | // From the map search and secondlife://blah | ||
440 | public GridRegion TryLinkRegion(Scene m_scene, IClientAPI client, string mapName) | ||
441 | { | ||
442 | int xloc = random.Next(0, Int16.MaxValue) * (int) Constants.RegionSize; | ||
443 | return TryLinkRegionToCoords(m_scene, client, mapName, xloc, 0); | ||
444 | } | ||
445 | |||
446 | public bool TryCreateLink(Scene m_scene, IClientAPI client, int xloc, int yloc, | ||
447 | string externalRegionName, uint externalPort, string externalHostName, out GridRegion regInfo) | ||
448 | { | ||
449 | m_log.DebugFormat("[HGrid]: Link to {0}:{1}, in {2}-{3}", externalHostName, externalPort, xloc, yloc); | ||
450 | |||
451 | regInfo = new GridRegion(); | ||
452 | regInfo.RegionName = externalRegionName; | ||
453 | regInfo.HttpPort = externalPort; | ||
454 | regInfo.ExternalHostName = externalHostName; | ||
455 | regInfo.RegionLocX = xloc; | ||
456 | regInfo.RegionLocY = yloc; | ||
457 | |||
458 | try | ||
459 | { | ||
460 | regInfo.InternalEndPoint = new IPEndPoint(IPAddress.Parse("0.0.0.0"), (int)0); | ||
461 | } | ||
462 | catch (Exception e) | ||
463 | { | ||
464 | m_log.Warn("[HGrid]: Wrong format for link-region: " + e.Message); | ||
465 | return false; | ||
466 | } | ||
467 | |||
468 | // Finally, link it | ||
469 | if (!RegisterRegion(UUID.Zero, regInfo)) | ||
470 | { | ||
471 | m_log.Warn("[HGrid]: Unable to link region"); | ||
472 | return false; | ||
473 | } | ||
474 | |||
475 | int x, y; | ||
476 | if (!Check4096(m_scene, regInfo, out x, out y)) | ||
477 | { | ||
478 | DeregisterRegion(regInfo.RegionID); | ||
479 | if (client != null) | ||
480 | client.SendAlertMessage("Region is too far (" + x + ", " + y + ")"); | ||
481 | m_log.Info("[HGrid]: Unable to link, region is too far (" + x + ", " + y + ")"); | ||
482 | return false; | ||
483 | } | ||
484 | |||
485 | if (!CheckCoords(m_scene.RegionInfo.RegionLocX, m_scene.RegionInfo.RegionLocY, x, y)) | ||
486 | { | ||
487 | DeregisterRegion(regInfo.RegionID); | ||
488 | if (client != null) | ||
489 | client.SendAlertMessage("Region has incompatible coordinates (" + x + ", " + y + ")"); | ||
490 | m_log.Info("[HGrid]: Unable to link, region has incompatible coordinates (" + x + ", " + y + ")"); | ||
491 | return false; | ||
492 | } | ||
493 | |||
494 | m_log.Debug("[HGrid]: link region succeeded"); | ||
495 | return true; | ||
496 | } | ||
497 | |||
498 | public bool TryUnlinkRegion(Scene m_scene, string mapName) | ||
499 | { | ||
500 | GridRegion regInfo = null; | ||
501 | if (mapName.Contains(":")) | ||
502 | { | ||
503 | string host = "127.0.0.1"; | ||
504 | //string portstr; | ||
505 | //string regionName = ""; | ||
506 | uint port = 9000; | ||
507 | string[] parts = mapName.Split(new char[] { ':' }); | ||
508 | if (parts.Length >= 1) | ||
509 | { | ||
510 | host = parts[0]; | ||
511 | } | ||
512 | // if (parts.Length >= 2) | ||
513 | // { | ||
514 | // portstr = parts[1]; | ||
515 | // if (!UInt32.TryParse(portstr, out port)) | ||
516 | // regionName = parts[1]; | ||
517 | // } | ||
518 | // always take the last one | ||
519 | // if (parts.Length >= 3) | ||
520 | // { | ||
521 | // regionName = parts[2]; | ||
522 | // } | ||
523 | foreach (GridRegion r in m_HyperlinkRegions.Values) | ||
524 | if (host.Equals(r.ExternalHostName) && (port == r.HttpPort)) | ||
525 | regInfo = r; | ||
526 | } | ||
527 | else | ||
528 | { | ||
529 | foreach (GridRegion r in m_HyperlinkRegions.Values) | ||
530 | if (r.RegionName.Equals(mapName)) | ||
531 | regInfo = r; | ||
532 | } | ||
533 | if (regInfo != null) | ||
534 | { | ||
535 | return DeregisterRegion(regInfo.RegionID); | ||
536 | } | ||
537 | else | ||
538 | { | ||
539 | m_log.InfoFormat("[HGrid]: Region {0} not found", mapName); | ||
540 | return false; | ||
541 | } | ||
542 | } | ||
543 | |||
544 | /// <summary> | ||
545 | /// Cope with this viewer limitation. | ||
546 | /// </summary> | ||
547 | /// <param name="regInfo"></param> | ||
548 | /// <returns></returns> | ||
549 | public bool Check4096(Scene m_scene, GridRegion regInfo, out int x, out int y) | ||
550 | { | ||
551 | ulong realHandle = m_HyperlinkHandles[regInfo.RegionID]; | ||
552 | uint ux = 0, uy = 0; | ||
553 | Utils.LongToUInts(realHandle, out ux, out uy); | ||
554 | x = (int)(ux / Constants.RegionSize); | ||
555 | y = (int)(uy / Constants.RegionSize); | ||
556 | |||
557 | if ((Math.Abs((int)m_scene.RegionInfo.RegionLocX - x) >= 4096) || | ||
558 | (Math.Abs((int)m_scene.RegionInfo.RegionLocY - y) >= 4096)) | ||
559 | { | ||
560 | return false; | ||
561 | } | ||
562 | return true; | ||
563 | } | ||
564 | |||
565 | public bool CheckCoords(uint thisx, uint thisy, int x, int y) | ||
566 | { | ||
567 | if ((thisx == x) && (thisy == y)) | ||
568 | return false; | ||
569 | return true; | ||
570 | } | ||
571 | |||
572 | public GridRegion TryLinkRegion(IClientAPI client, string regionDescriptor) | ||
573 | { | ||
574 | return TryLinkRegion((Scene)client.Scene, client, regionDescriptor); | ||
575 | } | ||
576 | |||
577 | public GridRegion GetHyperlinkRegion(ulong handle) | ||
578 | { | ||
579 | foreach (GridRegion r in m_HyperlinkRegions.Values) | ||
580 | if (r.RegionHandle == handle) | ||
581 | return r; | ||
582 | foreach (GridRegion r in m_knownRegions.Values) | ||
583 | if (r.RegionHandle == handle) | ||
584 | return r; | ||
585 | return null; | ||
586 | } | ||
587 | |||
588 | public ulong FindRegionHandle(ulong handle) | ||
589 | { | ||
590 | foreach (GridRegion r in m_HyperlinkRegions.Values) | ||
591 | if ((r.RegionHandle == handle) && (m_HyperlinkHandles.ContainsKey(r.RegionID))) | ||
592 | return m_HyperlinkHandles[r.RegionID]; | ||
593 | |||
594 | foreach (GridRegion r in m_knownRegions.Values) | ||
595 | if ((r.RegionHandle == handle) && (m_HyperlinkHandles.ContainsKey(r.RegionID))) | ||
596 | return m_HyperlinkHandles[r.RegionID]; | ||
597 | |||
598 | return handle; | ||
599 | } | ||
600 | |||
601 | public bool SendUserInformation(GridRegion regInfo, AgentCircuitData agentData) | ||
602 | { | ||
603 | CachedUserInfo uinfo = m_aScene.CommsManager.UserProfileCacheService.GetUserDetails(agentData.AgentID); | ||
604 | |||
605 | if ((IsLocalUser(uinfo) && (GetHyperlinkRegion(regInfo.RegionHandle) != null)) || | ||
606 | (!IsLocalUser(uinfo) && !IsGoingHome(uinfo, regInfo))) | ||
607 | { | ||
608 | m_log.Info("[HGrid]: Local user is going to foreign region or foreign user is going elsewhere"); | ||
609 | |||
610 | // Set the position of the region on the remote grid | ||
611 | ulong realHandle = FindRegionHandle(regInfo.RegionHandle); | ||
612 | uint x = 0, y = 0; | ||
613 | Utils.LongToUInts(regInfo.RegionHandle, out x, out y); | ||
614 | GridRegion clonedRegion = new GridRegion(regInfo); | ||
615 | clonedRegion.RegionLocX = (int)x; | ||
616 | clonedRegion.RegionLocY = (int)y; | ||
617 | |||
618 | // Get the user's home region information | ||
619 | GridRegion home = m_aScene.GridService.GetRegionByUUID(m_aScene.RegionInfo.ScopeID, uinfo.UserProfile.HomeRegionID); | ||
620 | |||
621 | // Get the user's service URLs | ||
622 | string serverURI = ""; | ||
623 | if (uinfo.UserProfile is ForeignUserProfileData) | ||
624 | serverURI = Util.ServerURI(((ForeignUserProfileData)uinfo.UserProfile).UserServerURI); | ||
625 | string userServer = (serverURI == "") || (serverURI == null) ? LocalUserServerURI : serverURI; | ||
626 | |||
627 | string assetServer = Util.ServerURI(uinfo.UserProfile.UserAssetURI); | ||
628 | if ((assetServer == null) || (assetServer == "")) | ||
629 | assetServer = LocalAssetServerURI; | ||
630 | |||
631 | string inventoryServer = Util.ServerURI(uinfo.UserProfile.UserInventoryURI); | ||
632 | if ((inventoryServer == null) || (inventoryServer == "")) | ||
633 | inventoryServer = LocalInventoryServerURI; | ||
634 | |||
635 | if (!m_HypergridServiceConnector.InformRegionOfUser(clonedRegion, agentData, home, userServer, assetServer, inventoryServer)) | ||
636 | { | ||
637 | m_log.Warn("[HGrid]: Could not inform remote region of transferring user."); | ||
638 | return false; | ||
639 | } | ||
640 | } | ||
641 | //if ((uinfo == null) || !IsGoingHome(uinfo, regInfo)) | ||
642 | //{ | ||
643 | // m_log.Info("[HGrid]: User seems to be going to foreign region."); | ||
644 | // if (!InformRegionOfUser(regInfo, agentData)) | ||
645 | // { | ||
646 | // m_log.Warn("[HGrid]: Could not inform remote region of transferring user."); | ||
647 | // return false; | ||
648 | // } | ||
649 | //} | ||
650 | //else | ||
651 | // m_log.Info("[HGrid]: User seems to be going home " + uinfo.UserProfile.FirstName + " " + uinfo.UserProfile.SurName); | ||
652 | |||
653 | // May need to change agent's name | ||
654 | if (IsLocalUser(uinfo) && (GetHyperlinkRegion(regInfo.RegionHandle) != null)) | ||
655 | { | ||
656 | agentData.firstname = agentData.firstname + "." + agentData.lastname; | ||
657 | agentData.lastname = "@" + LocalUserServerURI.Replace("http://", ""); ; //HGNetworkServersInfo.Singleton.LocalUserServerURI; | ||
658 | } | ||
659 | |||
660 | return true; | ||
661 | } | ||
662 | |||
663 | public void AdjustUserInformation(AgentCircuitData agentData) | ||
664 | { | ||
665 | CachedUserInfo uinfo = m_aScene.CommsManager.UserProfileCacheService.GetUserDetails(agentData.AgentID); | ||
666 | if ((uinfo != null) && (uinfo.UserProfile != null) && | ||
667 | (IsLocalUser(uinfo) || !(uinfo.UserProfile is ForeignUserProfileData))) | ||
668 | { | ||
669 | //m_log.Debug("---------------> Local User!"); | ||
670 | string[] parts = agentData.firstname.Split(new char[] { '.' }); | ||
671 | if (parts.Length == 2) | ||
672 | { | ||
673 | agentData.firstname = parts[0]; | ||
674 | agentData.lastname = parts[1]; | ||
675 | } | ||
676 | } | ||
677 | //else | ||
678 | // m_log.Debug("---------------> Foreign User!"); | ||
679 | } | ||
680 | |||
681 | // Check if a local user exists with the same UUID as the incoming foreign user | ||
682 | public bool CheckUserAtEntry(UUID userID, UUID sessionID, out bool comingHome) | ||
683 | { | ||
684 | comingHome = false; | ||
685 | if (!m_aScene.SceneGridService.RegionLoginsEnabled) | ||
686 | return false; | ||
687 | |||
688 | CachedUserInfo uinfo = m_aScene.CommsManager.UserProfileCacheService.GetUserDetails(userID); | ||
689 | if (uinfo != null) | ||
690 | { | ||
691 | // uh-oh we have a potential intruder | ||
692 | if (uinfo.SessionID != sessionID) | ||
693 | // can't have a foreigner with a local UUID | ||
694 | return false; | ||
695 | else | ||
696 | // oh, so it's you! welcome back | ||
697 | comingHome = true; | ||
698 | } | ||
699 | |||
700 | // OK, user can come in | ||
701 | return true; | ||
702 | } | ||
703 | |||
704 | public void AcceptUser(ForeignUserProfileData user, GridRegion home) | ||
705 | { | ||
706 | m_aScene.CommsManager.UserProfileCacheService.PreloadUserCache(user); | ||
707 | ulong realHandle = home.RegionHandle; | ||
708 | // Change the local coordinates | ||
709 | // X=0 on the map | ||
710 | home.RegionLocX = 0; | ||
711 | home.RegionLocY = random.Next(0, 10000) * (int)Constants.RegionSize; | ||
712 | |||
713 | AddHyperlinkHomeRegion(user.ID, home, realHandle); | ||
714 | |||
715 | DumpUserData(user); | ||
716 | DumpRegionData(home); | ||
717 | |||
718 | } | ||
719 | |||
720 | public bool IsLocalUser(UUID userID) | ||
721 | { | ||
722 | CachedUserInfo uinfo = m_aScene.CommsManager.UserProfileCacheService.GetUserDetails(userID); | ||
723 | return IsLocalUser(uinfo); | ||
724 | } | ||
725 | |||
726 | #endregion | ||
727 | |||
728 | #region IHyperlink Misc | ||
729 | |||
730 | protected bool IsComingHome(ForeignUserProfileData userData) | ||
731 | { | ||
732 | return (userData.UserServerURI == LocalUserServerURI); | ||
733 | } | ||
734 | |||
735 | // Is the user going back to the home region or the home grid? | ||
736 | protected bool IsGoingHome(CachedUserInfo uinfo, GridRegion rinfo) | ||
737 | { | ||
738 | if (uinfo.UserProfile == null) | ||
739 | return false; | ||
740 | |||
741 | if (!(uinfo.UserProfile is ForeignUserProfileData)) | ||
742 | // it's a home user, can't be outside to return home | ||
743 | return false; | ||
744 | |||
745 | // OK, it's a foreign user with a ForeignUserProfileData | ||
746 | // and is going back to exactly the home region. | ||
747 | // We can't check if it's going back to a non-home region | ||
748 | // of the home grid. That will be dealt with in the | ||
749 | // receiving end | ||
750 | return (uinfo.UserProfile.HomeRegionID == rinfo.RegionID); | ||
751 | } | ||
752 | |||
753 | protected bool IsLocalUser(CachedUserInfo uinfo) | ||
754 | { | ||
755 | if (uinfo == null) | ||
756 | return false; | ||
757 | |||
758 | return !(uinfo.UserProfile is ForeignUserProfileData); | ||
759 | |||
760 | } | ||
761 | |||
762 | protected bool IsLocalRegion(ulong handle) | ||
763 | { | ||
764 | return m_LocalScenes.ContainsKey(handle); | ||
765 | } | ||
766 | |||
767 | private void DumpUserData(ForeignUserProfileData userData) | ||
768 | { | ||
769 | m_log.Info(" ------------ User Data Dump ----------"); | ||
770 | m_log.Info(" >> Name: " + userData.FirstName + " " + userData.SurName); | ||
771 | m_log.Info(" >> HomeID: " + userData.HomeRegionID); | ||
772 | m_log.Info(" >> UserServer: " + userData.UserServerURI); | ||
773 | m_log.Info(" >> InvServer: " + userData.UserInventoryURI); | ||
774 | m_log.Info(" >> AssetServer: " + userData.UserAssetURI); | ||
775 | m_log.Info(" ------------ -------------- ----------"); | ||
776 | } | ||
777 | |||
778 | private void DumpRegionData(GridRegion rinfo) | ||
779 | { | ||
780 | m_log.Info(" ------------ Region Data Dump ----------"); | ||
781 | m_log.Info(" >> handle: " + rinfo.RegionHandle); | ||
782 | m_log.Info(" >> coords: " + rinfo.RegionLocX + ", " + rinfo.RegionLocY); | ||
783 | m_log.Info(" >> external host name: " + rinfo.ExternalHostName); | ||
784 | m_log.Info(" >> http port: " + rinfo.HttpPort); | ||
785 | m_log.Info(" >> external EP address: " + rinfo.ExternalEndPoint.Address); | ||
786 | m_log.Info(" >> external EP port: " + rinfo.ExternalEndPoint.Port); | ||
787 | m_log.Info(" ------------ -------------- ----------"); | ||
788 | } | ||
789 | |||
790 | |||
791 | #endregion | ||
792 | |||
793 | |||
794 | } | ||
795 | } | ||
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/LocalGridServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/LocalGridServiceConnector.cs new file mode 100644 index 0000000..3ca4882 --- /dev/null +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/LocalGridServiceConnector.cs | |||
@@ -0,0 +1,240 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using log4net; | ||
29 | using Nini.Config; | ||
30 | using System; | ||
31 | using System.Collections.Generic; | ||
32 | using System.Reflection; | ||
33 | using OpenSim.Framework; | ||
34 | using OpenSim.Framework.Console; | ||
35 | using OpenSim.Server.Base; | ||
36 | using OpenSim.Region.Framework.Interfaces; | ||
37 | using OpenSim.Region.Framework.Scenes; | ||
38 | using OpenSim.Services.Interfaces; | ||
39 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
40 | using OpenMetaverse; | ||
41 | |||
42 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid | ||
43 | { | ||
44 | public class LocalGridServicesConnector : | ||
45 | ISharedRegionModule, IGridService | ||
46 | { | ||
47 | private static readonly ILog m_log = | ||
48 | LogManager.GetLogger( | ||
49 | MethodBase.GetCurrentMethod().DeclaringType); | ||
50 | |||
51 | private static LocalGridServicesConnector m_MainInstance; | ||
52 | |||
53 | private IGridService m_GridService; | ||
54 | private Dictionary<UUID, RegionCache> m_LocalCache = new Dictionary<UUID, RegionCache>(); | ||
55 | |||
56 | private bool m_Enabled = false; | ||
57 | |||
58 | public LocalGridServicesConnector() | ||
59 | { | ||
60 | } | ||
61 | |||
62 | public LocalGridServicesConnector(IConfigSource source) | ||
63 | { | ||
64 | m_log.Debug("[LOCAL GRID CONNECTOR]: LocalGridServicesConnector instantiated"); | ||
65 | m_MainInstance = this; | ||
66 | InitialiseService(source); | ||
67 | } | ||
68 | |||
69 | #region ISharedRegionModule | ||
70 | |||
71 | public Type ReplaceableInterface | ||
72 | { | ||
73 | get { return null; } | ||
74 | } | ||
75 | |||
76 | public string Name | ||
77 | { | ||
78 | get { return "LocalGridServicesConnector"; } | ||
79 | } | ||
80 | |||
81 | public void Initialise(IConfigSource source) | ||
82 | { | ||
83 | IConfig moduleConfig = source.Configs["Modules"]; | ||
84 | if (moduleConfig != null) | ||
85 | { | ||
86 | string name = moduleConfig.GetString("GridServices", ""); | ||
87 | if (name == Name) | ||
88 | { | ||
89 | InitialiseService(source); | ||
90 | m_MainInstance = this; | ||
91 | m_Enabled = true; | ||
92 | m_log.Info("[LOCAL GRID CONNECTOR]: Local grid connector enabled"); | ||
93 | } | ||
94 | } | ||
95 | } | ||
96 | |||
97 | private void InitialiseService(IConfigSource source) | ||
98 | { | ||
99 | IConfig assetConfig = source.Configs["GridService"]; | ||
100 | if (assetConfig == null) | ||
101 | { | ||
102 | m_log.Error("[LOCAL GRID CONNECTOR]: GridService missing from OpenSim.ini"); | ||
103 | return; | ||
104 | } | ||
105 | |||
106 | string serviceDll = assetConfig.GetString("LocalServiceModule", | ||
107 | String.Empty); | ||
108 | |||
109 | if (serviceDll == String.Empty) | ||
110 | { | ||
111 | m_log.Error("[LOCAL GRID CONNECTOR]: No LocalServiceModule named in section GridService"); | ||
112 | return; | ||
113 | } | ||
114 | |||
115 | Object[] args = new Object[] { source }; | ||
116 | m_GridService = | ||
117 | ServerUtils.LoadPlugin<IGridService>(serviceDll, | ||
118 | args); | ||
119 | |||
120 | if (m_GridService == null) | ||
121 | { | ||
122 | m_log.Error("[LOCAL GRID CONNECTOR]: Can't load grid service"); | ||
123 | return; | ||
124 | } | ||
125 | } | ||
126 | |||
127 | public void PostInitialise() | ||
128 | { | ||
129 | if (m_MainInstance == this) | ||
130 | { | ||
131 | MainConsole.Instance.Commands.AddCommand("LocalGridConnector", false, "show neighbours", | ||
132 | "show neighbours", | ||
133 | "Shows the local regions' neighbours", NeighboursCommand); | ||
134 | } | ||
135 | } | ||
136 | |||
137 | public void Close() | ||
138 | { | ||
139 | } | ||
140 | |||
141 | public void AddRegion(Scene scene) | ||
142 | { | ||
143 | if (m_Enabled) | ||
144 | scene.RegisterModuleInterface<IGridService>(this); | ||
145 | |||
146 | if (m_MainInstance == this) | ||
147 | { | ||
148 | if (m_LocalCache.ContainsKey(scene.RegionInfo.RegionID)) | ||
149 | m_log.ErrorFormat("[LOCAL GRID CONNECTOR]: simulator seems to have more than one region with the same UUID. Please correct this!"); | ||
150 | else | ||
151 | m_LocalCache.Add(scene.RegionInfo.RegionID, new RegionCache(scene)); | ||
152 | } | ||
153 | } | ||
154 | |||
155 | public void RemoveRegion(Scene scene) | ||
156 | { | ||
157 | if (m_MainInstance == this) | ||
158 | { | ||
159 | m_LocalCache[scene.RegionInfo.RegionID].Clear(); | ||
160 | m_LocalCache.Remove(scene.RegionInfo.RegionID); | ||
161 | } | ||
162 | } | ||
163 | |||
164 | public void RegionLoaded(Scene scene) | ||
165 | { | ||
166 | } | ||
167 | |||
168 | #endregion | ||
169 | |||
170 | #region IGridService | ||
171 | |||
172 | public bool RegisterRegion(UUID scopeID, GridRegion regionInfo) | ||
173 | { | ||
174 | return m_GridService.RegisterRegion(scopeID, regionInfo); | ||
175 | } | ||
176 | |||
177 | public bool DeregisterRegion(UUID regionID) | ||
178 | { | ||
179 | return m_GridService.DeregisterRegion(regionID); | ||
180 | } | ||
181 | |||
182 | public List<GridRegion> GetNeighbours(UUID scopeID, UUID regionID) | ||
183 | { | ||
184 | if (m_LocalCache.ContainsKey(regionID)) | ||
185 | { | ||
186 | List<GridRegion> neighbours = m_LocalCache[regionID].GetNeighbours(); | ||
187 | if (neighbours.Count == 0) | ||
188 | // try the DB | ||
189 | neighbours = m_GridService.GetNeighbours(scopeID, regionID); | ||
190 | return neighbours; | ||
191 | } | ||
192 | else | ||
193 | { | ||
194 | m_log.WarnFormat("[LOCAL GRID CONNECTOR]: GetNeighbours: Requested region {0} is not on this sim", regionID); | ||
195 | return new List<GridRegion>(); | ||
196 | } | ||
197 | |||
198 | // Don't go to the DB | ||
199 | //return m_GridService.GetNeighbours(scopeID, regionID); | ||
200 | } | ||
201 | |||
202 | public GridRegion GetRegionByUUID(UUID scopeID, UUID regionID) | ||
203 | { | ||
204 | return m_GridService.GetRegionByUUID(scopeID, regionID); | ||
205 | } | ||
206 | |||
207 | public GridRegion GetRegionByPosition(UUID scopeID, int x, int y) | ||
208 | { | ||
209 | return m_GridService.GetRegionByPosition(scopeID, x, y); | ||
210 | } | ||
211 | |||
212 | public GridRegion GetRegionByName(UUID scopeID, string regionName) | ||
213 | { | ||
214 | return m_GridService.GetRegionByName(scopeID, regionName); | ||
215 | } | ||
216 | |||
217 | public List<GridRegion> GetRegionsByName(UUID scopeID, string name, int maxNumber) | ||
218 | { | ||
219 | return m_GridService.GetRegionsByName(scopeID, name, maxNumber); | ||
220 | } | ||
221 | |||
222 | public List<GridRegion> GetRegionRange(UUID scopeID, int xmin, int xmax, int ymin, int ymax) | ||
223 | { | ||
224 | return m_GridService.GetRegionRange(scopeID, xmin, xmax, ymin, ymax); | ||
225 | } | ||
226 | |||
227 | #endregion | ||
228 | |||
229 | public void NeighboursCommand(string module, string[] cmdparams) | ||
230 | { | ||
231 | foreach (KeyValuePair<UUID, RegionCache> kvp in m_LocalCache) | ||
232 | { | ||
233 | m_log.InfoFormat("*** Neighbours of {0} {1} ***", kvp.Key, kvp.Value.RegionName); | ||
234 | List<GridRegion> regions = kvp.Value.GetNeighbours(); | ||
235 | foreach (GridRegion r in regions) | ||
236 | m_log.InfoFormat(" {0} @ {1}={2}", r.RegionName, r.RegionLocX / Constants.RegionSize, r.RegionLocY / Constants.RegionSize); | ||
237 | } | ||
238 | } | ||
239 | } | ||
240 | } | ||
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/RegionCache.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/RegionCache.cs new file mode 100644 index 0000000..2b336bb --- /dev/null +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/RegionCache.cs | |||
@@ -0,0 +1,79 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Reflection; | ||
31 | |||
32 | using OpenSim.Region.Framework.Scenes; | ||
33 | using OpenSim.Services.Interfaces; | ||
34 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
35 | |||
36 | using log4net; | ||
37 | |||
38 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid | ||
39 | { | ||
40 | public class RegionCache | ||
41 | { | ||
42 | private static readonly ILog m_log = | ||
43 | LogManager.GetLogger( | ||
44 | MethodBase.GetCurrentMethod().DeclaringType); | ||
45 | |||
46 | private Scene m_scene; | ||
47 | private Dictionary<ulong, GridRegion> m_neighbours = new Dictionary<ulong, GridRegion>(); | ||
48 | |||
49 | public string RegionName | ||
50 | { | ||
51 | get { return m_scene.RegionInfo.RegionName; } | ||
52 | } | ||
53 | |||
54 | public RegionCache(Scene s) | ||
55 | { | ||
56 | m_scene = s; | ||
57 | m_scene.EventManager.OnRegionUp += OnRegionUp; | ||
58 | } | ||
59 | |||
60 | private void OnRegionUp(GridRegion otherRegion) | ||
61 | { | ||
62 | m_log.DebugFormat("[REGION CACHE]: (on region {0}) Region {1} is up @ {2}-{3}", | ||
63 | m_scene.RegionInfo.RegionName, otherRegion.RegionName, otherRegion.RegionLocX, otherRegion.RegionLocY); | ||
64 | |||
65 | m_neighbours[otherRegion.RegionHandle] = otherRegion; | ||
66 | } | ||
67 | |||
68 | public void Clear() | ||
69 | { | ||
70 | m_scene.EventManager.OnRegionUp -= OnRegionUp; | ||
71 | m_neighbours.Clear(); | ||
72 | } | ||
73 | |||
74 | public List<GridRegion> GetNeighbours() | ||
75 | { | ||
76 | return new List<GridRegion>(m_neighbours.Values); | ||
77 | } | ||
78 | } | ||
79 | } | ||
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/RemoteGridServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/RemoteGridServiceConnector.cs new file mode 100644 index 0000000..72c00fc --- /dev/null +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/RemoteGridServiceConnector.cs | |||
@@ -0,0 +1,194 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using log4net; | ||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Reflection; | ||
32 | using Nini.Config; | ||
33 | using OpenMetaverse; | ||
34 | |||
35 | using OpenSim.Framework; | ||
36 | using OpenSim.Services.Connectors; | ||
37 | using OpenSim.Region.Framework.Interfaces; | ||
38 | using OpenSim.Region.Framework.Scenes; | ||
39 | using OpenSim.Services.Interfaces; | ||
40 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
41 | |||
42 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid | ||
43 | { | ||
44 | public class RemoteGridServicesConnector : | ||
45 | GridServicesConnector, ISharedRegionModule, IGridService | ||
46 | { | ||
47 | private static readonly ILog m_log = | ||
48 | LogManager.GetLogger( | ||
49 | MethodBase.GetCurrentMethod().DeclaringType); | ||
50 | |||
51 | private bool m_Enabled = false; | ||
52 | |||
53 | private IGridService m_LocalGridService; | ||
54 | |||
55 | public RemoteGridServicesConnector() | ||
56 | { | ||
57 | } | ||
58 | |||
59 | public RemoteGridServicesConnector(IConfigSource source) | ||
60 | { | ||
61 | InitialiseServices(source); | ||
62 | } | ||
63 | |||
64 | #region ISharedRegionmodule | ||
65 | |||
66 | public Type ReplaceableInterface | ||
67 | { | ||
68 | get { return null; } | ||
69 | } | ||
70 | |||
71 | public string Name | ||
72 | { | ||
73 | get { return "RemoteGridServicesConnector"; } | ||
74 | } | ||
75 | |||
76 | public override void Initialise(IConfigSource source) | ||
77 | { | ||
78 | IConfig moduleConfig = source.Configs["Modules"]; | ||
79 | if (moduleConfig != null) | ||
80 | { | ||
81 | string name = moduleConfig.GetString("GridServices", ""); | ||
82 | if (name == Name) | ||
83 | { | ||
84 | InitialiseServices(source); | ||
85 | m_Enabled = true; | ||
86 | m_log.Info("[REMOTE GRID CONNECTOR]: Remote grid enabled"); | ||
87 | } | ||
88 | } | ||
89 | } | ||
90 | |||
91 | private void InitialiseServices(IConfigSource source) | ||
92 | { | ||
93 | IConfig gridConfig = source.Configs["GridService"]; | ||
94 | if (gridConfig == null) | ||
95 | { | ||
96 | m_log.Error("[REMOTE GRID CONNECTOR]: GridService missing from OpenSim.ini"); | ||
97 | return; | ||
98 | } | ||
99 | |||
100 | base.Initialise(source); | ||
101 | |||
102 | m_LocalGridService = new LocalGridServicesConnector(source); | ||
103 | } | ||
104 | |||
105 | public void PostInitialise() | ||
106 | { | ||
107 | if (m_LocalGridService != null) | ||
108 | ((ISharedRegionModule)m_LocalGridService).PostInitialise(); | ||
109 | } | ||
110 | |||
111 | public void Close() | ||
112 | { | ||
113 | } | ||
114 | |||
115 | public void AddRegion(Scene scene) | ||
116 | { | ||
117 | if (m_Enabled) | ||
118 | scene.RegisterModuleInterface<IGridService>(this); | ||
119 | |||
120 | if (m_LocalGridService != null) | ||
121 | ((ISharedRegionModule)m_LocalGridService).AddRegion(scene); | ||
122 | } | ||
123 | |||
124 | public void RemoveRegion(Scene scene) | ||
125 | { | ||
126 | if (m_LocalGridService != null) | ||
127 | ((ISharedRegionModule)m_LocalGridService).RemoveRegion(scene); | ||
128 | } | ||
129 | |||
130 | public void RegionLoaded(Scene scene) | ||
131 | { | ||
132 | } | ||
133 | |||
134 | #endregion | ||
135 | |||
136 | #region IGridService | ||
137 | |||
138 | public override bool RegisterRegion(UUID scopeID, GridRegion regionInfo) | ||
139 | { | ||
140 | if (m_LocalGridService.RegisterRegion(scopeID, regionInfo)) | ||
141 | return base.RegisterRegion(scopeID, regionInfo); | ||
142 | |||
143 | return false; | ||
144 | } | ||
145 | |||
146 | public override bool DeregisterRegion(UUID regionID) | ||
147 | { | ||
148 | if (m_LocalGridService.DeregisterRegion(regionID)) | ||
149 | return base.DeregisterRegion(regionID); | ||
150 | |||
151 | return false; | ||
152 | } | ||
153 | |||
154 | // Let's override GetNeighbours completely -- never go to the grid server | ||
155 | // Neighbours are/should be cached locally | ||
156 | // For retrieval from the DB, caller should call GetRegionByPosition | ||
157 | public override List<GridRegion> GetNeighbours(UUID scopeID, UUID regionID) | ||
158 | { | ||
159 | return m_LocalGridService.GetNeighbours(scopeID, regionID); | ||
160 | } | ||
161 | |||
162 | public override GridRegion GetRegionByUUID(UUID scopeID, UUID regionID) | ||
163 | { | ||
164 | GridRegion rinfo = m_LocalGridService.GetRegionByUUID(scopeID, regionID); | ||
165 | if (rinfo == null) | ||
166 | rinfo = base.GetRegionByUUID(scopeID, regionID); | ||
167 | |||
168 | return rinfo; | ||
169 | } | ||
170 | |||
171 | public override GridRegion GetRegionByPosition(UUID scopeID, int x, int y) | ||
172 | { | ||
173 | GridRegion rinfo = m_LocalGridService.GetRegionByPosition(scopeID, x, y); | ||
174 | if (rinfo == null) | ||
175 | rinfo = base.GetRegionByPosition(scopeID, x, y); | ||
176 | |||
177 | return rinfo; | ||
178 | } | ||
179 | |||
180 | public override GridRegion GetRegionByName(UUID scopeID, string regionName) | ||
181 | { | ||
182 | GridRegion rinfo = m_LocalGridService.GetRegionByName(scopeID, regionName); | ||
183 | if (rinfo == null) | ||
184 | rinfo = base.GetRegionByName(scopeID, regionName); | ||
185 | |||
186 | return rinfo; | ||
187 | } | ||
188 | |||
189 | // Let's not override GetRegionsByName -- let's get them all from the grid server | ||
190 | // Let's not override GetRegionRange -- let's get them all from the grid server | ||
191 | |||
192 | #endregion | ||
193 | } | ||
194 | } | ||
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/Tests/GridConnectorsTests.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/Tests/GridConnectorsTests.cs new file mode 100644 index 0000000..2ca90f8 --- /dev/null +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/Tests/GridConnectorsTests.cs | |||
@@ -0,0 +1,141 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.IO; | ||
31 | using System.Reflection; | ||
32 | using System.Threading; | ||
33 | using log4net.Config; | ||
34 | using NUnit.Framework; | ||
35 | using NUnit.Framework.SyntaxHelpers; | ||
36 | using OpenMetaverse; | ||
37 | using OpenSim.Framework; | ||
38 | using Nini.Config; | ||
39 | |||
40 | using OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid; | ||
41 | using OpenSim.Region.Framework.Scenes; | ||
42 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
43 | using OpenSim.Tests.Common; | ||
44 | using OpenSim.Tests.Common.Setup; | ||
45 | |||
46 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid.Tests | ||
47 | { | ||
48 | [TestFixture] | ||
49 | public class GridConnectorsTests | ||
50 | { | ||
51 | LocalGridServicesConnector m_LocalConnector; | ||
52 | private void SetUp() | ||
53 | { | ||
54 | IConfigSource config = new IniConfigSource(); | ||
55 | config.AddConfig("Modules"); | ||
56 | config.AddConfig("GridService"); | ||
57 | config.Configs["Modules"].Set("GridServices", "LocalGridServicesConnector"); | ||
58 | config.Configs["GridService"].Set("LocalServiceModule", "OpenSim.Services.GridService.dll:GridService"); | ||
59 | config.Configs["GridService"].Set("StorageProvider", "OpenSim.Data.Null.dll:NullRegionData"); | ||
60 | |||
61 | m_LocalConnector = new LocalGridServicesConnector(config); | ||
62 | } | ||
63 | |||
64 | /// <summary> | ||
65 | /// Test saving a V0.2 OpenSim Region Archive. | ||
66 | /// </summary> | ||
67 | [Test] | ||
68 | public void TestRegisterRegionV0_2() | ||
69 | { | ||
70 | SetUp(); | ||
71 | |||
72 | // Create 3 regions | ||
73 | GridRegion r1 = new GridRegion(); | ||
74 | r1.RegionName = "Test Region 1"; | ||
75 | r1.RegionID = new UUID(1); | ||
76 | r1.RegionLocX = 1000 * (int)Constants.RegionSize; | ||
77 | r1.RegionLocY = 1000 * (int)Constants.RegionSize; | ||
78 | r1.ExternalHostName = "127.0.0.1"; | ||
79 | r1.HttpPort = 9001; | ||
80 | r1.InternalEndPoint = new System.Net.IPEndPoint(System.Net.IPAddress.Parse("0.0.0.0"), 0); | ||
81 | Scene s = new Scene(new RegionInfo()); | ||
82 | s.RegionInfo.RegionID = r1.RegionID; | ||
83 | m_LocalConnector.AddRegion(s); | ||
84 | |||
85 | |||
86 | GridRegion r2 = new GridRegion(); | ||
87 | r2.RegionName = "Test Region 2"; | ||
88 | r2.RegionID = new UUID(2); | ||
89 | r2.RegionLocX = 1001 * (int)Constants.RegionSize; | ||
90 | r2.RegionLocY = 1000 * (int)Constants.RegionSize; | ||
91 | r2.ExternalHostName = "127.0.0.1"; | ||
92 | r2.HttpPort = 9002; | ||
93 | r2.InternalEndPoint = new System.Net.IPEndPoint(System.Net.IPAddress.Parse("0.0.0.0"), 0); | ||
94 | s = new Scene(new RegionInfo()); | ||
95 | s.RegionInfo.RegionID = r1.RegionID; | ||
96 | m_LocalConnector.AddRegion(s); | ||
97 | |||
98 | GridRegion r3 = new GridRegion(); | ||
99 | r3.RegionName = "Test Region 3"; | ||
100 | r3.RegionID = new UUID(3); | ||
101 | r3.RegionLocX = 1005 * (int)Constants.RegionSize; | ||
102 | r3.RegionLocY = 1000 * (int)Constants.RegionSize; | ||
103 | r3.ExternalHostName = "127.0.0.1"; | ||
104 | r3.HttpPort = 9003; | ||
105 | r3.InternalEndPoint = new System.Net.IPEndPoint(System.Net.IPAddress.Parse("0.0.0.0"), 0); | ||
106 | s = new Scene(new RegionInfo()); | ||
107 | s.RegionInfo.RegionID = r1.RegionID; | ||
108 | m_LocalConnector.AddRegion(s); | ||
109 | |||
110 | m_LocalConnector.RegisterRegion(UUID.Zero, r1); | ||
111 | GridRegion result = m_LocalConnector.GetRegionByName(UUID.Zero, "Test"); | ||
112 | Assert.IsNotNull(result, "Retrieved GetRegionByName is null"); | ||
113 | Assert.That(result.RegionName, Is.EqualTo("Test Region 1"), "Retrieved region's name does not match"); | ||
114 | |||
115 | result = m_LocalConnector.GetRegionByUUID(UUID.Zero, new UUID(1)); | ||
116 | Assert.IsNotNull(result, "Retrieved GetRegionByUUID is null"); | ||
117 | Assert.That(result.RegionID, Is.EqualTo(new UUID(1)), "Retrieved region's UUID does not match"); | ||
118 | |||
119 | result = m_LocalConnector.GetRegionByPosition(UUID.Zero, 1000 * (int)Constants.RegionSize, 1000 * (int)Constants.RegionSize); | ||
120 | Assert.IsNotNull(result, "Retrieved GetRegionByPosition is null"); | ||
121 | Assert.That(result.RegionLocX, Is.EqualTo(1000 * (int)Constants.RegionSize), "Retrieved region's position does not match"); | ||
122 | |||
123 | m_LocalConnector.RegisterRegion(UUID.Zero, r2); | ||
124 | m_LocalConnector.RegisterRegion(UUID.Zero, r3); | ||
125 | |||
126 | List<GridRegion> results = m_LocalConnector.GetNeighbours(UUID.Zero, new UUID(1)); | ||
127 | Assert.IsNotNull(results, "Retrieved neighbours list is null"); | ||
128 | Assert.That(results.Count, Is.EqualTo(1), "Retrieved neighbour collection is greater than expected"); | ||
129 | Assert.That(results[0].RegionID, Is.EqualTo(new UUID(2)), "Retrieved region's UUID does not match"); | ||
130 | |||
131 | results = m_LocalConnector.GetRegionsByName(UUID.Zero, "Test", 10); | ||
132 | Assert.IsNotNull(results, "Retrieved GetRegionsByName list is null"); | ||
133 | Assert.That(results.Count, Is.EqualTo(3), "Retrieved neighbour collection is less than expected"); | ||
134 | |||
135 | results = m_LocalConnector.GetRegionRange(UUID.Zero, 900 * (int)Constants.RegionSize, 1002 * (int)Constants.RegionSize, | ||
136 | 900 * (int)Constants.RegionSize, 1100 * (int)Constants.RegionSize); | ||
137 | Assert.IsNotNull(results, "Retrieved GetRegionRange list is null"); | ||
138 | Assert.That(results.Count, Is.EqualTo(2), "Retrieved neighbour collection is not the number expected"); | ||
139 | } | ||
140 | } | ||
141 | } | ||
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Interregion/RESTInterregionComms.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Interregion/RESTInterregionComms.cs index 9519e23..696225c 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Interregion/RESTInterregionComms.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Interregion/RESTInterregionComms.cs | |||
@@ -42,6 +42,8 @@ using OpenSim.Region.Framework.Interfaces; | |||
42 | using OpenSim.Region.Framework.Scenes; | 42 | using OpenSim.Region.Framework.Scenes; |
43 | using OpenSim.Region.Framework.Scenes.Hypergrid; | 43 | using OpenSim.Region.Framework.Scenes.Hypergrid; |
44 | using OpenSim.Region.Framework.Scenes.Serialization; | 44 | using OpenSim.Region.Framework.Scenes.Serialization; |
45 | using OpenSim.Services.Interfaces; | ||
46 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
45 | 47 | ||
46 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Interregion | 48 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Interregion |
47 | { | 49 | { |
@@ -59,6 +61,8 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Interregion | |||
59 | 61 | ||
60 | protected RegionToRegionClient m_regionClient; | 62 | protected RegionToRegionClient m_regionClient; |
61 | 63 | ||
64 | protected IHyperlinkService m_hyperlinkService; | ||
65 | |||
62 | protected bool m_safemode; | 66 | protected bool m_safemode; |
63 | protected IPAddress m_thisIP; | 67 | protected IPAddress m_thisIP; |
64 | 68 | ||
@@ -134,7 +138,8 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Interregion | |||
134 | m_localBackend = new LocalInterregionComms(); | 138 | m_localBackend = new LocalInterregionComms(); |
135 | m_commsManager = scene.CommsManager; | 139 | m_commsManager = scene.CommsManager; |
136 | m_aScene = scene; | 140 | m_aScene = scene; |
137 | m_regionClient = new RegionToRegionClient(m_aScene); | 141 | m_hyperlinkService = m_aScene.RequestModuleInterface<IHyperlinkService>(); |
142 | m_regionClient = new RegionToRegionClient(m_aScene, m_hyperlinkService); | ||
138 | m_thisIP = Util.GetHostFromDNS(scene.RegionInfo.ExternalHostName); | 143 | m_thisIP = Util.GetHostFromDNS(scene.RegionInfo.ExternalHostName); |
139 | } | 144 | } |
140 | 145 | ||
@@ -161,7 +166,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Interregion | |||
161 | // else do the remote thing | 166 | // else do the remote thing |
162 | if (!m_localBackend.IsLocalRegion(regionHandle)) | 167 | if (!m_localBackend.IsLocalRegion(regionHandle)) |
163 | { | 168 | { |
164 | RegionInfo regInfo = m_commsManager.GridService.RequestNeighbourInfo(regionHandle); | 169 | uint x = 0, y = 0; |
170 | Utils.LongToUInts(regionHandle, out x, out y); | ||
171 | GridRegion regInfo = m_aScene.GridService.GetRegionByPosition(UUID.Zero, (int)x, (int)y); | ||
165 | if (regInfo != null) | 172 | if (regInfo != null) |
166 | { | 173 | { |
167 | m_regionClient.SendUserInformation(regInfo, aCircuit); | 174 | m_regionClient.SendUserInformation(regInfo, aCircuit); |
@@ -183,7 +190,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Interregion | |||
183 | // else do the remote thing | 190 | // else do the remote thing |
184 | if (!m_localBackend.IsLocalRegion(regionHandle)) | 191 | if (!m_localBackend.IsLocalRegion(regionHandle)) |
185 | { | 192 | { |
186 | RegionInfo regInfo = m_commsManager.GridService.RequestNeighbourInfo(regionHandle); | 193 | uint x = 0, y = 0; |
194 | Utils.LongToUInts(regionHandle, out x, out y); | ||
195 | GridRegion regInfo = m_aScene.GridService.GetRegionByPosition(UUID.Zero, (int)x, (int)y); | ||
187 | if (regInfo != null) | 196 | if (regInfo != null) |
188 | { | 197 | { |
189 | return m_regionClient.DoChildAgentUpdateCall(regInfo, cAgentData); | 198 | return m_regionClient.DoChildAgentUpdateCall(regInfo, cAgentData); |
@@ -204,7 +213,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Interregion | |||
204 | // else do the remote thing | 213 | // else do the remote thing |
205 | if (!m_localBackend.IsLocalRegion(regionHandle)) | 214 | if (!m_localBackend.IsLocalRegion(regionHandle)) |
206 | { | 215 | { |
207 | RegionInfo regInfo = m_commsManager.GridService.RequestNeighbourInfo(regionHandle); | 216 | uint x = 0, y = 0; |
217 | Utils.LongToUInts(regionHandle, out x, out y); | ||
218 | GridRegion regInfo = m_aScene.GridService.GetRegionByPosition(UUID.Zero, (int)x, (int)y); | ||
208 | if (regInfo != null) | 219 | if (regInfo != null) |
209 | { | 220 | { |
210 | return m_regionClient.DoChildAgentUpdateCall(regInfo, cAgentData); | 221 | return m_regionClient.DoChildAgentUpdateCall(regInfo, cAgentData); |
@@ -225,7 +236,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Interregion | |||
225 | // else do the remote thing | 236 | // else do the remote thing |
226 | if (!m_localBackend.IsLocalRegion(regionHandle)) | 237 | if (!m_localBackend.IsLocalRegion(regionHandle)) |
227 | { | 238 | { |
228 | RegionInfo regInfo = m_commsManager.GridService.RequestNeighbourInfo(regionHandle); | 239 | uint x = 0, y = 0; |
240 | Utils.LongToUInts(regionHandle, out x, out y); | ||
241 | GridRegion regInfo = m_aScene.GridService.GetRegionByPosition(UUID.Zero, (int)x, (int)y); | ||
229 | if (regInfo != null) | 242 | if (regInfo != null) |
230 | { | 243 | { |
231 | return m_regionClient.DoRetrieveRootAgentCall(regInfo, id, out agent); | 244 | return m_regionClient.DoRetrieveRootAgentCall(regInfo, id, out agent); |
@@ -257,7 +270,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Interregion | |||
257 | // else do the remote thing | 270 | // else do the remote thing |
258 | if (!m_localBackend.IsLocalRegion(regionHandle)) | 271 | if (!m_localBackend.IsLocalRegion(regionHandle)) |
259 | { | 272 | { |
260 | RegionInfo regInfo = m_commsManager.GridService.RequestNeighbourInfo(regionHandle); | 273 | uint x = 0, y = 0; |
274 | Utils.LongToUInts(regionHandle, out x, out y); | ||
275 | GridRegion regInfo = m_aScene.GridService.GetRegionByPosition(UUID.Zero, (int)x, (int)y); | ||
261 | if (regInfo != null) | 276 | if (regInfo != null) |
262 | { | 277 | { |
263 | return m_regionClient.DoCloseAgentCall(regInfo, id); | 278 | return m_regionClient.DoCloseAgentCall(regInfo, id); |
@@ -284,7 +299,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Interregion | |||
284 | // else do the remote thing | 299 | // else do the remote thing |
285 | if (!m_localBackend.IsLocalRegion(regionHandle)) | 300 | if (!m_localBackend.IsLocalRegion(regionHandle)) |
286 | { | 301 | { |
287 | RegionInfo regInfo = m_commsManager.GridService.RequestNeighbourInfo(regionHandle); | 302 | uint x = 0, y = 0; |
303 | Utils.LongToUInts(regionHandle, out x, out y); | ||
304 | GridRegion regInfo = m_aScene.GridService.GetRegionByPosition(UUID.Zero, (int)x, (int)y); | ||
288 | if (regInfo != null) | 305 | if (regInfo != null) |
289 | { | 306 | { |
290 | return m_regionClient.DoCreateObjectCall( | 307 | return m_regionClient.DoCreateObjectCall( |
@@ -776,16 +793,21 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Interregion | |||
776 | protected class RegionToRegionClient : RegionClient | 793 | protected class RegionToRegionClient : RegionClient |
777 | { | 794 | { |
778 | Scene m_aScene = null; | 795 | Scene m_aScene = null; |
796 | IHyperlinkService m_hyperlinkService; | ||
779 | 797 | ||
780 | public RegionToRegionClient(Scene s) | 798 | public RegionToRegionClient(Scene s, IHyperlinkService hyperService) |
781 | { | 799 | { |
782 | m_aScene = s; | 800 | m_aScene = s; |
801 | m_hyperlinkService = hyperService; | ||
783 | } | 802 | } |
784 | 803 | ||
785 | public override ulong GetRegionHandle(ulong handle) | 804 | public override ulong GetRegionHandle(ulong handle) |
786 | { | 805 | { |
787 | if (m_aScene.SceneGridService is HGSceneCommunicationService) | 806 | if (m_aScene.SceneGridService is HGSceneCommunicationService) |
788 | return ((HGSceneCommunicationService)(m_aScene.SceneGridService)).m_hg.FindRegionHandle(handle); | 807 | { |
808 | if (m_hyperlinkService != null) | ||
809 | return m_hyperlinkService.FindRegionHandle(handle); | ||
810 | } | ||
789 | 811 | ||
790 | return handle; | 812 | return handle; |
791 | } | 813 | } |
@@ -793,29 +815,24 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Interregion | |||
793 | public override bool IsHyperlink(ulong handle) | 815 | public override bool IsHyperlink(ulong handle) |
794 | { | 816 | { |
795 | if (m_aScene.SceneGridService is HGSceneCommunicationService) | 817 | if (m_aScene.SceneGridService is HGSceneCommunicationService) |
796 | return ((HGSceneCommunicationService)(m_aScene.SceneGridService)).m_hg.IsHyperlinkRegion(handle); | 818 | { |
797 | 819 | if ((m_hyperlinkService != null) && (m_hyperlinkService.GetHyperlinkRegion(handle) != null)) | |
820 | return true; | ||
821 | } | ||
798 | return false; | 822 | return false; |
799 | } | 823 | } |
800 | 824 | ||
801 | public override void SendUserInformation(RegionInfo regInfo, AgentCircuitData aCircuit) | 825 | public override void SendUserInformation(GridRegion regInfo, AgentCircuitData aCircuit) |
802 | { | 826 | { |
803 | try | 827 | if (m_hyperlinkService != null) |
804 | { | 828 | m_hyperlinkService.SendUserInformation(regInfo, aCircuit); |
805 | if (m_aScene.SceneGridService is HGSceneCommunicationService) | ||
806 | { | ||
807 | ((HGSceneCommunicationService)(m_aScene.SceneGridService)).m_hg.SendUserInformation(regInfo, aCircuit); | ||
808 | } | ||
809 | } | ||
810 | catch // Bad cast | ||
811 | { } | ||
812 | 829 | ||
813 | } | 830 | } |
814 | 831 | ||
815 | public override void AdjustUserInformation(AgentCircuitData aCircuit) | 832 | public override void AdjustUserInformation(AgentCircuitData aCircuit) |
816 | { | 833 | { |
817 | if (m_aScene.SceneGridService is HGSceneCommunicationService) | 834 | if (m_hyperlinkService != null) |
818 | ((HGSceneCommunicationService)(m_aScene.SceneGridService)).m_hg.AdjustUserInformation(aCircuit); | 835 | m_hyperlinkService.AdjustUserInformation(aCircuit); |
819 | } | 836 | } |
820 | } | 837 | } |
821 | 838 | ||
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs index 1c66254..fd1a759 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs | |||
@@ -525,7 +525,12 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
525 | return true; | 525 | return true; |
526 | } | 526 | } |
527 | 527 | ||
528 | string userInventoryServerURI = HGNetworkServersInfo.ServerURI(uinfo.UserProfile.UserInventoryURI); | 528 | if ((uinfo.UserProfile.UserInventoryURI == null) || (uinfo.UserProfile.UserInventoryURI == "")) |
529 | // this happens in standalone profiles, apparently | ||
530 | return true; | ||
531 | |||
532 | string userInventoryServerURI = Util.ServerURI(uinfo.UserProfile.UserInventoryURI); | ||
533 | |||
529 | string uri = m_LocalGridInventoryURI.TrimEnd('/'); | 534 | string uri = m_LocalGridInventoryURI.TrimEnd('/'); |
530 | 535 | ||
531 | if ((userInventoryServerURI == uri) || (userInventoryServerURI == "")) | 536 | if ((userInventoryServerURI == uri) || (userInventoryServerURI == "")) |
@@ -544,7 +549,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
544 | if ((uinfo == null) || (uinfo.UserProfile == null)) | 549 | if ((uinfo == null) || (uinfo.UserProfile == null)) |
545 | return invURI; | 550 | return invURI; |
546 | 551 | ||
547 | string userInventoryServerURI = HGNetworkServersInfo.ServerURI(uinfo.UserProfile.UserInventoryURI); | 552 | string userInventoryServerURI = Util.ServerURI(uinfo.UserProfile.UserInventoryURI); |
548 | 553 | ||
549 | if ((userInventoryServerURI != null) && | 554 | if ((userInventoryServerURI != null) && |
550 | (userInventoryServerURI != "")) | 555 | (userInventoryServerURI != "")) |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteInventoryServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteInventoryServiceConnector.cs index 0d32c77..69504df 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteInventoryServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteInventoryServiceConnector.cs | |||
@@ -107,7 +107,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
107 | public void AddRegion(Scene scene) | 107 | public void AddRegion(Scene scene) |
108 | { | 108 | { |
109 | m_Scene = scene; | 109 | m_Scene = scene; |
110 | m_log.Debug("[XXXX] Adding scene " + m_Scene.RegionInfo.RegionName); | 110 | //m_log.Debug("[XXXX] Adding scene " + m_Scene.RegionInfo.RegionName); |
111 | 111 | ||
112 | if (!m_Enabled) | 112 | if (!m_Enabled) |
113 | return; | 113 | return; |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Land/RemoteLandServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Land/RemoteLandServiceConnector.cs index a52c70b..b0ace39 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Land/RemoteLandServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Land/RemoteLandServiceConnector.cs | |||
@@ -37,6 +37,7 @@ using OpenSim.Region.Framework.Scenes; | |||
37 | using OpenSim.Services.Interfaces; | 37 | using OpenSim.Services.Interfaces; |
38 | using OpenSim.Server.Base; | 38 | using OpenSim.Server.Base; |
39 | 39 | ||
40 | |||
40 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Land | 41 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Land |
41 | { | 42 | { |
42 | public class RemoteLandServicesConnector : | 43 | public class RemoteLandServicesConnector : |
@@ -89,7 +90,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Land | |||
89 | if (!m_Enabled) | 90 | if (!m_Enabled) |
90 | return; | 91 | return; |
91 | 92 | ||
92 | m_MapService = scene.CommsManager.GridService; | 93 | m_GridService = scene.GridService; |
93 | m_LocalService.AddRegion(scene); | 94 | m_LocalService.AddRegion(scene); |
94 | scene.RegisterModuleInterface<ILandService>(this); | 95 | scene.RegisterModuleInterface<ILandService>(this); |
95 | } | 96 | } |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Neighbour/LocalNeighbourServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Neighbour/LocalNeighbourServiceConnector.cs index 61bf481..daba0b3 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Neighbour/LocalNeighbourServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Neighbour/LocalNeighbourServiceConnector.cs | |||
@@ -119,7 +119,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Neighbour | |||
119 | 119 | ||
120 | #region INeighbourService | 120 | #region INeighbourService |
121 | 121 | ||
122 | public bool HelloNeighbour(ulong regionHandle, RegionInfo thisRegion) | 122 | public GridRegion HelloNeighbour(ulong regionHandle, RegionInfo thisRegion) |
123 | { | 123 | { |
124 | m_log.DebugFormat("[NEIGHBOUR CONNECTOR]: HelloNeighbour from {0}, to {1}. Count = {2}", | 124 | m_log.DebugFormat("[NEIGHBOUR CONNECTOR]: HelloNeighbour from {0}, to {1}. Count = {2}", |
125 | thisRegion.RegionName, regionHandle, m_Scenes.Count); | 125 | thisRegion.RegionName, regionHandle, m_Scenes.Count); |
@@ -132,7 +132,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Neighbour | |||
132 | } | 132 | } |
133 | } | 133 | } |
134 | m_log.DebugFormat("[NEIGHBOUR CONNECTOR]: region handle {0} not found", regionHandle); | 134 | m_log.DebugFormat("[NEIGHBOUR CONNECTOR]: region handle {0} not found", regionHandle); |
135 | return false; | 135 | return null; |
136 | } | 136 | } |
137 | 137 | ||
138 | #endregion INeighbourService | 138 | #endregion INeighbourService |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Neighbour/RemoteNeighourServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Neighbour/RemoteNeighourServiceConnector.cs index c5bc03b..c6fc2a1 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Neighbour/RemoteNeighourServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Neighbour/RemoteNeighourServiceConnector.cs | |||
@@ -118,7 +118,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Neighbour | |||
118 | if (!m_Enabled) | 118 | if (!m_Enabled) |
119 | return; | 119 | return; |
120 | 120 | ||
121 | m_MapService = scene.CommsManager.GridService; | ||
122 | m_LocalService.AddRegion(scene); | 121 | m_LocalService.AddRegion(scene); |
123 | scene.RegisterModuleInterface<INeighbourService>(this); | 122 | scene.RegisterModuleInterface<INeighbourService>(this); |
124 | } | 123 | } |
@@ -134,16 +133,19 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Neighbour | |||
134 | if (!m_Enabled) | 133 | if (!m_Enabled) |
135 | return; | 134 | return; |
136 | 135 | ||
136 | m_GridService = scene.GridService; | ||
137 | |||
137 | m_log.InfoFormat("[NEIGHBOUR CONNECTOR]: Enabled remote neighbours for region {0}", scene.RegionInfo.RegionName); | 138 | m_log.InfoFormat("[NEIGHBOUR CONNECTOR]: Enabled remote neighbours for region {0}", scene.RegionInfo.RegionName); |
138 | 139 | ||
139 | } | 140 | } |
140 | 141 | ||
141 | #region INeighbourService | 142 | #region INeighbourService |
142 | 143 | ||
143 | public override bool HelloNeighbour(ulong regionHandle, RegionInfo thisRegion) | 144 | public override GridRegion HelloNeighbour(ulong regionHandle, RegionInfo thisRegion) |
144 | { | 145 | { |
145 | if (m_LocalService.HelloNeighbour(regionHandle, thisRegion)) | 146 | GridRegion region = m_LocalService.HelloNeighbour(regionHandle, thisRegion); |
146 | return true; | 147 | if (region != null) |
148 | return region; | ||
147 | 149 | ||
148 | return base.HelloNeighbour(regionHandle, thisRegion); | 150 | return base.HelloNeighbour(regionHandle, thisRegion); |
149 | } | 151 | } |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs index 376ea8a..54acbc4 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs | |||
@@ -53,6 +53,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
53 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 53 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
54 | 54 | ||
55 | private static ASCIIEncoding m_asciiEncoding = new ASCIIEncoding(); | 55 | private static ASCIIEncoding m_asciiEncoding = new ASCIIEncoding(); |
56 | private static UTF8Encoding m_utf8Encoding = new UTF8Encoding(); | ||
56 | 57 | ||
57 | private Scene m_scene; | 58 | private Scene m_scene; |
58 | private Stream m_loadStream; | 59 | private Stream m_loadStream; |
@@ -100,6 +101,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
100 | int successfulAssetRestores = 0; | 101 | int successfulAssetRestores = 0; |
101 | int failedAssetRestores = 0; | 102 | int failedAssetRestores = 0; |
102 | List<string> serialisedSceneObjects = new List<string>(); | 103 | List<string> serialisedSceneObjects = new List<string>(); |
104 | List<string> serialisedParcels = new List<string>(); | ||
103 | string filePath = "NONE"; | 105 | string filePath = "NONE"; |
104 | 106 | ||
105 | try | 107 | try |
@@ -110,16 +112,16 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
110 | TarArchiveReader.TarEntryType entryType; | 112 | TarArchiveReader.TarEntryType entryType; |
111 | 113 | ||
112 | while ((data = archive.ReadEntry(out filePath, out entryType)) != null) | 114 | while ((data = archive.ReadEntry(out filePath, out entryType)) != null) |
113 | { | 115 | { |
114 | //m_log.DebugFormat( | 116 | //m_log.DebugFormat( |
115 | // "[ARCHIVER]: Successfully read {0} ({1} bytes)", filePath, data.Length); | 117 | // "[ARCHIVER]: Successfully read {0} ({1} bytes)", filePath, data.Length); |
116 | 118 | ||
117 | if (TarArchiveReader.TarEntryType.TYPE_DIRECTORY == entryType) | 119 | if (TarArchiveReader.TarEntryType.TYPE_DIRECTORY == entryType) |
118 | continue; | 120 | continue; |
119 | 121 | ||
120 | if (filePath.StartsWith(ArchiveConstants.OBJECTS_PATH)) | 122 | if (filePath.StartsWith(ArchiveConstants.OBJECTS_PATH)) |
121 | { | 123 | { |
122 | serialisedSceneObjects.Add(m_asciiEncoding.GetString(data)); | 124 | serialisedSceneObjects.Add(m_utf8Encoding.GetString(data)); |
123 | } | 125 | } |
124 | else if (filePath.StartsWith(ArchiveConstants.ASSETS_PATH)) | 126 | else if (filePath.StartsWith(ArchiveConstants.ASSETS_PATH)) |
125 | { | 127 | { |
@@ -136,6 +138,10 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
136 | { | 138 | { |
137 | LoadRegionSettings(filePath, data); | 139 | LoadRegionSettings(filePath, data); |
138 | } | 140 | } |
141 | else if (!m_merge && filePath.StartsWith(ArchiveConstants.LANDDATA_PATH)) | ||
142 | { | ||
143 | serialisedParcels.Add(m_utf8Encoding.GetString(data)); | ||
144 | } | ||
139 | else if (filePath == ArchiveConstants.CONTROL_FILE_PATH) | 145 | else if (filePath == ArchiveConstants.CONTROL_FILE_PATH) |
140 | { | 146 | { |
141 | LoadControlFile(filePath, data); | 147 | LoadControlFile(filePath, data); |
@@ -169,11 +175,31 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
169 | m_scene.DeleteAllSceneObjects(); | 175 | m_scene.DeleteAllSceneObjects(); |
170 | } | 176 | } |
171 | 177 | ||
178 | // Try to retain the original creator/owner/lastowner if their uuid is present on this grid | ||
179 | // otherwise, use the master avatar uuid instead | ||
180 | UUID masterAvatarId = m_scene.RegionInfo.MasterAvatarAssignedUUID; | ||
181 | |||
182 | if (m_scene.RegionInfo.EstateSettings.EstateOwner != UUID.Zero) | ||
183 | masterAvatarId = m_scene.RegionInfo.EstateSettings.EstateOwner; | ||
184 | |||
185 | // Reload serialized parcels | ||
186 | m_log.InfoFormat("[ARCHIVER]: Loading {0} parcels. Please wait.", serialisedParcels.Count); | ||
187 | List<LandData> landData = new List<LandData>(); | ||
188 | foreach (string serialisedParcel in serialisedParcels) | ||
189 | { | ||
190 | LandData parcel = LandDataSerializer.Deserialize(serialisedParcel); | ||
191 | if (!ResolveUserUuid(parcel.OwnerID)) | ||
192 | parcel.OwnerID = masterAvatarId; | ||
193 | landData.Add(parcel); | ||
194 | } | ||
195 | m_scene.EventManager.TriggerIncomingLandDataFromStorage(landData); | ||
196 | m_log.InfoFormat("[ARCHIVER]: Restored {0} parcels.", landData.Count); | ||
197 | |||
172 | // Reload serialized prims | 198 | // Reload serialized prims |
173 | m_log.InfoFormat("[ARCHIVER]: Loading {0} scene objects. Please wait.", serialisedSceneObjects.Count); | 199 | m_log.InfoFormat("[ARCHIVER]: Loading {0} scene objects. Please wait.", serialisedSceneObjects.Count); |
174 | 200 | ||
175 | IRegionSerialiserModule serialiser = m_scene.RequestModuleInterface<IRegionSerialiserModule>(); | 201 | IRegionSerialiserModule serialiser = m_scene.RequestModuleInterface<IRegionSerialiserModule>(); |
176 | int sceneObjectsLoadedCount = 0; | 202 | int sceneObjectsLoadedCount = 0; |
177 | 203 | ||
178 | foreach (string serialisedSceneObject in serialisedSceneObjects) | 204 | foreach (string serialisedSceneObject in serialisedSceneObjects) |
179 | { | 205 | { |
@@ -198,12 +224,6 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
198 | // to the same scene (when this is possible). | 224 | // to the same scene (when this is possible). |
199 | sceneObject.ResetIDs(); | 225 | sceneObject.ResetIDs(); |
200 | 226 | ||
201 | // Try to retain the original creator/owner/lastowner if their uuid is present on this grid | ||
202 | // otherwise, use the master avatar uuid instead | ||
203 | UUID masterAvatarId = m_scene.RegionInfo.MasterAvatarAssignedUUID; | ||
204 | |||
205 | if (m_scene.RegionInfo.EstateSettings.EstateOwner != UUID.Zero) | ||
206 | masterAvatarId = m_scene.RegionInfo.EstateSettings.EstateOwner; | ||
207 | 227 | ||
208 | foreach (SceneObjectPart part in sceneObject.Children.Values) | 228 | foreach (SceneObjectPart part in sceneObject.Children.Values) |
209 | { | 229 | { |
@@ -499,7 +519,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
499 | XmlParserContext context = new XmlParserContext(null, nsmgr, null, XmlSpace.None); | 519 | XmlParserContext context = new XmlParserContext(null, nsmgr, null, XmlSpace.None); |
500 | 520 | ||
501 | XmlTextReader xtr | 521 | XmlTextReader xtr |
502 | = new XmlTextReader(m_asciiEncoding.GetString(data), XmlNodeType.Document, context); | 522 | = new XmlTextReader(m_asciiEncoding.GetString(data), XmlNodeType.Document, context); |
503 | 523 | ||
504 | RegionSettings currentRegionSettings = m_scene.RegionInfo.RegionSettings; | 524 | RegionSettings currentRegionSettings = m_scene.RegionInfo.RegionSettings; |
505 | 525 | ||
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs index a62c5b3..f039be8 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs | |||
@@ -102,6 +102,17 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
102 | 102 | ||
103 | m_log.InfoFormat("[ARCHIVER]: Added region settings to archive."); | 103 | m_log.InfoFormat("[ARCHIVER]: Added region settings to archive."); |
104 | 104 | ||
105 | // Write out land data (aka parcel) settings | ||
106 | List<ILandObject>landObjects = m_scene.LandChannel.AllParcels(); | ||
107 | foreach (ILandObject lo in landObjects) | ||
108 | { | ||
109 | LandData landData = lo.LandData; | ||
110 | string landDataPath = String.Format("{0}{1}.xml", ArchiveConstants.LANDDATA_PATH, | ||
111 | landData.GlobalID.ToString()); | ||
112 | m_archiveWriter.WriteFile(landDataPath, LandDataSerializer.Serialize(landData)); | ||
113 | } | ||
114 | m_log.InfoFormat("[ARCHIVER]: Added parcel settings to archive."); | ||
115 | |||
105 | // Write out terrain | 116 | // Write out terrain |
106 | string terrainPath | 117 | string terrainPath |
107 | = String.Format("{0}{1}.r32", ArchiveConstants.TERRAINS_PATH, m_scene.RegionInfo.RegionName); | 118 | = String.Format("{0}{1}.r32", ArchiveConstants.TERRAINS_PATH, m_scene.RegionInfo.RegionName); |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs index 63608a8..9e4fbbe 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs | |||
@@ -74,14 +74,14 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
74 | m_scene = scene; | 74 | m_scene = scene; |
75 | m_saveStream = saveStream; | 75 | m_saveStream = saveStream; |
76 | m_requestId = requestId; | 76 | m_requestId = requestId; |
77 | } | 77 | } |
78 | 78 | ||
79 | /// <summary> | 79 | /// <summary> |
80 | /// Archive the region requested. | 80 | /// Archive the region requested. |
81 | /// </summary> | 81 | /// </summary> |
82 | /// <exception cref="System.IO.IOException">if there was an io problem with creating the file</exception> | 82 | /// <exception cref="System.IO.IOException">if there was an io problem with creating the file</exception> |
83 | public void ArchiveRegion() | 83 | public void ArchiveRegion() |
84 | { | 84 | { |
85 | Dictionary<UUID, int> assetUuids = new Dictionary<UUID, int>(); | 85 | Dictionary<UUID, int> assetUuids = new Dictionary<UUID, int>(); |
86 | 86 | ||
87 | List<EntityBase> entities = m_scene.GetEntities(); | 87 | List<EntityBase> entities = m_scene.GetEntities(); |
@@ -137,7 +137,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
137 | m_scene.RequestModuleInterface<IRegionSerialiserModule>(), | 137 | m_scene.RequestModuleInterface<IRegionSerialiserModule>(), |
138 | m_scene, | 138 | m_scene, |
139 | archiveWriter, | 139 | archiveWriter, |
140 | m_requestId); | 140 | m_requestId); |
141 | 141 | ||
142 | new AssetsRequest( | 142 | new AssetsRequest( |
143 | new AssetsArchiver(archiveWriter), assetUuids.Keys, | 143 | new AssetsArchiver(archiveWriter), assetUuids.Keys, |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs index 5c58b69..8d4f91b 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs | |||
@@ -78,7 +78,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
78 | 78 | ||
79 | public void Close() | 79 | public void Close() |
80 | { | 80 | { |
81 | } | 81 | } |
82 | 82 | ||
83 | public void ArchiveRegion(string savePath) | 83 | public void ArchiveRegion(string savePath) |
84 | { | 84 | { |
@@ -90,7 +90,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
90 | m_log.InfoFormat( | 90 | m_log.InfoFormat( |
91 | "[ARCHIVER]: Writing archive for region {0} to {1}", m_scene.RegionInfo.RegionName, savePath); | 91 | "[ARCHIVER]: Writing archive for region {0} to {1}", m_scene.RegionInfo.RegionName, savePath); |
92 | 92 | ||
93 | new ArchiveWriteRequestPreparation(m_scene, savePath, requestId).ArchiveRegion(); | 93 | new ArchiveWriteRequestPreparation(m_scene, savePath, requestId).ArchiveRegion(); |
94 | } | 94 | } |
95 | 95 | ||
96 | public void ArchiveRegion(Stream saveStream) | 96 | public void ArchiveRegion(Stream saveStream) |
@@ -101,7 +101,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
101 | public void ArchiveRegion(Stream saveStream, Guid requestId) | 101 | public void ArchiveRegion(Stream saveStream, Guid requestId) |
102 | { | 102 | { |
103 | new ArchiveWriteRequestPreparation(m_scene, saveStream, requestId).ArchiveRegion(); | 103 | new ArchiveWriteRequestPreparation(m_scene, saveStream, requestId).ArchiveRegion(); |
104 | } | 104 | } |
105 | 105 | ||
106 | public void DearchiveRegion(string loadPath) | 106 | public void DearchiveRegion(string loadPath) |
107 | { | 107 | { |
@@ -114,7 +114,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
114 | "[ARCHIVER]: Loading archive to region {0} from {1}", m_scene.RegionInfo.RegionName, loadPath); | 114 | "[ARCHIVER]: Loading archive to region {0} from {1}", m_scene.RegionInfo.RegionName, loadPath); |
115 | 115 | ||
116 | new ArchiveReadRequest(m_scene, loadPath, merge, requestId).DearchiveRegion(); | 116 | new ArchiveReadRequest(m_scene, loadPath, merge, requestId).DearchiveRegion(); |
117 | } | 117 | } |
118 | 118 | ||
119 | public void DearchiveRegion(Stream loadStream) | 119 | public void DearchiveRegion(Stream loadStream) |
120 | { | 120 | { |
@@ -124,6 +124,6 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
124 | public void DearchiveRegion(Stream loadStream, bool merge, Guid requestId) | 124 | public void DearchiveRegion(Stream loadStream, bool merge, Guid requestId) |
125 | { | 125 | { |
126 | new ArchiveReadRequest(m_scene, loadStream, merge, requestId).DearchiveRegion(); | 126 | new ArchiveReadRequest(m_scene, loadStream, merge, requestId).DearchiveRegion(); |
127 | } | 127 | } |
128 | } | 128 | } |
129 | } | 129 | } |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/AssetsArchiver.cs b/OpenSim/Region/CoreModules/World/Archiver/AssetsArchiver.cs index 330fa3f..95d109c 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/AssetsArchiver.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/AssetsArchiver.cs | |||
@@ -65,7 +65,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
65 | /// </summary> | 65 | /// </summary> |
66 | /// <param name="archive"></param> | 66 | /// <param name="archive"></param> |
67 | public void WriteAsset(AssetBase asset) | 67 | public void WriteAsset(AssetBase asset) |
68 | { | 68 | { |
69 | //WriteMetadata(archive); | 69 | //WriteMetadata(archive); |
70 | WriteData(asset); | 70 | WriteData(asset); |
71 | } | 71 | } |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs index 82803bf..fe9c8d9 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs | |||
@@ -115,7 +115,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
115 | 115 | ||
116 | m_requestCallbackTimer = new System.Timers.Timer(TIMEOUT); | 116 | m_requestCallbackTimer = new System.Timers.Timer(TIMEOUT); |
117 | m_requestCallbackTimer.AutoReset = false; | 117 | m_requestCallbackTimer.AutoReset = false; |
118 | m_requestCallbackTimer.Elapsed += new ElapsedEventHandler(OnRequestCallbackTimeout); | 118 | m_requestCallbackTimer.Elapsed += new ElapsedEventHandler(OnRequestCallbackTimeout); |
119 | } | 119 | } |
120 | 120 | ||
121 | protected internal void Execute() | 121 | protected internal void Execute() |
@@ -143,7 +143,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
143 | protected void OnRequestCallbackTimeout(object source, ElapsedEventArgs args) | 143 | protected void OnRequestCallbackTimeout(object source, ElapsedEventArgs args) |
144 | { | 144 | { |
145 | try | 145 | try |
146 | { | 146 | { |
147 | lock (this) | 147 | lock (this) |
148 | { | 148 | { |
149 | // Take care of the possibilty that this thread started but was paused just outside the lock before | 149 | // Take care of the possibilty that this thread started but was paused just outside the lock before |
@@ -155,7 +155,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
155 | } | 155 | } |
156 | 156 | ||
157 | // Calculate which uuids were not found. This is an expensive way of doing it, but this is a failure | 157 | // Calculate which uuids were not found. This is an expensive way of doing it, but this is a failure |
158 | // case anyway. | 158 | // case anyway. |
159 | List<UUID> uuids = new List<UUID>(); | 159 | List<UUID> uuids = new List<UUID>(); |
160 | foreach (UUID uuid in m_uuids) | 160 | foreach (UUID uuid in m_uuids) |
161 | { | 161 | { |
@@ -188,7 +188,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
188 | m_log.ErrorFormat( | 188 | m_log.ErrorFormat( |
189 | "[ARCHIVER]: (... {0} more not shown)", uuids.Count - MAX_UUID_DISPLAY_ON_TIMEOUT); | 189 | "[ARCHIVER]: (... {0} more not shown)", uuids.Count - MAX_UUID_DISPLAY_ON_TIMEOUT); |
190 | 190 | ||
191 | m_log.Error("[ARCHIVER]: OAR save aborted."); | 191 | m_log.Error("[ARCHIVER]: OAR save aborted."); |
192 | } | 192 | } |
193 | catch (Exception e) | 193 | catch (Exception e) |
194 | { | 194 | { |
@@ -213,7 +213,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
213 | { | 213 | { |
214 | //m_log.DebugFormat("[ARCHIVER]: Received callback for asset {0}", id); | 214 | //m_log.DebugFormat("[ARCHIVER]: Received callback for asset {0}", id); |
215 | 215 | ||
216 | m_requestCallbackTimer.Stop(); | 216 | m_requestCallbackTimer.Stop(); |
217 | 217 | ||
218 | if (m_requestState == RequestState.Aborted) | 218 | if (m_requestState == RequestState.Aborted) |
219 | { | 219 | { |
@@ -258,7 +258,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
258 | } | 258 | } |
259 | catch (Exception e) | 259 | catch (Exception e) |
260 | { | 260 | { |
261 | m_log.ErrorFormat("[ARCHIVER]: AssetRequestCallback failed with {0}", e); | 261 | m_log.ErrorFormat("[ARCHIVER]: AssetRequestCallback failed with {0}", e); |
262 | } | 262 | } |
263 | } | 263 | } |
264 | 264 | ||
diff --git a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs index 5c42e94..edac4a4 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs | |||
@@ -59,7 +59,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
59 | m_lastErrorMessage = errorMessage; | 59 | m_lastErrorMessage = errorMessage; |
60 | Console.WriteLine("About to pulse ArchiverTests on LoadCompleted"); | 60 | Console.WriteLine("About to pulse ArchiverTests on LoadCompleted"); |
61 | 61 | ||
62 | Monitor.PulseAll(this); | 62 | Monitor.PulseAll(this); |
63 | } | 63 | } |
64 | } | 64 | } |
65 | 65 | ||
@@ -138,7 +138,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
138 | archiverModule.ArchiveRegion(archiveWriteStream, requestId); | 138 | archiverModule.ArchiveRegion(archiveWriteStream, requestId); |
139 | //AssetServerBase assetServer = (AssetServerBase)scene.CommsManager.AssetCache.AssetServer; | 139 | //AssetServerBase assetServer = (AssetServerBase)scene.CommsManager.AssetCache.AssetServer; |
140 | //while (assetServer.HasWaitingRequests()) | 140 | //while (assetServer.HasWaitingRequests()) |
141 | // assetServer.ProcessNextRequest(); | 141 | // assetServer.ProcessNextRequest(); |
142 | 142 | ||
143 | Monitor.Wait(this, 60000); | 143 | Monitor.Wait(this, 60000); |
144 | } | 144 | } |
@@ -213,7 +213,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
213 | 213 | ||
214 | // Also check that direct entries which will also have a file entry containing that directory doesn't | 214 | // Also check that direct entries which will also have a file entry containing that directory doesn't |
215 | // upset load | 215 | // upset load |
216 | tar.WriteDir(ArchiveConstants.TERRAINS_PATH); | 216 | tar.WriteDir(ArchiveConstants.TERRAINS_PATH); |
217 | 217 | ||
218 | tar.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, ArchiveWriteRequestExecution.Create0p2ControlFile()); | 218 | tar.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, ArchiveWriteRequestExecution.Create0p2ControlFile()); |
219 | 219 | ||
@@ -251,7 +251,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
251 | { | 251 | { |
252 | scene.EventManager.OnOarFileLoaded += LoadCompleted; | 252 | scene.EventManager.OnOarFileLoaded += LoadCompleted; |
253 | archiverModule.DearchiveRegion(archiveReadStream); | 253 | archiverModule.DearchiveRegion(archiveReadStream); |
254 | } | 254 | } |
255 | 255 | ||
256 | Assert.That(m_lastErrorMessage, Is.Null); | 256 | Assert.That(m_lastErrorMessage, Is.Null); |
257 | 257 | ||
@@ -271,7 +271,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
271 | 271 | ||
272 | /// <summary> | 272 | /// <summary> |
273 | /// Test merging a V0.2 OpenSim Region Archive into an existing scene | 273 | /// Test merging a V0.2 OpenSim Region Archive into an existing scene |
274 | /// </summary> | 274 | /// </summary> |
275 | //[Test] | 275 | //[Test] |
276 | public void TestMergeOarV0_2() | 276 | public void TestMergeOarV0_2() |
277 | { | 277 | { |
diff --git a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs index 75b3fe6..4896edf 100644 --- a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs | |||
@@ -33,7 +33,6 @@ using log4net; | |||
33 | using Nini.Config; | 33 | using Nini.Config; |
34 | using OpenMetaverse; | 34 | using OpenMetaverse; |
35 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
36 | using OpenSim.Region.CoreModules.World.Terrain; | ||
37 | using OpenSim.Region.Framework.Interfaces; | 36 | using OpenSim.Region.Framework.Interfaces; |
38 | using OpenSim.Region.Framework.Scenes; | 37 | using OpenSim.Region.Framework.Scenes; |
39 | 38 | ||
@@ -47,7 +46,7 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
47 | 46 | ||
48 | private Scene m_scene; | 47 | private Scene m_scene; |
49 | 48 | ||
50 | private EstateTerrainXferHandler TerrainUploader = null; | 49 | private EstateTerrainXferHandler TerrainUploader; |
51 | 50 | ||
52 | #region Packet Data Responders | 51 | #region Packet Data Responders |
53 | 52 | ||
@@ -155,6 +154,7 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
155 | break; | 154 | break; |
156 | } | 155 | } |
157 | m_scene.RegionInfo.RegionSettings.Save(); | 156 | m_scene.RegionInfo.RegionSettings.Save(); |
157 | sendRegionInfoPacketToAll(); | ||
158 | } | 158 | } |
159 | 159 | ||
160 | public void setEstateTerrainTextureHeights(IClientAPI client, int corner, float lowValue, float highValue) | 160 | public void setEstateTerrainTextureHeights(IClientAPI client, int corner, float lowValue, float highValue) |
@@ -179,6 +179,7 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
179 | break; | 179 | break; |
180 | } | 180 | } |
181 | m_scene.RegionInfo.RegionSettings.Save(); | 181 | m_scene.RegionInfo.RegionSettings.Save(); |
182 | sendRegionInfoPacketToAll(); | ||
182 | } | 183 | } |
183 | 184 | ||
184 | private void handleCommitEstateTerrainTextureRequest(IClientAPI remoteClient) | 185 | private void handleCommitEstateTerrainTextureRequest(IClientAPI remoteClient) |
@@ -668,7 +669,7 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
668 | LookupUUID(uuidNameLookupList); | 669 | LookupUUID(uuidNameLookupList); |
669 | } | 670 | } |
670 | 671 | ||
671 | private void LookupUUIDSCompleted(IAsyncResult iar) | 672 | private static void LookupUUIDSCompleted(IAsyncResult iar) |
672 | { | 673 | { |
673 | LookupUUIDS icon = (LookupUUIDS)iar.AsyncState; | 674 | LookupUUIDS icon = (LookupUUIDS)iar.AsyncState; |
674 | icon.EndInvoke(iar); | 675 | icon.EndInvoke(iar); |
@@ -683,7 +684,7 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
683 | } | 684 | } |
684 | private void LookupUUIDsAsync(List<UUID> uuidLst) | 685 | private void LookupUUIDsAsync(List<UUID> uuidLst) |
685 | { | 686 | { |
686 | UUID[] uuidarr = new UUID[0]; | 687 | UUID[] uuidarr; |
687 | 688 | ||
688 | lock (uuidLst) | 689 | lock (uuidLst) |
689 | { | 690 | { |
@@ -707,7 +708,7 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
707 | 708 | ||
708 | for (int i = 0; i < avatars.Count; i++) | 709 | for (int i = 0; i < avatars.Count; i++) |
709 | { | 710 | { |
710 | HandleRegionInfoRequest(avatars[i].ControllingClient); ; | 711 | HandleRegionInfoRequest(avatars[i].ControllingClient); |
711 | } | 712 | } |
712 | } | 713 | } |
713 | 714 | ||
@@ -768,7 +769,7 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
768 | else | 769 | else |
769 | { | 770 | { |
770 | m_scene.RegionInfo.EstateSettings.UseGlobalTime = false; | 771 | m_scene.RegionInfo.EstateSettings.UseGlobalTime = false; |
771 | m_scene.RegionInfo.EstateSettings.SunPosition = (double)(parms2 - 0x1800)/1024.0; | 772 | m_scene.RegionInfo.EstateSettings.SunPosition = (parms2 - 0x1800)/1024.0; |
772 | } | 773 | } |
773 | 774 | ||
774 | if ((parms1 & 0x00000010) != 0) | 775 | if ((parms1 & 0x00000010) != 0) |
@@ -828,8 +829,108 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
828 | m_scene.RegisterModuleInterface<IEstateModule>(this); | 829 | m_scene.RegisterModuleInterface<IEstateModule>(this); |
829 | m_scene.EventManager.OnNewClient += EventManager_OnNewClient; | 830 | m_scene.EventManager.OnNewClient += EventManager_OnNewClient; |
830 | m_scene.EventManager.OnRequestChangeWaterHeight += changeWaterHeight; | 831 | m_scene.EventManager.OnRequestChangeWaterHeight += changeWaterHeight; |
832 | |||
833 | m_scene.AddCommand(this, "set terrain texture", | ||
834 | "set terrain texture <number> <uuid> [<x>] [<y>]", | ||
835 | "Sets the terrain <number> to <uuid>, if <x> or <y> are specified, it will only " + | ||
836 | "set it on regions with a matching coordinate. Specify -1 in <x> or <y> to wildcard" + | ||
837 | " that coordinate.", | ||
838 | consoleSetTerrainTexture); | ||
839 | |||
840 | m_scene.AddCommand(this, "set terrain heights", | ||
841 | "set terrain heights <corner> <min> <max> [<x>] [<y>]", | ||
842 | "Sets the terrain texture heights on corner #<corner> to <min>/<max>, if <x> or <y> are specified, it will only " + | ||
843 | "set it on regions with a matching coordinate. Specify -1 in <x> or <y> to wildcard" + | ||
844 | " that coordinate. Corner # SW = 0, NW = 1, SE = 2, NE = 3.", | ||
845 | consoleSetTerrainHeights); | ||
846 | } | ||
847 | |||
848 | #region Console Commands | ||
849 | |||
850 | public void consoleSetTerrainTexture(string module, string[] args) | ||
851 | { | ||
852 | string num = args[3]; | ||
853 | string uuid = args[4]; | ||
854 | int x = (args.Length > 5 ? int.Parse(args[5]) : -1); | ||
855 | int y = (args.Length > 6 ? int.Parse(args[6]) : -1); | ||
856 | |||
857 | if (x == -1 || m_scene.RegionInfo.RegionLocX == x) | ||
858 | { | ||
859 | if (y == -1 || m_scene.RegionInfo.RegionLocY == y) | ||
860 | { | ||
861 | int corner = int.Parse(num); | ||
862 | UUID texture = UUID.Parse(uuid); | ||
863 | |||
864 | m_log.Debug("[ESTATEMODULE] Setting terrain textures for " + m_scene.RegionInfo.RegionName + | ||
865 | string.Format(" (C#{0} = {1})", corner, texture)); | ||
866 | |||
867 | switch (corner) | ||
868 | { | ||
869 | case 0: | ||
870 | m_scene.RegionInfo.RegionSettings.TerrainTexture1 = texture; | ||
871 | break; | ||
872 | case 1: | ||
873 | m_scene.RegionInfo.RegionSettings.TerrainTexture2 = texture; | ||
874 | break; | ||
875 | case 2: | ||
876 | m_scene.RegionInfo.RegionSettings.TerrainTexture3 = texture; | ||
877 | break; | ||
878 | case 3: | ||
879 | m_scene.RegionInfo.RegionSettings.TerrainTexture4 = texture; | ||
880 | break; | ||
881 | } | ||
882 | m_scene.RegionInfo.RegionSettings.Save(); | ||
883 | sendRegionInfoPacketToAll(); | ||
884 | |||
885 | } | ||
886 | } | ||
887 | } | ||
888 | |||
889 | public void consoleSetTerrainHeights(string module, string[] args) | ||
890 | { | ||
891 | string num = args[3]; | ||
892 | string min = args[4]; | ||
893 | string max = args[5]; | ||
894 | int x = (args.Length > 6 ? int.Parse(args[6]) : -1); | ||
895 | int y = (args.Length > 7 ? int.Parse(args[7]) : -1); | ||
896 | |||
897 | if (x == -1 || m_scene.RegionInfo.RegionLocX == x) | ||
898 | { | ||
899 | if (y == -1 || m_scene.RegionInfo.RegionLocY == y) | ||
900 | { | ||
901 | int corner = int.Parse(num); | ||
902 | float lowValue = float.Parse(min); | ||
903 | float highValue = float.Parse(max); | ||
904 | |||
905 | m_log.Debug("[ESTATEMODULE] Setting terrain heights " + m_scene.RegionInfo.RegionName + | ||
906 | string.Format(" (C{0}, {1}-{2}", corner, lowValue, highValue)); | ||
907 | |||
908 | switch (corner) | ||
909 | { | ||
910 | case 0: | ||
911 | m_scene.RegionInfo.RegionSettings.Elevation1SW = lowValue; | ||
912 | m_scene.RegionInfo.RegionSettings.Elevation2SW = highValue; | ||
913 | break; | ||
914 | case 1: | ||
915 | m_scene.RegionInfo.RegionSettings.Elevation1NW = lowValue; | ||
916 | m_scene.RegionInfo.RegionSettings.Elevation2NW = highValue; | ||
917 | break; | ||
918 | case 2: | ||
919 | m_scene.RegionInfo.RegionSettings.Elevation1SE = lowValue; | ||
920 | m_scene.RegionInfo.RegionSettings.Elevation2SE = highValue; | ||
921 | break; | ||
922 | case 3: | ||
923 | m_scene.RegionInfo.RegionSettings.Elevation1NE = lowValue; | ||
924 | m_scene.RegionInfo.RegionSettings.Elevation2NE = highValue; | ||
925 | break; | ||
926 | } | ||
927 | m_scene.RegionInfo.RegionSettings.Save(); | ||
928 | sendRegionHandshakeToAll(); | ||
929 | } | ||
930 | } | ||
831 | } | 931 | } |
832 | 932 | ||
933 | #endregion | ||
833 | 934 | ||
834 | public void PostInitialise() | 935 | public void PostInitialise() |
835 | { | 936 | { |
diff --git a/OpenSim/Region/CoreModules/World/Land/LandChannel.cs b/OpenSim/Region/CoreModules/World/Land/LandChannel.cs index 8767332..4ed23bb 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandChannel.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandChannel.cs | |||
@@ -82,7 +82,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
82 | } | 82 | } |
83 | 83 | ||
84 | ILandObject obj = new LandObject(UUID.Zero, false, m_scene); | 84 | ILandObject obj = new LandObject(UUID.Zero, false, m_scene); |
85 | obj.landData.Name = "NO LAND"; | 85 | obj.LandData.Name = "NO LAND"; |
86 | return obj; | 86 | return obj; |
87 | } | 87 | } |
88 | 88 | ||
@@ -103,7 +103,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
103 | } | 103 | } |
104 | 104 | ||
105 | ILandObject obj = new LandObject(UUID.Zero, false, m_scene); | 105 | ILandObject obj = new LandObject(UUID.Zero, false, m_scene); |
106 | obj.landData.Name = "NO LAND"; | 106 | obj.LandData.Name = "NO LAND"; |
107 | return obj; | 107 | return obj; |
108 | } | 108 | } |
109 | 109 | ||
diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs index 76ff6da..d2b5cb1 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs | |||
@@ -36,18 +36,20 @@ using OpenSim.Framework; | |||
36 | using OpenSim.Framework.Capabilities; | 36 | using OpenSim.Framework.Capabilities; |
37 | using OpenSim.Framework.Servers; | 37 | using OpenSim.Framework.Servers; |
38 | using OpenSim.Framework.Servers.HttpServer; | 38 | using OpenSim.Framework.Servers.HttpServer; |
39 | using OpenSim.Services.Interfaces; | ||
39 | using OpenSim.Region.Framework.Interfaces; | 40 | using OpenSim.Region.Framework.Interfaces; |
40 | using OpenSim.Region.Framework.Scenes; | 41 | using OpenSim.Region.Framework.Scenes; |
41 | using OpenSim.Region.Physics.Manager; | 42 | using OpenSim.Region.Physics.Manager; |
42 | using Caps=OpenSim.Framework.Capabilities.Caps; | 43 | using Caps=OpenSim.Framework.Capabilities.Caps; |
44 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
43 | 45 | ||
44 | namespace OpenSim.Region.CoreModules.World.Land | 46 | namespace OpenSim.Region.CoreModules.World.Land |
45 | { | 47 | { |
46 | // used for caching | 48 | // used for caching |
47 | internal class ExtendedLandData { | 49 | internal class ExtendedLandData { |
48 | public LandData landData; | 50 | public LandData LandData; |
49 | public ulong regionHandle; | 51 | public ulong RegionHandle; |
50 | public uint x, y; | 52 | public uint X, Y; |
51 | } | 53 | } |
52 | 54 | ||
53 | public class LandManagementModule : INonSharedRegionModule | 55 | public class LandManagementModule : INonSharedRegionModule |
@@ -189,7 +191,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
189 | { | 191 | { |
190 | if (m_landList.ContainsKey(local_id)) | 192 | if (m_landList.ContainsKey(local_id)) |
191 | { | 193 | { |
192 | m_landList[local_id].landData = newData; | 194 | m_landList[local_id].LandData = newData; |
193 | m_scene.EventManager.TriggerLandObjectUpdated((uint)local_id, m_landList[local_id]); | 195 | m_scene.EventManager.TriggerLandObjectUpdated((uint)local_id, m_landList[local_id]); |
194 | } | 196 | } |
195 | } | 197 | } |
@@ -216,12 +218,12 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
216 | 218 | ||
217 | ILandObject fullSimParcel = new LandObject(UUID.Zero, false, m_scene); | 219 | ILandObject fullSimParcel = new LandObject(UUID.Zero, false, m_scene); |
218 | 220 | ||
219 | fullSimParcel.setLandBitmap(fullSimParcel.getSquareLandBitmap(0, 0, (int)Constants.RegionSize, (int)Constants.RegionSize)); | 221 | fullSimParcel.SetLandBitmap(fullSimParcel.GetSquareLandBitmap(0, 0, (int)Constants.RegionSize, (int)Constants.RegionSize)); |
220 | if (m_scene.RegionInfo.EstateSettings.EstateOwner != UUID.Zero) | 222 | if (m_scene.RegionInfo.EstateSettings.EstateOwner != UUID.Zero) |
221 | fullSimParcel.landData.OwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner; | 223 | fullSimParcel.LandData.OwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner; |
222 | else | 224 | else |
223 | fullSimParcel.landData.OwnerID = m_scene.RegionInfo.MasterAvatarAssignedUUID; | 225 | fullSimParcel.LandData.OwnerID = m_scene.RegionInfo.MasterAvatarAssignedUUID; |
224 | fullSimParcel.landData.ClaimDate = Util.UnixTimeSinceEpoch(); | 226 | fullSimParcel.LandData.ClaimDate = Util.UnixTimeSinceEpoch(); |
225 | AddLandObject(fullSimParcel); | 227 | AddLandObject(fullSimParcel); |
226 | } | 228 | } |
227 | 229 | ||
@@ -287,11 +289,11 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
287 | { | 289 | { |
288 | if (avatar.AbsolutePosition.Z < LandChannel.BAN_LINE_SAFETY_HIEGHT) | 290 | if (avatar.AbsolutePosition.Z < LandChannel.BAN_LINE_SAFETY_HIEGHT) |
289 | { | 291 | { |
290 | if (parcelAvatarIsEntering.isBannedFromLand(avatar.UUID)) | 292 | if (parcelAvatarIsEntering.IsBannedFromLand(avatar.UUID)) |
291 | { | 293 | { |
292 | SendYouAreBannedNotice(avatar); | 294 | SendYouAreBannedNotice(avatar); |
293 | } | 295 | } |
294 | else if (parcelAvatarIsEntering.isRestrictedFromLand(avatar.UUID)) | 296 | else if (parcelAvatarIsEntering.IsRestrictedFromLand(avatar.UUID)) |
295 | { | 297 | { |
296 | avatar.ControllingClient.SendAlertMessage( | 298 | avatar.ControllingClient.SendAlertMessage( |
297 | "You are not allowed on this parcel because the land owner has restricted access. For now, you can enter, but please respect the land owner's decisions (or he can ban you!)."); | 299 | "You are not allowed on this parcel because the land owner has restricted access. For now, you can enter, but please respect the land owner's decisions (or he can ban you!)."); |
@@ -319,14 +321,14 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
319 | List<ILandObject> checkLandParcels = ParcelsNearPoint(presence.AbsolutePosition); | 321 | List<ILandObject> checkLandParcels = ParcelsNearPoint(presence.AbsolutePosition); |
320 | foreach (ILandObject checkBan in checkLandParcels) | 322 | foreach (ILandObject checkBan in checkLandParcels) |
321 | { | 323 | { |
322 | if (checkBan.isBannedFromLand(avatar.AgentId)) | 324 | if (checkBan.IsBannedFromLand(avatar.AgentId)) |
323 | { | 325 | { |
324 | checkBan.sendLandProperties((int)ParcelPropertiesStatus.CollisionBanned, false, (int)ParcelResult.Single, avatar); | 326 | checkBan.SendLandProperties((int)ParcelPropertiesStatus.CollisionBanned, false, (int)ParcelResult.Single, avatar); |
325 | return; //Only send one | 327 | return; //Only send one |
326 | } | 328 | } |
327 | if (checkBan.isRestrictedFromLand(avatar.AgentId)) | 329 | if (checkBan.IsRestrictedFromLand(avatar.AgentId)) |
328 | { | 330 | { |
329 | checkBan.sendLandProperties((int)ParcelPropertiesStatus.CollisionNotOnAccessList, false, (int)ParcelResult.Single, avatar); | 331 | checkBan.SendLandProperties((int)ParcelPropertiesStatus.CollisionNotOnAccessList, false, (int)ParcelResult.Single, avatar); |
330 | return; //Only send one | 332 | return; //Only send one |
331 | } | 333 | } |
332 | } | 334 | } |
@@ -346,19 +348,19 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
346 | { | 348 | { |
347 | if (!avatar.IsChildAgent) | 349 | if (!avatar.IsChildAgent) |
348 | { | 350 | { |
349 | over.sendLandUpdateToClient(avatar.ControllingClient); | 351 | over.SendLandUpdateToClient(avatar.ControllingClient); |
350 | m_scene.EventManager.TriggerAvatarEnteringNewParcel(avatar, over.landData.LocalID, | 352 | m_scene.EventManager.TriggerAvatarEnteringNewParcel(avatar, over.LandData.LocalID, |
351 | m_scene.RegionInfo.RegionID); | 353 | m_scene.RegionInfo.RegionID); |
352 | } | 354 | } |
353 | } | 355 | } |
354 | 356 | ||
355 | if (avatar.currentParcelUUID != over.landData.GlobalID) | 357 | if (avatar.currentParcelUUID != over.LandData.GlobalID) |
356 | { | 358 | { |
357 | if (!avatar.IsChildAgent) | 359 | if (!avatar.IsChildAgent) |
358 | { | 360 | { |
359 | over.sendLandUpdateToClient(avatar.ControllingClient); | 361 | over.SendLandUpdateToClient(avatar.ControllingClient); |
360 | avatar.currentParcelUUID = over.landData.GlobalID; | 362 | avatar.currentParcelUUID = over.LandData.GlobalID; |
361 | m_scene.EventManager.TriggerAvatarEnteringNewParcel(avatar, over.landData.LocalID, | 363 | m_scene.EventManager.TriggerAvatarEnteringNewParcel(avatar, over.LandData.LocalID, |
362 | m_scene.RegionInfo.RegionID); | 364 | m_scene.RegionInfo.RegionID); |
363 | } | 365 | } |
364 | } | 366 | } |
@@ -384,16 +386,16 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
384 | if (clientAvatar.AbsolutePosition.Z < LandChannel.BAN_LINE_SAFETY_HIEGHT && | 386 | if (clientAvatar.AbsolutePosition.Z < LandChannel.BAN_LINE_SAFETY_HIEGHT && |
385 | clientAvatar.sentMessageAboutRestrictedParcelFlyingDown) | 387 | clientAvatar.sentMessageAboutRestrictedParcelFlyingDown) |
386 | { | 388 | { |
387 | EventManagerOnAvatarEnteringNewParcel(clientAvatar, parcel.landData.LocalID, | 389 | EventManagerOnAvatarEnteringNewParcel(clientAvatar, parcel.LandData.LocalID, |
388 | m_scene.RegionInfo.RegionID); | 390 | m_scene.RegionInfo.RegionID); |
389 | //They are going under the safety line! | 391 | //They are going under the safety line! |
390 | if (!parcel.isBannedFromLand(clientAvatar.UUID)) | 392 | if (!parcel.IsBannedFromLand(clientAvatar.UUID)) |
391 | { | 393 | { |
392 | clientAvatar.sentMessageAboutRestrictedParcelFlyingDown = false; | 394 | clientAvatar.sentMessageAboutRestrictedParcelFlyingDown = false; |
393 | } | 395 | } |
394 | } | 396 | } |
395 | else if (clientAvatar.AbsolutePosition.Z < LandChannel.BAN_LINE_SAFETY_HIEGHT && | 397 | else if (clientAvatar.AbsolutePosition.Z < LandChannel.BAN_LINE_SAFETY_HIEGHT && |
396 | parcel.isBannedFromLand(clientAvatar.UUID)) | 398 | parcel.IsBannedFromLand(clientAvatar.UUID)) |
397 | { | 399 | { |
398 | SendYouAreBannedNotice(clientAvatar); | 400 | SendYouAreBannedNotice(clientAvatar); |
399 | } | 401 | } |
@@ -407,7 +409,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
407 | ILandObject over = GetLandObject(avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y); | 409 | ILandObject over = GetLandObject(avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y); |
408 | if (over != null) | 410 | if (over != null) |
409 | { | 411 | { |
410 | if (!over.isBannedFromLand(avatar.UUID) || avatar.AbsolutePosition.Z >= LandChannel.BAN_LINE_SAFETY_HIEGHT) | 412 | if (!over.IsBannedFromLand(avatar.UUID) || avatar.AbsolutePosition.Z >= LandChannel.BAN_LINE_SAFETY_HIEGHT) |
411 | { | 413 | { |
412 | avatar.lastKnownAllowedPosition = | 414 | avatar.lastKnownAllowedPosition = |
413 | new Vector3(avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y, avatar.AbsolutePosition.Z); | 415 | new Vector3(avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y, avatar.AbsolutePosition.Z); |
@@ -427,7 +429,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
427 | 429 | ||
428 | if (land != null) | 430 | if (land != null) |
429 | { | 431 | { |
430 | m_landList[landLocalID].sendAccessList(agentID, sessionID, flags, sequenceID, remote_client); | 432 | m_landList[landLocalID].SendAccessList(agentID, sessionID, flags, sequenceID, remote_client); |
431 | } | 433 | } |
432 | } | 434 | } |
433 | 435 | ||
@@ -443,9 +445,9 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
443 | 445 | ||
444 | if (land != null) | 446 | if (land != null) |
445 | { | 447 | { |
446 | if (agentID == land.landData.OwnerID) | 448 | if (agentID == land.LandData.OwnerID) |
447 | { | 449 | { |
448 | land.updateAccessList(flags, entries, remote_client); | 450 | land.UpdateAccessList(flags, entries, remote_client); |
449 | } | 451 | } |
450 | } | 452 | } |
451 | else | 453 | else |
@@ -474,9 +476,9 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
474 | lock (m_landList) | 476 | lock (m_landList) |
475 | { | 477 | { |
476 | int newLandLocalID = ++m_lastLandLocalID; | 478 | int newLandLocalID = ++m_lastLandLocalID; |
477 | new_land.landData.LocalID = newLandLocalID; | 479 | new_land.LandData.LocalID = newLandLocalID; |
478 | 480 | ||
479 | bool[,] landBitmap = new_land.getLandBitmap(); | 481 | bool[,] landBitmap = new_land.GetLandBitmap(); |
480 | for (int x = 0; x < landArrayMax; x++) | 482 | for (int x = 0; x < landArrayMax; x++) |
481 | { | 483 | { |
482 | for (int y = 0; y < landArrayMax; y++) | 484 | for (int y = 0; y < landArrayMax; y++) |
@@ -491,7 +493,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
491 | m_landList.Add(newLandLocalID, new_land); | 493 | m_landList.Add(newLandLocalID, new_land); |
492 | } | 494 | } |
493 | 495 | ||
494 | new_land.forceUpdateLandInfo(); | 496 | new_land.ForceUpdateLandInfo(); |
495 | m_scene.EventManager.TriggerLandObjectAdded(new_land); | 497 | m_scene.EventManager.TriggerLandObjectAdded(new_land); |
496 | return new_land; | 498 | return new_land; |
497 | } | 499 | } |
@@ -518,14 +520,14 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
518 | } | 520 | } |
519 | } | 521 | } |
520 | 522 | ||
521 | m_scene.EventManager.TriggerLandObjectRemoved(m_landList[local_id].landData.GlobalID); | 523 | m_scene.EventManager.TriggerLandObjectRemoved(m_landList[local_id].LandData.GlobalID); |
522 | m_landList.Remove(local_id); | 524 | m_landList.Remove(local_id); |
523 | } | 525 | } |
524 | } | 526 | } |
525 | 527 | ||
526 | private void performFinalLandJoin(ILandObject master, ILandObject slave) | 528 | private void performFinalLandJoin(ILandObject master, ILandObject slave) |
527 | { | 529 | { |
528 | bool[,] landBitmapSlave = slave.getLandBitmap(); | 530 | bool[,] landBitmapSlave = slave.GetLandBitmap(); |
529 | lock (m_landList) | 531 | lock (m_landList) |
530 | { | 532 | { |
531 | for (int x = 0; x < 64; x++) | 533 | for (int x = 0; x < 64; x++) |
@@ -534,14 +536,14 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
534 | { | 536 | { |
535 | if (landBitmapSlave[x, y]) | 537 | if (landBitmapSlave[x, y]) |
536 | { | 538 | { |
537 | m_landIDList[x, y] = master.landData.LocalID; | 539 | m_landIDList[x, y] = master.LandData.LocalID; |
538 | } | 540 | } |
539 | } | 541 | } |
540 | } | 542 | } |
541 | } | 543 | } |
542 | 544 | ||
543 | removeLandObject(slave.landData.LocalID); | 545 | removeLandObject(slave.LandData.LocalID); |
544 | UpdateLandObject(master.landData.LocalID, master.landData); | 546 | UpdateLandObject(master.LandData.LocalID, master.LandData); |
545 | } | 547 | } |
546 | 548 | ||
547 | public ILandObject GetLandObject(int parcelLocalID) | 549 | public ILandObject GetLandObject(int parcelLocalID) |
@@ -628,7 +630,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
628 | { | 630 | { |
629 | foreach (LandObject p in m_landList.Values) | 631 | foreach (LandObject p in m_landList.Values) |
630 | { | 632 | { |
631 | p.resetLandPrimCounts(); | 633 | p.ResetLandPrimCounts(); |
632 | } | 634 | } |
633 | } | 635 | } |
634 | } | 636 | } |
@@ -649,7 +651,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
649 | ILandObject landUnderPrim = GetLandObject(position.X, position.Y); | 651 | ILandObject landUnderPrim = GetLandObject(position.X, position.Y); |
650 | if (landUnderPrim != null) | 652 | if (landUnderPrim != null) |
651 | { | 653 | { |
652 | landUnderPrim.addPrimToCount(obj); | 654 | landUnderPrim.AddPrimToCount(obj); |
653 | } | 655 | } |
654 | } | 656 | } |
655 | 657 | ||
@@ -660,7 +662,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
660 | { | 662 | { |
661 | foreach (LandObject p in m_landList.Values) | 663 | foreach (LandObject p in m_landList.Values) |
662 | { | 664 | { |
663 | p.removePrimFromCount(obj); | 665 | p.RemovePrimFromCount(obj); |
664 | } | 666 | } |
665 | } | 667 | } |
666 | } | 668 | } |
@@ -673,15 +675,15 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
673 | { | 675 | { |
674 | foreach (LandObject p in m_landList.Values) | 676 | foreach (LandObject p in m_landList.Values) |
675 | { | 677 | { |
676 | if (!landOwnersAndParcels.ContainsKey(p.landData.OwnerID)) | 678 | if (!landOwnersAndParcels.ContainsKey(p.LandData.OwnerID)) |
677 | { | 679 | { |
678 | List<LandObject> tempList = new List<LandObject>(); | 680 | List<LandObject> tempList = new List<LandObject>(); |
679 | tempList.Add(p); | 681 | tempList.Add(p); |
680 | landOwnersAndParcels.Add(p.landData.OwnerID, tempList); | 682 | landOwnersAndParcels.Add(p.LandData.OwnerID, tempList); |
681 | } | 683 | } |
682 | else | 684 | else |
683 | { | 685 | { |
684 | landOwnersAndParcels[p.landData.OwnerID].Add(p); | 686 | landOwnersAndParcels[p.LandData.OwnerID].Add(p); |
685 | } | 687 | } |
686 | } | 688 | } |
687 | } | 689 | } |
@@ -692,15 +694,15 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
692 | int simPrims = 0; | 694 | int simPrims = 0; |
693 | foreach (LandObject p in landOwnersAndParcels[owner]) | 695 | foreach (LandObject p in landOwnersAndParcels[owner]) |
694 | { | 696 | { |
695 | simArea += p.landData.Area; | 697 | simArea += p.LandData.Area; |
696 | simPrims += p.landData.OwnerPrims + p.landData.OtherPrims + p.landData.GroupPrims + | 698 | simPrims += p.LandData.OwnerPrims + p.LandData.OtherPrims + p.LandData.GroupPrims + |
697 | p.landData.SelectedPrims; | 699 | p.LandData.SelectedPrims; |
698 | } | 700 | } |
699 | 701 | ||
700 | foreach (LandObject p in landOwnersAndParcels[owner]) | 702 | foreach (LandObject p in landOwnersAndParcels[owner]) |
701 | { | 703 | { |
702 | p.landData.SimwideArea = simArea; | 704 | p.LandData.SimwideArea = simArea; |
703 | p.landData.SimwidePrims = simPrims; | 705 | p.LandData.SimwidePrims = simPrims; |
704 | } | 706 | } |
705 | } | 707 | } |
706 | } | 708 | } |
@@ -777,26 +779,26 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
777 | 779 | ||
778 | //Lets create a new land object with bitmap activated at that point (keeping the old land objects info) | 780 | //Lets create a new land object with bitmap activated at that point (keeping the old land objects info) |
779 | ILandObject newLand = startLandObject.Copy(); | 781 | ILandObject newLand = startLandObject.Copy(); |
780 | newLand.landData.Name = newLand.landData.Name; | 782 | newLand.LandData.Name = newLand.LandData.Name; |
781 | newLand.landData.GlobalID = UUID.Random(); | 783 | newLand.LandData.GlobalID = UUID.Random(); |
782 | 784 | ||
783 | newLand.setLandBitmap(newLand.getSquareLandBitmap(start_x, start_y, end_x, end_y)); | 785 | newLand.SetLandBitmap(newLand.GetSquareLandBitmap(start_x, start_y, end_x, end_y)); |
784 | 786 | ||
785 | //Now, lets set the subdivision area of the original to false | 787 | //Now, lets set the subdivision area of the original to false |
786 | int startLandObjectIndex = startLandObject.landData.LocalID; | 788 | int startLandObjectIndex = startLandObject.LandData.LocalID; |
787 | lock (m_landList) | 789 | lock (m_landList) |
788 | { | 790 | { |
789 | m_landList[startLandObjectIndex].setLandBitmap( | 791 | m_landList[startLandObjectIndex].SetLandBitmap( |
790 | newLand.modifyLandBitmapSquare(startLandObject.getLandBitmap(), start_x, start_y, end_x, end_y, false)); | 792 | newLand.ModifyLandBitmapSquare(startLandObject.GetLandBitmap(), start_x, start_y, end_x, end_y, false)); |
791 | m_landList[startLandObjectIndex].forceUpdateLandInfo(); | 793 | m_landList[startLandObjectIndex].ForceUpdateLandInfo(); |
792 | } | 794 | } |
793 | 795 | ||
794 | EventManagerOnParcelPrimCountTainted(); | 796 | EventManagerOnParcelPrimCountTainted(); |
795 | 797 | ||
796 | //Now add the new land object | 798 | //Now add the new land object |
797 | ILandObject result = AddLandObject(newLand); | 799 | ILandObject result = AddLandObject(newLand); |
798 | UpdateLandObject(startLandObject.landData.LocalID, startLandObject.landData); | 800 | UpdateLandObject(startLandObject.LandData.LocalID, startLandObject.LandData); |
799 | result.sendLandUpdateToAvatarsOverMe(); | 801 | result.SendLandUpdateToAvatarsOverMe(); |
800 | } | 802 | } |
801 | 803 | ||
802 | /// <summary> | 804 | /// <summary> |
@@ -844,7 +846,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
844 | } | 846 | } |
845 | foreach (ILandObject p in selectedLandObjects) | 847 | foreach (ILandObject p in selectedLandObjects) |
846 | { | 848 | { |
847 | if (p.landData.OwnerID != masterLandObject.landData.OwnerID) | 849 | if (p.LandData.OwnerID != masterLandObject.LandData.OwnerID) |
848 | { | 850 | { |
849 | return; | 851 | return; |
850 | } | 852 | } |
@@ -854,14 +856,14 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
854 | { | 856 | { |
855 | foreach (ILandObject slaveLandObject in selectedLandObjects) | 857 | foreach (ILandObject slaveLandObject in selectedLandObjects) |
856 | { | 858 | { |
857 | m_landList[masterLandObject.landData.LocalID].setLandBitmap( | 859 | m_landList[masterLandObject.LandData.LocalID].SetLandBitmap( |
858 | slaveLandObject.mergeLandBitmaps(masterLandObject.getLandBitmap(), slaveLandObject.getLandBitmap())); | 860 | slaveLandObject.MergeLandBitmaps(masterLandObject.GetLandBitmap(), slaveLandObject.GetLandBitmap())); |
859 | performFinalLandJoin(masterLandObject, slaveLandObject); | 861 | performFinalLandJoin(masterLandObject, slaveLandObject); |
860 | } | 862 | } |
861 | } | 863 | } |
862 | EventManagerOnParcelPrimCountTainted(); | 864 | EventManagerOnParcelPrimCountTainted(); |
863 | 865 | ||
864 | masterLandObject.sendLandUpdateToAvatarsOverMe(); | 866 | masterLandObject.SendLandUpdateToAvatarsOverMe(); |
865 | } | 867 | } |
866 | 868 | ||
867 | #endregion | 869 | #endregion |
@@ -892,19 +894,19 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
892 | 894 | ||
893 | if (currentParcelBlock != null) | 895 | if (currentParcelBlock != null) |
894 | { | 896 | { |
895 | if (currentParcelBlock.landData.OwnerID == remote_client.AgentId) | 897 | if (currentParcelBlock.LandData.OwnerID == remote_client.AgentId) |
896 | { | 898 | { |
897 | //Owner Flag | 899 | //Owner Flag |
898 | tempByte = Convert.ToByte(tempByte | LandChannel.LAND_TYPE_OWNED_BY_REQUESTER); | 900 | tempByte = Convert.ToByte(tempByte | LandChannel.LAND_TYPE_OWNED_BY_REQUESTER); |
899 | } | 901 | } |
900 | else if (currentParcelBlock.landData.SalePrice > 0 && | 902 | else if (currentParcelBlock.LandData.SalePrice > 0 && |
901 | (currentParcelBlock.landData.AuthBuyerID == UUID.Zero || | 903 | (currentParcelBlock.LandData.AuthBuyerID == UUID.Zero || |
902 | currentParcelBlock.landData.AuthBuyerID == remote_client.AgentId)) | 904 | currentParcelBlock.LandData.AuthBuyerID == remote_client.AgentId)) |
903 | { | 905 | { |
904 | //Sale Flag | 906 | //Sale Flag |
905 | tempByte = Convert.ToByte(tempByte | LandChannel.LAND_TYPE_IS_FOR_SALE); | 907 | tempByte = Convert.ToByte(tempByte | LandChannel.LAND_TYPE_IS_FOR_SALE); |
906 | } | 908 | } |
907 | else if (currentParcelBlock.landData.OwnerID == UUID.Zero) | 909 | else if (currentParcelBlock.LandData.OwnerID == UUID.Zero) |
908 | { | 910 | { |
909 | //Public Flag | 911 | //Public Flag |
910 | tempByte = Convert.ToByte(tempByte | LandChannel.LAND_TYPE_PUBLIC); | 912 | tempByte = Convert.ToByte(tempByte | LandChannel.LAND_TYPE_PUBLIC); |
@@ -978,7 +980,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
978 | { | 980 | { |
979 | if (!temp.Contains(currentParcel)) | 981 | if (!temp.Contains(currentParcel)) |
980 | { | 982 | { |
981 | currentParcel.forceUpdateLandInfo(); | 983 | currentParcel.ForceUpdateLandInfo(); |
982 | temp.Add(currentParcel); | 984 | temp.Add(currentParcel); |
983 | } | 985 | } |
984 | } | 986 | } |
@@ -994,7 +996,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
994 | 996 | ||
995 | for (int i = 0; i < temp.Count; i++) | 997 | for (int i = 0; i < temp.Count; i++) |
996 | { | 998 | { |
997 | temp[i].sendLandProperties(sequence_id, snap_selection, requestResult, remote_client); | 999 | temp[i].SendLandProperties(sequence_id, snap_selection, requestResult, remote_client); |
998 | } | 1000 | } |
999 | 1001 | ||
1000 | SendParcelOverlay(remote_client); | 1002 | SendParcelOverlay(remote_client); |
@@ -1008,7 +1010,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
1008 | m_landList.TryGetValue(localID, out land); | 1010 | m_landList.TryGetValue(localID, out land); |
1009 | } | 1011 | } |
1010 | 1012 | ||
1011 | if (land != null) land.updateLandProperties(args, remote_client); | 1013 | if (land != null) land.UpdateLandProperties(args, remote_client); |
1012 | } | 1014 | } |
1013 | 1015 | ||
1014 | public void ClientOnParcelDivideRequest(int west, int south, int east, int north, IClientAPI remote_client) | 1016 | public void ClientOnParcelDivideRequest(int west, int south, int east, int north, IClientAPI remote_client) |
@@ -1024,7 +1026,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
1024 | public void ClientOnParcelSelectObjects(int local_id, int request_type, | 1026 | public void ClientOnParcelSelectObjects(int local_id, int request_type, |
1025 | List<UUID> returnIDs, IClientAPI remote_client) | 1027 | List<UUID> returnIDs, IClientAPI remote_client) |
1026 | { | 1028 | { |
1027 | m_landList[local_id].sendForceObjectSelect(local_id, request_type, returnIDs, remote_client); | 1029 | m_landList[local_id].SendForceObjectSelect(local_id, request_type, returnIDs, remote_client); |
1028 | } | 1030 | } |
1029 | 1031 | ||
1030 | public void ClientOnParcelObjectOwnerRequest(int local_id, IClientAPI remote_client) | 1032 | public void ClientOnParcelObjectOwnerRequest(int local_id, IClientAPI remote_client) |
@@ -1037,7 +1039,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
1037 | 1039 | ||
1038 | if (land != null) | 1040 | if (land != null) |
1039 | { | 1041 | { |
1040 | m_landList[local_id].sendLandObjectOwners(remote_client); | 1042 | m_landList[local_id].SendLandObjectOwners(remote_client); |
1041 | } | 1043 | } |
1042 | else | 1044 | else |
1043 | { | 1045 | { |
@@ -1057,10 +1059,10 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
1057 | { | 1059 | { |
1058 | if (m_scene.Permissions.IsGod(remote_client.AgentId)) | 1060 | if (m_scene.Permissions.IsGod(remote_client.AgentId)) |
1059 | { | 1061 | { |
1060 | land.landData.OwnerID = ownerID; | 1062 | land.LandData.OwnerID = ownerID; |
1061 | 1063 | ||
1062 | m_scene.Broadcast(SendParcelOverlay); | 1064 | m_scene.Broadcast(SendParcelOverlay); |
1063 | land.sendLandUpdateToClient(remote_client); | 1065 | land.SendLandUpdateToClient(remote_client); |
1064 | } | 1066 | } |
1065 | } | 1067 | } |
1066 | } | 1068 | } |
@@ -1078,11 +1080,11 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
1078 | if (m_scene.Permissions.CanAbandonParcel(remote_client.AgentId, land)) | 1080 | if (m_scene.Permissions.CanAbandonParcel(remote_client.AgentId, land)) |
1079 | { | 1081 | { |
1080 | if (m_scene.RegionInfo.EstateSettings.EstateOwner != UUID.Zero) | 1082 | if (m_scene.RegionInfo.EstateSettings.EstateOwner != UUID.Zero) |
1081 | land.landData.OwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner; | 1083 | land.LandData.OwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner; |
1082 | else | 1084 | else |
1083 | land.landData.OwnerID = m_scene.RegionInfo.MasterAvatarAssignedUUID; | 1085 | land.LandData.OwnerID = m_scene.RegionInfo.MasterAvatarAssignedUUID; |
1084 | m_scene.Broadcast(SendParcelOverlay); | 1086 | m_scene.Broadcast(SendParcelOverlay); |
1085 | land.sendLandUpdateToClient(remote_client); | 1087 | land.SendLandUpdateToClient(remote_client); |
1086 | } | 1088 | } |
1087 | } | 1089 | } |
1088 | } | 1090 | } |
@@ -1100,13 +1102,13 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
1100 | if (m_scene.Permissions.CanReclaimParcel(remote_client.AgentId, land)) | 1102 | if (m_scene.Permissions.CanReclaimParcel(remote_client.AgentId, land)) |
1101 | { | 1103 | { |
1102 | if (m_scene.RegionInfo.EstateSettings.EstateOwner != UUID.Zero) | 1104 | if (m_scene.RegionInfo.EstateSettings.EstateOwner != UUID.Zero) |
1103 | land.landData.OwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner; | 1105 | land.LandData.OwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner; |
1104 | else | 1106 | else |
1105 | land.landData.OwnerID = m_scene.RegionInfo.MasterAvatarAssignedUUID; | 1107 | land.LandData.OwnerID = m_scene.RegionInfo.MasterAvatarAssignedUUID; |
1106 | land.landData.ClaimDate = Util.UnixTimeSinceEpoch(); | 1108 | land.LandData.ClaimDate = Util.UnixTimeSinceEpoch(); |
1107 | land.landData.IsGroupOwned = false; | 1109 | land.LandData.IsGroupOwned = false; |
1108 | m_scene.Broadcast(SendParcelOverlay); | 1110 | m_scene.Broadcast(SendParcelOverlay); |
1109 | land.sendLandUpdateToClient(remote_client); | 1111 | land.SendLandUpdateToClient(remote_client); |
1110 | } | 1112 | } |
1111 | } | 1113 | } |
1112 | } | 1114 | } |
@@ -1128,7 +1130,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
1128 | 1130 | ||
1129 | if (land != null) | 1131 | if (land != null) |
1130 | { | 1132 | { |
1131 | land.updateLandSold(e.agentId, e.groupId, e.groupOwned, (uint)e.transactionID, e.parcelPrice, e.parcelArea); | 1133 | land.UpdateLandSold(e.agentId, e.groupId, e.groupOwned, (uint)e.transactionID, e.parcelPrice, e.parcelArea); |
1132 | } | 1134 | } |
1133 | } | 1135 | } |
1134 | } | 1136 | } |
@@ -1149,11 +1151,11 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
1149 | 1151 | ||
1150 | if (lob != null) | 1152 | if (lob != null) |
1151 | { | 1153 | { |
1152 | UUID AuthorizedID = lob.landData.AuthBuyerID; | 1154 | UUID AuthorizedID = lob.LandData.AuthBuyerID; |
1153 | int saleprice = lob.landData.SalePrice; | 1155 | int saleprice = lob.LandData.SalePrice; |
1154 | UUID pOwnerID = lob.landData.OwnerID; | 1156 | UUID pOwnerID = lob.LandData.OwnerID; |
1155 | 1157 | ||
1156 | bool landforsale = ((lob.landData.Flags & | 1158 | bool landforsale = ((lob.LandData.Flags & |
1157 | (uint)(ParcelFlags.ForSale | ParcelFlags.ForSaleObjects | ParcelFlags.SellParcelObjects)) != 0); | 1159 | (uint)(ParcelFlags.ForSale | ParcelFlags.ForSaleObjects | ParcelFlags.SellParcelObjects)) != 0); |
1158 | if ((AuthorizedID == UUID.Zero || AuthorizedID == e.agentId) && e.parcelPrice >= saleprice && landforsale) | 1160 | if ((AuthorizedID == UUID.Zero || AuthorizedID == e.agentId) && e.parcelPrice >= saleprice && landforsale) |
1159 | { | 1161 | { |
@@ -1182,7 +1184,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
1182 | 1184 | ||
1183 | if (land != null) | 1185 | if (land != null) |
1184 | { | 1186 | { |
1185 | land.deedToGroup(groupID); | 1187 | land.DeedToGroup(groupID); |
1186 | } | 1188 | } |
1187 | 1189 | ||
1188 | } | 1190 | } |
@@ -1201,8 +1203,8 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
1201 | public void IncomingLandObjectFromStorage(LandData data) | 1203 | public void IncomingLandObjectFromStorage(LandData data) |
1202 | { | 1204 | { |
1203 | ILandObject new_land = new LandObject(data.OwnerID, data.IsGroupOwned, m_scene); | 1205 | ILandObject new_land = new LandObject(data.OwnerID, data.IsGroupOwned, m_scene); |
1204 | new_land.landData = data.Copy(); | 1206 | new_land.LandData = data.Copy(); |
1205 | new_land.setLandBitmapFromByteArray(); | 1207 | new_land.SetLandBitmapFromByteArray(); |
1206 | AddLandObject(new_land); | 1208 | AddLandObject(new_land); |
1207 | } | 1209 | } |
1208 | 1210 | ||
@@ -1216,7 +1218,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
1216 | 1218 | ||
1217 | if (selectedParcel == null) return; | 1219 | if (selectedParcel == null) return; |
1218 | 1220 | ||
1219 | selectedParcel.returnLandObjects(returnType, agentIDs, taskIDs, remoteClient); | 1221 | selectedParcel.ReturnLandObjects(returnType, agentIDs, taskIDs, remoteClient); |
1220 | } | 1222 | } |
1221 | 1223 | ||
1222 | public void EventManagerOnNoLandDataFromStorage() | 1224 | public void EventManagerOnNoLandDataFromStorage() |
@@ -1232,7 +1234,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
1232 | { | 1234 | { |
1233 | foreach (LandObject obj in m_landList.Values) | 1235 | foreach (LandObject obj in m_landList.Values) |
1234 | { | 1236 | { |
1235 | obj.setParcelObjectMaxOverride(overrideDel); | 1237 | obj.SetParcelObjectMaxOverride(overrideDel); |
1236 | } | 1238 | } |
1237 | } | 1239 | } |
1238 | } | 1240 | } |
@@ -1301,7 +1303,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
1301 | else | 1303 | else |
1302 | { | 1304 | { |
1303 | // a parcel request for a parcel in another region. Ask the grid about the region | 1305 | // a parcel request for a parcel in another region. Ask the grid about the region |
1304 | RegionInfo info = m_scene.CommsManager.GridService.RequestNeighbourInfo(regionID); | 1306 | GridRegion info = m_scene.GridService.GetRegionByUUID(UUID.Zero, regionID); |
1305 | if (info != null) | 1307 | if (info != null) |
1306 | parcelID = Util.BuildFakeParcelID(info.RegionHandle, x, y); | 1308 | parcelID = Util.BuildFakeParcelID(info.RegionHandle, x, y); |
1307 | } | 1309 | } |
@@ -1335,7 +1337,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
1335 | return; | 1337 | return; |
1336 | } | 1338 | } |
1337 | 1339 | ||
1338 | remoteClient.SendParcelDwellReply(localID, selectedParcel.landData.GlobalID, selectedParcel.landData.Dwell); | 1340 | remoteClient.SendParcelDwellReply(localID, selectedParcel.LandData.GlobalID, selectedParcel.LandData.Dwell); |
1339 | } | 1341 | } |
1340 | 1342 | ||
1341 | private void ClientOnParcelInfoRequest(IClientAPI remoteClient, UUID parcelID) | 1343 | private void ClientOnParcelInfoRequest(IClientAPI remoteClient, UUID parcelID) |
@@ -1343,50 +1345,62 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
1343 | if (parcelID == UUID.Zero) | 1345 | if (parcelID == UUID.Zero) |
1344 | return; | 1346 | return; |
1345 | 1347 | ||
1346 | ExtendedLandData data = (ExtendedLandData)parcelInfoCache.Get(parcelID.ToString(), delegate(string id) { | 1348 | ExtendedLandData data = |
1347 | UUID parcel = UUID.Zero; | 1349 | (ExtendedLandData)parcelInfoCache.Get(parcelID.ToString(), |
1348 | UUID.TryParse(id, out parcel); | 1350 | delegate(string id) |
1349 | // assume we've got the parcelID we just computed in RemoteParcelRequest | 1351 | { |
1350 | ExtendedLandData extLandData = new ExtendedLandData(); | 1352 | UUID parcel = UUID.Zero; |
1351 | Util.ParseFakeParcelID(parcel, out extLandData.regionHandle, out extLandData.x, out extLandData.y); | 1353 | UUID.TryParse(id, out parcel); |
1352 | m_log.DebugFormat("[LAND] got parcelinfo request for regionHandle {0}, x/y {1}/{2}", | 1354 | // assume we've got the parcelID we just computed in RemoteParcelRequest |
1353 | extLandData.regionHandle, extLandData.x, extLandData.y); | 1355 | ExtendedLandData extLandData = new ExtendedLandData(); |
1354 | 1356 | Util.ParseFakeParcelID(parcel, out extLandData.RegionHandle, | |
1355 | // for this region or for somewhere else? | 1357 | out extLandData.X, out extLandData.Y); |
1356 | if (extLandData.regionHandle == m_scene.RegionInfo.RegionHandle) | 1358 | m_log.DebugFormat("[LAND] got parcelinfo request for regionHandle {0}, x/y {1}/{2}", |
1357 | { | 1359 | extLandData.RegionHandle, extLandData.X, extLandData.Y); |
1358 | extLandData.landData = this.GetLandObject(extLandData.x, extLandData.y).landData; | 1360 | |
1359 | } | 1361 | // for this region or for somewhere else? |
1360 | else | 1362 | if (extLandData.RegionHandle == m_scene.RegionInfo.RegionHandle) |
1361 | { | 1363 | { |
1362 | extLandData.landData = m_scene.CommsManager.GridService.RequestLandData(extLandData.regionHandle, | 1364 | extLandData.LandData = this.GetLandObject(extLandData.X, extLandData.Y).LandData; |
1363 | extLandData.x, | 1365 | } |
1364 | extLandData.y); | 1366 | else |
1365 | if (extLandData.landData == null) | 1367 | { |
1366 | { | 1368 | ILandService landService = m_scene.RequestModuleInterface<ILandService>(); |
1367 | // we didn't find the region/land => don't cache | 1369 | extLandData.LandData = landService.GetLandData(extLandData.RegionHandle, |
1368 | return null; | 1370 | extLandData.X, |
1369 | } | 1371 | extLandData.Y); |
1370 | } | 1372 | if (extLandData.LandData == null) |
1371 | return extLandData; | 1373 | { |
1372 | }); | 1374 | // we didn't find the region/land => don't cache |
1375 | return null; | ||
1376 | } | ||
1377 | } | ||
1378 | return extLandData; | ||
1379 | }); | ||
1373 | 1380 | ||
1374 | if (data != null) // if we found some data, send it | 1381 | if (data != null) // if we found some data, send it |
1375 | { | 1382 | { |
1376 | RegionInfo info; | 1383 | GridRegion info; |
1377 | if (data.regionHandle == m_scene.RegionInfo.RegionHandle) | 1384 | if (data.RegionHandle == m_scene.RegionInfo.RegionHandle) |
1378 | { | 1385 | { |
1379 | info = m_scene.RegionInfo; | 1386 | info = new GridRegion(m_scene.RegionInfo); |
1380 | } | 1387 | } |
1381 | else | 1388 | else |
1382 | { | 1389 | { |
1383 | // most likely still cached from building the extLandData entry | 1390 | // most likely still cached from building the extLandData entry |
1384 | info = m_scene.CommsManager.GridService.RequestNeighbourInfo(data.regionHandle); | 1391 | uint x = 0, y = 0; |
1392 | Utils.LongToUInts(data.RegionHandle, out x, out y); | ||
1393 | info = m_scene.GridService.GetRegionByPosition(UUID.Zero, (int)x, (int)y); | ||
1385 | } | 1394 | } |
1386 | // we need to transfer the fake parcelID, not the one in landData, so the viewer can match it to the landmark. | 1395 | // we need to transfer the fake parcelID, not the one in landData, so the viewer can match it to the landmark. |
1387 | m_log.DebugFormat("[LAND] got parcelinfo for parcel {0} in region {1}; sending...", | 1396 | m_log.DebugFormat("[LAND] got parcelinfo for parcel {0} in region {1}; sending...", |
1388 | data.landData.Name, data.regionHandle); | 1397 | data.LandData.Name, data.RegionHandle); |
1389 | remoteClient.SendParcelInfo(info, data.landData, parcelID, data.x, data.y); | 1398 | // HACK for now |
1399 | RegionInfo r = new RegionInfo(); | ||
1400 | r.RegionName = info.RegionName; | ||
1401 | r.RegionLocX = (uint)info.RegionLocX; | ||
1402 | r.RegionLocY = (uint)info.RegionLocY; | ||
1403 | remoteClient.SendParcelInfo(r, data.LandData, parcelID, data.X, data.Y); | ||
1390 | } | 1404 | } |
1391 | else | 1405 | else |
1392 | m_log.Debug("[LAND] got no parcelinfo; not sending"); | 1406 | m_log.Debug("[LAND] got no parcelinfo; not sending"); |
@@ -1405,9 +1419,9 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
1405 | if (!m_scene.Permissions.CanEditParcel(remoteClient.AgentId, land)) | 1419 | if (!m_scene.Permissions.CanEditParcel(remoteClient.AgentId, land)) |
1406 | return; | 1420 | return; |
1407 | 1421 | ||
1408 | land.landData.OtherCleanTime = otherCleanTime; | 1422 | land.LandData.OtherCleanTime = otherCleanTime; |
1409 | 1423 | ||
1410 | UpdateLandObject(localID, land.landData); | 1424 | UpdateLandObject(localID, land.LandData); |
1411 | } | 1425 | } |
1412 | } | 1426 | } |
1413 | } | 1427 | } |
diff --git a/OpenSim/Region/CoreModules/World/Land/LandObject.cs b/OpenSim/Region/CoreModules/World/Land/LandObject.cs index 2701f60..b9b7da5 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandObject.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandObject.cs | |||
@@ -53,7 +53,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
53 | protected Scene m_scene; | 53 | protected Scene m_scene; |
54 | protected List<SceneObjectGroup> primsOverMe = new List<SceneObjectGroup>(); | 54 | protected List<SceneObjectGroup> primsOverMe = new List<SceneObjectGroup>(); |
55 | 55 | ||
56 | public bool[,] landBitmap | 56 | public bool[,] LandBitmap |
57 | { | 57 | { |
58 | get { return m_landBitmap; } | 58 | get { return m_landBitmap; } |
59 | set { m_landBitmap = value; } | 59 | set { m_landBitmap = value; } |
@@ -63,14 +63,14 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
63 | 63 | ||
64 | #region ILandObject Members | 64 | #region ILandObject Members |
65 | 65 | ||
66 | public LandData landData | 66 | public LandData LandData |
67 | { | 67 | { |
68 | get { return m_landData; } | 68 | get { return m_landData; } |
69 | 69 | ||
70 | set { m_landData = value; } | 70 | set { m_landData = value; } |
71 | } | 71 | } |
72 | 72 | ||
73 | public UUID regionUUID | 73 | public UUID RegionUUID |
74 | { | 74 | { |
75 | get { return m_scene.RegionInfo.RegionID; } | 75 | get { return m_scene.RegionInfo.RegionID; } |
76 | } | 76 | } |
@@ -80,8 +80,8 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
80 | public LandObject(UUID owner_id, bool is_group_owned, Scene scene) | 80 | public LandObject(UUID owner_id, bool is_group_owned, Scene scene) |
81 | { | 81 | { |
82 | m_scene = scene; | 82 | m_scene = scene; |
83 | landData.OwnerID = owner_id; | 83 | LandData.OwnerID = owner_id; |
84 | landData.IsGroupOwned = is_group_owned; | 84 | LandData.IsGroupOwned = is_group_owned; |
85 | } | 85 | } |
86 | 86 | ||
87 | #endregion | 87 | #endregion |
@@ -96,11 +96,11 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
96 | /// <param name="x"></param> | 96 | /// <param name="x"></param> |
97 | /// <param name="y"></param> | 97 | /// <param name="y"></param> |
98 | /// <returns>Returns true if the piece of land contains the specified point</returns> | 98 | /// <returns>Returns true if the piece of land contains the specified point</returns> |
99 | public bool containsPoint(int x, int y) | 99 | public bool ContainsPoint(int x, int y) |
100 | { | 100 | { |
101 | if (x >= 0 && y >= 0 && x <= Constants.RegionSize && x <= Constants.RegionSize) | 101 | if (x >= 0 && y >= 0 && x <= Constants.RegionSize && x <= Constants.RegionSize) |
102 | { | 102 | { |
103 | return (landBitmap[x / 4, y / 4] == true); | 103 | return (LandBitmap[x / 4, y / 4] == true); |
104 | } | 104 | } |
105 | else | 105 | else |
106 | { | 106 | { |
@@ -110,11 +110,11 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
110 | 110 | ||
111 | public ILandObject Copy() | 111 | public ILandObject Copy() |
112 | { | 112 | { |
113 | ILandObject newLand = new LandObject(landData.OwnerID, landData.IsGroupOwned, m_scene); | 113 | ILandObject newLand = new LandObject(LandData.OwnerID, LandData.IsGroupOwned, m_scene); |
114 | 114 | ||
115 | //Place all new variables here! | 115 | //Place all new variables here! |
116 | newLand.landBitmap = (bool[,]) (landBitmap.Clone()); | 116 | newLand.LandBitmap = (bool[,]) (LandBitmap.Clone()); |
117 | newLand.landData = landData.Copy(); | 117 | newLand.LandData = LandData.Copy(); |
118 | 118 | ||
119 | return newLand; | 119 | return newLand; |
120 | } | 120 | } |
@@ -122,16 +122,16 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
122 | static overrideParcelMaxPrimCountDelegate overrideParcelMaxPrimCount; | 122 | static overrideParcelMaxPrimCountDelegate overrideParcelMaxPrimCount; |
123 | static overrideSimulatorMaxPrimCountDelegate overrideSimulatorMaxPrimCount; | 123 | static overrideSimulatorMaxPrimCountDelegate overrideSimulatorMaxPrimCount; |
124 | 124 | ||
125 | public void setParcelObjectMaxOverride(overrideParcelMaxPrimCountDelegate overrideDel) | 125 | public void SetParcelObjectMaxOverride(overrideParcelMaxPrimCountDelegate overrideDel) |
126 | { | 126 | { |
127 | overrideParcelMaxPrimCount = overrideDel; | 127 | overrideParcelMaxPrimCount = overrideDel; |
128 | } | 128 | } |
129 | public void setSimulatorObjectMaxOverride(overrideSimulatorMaxPrimCountDelegate overrideDel) | 129 | public void SetSimulatorObjectMaxOverride(overrideSimulatorMaxPrimCountDelegate overrideDel) |
130 | { | 130 | { |
131 | overrideSimulatorMaxPrimCount = overrideDel; | 131 | overrideSimulatorMaxPrimCount = overrideDel; |
132 | } | 132 | } |
133 | 133 | ||
134 | public int getParcelMaxPrimCount(ILandObject thisObject) | 134 | public int GetParcelMaxPrimCount(ILandObject thisObject) |
135 | { | 135 | { |
136 | if (overrideParcelMaxPrimCount != null) | 136 | if (overrideParcelMaxPrimCount != null) |
137 | { | 137 | { |
@@ -141,11 +141,11 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
141 | { | 141 | { |
142 | //Normal Calculations | 142 | //Normal Calculations |
143 | return Convert.ToInt32( | 143 | return Convert.ToInt32( |
144 | Math.Round((Convert.ToDecimal(landData.Area) / Convert.ToDecimal(65536)) * m_scene.objectCapacity * | 144 | Math.Round((Convert.ToDecimal(LandData.Area) / Convert.ToDecimal(65536)) * m_scene.objectCapacity * |
145 | Convert.ToDecimal(m_scene.RegionInfo.RegionSettings.ObjectBonus))); ; | 145 | Convert.ToDecimal(m_scene.RegionInfo.RegionSettings.ObjectBonus))); ; |
146 | } | 146 | } |
147 | } | 147 | } |
148 | public int getSimulatorMaxPrimCount(ILandObject thisObject) | 148 | public int GetSimulatorMaxPrimCount(ILandObject thisObject) |
149 | { | 149 | { |
150 | if (overrideSimulatorMaxPrimCount != null) | 150 | if (overrideSimulatorMaxPrimCount != null) |
151 | { | 151 | { |
@@ -161,7 +161,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
161 | 161 | ||
162 | #region Packet Request Handling | 162 | #region Packet Request Handling |
163 | 163 | ||
164 | public void sendLandProperties(int sequence_id, bool snap_selection, int request_result, IClientAPI remote_client) | 164 | public void SendLandProperties(int sequence_id, bool snap_selection, int request_result, IClientAPI remote_client) |
165 | { | 165 | { |
166 | IEstateModule estateModule = m_scene.RequestModuleInterface<IEstateModule>(); | 166 | IEstateModule estateModule = m_scene.RequestModuleInterface<IEstateModule>(); |
167 | uint regionFlags = 336723974 & ~((uint)(RegionFlags.AllowLandmark | RegionFlags.AllowSetHome)); | 167 | uint regionFlags = 336723974 & ~((uint)(RegionFlags.AllowLandmark | RegionFlags.AllowSetHome)); |
@@ -175,18 +175,18 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
175 | // if (landData.OwnerID == remote_client.AgentId) | 175 | // if (landData.OwnerID == remote_client.AgentId) |
176 | // regionFlags |= (uint)RegionFlags.AllowSetHome; | 176 | // regionFlags |= (uint)RegionFlags.AllowSetHome; |
177 | remote_client.SendLandProperties(sequence_id, | 177 | remote_client.SendLandProperties(sequence_id, |
178 | snap_selection, request_result, landData, | 178 | snap_selection, request_result, LandData, |
179 | (float)m_scene.RegionInfo.RegionSettings.ObjectBonus, | 179 | (float)m_scene.RegionInfo.RegionSettings.ObjectBonus, |
180 | getParcelMaxPrimCount(this), | 180 | GetParcelMaxPrimCount(this), |
181 | getSimulatorMaxPrimCount(this), regionFlags); | 181 | GetSimulatorMaxPrimCount(this), regionFlags); |
182 | } | 182 | } |
183 | 183 | ||
184 | public void updateLandProperties(LandUpdateArgs args, IClientAPI remote_client) | 184 | public void UpdateLandProperties(LandUpdateArgs args, IClientAPI remote_client) |
185 | { | 185 | { |
186 | if (m_scene.Permissions.CanEditParcel(remote_client.AgentId,this)) | 186 | if (m_scene.Permissions.CanEditParcel(remote_client.AgentId,this)) |
187 | { | 187 | { |
188 | //Needs later group support | 188 | //Needs later group support |
189 | LandData newData = landData.Copy(); | 189 | LandData newData = LandData.Copy(); |
190 | 190 | ||
191 | if (args.AuthBuyerID != newData.AuthBuyerID || args.SalePrice != newData.SalePrice) | 191 | if (args.AuthBuyerID != newData.AuthBuyerID || args.SalePrice != newData.SalePrice) |
192 | { | 192 | { |
@@ -212,15 +212,15 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
212 | newData.UserLocation = args.UserLocation; | 212 | newData.UserLocation = args.UserLocation; |
213 | newData.UserLookAt = args.UserLookAt; | 213 | newData.UserLookAt = args.UserLookAt; |
214 | 214 | ||
215 | m_scene.LandChannel.UpdateLandObject(landData.LocalID, newData); | 215 | m_scene.LandChannel.UpdateLandObject(LandData.LocalID, newData); |
216 | 216 | ||
217 | sendLandUpdateToAvatarsOverMe(); | 217 | SendLandUpdateToAvatarsOverMe(); |
218 | } | 218 | } |
219 | } | 219 | } |
220 | 220 | ||
221 | public void updateLandSold(UUID avatarID, UUID groupID, bool groupOwned, uint AuctionID, int claimprice, int area) | 221 | public void UpdateLandSold(UUID avatarID, UUID groupID, bool groupOwned, uint AuctionID, int claimprice, int area) |
222 | { | 222 | { |
223 | LandData newData = landData.Copy(); | 223 | LandData newData = LandData.Copy(); |
224 | newData.OwnerID = avatarID; | 224 | newData.OwnerID = avatarID; |
225 | newData.GroupID = groupID; | 225 | newData.GroupID = groupID; |
226 | newData.IsGroupOwned = groupOwned; | 226 | newData.IsGroupOwned = groupOwned; |
@@ -230,45 +230,45 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
230 | newData.SalePrice = 0; | 230 | newData.SalePrice = 0; |
231 | newData.AuthBuyerID = UUID.Zero; | 231 | newData.AuthBuyerID = UUID.Zero; |
232 | newData.Flags &= ~(uint) (ParcelFlags.ForSale | ParcelFlags.ForSaleObjects | ParcelFlags.SellParcelObjects); | 232 | newData.Flags &= ~(uint) (ParcelFlags.ForSale | ParcelFlags.ForSaleObjects | ParcelFlags.SellParcelObjects); |
233 | m_scene.LandChannel.UpdateLandObject(landData.LocalID, newData); | 233 | m_scene.LandChannel.UpdateLandObject(LandData.LocalID, newData); |
234 | 234 | ||
235 | sendLandUpdateToAvatarsOverMe(); | 235 | SendLandUpdateToAvatarsOverMe(); |
236 | } | 236 | } |
237 | 237 | ||
238 | public void deedToGroup(UUID groupID) | 238 | public void DeedToGroup(UUID groupID) |
239 | { | 239 | { |
240 | LandData newData = landData.Copy(); | 240 | LandData newData = LandData.Copy(); |
241 | newData.OwnerID = groupID; | 241 | newData.OwnerID = groupID; |
242 | newData.GroupID = groupID; | 242 | newData.GroupID = groupID; |
243 | newData.IsGroupOwned = true; | 243 | newData.IsGroupOwned = true; |
244 | 244 | ||
245 | m_scene.LandChannel.UpdateLandObject(landData.LocalID, newData); | 245 | m_scene.LandChannel.UpdateLandObject(LandData.LocalID, newData); |
246 | 246 | ||
247 | sendLandUpdateToAvatarsOverMe(); | 247 | SendLandUpdateToAvatarsOverMe(); |
248 | } | 248 | } |
249 | 249 | ||
250 | public bool isEitherBannedOrRestricted(UUID avatar) | 250 | public bool IsEitherBannedOrRestricted(UUID avatar) |
251 | { | 251 | { |
252 | if (isBannedFromLand(avatar)) | 252 | if (IsBannedFromLand(avatar)) |
253 | { | 253 | { |
254 | return true; | 254 | return true; |
255 | } | 255 | } |
256 | else if (isRestrictedFromLand(avatar)) | 256 | else if (IsRestrictedFromLand(avatar)) |
257 | { | 257 | { |
258 | return true; | 258 | return true; |
259 | } | 259 | } |
260 | return false; | 260 | return false; |
261 | } | 261 | } |
262 | 262 | ||
263 | public bool isBannedFromLand(UUID avatar) | 263 | public bool IsBannedFromLand(UUID avatar) |
264 | { | 264 | { |
265 | if ((landData.Flags & (uint) ParcelFlags.UseBanList) > 0) | 265 | if ((LandData.Flags & (uint) ParcelFlags.UseBanList) > 0) |
266 | { | 266 | { |
267 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); | 267 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); |
268 | entry.AgentID = avatar; | 268 | entry.AgentID = avatar; |
269 | entry.Flags = AccessList.Ban; | 269 | entry.Flags = AccessList.Ban; |
270 | entry.Time = new DateTime(); | 270 | entry.Time = new DateTime(); |
271 | if (landData.ParcelAccessList.Contains(entry)) | 271 | if (LandData.ParcelAccessList.Contains(entry)) |
272 | { | 272 | { |
273 | //They are banned, so lets send them a notice about this parcel | 273 | //They are banned, so lets send them a notice about this parcel |
274 | return true; | 274 | return true; |
@@ -277,15 +277,15 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
277 | return false; | 277 | return false; |
278 | } | 278 | } |
279 | 279 | ||
280 | public bool isRestrictedFromLand(UUID avatar) | 280 | public bool IsRestrictedFromLand(UUID avatar) |
281 | { | 281 | { |
282 | if ((landData.Flags & (uint) ParcelFlags.UseAccessList) > 0) | 282 | if ((LandData.Flags & (uint) ParcelFlags.UseAccessList) > 0) |
283 | { | 283 | { |
284 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); | 284 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); |
285 | entry.AgentID = avatar; | 285 | entry.AgentID = avatar; |
286 | entry.Flags = AccessList.Access; | 286 | entry.Flags = AccessList.Access; |
287 | entry.Time = new DateTime(); | 287 | entry.Time = new DateTime(); |
288 | if (!landData.ParcelAccessList.Contains(entry)) | 288 | if (!LandData.ParcelAccessList.Contains(entry)) |
289 | { | 289 | { |
290 | //They are not allowed in this parcel, but not banned, so lets send them a notice about this parcel | 290 | //They are not allowed in this parcel, but not banned, so lets send them a notice about this parcel |
291 | return true; | 291 | return true; |
@@ -294,12 +294,12 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
294 | return false; | 294 | return false; |
295 | } | 295 | } |
296 | 296 | ||
297 | public void sendLandUpdateToClient(IClientAPI remote_client) | 297 | public void SendLandUpdateToClient(IClientAPI remote_client) |
298 | { | 298 | { |
299 | sendLandProperties(0, false, 0, remote_client); | 299 | SendLandProperties(0, false, 0, remote_client); |
300 | } | 300 | } |
301 | 301 | ||
302 | public void sendLandUpdateToAvatarsOverMe() | 302 | public void SendLandUpdateToAvatarsOverMe() |
303 | { | 303 | { |
304 | List<ScenePresence> avatars = m_scene.GetAvatars(); | 304 | List<ScenePresence> avatars = m_scene.GetAvatars(); |
305 | ILandObject over = null; | 305 | ILandObject over = null; |
@@ -319,14 +319,15 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
319 | 319 | ||
320 | if (over != null) | 320 | if (over != null) |
321 | { | 321 | { |
322 | if (over.landData.LocalID == landData.LocalID) | 322 | if (over.LandData.LocalID == LandData.LocalID) |
323 | { | 323 | { |
324 | if (((over.landData.Flags & (uint)ParcelFlags.AllowDamage) != 0) && m_scene.RegionInfo.RegionSettings.AllowDamage) | 324 | if (((over.LandData.Flags & (uint)ParcelFlags.AllowDamage) != 0) && |
325 | m_scene.RegionInfo.RegionSettings.AllowDamage) | ||
325 | avatars[i].Invulnerable = false; | 326 | avatars[i].Invulnerable = false; |
326 | else | 327 | else |
327 | avatars[i].Invulnerable = true; | 328 | avatars[i].Invulnerable = true; |
328 | 329 | ||
329 | sendLandUpdateToClient(avatars[i].ControllingClient); | 330 | SendLandUpdateToClient(avatars[i].ControllingClient); |
330 | } | 331 | } |
331 | } | 332 | } |
332 | } | 333 | } |
@@ -336,10 +337,10 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
336 | 337 | ||
337 | #region AccessList Functions | 338 | #region AccessList Functions |
338 | 339 | ||
339 | public List<UUID> createAccessListArrayByFlag(AccessList flag) | 340 | public List<UUID> CreateAccessListArrayByFlag(AccessList flag) |
340 | { | 341 | { |
341 | List<UUID> list = new List<UUID>(); | 342 | List<UUID> list = new List<UUID>(); |
342 | foreach (ParcelManager.ParcelAccessEntry entry in landData.ParcelAccessList) | 343 | foreach (ParcelManager.ParcelAccessEntry entry in LandData.ParcelAccessList) |
343 | { | 344 | { |
344 | if (entry.Flags == flag) | 345 | if (entry.Flags == flag) |
345 | { | 346 | { |
@@ -354,26 +355,26 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
354 | return list; | 355 | return list; |
355 | } | 356 | } |
356 | 357 | ||
357 | public void sendAccessList(UUID agentID, UUID sessionID, uint flags, int sequenceID, | 358 | public void SendAccessList(UUID agentID, UUID sessionID, uint flags, int sequenceID, |
358 | IClientAPI remote_client) | 359 | IClientAPI remote_client) |
359 | { | 360 | { |
360 | 361 | ||
361 | if (flags == (uint) AccessList.Access || flags == (uint) AccessList.Both) | 362 | if (flags == (uint) AccessList.Access || flags == (uint) AccessList.Both) |
362 | { | 363 | { |
363 | List<UUID> avatars = createAccessListArrayByFlag(AccessList.Access); | 364 | List<UUID> avatars = CreateAccessListArrayByFlag(AccessList.Access); |
364 | remote_client.SendLandAccessListData(avatars,(uint) AccessList.Access,landData.LocalID); | 365 | remote_client.SendLandAccessListData(avatars,(uint) AccessList.Access,LandData.LocalID); |
365 | } | 366 | } |
366 | 367 | ||
367 | if (flags == (uint) AccessList.Ban || flags == (uint) AccessList.Both) | 368 | if (flags == (uint) AccessList.Ban || flags == (uint) AccessList.Both) |
368 | { | 369 | { |
369 | List<UUID> avatars = createAccessListArrayByFlag(AccessList.Ban); | 370 | List<UUID> avatars = CreateAccessListArrayByFlag(AccessList.Ban); |
370 | remote_client.SendLandAccessListData(avatars, (uint)AccessList.Ban, landData.LocalID); | 371 | remote_client.SendLandAccessListData(avatars, (uint)AccessList.Ban, LandData.LocalID); |
371 | } | 372 | } |
372 | } | 373 | } |
373 | 374 | ||
374 | public void updateAccessList(uint flags, List<ParcelManager.ParcelAccessEntry> entries, IClientAPI remote_client) | 375 | public void UpdateAccessList(uint flags, List<ParcelManager.ParcelAccessEntry> entries, IClientAPI remote_client) |
375 | { | 376 | { |
376 | LandData newData = landData.Copy(); | 377 | LandData newData = LandData.Copy(); |
377 | 378 | ||
378 | if (entries.Count == 1 && entries[0].AgentID == UUID.Zero) | 379 | if (entries.Count == 1 && entries[0].AgentID == UUID.Zero) |
379 | { | 380 | { |
@@ -406,36 +407,36 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
406 | } | 407 | } |
407 | } | 408 | } |
408 | 409 | ||
409 | m_scene.LandChannel.UpdateLandObject(landData.LocalID, newData); | 410 | m_scene.LandChannel.UpdateLandObject(LandData.LocalID, newData); |
410 | } | 411 | } |
411 | 412 | ||
412 | #endregion | 413 | #endregion |
413 | 414 | ||
414 | #region Update Functions | 415 | #region Update Functions |
415 | 416 | ||
416 | public void updateLandBitmapByteArray() | 417 | public void UpdateLandBitmapByteArray() |
417 | { | 418 | { |
418 | landData.Bitmap = convertLandBitmapToBytes(); | 419 | LandData.Bitmap = ConvertLandBitmapToBytes(); |
419 | } | 420 | } |
420 | 421 | ||
421 | /// <summary> | 422 | /// <summary> |
422 | /// Update all settings in land such as area, bitmap byte array, etc | 423 | /// Update all settings in land such as area, bitmap byte array, etc |
423 | /// </summary> | 424 | /// </summary> |
424 | public void forceUpdateLandInfo() | 425 | public void ForceUpdateLandInfo() |
425 | { | 426 | { |
426 | updateAABBAndAreaValues(); | 427 | UpdateAABBAndAreaValues(); |
427 | updateLandBitmapByteArray(); | 428 | UpdateLandBitmapByteArray(); |
428 | } | 429 | } |
429 | 430 | ||
430 | public void setLandBitmapFromByteArray() | 431 | public void SetLandBitmapFromByteArray() |
431 | { | 432 | { |
432 | landBitmap = convertBytesToLandBitmap(); | 433 | LandBitmap = ConvertBytesToLandBitmap(); |
433 | } | 434 | } |
434 | 435 | ||
435 | /// <summary> | 436 | /// <summary> |
436 | /// Updates the AABBMin and AABBMax values after area/shape modification of the land object | 437 | /// Updates the AABBMin and AABBMax values after area/shape modification of the land object |
437 | /// </summary> | 438 | /// </summary> |
438 | private void updateAABBAndAreaValues() | 439 | private void UpdateAABBAndAreaValues() |
439 | { | 440 | { |
440 | int min_x = 64; | 441 | int min_x = 64; |
441 | int min_y = 64; | 442 | int min_y = 64; |
@@ -447,7 +448,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
447 | { | 448 | { |
448 | for (y = 0; y < 64; y++) | 449 | for (y = 0; y < 64; y++) |
449 | { | 450 | { |
450 | if (landBitmap[x, y] == true) | 451 | if (LandBitmap[x, y] == true) |
451 | { | 452 | { |
452 | if (min_x > x) min_x = x; | 453 | if (min_x > x) min_x = x; |
453 | if (min_y > y) min_y = y; | 454 | if (min_y > y) min_y = y; |
@@ -463,7 +464,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
463 | int ty = min_y * 4; | 464 | int ty = min_y * 4; |
464 | if (ty > ((int)Constants.RegionSize - 1)) | 465 | if (ty > ((int)Constants.RegionSize - 1)) |
465 | ty = ((int)Constants.RegionSize - 1); | 466 | ty = ((int)Constants.RegionSize - 1); |
466 | landData.AABBMin = | 467 | LandData.AABBMin = |
467 | new Vector3((float) (min_x * 4), (float) (min_y * 4), | 468 | new Vector3((float) (min_x * 4), (float) (min_y * 4), |
468 | (float) m_scene.Heightmap[tx, ty]); | 469 | (float) m_scene.Heightmap[tx, ty]); |
469 | 470 | ||
@@ -473,10 +474,10 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
473 | ty = max_y * 4; | 474 | ty = max_y * 4; |
474 | if (ty > ((int)Constants.RegionSize - 1)) | 475 | if (ty > ((int)Constants.RegionSize - 1)) |
475 | ty = ((int)Constants.RegionSize - 1); | 476 | ty = ((int)Constants.RegionSize - 1); |
476 | landData.AABBMax = | 477 | LandData.AABBMax = |
477 | new Vector3((float) (max_x * 4), (float) (max_y * 4), | 478 | new Vector3((float) (max_x * 4), (float) (max_y * 4), |
478 | (float) m_scene.Heightmap[tx, ty]); | 479 | (float) m_scene.Heightmap[tx, ty]); |
479 | landData.Area = tempArea; | 480 | LandData.Area = tempArea; |
480 | } | 481 | } |
481 | 482 | ||
482 | #endregion | 483 | #endregion |
@@ -487,7 +488,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
487 | /// Sets the land's bitmap manually | 488 | /// Sets the land's bitmap manually |
488 | /// </summary> | 489 | /// </summary> |
489 | /// <param name="bitmap">64x64 block representing where this land is on a map</param> | 490 | /// <param name="bitmap">64x64 block representing where this land is on a map</param> |
490 | public void setLandBitmap(bool[,] bitmap) | 491 | public void SetLandBitmap(bool[,] bitmap) |
491 | { | 492 | { |
492 | if (bitmap.GetLength(0) != 64 || bitmap.GetLength(1) != 64 || bitmap.Rank != 2) | 493 | if (bitmap.GetLength(0) != 64 || bitmap.GetLength(1) != 64 || bitmap.Rank != 2) |
493 | { | 494 | { |
@@ -497,8 +498,8 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
497 | else | 498 | else |
498 | { | 499 | { |
499 | //Valid: Lets set it | 500 | //Valid: Lets set it |
500 | landBitmap = bitmap; | 501 | LandBitmap = bitmap; |
501 | forceUpdateLandInfo(); | 502 | ForceUpdateLandInfo(); |
502 | } | 503 | } |
503 | } | 504 | } |
504 | 505 | ||
@@ -506,18 +507,18 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
506 | /// Gets the land's bitmap manually | 507 | /// Gets the land's bitmap manually |
507 | /// </summary> | 508 | /// </summary> |
508 | /// <returns></returns> | 509 | /// <returns></returns> |
509 | public bool[,] getLandBitmap() | 510 | public bool[,] GetLandBitmap() |
510 | { | 511 | { |
511 | return landBitmap; | 512 | return LandBitmap; |
512 | } | 513 | } |
513 | 514 | ||
514 | /// <summary> | 515 | /// <summary> |
515 | /// Full sim land object creation | 516 | /// Full sim land object creation |
516 | /// </summary> | 517 | /// </summary> |
517 | /// <returns></returns> | 518 | /// <returns></returns> |
518 | public bool[,] basicFullRegionLandBitmap() | 519 | public bool[,] BasicFullRegionLandBitmap() |
519 | { | 520 | { |
520 | return getSquareLandBitmap(0, 0, (int) Constants.RegionSize, (int) Constants.RegionSize); | 521 | return GetSquareLandBitmap(0, 0, (int) Constants.RegionSize, (int) Constants.RegionSize); |
521 | } | 522 | } |
522 | 523 | ||
523 | /// <summary> | 524 | /// <summary> |
@@ -528,12 +529,12 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
528 | /// <param name="end_x"></param> | 529 | /// <param name="end_x"></param> |
529 | /// <param name="end_y"></param> | 530 | /// <param name="end_y"></param> |
530 | /// <returns></returns> | 531 | /// <returns></returns> |
531 | public bool[,] getSquareLandBitmap(int start_x, int start_y, int end_x, int end_y) | 532 | public bool[,] GetSquareLandBitmap(int start_x, int start_y, int end_x, int end_y) |
532 | { | 533 | { |
533 | bool[,] tempBitmap = new bool[64,64]; | 534 | bool[,] tempBitmap = new bool[64,64]; |
534 | tempBitmap.Initialize(); | 535 | tempBitmap.Initialize(); |
535 | 536 | ||
536 | tempBitmap = modifyLandBitmapSquare(tempBitmap, start_x, start_y, end_x, end_y, true); | 537 | tempBitmap = ModifyLandBitmapSquare(tempBitmap, start_x, start_y, end_x, end_y, true); |
537 | return tempBitmap; | 538 | return tempBitmap; |
538 | } | 539 | } |
539 | 540 | ||
@@ -547,7 +548,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
547 | /// <param name="end_y"></param> | 548 | /// <param name="end_y"></param> |
548 | /// <param name="set_value"></param> | 549 | /// <param name="set_value"></param> |
549 | /// <returns></returns> | 550 | /// <returns></returns> |
550 | public bool[,] modifyLandBitmapSquare(bool[,] land_bitmap, int start_x, int start_y, int end_x, int end_y, | 551 | public bool[,] ModifyLandBitmapSquare(bool[,] land_bitmap, int start_x, int start_y, int end_x, int end_y, |
551 | bool set_value) | 552 | bool set_value) |
552 | { | 553 | { |
553 | if (land_bitmap.GetLength(0) != 64 || land_bitmap.GetLength(1) != 64 || land_bitmap.Rank != 2) | 554 | if (land_bitmap.GetLength(0) != 64 || land_bitmap.GetLength(1) != 64 || land_bitmap.Rank != 2) |
@@ -577,7 +578,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
577 | /// <param name="bitmap_base"></param> | 578 | /// <param name="bitmap_base"></param> |
578 | /// <param name="bitmap_add"></param> | 579 | /// <param name="bitmap_add"></param> |
579 | /// <returns></returns> | 580 | /// <returns></returns> |
580 | public bool[,] mergeLandBitmaps(bool[,] bitmap_base, bool[,] bitmap_add) | 581 | public bool[,] MergeLandBitmaps(bool[,] bitmap_base, bool[,] bitmap_add) |
581 | { | 582 | { |
582 | if (bitmap_base.GetLength(0) != 64 || bitmap_base.GetLength(1) != 64 || bitmap_base.Rank != 2) | 583 | if (bitmap_base.GetLength(0) != 64 || bitmap_base.GetLength(1) != 64 || bitmap_base.Rank != 2) |
583 | { | 584 | { |
@@ -608,7 +609,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
608 | /// Converts the land bitmap to a packet friendly byte array | 609 | /// Converts the land bitmap to a packet friendly byte array |
609 | /// </summary> | 610 | /// </summary> |
610 | /// <returns></returns> | 611 | /// <returns></returns> |
611 | private byte[] convertLandBitmapToBytes() | 612 | private byte[] ConvertLandBitmapToBytes() |
612 | { | 613 | { |
613 | byte[] tempConvertArr = new byte[512]; | 614 | byte[] tempConvertArr = new byte[512]; |
614 | byte tempByte = 0; | 615 | byte tempByte = 0; |
@@ -618,7 +619,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
618 | { | 619 | { |
619 | for (x = 0; x < 64; x++) | 620 | for (x = 0; x < 64; x++) |
620 | { | 621 | { |
621 | tempByte = Convert.ToByte(tempByte | Convert.ToByte(landBitmap[x, y]) << (i++ % 8)); | 622 | tempByte = Convert.ToByte(tempByte | Convert.ToByte(LandBitmap[x, y]) << (i++ % 8)); |
622 | if (i % 8 == 0) | 623 | if (i % 8 == 0) |
623 | { | 624 | { |
624 | tempConvertArr[byteNum] = tempByte; | 625 | tempConvertArr[byteNum] = tempByte; |
@@ -631,7 +632,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
631 | return tempConvertArr; | 632 | return tempConvertArr; |
632 | } | 633 | } |
633 | 634 | ||
634 | private bool[,] convertBytesToLandBitmap() | 635 | private bool[,] ConvertBytesToLandBitmap() |
635 | { | 636 | { |
636 | bool[,] tempConvertMap = new bool[landArrayMax, landArrayMax]; | 637 | bool[,] tempConvertMap = new bool[landArrayMax, landArrayMax]; |
637 | tempConvertMap.Initialize(); | 638 | tempConvertMap.Initialize(); |
@@ -639,7 +640,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
639 | int x = 0, y = 0, i = 0, bitNum = 0; | 640 | int x = 0, y = 0, i = 0, bitNum = 0; |
640 | for (i = 0; i < 512; i++) | 641 | for (i = 0; i < 512; i++) |
641 | { | 642 | { |
642 | tempByte = landData.Bitmap[i]; | 643 | tempByte = LandData.Bitmap[i]; |
643 | for (bitNum = 0; bitNum < 8; bitNum++) | 644 | for (bitNum = 0; bitNum < 8; bitNum++) |
644 | { | 645 | { |
645 | bool bit = Convert.ToBoolean(Convert.ToByte(tempByte >> bitNum) & (byte) 1); | 646 | bool bit = Convert.ToBoolean(Convert.ToByte(tempByte >> bitNum) & (byte) 1); |
@@ -659,7 +660,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
659 | 660 | ||
660 | #region Object Select and Object Owner Listing | 661 | #region Object Select and Object Owner Listing |
661 | 662 | ||
662 | public void sendForceObjectSelect(int local_id, int request_type, List<UUID> returnIDs, IClientAPI remote_client) | 663 | public void SendForceObjectSelect(int local_id, int request_type, List<UUID> returnIDs, IClientAPI remote_client) |
663 | { | 664 | { |
664 | if (m_scene.Permissions.CanEditParcel(remote_client.AgentId, this)) | 665 | if (m_scene.Permissions.CanEditParcel(remote_client.AgentId, this)) |
665 | { | 666 | { |
@@ -672,11 +673,11 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
672 | { | 673 | { |
673 | if (obj.LocalId > 0) | 674 | if (obj.LocalId > 0) |
674 | { | 675 | { |
675 | if (request_type == LandChannel.LAND_SELECT_OBJECTS_OWNER && obj.OwnerID == landData.OwnerID) | 676 | if (request_type == LandChannel.LAND_SELECT_OBJECTS_OWNER && obj.OwnerID == LandData.OwnerID) |
676 | { | 677 | { |
677 | resultLocalIDs.Add(obj.LocalId); | 678 | resultLocalIDs.Add(obj.LocalId); |
678 | } | 679 | } |
679 | else if (request_type == LandChannel.LAND_SELECT_OBJECTS_GROUP && obj.GroupID == landData.GroupID && landData.GroupID != UUID.Zero) | 680 | else if (request_type == LandChannel.LAND_SELECT_OBJECTS_GROUP && obj.GroupID == LandData.GroupID && LandData.GroupID != UUID.Zero) |
680 | { | 681 | { |
681 | resultLocalIDs.Add(obj.LocalId); | 682 | resultLocalIDs.Add(obj.LocalId); |
682 | } | 683 | } |
@@ -709,7 +710,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
709 | /// <param name="remote_client"> | 710 | /// <param name="remote_client"> |
710 | /// A <see cref="IClientAPI"/> | 711 | /// A <see cref="IClientAPI"/> |
711 | /// </param> | 712 | /// </param> |
712 | public void sendLandObjectOwners(IClientAPI remote_client) | 713 | public void SendLandObjectOwners(IClientAPI remote_client) |
713 | { | 714 | { |
714 | if (m_scene.Permissions.CanEditParcel(remote_client.AgentId, this)) | 715 | if (m_scene.Permissions.CanEditParcel(remote_client.AgentId, this)) |
715 | { | 716 | { |
@@ -752,11 +753,11 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
752 | } | 753 | } |
753 | } | 754 | } |
754 | 755 | ||
755 | remote_client.SendLandObjectOwners(landData, groups, primCount); | 756 | remote_client.SendLandObjectOwners(LandData, groups, primCount); |
756 | } | 757 | } |
757 | } | 758 | } |
758 | 759 | ||
759 | public Dictionary<UUID, int> getLandObjectOwners() | 760 | public Dictionary<UUID, int> GetLandObjectOwners() |
760 | { | 761 | { |
761 | Dictionary<UUID, int> ownersAndCount = new Dictionary<UUID, int>(); | 762 | Dictionary<UUID, int> ownersAndCount = new Dictionary<UUID, int>(); |
762 | lock (primsOverMe) | 763 | lock (primsOverMe) |
@@ -786,14 +787,14 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
786 | 787 | ||
787 | #region Object Returning | 788 | #region Object Returning |
788 | 789 | ||
789 | public void returnObject(SceneObjectGroup obj) | 790 | public void ReturnObject(SceneObjectGroup obj) |
790 | { | 791 | { |
791 | SceneObjectGroup[] objs = new SceneObjectGroup[1]; | 792 | SceneObjectGroup[] objs = new SceneObjectGroup[1]; |
792 | objs[0] = obj; | 793 | objs[0] = obj; |
793 | m_scene.returnObjects(objs, obj.OwnerID); | 794 | m_scene.returnObjects(objs, obj.OwnerID); |
794 | } | 795 | } |
795 | 796 | ||
796 | public void returnLandObjects(uint type, UUID[] owners, UUID[] tasks, IClientAPI remote_client) | 797 | public void ReturnLandObjects(uint type, UUID[] owners, UUID[] tasks, IClientAPI remote_client) |
797 | { | 798 | { |
798 | Dictionary<UUID,List<SceneObjectGroup>> returns = | 799 | Dictionary<UUID,List<SceneObjectGroup>> returns = |
799 | new Dictionary<UUID,List<SceneObjectGroup>>(); | 800 | new Dictionary<UUID,List<SceneObjectGroup>>(); |
@@ -869,19 +870,19 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
869 | 870 | ||
870 | #region Object Adding/Removing from Parcel | 871 | #region Object Adding/Removing from Parcel |
871 | 872 | ||
872 | public void resetLandPrimCounts() | 873 | public void ResetLandPrimCounts() |
873 | { | 874 | { |
874 | landData.GroupPrims = 0; | 875 | LandData.GroupPrims = 0; |
875 | landData.OwnerPrims = 0; | 876 | LandData.OwnerPrims = 0; |
876 | landData.OtherPrims = 0; | 877 | LandData.OtherPrims = 0; |
877 | landData.SelectedPrims = 0; | 878 | LandData.SelectedPrims = 0; |
878 | 879 | ||
879 | 880 | ||
880 | lock (primsOverMe) | 881 | lock (primsOverMe) |
881 | primsOverMe.Clear(); | 882 | primsOverMe.Clear(); |
882 | } | 883 | } |
883 | 884 | ||
884 | public void addPrimToCount(SceneObjectGroup obj) | 885 | public void AddPrimToCount(SceneObjectGroup obj) |
885 | { | 886 | { |
886 | 887 | ||
887 | UUID prim_owner = obj.OwnerID; | 888 | UUID prim_owner = obj.OwnerID; |
@@ -889,23 +890,23 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
889 | 890 | ||
890 | if (obj.IsSelected) | 891 | if (obj.IsSelected) |
891 | { | 892 | { |
892 | landData.SelectedPrims += prim_count; | 893 | LandData.SelectedPrims += prim_count; |
893 | } | 894 | } |
894 | else | 895 | else |
895 | { | 896 | { |
896 | if (prim_owner == landData.OwnerID) | 897 | if (prim_owner == LandData.OwnerID) |
897 | { | 898 | { |
898 | landData.OwnerPrims += prim_count; | 899 | LandData.OwnerPrims += prim_count; |
899 | } | 900 | } |
900 | else if ((obj.GroupID == landData.GroupID || | 901 | else if ((obj.GroupID == LandData.GroupID || |
901 | prim_owner == landData.GroupID) && | 902 | prim_owner == LandData.GroupID) && |
902 | landData.GroupID != UUID.Zero) | 903 | LandData.GroupID != UUID.Zero) |
903 | { | 904 | { |
904 | landData.GroupPrims += prim_count; | 905 | LandData.GroupPrims += prim_count; |
905 | } | 906 | } |
906 | else | 907 | else |
907 | { | 908 | { |
908 | landData.OtherPrims += prim_count; | 909 | LandData.OtherPrims += prim_count; |
909 | } | 910 | } |
910 | } | 911 | } |
911 | 912 | ||
@@ -913,7 +914,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
913 | primsOverMe.Add(obj); | 914 | primsOverMe.Add(obj); |
914 | } | 915 | } |
915 | 916 | ||
916 | public void removePrimFromCount(SceneObjectGroup obj) | 917 | public void RemovePrimFromCount(SceneObjectGroup obj) |
917 | { | 918 | { |
918 | lock (primsOverMe) | 919 | lock (primsOverMe) |
919 | { | 920 | { |
@@ -922,18 +923,18 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
922 | UUID prim_owner = obj.OwnerID; | 923 | UUID prim_owner = obj.OwnerID; |
923 | int prim_count = obj.PrimCount; | 924 | int prim_count = obj.PrimCount; |
924 | 925 | ||
925 | if (prim_owner == landData.OwnerID) | 926 | if (prim_owner == LandData.OwnerID) |
926 | { | 927 | { |
927 | landData.OwnerPrims -= prim_count; | 928 | LandData.OwnerPrims -= prim_count; |
928 | } | 929 | } |
929 | else if (obj.GroupID == landData.GroupID || | 930 | else if (obj.GroupID == LandData.GroupID || |
930 | prim_owner == landData.GroupID) | 931 | prim_owner == LandData.GroupID) |
931 | { | 932 | { |
932 | landData.GroupPrims -= prim_count; | 933 | LandData.GroupPrims -= prim_count; |
933 | } | 934 | } |
934 | else | 935 | else |
935 | { | 936 | { |
936 | landData.OtherPrims -= prim_count; | 937 | LandData.OtherPrims -= prim_count; |
937 | } | 938 | } |
938 | 939 | ||
939 | primsOverMe.Remove(obj); | 940 | primsOverMe.Remove(obj); |
@@ -953,8 +954,8 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
953 | /// <param name="url"></param> | 954 | /// <param name="url"></param> |
954 | public void SetMediaUrl(string url) | 955 | public void SetMediaUrl(string url) |
955 | { | 956 | { |
956 | landData.MediaURL = url; | 957 | LandData.MediaURL = url; |
957 | sendLandUpdateToAvatarsOverMe(); | 958 | SendLandUpdateToAvatarsOverMe(); |
958 | } | 959 | } |
959 | 960 | ||
960 | /// <summary> | 961 | /// <summary> |
@@ -963,8 +964,8 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
963 | /// <param name="url"></param> | 964 | /// <param name="url"></param> |
964 | public void SetMusicUrl(string url) | 965 | public void SetMusicUrl(string url) |
965 | { | 966 | { |
966 | landData.MusicURL = url; | 967 | LandData.MusicURL = url; |
967 | sendLandUpdateToAvatarsOverMe(); | 968 | SendLandUpdateToAvatarsOverMe(); |
968 | } | 969 | } |
969 | } | 970 | } |
970 | } | 971 | } |
diff --git a/OpenSim/Region/CoreModules/World/Land/RegionCombinerIndividualEventForwarder.cs b/OpenSim/Region/CoreModules/World/Land/RegionCombinerIndividualEventForwarder.cs index 65f22b1..2cbaf96 100644 --- a/OpenSim/Region/CoreModules/World/Land/RegionCombinerIndividualEventForwarder.cs +++ b/OpenSim/Region/CoreModules/World/Land/RegionCombinerIndividualEventForwarder.cs | |||
@@ -85,7 +85,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
85 | private void LocalRezObject(IClientAPI remoteclient, UUID itemid, Vector3 rayend, Vector3 raystart, | 85 | private void LocalRezObject(IClientAPI remoteclient, UUID itemid, Vector3 rayend, Vector3 raystart, |
86 | UUID raytargetid, byte bypassraycast, bool rayendisintersection, bool rezselected, bool removeitem, | 86 | UUID raytargetid, byte bypassraycast, bool rayendisintersection, bool rezselected, bool removeitem, |
87 | UUID fromtaskid) | 87 | UUID fromtaskid) |
88 | { | 88 | { |
89 | int differenceX = (int)m_virtScene.RegionInfo.RegionLocX - (int)m_rootScene.RegionInfo.RegionLocX; | 89 | int differenceX = (int)m_virtScene.RegionInfo.RegionLocX - (int)m_rootScene.RegionInfo.RegionLocX; |
90 | int differenceY = (int)m_virtScene.RegionInfo.RegionLocY - (int)m_rootScene.RegionInfo.RegionLocY; | 90 | int differenceY = (int)m_virtScene.RegionInfo.RegionLocY - (int)m_rootScene.RegionInfo.RegionLocY; |
91 | rayend.X += differenceX * (int)Constants.RegionSize; | 91 | rayend.X += differenceX * (int)Constants.RegionSize; |
diff --git a/OpenSim/Region/CoreModules/World/Land/RegionCombinerLargeLandChannel.cs b/OpenSim/Region/CoreModules/World/Land/RegionCombinerLargeLandChannel.cs index 9e46b94..7df836c 100644 --- a/OpenSim/Region/CoreModules/World/Land/RegionCombinerLargeLandChannel.cs +++ b/OpenSim/Region/CoreModules/World/Land/RegionCombinerLargeLandChannel.cs | |||
@@ -85,7 +85,7 @@ public class RegionCombinerLargeLandChannel : ILandChannel | |||
85 | } | 85 | } |
86 | } | 86 | } |
87 | ILandObject obj = new LandObject(UUID.Zero, false, RegData.RegionScene); | 87 | ILandObject obj = new LandObject(UUID.Zero, false, RegData.RegionScene); |
88 | obj.landData.Name = "NO LAND"; | 88 | obj.LandData.Name = "NO LAND"; |
89 | return obj; | 89 | return obj; |
90 | } | 90 | } |
91 | } | 91 | } |
@@ -118,7 +118,7 @@ public class RegionCombinerLargeLandChannel : ILandChannel | |||
118 | } | 118 | } |
119 | } | 119 | } |
120 | ILandObject obj = new LandObject(UUID.Zero, false, RegData.RegionScene); | 120 | ILandObject obj = new LandObject(UUID.Zero, false, RegData.RegionScene); |
121 | obj.landData.Name = "NO LAND"; | 121 | obj.LandData.Name = "NO LAND"; |
122 | return obj; | 122 | return obj; |
123 | } | 123 | } |
124 | } | 124 | } |
diff --git a/OpenSim/Region/CoreModules/World/Land/RegionCombinerModule.cs b/OpenSim/Region/CoreModules/World/Land/RegionCombinerModule.cs index 1436912..05d19a2 100644 --- a/OpenSim/Region/CoreModules/World/Land/RegionCombinerModule.cs +++ b/OpenSim/Region/CoreModules/World/Land/RegionCombinerModule.cs | |||
@@ -35,6 +35,7 @@ using OpenSim.Framework; | |||
35 | using OpenSim.Framework.Client; | 35 | using OpenSim.Framework.Client; |
36 | using OpenSim.Region.Framework.Interfaces; | 36 | using OpenSim.Region.Framework.Interfaces; |
37 | using OpenSim.Region.Framework.Scenes; | 37 | using OpenSim.Region.Framework.Scenes; |
38 | using OpenSim.Framework.Console; | ||
38 | 39 | ||
39 | namespace OpenSim.Region.CoreModules.World.Land | 40 | namespace OpenSim.Region.CoreModules.World.Land |
40 | { | 41 | { |
@@ -61,7 +62,10 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
61 | IConfig myConfig = source.Configs["Startup"]; | 62 | IConfig myConfig = source.Configs["Startup"]; |
62 | enabledYN = myConfig.GetBoolean("CombineContiguousRegions", false); | 63 | enabledYN = myConfig.GetBoolean("CombineContiguousRegions", false); |
63 | //enabledYN = true; | 64 | //enabledYN = true; |
64 | } | 65 | if (enabledYN) |
66 | MainConsole.Instance.Commands.AddCommand("RegionCombinerModule", false, "fix-phantoms", | ||
67 | "Fix phantom objects", "Fixes phantom objects after an import to megaregions", FixPhantoms); | ||
68 | } | ||
65 | 69 | ||
66 | public void Close() | 70 | public void Close() |
67 | { | 71 | { |
@@ -79,12 +83,12 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
79 | { | 83 | { |
80 | if (!enabledYN) | 84 | if (!enabledYN) |
81 | return; | 85 | return; |
82 | 86 | /* | |
83 | // For testing on a single instance | 87 | // For testing on a single instance |
84 | if (scene.RegionInfo.RegionLocX == 1004 && scene.RegionInfo.RegionLocY == 1000) | 88 | if (scene.RegionInfo.RegionLocX == 1004 && scene.RegionInfo.RegionLocY == 1000) |
85 | return; | 89 | return; |
86 | // | 90 | // |
87 | 91 | */ | |
88 | lock (m_startingScenes) | 92 | lock (m_startingScenes) |
89 | m_startingScenes.Add(scene.RegionInfo.originRegionID, scene); | 93 | m_startingScenes.Add(scene.RegionInfo.originRegionID, scene); |
90 | 94 | ||
@@ -504,7 +508,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
504 | scene.WestBorders[0].TriggerRegionY = conn.RegionScene.RegionInfo.RegionLocY; | 508 | scene.WestBorders[0].TriggerRegionY = conn.RegionScene.RegionInfo.RegionLocY; |
505 | } | 509 | } |
506 | 510 | ||
507 | /* | 511 | /* |
508 | else | 512 | else |
509 | { | 513 | { |
510 | conn.RegionScene.NorthBorders[0].BorderLine.Z += (int)Constants.RegionSize; | 514 | conn.RegionScene.NorthBorders[0].BorderLine.Z += (int)Constants.RegionSize; |
@@ -876,7 +880,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
876 | VirtualRegion.Permissions.OnDuplicateObject += BigRegion.PermissionModule.CanDuplicateObject; | 880 | VirtualRegion.Permissions.OnDuplicateObject += BigRegion.PermissionModule.CanDuplicateObject; |
877 | VirtualRegion.Permissions.OnDeleteObject += BigRegion.PermissionModule.CanDeleteObject; //MAYBE FULLY IMPLEMENTED | 881 | VirtualRegion.Permissions.OnDeleteObject += BigRegion.PermissionModule.CanDeleteObject; //MAYBE FULLY IMPLEMENTED |
878 | VirtualRegion.Permissions.OnEditObject += BigRegion.PermissionModule.CanEditObject; //MAYBE FULLY IMPLEMENTED | 882 | VirtualRegion.Permissions.OnEditObject += BigRegion.PermissionModule.CanEditObject; //MAYBE FULLY IMPLEMENTED |
879 | VirtualRegion.Permissions.OnEditParcel += BigRegion.PermissionModule.CanEditParcel; //MAYBE FULLY IMPLEMENTED | 883 | VirtualRegion.Permissions.OnEditParcel += BigRegion.PermissionModule.CanEditParcel; //MAYBE FULLY IMPLEMENTED |
880 | VirtualRegion.Permissions.OnInstantMessage += BigRegion.PermissionModule.CanInstantMessage; | 884 | VirtualRegion.Permissions.OnInstantMessage += BigRegion.PermissionModule.CanInstantMessage; |
881 | VirtualRegion.Permissions.OnInventoryTransfer += BigRegion.PermissionModule.CanInventoryTransfer; //NOT YET IMPLEMENTED | 885 | VirtualRegion.Permissions.OnInventoryTransfer += BigRegion.PermissionModule.CanInventoryTransfer; //NOT YET IMPLEMENTED |
882 | VirtualRegion.Permissions.OnIssueEstateCommand += BigRegion.PermissionModule.CanIssueEstateCommand; //FULLY IMPLEMENTED | 886 | VirtualRegion.Permissions.OnIssueEstateCommand += BigRegion.PermissionModule.CanIssueEstateCommand; //FULLY IMPLEMENTED |
@@ -895,11 +899,11 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
895 | VirtualRegion.Permissions.OnDelinkObject += BigRegion.PermissionModule.CanDelinkObject; //NOT YET IMPLEMENTED | 899 | VirtualRegion.Permissions.OnDelinkObject += BigRegion.PermissionModule.CanDelinkObject; //NOT YET IMPLEMENTED |
896 | VirtualRegion.Permissions.OnBuyLand += BigRegion.PermissionModule.CanBuyLand; //NOT YET IMPLEMENTED | 900 | VirtualRegion.Permissions.OnBuyLand += BigRegion.PermissionModule.CanBuyLand; //NOT YET IMPLEMENTED |
897 | VirtualRegion.Permissions.OnViewNotecard += BigRegion.PermissionModule.CanViewNotecard; //NOT YET IMPLEMENTED | 901 | VirtualRegion.Permissions.OnViewNotecard += BigRegion.PermissionModule.CanViewNotecard; //NOT YET IMPLEMENTED |
898 | VirtualRegion.Permissions.OnViewScript += BigRegion.PermissionModule.CanViewScript; //NOT YET IMPLEMENTED | 902 | VirtualRegion.Permissions.OnViewScript += BigRegion.PermissionModule.CanViewScript; //NOT YET IMPLEMENTED |
899 | VirtualRegion.Permissions.OnEditNotecard += BigRegion.PermissionModule.CanEditNotecard; //NOT YET IMPLEMENTED | 903 | VirtualRegion.Permissions.OnEditNotecard += BigRegion.PermissionModule.CanEditNotecard; //NOT YET IMPLEMENTED |
900 | VirtualRegion.Permissions.OnEditScript += BigRegion.PermissionModule.CanEditScript; //NOT YET IMPLEMENTED | 904 | VirtualRegion.Permissions.OnEditScript += BigRegion.PermissionModule.CanEditScript; //NOT YET IMPLEMENTED |
901 | VirtualRegion.Permissions.OnCreateObjectInventory += BigRegion.PermissionModule.CanCreateObjectInventory; //NOT IMPLEMENTED HERE | 905 | VirtualRegion.Permissions.OnCreateObjectInventory += BigRegion.PermissionModule.CanCreateObjectInventory; //NOT IMPLEMENTED HERE |
902 | VirtualRegion.Permissions.OnEditObjectInventory += BigRegion.PermissionModule.CanEditObjectInventory;//MAYBE FULLY IMPLEMENTED | 906 | VirtualRegion.Permissions.OnEditObjectInventory += BigRegion.PermissionModule.CanEditObjectInventory;//MAYBE FULLY IMPLEMENTED |
903 | VirtualRegion.Permissions.OnCopyObjectInventory += BigRegion.PermissionModule.CanCopyObjectInventory; //NOT YET IMPLEMENTED | 907 | VirtualRegion.Permissions.OnCopyObjectInventory += BigRegion.PermissionModule.CanCopyObjectInventory; //NOT YET IMPLEMENTED |
904 | VirtualRegion.Permissions.OnDeleteObjectInventory += BigRegion.PermissionModule.CanDeleteObjectInventory; //NOT YET IMPLEMENTED | 908 | VirtualRegion.Permissions.OnDeleteObjectInventory += BigRegion.PermissionModule.CanDeleteObjectInventory; //NOT YET IMPLEMENTED |
905 | VirtualRegion.Permissions.OnResetScript += BigRegion.PermissionModule.CanResetScript; | 909 | VirtualRegion.Permissions.OnResetScript += BigRegion.PermissionModule.CanResetScript; |
@@ -910,5 +914,20 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
910 | VirtualRegion.Permissions.OnTeleport += BigRegion.PermissionModule.CanTeleport; //NOT YET IMPLEMENTED | 914 | VirtualRegion.Permissions.OnTeleport += BigRegion.PermissionModule.CanTeleport; //NOT YET IMPLEMENTED |
911 | VirtualRegion.Permissions.OnUseObjectReturn += BigRegion.PermissionModule.CanUseObjectReturn; //NOT YET IMPLEMENTED | 915 | VirtualRegion.Permissions.OnUseObjectReturn += BigRegion.PermissionModule.CanUseObjectReturn; //NOT YET IMPLEMENTED |
912 | } | 916 | } |
917 | |||
918 | #region console commands | ||
919 | public void FixPhantoms(string module, string[] cmdparams) | ||
920 | { | ||
921 | List<Scene> scenes = new List<Scene>(m_startingScenes.Values); | ||
922 | foreach (Scene s in scenes) | ||
923 | { | ||
924 | s.ForEachSOG(delegate(SceneObjectGroup e) | ||
925 | { | ||
926 | e.AbsolutePosition = e.AbsolutePosition; | ||
927 | } | ||
928 | ); | ||
929 | } | ||
930 | } | ||
931 | #endregion | ||
913 | } | 932 | } |
914 | } | 933 | } |
diff --git a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs index f360577..9622555 100644 --- a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs +++ b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs | |||
@@ -103,7 +103,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
103 | //private uint PERM_MODIFY = (uint)16384; | 103 | //private uint PERM_MODIFY = (uint)16384; |
104 | private uint PERM_MOVE = (uint)524288; | 104 | private uint PERM_MOVE = (uint)524288; |
105 | private uint PERM_TRANS = (uint)8192; | 105 | private uint PERM_TRANS = (uint)8192; |
106 | private uint PERM_LOCKED = (uint)540672; | 106 | private uint PERM_LOCKED = (uint)540672; |
107 | 107 | ||
108 | /// <value> | 108 | /// <value> |
109 | /// Different user set names that come in from the configuration file. | 109 | /// Different user set names that come in from the configuration file. |
@@ -114,7 +114,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
114 | Administrators | 114 | Administrators |
115 | }; | 115 | }; |
116 | 116 | ||
117 | #endregion | 117 | #endregion |
118 | 118 | ||
119 | #region Bypass Permissions / Debug Permissions Stuff | 119 | #region Bypass Permissions / Debug Permissions Stuff |
120 | 120 | ||
@@ -136,7 +136,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
136 | /// <value> | 136 | /// <value> |
137 | /// The set of users that are allowed to edit (save) scripts. This is only active if | 137 | /// The set of users that are allowed to edit (save) scripts. This is only active if |
138 | /// permissions are not being bypassed. This overrides normal permissions.- | 138 | /// permissions are not being bypassed. This overrides normal permissions.- |
139 | /// </value> | 139 | /// </value> |
140 | private UserSet m_allowedScriptEditors = UserSet.All; | 140 | private UserSet m_allowedScriptEditors = UserSet.All; |
141 | 141 | ||
142 | private Dictionary<string, bool> GrantLSL = new Dictionary<string, bool>(); | 142 | private Dictionary<string, bool> GrantLSL = new Dictionary<string, bool>(); |
@@ -190,7 +190,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
190 | m_scene.Permissions.OnDuplicateObject += CanDuplicateObject; | 190 | m_scene.Permissions.OnDuplicateObject += CanDuplicateObject; |
191 | m_scene.Permissions.OnDeleteObject += CanDeleteObject; //MAYBE FULLY IMPLEMENTED | 191 | m_scene.Permissions.OnDeleteObject += CanDeleteObject; //MAYBE FULLY IMPLEMENTED |
192 | m_scene.Permissions.OnEditObject += CanEditObject; //MAYBE FULLY IMPLEMENTED | 192 | m_scene.Permissions.OnEditObject += CanEditObject; //MAYBE FULLY IMPLEMENTED |
193 | m_scene.Permissions.OnEditParcel += CanEditParcel; //MAYBE FULLY IMPLEMENTED | 193 | m_scene.Permissions.OnEditParcel += CanEditParcel; //MAYBE FULLY IMPLEMENTED |
194 | m_scene.Permissions.OnInstantMessage += CanInstantMessage; | 194 | m_scene.Permissions.OnInstantMessage += CanInstantMessage; |
195 | m_scene.Permissions.OnInventoryTransfer += CanInventoryTransfer; //NOT YET IMPLEMENTED | 195 | m_scene.Permissions.OnInventoryTransfer += CanInventoryTransfer; //NOT YET IMPLEMENTED |
196 | m_scene.Permissions.OnIssueEstateCommand += CanIssueEstateCommand; //FULLY IMPLEMENTED | 196 | m_scene.Permissions.OnIssueEstateCommand += CanIssueEstateCommand; //FULLY IMPLEMENTED |
@@ -210,12 +210,12 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
210 | m_scene.Permissions.OnBuyLand += CanBuyLand; //NOT YET IMPLEMENTED | 210 | m_scene.Permissions.OnBuyLand += CanBuyLand; //NOT YET IMPLEMENTED |
211 | 211 | ||
212 | m_scene.Permissions.OnViewNotecard += CanViewNotecard; //NOT YET IMPLEMENTED | 212 | m_scene.Permissions.OnViewNotecard += CanViewNotecard; //NOT YET IMPLEMENTED |
213 | m_scene.Permissions.OnViewScript += CanViewScript; //NOT YET IMPLEMENTED | 213 | m_scene.Permissions.OnViewScript += CanViewScript; //NOT YET IMPLEMENTED |
214 | m_scene.Permissions.OnEditNotecard += CanEditNotecard; //NOT YET IMPLEMENTED | 214 | m_scene.Permissions.OnEditNotecard += CanEditNotecard; //NOT YET IMPLEMENTED |
215 | m_scene.Permissions.OnEditScript += CanEditScript; //NOT YET IMPLEMENTED | 215 | m_scene.Permissions.OnEditScript += CanEditScript; //NOT YET IMPLEMENTED |
216 | 216 | ||
217 | m_scene.Permissions.OnCreateObjectInventory += CanCreateObjectInventory; //NOT IMPLEMENTED HERE | 217 | m_scene.Permissions.OnCreateObjectInventory += CanCreateObjectInventory; //NOT IMPLEMENTED HERE |
218 | m_scene.Permissions.OnEditObjectInventory += CanEditObjectInventory;//MAYBE FULLY IMPLEMENTED | 218 | m_scene.Permissions.OnEditObjectInventory += CanEditObjectInventory;//MAYBE FULLY IMPLEMENTED |
219 | m_scene.Permissions.OnCopyObjectInventory += CanCopyObjectInventory; //NOT YET IMPLEMENTED | 219 | m_scene.Permissions.OnCopyObjectInventory += CanCopyObjectInventory; //NOT YET IMPLEMENTED |
220 | m_scene.Permissions.OnDeleteObjectInventory += CanDeleteObjectInventory; //NOT YET IMPLEMENTED | 220 | m_scene.Permissions.OnDeleteObjectInventory += CanDeleteObjectInventory; //NOT YET IMPLEMENTED |
221 | m_scene.Permissions.OnResetScript += CanResetScript; | 221 | m_scene.Permissions.OnResetScript += CanResetScript; |
@@ -249,7 +249,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
249 | foreach (string uuidl in grant.Split(',')) { | 249 | foreach (string uuidl in grant.Split(',')) { |
250 | string uuid = uuidl.Trim(" \t".ToCharArray()); | 250 | string uuid = uuidl.Trim(" \t".ToCharArray()); |
251 | GrantLSL.Add(uuid, true); | 251 | GrantLSL.Add(uuid, true); |
252 | } | 252 | } |
253 | } | 253 | } |
254 | 254 | ||
255 | grant = myConfig.GetString("GrantCS",""); | 255 | grant = myConfig.GetString("GrantCS",""); |
@@ -431,7 +431,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
431 | m_log.ErrorFormat( | 431 | m_log.ErrorFormat( |
432 | "[PERMISSIONS]: {0} is not a valid {1} value, setting to {2}", | 432 | "[PERMISSIONS]: {0} is not a valid {1} value, setting to {2}", |
433 | rawSetting, settingName, userSet); | 433 | rawSetting, settingName, userSet); |
434 | } | 434 | } |
435 | 435 | ||
436 | m_log.DebugFormat("[PERMISSIONS]: {0} {1}", settingName, userSet); | 436 | m_log.DebugFormat("[PERMISSIONS]: {0} {1}", settingName, userSet); |
437 | 437 | ||
@@ -569,16 +569,19 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
569 | 569 | ||
570 | // Users should be able to edit what is over their land. | 570 | // Users should be able to edit what is over their land. |
571 | ILandObject parcel = m_scene.LandChannel.GetLandObject(task.AbsolutePosition.X, task.AbsolutePosition.Y); | 571 | ILandObject parcel = m_scene.LandChannel.GetLandObject(task.AbsolutePosition.X, task.AbsolutePosition.Y); |
572 | if (parcel != null && parcel.landData.OwnerID == user && m_ParcelOwnerIsGod) | 572 | if (parcel != null && parcel.LandData.OwnerID == user && m_ParcelOwnerIsGod) |
573 | { | 573 | { |
574 | // Admin objects should not be editable by the above | 574 | // Admin objects should not be editable by the above |
575 | if (!IsAdministrator(objectOwner)) | 575 | if (!IsAdministrator(objectOwner)) |
576 | return objectOwnerMask; | 576 | return objectOwnerMask; |
577 | } | 577 | } |
578 | 578 | ||
579 | if ((objectOwnerMask & (uint)PermissionMask.Transfer) != 0 && task.ObjectSaleType != 0) | ||
580 | objectEveryoneMask |= (uint)PrimFlags.ObjectTransfer; | ||
581 | |||
579 | // Group permissions | 582 | // Group permissions |
580 | if ((task.GroupID != UUID.Zero) && IsGroupMember(task.GroupID, user, 0)) | 583 | if ((task.GroupID != UUID.Zero) && IsGroupMember(task.GroupID, user, 0)) |
581 | return objectGroupMask; | 584 | return objectGroupMask | objectEveryoneMask; |
582 | 585 | ||
583 | return objectEveryoneMask; | 586 | return objectEveryoneMask; |
584 | } | 587 | } |
@@ -672,7 +675,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
672 | 675 | ||
673 | // Users should be able to edit what is over their land. | 676 | // Users should be able to edit what is over their land. |
674 | ILandObject parcel = m_scene.LandChannel.GetLandObject(group.AbsolutePosition.X, group.AbsolutePosition.Y); | 677 | ILandObject parcel = m_scene.LandChannel.GetLandObject(group.AbsolutePosition.X, group.AbsolutePosition.Y); |
675 | if ((parcel != null) && (parcel.landData.OwnerID == currentUser)) | 678 | if ((parcel != null) && (parcel.LandData.OwnerID == currentUser)) |
676 | { | 679 | { |
677 | permission = true; | 680 | permission = true; |
678 | } | 681 | } |
@@ -740,12 +743,12 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
740 | { | 743 | { |
741 | bool permission = false; | 744 | bool permission = false; |
742 | 745 | ||
743 | if (parcel.landData.OwnerID == user) | 746 | if (parcel.LandData.OwnerID == user) |
744 | { | 747 | { |
745 | permission = true; | 748 | permission = true; |
746 | } | 749 | } |
747 | 750 | ||
748 | if ((parcel.landData.GroupID != UUID.Zero) && IsGroupMember(parcel.landData.GroupID, user, groupPowers)) | 751 | if ((parcel.LandData.GroupID != UUID.Zero) && IsGroupMember(parcel.LandData.GroupID, user, groupPowers)) |
749 | { | 752 | { |
750 | permission = true; | 753 | permission = true; |
751 | } | 754 | } |
@@ -767,12 +770,12 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
767 | { | 770 | { |
768 | bool permission = false; | 771 | bool permission = false; |
769 | 772 | ||
770 | if (parcel.landData.OwnerID == user) | 773 | if (parcel.LandData.OwnerID == user) |
771 | { | 774 | { |
772 | permission = true; | 775 | permission = true; |
773 | } | 776 | } |
774 | 777 | ||
775 | if (parcel.landData.IsGroupOwned && IsGroupMember(parcel.landData.GroupID, user, groupPowers)) | 778 | if (parcel.LandData.IsGroupOwned && IsGroupMember(parcel.LandData.GroupID, user, groupPowers)) |
776 | { | 779 | { |
777 | permission = true; | 780 | permission = true; |
778 | } | 781 | } |
@@ -820,13 +823,13 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
820 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 823 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
821 | if (m_bypassPermissions) return m_bypassPermissionsValue; | 824 | if (m_bypassPermissions) return m_bypassPermissionsValue; |
822 | 825 | ||
823 | if (parcel.landData.OwnerID != user) // Only the owner can deed! | 826 | if (parcel.LandData.OwnerID != user) // Only the owner can deed! |
824 | return false; | 827 | return false; |
825 | 828 | ||
826 | ScenePresence sp = scene.GetScenePresence(user); | 829 | ScenePresence sp = scene.GetScenePresence(user); |
827 | IClientAPI client = sp.ControllingClient; | 830 | IClientAPI client = sp.ControllingClient; |
828 | 831 | ||
829 | if ((client.GetGroupPowers(parcel.landData.GroupID) & (ulong)GroupPowers.LandDeed) == 0) | 832 | if ((client.GetGroupPowers(parcel.LandData.GroupID) & (ulong)GroupPowers.LandDeed) == 0) |
830 | return false; | 833 | return false; |
831 | 834 | ||
832 | return GenericParcelOwnerPermission(user, parcel, (ulong)GroupPowers.LandDeed); | 835 | return GenericParcelOwnerPermission(user, parcel, (ulong)GroupPowers.LandDeed); |
@@ -942,7 +945,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
942 | if (m_bypassPermissions) return m_bypassPermissionsValue; | 945 | if (m_bypassPermissions) return m_bypassPermissionsValue; |
943 | 946 | ||
944 | if (m_allowedScriptEditors == UserSet.Administrators && !IsAdministrator(user)) | 947 | if (m_allowedScriptEditors == UserSet.Administrators && !IsAdministrator(user)) |
945 | return false; | 948 | return false; |
946 | 949 | ||
947 | // Ordinarily, if you can view it, you can edit it | 950 | // Ordinarily, if you can view it, you can edit it |
948 | // There is no viewing a no mod script | 951 | // There is no viewing a no mod script |
@@ -957,7 +960,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
957 | /// <param name="objectID"></param> | 960 | /// <param name="objectID"></param> |
958 | /// <param name="user"></param> | 961 | /// <param name="user"></param> |
959 | /// <param name="scene"></param> | 962 | /// <param name="scene"></param> |
960 | /// <returns></returns> | 963 | /// <returns></returns> |
961 | private bool CanEditNotecard(UUID notecard, UUID objectID, UUID user, Scene scene) | 964 | private bool CanEditNotecard(UUID notecard, UUID objectID, UUID user, Scene scene) |
962 | { | 965 | { |
963 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 966 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
@@ -1189,7 +1192,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
1189 | return false; | 1192 | return false; |
1190 | } | 1193 | } |
1191 | 1194 | ||
1192 | if ((land.landData.Flags & ((int)ParcelFlags.AllowAPrimitiveEntry)) != 0) | 1195 | if ((land.LandData.Flags & ((int)ParcelFlags.AllowAPrimitiveEntry)) != 0) |
1193 | { | 1196 | { |
1194 | return true; | 1197 | return true; |
1195 | } | 1198 | } |
@@ -1233,7 +1236,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
1233 | ILandObject land = m_scene.LandChannel.GetLandObject(objectPosition.X, objectPosition.Y); | 1236 | ILandObject land = m_scene.LandChannel.GetLandObject(objectPosition.X, objectPosition.Y); |
1234 | if (land == null) return false; | 1237 | if (land == null) return false; |
1235 | 1238 | ||
1236 | if ((land.landData.Flags & ((int)ParcelFlags.CreateObjects)) == | 1239 | if ((land.LandData.Flags & ((int)ParcelFlags.CreateObjects)) == |
1237 | (int)ParcelFlags.CreateObjects) | 1240 | (int)ParcelFlags.CreateObjects) |
1238 | permission = true; | 1241 | permission = true; |
1239 | 1242 | ||
@@ -1360,7 +1363,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
1360 | return false; | 1363 | return false; |
1361 | 1364 | ||
1362 | // Others allowed to terraform? | 1365 | // Others allowed to terraform? |
1363 | if ((parcel.landData.Flags & ((int)ParcelFlags.AllowTerraform)) != 0) | 1366 | if ((parcel.LandData.Flags & ((int)ParcelFlags.AllowTerraform)) != 0) |
1364 | return true; | 1367 | return true; |
1365 | 1368 | ||
1366 | // Land owner can terraform too | 1369 | // Land owner can terraform too |
@@ -1377,11 +1380,11 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
1377 | /// <param name="objectID"></param> | 1380 | /// <param name="objectID"></param> |
1378 | /// <param name="user"></param> | 1381 | /// <param name="user"></param> |
1379 | /// <param name="scene"></param> | 1382 | /// <param name="scene"></param> |
1380 | /// <returns></returns> | 1383 | /// <returns></returns> |
1381 | private bool CanViewScript(UUID script, UUID objectID, UUID user, Scene scene) | 1384 | private bool CanViewScript(UUID script, UUID objectID, UUID user, Scene scene) |
1382 | { | 1385 | { |
1383 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 1386 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
1384 | if (m_bypassPermissions) return m_bypassPermissionsValue; | 1387 | if (m_bypassPermissions) return m_bypassPermissionsValue; |
1385 | 1388 | ||
1386 | if (objectID == UUID.Zero) // User inventory | 1389 | if (objectID == UUID.Zero) // User inventory |
1387 | { | 1390 | { |
@@ -1472,7 +1475,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
1472 | /// <param name="objectID"></param> | 1475 | /// <param name="objectID"></param> |
1473 | /// <param name="user"></param> | 1476 | /// <param name="user"></param> |
1474 | /// <param name="scene"></param> | 1477 | /// <param name="scene"></param> |
1475 | /// <returns></returns> | 1478 | /// <returns></returns> |
1476 | private bool CanViewNotecard(UUID notecard, UUID objectID, UUID user, Scene scene) | 1479 | private bool CanViewNotecard(UUID notecard, UUID objectID, UUID user, Scene scene) |
1477 | { | 1480 | { |
1478 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 1481 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
@@ -1609,7 +1612,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
1609 | /// </summary> | 1612 | /// </summary> |
1610 | /// <param name="invType"></param> | 1613 | /// <param name="invType"></param> |
1611 | /// <param name="userID"></param> | 1614 | /// <param name="userID"></param> |
1612 | /// <returns></returns> | 1615 | /// <returns></returns> |
1613 | private bool CanCreateUserInventory(int invType, UUID userID) | 1616 | private bool CanCreateUserInventory(int invType, UUID userID) |
1614 | { | 1617 | { |
1615 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 1618 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
@@ -1619,7 +1622,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
1619 | if (m_allowedScriptCreators == UserSet.Administrators && !IsAdministrator(userID)) | 1622 | if (m_allowedScriptCreators == UserSet.Administrators && !IsAdministrator(userID)) |
1620 | return false; | 1623 | return false; |
1621 | 1624 | ||
1622 | return true; | 1625 | return true; |
1623 | } | 1626 | } |
1624 | 1627 | ||
1625 | /// <summary> | 1628 | /// <summary> |
@@ -1627,27 +1630,27 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
1627 | /// </summary> | 1630 | /// </summary> |
1628 | /// <param name="itemID"></param> | 1631 | /// <param name="itemID"></param> |
1629 | /// <param name="userID"></param> | 1632 | /// <param name="userID"></param> |
1630 | /// <returns></returns> | 1633 | /// <returns></returns> |
1631 | private bool CanCopyUserInventory(UUID itemID, UUID userID) | 1634 | private bool CanCopyUserInventory(UUID itemID, UUID userID) |
1632 | { | 1635 | { |
1633 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 1636 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
1634 | if (m_bypassPermissions) return m_bypassPermissionsValue; | 1637 | if (m_bypassPermissions) return m_bypassPermissionsValue; |
1635 | 1638 | ||
1636 | return true; | 1639 | return true; |
1637 | } | 1640 | } |
1638 | 1641 | ||
1639 | /// <summary> | 1642 | /// <summary> |
1640 | /// Check whether the specified user is allowed to edit the given inventory item within their own inventory. | 1643 | /// Check whether the specified user is allowed to edit the given inventory item within their own inventory. |
1641 | /// </summary> | 1644 | /// </summary> |
1642 | /// <param name="itemID"></param> | 1645 | /// <param name="itemID"></param> |
1643 | /// <param name="userID"></param> | 1646 | /// <param name="userID"></param> |
1644 | /// <returns></returns> | 1647 | /// <returns></returns> |
1645 | private bool CanEditUserInventory(UUID itemID, UUID userID) | 1648 | private bool CanEditUserInventory(UUID itemID, UUID userID) |
1646 | { | 1649 | { |
1647 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 1650 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
1648 | if (m_bypassPermissions) return m_bypassPermissionsValue; | 1651 | if (m_bypassPermissions) return m_bypassPermissionsValue; |
1649 | 1652 | ||
1650 | return true; | 1653 | return true; |
1651 | } | 1654 | } |
1652 | 1655 | ||
1653 | /// <summary> | 1656 | /// <summary> |
@@ -1655,14 +1658,14 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
1655 | /// </summary> | 1658 | /// </summary> |
1656 | /// <param name="itemID"></param> | 1659 | /// <param name="itemID"></param> |
1657 | /// <param name="userID"></param> | 1660 | /// <param name="userID"></param> |
1658 | /// <returns></returns> | 1661 | /// <returns></returns> |
1659 | private bool CanDeleteUserInventory(UUID itemID, UUID userID) | 1662 | private bool CanDeleteUserInventory(UUID itemID, UUID userID) |
1660 | { | 1663 | { |
1661 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 1664 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
1662 | if (m_bypassPermissions) return m_bypassPermissionsValue; | 1665 | if (m_bypassPermissions) return m_bypassPermissionsValue; |
1663 | 1666 | ||
1664 | return true; | 1667 | return true; |
1665 | } | 1668 | } |
1666 | 1669 | ||
1667 | private bool CanTeleport(UUID userID, Scene scene) | 1670 | private bool CanTeleport(UUID userID, Scene scene) |
1668 | { | 1671 | { |
@@ -1693,27 +1696,27 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
1693 | if (m_bypassPermissions) return m_bypassPermissionsValue; | 1696 | if (m_bypassPermissions) return m_bypassPermissionsValue; |
1694 | 1697 | ||
1695 | long powers = 0; | 1698 | long powers = 0; |
1696 | if (parcel.landData.GroupID != UUID.Zero) | 1699 | if (parcel.LandData.GroupID != UUID.Zero) |
1697 | client.GetGroupPowers(parcel.landData.GroupID); | 1700 | client.GetGroupPowers(parcel.LandData.GroupID); |
1698 | 1701 | ||
1699 | switch (type) | 1702 | switch (type) |
1700 | { | 1703 | { |
1701 | case (uint)ObjectReturnType.Owner: | 1704 | case (uint)ObjectReturnType.Owner: |
1702 | // Don't let group members return owner's objects, ever | 1705 | // Don't let group members return owner's objects, ever |
1703 | // | 1706 | // |
1704 | if (parcel.landData.IsGroupOwned) | 1707 | if (parcel.LandData.IsGroupOwned) |
1705 | { | 1708 | { |
1706 | if ((powers & (long)GroupPowers.ReturnGroupOwned) != 0) | 1709 | if ((powers & (long)GroupPowers.ReturnGroupOwned) != 0) |
1707 | return true; | 1710 | return true; |
1708 | } | 1711 | } |
1709 | else | 1712 | else |
1710 | { | 1713 | { |
1711 | if (parcel.landData.OwnerID != client.AgentId) | 1714 | if (parcel.LandData.OwnerID != client.AgentId) |
1712 | return false; | 1715 | return false; |
1713 | } | 1716 | } |
1714 | return GenericParcelOwnerPermission(client.AgentId, parcel, (ulong)GroupPowers.ReturnGroupOwned); | 1717 | return GenericParcelOwnerPermission(client.AgentId, parcel, (ulong)GroupPowers.ReturnGroupOwned); |
1715 | case (uint)ObjectReturnType.Group: | 1718 | case (uint)ObjectReturnType.Group: |
1716 | if (parcel.landData.OwnerID != client.AgentId) | 1719 | if (parcel.LandData.OwnerID != client.AgentId) |
1717 | { | 1720 | { |
1718 | // If permissionis granted through a group... | 1721 | // If permissionis granted through a group... |
1719 | // | 1722 | // |
diff --git a/OpenSim/Region/CoreModules/World/Serialiser/SerialiserModule.cs b/OpenSim/Region/CoreModules/World/Serialiser/SerialiserModule.cs index e0331d3..58e4261 100644 --- a/OpenSim/Region/CoreModules/World/Serialiser/SerialiserModule.cs +++ b/OpenSim/Region/CoreModules/World/Serialiser/SerialiserModule.cs | |||
@@ -153,7 +153,7 @@ namespace OpenSim.Region.CoreModules.World.Serialiser | |||
153 | public void SaveNamedPrimsToXml2(Scene scene, string primName, string fileName) | 153 | public void SaveNamedPrimsToXml2(Scene scene, string primName, string fileName) |
154 | { | 154 | { |
155 | SceneXmlLoader.SaveNamedPrimsToXml2(scene, primName, fileName); | 155 | SceneXmlLoader.SaveNamedPrimsToXml2(scene, primName, fileName); |
156 | } | 156 | } |
157 | 157 | ||
158 | public SceneObjectGroup DeserializeGroupFromXml2(string xmlString) | 158 | public SceneObjectGroup DeserializeGroupFromXml2(string xmlString) |
159 | { | 159 | { |
diff --git a/OpenSim/Region/CoreModules/World/Serialiser/Tests/SerialiserTests.cs b/OpenSim/Region/CoreModules/World/Serialiser/Tests/SerialiserTests.cs index 373b6ab..799a448 100644 --- a/OpenSim/Region/CoreModules/World/Serialiser/Tests/SerialiserTests.cs +++ b/OpenSim/Region/CoreModules/World/Serialiser/Tests/SerialiserTests.cs | |||
@@ -238,7 +238,7 @@ namespace OpenSim.Region.CoreModules.World.Serialiser.Tests | |||
238 | { | 238 | { |
239 | m_serialiserModule = new SerialiserModule(); | 239 | m_serialiserModule = new SerialiserModule(); |
240 | m_scene = SceneSetupHelpers.SetupScene(""); | 240 | m_scene = SceneSetupHelpers.SetupScene(""); |
241 | SceneSetupHelpers.SetupSceneModules(m_scene, m_serialiserModule); | 241 | SceneSetupHelpers.SetupSceneModules(m_scene, m_serialiserModule); |
242 | } | 242 | } |
243 | 243 | ||
244 | [Test] | 244 | [Test] |
@@ -299,7 +299,7 @@ namespace OpenSim.Region.CoreModules.World.Serialiser.Tests | |||
299 | continue; | 299 | continue; |
300 | 300 | ||
301 | switch (xtr.Name) | 301 | switch (xtr.Name) |
302 | { | 302 | { |
303 | case "UUID": | 303 | case "UUID": |
304 | xtr.ReadStartElement("UUID"); | 304 | xtr.ReadStartElement("UUID"); |
305 | uuid = UUID.Parse(xtr.ReadElementString("Guid")); | 305 | uuid = UUID.Parse(xtr.ReadElementString("Guid")); |
@@ -311,7 +311,7 @@ namespace OpenSim.Region.CoreModules.World.Serialiser.Tests | |||
311 | case "CreatorID": | 311 | case "CreatorID": |
312 | xtr.ReadStartElement("CreatorID"); | 312 | xtr.ReadStartElement("CreatorID"); |
313 | creatorId = UUID.Parse(xtr.ReadElementString("Guid")); | 313 | creatorId = UUID.Parse(xtr.ReadElementString("Guid")); |
314 | xtr.ReadEndElement(); | 314 | xtr.ReadEndElement(); |
315 | break; | 315 | break; |
316 | } | 316 | } |
317 | } | 317 | } |
@@ -325,8 +325,8 @@ namespace OpenSim.Region.CoreModules.World.Serialiser.Tests | |||
325 | // TODO: More checks | 325 | // TODO: More checks |
326 | Assert.That(uuid, Is.EqualTo(rpUuid)); | 326 | Assert.That(uuid, Is.EqualTo(rpUuid)); |
327 | Assert.That(name, Is.EqualTo(rpName)); | 327 | Assert.That(name, Is.EqualTo(rpName)); |
328 | Assert.That(creatorId, Is.EqualTo(rpCreatorId)); | 328 | Assert.That(creatorId, Is.EqualTo(rpCreatorId)); |
329 | } | 329 | } |
330 | 330 | ||
331 | [Test] | 331 | [Test] |
332 | public void TestDeserializeXml2() | 332 | public void TestDeserializeXml2() |
@@ -372,7 +372,7 @@ namespace OpenSim.Region.CoreModules.World.Serialiser.Tests | |||
372 | string xml2 = m_serialiserModule.SerializeGroupToXml2(so); | 372 | string xml2 = m_serialiserModule.SerializeGroupToXml2(so); |
373 | 373 | ||
374 | XmlTextReader xtr = new XmlTextReader(new StringReader(xml2)); | 374 | XmlTextReader xtr = new XmlTextReader(new StringReader(xml2)); |
375 | xtr.ReadStartElement("SceneObjectGroup"); | 375 | xtr.ReadStartElement("SceneObjectGroup"); |
376 | xtr.ReadStartElement("SceneObjectPart"); | 376 | xtr.ReadStartElement("SceneObjectPart"); |
377 | 377 | ||
378 | UUID uuid = UUID.Zero; | 378 | UUID uuid = UUID.Zero; |
@@ -385,7 +385,7 @@ namespace OpenSim.Region.CoreModules.World.Serialiser.Tests | |||
385 | continue; | 385 | continue; |
386 | 386 | ||
387 | switch (xtr.Name) | 387 | switch (xtr.Name) |
388 | { | 388 | { |
389 | case "UUID": | 389 | case "UUID": |
390 | xtr.ReadStartElement("UUID"); | 390 | xtr.ReadStartElement("UUID"); |
391 | uuid = UUID.Parse(xtr.ReadElementString("Guid")); | 391 | uuid = UUID.Parse(xtr.ReadElementString("Guid")); |
@@ -397,7 +397,7 @@ namespace OpenSim.Region.CoreModules.World.Serialiser.Tests | |||
397 | case "CreatorID": | 397 | case "CreatorID": |
398 | xtr.ReadStartElement("CreatorID"); | 398 | xtr.ReadStartElement("CreatorID"); |
399 | creatorId = UUID.Parse(xtr.ReadElementString("Guid")); | 399 | creatorId = UUID.Parse(xtr.ReadElementString("Guid")); |
400 | xtr.ReadEndElement(); | 400 | xtr.ReadEndElement(); |
401 | break; | 401 | break; |
402 | } | 402 | } |
403 | } | 403 | } |
diff --git a/OpenSim/Region/CoreModules/World/Sound/SoundModule.cs b/OpenSim/Region/CoreModules/World/Sound/SoundModule.cs index 6cc0ed9..37f1f2e 100644 --- a/OpenSim/Region/CoreModules/World/Sound/SoundModule.cs +++ b/OpenSim/Region/CoreModules/World/Sound/SoundModule.cs | |||
@@ -33,9 +33,9 @@ using OpenSim.Region.Framework.Interfaces; | |||
33 | using OpenSim.Region.Framework.Scenes; | 33 | using OpenSim.Region.Framework.Scenes; |
34 | 34 | ||
35 | namespace OpenSim.Region.CoreModules.World.Sound | 35 | namespace OpenSim.Region.CoreModules.World.Sound |
36 | { | 36 | { |
37 | public class SoundModule : IRegionModule, ISoundModule | 37 | public class SoundModule : IRegionModule, ISoundModule |
38 | { | 38 | { |
39 | //private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 39 | //private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
40 | 40 | ||
41 | protected Scene m_scene; | 41 | protected Scene m_scene; |
@@ -68,11 +68,11 @@ namespace OpenSim.Region.CoreModules.World.Sound | |||
68 | if (dis > 100.0) // Max audio distance | 68 | if (dis > 100.0) // Max audio distance |
69 | continue; | 69 | continue; |
70 | 70 | ||
71 | // Scale by distance | 71 | // Scale by distance |
72 | gain = (float)((double)gain*((100.0 - dis) / 100.0)); | 72 | gain = (float)((double)gain*((100.0 - dis) / 100.0)); |
73 | 73 | ||
74 | p.ControllingClient.SendPlayAttachedSound(soundID, objectID, ownerID, (float)gain, flags); | 74 | p.ControllingClient.SendPlayAttachedSound(soundID, objectID, ownerID, (float)gain, flags); |
75 | } | 75 | } |
76 | } | 76 | } |
77 | 77 | ||
78 | public virtual void TriggerSound( | 78 | public virtual void TriggerSound( |
@@ -84,12 +84,12 @@ namespace OpenSim.Region.CoreModules.World.Sound | |||
84 | if (dis > 100.0) // Max audio distance | 84 | if (dis > 100.0) // Max audio distance |
85 | continue; | 85 | continue; |
86 | 86 | ||
87 | // Scale by distance | 87 | // Scale by distance |
88 | gain = (float)((double)gain*((100.0 - dis) / 100.0)); | 88 | gain = (float)((double)gain*((100.0 - dis) / 100.0)); |
89 | 89 | ||
90 | p.ControllingClient.SendTriggeredSound( | 90 | p.ControllingClient.SendTriggeredSound( |
91 | soundId, ownerID, objectID, parentID, handle, position, (float)gain); | 91 | soundId, ownerID, objectID, parentID, handle, position, (float)gain); |
92 | } | 92 | } |
93 | } | 93 | } |
94 | } | 94 | } |
95 | } | 95 | } |
diff --git a/OpenSim/Region/CoreModules/World/Sun/SunModule.cs b/OpenSim/Region/CoreModules/World/Sun/SunModule.cs index aa38c09..0712a7f 100644 --- a/OpenSim/Region/CoreModules/World/Sun/SunModule.cs +++ b/OpenSim/Region/CoreModules/World/Sun/SunModule.cs | |||
@@ -322,7 +322,7 @@ namespace OpenSim.Region.CoreModules | |||
322 | m_DayLengthHours = config.Configs["Sun"].GetDouble("day_length", d_day_length); | 322 | m_DayLengthHours = config.Configs["Sun"].GetDouble("day_length", d_day_length); |
323 | 323 | ||
324 | // Horizon shift, this is used to shift the sun's orbit, this affects the day / night ratio | 324 | // Horizon shift, this is used to shift the sun's orbit, this affects the day / night ratio |
325 | // must hard code to ~.5 to match sun position in LL based viewers | 325 | // must hard code to ~.5 to match sun position in LL based viewers |
326 | m_HorizonShift = config.Configs["Sun"].GetDouble("day_night_offset", d_day_night); | 326 | m_HorizonShift = config.Configs["Sun"].GetDouble("day_night_offset", d_day_night); |
327 | 327 | ||
328 | 328 | ||
@@ -494,7 +494,7 @@ namespace OpenSim.Region.CoreModules | |||
494 | receivedEstateToolsSunUpdate = true; | 494 | receivedEstateToolsSunUpdate = true; |
495 | 495 | ||
496 | // Generate shared values | 496 | // Generate shared values |
497 | GenSunPos(); | 497 | GenSunPos(); |
498 | 498 | ||
499 | // When sun settings are updated, we should update all clients with new settings. | 499 | // When sun settings are updated, we should update all clients with new settings. |
500 | SunUpdateToAllClients(); | 500 | SunUpdateToAllClients(); |
diff --git a/OpenSim/Region/CoreModules/World/Vegetation/VegetationModule.cs b/OpenSim/Region/CoreModules/World/Vegetation/VegetationModule.cs index a09315a..c2ad7b8 100644 --- a/OpenSim/Region/CoreModules/World/Vegetation/VegetationModule.cs +++ b/OpenSim/Region/CoreModules/World/Vegetation/VegetationModule.cs | |||
@@ -43,7 +43,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Vegetation | |||
43 | protected Scene m_scene; | 43 | protected Scene m_scene; |
44 | 44 | ||
45 | protected static readonly PCode[] creationCapabilities = new PCode[] { PCode.Grass, PCode.NewTree, PCode.Tree }; | 45 | protected static readonly PCode[] creationCapabilities = new PCode[] { PCode.Grass, PCode.NewTree, PCode.Tree }; |
46 | public PCode[] CreationCapabilities { get { return creationCapabilities; } } | 46 | public PCode[] CreationCapabilities { get { return creationCapabilities; } } |
47 | 47 | ||
48 | public void Initialise(Scene scene, IConfigSource source) | 48 | public void Initialise(Scene scene, IConfigSource source) |
49 | { | 49 | { |
@@ -73,7 +73,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Vegetation | |||
73 | UUID ownerID, UUID groupID, Vector3 pos, Quaternion rot, PrimitiveBaseShape shape) | 73 | UUID ownerID, UUID groupID, Vector3 pos, Quaternion rot, PrimitiveBaseShape shape) |
74 | { | 74 | { |
75 | if (Array.IndexOf(creationCapabilities, (PCode)shape.PCode) < 0) | 75 | if (Array.IndexOf(creationCapabilities, (PCode)shape.PCode) < 0) |
76 | { | 76 | { |
77 | m_log.DebugFormat("[VEGETATION]: PCode {0} not handled by {1}", shape.PCode, Name); | 77 | m_log.DebugFormat("[VEGETATION]: PCode {0} not handled by {1}", shape.PCode, Name); |
78 | return null; | 78 | return null; |
79 | } | 79 | } |
@@ -111,6 +111,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Vegetation | |||
111 | tree.Scale = new Vector3(4, 4, 4); | 111 | tree.Scale = new Vector3(4, 4, 4); |
112 | break; | 112 | break; |
113 | } | 113 | } |
114 | } | 114 | } |
115 | } | 115 | } |
116 | } | 116 | } |
diff --git a/OpenSim/Region/CoreModules/World/Wind/Plugins/ConfigurableWind.cs b/OpenSim/Region/CoreModules/World/Wind/Plugins/ConfigurableWind.cs index 41d2071..9d47e19 100644 --- a/OpenSim/Region/CoreModules/World/Wind/Plugins/ConfigurableWind.cs +++ b/OpenSim/Region/CoreModules/World/Wind/Plugins/ConfigurableWind.cs | |||
@@ -46,7 +46,7 @@ namespace OpenSim.Region.CoreModules.World.Wind.Plugins | |||
46 | 46 | ||
47 | private float m_avgStrength = 5.0f; // Average magnitude of the wind vector | 47 | private float m_avgStrength = 5.0f; // Average magnitude of the wind vector |
48 | private float m_avgDirection = 0.0f; // Average direction of the wind in degrees | 48 | private float m_avgDirection = 0.0f; // Average direction of the wind in degrees |
49 | private float m_varStrength = 5.0f; // Max Strength Variance | 49 | private float m_varStrength = 5.0f; // Max Strength Variance |
50 | private float m_varDirection = 30.0f;// Max Direction Variance | 50 | private float m_varDirection = 30.0f;// Max Direction Variance |
51 | private float m_rateChange = 1.0f; // | 51 | private float m_rateChange = 1.0f; // |
52 | 52 | ||
@@ -141,7 +141,7 @@ namespace OpenSim.Region.CoreModules.World.Wind.Plugins | |||
141 | { | 141 | { |
142 | m_windSpeeds[y * 16 + x] = m_curPredominateWind; | 142 | m_windSpeeds[y * 16 + x] = m_curPredominateWind; |
143 | } | 143 | } |
144 | } | 144 | } |
145 | } | 145 | } |
146 | 146 | ||
147 | public Vector3 WindSpeed(float fX, float fY, float fZ) | 147 | public Vector3 WindSpeed(float fX, float fY, float fZ) |
diff --git a/OpenSim/Region/CoreModules/World/Wind/Plugins/SimpleRandomWind.cs b/OpenSim/Region/CoreModules/World/Wind/Plugins/SimpleRandomWind.cs index 2c371da..071e20b 100644 --- a/OpenSim/Region/CoreModules/World/Wind/Plugins/SimpleRandomWind.cs +++ b/OpenSim/Region/CoreModules/World/Wind/Plugins/SimpleRandomWind.cs | |||
@@ -95,7 +95,7 @@ namespace OpenSim.Region.CoreModules.World.Wind.Plugins | |||
95 | m_windSpeeds[y * 16 + x].Y *= m_strength; | 95 | m_windSpeeds[y * 16 + x].Y *= m_strength; |
96 | } | 96 | } |
97 | } | 97 | } |
98 | } | 98 | } |
99 | } | 99 | } |
100 | 100 | ||
101 | public Vector3 WindSpeed(float fX, float fY, float fZ) | 101 | public Vector3 WindSpeed(float fX, float fY, float fZ) |
diff --git a/OpenSim/Region/CoreModules/World/Wind/WindModule.cs b/OpenSim/Region/CoreModules/World/Wind/WindModule.cs index b442f6f..3283c1f 100644 --- a/OpenSim/Region/CoreModules/World/Wind/WindModule.cs +++ b/OpenSim/Region/CoreModules/World/Wind/WindModule.cs | |||
@@ -418,7 +418,7 @@ namespace OpenSim.Region.CoreModules | |||
418 | } | 418 | } |
419 | 419 | ||
420 | avatar.ControllingClient.SendWindData(windSpeeds); | 420 | avatar.ControllingClient.SendWindData(windSpeeds); |
421 | } | 421 | } |
422 | } | 422 | } |
423 | 423 | ||
424 | private void SendWindAllClients() | 424 | private void SendWindAllClients() |
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs index 4783b35..436f332 100644 --- a/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs +++ b/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs | |||
@@ -33,6 +33,8 @@ using OpenSim.Framework; | |||
33 | using OpenSim.Region.Framework.Interfaces; | 33 | using OpenSim.Region.Framework.Interfaces; |
34 | using OpenSim.Region.Framework.Scenes; | 34 | using OpenSim.Region.Framework.Scenes; |
35 | using OpenSim.Region.Framework.Scenes.Hypergrid; | 35 | using OpenSim.Region.Framework.Scenes.Hypergrid; |
36 | using OpenSim.Services.Interfaces; | ||
37 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
36 | 38 | ||
37 | namespace OpenSim.Region.CoreModules.World.WorldMap | 39 | namespace OpenSim.Region.CoreModules.World.WorldMap |
38 | { | 40 | { |
@@ -92,13 +94,13 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
92 | } | 94 | } |
93 | 95 | ||
94 | // try to fetch from GridServer | 96 | // try to fetch from GridServer |
95 | List<RegionInfo> regionInfos = m_scene.SceneGridService.RequestNamedRegions(mapName, 20); | 97 | List<GridRegion> regionInfos = m_scene.GridService.GetRegionsByName(UUID.Zero, mapName, 20); |
96 | if (regionInfos == null) | 98 | if (regionInfos == null) |
97 | { | 99 | { |
98 | m_log.Warn("[MAPSEARCHMODULE]: RequestNamedRegions returned null. Old gridserver?"); | 100 | m_log.Warn("[MAPSEARCHMODULE]: RequestNamedRegions returned null. Old gridserver?"); |
99 | // service wasn't available; maybe still an old GridServer. Try the old API, though it will return only one region | 101 | // service wasn't available; maybe still an old GridServer. Try the old API, though it will return only one region |
100 | regionInfos = new List<RegionInfo>(); | 102 | regionInfos = new List<GridRegion>(); |
101 | RegionInfo info = m_scene.SceneGridService.RequestClosestRegion(mapName); | 103 | GridRegion info = m_scene.GridService.GetRegionByName(UUID.Zero, mapName); |
102 | if (info != null) regionInfos.Add(info); | 104 | if (info != null) regionInfos.Add(info); |
103 | } | 105 | } |
104 | 106 | ||
@@ -109,11 +111,15 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
109 | if (mapName.Contains(".") && mapName.Contains(":")) | 111 | if (mapName.Contains(".") && mapName.Contains(":")) |
110 | { | 112 | { |
111 | // It probably is a domain name. Try to link to it. | 113 | // It probably is a domain name. Try to link to it. |
112 | RegionInfo regInfo; | 114 | GridRegion regInfo; |
113 | Scene cScene = GetClientScene(remoteClient); | 115 | Scene cScene = GetClientScene(remoteClient); |
114 | regInfo = HGHyperlink.TryLinkRegion(cScene, remoteClient, mapName); | 116 | IHyperlinkService hyperService = cScene.RequestModuleInterface<IHyperlinkService>(); |
115 | if (regInfo != null) | 117 | if (hyperService != null) |
116 | regionInfos.Add(regInfo); | 118 | { |
119 | regInfo = hyperService.TryLinkRegion(remoteClient, mapName); | ||
120 | if (regInfo != null) | ||
121 | regionInfos.Add(regInfo); | ||
122 | } | ||
117 | } | 123 | } |
118 | } | 124 | } |
119 | 125 | ||
@@ -122,17 +128,17 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
122 | MapBlockData data; | 128 | MapBlockData data; |
123 | if (regionInfos.Count > 0) | 129 | if (regionInfos.Count > 0) |
124 | { | 130 | { |
125 | foreach (RegionInfo info in regionInfos) | 131 | foreach (GridRegion info in regionInfos) |
126 | { | 132 | { |
127 | data = new MapBlockData(); | 133 | data = new MapBlockData(); |
128 | data.Agents = 0; | 134 | data.Agents = 0; |
129 | data.Access = info.AccessLevel; | 135 | data.Access = info.Access; |
130 | data.MapImageId = info.RegionSettings.TerrainImageID; | 136 | data.MapImageId = info.TerrainImage; |
131 | data.Name = info.RegionName; | 137 | data.Name = info.RegionName; |
132 | data.RegionFlags = 0; // TODO not used? | 138 | data.RegionFlags = 0; // TODO not used? |
133 | data.WaterHeight = 0; // not used | 139 | data.WaterHeight = 0; // not used |
134 | data.X = (ushort)info.RegionLocX; | 140 | data.X = (ushort)(info.RegionLocX / Constants.RegionSize); |
135 | data.Y = (ushort)info.RegionLocY; | 141 | data.Y = (ushort)(info.RegionLocY / Constants.RegionSize); |
136 | blocks.Add(data); | 142 | blocks.Add(data); |
137 | } | 143 | } |
138 | } | 144 | } |
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs index 1f25f28..05ed70a 100644 --- a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs +++ b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs | |||
@@ -48,6 +48,7 @@ using OpenSim.Region.Framework.Scenes; | |||
48 | using Caps=OpenSim.Framework.Capabilities.Caps; | 48 | using Caps=OpenSim.Framework.Capabilities.Caps; |
49 | using OSDArray=OpenMetaverse.StructuredData.OSDArray; | 49 | using OSDArray=OpenMetaverse.StructuredData.OSDArray; |
50 | using OSDMap=OpenMetaverse.StructuredData.OSDMap; | 50 | using OSDMap=OpenMetaverse.StructuredData.OSDMap; |
51 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
51 | 52 | ||
52 | namespace OpenSim.Region.CoreModules.World.WorldMap | 53 | namespace OpenSim.Region.CoreModules.World.WorldMap |
53 | { | 54 | { |
@@ -232,10 +233,20 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
232 | } | 233 | } |
233 | if (lookup) | 234 | if (lookup) |
234 | { | 235 | { |
235 | List<MapBlockData> mapBlocks; | 236 | List<MapBlockData> mapBlocks = new List<MapBlockData>(); ; |
236 | 237 | ||
237 | mapBlocks = m_scene.SceneGridService.RequestNeighbourMapBlocks((int)m_scene.RegionInfo.RegionLocX - 8, (int)m_scene.RegionInfo.RegionLocY - 8, (int)m_scene.RegionInfo.RegionLocX + 8, (int)m_scene.RegionInfo.RegionLocY + 8); | 238 | List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID, |
238 | avatarPresence.ControllingClient.SendMapBlock(mapBlocks,0); | 239 | (int)(m_scene.RegionInfo.RegionLocX - 8) * (int)Constants.RegionSize, |
240 | (int)(m_scene.RegionInfo.RegionLocX + 8) * (int)Constants.RegionSize, | ||
241 | (int)(m_scene.RegionInfo.RegionLocY - 8) * (int)Constants.RegionSize, | ||
242 | (int)(m_scene.RegionInfo.RegionLocY + 8) * (int)Constants.RegionSize); | ||
243 | foreach (GridRegion r in regions) | ||
244 | { | ||
245 | MapBlockData block = new MapBlockData(); | ||
246 | MapBlockFromGridRegion(block, r); | ||
247 | mapBlocks.Add(block); | ||
248 | } | ||
249 | avatarPresence.ControllingClient.SendMapBlock(mapBlocks, 0); | ||
239 | 250 | ||
240 | lock (cachedMapBlocks) | 251 | lock (cachedMapBlocks) |
241 | cachedMapBlocks = mapBlocks; | 252 | cachedMapBlocks = mapBlocks; |
@@ -579,7 +590,9 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
579 | } | 590 | } |
580 | if (httpserver.Length == 0) | 591 | if (httpserver.Length == 0) |
581 | { | 592 | { |
582 | RegionInfo mreg = m_scene.SceneGridService.RequestNeighbouringRegionInfo(regionhandle); | 593 | uint x = 0, y = 0; |
594 | Utils.LongToUInts(regionhandle, out x, out y); | ||
595 | GridRegion mreg = m_scene.GridService.GetRegionByPosition(m_scene.RegionInfo.ScopeID, (int)x, (int)y); | ||
583 | 596 | ||
584 | if (mreg != null) | 597 | if (mreg != null) |
585 | { | 598 | { |
@@ -719,15 +732,25 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
719 | { | 732 | { |
720 | List<MapBlockData> response = new List<MapBlockData>(); | 733 | List<MapBlockData> response = new List<MapBlockData>(); |
721 | 734 | ||
722 | // this should return one mapblock at most. But make sure: Look whether the one we requested is in there | 735 | // this should return one mapblock at most. |
723 | List<MapBlockData> mapBlocks = m_scene.SceneGridService.RequestNeighbourMapBlocks(minX, minY, maxX, maxY); | 736 | // (diva note: why?? in that case we should GetRegionByPosition) |
724 | if (mapBlocks != null) | 737 | // But make sure: Look whether the one we requested is in there |
738 | List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID, | ||
739 | minX * (int)Constants.RegionSize, | ||
740 | maxX * (int)Constants.RegionSize, | ||
741 | minY * (int)Constants.RegionSize, | ||
742 | maxY * (int)Constants.RegionSize); | ||
743 | |||
744 | if (regions != null) | ||
725 | { | 745 | { |
726 | foreach (MapBlockData block in mapBlocks) | 746 | foreach (GridRegion r in regions) |
727 | { | 747 | { |
728 | if (block.X == minX && block.Y == minY) | 748 | if ((r.RegionLocX == minX * (int)Constants.RegionSize) && |
749 | (r.RegionLocY == minY * (int)Constants.RegionSize)) | ||
729 | { | 750 | { |
730 | // found it => add it to response | 751 | // found it => add it to response |
752 | MapBlockData block = new MapBlockData(); | ||
753 | MapBlockFromGridRegion(block, r); | ||
731 | response.Add(block); | 754 | response.Add(block); |
732 | break; | 755 | break; |
733 | } | 756 | } |
@@ -754,10 +777,30 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
754 | 777 | ||
755 | protected virtual void GetAndSendBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY, uint flag) | 778 | protected virtual void GetAndSendBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY, uint flag) |
756 | { | 779 | { |
757 | List<MapBlockData> mapBlocks = m_scene.SceneGridService.RequestNeighbourMapBlocks(minX - 4, minY - 4, maxX + 4, maxY + 4); | 780 | List<MapBlockData> mapBlocks = new List<MapBlockData>(); |
781 | List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID, | ||
782 | (minX - 4) * (int)Constants.RegionSize, | ||
783 | (maxX + 4) * (int)Constants.RegionSize, | ||
784 | (minY - 4) * (int)Constants.RegionSize, | ||
785 | (maxY + 4) * (int)Constants.RegionSize); | ||
786 | foreach (GridRegion r in regions) | ||
787 | { | ||
788 | MapBlockData block = new MapBlockData(); | ||
789 | MapBlockFromGridRegion(block, r); | ||
790 | mapBlocks.Add(block); | ||
791 | } | ||
758 | remoteClient.SendMapBlock(mapBlocks, flag); | 792 | remoteClient.SendMapBlock(mapBlocks, flag); |
759 | } | 793 | } |
760 | 794 | ||
795 | protected void MapBlockFromGridRegion(MapBlockData block, GridRegion r) | ||
796 | { | ||
797 | block.Access = r.Access; | ||
798 | block.MapImageId = r.TerrainImage; | ||
799 | block.Name = r.RegionName; | ||
800 | block.X = (ushort)(r.RegionLocX / Constants.RegionSize); | ||
801 | block.Y = (ushort)(r.RegionLocY / Constants.RegionSize); | ||
802 | } | ||
803 | |||
761 | public Hashtable OnHTTPGetMapImage(Hashtable keysvals) | 804 | public Hashtable OnHTTPGetMapImage(Hashtable keysvals) |
762 | { | 805 | { |
763 | m_log.Debug("[WORLD MAP]: Sending map image jpeg"); | 806 | m_log.Debug("[WORLD MAP]: Sending map image jpeg"); |
@@ -874,31 +917,34 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
874 | m_log.InfoFormat( | 917 | m_log.InfoFormat( |
875 | "[WORLD MAP]: Exporting world map for {0} to {1}", m_scene.RegionInfo.RegionName, exportPath); | 918 | "[WORLD MAP]: Exporting world map for {0} to {1}", m_scene.RegionInfo.RegionName, exportPath); |
876 | 919 | ||
877 | List<MapBlockData> mapBlocks = | 920 | List<MapBlockData> mapBlocks = new List<MapBlockData>(); |
878 | m_scene.CommsManager.GridService.RequestNeighbourMapBlocks( | 921 | List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID, |
879 | (int)(m_scene.RegionInfo.RegionLocX - 9), | 922 | (int)(m_scene.RegionInfo.RegionLocX - 9) * (int)Constants.RegionSize, |
880 | (int)(m_scene.RegionInfo.RegionLocY - 9), | 923 | (int)(m_scene.RegionInfo.RegionLocX + 9) * (int)Constants.RegionSize, |
881 | (int)(m_scene.RegionInfo.RegionLocX + 9), | 924 | (int)(m_scene.RegionInfo.RegionLocY - 9) * (int)Constants.RegionSize, |
882 | (int)(m_scene.RegionInfo.RegionLocY + 9)); | 925 | (int)(m_scene.RegionInfo.RegionLocY + 9) * (int)Constants.RegionSize); |
883 | List<AssetBase> textures = new List<AssetBase>(); | 926 | List<AssetBase> textures = new List<AssetBase>(); |
884 | List<Image> bitImages = new List<Image>(); | 927 | List<Image> bitImages = new List<Image>(); |
885 | 928 | ||
886 | foreach (MapBlockData mapBlock in mapBlocks) | 929 | foreach (GridRegion r in regions) |
887 | { | 930 | { |
931 | MapBlockData mapBlock = new MapBlockData(); | ||
932 | MapBlockFromGridRegion(mapBlock, r); | ||
888 | AssetBase texAsset = m_scene.AssetService.Get(mapBlock.MapImageId.ToString()); | 933 | AssetBase texAsset = m_scene.AssetService.Get(mapBlock.MapImageId.ToString()); |
889 | 934 | ||
890 | if (texAsset != null) | 935 | if (texAsset != null) |
891 | { | 936 | { |
892 | textures.Add(texAsset); | 937 | textures.Add(texAsset); |
893 | } | 938 | } |
894 | else | 939 | //else |
895 | { | 940 | //{ |
896 | texAsset = m_scene.AssetService.Get(mapBlock.MapImageId.ToString()); | 941 | // // WHAT?!? This doesn't seem right. Commenting (diva) |
897 | if (texAsset != null) | 942 | // texAsset = m_scene.AssetService.Get(mapBlock.MapImageId.ToString()); |
898 | { | 943 | // if (texAsset != null) |
899 | textures.Add(texAsset); | 944 | // { |
900 | } | 945 | // textures.Add(texAsset); |
901 | } | 946 | // } |
947 | //} | ||
902 | } | 948 | } |
903 | 949 | ||
904 | foreach (AssetBase asset in textures) | 950 | foreach (AssetBase asset in textures) |
diff --git a/OpenSim/Region/DataSnapshot/EstateSnapshot.cs b/OpenSim/Region/DataSnapshot/EstateSnapshot.cs index b45b923..5fff89f 100644 --- a/OpenSim/Region/DataSnapshot/EstateSnapshot.cs +++ b/OpenSim/Region/DataSnapshot/EstateSnapshot.cs | |||
@@ -67,7 +67,7 @@ namespace OpenSim.Region.DataSnapshot.Providers | |||
67 | 67 | ||
68 | if (userInfo != null) | 68 | if (userInfo != null) |
69 | { | 69 | { |
70 | UserProfileData userProfile = userInfo.UserProfile; | 70 | UserProfileData userProfile = userInfo.UserProfile; |
71 | firstname = userProfile.FirstName; | 71 | firstname = userProfile.FirstName; |
72 | lastname = userProfile.SurName; | 72 | lastname = userProfile.SurName; |
73 | 73 | ||
diff --git a/OpenSim/Region/DataSnapshot/LandSnapshot.cs b/OpenSim/Region/DataSnapshot/LandSnapshot.cs index 005659f..51eacef 100644 --- a/OpenSim/Region/DataSnapshot/LandSnapshot.cs +++ b/OpenSim/Region/DataSnapshot/LandSnapshot.cs | |||
@@ -87,7 +87,7 @@ namespace OpenSim.Region.DataSnapshot.Providers | |||
87 | //Index sim land | 87 | //Index sim land |
88 | foreach (KeyValuePair<int, Land> curLand in m_scene.LandManager.landList) | 88 | foreach (KeyValuePair<int, Land> curLand in m_scene.LandManager.landList) |
89 | { | 89 | { |
90 | //if ((curLand.Value.landData.landFlags & (uint)ParcelFlags.ShowDirectory) == (uint)ParcelFlags.ShowDirectory) | 90 | //if ((curLand.Value.LandData.landFlags & (uint)ParcelFlags.ShowDirectory) == (uint)ParcelFlags.ShowDirectory) |
91 | //{ | 91 | //{ |
92 | m_landIndexed.Add(curLand.Key, curLand.Value.Copy()); | 92 | m_landIndexed.Add(curLand.Key, curLand.Value.Copy()); |
93 | //} | 93 | //} |
@@ -135,7 +135,7 @@ namespace OpenSim.Region.DataSnapshot.Providers | |||
135 | 135 | ||
136 | LandObject land = (LandObject)parcel_interface; | 136 | LandObject land = (LandObject)parcel_interface; |
137 | 137 | ||
138 | LandData parcel = land.landData; | 138 | LandData parcel = land.LandData; |
139 | if (m_parent.ExposureLevel.Equals("all") || | 139 | if (m_parent.ExposureLevel.Equals("all") || |
140 | (m_parent.ExposureLevel.Equals("minimum") && | 140 | (m_parent.ExposureLevel.Equals("minimum") && |
141 | (parcel.Flags & (uint)ParcelFlags.ShowDirectory) == (uint)ParcelFlags.ShowDirectory)) | 141 | (parcel.Flags & (uint)ParcelFlags.ShowDirectory) == (uint)ParcelFlags.ShowDirectory)) |
@@ -393,26 +393,26 @@ namespace OpenSim.Region.DataSnapshot.Providers | |||
393 | { | 393 | { |
394 | m_log.DebugFormat("[DATASNAPSHOT] trying {0}, {1}", refX, refY); | 394 | m_log.DebugFormat("[DATASNAPSHOT] trying {0}, {1}", refX, refY); |
395 | // the point we started with already is in the parcel | 395 | // the point we started with already is in the parcel |
396 | if (land.containsPoint((int)refX, (int)refY)) return; | 396 | if (land.ContainsPoint((int)refX, (int)refY)) return; |
397 | 397 | ||
398 | // ... otherwise, we have to search for a point within the parcel | 398 | // ... otherwise, we have to search for a point within the parcel |
399 | uint startX = (uint)land.landData.AABBMin.X; | 399 | uint startX = (uint)land.LandData.AABBMin.X; |
400 | uint startY = (uint)land.landData.AABBMin.Y; | 400 | uint startY = (uint)land.LandData.AABBMin.Y; |
401 | uint endX = (uint)land.landData.AABBMax.X; | 401 | uint endX = (uint)land.LandData.AABBMax.X; |
402 | uint endY = (uint)land.landData.AABBMax.Y; | 402 | uint endY = (uint)land.LandData.AABBMax.Y; |
403 | 403 | ||
404 | // default: center of the parcel | 404 | // default: center of the parcel |
405 | refX = (startX + endX) / 2; | 405 | refX = (startX + endX) / 2; |
406 | refY = (startY + endY) / 2; | 406 | refY = (startY + endY) / 2; |
407 | // If the center point is within the parcel, take that one | 407 | // If the center point is within the parcel, take that one |
408 | if (land.containsPoint((int)refX, (int)refY)) return; | 408 | if (land.ContainsPoint((int)refX, (int)refY)) return; |
409 | 409 | ||
410 | // otherwise, go the long way. | 410 | // otherwise, go the long way. |
411 | for (uint y = startY; y <= endY; ++y) | 411 | for (uint y = startY; y <= endY; ++y) |
412 | { | 412 | { |
413 | for (uint x = startX; x <= endX; ++x) | 413 | for (uint x = startX; x <= endX; ++x) |
414 | { | 414 | { |
415 | if (land.containsPoint((int)x, (int)y)) | 415 | if (land.ContainsPoint((int)x, (int)y)) |
416 | { | 416 | { |
417 | // found a point | 417 | // found a point |
418 | refX = x; | 418 | refX = x; |
diff --git a/OpenSim/Region/DataSnapshot/ObjectSnapshot.cs b/OpenSim/Region/DataSnapshot/ObjectSnapshot.cs index afd70bb..9639095 100644 --- a/OpenSim/Region/DataSnapshot/ObjectSnapshot.cs +++ b/OpenSim/Region/DataSnapshot/ObjectSnapshot.cs | |||
@@ -139,7 +139,7 @@ namespace OpenSim.Region.DataSnapshot.Providers | |||
139 | xmlobject.AppendChild(node); | 139 | xmlobject.AppendChild(node); |
140 | 140 | ||
141 | node = nodeFactory.CreateNode(XmlNodeType.Element, "parceluuid", ""); | 141 | node = nodeFactory.CreateNode(XmlNodeType.Element, "parceluuid", ""); |
142 | node.InnerText = land.landData.GlobalID.ToString(); | 142 | node.InnerText = land.LandData.GlobalID.ToString(); |
143 | xmlobject.AppendChild(node); | 143 | xmlobject.AppendChild(node); |
144 | 144 | ||
145 | parent.AppendChild(xmlobject); | 145 | parent.AppendChild(xmlobject); |
diff --git a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs index 31222df..8ad4844 100644 --- a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs +++ b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs | |||
@@ -789,7 +789,7 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
789 | 789 | ||
790 | public void SendViewerEffect(ViewerEffectPacket.EffectBlock[] effectBlocks) | 790 | public void SendViewerEffect(ViewerEffectPacket.EffectBlock[] effectBlocks) |
791 | { | 791 | { |
792 | } | 792 | } |
793 | 793 | ||
794 | public void SendViewerTime(int phase) | 794 | public void SendViewerTime(int phase) |
795 | { | 795 | { |
diff --git a/OpenSim/Region/Framework/Interfaces/IAgentAssetTransactions.cs b/OpenSim/Region/Framework/Interfaces/IAgentAssetTransactions.cs index c1ed1ac..0cc8fb6 100644 --- a/OpenSim/Region/Framework/Interfaces/IAgentAssetTransactions.cs +++ b/OpenSim/Region/Framework/Interfaces/IAgentAssetTransactions.cs | |||
@@ -41,7 +41,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
41 | sbyte type, byte wearableType, uint nextOwnerMask); | 41 | sbyte type, byte wearableType, uint nextOwnerMask); |
42 | 42 | ||
43 | void HandleTaskItemUpdateFromTransaction( | 43 | void HandleTaskItemUpdateFromTransaction( |
44 | IClientAPI remoteClient, SceneObjectPart part, UUID transactionID, TaskInventoryItem item); | 44 | IClientAPI remoteClient, SceneObjectPart part, UUID transactionID, TaskInventoryItem item); |
45 | 45 | ||
46 | void RemoveAgentAssetTransactions(UUID userID); | 46 | void RemoveAgentAssetTransactions(UUID userID); |
47 | } | 47 | } |
diff --git a/OpenSim/Region/Framework/Interfaces/ICommander.cs b/OpenSim/Region/Framework/Interfaces/ICommander.cs index 9371bea..6b872c1 100644 --- a/OpenSim/Region/Framework/Interfaces/ICommander.cs +++ b/OpenSim/Region/Framework/Interfaces/ICommander.cs | |||
@@ -33,7 +33,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
33 | { | 33 | { |
34 | /// <value> | 34 | /// <value> |
35 | /// The name of this commander | 35 | /// The name of this commander |
36 | /// </value> | 36 | /// </value> |
37 | string Name { get; } | 37 | string Name { get; } |
38 | 38 | ||
39 | /// <value> | 39 | /// <value> |
@@ -44,7 +44,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
44 | /// <summary> | 44 | /// <summary> |
45 | /// The commands available for this commander | 45 | /// The commands available for this commander |
46 | /// </summary> | 46 | /// </summary> |
47 | Dictionary<string, ICommand> Commands { get; } | 47 | Dictionary<string, ICommand> Commands { get; } |
48 | 48 | ||
49 | void ProcessConsoleCommand(string function, string[] args); | 49 | void ProcessConsoleCommand(string function, string[] args); |
50 | void RegisterCommand(string commandName, ICommand command); | 50 | void RegisterCommand(string commandName, ICommand command); |
diff --git a/OpenSim/Region/Framework/Interfaces/IDialogModule.cs b/OpenSim/Region/Framework/Interfaces/IDialogModule.cs index a6ca7f1..ce57c44 100644 --- a/OpenSim/Region/Framework/Interfaces/IDialogModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IDialogModule.cs | |||
@@ -37,15 +37,15 @@ namespace OpenSim.Region.Framework.Interfaces | |||
37 | /// small interval. | 37 | /// small interval. |
38 | /// </summary> | 38 | /// </summary> |
39 | /// <param name="client"></param> | 39 | /// <param name="client"></param> |
40 | /// <param name="message"></param> | 40 | /// <param name="message"></param> |
41 | void SendAlertToUser(IClientAPI client, string message); | 41 | void SendAlertToUser(IClientAPI client, string message); |
42 | 42 | ||
43 | /// <summary> | 43 | /// <summary> |
44 | /// Send an alert message to a particular user. | 44 | /// Send an alert message to a particular user. |
45 | /// </summary> | 45 | /// </summary> |
46 | /// <param name="client"></param> | 46 | /// <param name="client"></param> |
47 | /// <param name="message"></param> | 47 | /// <param name="message"></param> |
48 | /// <param name="modal"></param> | 48 | /// <param name="modal"></param> |
49 | void SendAlertToUser(IClientAPI client, string message, bool modal); | 49 | void SendAlertToUser(IClientAPI client, string message, bool modal); |
50 | 50 | ||
51 | /// <summary> | 51 | /// <summary> |
@@ -73,7 +73,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
73 | void SendAlertToUser(string firstName, string lastName, string message, bool modal); | 73 | void SendAlertToUser(string firstName, string lastName, string message, bool modal); |
74 | 74 | ||
75 | /// <summary> | 75 | /// <summary> |
76 | /// Send an alert message to all users in the scene. | 76 | /// Send an alert message to all users in the scene. |
77 | /// </summary> | 77 | /// </summary> |
78 | /// <param name="message"></param> | 78 | /// <param name="message"></param> |
79 | void SendGeneralAlert(string message); | 79 | void SendGeneralAlert(string message); |
@@ -104,7 +104,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
104 | /// <param name="message"></param> | 104 | /// <param name="message"></param> |
105 | /// <param name="url"></param> | 105 | /// <param name="url"></param> |
106 | void SendUrlToUser( | 106 | void SendUrlToUser( |
107 | UUID avatarID, string objectName, UUID objectID, UUID ownerID, bool groupOwned, string message, string url); | 107 | UUID avatarID, string objectName, UUID objectID, UUID ownerID, bool groupOwned, string message, string url); |
108 | 108 | ||
109 | /// <summary> | 109 | /// <summary> |
110 | /// Send a notification to all users in the scene. This notification should remain around until the | 110 | /// Send a notification to all users in the scene. This notification should remain around until the |
@@ -116,7 +116,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
116 | /// | 116 | /// |
117 | /// <param name="fromAvatarID">The user sending the message</param> | 117 | /// <param name="fromAvatarID">The user sending the message</param> |
118 | /// <param name="fromAvatarName">The name of the user doing the sending</param> | 118 | /// <param name="fromAvatarName">The name of the user doing the sending</param> |
119 | /// <param name="message">The message being sent to the user</param> | 119 | /// <param name="message">The message being sent to the user</param> |
120 | void SendNotificationToUsersInRegion(UUID fromAvatarID, string fromAvatarName, string message); | 120 | void SendNotificationToUsersInRegion(UUID fromAvatarID, string fromAvatarName, string message); |
121 | 121 | ||
122 | /// <summary> | 122 | /// <summary> |
@@ -129,7 +129,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
129 | /// | 129 | /// |
130 | /// <param name="fromAvatarID">The user sending the message</param> | 130 | /// <param name="fromAvatarID">The user sending the message</param> |
131 | /// <param name="fromAvatarName">The name of the user doing the sending</param> | 131 | /// <param name="fromAvatarName">The name of the user doing the sending</param> |
132 | /// <param name="message">The message being sent to the user</param> | 132 | /// <param name="message">The message being sent to the user</param> |
133 | void SendNotificationToUsersInEstate(UUID fromAvatarID, string fromAvatarName, string message); | 133 | void SendNotificationToUsersInEstate(UUID fromAvatarID, string fromAvatarName, string message); |
134 | } | 134 | } |
135 | } | 135 | } |
diff --git a/OpenSim/Region/Framework/Interfaces/IEntityCreator.cs b/OpenSim/Region/Framework/Interfaces/IEntityCreator.cs index f3a3747..c39627c 100644 --- a/OpenSim/Region/Framework/Interfaces/IEntityCreator.cs +++ b/OpenSim/Region/Framework/Interfaces/IEntityCreator.cs | |||
@@ -29,13 +29,13 @@ using OpenMetaverse; | |||
29 | using OpenSim.Framework; | 29 | using OpenSim.Framework; |
30 | using OpenSim.Region.Framework.Scenes; | 30 | using OpenSim.Region.Framework.Scenes; |
31 | 31 | ||
32 | namespace OpenSim.Region.Framework.Interfaces | 32 | namespace OpenSim.Region.Framework.Interfaces |
33 | { | 33 | { |
34 | /// <summary> | 34 | /// <summary> |
35 | /// Interface to a class that is capable of creating entities | 35 | /// Interface to a class that is capable of creating entities |
36 | /// </summary> | 36 | /// </summary> |
37 | public interface IEntityCreator | 37 | public interface IEntityCreator |
38 | { | 38 | { |
39 | /// <summary> | 39 | /// <summary> |
40 | /// The entities that this class is capable of creating. These match the PCode format. | 40 | /// The entities that this class is capable of creating. These match the PCode format. |
41 | /// </summary> | 41 | /// </summary> |
@@ -51,6 +51,6 @@ namespace OpenSim.Region.Framework.Interfaces | |||
51 | /// <param name="rot"></param> | 51 | /// <param name="rot"></param> |
52 | /// <param name="shape"></param> | 52 | /// <param name="shape"></param> |
53 | /// <returns>The entity created, or null if the creation failed</returns> | 53 | /// <returns>The entity created, or null if the creation failed</returns> |
54 | SceneObjectGroup CreateEntity(UUID ownerID, UUID groupID, Vector3 pos, Quaternion rot, PrimitiveBaseShape shape); | 54 | SceneObjectGroup CreateEntity(UUID ownerID, UUID groupID, Vector3 pos, Quaternion rot, PrimitiveBaseShape shape); |
55 | } | 55 | } |
56 | } | 56 | } |
diff --git a/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs b/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs index 1ed92fb..2c906a2 100644 --- a/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs +++ b/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs | |||
@@ -64,7 +64,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
64 | /// <summary> | 64 | /// <summary> |
65 | /// Change every item in this inventory to a new group. | 65 | /// Change every item in this inventory to a new group. |
66 | /// </summary> | 66 | /// </summary> |
67 | /// <param name="groupID"></param> | 67 | /// <param name="groupID"></param> |
68 | void ChangeInventoryGroup(UUID groupID); | 68 | void ChangeInventoryGroup(UUID groupID); |
69 | 69 | ||
70 | /// <summary> | 70 | /// <summary> |
@@ -94,7 +94,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
94 | /// <param name="startParam"></param> | 94 | /// <param name="startParam"></param> |
95 | /// <param name="postOnRez"></param> | 95 | /// <param name="postOnRez"></param> |
96 | /// <param name="engine"></param> | 96 | /// <param name="engine"></param> |
97 | /// <param name="stateSource"></param> | 97 | /// <param name="stateSource"></param> |
98 | void CreateScriptInstance(UUID itemId, int startParam, bool postOnRez, string engine, int stateSource); | 98 | void CreateScriptInstance(UUID itemId, int startParam, bool postOnRez, string engine, int stateSource); |
99 | 99 | ||
100 | /// <summary> | 100 | /// <summary> |
@@ -150,7 +150,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
150 | 150 | ||
151 | /// <summary> | 151 | /// <summary> |
152 | /// Return the name with which a client can request a xfer of this prim's inventory metadata | 152 | /// Return the name with which a client can request a xfer of this prim's inventory metadata |
153 | /// </summary> | 153 | /// </summary> |
154 | string GetInventoryFileName(); | 154 | string GetInventoryFileName(); |
155 | 155 | ||
156 | bool GetInventoryFileName(IClientAPI client, uint localID); | 156 | bool GetInventoryFileName(IClientAPI client, uint localID); |
diff --git a/OpenSim/Region/Framework/Interfaces/IFriendsModule.cs b/OpenSim/Region/Framework/Interfaces/IFriendsModule.cs index af54c76..7a8aba2 100644 --- a/OpenSim/Region/Framework/Interfaces/IFriendsModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IFriendsModule.cs | |||
@@ -29,7 +29,7 @@ using OpenMetaverse; | |||
29 | using OpenSim.Framework; | 29 | using OpenSim.Framework; |
30 | 30 | ||
31 | namespace OpenSim.Region.Framework.Interfaces | 31 | namespace OpenSim.Region.Framework.Interfaces |
32 | { | 32 | { |
33 | public interface IFriendsModule | 33 | public interface IFriendsModule |
34 | { | 34 | { |
35 | /// <summary> | 35 | /// <summary> |
@@ -43,7 +43,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
43 | /// FIXME: This is somewhat too tightly coupled - it should arguably be possible to offer friendships even if the | 43 | /// FIXME: This is somewhat too tightly coupled - it should arguably be possible to offer friendships even if the |
44 | /// receiving user is not currently online. | 44 | /// receiving user is not currently online. |
45 | /// </param> | 45 | /// </param> |
46 | /// <param name="offerMessage"></param> | 46 | /// <param name="offerMessage"></param> |
47 | void OfferFriendship(UUID fromUserId, IClientAPI toUserClient, string offerMessage); | 47 | void OfferFriendship(UUID fromUserId, IClientAPI toUserClient, string offerMessage); |
48 | } | 48 | } |
49 | } | 49 | } |
diff --git a/OpenSim/Region/Framework/Interfaces/IGodsModule.cs b/OpenSim/Region/Framework/Interfaces/IGodsModule.cs index 02abb05..552ce01 100644 --- a/OpenSim/Region/Framework/Interfaces/IGodsModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IGodsModule.cs | |||
@@ -29,7 +29,7 @@ using OpenMetaverse; | |||
29 | using OpenSim.Framework; | 29 | using OpenSim.Framework; |
30 | 30 | ||
31 | namespace OpenSim.Region.Framework.Interfaces | 31 | namespace OpenSim.Region.Framework.Interfaces |
32 | { | 32 | { |
33 | /// <summary> | 33 | /// <summary> |
34 | /// This interface provides god related methods | 34 | /// This interface provides god related methods |
35 | /// </summary> | 35 | /// </summary> |
@@ -53,6 +53,6 @@ namespace OpenSim.Region.Framework.Interfaces | |||
53 | /// <param name="agentID">the person that is being kicked</param> | 53 | /// <param name="agentID">the person that is being kicked</param> |
54 | /// <param name="kickflags">This isn't used apparently</param> | 54 | /// <param name="kickflags">This isn't used apparently</param> |
55 | /// <param name="reason">The message to send to the user after it's been turned into a field</param> | 55 | /// <param name="reason">The message to send to the user after it's been turned into a field</param> |
56 | void KickUser(UUID godID, UUID sessionID, UUID agentID, uint kickflags, byte[] reason); | 56 | void KickUser(UUID godID, UUID sessionID, UUID agentID, uint kickflags, byte[] reason); |
57 | } | 57 | } |
58 | } | 58 | } |
diff --git a/OpenSim/Region/Framework/Interfaces/IInventoryArchiverModule.cs b/OpenSim/Region/Framework/Interfaces/IInventoryArchiverModule.cs index 1622564..2d038ce 100644 --- a/OpenSim/Region/Framework/Interfaces/IInventoryArchiverModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IInventoryArchiverModule.cs | |||
@@ -30,7 +30,7 @@ using System.IO; | |||
30 | using OpenSim.Framework.Communications.Cache; | 30 | using OpenSim.Framework.Communications.Cache; |
31 | 31 | ||
32 | namespace OpenSim.Region.Framework.Interfaces | 32 | namespace OpenSim.Region.Framework.Interfaces |
33 | { | 33 | { |
34 | /// <summary> | 34 | /// <summary> |
35 | /// Used for the OnInventoryArchiveSaved event. | 35 | /// Used for the OnInventoryArchiveSaved event. |
36 | /// </summary> | 36 | /// </summary> |
@@ -43,11 +43,11 @@ namespace OpenSim.Region.Framework.Interfaces | |||
43 | public delegate void InventoryArchiveSaved( | 43 | public delegate void InventoryArchiveSaved( |
44 | Guid id, bool succeeded, CachedUserInfo userInfo, string invPath, Stream saveStream, Exception reportedException); | 44 | Guid id, bool succeeded, CachedUserInfo userInfo, string invPath, Stream saveStream, Exception reportedException); |
45 | 45 | ||
46 | public interface IInventoryArchiverModule | 46 | public interface IInventoryArchiverModule |
47 | { | 47 | { |
48 | /// <summary> | 48 | /// <summary> |
49 | /// Fired when an archive inventory save has been completed. | 49 | /// Fired when an archive inventory save has been completed. |
50 | /// </summary> | 50 | /// </summary> |
51 | event InventoryArchiveSaved OnInventoryArchiveSaved; | 51 | event InventoryArchiveSaved OnInventoryArchiveSaved; |
52 | 52 | ||
53 | /// <summary> | 53 | /// <summary> |
@@ -69,6 +69,6 @@ namespace OpenSim.Region.Framework.Interfaces | |||
69 | /// <param name="invPath">The inventory path from which the inventory should be saved.</param> | 69 | /// <param name="invPath">The inventory path from which the inventory should be saved.</param> |
70 | /// <param name="saveStream">The stream to which the inventory archive will be saved</param> | 70 | /// <param name="saveStream">The stream to which the inventory archive will be saved</param> |
71 | /// <returns>true if the first stage of the operation succeeded, false otherwise</returns> | 71 | /// <returns>true if the first stage of the operation succeeded, false otherwise</returns> |
72 | bool ArchiveInventory(Guid id, string firstName, string lastName, string invPath, string pass, Stream saveStream); | 72 | bool ArchiveInventory(Guid id, string firstName, string lastName, string invPath, string pass, Stream saveStream); |
73 | } | 73 | } |
74 | } | 74 | } |
diff --git a/OpenSim/Region/Framework/Interfaces/ILandChannel.cs b/OpenSim/Region/Framework/Interfaces/ILandChannel.cs index 19b8574..74f404f 100644 --- a/OpenSim/Region/Framework/Interfaces/ILandChannel.cs +++ b/OpenSim/Region/Framework/Interfaces/ILandChannel.cs | |||
@@ -41,7 +41,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
41 | /// </summary> | 41 | /// </summary> |
42 | /// <param name="x">Value between 0 - 256 on the x axis of the point</param> | 42 | /// <param name="x">Value between 0 - 256 on the x axis of the point</param> |
43 | /// <param name="y">Value between 0 - 256 on the y axis of the point</param> | 43 | /// <param name="y">Value between 0 - 256 on the y axis of the point</param> |
44 | /// <returns>Land object at the point supplied</returns> | 44 | /// <returns>Land object at the point supplied</returns> |
45 | ILandObject GetLandObject(int x, int y); | 45 | ILandObject GetLandObject(int x, int y); |
46 | 46 | ||
47 | ILandObject GetLandObject(int localID); | 47 | ILandObject GetLandObject(int localID); |
@@ -51,7 +51,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
51 | /// </summary> | 51 | /// </summary> |
52 | /// <param name="x">Value between 0 - 256 on the x axis of the point</param> | 52 | /// <param name="x">Value between 0 - 256 on the x axis of the point</param> |
53 | /// <param name="y">Value between 0 - 256 on the y axis of the point</param> | 53 | /// <param name="y">Value between 0 - 256 on the y axis of the point</param> |
54 | /// <returns>Land object at the point supplied</returns> | 54 | /// <returns>Land object at the point supplied</returns> |
55 | ILandObject GetLandObject(float x, float y); | 55 | ILandObject GetLandObject(float x, float y); |
56 | 56 | ||
57 | bool IsLandPrimCountTainted(); | 57 | bool IsLandPrimCountTainted(); |
diff --git a/OpenSim/Region/Framework/Interfaces/ILandObject.cs b/OpenSim/Region/Framework/Interfaces/ILandObject.cs index a4e90d2..c2b1292 100644 --- a/OpenSim/Region/Framework/Interfaces/ILandObject.cs +++ b/OpenSim/Region/Framework/Interfaces/ILandObject.cs | |||
@@ -37,49 +37,49 @@ namespace OpenSim.Region.Framework.Interfaces | |||
37 | 37 | ||
38 | public interface ILandObject | 38 | public interface ILandObject |
39 | { | 39 | { |
40 | int getParcelMaxPrimCount(ILandObject thisObject); | 40 | int GetParcelMaxPrimCount(ILandObject thisObject); |
41 | int getSimulatorMaxPrimCount(ILandObject thisObject); | 41 | int GetSimulatorMaxPrimCount(ILandObject thisObject); |
42 | 42 | ||
43 | LandData landData { get; set; } | 43 | LandData LandData { get; set; } |
44 | bool[,] landBitmap { get; set; } | 44 | bool[,] LandBitmap { get; set; } |
45 | UUID regionUUID { get; } | 45 | UUID RegionUUID { get; } |
46 | bool containsPoint(int x, int y); | 46 | bool ContainsPoint(int x, int y); |
47 | ILandObject Copy(); | 47 | ILandObject Copy(); |
48 | 48 | ||
49 | void sendLandUpdateToAvatarsOverMe(); | 49 | void SendLandUpdateToAvatarsOverMe(); |
50 | 50 | ||
51 | void sendLandProperties(int sequence_id, bool snap_selection, int request_result, IClientAPI remote_client); | 51 | void SendLandProperties(int sequence_id, bool snap_selection, int request_result, IClientAPI remote_client); |
52 | void updateLandProperties(LandUpdateArgs args, IClientAPI remote_client); | 52 | void UpdateLandProperties(LandUpdateArgs args, IClientAPI remote_client); |
53 | bool isEitherBannedOrRestricted(UUID avatar); | 53 | bool IsEitherBannedOrRestricted(UUID avatar); |
54 | bool isBannedFromLand(UUID avatar); | 54 | bool IsBannedFromLand(UUID avatar); |
55 | bool isRestrictedFromLand(UUID avatar); | 55 | bool IsRestrictedFromLand(UUID avatar); |
56 | void sendLandUpdateToClient(IClientAPI remote_client); | 56 | void SendLandUpdateToClient(IClientAPI remote_client); |
57 | List<UUID> createAccessListArrayByFlag(AccessList flag); | 57 | List<UUID> CreateAccessListArrayByFlag(AccessList flag); |
58 | void sendAccessList(UUID agentID, UUID sessionID, uint flags, int sequenceID, IClientAPI remote_client); | 58 | void SendAccessList(UUID agentID, UUID sessionID, uint flags, int sequenceID, IClientAPI remote_client); |
59 | void updateAccessList(uint flags, List<ParcelManager.ParcelAccessEntry> entries, IClientAPI remote_client); | 59 | void UpdateAccessList(uint flags, List<ParcelManager.ParcelAccessEntry> entries, IClientAPI remote_client); |
60 | void updateLandBitmapByteArray(); | 60 | void UpdateLandBitmapByteArray(); |
61 | void setLandBitmapFromByteArray(); | 61 | void SetLandBitmapFromByteArray(); |
62 | bool[,] getLandBitmap(); | 62 | bool[,] GetLandBitmap(); |
63 | void forceUpdateLandInfo(); | 63 | void ForceUpdateLandInfo(); |
64 | void setLandBitmap(bool[,] bitmap); | 64 | void SetLandBitmap(bool[,] bitmap); |
65 | 65 | ||
66 | bool[,] basicFullRegionLandBitmap(); | 66 | bool[,] BasicFullRegionLandBitmap(); |
67 | bool[,] getSquareLandBitmap(int start_x, int start_y, int end_x, int end_y); | 67 | bool[,] GetSquareLandBitmap(int start_x, int start_y, int end_x, int end_y); |
68 | bool[,] modifyLandBitmapSquare(bool[,] land_bitmap, int start_x, int start_y, int end_x, int end_y, bool set_value); | 68 | bool[,] ModifyLandBitmapSquare(bool[,] land_bitmap, int start_x, int start_y, int end_x, int end_y, bool set_value); |
69 | bool[,] mergeLandBitmaps(bool[,] bitmap_base, bool[,] bitmap_add); | 69 | bool[,] MergeLandBitmaps(bool[,] bitmap_base, bool[,] bitmap_add); |
70 | void sendForceObjectSelect(int local_id, int request_type, List<UUID> returnIDs, IClientAPI remote_client); | 70 | void SendForceObjectSelect(int local_id, int request_type, List<UUID> returnIDs, IClientAPI remote_client); |
71 | void sendLandObjectOwners(IClientAPI remote_client); | 71 | void SendLandObjectOwners(IClientAPI remote_client); |
72 | void returnObject(SceneObjectGroup obj); | 72 | void ReturnObject(SceneObjectGroup obj); |
73 | void returnLandObjects(uint type, UUID[] owners, UUID[] tasks, IClientAPI remote_client); | 73 | void ReturnLandObjects(uint type, UUID[] owners, UUID[] tasks, IClientAPI remote_client); |
74 | void resetLandPrimCounts(); | 74 | void ResetLandPrimCounts(); |
75 | void addPrimToCount(SceneObjectGroup obj); | 75 | void AddPrimToCount(SceneObjectGroup obj); |
76 | void removePrimFromCount(SceneObjectGroup obj); | 76 | void RemovePrimFromCount(SceneObjectGroup obj); |
77 | void updateLandSold(UUID avatarID, UUID groupID, bool groupOwned, uint AuctionID, int claimprice, int area); | 77 | void UpdateLandSold(UUID avatarID, UUID groupID, bool groupOwned, uint AuctionID, int claimprice, int area); |
78 | 78 | ||
79 | void deedToGroup(UUID groupID); | 79 | void DeedToGroup(UUID groupID); |
80 | 80 | ||
81 | void setParcelObjectMaxOverride(overrideParcelMaxPrimCountDelegate overrideDel); | 81 | void SetParcelObjectMaxOverride(overrideParcelMaxPrimCountDelegate overrideDel); |
82 | void setSimulatorObjectMaxOverride(overrideSimulatorMaxPrimCountDelegate overrideDel); | 82 | void SetSimulatorObjectMaxOverride(overrideSimulatorMaxPrimCountDelegate overrideDel); |
83 | 83 | ||
84 | /// <summary> | 84 | /// <summary> |
85 | /// Set the media url for this land parcel | 85 | /// Set the media url for this land parcel |
diff --git a/OpenSim/Region/Framework/Interfaces/IRegionArchiverModule.cs b/OpenSim/Region/Framework/Interfaces/IRegionArchiverModule.cs index 78b5322..9ad2036 100644 --- a/OpenSim/Region/Framework/Interfaces/IRegionArchiverModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IRegionArchiverModule.cs | |||
@@ -52,9 +52,9 @@ namespace OpenSim.Region.Framework.Interfaces | |||
52 | /// This method occurs asynchronously. If you want notification of when it has completed then subscribe to | 52 | /// This method occurs asynchronously. If you want notification of when it has completed then subscribe to |
53 | /// the EventManager.OnOarFileSaved event. | 53 | /// the EventManager.OnOarFileSaved event. |
54 | /// | 54 | /// |
55 | /// <param name="savePath"></param> | 55 | /// <param name="savePath"></param> |
56 | /// <param name="requestId">If supplied, this request Id is later returned in the saved event</param> | 56 | /// <param name="requestId">If supplied, this request Id is later returned in the saved event</param> |
57 | void ArchiveRegion(string savePath, Guid requestId); | 57 | void ArchiveRegion(string savePath, Guid requestId); |
58 | 58 | ||
59 | /// <summary> | 59 | /// <summary> |
60 | /// Archive the region to a stream. | 60 | /// Archive the region to a stream. |
@@ -88,7 +88,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
88 | /// settings in the archive will be ignored. | 88 | /// settings in the archive will be ignored. |
89 | /// </param> | 89 | /// </param> |
90 | /// <param name="requestId">If supplied, this request Id is later returned in the saved event</param> | 90 | /// <param name="requestId">If supplied, this request Id is later returned in the saved event</param> |
91 | void DearchiveRegion(string loadPath, bool merge, Guid requestId); | 91 | void DearchiveRegion(string loadPath, bool merge, Guid requestId); |
92 | 92 | ||
93 | /// <summary> | 93 | /// <summary> |
94 | /// Dearchive a region from a stream. This replaces the existing scene. | 94 | /// Dearchive a region from a stream. This replaces the existing scene. |
@@ -109,8 +109,8 @@ namespace OpenSim.Region.Framework.Interfaces | |||
109 | /// <param name="merge"> | 109 | /// <param name="merge"> |
110 | /// If true, the loaded region merges with the existing one rather than replacing it. Any terrain or region | 110 | /// If true, the loaded region merges with the existing one rather than replacing it. Any terrain or region |
111 | /// settings in the archive will be ignored. | 111 | /// settings in the archive will be ignored. |
112 | /// </param> | 112 | /// </param> |
113 | /// <param name="requestId">If supplied, this request Id is later returned in the saved event</param> | 113 | /// <param name="requestId">If supplied, this request Id is later returned in the saved event</param> |
114 | void DearchiveRegion(Stream loadStream, bool merge, Guid requestId); | 114 | void DearchiveRegion(Stream loadStream, bool merge, Guid requestId); |
115 | } | 115 | } |
116 | } | 116 | } |
diff --git a/OpenSim/Region/Framework/Interfaces/IRegionDataStore.cs b/OpenSim/Region/Framework/Interfaces/IRegionDataStore.cs index 41a1e51..78bd622 100644 --- a/OpenSim/Region/Framework/Interfaces/IRegionDataStore.cs +++ b/OpenSim/Region/Framework/Interfaces/IRegionDataStore.cs | |||
@@ -71,21 +71,21 @@ namespace OpenSim.Region.Framework.Interfaces | |||
71 | /// Load persisted objects from region storage. | 71 | /// Load persisted objects from region storage. |
72 | /// </summary> | 72 | /// </summary> |
73 | /// <param name="regionUUID">the Region UUID</param> | 73 | /// <param name="regionUUID">the Region UUID</param> |
74 | /// <returns>List of loaded groups</returns> | 74 | /// <returns>List of loaded groups</returns> |
75 | List<SceneObjectGroup> LoadObjects(UUID regionUUID); | 75 | List<SceneObjectGroup> LoadObjects(UUID regionUUID); |
76 | 76 | ||
77 | /// <summary> | 77 | /// <summary> |
78 | /// Store a terrain revision in region storage | 78 | /// Store a terrain revision in region storage |
79 | /// </summary> | 79 | /// </summary> |
80 | /// <param name="ter">HeightField data</param> | 80 | /// <param name="ter">HeightField data</param> |
81 | /// <param name="regionID">region UUID</param> | 81 | /// <param name="regionID">region UUID</param> |
82 | void StoreTerrain(double[,] terrain, UUID regionID); | 82 | void StoreTerrain(double[,] terrain, UUID regionID); |
83 | 83 | ||
84 | /// <summary> | 84 | /// <summary> |
85 | /// Load the latest terrain revision from region storage | 85 | /// Load the latest terrain revision from region storage |
86 | /// </summary> | 86 | /// </summary> |
87 | /// <param name="regionID">the region UUID</param> | 87 | /// <param name="regionID">the region UUID</param> |
88 | /// <returns>Heightfield data</returns> | 88 | /// <returns>Heightfield data</returns> |
89 | double[,] LoadTerrain(UUID regionID); | 89 | double[,] LoadTerrain(UUID regionID); |
90 | 90 | ||
91 | void StoreLandObject(ILandObject Parcel); | 91 | void StoreLandObject(ILandObject Parcel); |
@@ -96,7 +96,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
96 | /// <item>delete from landaccesslist where LandUUID=globalID</item> | 96 | /// <item>delete from landaccesslist where LandUUID=globalID</item> |
97 | /// </list> | 97 | /// </list> |
98 | /// </summary> | 98 | /// </summary> |
99 | /// <param name="globalID"></param> | 99 | /// <param name="globalID"></param> |
100 | void RemoveLandObject(UUID globalID); | 100 | void RemoveLandObject(UUID globalID); |
101 | 101 | ||
102 | List<LandData> LoadLandObjects(UUID regionUUID); | 102 | List<LandData> LoadLandObjects(UUID regionUUID); |
diff --git a/OpenSim/Region/Framework/Interfaces/IRegionSerialiserModule.cs b/OpenSim/Region/Framework/Interfaces/IRegionSerialiserModule.cs index bfd25d3..e7562a5 100644 --- a/OpenSim/Region/Framework/Interfaces/IRegionSerialiserModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IRegionSerialiserModule.cs | |||
@@ -117,6 +117,6 @@ namespace OpenSim.Region.Framework.Interfaces | |||
117 | /// </summary> | 117 | /// </summary> |
118 | /// <param name="grp"></param> | 118 | /// <param name="grp"></param> |
119 | /// <returns></returns> | 119 | /// <returns></returns> |
120 | string SerializeGroupToXml2(SceneObjectGroup grp); | 120 | string SerializeGroupToXml2(SceneObjectGroup grp); |
121 | } | 121 | } |
122 | } | 122 | } |
diff --git a/OpenSim/Region/Framework/Interfaces/ISoundModule.cs b/OpenSim/Region/Framework/Interfaces/ISoundModule.cs index 3d803ee..379fabd 100644 --- a/OpenSim/Region/Framework/Interfaces/ISoundModule.cs +++ b/OpenSim/Region/Framework/Interfaces/ISoundModule.cs | |||
@@ -29,12 +29,12 @@ using System; | |||
29 | using OpenMetaverse; | 29 | using OpenMetaverse; |
30 | 30 | ||
31 | namespace OpenSim.Region.Framework.Interfaces | 31 | namespace OpenSim.Region.Framework.Interfaces |
32 | { | 32 | { |
33 | public interface ISoundModule | 33 | public interface ISoundModule |
34 | { | 34 | { |
35 | void PlayAttachedSound(UUID soundID, UUID ownerID, UUID objectID, double gain, Vector3 position, byte flags); | 35 | void PlayAttachedSound(UUID soundID, UUID ownerID, UUID objectID, double gain, Vector3 position, byte flags); |
36 | 36 | ||
37 | void TriggerSound( | 37 | void TriggerSound( |
38 | UUID soundId, UUID ownerID, UUID objectID, UUID parentID, double gain, Vector3 position, UInt64 handle); | 38 | UUID soundId, UUID ownerID, UUID objectID, UUID parentID, double gain, Vector3 position, UInt64 handle); |
39 | } | 39 | } |
40 | } \ No newline at end of file | 40 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Framework/Interfaces/IVegetationModule.cs b/OpenSim/Region/Framework/Interfaces/IVegetationModule.cs index 344601f..403d542 100644 --- a/OpenSim/Region/Framework/Interfaces/IVegetationModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IVegetationModule.cs | |||
@@ -29,7 +29,7 @@ using OpenMetaverse; | |||
29 | using OpenSim.Region.Framework.Scenes; | 29 | using OpenSim.Region.Framework.Scenes; |
30 | 30 | ||
31 | namespace OpenSim.Region.Framework.Interfaces | 31 | namespace OpenSim.Region.Framework.Interfaces |
32 | { | 32 | { |
33 | public interface IVegetationModule : IEntityCreator | 33 | public interface IVegetationModule : IEntityCreator |
34 | { | 34 | { |
35 | /// <summary> | 35 | /// <summary> |
@@ -44,6 +44,6 @@ namespace OpenSim.Region.Framework.Interfaces | |||
44 | /// <param name="newTree"></param> | 44 | /// <param name="newTree"></param> |
45 | /// <returns></returns> | 45 | /// <returns></returns> |
46 | SceneObjectGroup AddTree( | 46 | SceneObjectGroup AddTree( |
47 | UUID uuid, UUID groupID, Vector3 scale, Quaternion rotation, Vector3 position, Tree treeType, bool newTree); | 47 | UUID uuid, UUID groupID, Vector3 scale, Quaternion rotation, Vector3 position, Tree treeType, bool newTree); |
48 | } | 48 | } |
49 | } | 49 | } |
diff --git a/OpenSim/Region/Framework/Interfaces/IVoiceModule.cs b/OpenSim/Region/Framework/Interfaces/IVoiceModule.cs new file mode 100644 index 0000000..2e555fa --- /dev/null +++ b/OpenSim/Region/Framework/Interfaces/IVoiceModule.cs | |||
@@ -0,0 +1,45 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | |||
29 | using System.IO; | ||
30 | using OpenMetaverse; | ||
31 | |||
32 | namespace OpenSim.Region.Framework.Interfaces | ||
33 | { | ||
34 | public interface IVoiceModule | ||
35 | { | ||
36 | |||
37 | /// <summary> | ||
38 | /// Set the SIP url to be used by a parcel, this will allow manual setting of a SIP address | ||
39 | /// for a particular piece of land, allowing region owners to use preconfigured SIP conference channels. | ||
40 | /// This is used by osSetParcelSIPAddress | ||
41 | /// </summary> | ||
42 | void setLandSIPAddress(string SIPAddress,UUID GlobalID); | ||
43 | |||
44 | } | ||
45 | } | ||
diff --git a/OpenSim/Region/Framework/Interfaces/IWorldMapModule.cs b/OpenSim/Region/Framework/Interfaces/IWorldMapModule.cs index a0b0888..de1bcd4 100644 --- a/OpenSim/Region/Framework/Interfaces/IWorldMapModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IWorldMapModule.cs | |||
@@ -26,9 +26,9 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | namespace OpenSim.Region.Framework.Interfaces | 28 | namespace OpenSim.Region.Framework.Interfaces |
29 | { | 29 | { |
30 | public interface IWorldMapModule | 30 | public interface IWorldMapModule |
31 | { | 31 | { |
32 | void LazySaveGeneratedMaptile(byte[] data, bool temporary); | 32 | void LazySaveGeneratedMaptile(byte[] data, bool temporary); |
33 | } | 33 | } |
34 | } | 34 | } |
diff --git a/OpenSim/Region/Framework/Scenes/AsyncSceneObjectGroupDeleter.cs b/OpenSim/Region/Framework/Scenes/AsyncSceneObjectGroupDeleter.cs index 7ac1e7e..5b571c7 100644 --- a/OpenSim/Region/Framework/Scenes/AsyncSceneObjectGroupDeleter.cs +++ b/OpenSim/Region/Framework/Scenes/AsyncSceneObjectGroupDeleter.cs | |||
@@ -34,7 +34,7 @@ using OpenMetaverse; | |||
34 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
35 | 35 | ||
36 | namespace OpenSim.Region.Framework.Scenes | 36 | namespace OpenSim.Region.Framework.Scenes |
37 | { | 37 | { |
38 | class DeleteToInventoryHolder | 38 | class DeleteToInventoryHolder |
39 | { | 39 | { |
40 | public DeRezAction action; | 40 | public DeRezAction action; |
@@ -49,7 +49,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
49 | /// up the main client thread. | 49 | /// up the main client thread. |
50 | /// </summary> | 50 | /// </summary> |
51 | public class AsyncSceneObjectGroupDeleter | 51 | public class AsyncSceneObjectGroupDeleter |
52 | { | 52 | { |
53 | private static readonly ILog m_log | 53 | private static readonly ILog m_log |
54 | = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 54 | = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
55 | 55 | ||
@@ -58,16 +58,16 @@ namespace OpenSim.Region.Framework.Scenes | |||
58 | /// </value> | 58 | /// </value> |
59 | public bool Enabled; | 59 | public bool Enabled; |
60 | 60 | ||
61 | private Timer m_inventoryTicker = new Timer(2000); | 61 | private Timer m_inventoryTicker = new Timer(2000); |
62 | private readonly Queue<DeleteToInventoryHolder> m_inventoryDeletes = new Queue<DeleteToInventoryHolder>(); | 62 | private readonly Queue<DeleteToInventoryHolder> m_inventoryDeletes = new Queue<DeleteToInventoryHolder>(); |
63 | private Scene m_scene; | 63 | private Scene m_scene; |
64 | 64 | ||
65 | public AsyncSceneObjectGroupDeleter(Scene scene) | 65 | public AsyncSceneObjectGroupDeleter(Scene scene) |
66 | { | 66 | { |
67 | m_scene = scene; | 67 | m_scene = scene; |
68 | 68 | ||
69 | m_inventoryTicker.AutoReset = false; | 69 | m_inventoryTicker.AutoReset = false; |
70 | m_inventoryTicker.Elapsed += InventoryRunDeleteTimer; | 70 | m_inventoryTicker.Elapsed += InventoryRunDeleteTimer; |
71 | } | 71 | } |
72 | 72 | ||
73 | /// <summary> | 73 | /// <summary> |
@@ -113,7 +113,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
113 | { | 113 | { |
114 | //m_log.Debug("[SCENE]: Sent item successfully to inventory, continuing..."); | 114 | //m_log.Debug("[SCENE]: Sent item successfully to inventory, continuing..."); |
115 | } | 115 | } |
116 | } | 116 | } |
117 | 117 | ||
118 | /// <summary> | 118 | /// <summary> |
119 | /// Move the next object in the queue to inventory. Then delete it properly from the scene. | 119 | /// Move the next object in the queue to inventory. Then delete it properly from the scene. |
@@ -121,7 +121,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
121 | /// <returns></returns> | 121 | /// <returns></returns> |
122 | public bool InventoryDeQueueAndDelete() | 122 | public bool InventoryDeQueueAndDelete() |
123 | { | 123 | { |
124 | DeleteToInventoryHolder x = null; | 124 | DeleteToInventoryHolder x = null; |
125 | 125 | ||
126 | try | 126 | try |
127 | { | 127 | { |
@@ -142,9 +142,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
142 | 142 | ||
143 | try | 143 | try |
144 | { | 144 | { |
145 | m_scene.DeleteToInventory(x.action, x.folderID, x.objectGroup, x.remoteClient); | 145 | m_scene.DeleteToInventory(x.action, x.folderID, x.objectGroup, x.remoteClient); |
146 | if (x.permissionToDelete) | 146 | if (x.permissionToDelete) |
147 | m_scene.DeleteSceneObject(x.objectGroup, false); | 147 | m_scene.DeleteSceneObject(x.objectGroup, false); |
148 | } | 148 | } |
149 | catch (Exception e) | 149 | catch (Exception e) |
150 | { | 150 | { |
@@ -166,6 +166,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
166 | 166 | ||
167 | m_log.Debug("[SCENE]: No objects left in inventory send queue."); | 167 | m_log.Debug("[SCENE]: No objects left in inventory send queue."); |
168 | return false; | 168 | return false; |
169 | } | 169 | } |
170 | } | 170 | } |
171 | } | 171 | } |
diff --git a/OpenSim/Region/Framework/Scenes/AvatarAnimations.cs b/OpenSim/Region/Framework/Scenes/AvatarAnimations.cs index 06b1d22..72d599a 100644 --- a/OpenSim/Region/Framework/Scenes/AvatarAnimations.cs +++ b/OpenSim/Region/Framework/Scenes/AvatarAnimations.cs | |||
@@ -47,7 +47,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
47 | { | 47 | { |
48 | if (nod.Attributes["name"] != null) | 48 | if (nod.Attributes["name"] != null) |
49 | { | 49 | { |
50 | string name = (string)nod.Attributes["name"].Value; | 50 | string name = (string)nod.Attributes["name"].Value; |
51 | UUID id = (UUID)nod.InnerText; | 51 | UUID id = (UUID)nod.InnerText; |
52 | string animState = (string)nod.Attributes["state"].Value; | 52 | string animState = (string)nod.Attributes["state"].Value; |
53 | 53 | ||
diff --git a/OpenSim/Region/Framework/Scenes/BinBVHAnimation.cs b/OpenSim/Region/Framework/Scenes/BinBVHAnimation.cs index 1dd9613..5f2eb0d 100644 --- a/OpenSim/Region/Framework/Scenes/BinBVHAnimation.cs +++ b/OpenSim/Region/Framework/Scenes/BinBVHAnimation.cs | |||
@@ -234,7 +234,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
234 | 234 | ||
235 | 235 | ||
236 | /// <summary> | 236 | /// <summary> |
237 | /// Variable length strings seem to be null terminated in the animation asset.. but.. | 237 | /// Variable length strings seem to be null terminated in the animation asset.. but.. |
238 | /// use with caution, home grown. | 238 | /// use with caution, home grown. |
239 | /// advances the index. | 239 | /// advances the index. |
240 | /// </summary> | 240 | /// </summary> |
@@ -273,7 +273,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
273 | byte[] interm = new byte[endpos-i]; | 273 | byte[] interm = new byte[endpos-i]; |
274 | for (; i<endpos; i++) | 274 | for (; i<endpos; i++) |
275 | { | 275 | { |
276 | interm[i-startpos] = data[i]; | 276 | interm[i-startpos] = data[i]; |
277 | } | 277 | } |
278 | i++; // advance past the null character | 278 | i++; // advance past the null character |
279 | 279 | ||
@@ -624,7 +624,7 @@ switch (jointname) | |||
624 | case "mWristLeft": | 624 | case "mWristLeft": |
625 | case "mWristRight": | 625 | case "mWristRight": |
626 | case "mShoulderLeft": | 626 | case "mShoulderLeft": |
627 | case "mShoulderRight": | 627 | case "mShoulderRight": |
628 | // ZYX->ZXY | 628 | // ZYX->ZXY |
629 | t = y; | 629 | t = y; |
630 | y = z; | 630 | y = z; |
diff --git a/OpenSim/Region/Framework/Scenes/Border.cs b/OpenSim/Region/Framework/Scenes/Border.cs index 1488c5b..c6a6511 100644 --- a/OpenSim/Region/Framework/Scenes/Border.cs +++ b/OpenSim/Region/Framework/Scenes/Border.cs | |||
@@ -55,11 +55,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
55 | /// Creates a Border. The line is perpendicular to the direction cardinal. | 55 | /// Creates a Border. The line is perpendicular to the direction cardinal. |
56 | /// IE: if the direction cardinal is South, the line is West->East | 56 | /// IE: if the direction cardinal is South, the line is West->East |
57 | /// </summary> | 57 | /// </summary> |
58 | /// <param name="lineStart">The starting point for the line of the border. | 58 | /// <param name="lineStart">The starting point for the line of the border. |
59 | /// The position of an object must be greater then this for this border to trigger. | 59 | /// The position of an object must be greater then this for this border to trigger. |
60 | /// Perpendicular to the direction cardinal</param> | 60 | /// Perpendicular to the direction cardinal</param> |
61 | /// <param name="lineEnd">The ending point for the line of the border. | 61 | /// <param name="lineEnd">The ending point for the line of the border. |
62 | /// The position of an object must be less then this for this border to trigger. | 62 | /// The position of an object must be less then this for this border to trigger. |
63 | /// Perpendicular to the direction cardinal</param> | 63 | /// Perpendicular to the direction cardinal</param> |
64 | /// <param name="triggerCoordinate">The position that triggers border the border | 64 | /// <param name="triggerCoordinate">The position that triggers border the border |
65 | /// cross parallel to the direction cardinal. On the North cardinal, this | 65 | /// cross parallel to the direction cardinal. On the North cardinal, this |
diff --git a/OpenSim/Region/Framework/Scenes/EntityBase.cs b/OpenSim/Region/Framework/Scenes/EntityBase.cs index 00c99c5..c2ec6a5 100644 --- a/OpenSim/Region/Framework/Scenes/EntityBase.cs +++ b/OpenSim/Region/Framework/Scenes/EntityBase.cs | |||
@@ -130,7 +130,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
130 | public abstract void UpdateMovement(); | 130 | public abstract void UpdateMovement(); |
131 | 131 | ||
132 | /// <summary> | 132 | /// <summary> |
133 | /// Performs any updates that need to be done at each frame, as opposed to immediately. | 133 | /// Performs any updates that need to be done at each frame, as opposed to immediately. |
134 | /// These included scheduled updates and updates that occur due to physics processing. | 134 | /// These included scheduled updates and updates that occur due to physics processing. |
135 | /// </summary> | 135 | /// </summary> |
136 | public abstract void Update(); | 136 | public abstract void Update(); |
diff --git a/OpenSim/Region/Framework/Scenes/EntityManager.cs b/OpenSim/Region/Framework/Scenes/EntityManager.cs index 504b90a..0ceef39 100644 --- a/OpenSim/Region/Framework/Scenes/EntityManager.cs +++ b/OpenSim/Region/Framework/Scenes/EntityManager.cs | |||
@@ -144,7 +144,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
144 | { | 144 | { |
145 | m_log.ErrorFormat("Remove Entity failed for {0}", localID, e); | 145 | m_log.ErrorFormat("Remove Entity failed for {0}", localID, e); |
146 | return false; | 146 | return false; |
147 | } | 147 | } |
148 | } | 148 | } |
149 | } | 149 | } |
150 | 150 | ||
diff --git a/OpenSim/Region/Framework/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs index 287d8d9..753344d 100644 --- a/OpenSim/Region/Framework/Scenes/EventManager.cs +++ b/OpenSim/Region/Framework/Scenes/EventManager.cs | |||
@@ -32,6 +32,7 @@ using OpenSim.Framework; | |||
32 | using OpenSim.Framework.Client; | 32 | using OpenSim.Framework.Client; |
33 | using OpenSim.Region.Framework.Interfaces; | 33 | using OpenSim.Region.Framework.Interfaces; |
34 | using Caps=OpenSim.Framework.Capabilities.Caps; | 34 | using Caps=OpenSim.Framework.Capabilities.Caps; |
35 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
35 | 36 | ||
36 | namespace OpenSim.Region.Framework.Scenes | 37 | namespace OpenSim.Region.Framework.Scenes |
37 | { | 38 | { |
@@ -289,7 +290,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
289 | /// Guid.Empty is returned. | 290 | /// Guid.Empty is returned. |
290 | /// </summary> | 291 | /// </summary> |
291 | public delegate void OarFileSaved(Guid guid, string message); | 292 | public delegate void OarFileSaved(Guid guid, string message); |
292 | public event OarFileSaved OnOarFileSaved; | 293 | public event OarFileSaved OnOarFileSaved; |
293 | 294 | ||
294 | /// <summary> | 295 | /// <summary> |
295 | /// Called when the script compile queue becomes empty | 296 | /// Called when the script compile queue becomes empty |
@@ -305,6 +306,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
305 | public delegate void Attach(uint localID, UUID itemID, UUID avatarID); | 306 | public delegate void Attach(uint localID, UUID itemID, UUID avatarID); |
306 | public event Attach OnAttach; | 307 | public event Attach OnAttach; |
307 | 308 | ||
309 | public delegate void RegionUp(GridRegion region); | ||
310 | public event RegionUp OnRegionUp; | ||
311 | |||
308 | public class MoneyTransferArgs : EventArgs | 312 | public class MoneyTransferArgs : EventArgs |
309 | { | 313 | { |
310 | public UUID sender; | 314 | public UUID sender; |
@@ -446,6 +450,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
446 | private EmptyScriptCompileQueue handlerEmptyScriptCompileQueue = null; | 450 | private EmptyScriptCompileQueue handlerEmptyScriptCompileQueue = null; |
447 | 451 | ||
448 | private Attach handlerOnAttach = null; | 452 | private Attach handlerOnAttach = null; |
453 | private RegionUp handlerOnRegionUp = null; | ||
449 | 454 | ||
450 | public void TriggerOnAttach(uint localID, UUID itemID, UUID avatarID) | 455 | public void TriggerOnAttach(uint localID, UUID itemID, UUID avatarID) |
451 | { | 456 | { |
@@ -999,7 +1004,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
999 | handlerOarFileSaved = OnOarFileSaved; | 1004 | handlerOarFileSaved = OnOarFileSaved; |
1000 | if (handlerOarFileSaved != null) | 1005 | if (handlerOarFileSaved != null) |
1001 | handlerOarFileSaved(requestId, message); | 1006 | handlerOarFileSaved(requestId, message); |
1002 | } | 1007 | } |
1003 | 1008 | ||
1004 | public void TriggerEmptyScriptCompileQueue(int numScriptsFailed, string message) | 1009 | public void TriggerEmptyScriptCompileQueue(int numScriptsFailed, string message) |
1005 | { | 1010 | { |
@@ -1035,5 +1040,13 @@ namespace OpenSim.Region.Framework.Scenes | |||
1035 | if (handlerSetRootAgentScene != null) | 1040 | if (handlerSetRootAgentScene != null) |
1036 | handlerSetRootAgentScene(agentID, scene); | 1041 | handlerSetRootAgentScene(agentID, scene); |
1037 | } | 1042 | } |
1043 | |||
1044 | public void TriggerOnRegionUp(GridRegion otherRegion) | ||
1045 | { | ||
1046 | handlerOnRegionUp = OnRegionUp; | ||
1047 | if (handlerOnRegionUp != null) | ||
1048 | handlerOnRegionUp(otherRegion); | ||
1049 | } | ||
1050 | |||
1038 | } | 1051 | } |
1039 | } | 1052 | } |
diff --git a/OpenSim/Region/Framework/Scenes/Hypergrid/HGAssetMapper.cs b/OpenSim/Region/Framework/Scenes/Hypergrid/HGAssetMapper.cs index 5d65f98..b6fa41d 100644 --- a/OpenSim/Region/Framework/Scenes/Hypergrid/HGAssetMapper.cs +++ b/OpenSim/Region/Framework/Scenes/Hypergrid/HGAssetMapper.cs | |||
@@ -35,6 +35,7 @@ using OpenSim.Framework; | |||
35 | using OpenSim.Framework.Communications.Cache; | 35 | using OpenSim.Framework.Communications.Cache; |
36 | using OpenSim.Framework.Communications.Clients; | 36 | using OpenSim.Framework.Communications.Clients; |
37 | using OpenSim.Region.Framework.Scenes.Serialization; | 37 | using OpenSim.Region.Framework.Scenes.Serialization; |
38 | using OpenSim.Services.Interfaces; | ||
38 | 39 | ||
39 | //using HyperGrid.Framework; | 40 | //using HyperGrid.Framework; |
40 | //using OpenSim.Region.Communications.Hypergrid; | 41 | //using OpenSim.Region.Communications.Hypergrid; |
@@ -47,10 +48,21 @@ namespace OpenSim.Region.Framework.Scenes.Hypergrid | |||
47 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 48 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
48 | 49 | ||
49 | // This maps between inventory server urls and inventory server clients | 50 | // This maps between inventory server urls and inventory server clients |
50 | private Dictionary<string, InventoryClient> m_inventoryServers = new Dictionary<string, InventoryClient>(); | 51 | // private Dictionary<string, InventoryClient> m_inventoryServers = new Dictionary<string, InventoryClient>(); |
51 | |||
52 | 52 | ||
53 | private Scene m_scene; | 53 | private Scene m_scene; |
54 | |||
55 | private IHyperlinkService m_hyper; | ||
56 | IHyperlinkService HyperlinkService | ||
57 | { | ||
58 | get | ||
59 | { | ||
60 | if (m_hyper == null) | ||
61 | m_hyper = m_scene.RequestModuleInterface<IHyperlinkService>(); | ||
62 | return m_hyper; | ||
63 | } | ||
64 | } | ||
65 | |||
54 | #endregion | 66 | #endregion |
55 | 67 | ||
56 | #region Constructor | 68 | #region Constructor |
@@ -72,30 +84,14 @@ namespace OpenSim.Region.Framework.Scenes.Hypergrid | |||
72 | return null; | 84 | return null; |
73 | } | 85 | } |
74 | 86 | ||
75 | private string UserInventoryURL(UUID userID) | 87 | // private string UserInventoryURL(UUID userID) |
76 | { | 88 | // { |
77 | CachedUserInfo uinfo = m_scene.CommsManager.UserProfileCacheService.GetUserDetails(userID); | 89 | // CachedUserInfo uinfo = m_scene.CommsManager.UserProfileCacheService.GetUserDetails(userID); |
78 | if (uinfo != null) | 90 | // if (uinfo != null) |
79 | return (uinfo.UserProfile.UserInventoryURI == "") ? null : uinfo.UserProfile.UserInventoryURI; | 91 | // return (uinfo.UserProfile.UserInventoryURI == "") ? null : uinfo.UserProfile.UserInventoryURI; |
80 | return null; | 92 | // return null; |
81 | } | 93 | // } |
82 | 94 | ||
83 | private bool IsLocalUser(UUID userID) | ||
84 | { | ||
85 | CachedUserInfo uinfo = m_scene.CommsManager.UserProfileCacheService.GetUserDetails(userID); | ||
86 | |||
87 | if (uinfo != null) | ||
88 | { | ||
89 | if (HGNetworkServersInfo.Singleton.IsLocalUser(uinfo.UserProfile)) | ||
90 | { | ||
91 | m_log.Debug("[HGScene]: Home user " + uinfo.UserProfile.FirstName + " " + uinfo.UserProfile.SurName); | ||
92 | return true; | ||
93 | } | ||
94 | } | ||
95 | |||
96 | m_log.Debug("[HGScene]: Foreign user " + uinfo.UserProfile.FirstName + " " + uinfo.UserProfile.SurName); | ||
97 | return false; | ||
98 | } | ||
99 | 95 | ||
100 | public AssetBase FetchAsset(string url, UUID assetID) | 96 | public AssetBase FetchAsset(string url, UUID assetID) |
101 | { | 97 | { |
@@ -171,7 +167,7 @@ namespace OpenSim.Region.Framework.Scenes.Hypergrid | |||
171 | 167 | ||
172 | public void Get(UUID assetID, UUID ownerID) | 168 | public void Get(UUID assetID, UUID ownerID) |
173 | { | 169 | { |
174 | if (!IsLocalUser(ownerID)) | 170 | if (!HyperlinkService.IsLocalUser(ownerID)) |
175 | { | 171 | { |
176 | // Get the item from the remote asset server onto the local AssetCache | 172 | // Get the item from the remote asset server onto the local AssetCache |
177 | // and place an entry in m_assetMap | 173 | // and place an entry in m_assetMap |
@@ -229,7 +225,7 @@ namespace OpenSim.Region.Framework.Scenes.Hypergrid | |||
229 | 225 | ||
230 | public void Post(UUID assetID, UUID ownerID) | 226 | public void Post(UUID assetID, UUID ownerID) |
231 | { | 227 | { |
232 | if (!IsLocalUser(ownerID)) | 228 | if (!HyperlinkService.IsLocalUser(ownerID)) |
233 | { | 229 | { |
234 | // Post the item from the local AssetCache onto the remote asset server | 230 | // Post the item from the local AssetCache onto the remote asset server |
235 | // and place an entry in m_assetMap | 231 | // and place an entry in m_assetMap |
diff --git a/OpenSim/Region/Framework/Scenes/Hypergrid/HGHyperlink.cs b/OpenSim/Region/Framework/Scenes/Hypergrid/HGHyperlink.cs deleted file mode 100644 index a576feb..0000000 --- a/OpenSim/Region/Framework/Scenes/Hypergrid/HGHyperlink.cs +++ /dev/null | |||
@@ -1,232 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Net; | ||
30 | using System.Reflection; | ||
31 | using log4net; | ||
32 | using OpenMetaverse; | ||
33 | using OpenSim.Framework; | ||
34 | |||
35 | namespace OpenSim.Region.Framework.Scenes.Hypergrid | ||
36 | { | ||
37 | public class HGHyperlink | ||
38 | { | ||
39 | private static readonly ILog m_log = | ||
40 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
41 | private static Random random = new Random(); | ||
42 | |||
43 | public static RegionInfo TryLinkRegionToCoords(Scene m_scene, IClientAPI client, string mapName, uint xloc, uint yloc) | ||
44 | { | ||
45 | string host = "127.0.0.1"; | ||
46 | string portstr; | ||
47 | string regionName = ""; | ||
48 | uint port = 9000; | ||
49 | string[] parts = mapName.Split(new char[] { ':' }); | ||
50 | if (parts.Length >= 1) | ||
51 | { | ||
52 | host = parts[0]; | ||
53 | } | ||
54 | if (parts.Length >= 2) | ||
55 | { | ||
56 | portstr = parts[1]; | ||
57 | if (!UInt32.TryParse(portstr, out port)) | ||
58 | regionName = parts[1]; | ||
59 | } | ||
60 | // always take the last one | ||
61 | if (parts.Length >= 3) | ||
62 | { | ||
63 | regionName = parts[2]; | ||
64 | } | ||
65 | |||
66 | // Sanity check. Don't ever link to this sim. | ||
67 | IPAddress ipaddr = null; | ||
68 | try | ||
69 | { | ||
70 | ipaddr = Util.GetHostFromDNS(host); | ||
71 | } | ||
72 | catch { } | ||
73 | |||
74 | if ((ipaddr != null) && | ||
75 | !((m_scene.RegionInfo.ExternalEndPoint.Address.Equals(ipaddr)) && (m_scene.RegionInfo.HttpPort == port))) | ||
76 | { | ||
77 | RegionInfo regInfo; | ||
78 | bool success = TryCreateLink(m_scene, client, xloc, yloc, regionName, port, host, out regInfo); | ||
79 | if (success) | ||
80 | { | ||
81 | regInfo.RegionName = mapName; | ||
82 | return regInfo; | ||
83 | } | ||
84 | } | ||
85 | |||
86 | return null; | ||
87 | } | ||
88 | |||
89 | public static RegionInfo TryLinkRegion(Scene m_scene, IClientAPI client, string mapName) | ||
90 | { | ||
91 | uint xloc = (uint)(random.Next(0, Int16.MaxValue)); | ||
92 | return TryLinkRegionToCoords(m_scene, client, mapName, xloc, 0); | ||
93 | } | ||
94 | |||
95 | public static bool TryCreateLink(Scene m_scene, IClientAPI client, uint xloc, uint yloc, | ||
96 | string externalRegionName, uint externalPort, string externalHostName, out RegionInfo regInfo) | ||
97 | { | ||
98 | m_log.DebugFormat("[HGrid]: Link to {0}:{1}, in {2}-{3}", externalHostName, externalPort, xloc, yloc); | ||
99 | |||
100 | regInfo = new RegionInfo(); | ||
101 | regInfo.RegionName = externalRegionName; | ||
102 | regInfo.HttpPort = externalPort; | ||
103 | regInfo.ExternalHostName = externalHostName; | ||
104 | regInfo.RegionLocX = xloc; | ||
105 | regInfo.RegionLocY = yloc; | ||
106 | |||
107 | try | ||
108 | { | ||
109 | regInfo.InternalEndPoint = new IPEndPoint(IPAddress.Parse("0.0.0.0"), (int)0); | ||
110 | } | ||
111 | catch (Exception e) | ||
112 | { | ||
113 | m_log.Warn("[HGrid]: Wrong format for link-region: " + e.Message); | ||
114 | return false; | ||
115 | } | ||
116 | regInfo.RemotingAddress = regInfo.ExternalEndPoint.Address.ToString(); | ||
117 | |||
118 | // Finally, link it | ||
119 | try | ||
120 | { | ||
121 | m_scene.CommsManager.GridService.RegisterRegion(regInfo); | ||
122 | } | ||
123 | catch (Exception e) | ||
124 | { | ||
125 | m_log.Warn("[HGrid]: Unable to link region: " + e.Message); | ||
126 | return false; | ||
127 | } | ||
128 | |||
129 | uint x, y; | ||
130 | if (!Check4096(m_scene, regInfo, out x, out y)) | ||
131 | { | ||
132 | m_scene.CommsManager.GridService.DeregisterRegion(regInfo); | ||
133 | if (client != null) | ||
134 | client.SendAlertMessage("Region is too far (" + x + ", " + y + ")"); | ||
135 | m_log.Info("[HGrid]: Unable to link, region is too far (" + x + ", " + y + ")"); | ||
136 | return false; | ||
137 | } | ||
138 | |||
139 | if (!CheckCoords(m_scene.RegionInfo.RegionLocX, m_scene.RegionInfo.RegionLocY, x, y)) | ||
140 | { | ||
141 | m_scene.CommsManager.GridService.DeregisterRegion(regInfo); | ||
142 | if (client != null) | ||
143 | client.SendAlertMessage("Region has incompatible coordinates (" + x + ", " + y + ")"); | ||
144 | m_log.Info("[HGrid]: Unable to link, region has incompatible coordinates (" + x + ", " + y + ")"); | ||
145 | return false; | ||
146 | } | ||
147 | |||
148 | m_log.Debug("[HGrid]: link region succeeded"); | ||
149 | return true; | ||
150 | } | ||
151 | |||
152 | public static bool TryUnlinkRegion(Scene m_scene, string mapName) | ||
153 | { | ||
154 | RegionInfo regInfo = null; | ||
155 | if (mapName.Contains(":")) | ||
156 | { | ||
157 | string host = "127.0.0.1"; | ||
158 | //string portstr; | ||
159 | //string regionName = ""; | ||
160 | uint port = 9000; | ||
161 | string[] parts = mapName.Split(new char[] { ':' }); | ||
162 | if (parts.Length >= 1) | ||
163 | { | ||
164 | host = parts[0]; | ||
165 | } | ||
166 | // if (parts.Length >= 2) | ||
167 | // { | ||
168 | // portstr = parts[1]; | ||
169 | // if (!UInt32.TryParse(portstr, out port)) | ||
170 | // regionName = parts[1]; | ||
171 | // } | ||
172 | // always take the last one | ||
173 | // if (parts.Length >= 3) | ||
174 | // { | ||
175 | // regionName = parts[2]; | ||
176 | // } | ||
177 | regInfo = m_scene.CommsManager.GridService.RequestNeighbourInfo(host, port); | ||
178 | } | ||
179 | else | ||
180 | { | ||
181 | regInfo = m_scene.CommsManager.GridService.RequestNeighbourInfo(mapName); | ||
182 | } | ||
183 | if (regInfo != null) | ||
184 | { | ||
185 | return m_scene.CommsManager.GridService.DeregisterRegion(regInfo); | ||
186 | } | ||
187 | else | ||
188 | { | ||
189 | m_log.InfoFormat("[HGrid]: Region {0} not found", mapName); | ||
190 | return false; | ||
191 | } | ||
192 | } | ||
193 | |||
194 | /// <summary> | ||
195 | /// Cope with this viewer limitation. | ||
196 | /// </summary> | ||
197 | /// <param name="regInfo"></param> | ||
198 | /// <returns></returns> | ||
199 | public static bool Check4096(Scene m_scene, RegionInfo regInfo, out uint x, out uint y) | ||
200 | { | ||
201 | ulong realHandle; | ||
202 | if (UInt64.TryParse(regInfo.regionSecret, out realHandle)) | ||
203 | { | ||
204 | Utils.LongToUInts(realHandle, out x, out y); | ||
205 | x = x / Constants.RegionSize; | ||
206 | y = y / Constants.RegionSize; | ||
207 | |||
208 | if ((Math.Abs((int)m_scene.RegionInfo.RegionLocX - (int)x) >= 4096) || | ||
209 | (Math.Abs((int)m_scene.RegionInfo.RegionLocY - (int)y) >= 4096)) | ||
210 | { | ||
211 | return false; | ||
212 | } | ||
213 | return true; | ||
214 | } | ||
215 | else | ||
216 | { | ||
217 | m_scene.CommsManager.GridService.RegisterRegion(regInfo); | ||
218 | m_log.Debug("[HGrid]: Gnomes. Region deregistered."); | ||
219 | x = y = 0; | ||
220 | return false; | ||
221 | } | ||
222 | } | ||
223 | |||
224 | public static bool CheckCoords(uint thisx, uint thisy, uint x, uint y) | ||
225 | { | ||
226 | if ((thisx == x) && (thisy == y)) | ||
227 | return false; | ||
228 | return true; | ||
229 | } | ||
230 | |||
231 | } | ||
232 | } | ||
diff --git a/OpenSim/Region/Framework/Scenes/Hypergrid/HGScene.cs b/OpenSim/Region/Framework/Scenes/Hypergrid/HGScene.cs index bf55df7..b1981b6 100644 --- a/OpenSim/Region/Framework/Scenes/Hypergrid/HGScene.cs +++ b/OpenSim/Region/Framework/Scenes/Hypergrid/HGScene.cs | |||
@@ -29,6 +29,7 @@ using OpenMetaverse; | |||
29 | using OpenSim.Framework; | 29 | using OpenSim.Framework; |
30 | using OpenSim.Framework.Communications.Cache; | 30 | using OpenSim.Framework.Communications.Cache; |
31 | using TPFlags = OpenSim.Framework.Constants.TeleportFlags; | 31 | using TPFlags = OpenSim.Framework.Constants.TeleportFlags; |
32 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
32 | 33 | ||
33 | namespace OpenSim.Region.Framework.Scenes.Hypergrid | 34 | namespace OpenSim.Region.Framework.Scenes.Hypergrid |
34 | { | 35 | { |
@@ -50,7 +51,7 @@ namespace OpenSim.Region.Framework.Scenes.Hypergrid | |||
50 | 51 | ||
51 | if (UserProfile != null) | 52 | if (UserProfile != null) |
52 | { | 53 | { |
53 | RegionInfo regionInfo = CommsManager.GridService.RequestNeighbourInfo(UserProfile.HomeRegion); | 54 | GridRegion regionInfo = GridService.GetRegionByUUID(UUID.Zero, UserProfile.HomeRegionID); |
54 | //if (regionInfo != null) | 55 | //if (regionInfo != null) |
55 | //{ | 56 | //{ |
56 | // UserProfile.HomeRegionID = regionInfo.RegionID; | 57 | // UserProfile.HomeRegionID = regionInfo.RegionID; |
diff --git a/OpenSim/Region/Framework/Scenes/Hypergrid/HGSceneCommunicationService.cs b/OpenSim/Region/Framework/Scenes/Hypergrid/HGSceneCommunicationService.cs index 5c99d73..d7e62a8 100644 --- a/OpenSim/Region/Framework/Scenes/Hypergrid/HGSceneCommunicationService.cs +++ b/OpenSim/Region/Framework/Scenes/Hypergrid/HGSceneCommunicationService.cs | |||
@@ -38,6 +38,8 @@ using OpenSim.Framework.Communications; | |||
38 | using OpenSim.Framework.Communications.Cache; | 38 | using OpenSim.Framework.Communications.Cache; |
39 | using OpenSim.Framework.Capabilities; | 39 | using OpenSim.Framework.Capabilities; |
40 | using OpenSim.Region.Framework.Interfaces; | 40 | using OpenSim.Region.Framework.Interfaces; |
41 | using OpenSim.Services.Interfaces; | ||
42 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
41 | 43 | ||
42 | namespace OpenSim.Region.Framework.Scenes.Hypergrid | 44 | namespace OpenSim.Region.Framework.Scenes.Hypergrid |
43 | { | 45 | { |
@@ -45,11 +47,19 @@ namespace OpenSim.Region.Framework.Scenes.Hypergrid | |||
45 | { | 47 | { |
46 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 48 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
47 | 49 | ||
48 | public readonly IHyperlink m_hg; | 50 | private IHyperlinkService m_hg; |
51 | IHyperlinkService HyperlinkService | ||
52 | { | ||
53 | get | ||
54 | { | ||
55 | if (m_hg == null) | ||
56 | m_hg = m_scene.RequestModuleInterface<IHyperlinkService>(); | ||
57 | return m_hg; | ||
58 | } | ||
59 | } | ||
49 | 60 | ||
50 | public HGSceneCommunicationService(CommunicationsManager commsMan, IHyperlink hg) : base(commsMan) | 61 | public HGSceneCommunicationService(CommunicationsManager commsMan) : base(commsMan) |
51 | { | 62 | { |
52 | m_hg = hg; | ||
53 | } | 63 | } |
54 | 64 | ||
55 | 65 | ||
@@ -77,7 +87,7 @@ namespace OpenSim.Region.Framework.Scenes.Hypergrid | |||
77 | if (regionHandle == m_regionInfo.RegionHandle) | 87 | if (regionHandle == m_regionInfo.RegionHandle) |
78 | { | 88 | { |
79 | // Teleport within the same region | 89 | // Teleport within the same region |
80 | if (position.X < 0 || position.X > Constants.RegionSize || position.Y < 0 || position.Y > Constants.RegionSize || position.Z < 0) | 90 | if (IsOutsideRegion(avatar.Scene, position) || position.Z < 0) |
81 | { | 91 | { |
82 | Vector3 emergencyPos = new Vector3(128, 128, 128); | 92 | Vector3 emergencyPos = new Vector3(128, 128, 128); |
83 | 93 | ||
@@ -89,7 +99,13 @@ namespace OpenSim.Region.Framework.Scenes.Hypergrid | |||
89 | // TODO: Get proper AVG Height | 99 | // TODO: Get proper AVG Height |
90 | float localAVHeight = 1.56f; | 100 | float localAVHeight = 1.56f; |
91 | 101 | ||
92 | float posZLimit = (float)avatar.Scene.Heightmap[(int)position.X, (int)position.Y]; | 102 | float posZLimit = 22; |
103 | |||
104 | if (position.X > 0 && position.X <= (int)Constants.RegionSize && position.Y > 0 && position.Y <= (int)Constants.RegionSize) | ||
105 | { | ||
106 | posZLimit = (float) avatar.Scene.Heightmap[(int) position.X, (int) position.Y]; | ||
107 | } | ||
108 | |||
93 | float newPosZ = posZLimit + localAVHeight; | 109 | float newPosZ = posZLimit + localAVHeight; |
94 | if (posZLimit >= (position.Z - (localAVHeight / 2)) && !(Single.IsInfinity(newPosZ) || Single.IsNaN(newPosZ))) | 110 | if (posZLimit >= (position.Z - (localAVHeight / 2)) && !(Single.IsInfinity(newPosZ) || Single.IsNaN(newPosZ))) |
95 | { | 111 | { |
@@ -106,7 +122,10 @@ namespace OpenSim.Region.Framework.Scenes.Hypergrid | |||
106 | } | 122 | } |
107 | else | 123 | else |
108 | { | 124 | { |
109 | RegionInfo reg = RequestNeighbouringRegionInfo(regionHandle); | 125 | uint x = 0, y = 0; |
126 | Utils.LongToUInts(regionHandle, out x, out y); | ||
127 | GridRegion reg = m_scene.GridService.GetRegionByPosition(m_scene.RegionInfo.ScopeID, (int)x, (int)y); | ||
128 | |||
110 | if (reg != null) | 129 | if (reg != null) |
111 | { | 130 | { |
112 | 131 | ||
@@ -119,13 +138,13 @@ namespace OpenSim.Region.Framework.Scenes.Hypergrid | |||
119 | /// Hypergrid mod start | 138 | /// Hypergrid mod start |
120 | /// | 139 | /// |
121 | /// | 140 | /// |
122 | bool isHyperLink = m_hg.IsHyperlinkRegion(reg.RegionHandle); | 141 | bool isHyperLink = (HyperlinkService.GetHyperlinkRegion(reg.RegionHandle) != null); |
123 | bool isHomeUser = true; | 142 | bool isHomeUser = true; |
124 | ulong realHandle = regionHandle; | 143 | ulong realHandle = regionHandle; |
125 | CachedUserInfo uinfo = m_commsProvider.UserProfileCacheService.GetUserDetails(avatar.UUID); | 144 | CachedUserInfo uinfo = m_commsProvider.UserProfileCacheService.GetUserDetails(avatar.UUID); |
126 | if (uinfo != null) | 145 | if (uinfo != null) |
127 | { | 146 | { |
128 | isHomeUser = HGNetworkServersInfo.Singleton.IsLocalUser(uinfo.UserProfile); | 147 | isHomeUser = HyperlinkService.IsLocalUser(uinfo.UserProfile.ID); |
129 | realHandle = m_hg.FindRegionHandle(regionHandle); | 148 | realHandle = m_hg.FindRegionHandle(regionHandle); |
130 | m_log.Debug("XXX ---- home user? " + isHomeUser + " --- hyperlink? " + isHyperLink + " --- real handle: " + realHandle.ToString()); | 149 | m_log.Debug("XXX ---- home user? " + isHomeUser + " --- hyperlink? " + isHyperLink + " --- real handle: " + realHandle.ToString()); |
131 | } | 150 | } |
@@ -338,7 +357,7 @@ namespace OpenSim.Region.Framework.Scenes.Hypergrid | |||
338 | m_commsProvider.UserProfileCacheService.RemoveUser(avatar.UUID); | 357 | m_commsProvider.UserProfileCacheService.RemoveUser(avatar.UUID); |
339 | m_log.DebugFormat( | 358 | m_log.DebugFormat( |
340 | "[HGSceneCommService]: User {0} is going to another region, profile cache removed", | 359 | "[HGSceneCommService]: User {0} is going to another region, profile cache removed", |
341 | avatar.UUID); | 360 | avatar.UUID); |
342 | } | 361 | } |
343 | } | 362 | } |
344 | else | 363 | else |
diff --git a/OpenSim/Region/Framework/Scenes/RegionStatsHandler.cs b/OpenSim/Region/Framework/Scenes/RegionStatsHandler.cs index 6055384..e9660b1 100644 --- a/OpenSim/Region/Framework/Scenes/RegionStatsHandler.cs +++ b/OpenSim/Region/Framework/Scenes/RegionStatsHandler.cs | |||
@@ -53,7 +53,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
53 | 53 | ||
54 | 54 | ||
55 | public class RegionStatsHandler : IStreamedRequestHandler | 55 | public class RegionStatsHandler : IStreamedRequestHandler |
56 | { | 56 | { |
57 | private string osRXStatsURI = String.Empty; | 57 | private string osRXStatsURI = String.Empty; |
58 | private string osXStatsURI = String.Empty; | 58 | private string osXStatsURI = String.Empty; |
59 | //private string osSecret = String.Empty; | 59 | //private string osSecret = String.Empty; |
@@ -87,13 +87,13 @@ namespace OpenSim.Region.Framework.Scenes | |||
87 | } | 87 | } |
88 | 88 | ||
89 | public string Path | 89 | public string Path |
90 | { | 90 | { |
91 | // This is for the region and is the regionSecret hashed | 91 | // This is for the region and is the regionSecret hashed |
92 | get { return "/" + osRXStatsURI + "/"; } | 92 | get { return "/" + osRXStatsURI + "/"; } |
93 | } | 93 | } |
94 | 94 | ||
95 | private string Report() | 95 | private string Report() |
96 | { | 96 | { |
97 | OSDMap args = new OSDMap(30); | 97 | OSDMap args = new OSDMap(30); |
98 | //int time = Util.ToUnixTime(DateTime.Now); | 98 | //int time = Util.ToUnixTime(DateTime.Now); |
99 | args["OSStatsURI"] = OSD.FromString("http://" + regionInfo.ExternalHostName + ":" + regionInfo.HttpPort + "/" + osXStatsURI + "/"); | 99 | args["OSStatsURI"] = OSD.FromString("http://" + regionInfo.ExternalHostName + ":" + regionInfo.HttpPort + "/" + osXStatsURI + "/"); |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index eb397f6..a4460e4 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |||
@@ -1015,7 +1015,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1015 | return MoveTaskInventoryItem(avatar.ControllingClient, folderId, part, itemId); | 1015 | return MoveTaskInventoryItem(avatar.ControllingClient, folderId, part, itemId); |
1016 | } | 1016 | } |
1017 | else | 1017 | else |
1018 | { | 1018 | { |
1019 | InventoryItemBase agentItem = CreateAgentInventoryItemFromTask(avatarId, part, itemId); | 1019 | InventoryItemBase agentItem = CreateAgentInventoryItemFromTask(avatarId, part, itemId); |
1020 | 1020 | ||
1021 | if (agentItem == null) | 1021 | if (agentItem == null) |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs index fddba86..e561efb 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs | |||
@@ -413,7 +413,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
413 | remoteClient.SendInventoryItemDetails(ownerID, item); | 413 | remoteClient.SendInventoryItemDetails(ownerID, item); |
414 | } | 414 | } |
415 | // else shouldn't we send an alert message? | 415 | // else shouldn't we send an alert message? |
416 | } | 416 | } |
417 | 417 | ||
418 | /// <summary> | 418 | /// <summary> |
419 | /// Tell the client about the various child items and folders contained in the requested folder. | 419 | /// Tell the client about the various child items and folders contained in the requested folder. |
@@ -485,7 +485,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
485 | 485 | ||
486 | // TODO: This code for looking in the folder for the library should be folded back into the | 486 | // TODO: This code for looking in the folder for the library should be folded back into the |
487 | // CachedUserInfo so that this class doesn't have to know the details (and so that multiple libraries, etc. | 487 | // CachedUserInfo so that this class doesn't have to know the details (and so that multiple libraries, etc. |
488 | // can be handled transparently). | 488 | // can be handled transparently). |
489 | InventoryFolderImpl fold; | 489 | InventoryFolderImpl fold; |
490 | if ((fold = CommsManager.UserProfileCacheService.LibraryRoot.FindFolder(folderID)) != null) | 490 | if ((fold = CommsManager.UserProfileCacheService.LibraryRoot.FindFolder(folderID)) != null) |
491 | { | 491 | { |
@@ -515,7 +515,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
515 | 515 | ||
516 | return contents; | 516 | return contents; |
517 | 517 | ||
518 | } | 518 | } |
519 | 519 | ||
520 | /// <summary> | 520 | /// <summary> |
521 | /// Handle an inventory folder creation request from the client. | 521 | /// Handle an inventory folder creation request from the client. |
@@ -535,7 +535,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
535 | "[AGENT INVENTORY]: Failed to move create folder for user {0} {1}", | 535 | "[AGENT INVENTORY]: Failed to move create folder for user {0} {1}", |
536 | remoteClient.Name, remoteClient.AgentId); | 536 | remoteClient.Name, remoteClient.AgentId); |
537 | } | 537 | } |
538 | } | 538 | } |
539 | 539 | ||
540 | /// <summary> | 540 | /// <summary> |
541 | /// Handle a client request to update the inventory folder | 541 | /// Handle a client request to update the inventory folder |
@@ -544,7 +544,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
544 | /// FIXME: We call add new inventory folder because in the data layer, we happen to use an SQL REPLACE | 544 | /// FIXME: We call add new inventory folder because in the data layer, we happen to use an SQL REPLACE |
545 | /// so this will work to rename an existing folder. Needless to say, to rely on this is very confusing, | 545 | /// so this will work to rename an existing folder. Needless to say, to rely on this is very confusing, |
546 | /// and needs to be changed. | 546 | /// and needs to be changed. |
547 | /// | 547 | /// |
548 | /// <param name="remoteClient"></param> | 548 | /// <param name="remoteClient"></param> |
549 | /// <param name="folderID"></param> | 549 | /// <param name="folderID"></param> |
550 | /// <param name="type"></param> | 550 | /// <param name="type"></param> |
@@ -570,7 +570,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
570 | remoteClient.Name, remoteClient.AgentId); | 570 | remoteClient.Name, remoteClient.AgentId); |
571 | } | 571 | } |
572 | } | 572 | } |
573 | } | 573 | } |
574 | 574 | ||
575 | public void HandleMoveInventoryFolder(IClientAPI remoteClient, UUID folderID, UUID parentID) | 575 | public void HandleMoveInventoryFolder(IClientAPI remoteClient, UUID folderID, UUID parentID) |
576 | { | 576 | { |
@@ -588,7 +588,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
588 | { | 588 | { |
589 | m_log.WarnFormat("[AGENT INVENTORY]: request to move folder {0} but folder not found", folderID); | 589 | m_log.WarnFormat("[AGENT INVENTORY]: request to move folder {0} but folder not found", folderID); |
590 | } | 590 | } |
591 | } | 591 | } |
592 | 592 | ||
593 | /// <summary> | 593 | /// <summary> |
594 | /// This should delete all the items and folders in the given directory. | 594 | /// This should delete all the items and folders in the given directory. |
@@ -609,7 +609,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
609 | { | 609 | { |
610 | m_log.WarnFormat("[AGENT INVENTORY]: Exception on purge folder for user {0}: {1}", remoteClient.AgentId, e.Message); | 610 | m_log.WarnFormat("[AGENT INVENTORY]: Exception on purge folder for user {0}: {1}", remoteClient.AgentId, e.Message); |
611 | } | 611 | } |
612 | } | 612 | } |
613 | 613 | ||
614 | 614 | ||
615 | private void PurgeFolderAsync(UUID userID, UUID folderID) | 615 | private void PurgeFolderAsync(UUID userID, UUID folderID) |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs b/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs index 226ec15..d01cef7 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs | |||
@@ -805,7 +805,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
805 | /// <param name="invType"></param> | 805 | /// <param name="invType"></param> |
806 | /// <param name="objectID"></param> | 806 | /// <param name="objectID"></param> |
807 | /// <param name="userID"></param> | 807 | /// <param name="userID"></param> |
808 | /// <returns></returns> | 808 | /// <returns></returns> |
809 | public bool CanCreateObjectInventory(int invType, UUID objectID, UUID userID) | 809 | public bool CanCreateObjectInventory(int invType, UUID objectID, UUID userID) |
810 | { | 810 | { |
811 | CreateObjectInventoryHandler handler = OnCreateObjectInventory; | 811 | CreateObjectInventoryHandler handler = OnCreateObjectInventory; |
@@ -856,7 +856,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
856 | /// </summary> | 856 | /// </summary> |
857 | /// <param name="invType"></param> | 857 | /// <param name="invType"></param> |
858 | /// <param name="userID"></param> | 858 | /// <param name="userID"></param> |
859 | /// <returns></returns> | 859 | /// <returns></returns> |
860 | public bool CanCreateUserInventory(int invType, UUID userID) | 860 | public bool CanCreateUserInventory(int invType, UUID userID) |
861 | { | 861 | { |
862 | CreateUserInventoryHandler handler = OnCreateUserInventory; | 862 | CreateUserInventoryHandler handler = OnCreateUserInventory; |
@@ -877,7 +877,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
877 | /// </summary> | 877 | /// </summary> |
878 | /// <param name="itemID"></param> | 878 | /// <param name="itemID"></param> |
879 | /// <param name="userID"></param> | 879 | /// <param name="userID"></param> |
880 | /// <returns></returns> | 880 | /// <returns></returns> |
881 | public bool CanEditUserInventory(UUID itemID, UUID userID) | 881 | public bool CanEditUserInventory(UUID itemID, UUID userID) |
882 | { | 882 | { |
883 | EditUserInventoryHandler handler = OnEditUserInventory; | 883 | EditUserInventoryHandler handler = OnEditUserInventory; |
@@ -891,14 +891,14 @@ namespace OpenSim.Region.Framework.Scenes | |||
891 | } | 891 | } |
892 | } | 892 | } |
893 | return true; | 893 | return true; |
894 | } | 894 | } |
895 | 895 | ||
896 | /// <summary> | 896 | /// <summary> |
897 | /// Check whether the specified user is allowed to copy the given inventory item from their own inventory. | 897 | /// Check whether the specified user is allowed to copy the given inventory item from their own inventory. |
898 | /// </summary> | 898 | /// </summary> |
899 | /// <param name="itemID"></param> | 899 | /// <param name="itemID"></param> |
900 | /// <param name="userID"></param> | 900 | /// <param name="userID"></param> |
901 | /// <returns></returns> | 901 | /// <returns></returns> |
902 | public bool CanCopyUserInventory(UUID itemID, UUID userID) | 902 | public bool CanCopyUserInventory(UUID itemID, UUID userID) |
903 | { | 903 | { |
904 | CopyUserInventoryHandler handler = OnCopyUserInventory; | 904 | CopyUserInventoryHandler handler = OnCopyUserInventory; |
@@ -912,14 +912,14 @@ namespace OpenSim.Region.Framework.Scenes | |||
912 | } | 912 | } |
913 | } | 913 | } |
914 | return true; | 914 | return true; |
915 | } | 915 | } |
916 | 916 | ||
917 | /// <summary> | 917 | /// <summary> |
918 | /// Check whether the specified user is allowed to edit the given inventory item within their own inventory. | 918 | /// Check whether the specified user is allowed to edit the given inventory item within their own inventory. |
919 | /// </summary> | 919 | /// </summary> |
920 | /// <param name="itemID"></param> | 920 | /// <param name="itemID"></param> |
921 | /// <param name="userID"></param> | 921 | /// <param name="userID"></param> |
922 | /// <returns></returns> | 922 | /// <returns></returns> |
923 | public bool CanDeleteUserInventory(UUID itemID, UUID userID) | 923 | public bool CanDeleteUserInventory(UUID itemID, UUID userID) |
924 | { | 924 | { |
925 | DeleteUserInventoryHandler handler = OnDeleteUserInventory; | 925 | DeleteUserInventoryHandler handler = OnDeleteUserInventory; |
@@ -933,7 +933,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
933 | } | 933 | } |
934 | } | 934 | } |
935 | return true; | 935 | return true; |
936 | } | 936 | } |
937 | 937 | ||
938 | public bool CanTeleport(UUID userID) | 938 | public bool CanTeleport(UUID userID) |
939 | { | 939 | { |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index d8478a2..606135b 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -49,6 +49,7 @@ using OpenSim.Region.Framework.Scenes.Serialization; | |||
49 | using OpenSim.Region.Physics.Manager; | 49 | using OpenSim.Region.Physics.Manager; |
50 | using Timer=System.Timers.Timer; | 50 | using Timer=System.Timers.Timer; |
51 | using TPFlags = OpenSim.Framework.Constants.TeleportFlags; | 51 | using TPFlags = OpenSim.Framework.Constants.TeleportFlags; |
52 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
52 | 53 | ||
53 | namespace OpenSim.Region.Framework.Scenes | 54 | namespace OpenSim.Region.Framework.Scenes |
54 | { | 55 | { |
@@ -193,6 +194,26 @@ namespace OpenSim.Region.Framework.Scenes | |||
193 | } | 194 | } |
194 | } | 195 | } |
195 | 196 | ||
197 | protected IGridService m_GridService = null; | ||
198 | |||
199 | public IGridService GridService | ||
200 | { | ||
201 | get | ||
202 | { | ||
203 | if (m_GridService == null) | ||
204 | { | ||
205 | m_GridService = RequestModuleInterface<IGridService>(); | ||
206 | |||
207 | if (m_GridService == null) | ||
208 | { | ||
209 | throw new Exception("No IGridService available. This could happen if the config_include folder doesn't exist or if the OpenSim.ini [Architecture] section isn't set. Please also check that you have the correct version of your inventory service dll. Sometimes old versions of this dll will still exist. Do a clean checkout and re-create the opensim.ini from the opensim.ini.example."); | ||
210 | } | ||
211 | } | ||
212 | |||
213 | return m_GridService; | ||
214 | } | ||
215 | } | ||
216 | |||
196 | protected IXMLRPC m_xmlrpcModule; | 217 | protected IXMLRPC m_xmlrpcModule; |
197 | protected IWorldComm m_worldCommModule; | 218 | protected IWorldComm m_worldCommModule; |
198 | protected IAvatarFactory m_AvatarFactory; | 219 | protected IAvatarFactory m_AvatarFactory; |
@@ -566,10 +587,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
566 | } | 587 | } |
567 | 588 | ||
568 | /// <summary> | 589 | /// <summary> |
569 | /// Another region is up. Gets called from Grid Comms: | 590 | /// Another region is up. |
570 | /// (OGS1 -> LocalBackEnd -> RegionListened -> SceneCommunicationService) | ||
571 | /// We have to tell all our ScenePresences about it, and add it to the | ||
572 | /// neighbor list. | ||
573 | /// | 591 | /// |
574 | /// We only add it to the neighbor list if it's within 1 region from here. | 592 | /// We only add it to the neighbor list if it's within 1 region from here. |
575 | /// Agents may have draw distance values that cross two regions though, so | 593 | /// Agents may have draw distance values that cross two regions though, so |
@@ -578,47 +596,30 @@ namespace OpenSim.Region.Framework.Scenes | |||
578 | /// </summary> | 596 | /// </summary> |
579 | /// <param name="otherRegion">RegionInfo handle for the new region.</param> | 597 | /// <param name="otherRegion">RegionInfo handle for the new region.</param> |
580 | /// <returns>True after all operations complete, throws exceptions otherwise.</returns> | 598 | /// <returns>True after all operations complete, throws exceptions otherwise.</returns> |
581 | public override bool OtherRegionUp(RegionInfo otherRegion) | 599 | public override void OtherRegionUp(GridRegion otherRegion) |
582 | { | 600 | { |
583 | m_log.InfoFormat("[SCENE]: Region {0} up in coords {1}-{2}", otherRegion.RegionName, otherRegion.RegionLocX, otherRegion.RegionLocY); | 601 | uint xcell = (uint)((int)otherRegion.RegionLocX / (int)Constants.RegionSize); |
602 | uint ycell = (uint)((int)otherRegion.RegionLocY / (int)Constants.RegionSize); | ||
603 | m_log.InfoFormat("[SCENE]: (on region {0}): Region {1} up in coords {2}-{3}", | ||
604 | RegionInfo.RegionName, otherRegion.RegionName, xcell, ycell); | ||
584 | 605 | ||
585 | if (RegionInfo.RegionHandle != otherRegion.RegionHandle) | 606 | if (RegionInfo.RegionHandle != otherRegion.RegionHandle) |
586 | { | 607 | { |
587 | for (int i = 0; i < m_neighbours.Count; i++) | ||
588 | { | ||
589 | // The purpose of this loop is to re-update the known neighbors | ||
590 | // when another region comes up on top of another one. | ||
591 | // The latest region in that location ends up in the | ||
592 | // 'known neighbors list' | ||
593 | // Additionally, the commFailTF property gets reset to false. | ||
594 | if (m_neighbours[i].RegionHandle == otherRegion.RegionHandle) | ||
595 | { | ||
596 | lock (m_neighbours) | ||
597 | { | ||
598 | m_neighbours[i] = otherRegion; | ||
599 | |||
600 | } | ||
601 | } | ||
602 | } | ||
603 | |||
604 | // If the value isn't in the neighbours, add it. | ||
605 | // If the RegionInfo isn't exact but is for the same XY World location, | ||
606 | // then the above loop will fix that. | ||
607 | |||
608 | if (!(CheckNeighborRegion(otherRegion))) | ||
609 | { | ||
610 | lock (m_neighbours) | ||
611 | { | ||
612 | m_neighbours.Add(otherRegion); | ||
613 | //m_log.Info("[UP]: " + otherRegion.RegionHandle.ToString()); | ||
614 | } | ||
615 | } | ||
616 | 608 | ||
617 | // If these are cast to INT because long + negative values + abs returns invalid data | 609 | // If these are cast to INT because long + negative values + abs returns invalid data |
618 | int resultX = Math.Abs((int)otherRegion.RegionLocX - (int)RegionInfo.RegionLocX); | 610 | int resultX = Math.Abs((int)xcell - (int)RegionInfo.RegionLocX); |
619 | int resultY = Math.Abs((int)otherRegion.RegionLocY - (int)RegionInfo.RegionLocY); | 611 | int resultY = Math.Abs((int)ycell - (int)RegionInfo.RegionLocY); |
620 | if (resultX <= 1 && resultY <= 1) | 612 | if (resultX <= 1 && resultY <= 1) |
621 | { | 613 | { |
614 | // Let the grid service module know, so this can be cached | ||
615 | m_eventManager.TriggerOnRegionUp(otherRegion); | ||
616 | |||
617 | RegionInfo regInfo = new RegionInfo(xcell, ycell, otherRegion.InternalEndPoint, otherRegion.ExternalHostName); | ||
618 | regInfo.RegionID = otherRegion.RegionID; | ||
619 | regInfo.RegionName = otherRegion.RegionName; | ||
620 | regInfo.ScopeID = otherRegion.ScopeID; | ||
621 | regInfo.ExternalHostName = otherRegion.ExternalHostName; | ||
622 | |||
622 | try | 623 | try |
623 | { | 624 | { |
624 | ForEachScenePresence(delegate(ScenePresence agent) | 625 | ForEachScenePresence(delegate(ScenePresence agent) |
@@ -632,7 +633,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
632 | List<ulong> old = new List<ulong>(); | 633 | List<ulong> old = new List<ulong>(); |
633 | old.Add(otherRegion.RegionHandle); | 634 | old.Add(otherRegion.RegionHandle); |
634 | agent.DropOldNeighbours(old); | 635 | agent.DropOldNeighbours(old); |
635 | InformClientOfNeighbor(agent, otherRegion); | 636 | InformClientOfNeighbor(agent, regInfo); |
636 | } | 637 | } |
637 | } | 638 | } |
638 | ); | 639 | ); |
@@ -643,6 +644,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
643 | // This shouldn't happen too often anymore. | 644 | // This shouldn't happen too often anymore. |
644 | m_log.Error("[SCENE]: Couldn't inform client of regionup because we got a null reference exception"); | 645 | m_log.Error("[SCENE]: Couldn't inform client of regionup because we got a null reference exception"); |
645 | } | 646 | } |
647 | |||
646 | } | 648 | } |
647 | else | 649 | else |
648 | { | 650 | { |
@@ -651,7 +653,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
651 | otherRegion.RegionLocY.ToString() + ")"); | 653 | otherRegion.RegionLocY.ToString() + ")"); |
652 | } | 654 | } |
653 | } | 655 | } |
654 | return true; | ||
655 | } | 656 | } |
656 | 657 | ||
657 | public void AddNeighborRegion(RegionInfo region) | 658 | public void AddNeighborRegion(RegionInfo region) |
@@ -683,9 +684,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
683 | } | 684 | } |
684 | 685 | ||
685 | // Alias IncomingHelloNeighbour OtherRegionUp, for now | 686 | // Alias IncomingHelloNeighbour OtherRegionUp, for now |
686 | public bool IncomingHelloNeighbour(RegionInfo neighbour) | 687 | public GridRegion IncomingHelloNeighbour(RegionInfo neighbour) |
687 | { | 688 | { |
688 | return OtherRegionUp(neighbour); | 689 | OtherRegionUp(new GridRegion(neighbour)); |
690 | return new GridRegion(RegionInfo); | ||
689 | } | 691 | } |
690 | 692 | ||
691 | /// <summary> | 693 | /// <summary> |
@@ -994,7 +996,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
994 | 996 | ||
995 | // Loop it | 997 | // Loop it |
996 | if (m_frame == Int32.MaxValue) | 998 | if (m_frame == Int32.MaxValue) |
997 | m_frame = 0; | 999 | m_frame = 0; |
998 | 1000 | ||
999 | otherMS = Environment.TickCount; | 1001 | otherMS = Environment.TickCount; |
1000 | // run through all entities looking for updates (slow) | 1002 | // run through all entities looking for updates (slow) |
@@ -1336,24 +1338,31 @@ namespace OpenSim.Region.Framework.Scenes | |||
1336 | RegisterCommsEvents(); | 1338 | RegisterCommsEvents(); |
1337 | 1339 | ||
1338 | // These two 'commands' *must be* next to each other or sim rebooting fails. | 1340 | // These two 'commands' *must be* next to each other or sim rebooting fails. |
1339 | m_sceneGridService.RegisterRegion(m_interregionCommsOut, RegionInfo); | 1341 | //m_sceneGridService.RegisterRegion(m_interregionCommsOut, RegionInfo); |
1342 | |||
1343 | GridRegion region = new GridRegion(RegionInfo); | ||
1344 | bool success = GridService.RegisterRegion(RegionInfo.ScopeID, region); | ||
1345 | if (!success) | ||
1346 | throw new Exception("Can't register with grid"); | ||
1347 | |||
1348 | m_sceneGridService.SetScene(this); | ||
1340 | m_sceneGridService.InformNeighborsThatRegionisUp(RequestModuleInterface<INeighbourService>(), RegionInfo); | 1349 | m_sceneGridService.InformNeighborsThatRegionisUp(RequestModuleInterface<INeighbourService>(), RegionInfo); |
1341 | 1350 | ||
1342 | Dictionary<string, string> dGridSettings = m_sceneGridService.GetGridSettings(); | 1351 | //Dictionary<string, string> dGridSettings = m_sceneGridService.GetGridSettings(); |
1343 | 1352 | ||
1344 | if (dGridSettings.ContainsKey("allow_forceful_banlines")) | 1353 | //if (dGridSettings.ContainsKey("allow_forceful_banlines")) |
1345 | { | 1354 | //{ |
1346 | if (dGridSettings["allow_forceful_banlines"] != "TRUE") | 1355 | // if (dGridSettings["allow_forceful_banlines"] != "TRUE") |
1347 | { | 1356 | // { |
1348 | m_log.Info("[GRID]: Grid is disabling forceful parcel banlists"); | 1357 | // m_log.Info("[GRID]: Grid is disabling forceful parcel banlists"); |
1349 | EventManager.TriggerSetAllowForcefulBan(false); | 1358 | // EventManager.TriggerSetAllowForcefulBan(false); |
1350 | } | 1359 | // } |
1351 | else | 1360 | // else |
1352 | { | 1361 | // { |
1353 | m_log.Info("[GRID]: Grid is allowing forceful parcel banlists"); | 1362 | // m_log.Info("[GRID]: Grid is allowing forceful parcel banlists"); |
1354 | EventManager.TriggerSetAllowForcefulBan(true); | 1363 | // EventManager.TriggerSetAllowForcefulBan(true); |
1355 | } | 1364 | // } |
1356 | } | 1365 | //} |
1357 | } | 1366 | } |
1358 | 1367 | ||
1359 | /// <summary> | 1368 | /// <summary> |
@@ -2014,12 +2023,12 @@ namespace OpenSim.Region.Framework.Scenes | |||
2014 | return true; | 2023 | return true; |
2015 | } | 2024 | } |
2016 | break; | 2025 | break; |
2017 | case Cardinals.W: | 2026 | case Cardinals.W: |
2018 | foreach (Border b in WestBorders) | 2027 | foreach (Border b in WestBorders) |
2019 | { | 2028 | { |
2020 | if (b.TestCross(position)) | 2029 | if (b.TestCross(position)) |
2021 | return true; | 2030 | return true; |
2022 | } | 2031 | } |
2023 | break; | 2032 | break; |
2024 | } | 2033 | } |
2025 | } | 2034 | } |
@@ -2717,10 +2726,12 @@ namespace OpenSim.Region.Framework.Scenes | |||
2717 | UserProfileData UserProfile = CommsManager.UserService.GetUserProfile(agentId); | 2726 | UserProfileData UserProfile = CommsManager.UserService.GetUserProfile(agentId); |
2718 | if (UserProfile != null) | 2727 | if (UserProfile != null) |
2719 | { | 2728 | { |
2720 | RegionInfo regionInfo = CommsManager.GridService.RequestNeighbourInfo(UserProfile.HomeRegionID); | 2729 | GridRegion regionInfo = GridService.GetRegionByUUID(UUID.Zero, UserProfile.HomeRegionID); |
2721 | if (regionInfo == null) | 2730 | if (regionInfo == null) |
2722 | { | 2731 | { |
2723 | regionInfo = CommsManager.GridService.RequestNeighbourInfo(UserProfile.HomeRegion); | 2732 | uint x = 0, y = 0; |
2733 | Utils.LongToUInts(UserProfile.HomeRegion, out x, out y); | ||
2734 | regionInfo = GridService.GetRegionByPosition(UUID.Zero, (int)x, (int)y); | ||
2724 | if (regionInfo != null) // home region can be away temporarily, too | 2735 | if (regionInfo != null) // home region can be away temporarily, too |
2725 | { | 2736 | { |
2726 | UserProfile.HomeRegionID = regionInfo.RegionID; | 2737 | UserProfile.HomeRegionID = regionInfo.RegionID; |
@@ -3074,7 +3085,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3074 | m_sceneGridService.OnExpectUser += HandleNewUserConnection; | 3085 | m_sceneGridService.OnExpectUser += HandleNewUserConnection; |
3075 | m_sceneGridService.OnAvatarCrossingIntoRegion += AgentCrossing; | 3086 | m_sceneGridService.OnAvatarCrossingIntoRegion += AgentCrossing; |
3076 | m_sceneGridService.OnCloseAgentConnection += IncomingCloseAgent; | 3087 | m_sceneGridService.OnCloseAgentConnection += IncomingCloseAgent; |
3077 | m_sceneGridService.OnRegionUp += OtherRegionUp; | 3088 | //m_eventManager.OnRegionUp += OtherRegionUp; |
3078 | //m_sceneGridService.OnChildAgentUpdate += IncomingChildAgentDataUpdate; | 3089 | //m_sceneGridService.OnChildAgentUpdate += IncomingChildAgentDataUpdate; |
3079 | m_sceneGridService.OnExpectPrim += IncomingInterRegionPrimGroup; | 3090 | m_sceneGridService.OnExpectPrim += IncomingInterRegionPrimGroup; |
3080 | //m_sceneGridService.OnRemoveKnownRegionFromAvatar += HandleRemoveKnownRegionsFromAvatar; | 3091 | //m_sceneGridService.OnRemoveKnownRegionFromAvatar += HandleRemoveKnownRegionsFromAvatar; |
@@ -3102,7 +3113,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3102 | //m_sceneGridService.OnRemoveKnownRegionFromAvatar -= HandleRemoveKnownRegionsFromAvatar; | 3113 | //m_sceneGridService.OnRemoveKnownRegionFromAvatar -= HandleRemoveKnownRegionsFromAvatar; |
3103 | m_sceneGridService.OnExpectPrim -= IncomingInterRegionPrimGroup; | 3114 | m_sceneGridService.OnExpectPrim -= IncomingInterRegionPrimGroup; |
3104 | //m_sceneGridService.OnChildAgentUpdate -= IncomingChildAgentDataUpdate; | 3115 | //m_sceneGridService.OnChildAgentUpdate -= IncomingChildAgentDataUpdate; |
3105 | m_sceneGridService.OnRegionUp -= OtherRegionUp; | 3116 | //m_eventManager.OnRegionUp -= OtherRegionUp; |
3106 | m_sceneGridService.OnExpectUser -= HandleNewUserConnection; | 3117 | m_sceneGridService.OnExpectUser -= HandleNewUserConnection; |
3107 | m_sceneGridService.OnAvatarCrossingIntoRegion -= AgentCrossing; | 3118 | m_sceneGridService.OnAvatarCrossingIntoRegion -= AgentCrossing; |
3108 | m_sceneGridService.OnCloseAgentConnection -= IncomingCloseAgent; | 3119 | m_sceneGridService.OnCloseAgentConnection -= IncomingCloseAgent; |
@@ -3111,7 +3122,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
3111 | if (m_interregionCommsIn != null) | 3122 | if (m_interregionCommsIn != null) |
3112 | m_interregionCommsIn.OnChildAgentUpdate -= IncomingChildAgentDataUpdate; | 3123 | m_interregionCommsIn.OnChildAgentUpdate -= IncomingChildAgentDataUpdate; |
3113 | 3124 | ||
3125 | // this does nothing; should be removed | ||
3114 | m_sceneGridService.Close(); | 3126 | m_sceneGridService.Close(); |
3127 | |||
3128 | if (!GridService.DeregisterRegion(m_regInfo.RegionID)) | ||
3129 | m_log.WarnFormat("[SCENE]: Deregister from grid failed for region {0}", m_regInfo.RegionName); | ||
3115 | } | 3130 | } |
3116 | 3131 | ||
3117 | /// <summary> | 3132 | /// <summary> |
@@ -3191,9 +3206,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
3191 | ILandObject land = LandChannel.GetLandObject(agent.startpos.X, agent.startpos.Y); | 3206 | ILandObject land = LandChannel.GetLandObject(agent.startpos.X, agent.startpos.Y); |
3192 | if (land != null) | 3207 | if (land != null) |
3193 | { | 3208 | { |
3194 | if (land.landData.LandingType == (byte)1 && land.landData.UserLocation != Vector3.Zero) | 3209 | if (land.LandData.LandingType == (byte)1 && land.LandData.UserLocation != Vector3.Zero) |
3195 | { | 3210 | { |
3196 | agent.startpos = land.landData.UserLocation; | 3211 | agent.startpos = land.LandData.UserLocation; |
3197 | } | 3212 | } |
3198 | } | 3213 | } |
3199 | } | 3214 | } |
@@ -3255,7 +3270,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3255 | m_log.WarnFormat("[CONNECTION BEGIN]: Denied access to: {0} ({1} {2}) at {3} because the user does not have access to the region", | 3270 | m_log.WarnFormat("[CONNECTION BEGIN]: Denied access to: {0} ({1} {2}) at {3} because the user does not have access to the region", |
3256 | agent.AgentID, agent.firstname, agent.lastname, RegionInfo.RegionName); | 3271 | agent.AgentID, agent.firstname, agent.lastname, RegionInfo.RegionName); |
3257 | //reason = String.Format("You are not currently on the access list for {0}",RegionInfo.RegionName); | 3272 | //reason = String.Format("You are not currently on the access list for {0}",RegionInfo.RegionName); |
3258 | return false; | 3273 | return false; |
3259 | } | 3274 | } |
3260 | } | 3275 | } |
3261 | 3276 | ||
@@ -3404,7 +3419,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3404 | /// We've got an update about an agent that sees into this region, | 3419 | /// We've got an update about an agent that sees into this region, |
3405 | /// send it to ScenePresence for processing It's the full data. | 3420 | /// send it to ScenePresence for processing It's the full data. |
3406 | /// </summary> | 3421 | /// </summary> |
3407 | /// <param name="cAgentData">Agent that contains all of the relevant things about an agent. | 3422 | /// <param name="cAgentData">Agent that contains all of the relevant things about an agent. |
3408 | /// Appearance, animations, position, etc.</param> | 3423 | /// Appearance, animations, position, etc.</param> |
3409 | /// <returns>true if we handled it.</returns> | 3424 | /// <returns>true if we handled it.</returns> |
3410 | public virtual bool IncomingChildAgentDataUpdate(AgentData cAgentData) | 3425 | public virtual bool IncomingChildAgentDataUpdate(AgentData cAgentData) |
@@ -3557,30 +3572,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
3557 | } | 3572 | } |
3558 | 3573 | ||
3559 | /// <summary> | 3574 | /// <summary> |
3560 | /// Requests information about this region from gridcomms | ||
3561 | /// </summary> | ||
3562 | /// <param name="regionHandle"></param> | ||
3563 | /// <returns></returns> | ||
3564 | public RegionInfo RequestNeighbouringRegionInfo(ulong regionHandle) | ||
3565 | { | ||
3566 | return m_sceneGridService.RequestNeighbouringRegionInfo(regionHandle); | ||
3567 | } | ||
3568 | |||
3569 | /// <summary> | ||
3570 | /// Requests textures for map from minimum region to maximum region in world cordinates | ||
3571 | /// </summary> | ||
3572 | /// <param name="remoteClient"></param> | ||
3573 | /// <param name="minX"></param> | ||
3574 | /// <param name="minY"></param> | ||
3575 | /// <param name="maxX"></param> | ||
3576 | /// <param name="maxY"></param> | ||
3577 | public void RequestMapBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY) | ||
3578 | { | ||
3579 | m_log.DebugFormat("[MAPBLOCK]: {0}-{1}, {2}-{3}", minX, minY, maxX, maxY); | ||
3580 | m_sceneGridService.RequestMapBlocks(remoteClient, minX, minY, maxX, maxY); | ||
3581 | } | ||
3582 | |||
3583 | /// <summary> | ||
3584 | /// Tries to teleport agent to other region. | 3575 | /// Tries to teleport agent to other region. |
3585 | /// </summary> | 3576 | /// </summary> |
3586 | /// <param name="remoteClient"></param> | 3577 | /// <param name="remoteClient"></param> |
@@ -3591,7 +3582,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3591 | public void RequestTeleportLocation(IClientAPI remoteClient, string regionName, Vector3 position, | 3582 | public void RequestTeleportLocation(IClientAPI remoteClient, string regionName, Vector3 position, |
3592 | Vector3 lookat, uint teleportFlags) | 3583 | Vector3 lookat, uint teleportFlags) |
3593 | { | 3584 | { |
3594 | RegionInfo regionInfo = m_sceneGridService.RequestClosestRegion(regionName); | 3585 | GridRegion regionInfo = GridService.GetRegionByName(UUID.Zero, regionName); |
3595 | if (regionInfo == null) | 3586 | if (regionInfo == null) |
3596 | { | 3587 | { |
3597 | // can't find the region: Tell viewer and abort | 3588 | // can't find the region: Tell viewer and abort |
@@ -3680,7 +3671,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3680 | /// <param name="position"></param> | 3671 | /// <param name="position"></param> |
3681 | public void RequestTeleportLandmark(IClientAPI remoteClient, UUID regionID, Vector3 position) | 3672 | public void RequestTeleportLandmark(IClientAPI remoteClient, UUID regionID, Vector3 position) |
3682 | { | 3673 | { |
3683 | RegionInfo info = CommsManager.GridService.RequestNeighbourInfo(regionID); | 3674 | GridRegion info = GridService.GetRegionByUUID(UUID.Zero, regionID); |
3684 | 3675 | ||
3685 | if (info == null) | 3676 | if (info == null) |
3686 | { | 3677 | { |
@@ -3855,19 +3846,15 @@ namespace OpenSim.Region.Framework.Scenes | |||
3855 | 3846 | ||
3856 | public LandData GetLandData(float x, float y) | 3847 | public LandData GetLandData(float x, float y) |
3857 | { | 3848 | { |
3858 | return LandChannel.GetLandObject(x, y).landData; | 3849 | return LandChannel.GetLandObject(x, y).LandData; |
3859 | } | 3850 | } |
3860 | 3851 | ||
3861 | public LandData GetLandData(uint x, uint y) | 3852 | public LandData GetLandData(uint x, uint y) |
3862 | { | 3853 | { |
3863 | m_log.DebugFormat("[SCENE]: returning land for {0},{1}", x, y); | 3854 | m_log.DebugFormat("[SCENE]: returning land for {0},{1}", x, y); |
3864 | return LandChannel.GetLandObject((int)x, (int)y).landData; | 3855 | return LandChannel.GetLandObject((int)x, (int)y).LandData; |
3865 | } | 3856 | } |
3866 | 3857 | ||
3867 | public RegionInfo RequestClosestRegion(string name) | ||
3868 | { | ||
3869 | return m_sceneGridService.RequestClosestRegion(name); | ||
3870 | } | ||
3871 | 3858 | ||
3872 | #endregion | 3859 | #endregion |
3873 | 3860 | ||
@@ -3893,14 +3880,14 @@ namespace OpenSim.Region.Framework.Scenes | |||
3893 | { | 3880 | { |
3894 | if (parcel != null) | 3881 | if (parcel != null) |
3895 | { | 3882 | { |
3896 | if ((parcel.landData.Flags & (uint)ParcelFlags.AllowOtherScripts) != 0) | 3883 | if ((parcel.LandData.Flags & (uint)ParcelFlags.AllowOtherScripts) != 0) |
3897 | { | 3884 | { |
3898 | return true; | 3885 | return true; |
3899 | } | 3886 | } |
3900 | else if ((parcel.landData.Flags & (uint)ParcelFlags.AllowGroupScripts) != 0) | 3887 | else if ((parcel.LandData.Flags & (uint)ParcelFlags.AllowGroupScripts) != 0) |
3901 | { | 3888 | { |
3902 | if (part.OwnerID == parcel.landData.OwnerID | 3889 | if (part.OwnerID == parcel.LandData.OwnerID |
3903 | || (parcel.landData.IsGroupOwned && part.GroupID == parcel.landData.GroupID) | 3890 | || (parcel.LandData.IsGroupOwned && part.GroupID == parcel.LandData.GroupID) |
3904 | || Permissions.IsGod(part.OwnerID)) | 3891 | || Permissions.IsGod(part.OwnerID)) |
3905 | { | 3892 | { |
3906 | return true; | 3893 | return true; |
@@ -3912,7 +3899,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3912 | } | 3899 | } |
3913 | else | 3900 | else |
3914 | { | 3901 | { |
3915 | if (part.OwnerID == parcel.landData.OwnerID) | 3902 | if (part.OwnerID == parcel.LandData.OwnerID) |
3916 | { | 3903 | { |
3917 | return true; | 3904 | return true; |
3918 | } | 3905 | } |
@@ -4154,6 +4141,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
4154 | m_sceneGraph.ForEachClient(action); | 4141 | m_sceneGraph.ForEachClient(action); |
4155 | } | 4142 | } |
4156 | 4143 | ||
4144 | public void ForEachSOG(Action<SceneObjectGroup> action) | ||
4145 | { | ||
4146 | m_sceneGraph.ForEachSOG(action); | ||
4147 | } | ||
4148 | |||
4157 | /// <summary> | 4149 | /// <summary> |
4158 | /// Returns a list of the entities in the scene. This is a new list so operations perform on the list itself | 4150 | /// Returns a list of the entities in the scene. This is a new list so operations perform on the list itself |
4159 | /// will not affect the original list of objects in the scene. | 4151 | /// will not affect the original list of objects in the scene. |
@@ -4178,14 +4170,18 @@ namespace OpenSim.Region.Framework.Scenes | |||
4178 | 4170 | ||
4179 | public void RegionHandleRequest(IClientAPI client, UUID regionID) | 4171 | public void RegionHandleRequest(IClientAPI client, UUID regionID) |
4180 | { | 4172 | { |
4181 | RegionInfo info; | 4173 | ulong handle = 0; |
4182 | if (regionID == RegionInfo.RegionID) | 4174 | if (regionID == RegionInfo.RegionID) |
4183 | info = RegionInfo; | 4175 | handle = RegionInfo.RegionHandle; |
4184 | else | 4176 | else |
4185 | info = CommsManager.GridService.RequestNeighbourInfo(regionID); | 4177 | { |
4178 | GridRegion r = GridService.GetRegionByUUID(UUID.Zero, regionID); | ||
4179 | if (r != null) | ||
4180 | handle = r.RegionHandle; | ||
4181 | } | ||
4186 | 4182 | ||
4187 | if (info != null) | 4183 | if (handle != 0) |
4188 | client.SendRegionHandle(regionID, info.RegionHandle); | 4184 | client.SendRegionHandle(regionID, handle); |
4189 | } | 4185 | } |
4190 | 4186 | ||
4191 | public void TerrainUnAcked(IClientAPI client, int patchX, int patchY) | 4187 | public void TerrainUnAcked(IClientAPI client, int patchX, int patchY) |
diff --git a/OpenSim/Region/Framework/Scenes/SceneBase.cs b/OpenSim/Region/Framework/Scenes/SceneBase.cs index 2a82237..0ac4ed4 100644 --- a/OpenSim/Region/Framework/Scenes/SceneBase.cs +++ b/OpenSim/Region/Framework/Scenes/SceneBase.cs | |||
@@ -36,6 +36,7 @@ using OpenSim.Framework; | |||
36 | using OpenSim.Framework.Console; | 36 | using OpenSim.Framework.Console; |
37 | using OpenSim.Framework.Communications.Cache; | 37 | using OpenSim.Framework.Communications.Cache; |
38 | using OpenSim.Region.Framework.Interfaces; | 38 | using OpenSim.Region.Framework.Interfaces; |
39 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
39 | 40 | ||
40 | namespace OpenSim.Region.Framework.Scenes | 41 | namespace OpenSim.Region.Framework.Scenes |
41 | { | 42 | { |
@@ -91,7 +92,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
91 | /// <value> | 92 | /// <value> |
92 | /// Registered classes that are capable of creating entities. | 93 | /// Registered classes that are capable of creating entities. |
93 | /// </value> | 94 | /// </value> |
94 | protected Dictionary<PCode, IEntityCreator> m_entityCreators = new Dictionary<PCode, IEntityCreator>(); | 95 | protected Dictionary<PCode, IEntityCreator> m_entityCreators = new Dictionary<PCode, IEntityCreator>(); |
95 | 96 | ||
96 | /// <summary> | 97 | /// <summary> |
97 | /// The last allocated local prim id. When a new local id is requested, the next number in the sequence is | 98 | /// The last allocated local prim id. When a new local id is requested, the next number in the sequence is |
@@ -227,7 +228,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
227 | return false; | 228 | return false; |
228 | } | 229 | } |
229 | 230 | ||
230 | public abstract bool OtherRegionUp(RegionInfo thisRegion); | 231 | public abstract void OtherRegionUp(GridRegion otherRegion); |
231 | 232 | ||
232 | public virtual string GetSimulatorVersion() | 233 | public virtual string GetSimulatorVersion() |
233 | { | 234 | { |
@@ -278,7 +279,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
278 | _primAllocateMutex.ReleaseMutex(); | 279 | _primAllocateMutex.ReleaseMutex(); |
279 | 280 | ||
280 | return myID; | 281 | return myID; |
281 | } | 282 | } |
282 | 283 | ||
283 | #region Module Methods | 284 | #region Module Methods |
284 | 285 | ||
@@ -472,7 +473,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
472 | /// <summary> | 473 | /// <summary> |
473 | /// Shows various details about the sim based on the parameters supplied by the console command in openSimMain. | 474 | /// Shows various details about the sim based on the parameters supplied by the console command in openSimMain. |
474 | /// </summary> | 475 | /// </summary> |
475 | /// <param name="showParams">What to show</param> | 476 | /// <param name="showParams">What to show</param> |
476 | public virtual void Show(string[] showParams) | 477 | public virtual void Show(string[] showParams) |
477 | { | 478 | { |
478 | switch (showParams[0]) | 479 | switch (showParams[0]) |
@@ -488,7 +489,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
488 | } | 489 | } |
489 | break; | 490 | break; |
490 | } | 491 | } |
491 | } | 492 | } |
492 | 493 | ||
493 | public void AddCommand(object mod, string command, string shorthelp, string longhelp, CommandDelegate callback) | 494 | public void AddCommand(object mod, string command, string shorthelp, string longhelp, CommandDelegate callback) |
494 | { | 495 | { |
diff --git a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs index 204c319..4a2db5e 100644 --- a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs +++ b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs | |||
@@ -41,6 +41,7 @@ using OpenSim.Framework.Capabilities; | |||
41 | using OpenSim.Region.Framework.Interfaces; | 41 | using OpenSim.Region.Framework.Interfaces; |
42 | using OpenSim.Services.Interfaces; | 42 | using OpenSim.Services.Interfaces; |
43 | using OSD = OpenMetaverse.StructuredData.OSD; | 43 | using OSD = OpenMetaverse.StructuredData.OSD; |
44 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
44 | 45 | ||
45 | namespace OpenSim.Region.Framework.Scenes | 46 | namespace OpenSim.Region.Framework.Scenes |
46 | { | 47 | { |
@@ -58,11 +59,19 @@ namespace OpenSim.Region.Framework.Scenes | |||
58 | protected CommunicationsManager m_commsProvider; | 59 | protected CommunicationsManager m_commsProvider; |
59 | protected IInterregionCommsOut m_interregionCommsOut; | 60 | protected IInterregionCommsOut m_interregionCommsOut; |
60 | protected RegionInfo m_regionInfo; | 61 | protected RegionInfo m_regionInfo; |
62 | protected Scene m_scene; | ||
61 | 63 | ||
62 | protected RegionCommsListener regionCommsHost; | 64 | protected RegionCommsListener regionCommsHost; |
63 | 65 | ||
64 | protected List<UUID> m_agentsInTransit; | 66 | protected List<UUID> m_agentsInTransit; |
65 | 67 | ||
68 | public bool RegionLoginsEnabled | ||
69 | { | ||
70 | get { return m_regionLoginsEnabled; } | ||
71 | set { m_regionLoginsEnabled = value; } | ||
72 | } | ||
73 | private bool m_regionLoginsEnabled = false; | ||
74 | |||
66 | /// <summary> | 75 | /// <summary> |
67 | /// An agent is crossing into this region | 76 | /// An agent is crossing into this region |
68 | /// </summary> | 77 | /// </summary> |
@@ -84,10 +93,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
84 | /// </summary> | 93 | /// </summary> |
85 | public event PrimCrossing OnPrimCrossingIntoRegion; | 94 | public event PrimCrossing OnPrimCrossingIntoRegion; |
86 | 95 | ||
87 | /// <summary> | 96 | ///// <summary> |
88 | /// A New Region is up and available | 97 | ///// A New Region is up and available |
89 | /// </summary> | 98 | ///// </summary> |
90 | public event RegionUp OnRegionUp; | 99 | //public event RegionUp OnRegionUp; |
91 | 100 | ||
92 | /// <summary> | 101 | /// <summary> |
93 | /// We have a child agent for this avatar and we're getting a status update about it | 102 | /// We have a child agent for this avatar and we're getting a status update about it |
@@ -110,7 +119,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
110 | private ExpectPrimDelegate handlerExpectPrim = null; // OnExpectPrim; | 119 | private ExpectPrimDelegate handlerExpectPrim = null; // OnExpectPrim; |
111 | private CloseAgentConnection handlerCloseAgentConnection = null; // OnCloseAgentConnection; | 120 | private CloseAgentConnection handlerCloseAgentConnection = null; // OnCloseAgentConnection; |
112 | private PrimCrossing handlerPrimCrossingIntoRegion = null; // OnPrimCrossingIntoRegion; | 121 | private PrimCrossing handlerPrimCrossingIntoRegion = null; // OnPrimCrossingIntoRegion; |
113 | private RegionUp handlerRegionUp = null; // OnRegionUp; | 122 | //private RegionUp handlerRegionUp = null; // OnRegionUp; |
114 | private ChildAgentUpdate handlerChildAgentUpdate = null; // OnChildAgentUpdate; | 123 | private ChildAgentUpdate handlerChildAgentUpdate = null; // OnChildAgentUpdate; |
115 | //private RemoveKnownRegionsFromAvatarList handlerRemoveKnownRegionFromAvatar = null; // OnRemoveKnownRegionFromAvatar; | 124 | //private RemoveKnownRegionsFromAvatarList handlerRemoveKnownRegionFromAvatar = null; // OnRemoveKnownRegionFromAvatar; |
116 | private LogOffUser handlerLogOffUser = null; | 125 | private LogOffUser handlerLogOffUser = null; |
@@ -124,6 +133,13 @@ namespace OpenSim.Region.Framework.Scenes | |||
124 | m_agentsInTransit = new List<UUID>(); | 133 | m_agentsInTransit = new List<UUID>(); |
125 | } | 134 | } |
126 | 135 | ||
136 | public void SetScene(Scene s) | ||
137 | { | ||
138 | m_scene = s; | ||
139 | m_regionInfo = s.RegionInfo; | ||
140 | m_interregionCommsOut = m_scene.RequestModuleInterface<IInterregionCommsOut>(); | ||
141 | } | ||
142 | |||
127 | /// <summary> | 143 | /// <summary> |
128 | /// Register a region with the grid | 144 | /// Register a region with the grid |
129 | /// </summary> | 145 | /// </summary> |
@@ -131,40 +147,30 @@ namespace OpenSim.Region.Framework.Scenes | |||
131 | /// <exception cref="System.Exception">Thrown if region registration fails.</exception> | 147 | /// <exception cref="System.Exception">Thrown if region registration fails.</exception> |
132 | public void RegisterRegion(IInterregionCommsOut comms_out, RegionInfo regionInfos) | 148 | public void RegisterRegion(IInterregionCommsOut comms_out, RegionInfo regionInfos) |
133 | { | 149 | { |
134 | m_interregionCommsOut = comms_out; | 150 | //m_interregionCommsOut = comms_out; |
135 | 151 | ||
136 | m_regionInfo = regionInfos; | 152 | //m_regionInfo = regionInfos; |
137 | m_commsProvider.GridService.gdebugRegionName = regionInfos.RegionName; | 153 | //m_commsProvider.GridService.gdebugRegionName = regionInfos.RegionName; |
138 | regionCommsHost = m_commsProvider.GridService.RegisterRegion(m_regionInfo); | 154 | //regionCommsHost = m_commsProvider.GridService.RegisterRegion(m_regionInfo); |
139 | 155 | ||
140 | if (regionCommsHost != null) | 156 | //if (regionCommsHost != null) |
141 | { | 157 | //{ |
142 | //m_log.Info("[INTER]: " + debugRegionName + ": SceneCommunicationService: registered with gridservice and got" + regionCommsHost.ToString()); | 158 | // //m_log.Info("[INTER]: " + debugRegionName + ": SceneCommunicationService: registered with gridservice and got" + regionCommsHost.ToString()); |
143 | 159 | ||
144 | regionCommsHost.debugRegionName = regionInfos.RegionName; | 160 | // regionCommsHost.debugRegionName = regionInfos.RegionName; |
145 | regionCommsHost.OnExpectPrim += IncomingPrimCrossing; | 161 | // regionCommsHost.OnExpectPrim += IncomingPrimCrossing; |
146 | regionCommsHost.OnExpectUser += NewUserConnection; | 162 | // regionCommsHost.OnExpectUser += NewUserConnection; |
147 | regionCommsHost.OnAvatarCrossingIntoRegion += AgentCrossing; | 163 | // regionCommsHost.OnAvatarCrossingIntoRegion += AgentCrossing; |
148 | regionCommsHost.OnCloseAgentConnection += CloseConnection; | 164 | // regionCommsHost.OnCloseAgentConnection += CloseConnection; |
149 | regionCommsHost.OnRegionUp += newRegionUp; | 165 | // regionCommsHost.OnRegionUp += newRegionUp; |
150 | regionCommsHost.OnChildAgentUpdate += ChildAgentUpdate; | 166 | // regionCommsHost.OnChildAgentUpdate += ChildAgentUpdate; |
151 | regionCommsHost.OnLogOffUser += GridLogOffUser; | 167 | // regionCommsHost.OnLogOffUser += GridLogOffUser; |
152 | regionCommsHost.OnGetLandData += FetchLandData; | 168 | // regionCommsHost.OnGetLandData += FetchLandData; |
153 | } | 169 | //} |
154 | else | 170 | //else |
155 | { | 171 | //{ |
156 | //m_log.Info("[INTER]: " + debugRegionName + ": SceneCommunicationService: registered with gridservice and got null"); | 172 | // //m_log.Info("[INTER]: " + debugRegionName + ": SceneCommunicationService: registered with gridservice and got null"); |
157 | } | 173 | //} |
158 | } | ||
159 | |||
160 | /// <summary> | ||
161 | /// Returns a region with the name closest to string provided | ||
162 | /// </summary> | ||
163 | /// <param name="name">Partial Region Name for matching</param> | ||
164 | /// <returns>Region Information for the region</returns> | ||
165 | public RegionInfo RequestClosestRegion(string name) | ||
166 | { | ||
167 | return m_commsProvider.GridService.RequestClosestRegion(name); | ||
168 | } | 174 | } |
169 | 175 | ||
170 | /// <summary> | 176 | /// <summary> |
@@ -173,30 +179,31 @@ namespace OpenSim.Region.Framework.Scenes | |||
173 | /// </summary> | 179 | /// </summary> |
174 | public void Close() | 180 | public void Close() |
175 | { | 181 | { |
176 | if (regionCommsHost != null) | 182 | |
177 | { | 183 | //if (regionCommsHost != null) |
178 | regionCommsHost.OnLogOffUser -= GridLogOffUser; | 184 | //{ |
179 | regionCommsHost.OnChildAgentUpdate -= ChildAgentUpdate; | 185 | // regionCommsHost.OnLogOffUser -= GridLogOffUser; |
180 | regionCommsHost.OnRegionUp -= newRegionUp; | 186 | // regionCommsHost.OnChildAgentUpdate -= ChildAgentUpdate; |
181 | regionCommsHost.OnExpectUser -= NewUserConnection; | 187 | // regionCommsHost.OnRegionUp -= newRegionUp; |
182 | regionCommsHost.OnExpectPrim -= IncomingPrimCrossing; | 188 | // regionCommsHost.OnExpectUser -= NewUserConnection; |
183 | regionCommsHost.OnAvatarCrossingIntoRegion -= AgentCrossing; | 189 | // regionCommsHost.OnExpectPrim -= IncomingPrimCrossing; |
184 | regionCommsHost.OnCloseAgentConnection -= CloseConnection; | 190 | // regionCommsHost.OnAvatarCrossingIntoRegion -= AgentCrossing; |
185 | regionCommsHost.OnGetLandData -= FetchLandData; | 191 | // regionCommsHost.OnCloseAgentConnection -= CloseConnection; |
192 | // regionCommsHost.OnGetLandData -= FetchLandData; | ||
186 | 193 | ||
187 | try | 194 | // try |
188 | { | 195 | // { |
189 | m_commsProvider.GridService.DeregisterRegion(m_regionInfo); | 196 | // m_commsProvider.GridService.DeregisterRegion(m_regionInfo); |
190 | } | 197 | // } |
191 | catch (Exception e) | 198 | // catch (Exception e) |
192 | { | 199 | // { |
193 | m_log.ErrorFormat( | 200 | // m_log.ErrorFormat( |
194 | "[GRID]: Deregistration of region {0} from the grid failed - {1}. Continuing", | 201 | // "[GRID]: Deregistration of region {0} from the grid failed - {1}. Continuing", |
195 | m_regionInfo.RegionName, e); | 202 | // m_regionInfo.RegionName, e); |
196 | } | 203 | // } |
197 | 204 | ||
198 | regionCommsHost = null; | 205 | // regionCommsHost = null; |
199 | } | 206 | //} |
200 | } | 207 | } |
201 | 208 | ||
202 | #region CommsManager Event handlers | 209 | #region CommsManager Event handlers |
@@ -232,22 +239,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
232 | } | 239 | } |
233 | 240 | ||
234 | /// <summary> | 241 | /// <summary> |
235 | /// A New Region is now available. Inform the scene that there is a new region available. | ||
236 | /// </summary> | ||
237 | /// <param name="region">Information about the new region that is available</param> | ||
238 | /// <returns>True if the event was handled</returns> | ||
239 | protected bool newRegionUp(RegionInfo region) | ||
240 | { | ||
241 | handlerRegionUp = OnRegionUp; | ||
242 | if (handlerRegionUp != null) | ||
243 | { | ||
244 | //m_log.Info("[INTER]: " + debugRegionName + ": SceneCommunicationService: newRegionUp Fired for User:" + region.RegionName); | ||
245 | handlerRegionUp(region); | ||
246 | } | ||
247 | return true; | ||
248 | } | ||
249 | |||
250 | /// <summary> | ||
251 | /// Inform the scene that we've got an update about a child agent that we have | 242 | /// Inform the scene that we've got an update about a child agent that we have |
252 | /// </summary> | 243 | /// </summary> |
253 | /// <param name="cAgentData"></param> | 244 | /// <param name="cAgentData"></param> |
@@ -330,7 +321,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
330 | #region Inform Client of Neighbours | 321 | #region Inform Client of Neighbours |
331 | 322 | ||
332 | private delegate void InformClientOfNeighbourDelegate( | 323 | private delegate void InformClientOfNeighbourDelegate( |
333 | ScenePresence avatar, AgentCircuitData a, SimpleRegionInfo reg, IPEndPoint endPoint, bool newAgent); | 324 | ScenePresence avatar, AgentCircuitData a, GridRegion reg, IPEndPoint endPoint, bool newAgent); |
334 | 325 | ||
335 | private void InformClientOfNeighbourCompleted(IAsyncResult iar) | 326 | private void InformClientOfNeighbourCompleted(IAsyncResult iar) |
336 | { | 327 | { |
@@ -348,7 +339,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
348 | /// <param name="a"></param> | 339 | /// <param name="a"></param> |
349 | /// <param name="regionHandle"></param> | 340 | /// <param name="regionHandle"></param> |
350 | /// <param name="endPoint"></param> | 341 | /// <param name="endPoint"></param> |
351 | private void InformClientOfNeighbourAsync(ScenePresence avatar, AgentCircuitData a, SimpleRegionInfo reg, | 342 | private void InformClientOfNeighbourAsync(ScenePresence avatar, AgentCircuitData a, GridRegion reg, |
352 | IPEndPoint endPoint, bool newAgent) | 343 | IPEndPoint endPoint, bool newAgent) |
353 | { | 344 | { |
354 | // Let's wait just a little to give time to originating regions to catch up with closing child agents | 345 | // Let's wait just a little to give time to originating regions to catch up with closing child agents |
@@ -366,8 +357,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
366 | 357 | ||
367 | string reason = String.Empty; | 358 | string reason = String.Empty; |
368 | 359 | ||
369 | //bool regionAccepted = m_commsProvider.InterRegion.InformRegionOfChildAgent(reg.RegionHandle, a); | 360 | |
370 | |||
371 | bool regionAccepted = m_interregionCommsOut.SendCreateChildAgent(reg.RegionHandle, a, out reason); | 361 | bool regionAccepted = m_interregionCommsOut.SendCreateChildAgent(reg.RegionHandle, a, out reason); |
372 | 362 | ||
373 | if (regionAccepted && newAgent) | 363 | if (regionAccepted && newAgent) |
@@ -400,17 +390,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
400 | 390 | ||
401 | } | 391 | } |
402 | 392 | ||
403 | public void RequestNeighbors(RegionInfo region) | 393 | public List<GridRegion> RequestNeighbours(Scene pScene, uint pRegionLocX, uint pRegionLocY) |
404 | { | ||
405 | // List<SimpleRegionInfo> neighbours = | ||
406 | m_commsProvider.GridService.RequestNeighbours(m_regionInfo.RegionLocX, m_regionInfo.RegionLocY); | ||
407 | //IPEndPoint blah = new IPEndPoint(); | ||
408 | |||
409 | //blah.Address = region.RemotingAddress; | ||
410 | //blah.Port = region.RemotingPort; | ||
411 | } | ||
412 | |||
413 | public List<SimpleRegionInfo> RequestNeighbors(Scene pScene, uint pRegionLocX, uint pRegionLocY) | ||
414 | { | 394 | { |
415 | Border[] northBorders = pScene.NorthBorders.ToArray(); | 395 | Border[] northBorders = pScene.NorthBorders.ToArray(); |
416 | Border[] southBorders = pScene.SouthBorders.ToArray(); | 396 | Border[] southBorders = pScene.SouthBorders.ToArray(); |
@@ -420,50 +400,34 @@ namespace OpenSim.Region.Framework.Scenes | |||
420 | // Legacy one region. Provided for simplicity while testing the all inclusive method in the else statement. | 400 | // Legacy one region. Provided for simplicity while testing the all inclusive method in the else statement. |
421 | if (northBorders.Length <= 1 && southBorders.Length <= 1 && eastBorders.Length <= 1 && westBorders.Length <= 1) | 401 | if (northBorders.Length <= 1 && southBorders.Length <= 1 && eastBorders.Length <= 1 && westBorders.Length <= 1) |
422 | { | 402 | { |
423 | return m_commsProvider.GridService.RequestNeighbours(pRegionLocX, pRegionLocY); | 403 | return m_scene.GridService.GetNeighbours(m_regionInfo.ScopeID, m_regionInfo.RegionID); |
424 | } | 404 | } |
425 | else | 405 | else |
426 | { | 406 | { |
427 | Vector2 extent = Vector2.Zero; | 407 | Vector2 extent = Vector2.Zero; |
428 | for (int i=0;i<eastBorders.Length;i++) | 408 | for (int i = 0; i < eastBorders.Length; i++) |
429 | { | 409 | { |
430 | extent.X = (eastBorders[i].BorderLine.Z > extent.X) ? eastBorders[i].BorderLine.Z : extent.X; | 410 | extent.X = (eastBorders[i].BorderLine.Z > extent.X) ? eastBorders[i].BorderLine.Z : extent.X; |
431 | } | 411 | } |
432 | for (int i=0;i<northBorders.Length;i++) | 412 | for (int i = 0; i < northBorders.Length; i++) |
433 | { | 413 | { |
434 | extent.Y = (northBorders[i].BorderLine.Z > extent.Y) ? northBorders[i].BorderLine.Z : extent.Y; | 414 | extent.Y = (northBorders[i].BorderLine.Z > extent.Y) ? northBorders[i].BorderLine.Z : extent.Y; |
435 | } | 415 | } |
436 | 416 | ||
437 | List<SimpleRegionInfo> neighbourList = new List<SimpleRegionInfo>(); | ||
438 | |||
439 | // Loss of fraction on purpose | 417 | // Loss of fraction on purpose |
440 | extent.X = ((int)extent.X / (int)Constants.RegionSize) + 1; | 418 | extent.X = ((int)extent.X / (int)Constants.RegionSize) + 1; |
441 | extent.Y = ((int)extent.Y / (int)Constants.RegionSize) + 1; | 419 | extent.Y = ((int)extent.Y / (int)Constants.RegionSize) + 1; |
442 | 420 | ||
443 | int startX = (int) pRegionLocX - 1; | 421 | int startX = (int)(pRegionLocX - 1) * (int)Constants.RegionSize; |
444 | int startY = (int) pRegionLocY - 1; | 422 | int startY = (int)(pRegionLocY - 1) * (int)Constants.RegionSize; |
445 | 423 | ||
446 | int endX = (int) pRegionLocX + (int)extent.X; | 424 | int endX = ((int)pRegionLocX + (int)extent.X) * (int)Constants.RegionSize; |
447 | int endY = (int) pRegionLocY + (int)extent.Y; | 425 | int endY = ((int)pRegionLocY + (int)extent.Y) * (int)Constants.RegionSize; |
448 | 426 | ||
449 | for (int i=startX;i<endX;i++) | 427 | List<GridRegion> neighbours = m_scene.GridService.GetRegionRange(m_regionInfo.ScopeID, startX, endX, startY, endY); |
450 | { | 428 | neighbours.RemoveAll(delegate(GridRegion r) { return r.RegionID == m_regionInfo.RegionID; }); |
451 | for (int j=startY;j<endY;j++) | 429 | |
452 | { | 430 | return neighbours; |
453 | // Skip CurrentRegion | ||
454 | if (i == (int)pRegionLocX && j == (int)pRegionLocY) | ||
455 | continue; | ||
456 | |||
457 | ulong regionHandle = Util.UIntsToLong((uint)(i * Constants.RegionSize), | ||
458 | (uint)(j * Constants.RegionSize)); | ||
459 | RegionInfo neighborreg = m_commsProvider.GridService.RequestNeighbourInfo(regionHandle); | ||
460 | if (neighborreg != null) | ||
461 | { | ||
462 | neighbourList.Add(neighborreg); | ||
463 | } | ||
464 | } | ||
465 | } | ||
466 | return neighbourList; | ||
467 | //SimpleRegionInfo regionData = m_commsProvider.GridService.RequestNeighbourInfo() | 431 | //SimpleRegionInfo regionData = m_commsProvider.GridService.RequestNeighbourInfo() |
468 | //return m_commsProvider.GridService.RequestNeighbours(pRegionLocX, pRegionLocY); | 432 | //return m_commsProvider.GridService.RequestNeighbours(pRegionLocX, pRegionLocY); |
469 | } | 433 | } |
@@ -475,29 +439,28 @@ namespace OpenSim.Region.Framework.Scenes | |||
475 | /// </summary> | 439 | /// </summary> |
476 | public void EnableNeighbourChildAgents(ScenePresence avatar, List<RegionInfo> lstneighbours) | 440 | public void EnableNeighbourChildAgents(ScenePresence avatar, List<RegionInfo> lstneighbours) |
477 | { | 441 | { |
478 | List<SimpleRegionInfo> neighbours = new List<SimpleRegionInfo>(); | 442 | //List<SimpleRegionInfo> neighbours = new List<SimpleRegionInfo>(); |
443 | List<GridRegion> neighbours = new List<GridRegion>(); | ||
479 | 444 | ||
480 | //m_commsProvider.GridService.RequestNeighbours(m_regionInfo.RegionLocX, m_regionInfo.RegionLocY); | 445 | ////m_commsProvider.GridService.RequestNeighbours(m_regionInfo.RegionLocX, m_regionInfo.RegionLocY); |
481 | for (int i = 0; i < lstneighbours.Count; i++) | 446 | //for (int i = 0; i < lstneighbours.Count; i++) |
482 | { | 447 | //{ |
483 | // We don't want to keep sending to regions that consistently fail on comms. | 448 | // // We don't want to keep sending to regions that consistently fail on comms. |
484 | if (!(lstneighbours[i].commFailTF)) | 449 | // if (!(lstneighbours[i].commFailTF)) |
485 | { | 450 | // { |
486 | neighbours.Add(new SimpleRegionInfo(lstneighbours[i])); | 451 | // neighbours.Add(new SimpleRegionInfo(lstneighbours[i])); |
487 | } | 452 | // } |
488 | } | 453 | //} |
489 | // we're going to be using the above code once neighbour cache is correct. Currently it doesn't appear to be | 454 | // we're going to be using the above code once neighbour cache is correct. Currently it doesn't appear to be |
490 | // So we're temporarily going back to the old method of grabbing it from the Grid Server Every time :/ | 455 | // So we're temporarily going back to the old method of grabbing it from the Grid Server Every time :/ |
491 | if (m_regionInfo != null) | 456 | if (m_regionInfo != null) |
492 | { | 457 | { |
493 | neighbours = | 458 | neighbours = RequestNeighbours(avatar.Scene,m_regionInfo.RegionLocX, m_regionInfo.RegionLocY); |
494 | RequestNeighbors(avatar.Scene,m_regionInfo.RegionLocX, m_regionInfo.RegionLocY); | ||
495 | } | 459 | } |
496 | else | 460 | else |
497 | { | 461 | { |
498 | m_log.Debug("[ENABLENEIGHBOURCHILDAGENTS]: m_regionInfo was null in EnableNeighbourChildAgents, is this a NPC?"); | 462 | m_log.Debug("[ENABLENEIGHBOURCHILDAGENTS]: m_regionInfo was null in EnableNeighbourChildAgents, is this a NPC?"); |
499 | } | 463 | } |
500 | |||
501 | 464 | ||
502 | /// We need to find the difference between the new regions where there are no child agents | 465 | /// We need to find the difference between the new regions where there are no child agents |
503 | /// and the regions where there are already child agents. We only send notification to the former. | 466 | /// and the regions where there are already child agents. We only send notification to the former. |
@@ -540,8 +503,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
540 | 503 | ||
541 | /// Create the necessary child agents | 504 | /// Create the necessary child agents |
542 | List<AgentCircuitData> cagents = new List<AgentCircuitData>(); | 505 | List<AgentCircuitData> cagents = new List<AgentCircuitData>(); |
543 | foreach (SimpleRegionInfo neighbour in neighbours) | 506 | //foreach (SimpleRegionInfo neighbour in neighbours) |
544 | { | 507 | foreach (GridRegion neighbour in neighbours) |
508 | { | ||
545 | if (neighbour.RegionHandle != avatar.Scene.RegionInfo.RegionHandle) | 509 | if (neighbour.RegionHandle != avatar.Scene.RegionInfo.RegionHandle) |
546 | { | 510 | { |
547 | 511 | ||
@@ -581,7 +545,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
581 | 545 | ||
582 | bool newAgent = false; | 546 | bool newAgent = false; |
583 | int count = 0; | 547 | int count = 0; |
584 | foreach (SimpleRegionInfo neighbour in neighbours) | 548 | foreach (GridRegion neighbour in neighbours) |
585 | { | 549 | { |
586 | // Don't do it if there's already an agent in that region | 550 | // Don't do it if there's already an agent in that region |
587 | if (newRegions.Contains(neighbour.RegionHandle)) | 551 | if (newRegions.Contains(neighbour.RegionHandle)) |
@@ -634,7 +598,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
634 | /// This informs a single neighboring region about agent "avatar". | 598 | /// This informs a single neighboring region about agent "avatar". |
635 | /// Calls an asynchronous method to do so.. so it doesn't lag the sim. | 599 | /// Calls an asynchronous method to do so.. so it doesn't lag the sim. |
636 | /// </summary> | 600 | /// </summary> |
637 | public void InformNeighborChildAgent(ScenePresence avatar, SimpleRegionInfo region) | 601 | public void InformNeighborChildAgent(ScenePresence avatar, GridRegion region) |
638 | { | 602 | { |
639 | AgentCircuitData agent = avatar.ControllingClient.RequestClientInfo(); | 603 | AgentCircuitData agent = avatar.ControllingClient.RequestClientInfo(); |
640 | agent.BaseFolder = UUID.Zero; | 604 | agent.BaseFolder = UUID.Zero; |
@@ -665,61 +629,63 @@ namespace OpenSim.Region.Framework.Scenes | |||
665 | /// <param name="regionhandle"></param> | 629 | /// <param name="regionhandle"></param> |
666 | private void InformNeighboursThatRegionIsUpAsync(INeighbourService neighbourService, RegionInfo region, ulong regionhandle) | 630 | private void InformNeighboursThatRegionIsUpAsync(INeighbourService neighbourService, RegionInfo region, ulong regionhandle) |
667 | { | 631 | { |
668 | m_log.Info("[INTERGRID]: Starting to inform neighbors that I'm here"); | 632 | uint x = 0, y = 0; |
669 | //RegionUpData regiondata = new RegionUpData(region.RegionLocX, region.RegionLocY, region.ExternalHostName, region.InternalEndPoint.Port); | 633 | Utils.LongToUInts(regionhandle, out x, out y); |
670 | 634 | ||
671 | //bool regionAccepted = | 635 | GridRegion neighbour = null; |
672 | // m_commsProvider.InterRegion.RegionUp(new SerializableRegionInfo(region), regionhandle); | ||
673 | |||
674 | //bool regionAccepted = m_interregionCommsOut.SendHelloNeighbour(regionhandle, region); | ||
675 | bool regionAccepted = false; | ||
676 | if (neighbourService != null) | 636 | if (neighbourService != null) |
677 | regionAccepted = neighbourService.HelloNeighbour(regionhandle, region); | 637 | neighbour = neighbourService.HelloNeighbour(regionhandle, region); |
678 | else | 638 | else |
679 | m_log.DebugFormat("[SCS]: No neighbour service provided for informing neigbhours of this region"); | 639 | m_log.DebugFormat("[SCS]: No neighbour service provided for informing neigbhours of this region"); |
680 | 640 | ||
681 | if (regionAccepted) | 641 | if (neighbour != null) |
682 | { | 642 | { |
683 | m_log.Info("[INTERGRID]: Completed informing neighbors that I'm here"); | 643 | m_log.DebugFormat("[INTERGRID]: Successfully informed neighbour {0}-{1} that I'm here", x / Constants.RegionSize, y / Constants.RegionSize); |
684 | handlerRegionUp = OnRegionUp; | 644 | m_scene.EventManager.TriggerOnRegionUp(neighbour); |
685 | |||
686 | // yes, we're notifying ourselves. | ||
687 | if (handlerRegionUp != null) | ||
688 | handlerRegionUp(region); | ||
689 | } | 645 | } |
690 | else | 646 | else |
691 | { | 647 | { |
692 | m_log.Warn("[INTERGRID]: Failed to inform neighbors that I'm here."); | 648 | m_log.WarnFormat("[INTERGRID]: Failed to inform neighbour {0}-{1} that I'm here.", x / Constants.RegionSize, y / Constants.RegionSize); |
693 | } | 649 | } |
694 | } | 650 | } |
695 | 651 | ||
696 | /// <summary> | 652 | |
697 | /// Called by scene when region is initialized (not always when it's listening for agents) | ||
698 | /// This is an inter-region message that informs the surrounding neighbors that the sim is up. | ||
699 | /// </summary> | ||
700 | public void InformNeighborsThatRegionisUp(INeighbourService neighbourService, RegionInfo region) | 653 | public void InformNeighborsThatRegionisUp(INeighbourService neighbourService, RegionInfo region) |
701 | { | 654 | { |
702 | //m_log.Info("[INTER]: " + debugRegionName + ": SceneCommunicationService: Sending InterRegion Notification that region is up " + region.RegionName); | 655 | //m_log.Info("[INTER]: " + debugRegionName + ": SceneCommunicationService: Sending InterRegion Notification that region is up " + region.RegionName); |
703 | 656 | ||
704 | 657 | for (int x = (int)region.RegionLocX - 1; x <= region.RegionLocX + 1; x++) | |
705 | List<SimpleRegionInfo> neighbours = new List<SimpleRegionInfo>(); | 658 | for (int y = (int)region.RegionLocY - 1; y <= region.RegionLocY + 1; y++) |
706 | // This stays uncached because we don't already know about our neighbors at this point. | 659 | if (!((x == region.RegionLocX) && (y == region.RegionLocY))) // skip this region |
707 | neighbours = m_commsProvider.GridService.RequestNeighbours(m_regionInfo.RegionLocX, m_regionInfo.RegionLocY); | 660 | { |
708 | if (neighbours != null) | 661 | ulong handle = Utils.UIntsToLong((uint)x * Constants.RegionSize, (uint)y * Constants.RegionSize); |
709 | { | 662 | InformNeighbourThatRegionUpDelegate d = InformNeighboursThatRegionIsUpAsync; |
710 | for (int i = 0; i < neighbours.Count; i++) | ||
711 | { | ||
712 | InformNeighbourThatRegionUpDelegate d = InformNeighboursThatRegionIsUpAsync; | ||
713 | 663 | ||
714 | d.BeginInvoke(neighbourService, region, neighbours[i].RegionHandle, | 664 | d.BeginInvoke(neighbourService, region, handle, |
715 | InformNeighborsThatRegionisUpCompleted, | 665 | InformNeighborsThatRegionisUpCompleted, |
716 | d); | 666 | d); |
717 | } | 667 | } |
718 | } | 668 | |
669 | //List<GridRegion> neighbours = new List<GridRegion>(); | ||
670 | //// This stays uncached because we don't already know about our neighbors at this point. | ||
671 | |||
672 | //neighbours = m_scene.GridService.GetNeighbours(m_regionInfo.ScopeID, m_regionInfo.RegionID); | ||
673 | //if (neighbours != null) | ||
674 | //{ | ||
675 | // for (int i = 0; i < neighbours.Count; i++) | ||
676 | // { | ||
677 | // InformNeighbourThatRegionUpDelegate d = InformNeighboursThatRegionIsUpAsync; | ||
678 | |||
679 | // d.BeginInvoke(neighbourService, region, neighbours[i].RegionHandle, | ||
680 | // InformNeighborsThatRegionisUpCompleted, | ||
681 | // d); | ||
682 | // } | ||
683 | //} | ||
719 | 684 | ||
720 | //bool val = m_commsProvider.InterRegion.RegionUp(new SerializableRegionInfo(region)); | 685 | //bool val = m_commsProvider.InterRegion.RegionUp(new SerializableRegionInfo(region)); |
721 | } | 686 | } |
722 | 687 | ||
688 | |||
723 | public delegate void SendChildAgentDataUpdateDelegate(AgentPosition cAgentData, ulong regionHandle); | 689 | public delegate void SendChildAgentDataUpdateDelegate(AgentPosition cAgentData, ulong regionHandle); |
724 | 690 | ||
725 | /// <summary> | 691 | /// <summary> |
@@ -815,41 +781,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
815 | } | 781 | } |
816 | } | 782 | } |
817 | 783 | ||
818 | /// <summary> | ||
819 | /// Helper function to request neighbors from grid-comms | ||
820 | /// </summary> | ||
821 | /// <param name="regionHandle"></param> | ||
822 | /// <returns></returns> | ||
823 | public virtual RegionInfo RequestNeighbouringRegionInfo(ulong regionHandle) | ||
824 | { | ||
825 | //m_log.Info("[INTER]: " + debugRegionName + ": SceneCommunicationService: Sending Grid Services Request about neighbor " + regionHandle.ToString()); | ||
826 | return m_commsProvider.GridService.RequestNeighbourInfo(regionHandle); | ||
827 | } | ||
828 | |||
829 | /// <summary> | ||
830 | /// Helper function to request neighbors from grid-comms | ||
831 | /// </summary> | ||
832 | /// <param name="regionID"></param> | ||
833 | /// <returns></returns> | ||
834 | public virtual RegionInfo RequestNeighbouringRegionInfo(UUID regionID) | ||
835 | { | ||
836 | //m_log.Info("[INTER]: " + debugRegionName + ": SceneCommunicationService: Sending Grid Services Request about neighbor " + regionID); | ||
837 | return m_commsProvider.GridService.RequestNeighbourInfo(regionID); | ||
838 | } | ||
839 | |||
840 | /// <summary> | ||
841 | /// Requests map blocks in area of minX, maxX, minY, MaxY in world cordinates | ||
842 | /// </summary> | ||
843 | /// <param name="minX"></param> | ||
844 | /// <param name="minY"></param> | ||
845 | /// <param name="maxX"></param> | ||
846 | /// <param name="maxY"></param> | ||
847 | public virtual void RequestMapBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY) | ||
848 | { | ||
849 | List<MapBlockData> mapBlocks; | ||
850 | mapBlocks = m_commsProvider.GridService.RequestNeighbourMapBlocks(minX - 4, minY - 4, minX + 4, minY + 4); | ||
851 | remoteClient.SendMapBlock(mapBlocks, 0); | ||
852 | } | ||
853 | 784 | ||
854 | /// <summary> | 785 | /// <summary> |
855 | /// Try to teleport an agent to a new region. | 786 | /// Try to teleport an agent to a new region. |
@@ -914,7 +845,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
914 | } | 845 | } |
915 | else | 846 | else |
916 | { | 847 | { |
917 | RegionInfo reg = RequestNeighbouringRegionInfo(regionHandle); | 848 | uint x = 0, y = 0; |
849 | Utils.LongToUInts(regionHandle, out x, out y); | ||
850 | GridRegion reg = m_scene.GridService.GetRegionByPosition(m_scene.RegionInfo.ScopeID, (int)x, (int)y); | ||
851 | |||
918 | if (reg != null) | 852 | if (reg != null) |
919 | { | 853 | { |
920 | m_log.DebugFormat( | 854 | m_log.DebugFormat( |
@@ -1163,7 +1097,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1163 | } | 1097 | } |
1164 | } | 1098 | } |
1165 | 1099 | ||
1166 | private bool IsOutsideRegion(Scene s, Vector3 pos) | 1100 | protected bool IsOutsideRegion(Scene s, Vector3 pos) |
1167 | { | 1101 | { |
1168 | 1102 | ||
1169 | if (s.TestBorderCross(pos,Cardinals.N)) | 1103 | if (s.TestBorderCross(pos,Cardinals.N)) |
@@ -1221,10 +1155,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
1221 | return false; | 1155 | return false; |
1222 | } | 1156 | } |
1223 | 1157 | ||
1224 | private List<ulong> NeighbourHandles(List<SimpleRegionInfo> neighbours) | 1158 | private List<ulong> NeighbourHandles(List<GridRegion> neighbours) |
1225 | { | 1159 | { |
1226 | List<ulong> handles = new List<ulong>(); | 1160 | List<ulong> handles = new List<ulong>(); |
1227 | foreach (SimpleRegionInfo reg in neighbours) | 1161 | foreach (GridRegion reg in neighbours) |
1228 | { | 1162 | { |
1229 | handles.Add(reg.RegionHandle); | 1163 | handles.Add(reg.RegionHandle); |
1230 | } | 1164 | } |
@@ -1475,7 +1409,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
1475 | m_log.DebugFormat("[SCENE COMM]: Crossing agent {0} {1} to {2}-{3}", agent.Firstname, agent.Lastname, neighbourx, neighboury); | 1409 | m_log.DebugFormat("[SCENE COMM]: Crossing agent {0} {1} to {2}-{3}", agent.Firstname, agent.Lastname, neighbourx, neighboury); |
1476 | 1410 | ||
1477 | ulong neighbourHandle = Utils.UIntsToLong((uint)(neighbourx * Constants.RegionSize), (uint)(neighboury * Constants.RegionSize)); | 1411 | ulong neighbourHandle = Utils.UIntsToLong((uint)(neighbourx * Constants.RegionSize), (uint)(neighboury * Constants.RegionSize)); |
1478 | SimpleRegionInfo neighbourRegion = RequestNeighbouringRegionInfo(neighbourHandle); | 1412 | |
1413 | int x = (int)(neighbourx * Constants.RegionSize), y = (int)(neighboury * Constants.RegionSize); | ||
1414 | GridRegion neighbourRegion = m_scene.GridService.GetRegionByPosition(m_scene.RegionInfo.ScopeID, (int)x, (int)y); | ||
1415 | |||
1479 | if (neighbourRegion != null && agent.ValidateAttachments()) | 1416 | if (neighbourRegion != null && agent.ValidateAttachments()) |
1480 | { | 1417 | { |
1481 | pos = pos + (agent.Velocity); | 1418 | pos = pos + (agent.Velocity); |
@@ -1602,11 +1539,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
1602 | } | 1539 | } |
1603 | 1540 | ||
1604 | 1541 | ||
1605 | public Dictionary<string, string> GetGridSettings() | ||
1606 | { | ||
1607 | return m_commsProvider.GridService.GetGridSettings(); | ||
1608 | } | ||
1609 | |||
1610 | public void LogOffUser(UUID userid, UUID regionid, ulong regionhandle, Vector3 position, Vector3 lookat) | 1542 | public void LogOffUser(UUID userid, UUID regionid, ulong regionhandle, Vector3 position, Vector3 lookat) |
1611 | { | 1543 | { |
1612 | m_commsProvider.LogOffUser(userid, regionid, regionhandle, position, lookat); | 1544 | m_commsProvider.LogOffUser(userid, regionid, regionhandle, position, lookat); |
@@ -1643,19 +1575,14 @@ namespace OpenSim.Region.Framework.Scenes | |||
1643 | return m_commsProvider.GetUserFriendList(friendlistowner); | 1575 | return m_commsProvider.GetUserFriendList(friendlistowner); |
1644 | } | 1576 | } |
1645 | 1577 | ||
1646 | public List<MapBlockData> RequestNeighbourMapBlocks(int minX, int minY, int maxX, int maxY) | ||
1647 | { | ||
1648 | return m_commsProvider.GridService.RequestNeighbourMapBlocks(minX, minY, maxX, maxY); | ||
1649 | } | ||
1650 | |||
1651 | public List<AvatarPickerAvatar> GenerateAgentPickerRequestResponse(UUID queryID, string query) | 1578 | public List<AvatarPickerAvatar> GenerateAgentPickerRequestResponse(UUID queryID, string query) |
1652 | { | 1579 | { |
1653 | return m_commsProvider.GenerateAgentPickerRequestResponse(queryID, query); | 1580 | return m_commsProvider.GenerateAgentPickerRequestResponse(queryID, query); |
1654 | } | 1581 | } |
1655 | 1582 | ||
1656 | public List<RegionInfo> RequestNamedRegions(string name, int maxNumber) | 1583 | public List<GridRegion> RequestNamedRegions(string name, int maxNumber) |
1657 | { | 1584 | { |
1658 | return m_commsProvider.GridService.RequestNamedRegions(name, maxNumber); | 1585 | return m_scene.GridService.GetRegionsByName(UUID.Zero, name, maxNumber); |
1659 | } | 1586 | } |
1660 | 1587 | ||
1661 | //private void Dump(string msg, List<ulong> handles) | 1588 | //private void Dump(string msg, List<ulong> handles) |
diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs index 48dea07..54ac792 100644 --- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs +++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs | |||
@@ -845,7 +845,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
845 | ScenePresence sp; | 845 | ScenePresence sp; |
846 | 846 | ||
847 | lock (ScenePresences) | 847 | lock (ScenePresences) |
848 | { | 848 | { |
849 | ScenePresences.TryGetValue(agentID, out sp); | 849 | ScenePresences.TryGetValue(agentID, out sp); |
850 | } | 850 | } |
851 | 851 | ||
@@ -1134,6 +1134,23 @@ namespace OpenSim.Region.Framework.Scenes | |||
1134 | } | 1134 | } |
1135 | } | 1135 | } |
1136 | 1136 | ||
1137 | protected internal void ForEachSOG(Action<SceneObjectGroup> action) | ||
1138 | { | ||
1139 | List<SceneObjectGroup> objlist = new List<SceneObjectGroup>(SceneObjectGroupsByFullID.Values); | ||
1140 | foreach (SceneObjectGroup obj in objlist) | ||
1141 | { | ||
1142 | try | ||
1143 | { | ||
1144 | action(obj); | ||
1145 | } | ||
1146 | catch (Exception e) | ||
1147 | { | ||
1148 | // Catch it and move on. This includes situations where splist has inconsistent info | ||
1149 | m_log.WarnFormat("[SCENE]: Problem processing action in ForEachSOG: ", e.Message); | ||
1150 | } | ||
1151 | } | ||
1152 | } | ||
1153 | |||
1137 | #endregion | 1154 | #endregion |
1138 | 1155 | ||
1139 | #region Client Event handlers | 1156 | #region Client Event handlers |
diff --git a/OpenSim/Region/Framework/Scenes/SceneManager.cs b/OpenSim/Region/Framework/Scenes/SceneManager.cs index 1843e2c..3097929 100644 --- a/OpenSim/Region/Framework/Scenes/SceneManager.cs +++ b/OpenSim/Region/Framework/Scenes/SceneManager.cs | |||
@@ -192,7 +192,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
192 | public void SaveCurrentSceneToXml(string filename) | 192 | public void SaveCurrentSceneToXml(string filename) |
193 | { | 193 | { |
194 | IRegionSerialiserModule serialiser = CurrentOrFirstScene.RequestModuleInterface<IRegionSerialiserModule>(); | 194 | IRegionSerialiserModule serialiser = CurrentOrFirstScene.RequestModuleInterface<IRegionSerialiserModule>(); |
195 | if (serialiser != null) | 195 | if (serialiser != null) |
196 | serialiser.SavePrimsToXml(CurrentOrFirstScene, filename); | 196 | serialiser.SavePrimsToXml(CurrentOrFirstScene, filename); |
197 | } | 197 | } |
198 | 198 | ||
@@ -205,7 +205,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
205 | public void LoadCurrentSceneFromXml(string filename, bool generateNewIDs, Vector3 loadOffset) | 205 | public void LoadCurrentSceneFromXml(string filename, bool generateNewIDs, Vector3 loadOffset) |
206 | { | 206 | { |
207 | IRegionSerialiserModule serialiser = CurrentOrFirstScene.RequestModuleInterface<IRegionSerialiserModule>(); | 207 | IRegionSerialiserModule serialiser = CurrentOrFirstScene.RequestModuleInterface<IRegionSerialiserModule>(); |
208 | if (serialiser != null) | 208 | if (serialiser != null) |
209 | serialiser.LoadPrimsFromXml(CurrentOrFirstScene, filename, generateNewIDs, loadOffset); | 209 | serialiser.LoadPrimsFromXml(CurrentOrFirstScene, filename, generateNewIDs, loadOffset); |
210 | } | 210 | } |
211 | 211 | ||
@@ -216,14 +216,14 @@ namespace OpenSim.Region.Framework.Scenes | |||
216 | public void SaveCurrentSceneToXml2(string filename) | 216 | public void SaveCurrentSceneToXml2(string filename) |
217 | { | 217 | { |
218 | IRegionSerialiserModule serialiser = CurrentOrFirstScene.RequestModuleInterface<IRegionSerialiserModule>(); | 218 | IRegionSerialiserModule serialiser = CurrentOrFirstScene.RequestModuleInterface<IRegionSerialiserModule>(); |
219 | if (serialiser != null) | 219 | if (serialiser != null) |
220 | serialiser.SavePrimsToXml2(CurrentOrFirstScene, filename); | 220 | serialiser.SavePrimsToXml2(CurrentOrFirstScene, filename); |
221 | } | 221 | } |
222 | 222 | ||
223 | public void SaveNamedPrimsToXml2(string primName, string filename) | 223 | public void SaveNamedPrimsToXml2(string primName, string filename) |
224 | { | 224 | { |
225 | IRegionSerialiserModule serialiser = CurrentOrFirstScene.RequestModuleInterface<IRegionSerialiserModule>(); | 225 | IRegionSerialiserModule serialiser = CurrentOrFirstScene.RequestModuleInterface<IRegionSerialiserModule>(); |
226 | if (serialiser != null) | 226 | if (serialiser != null) |
227 | serialiser.SaveNamedPrimsToXml2(CurrentOrFirstScene, primName, filename); | 227 | serialiser.SaveNamedPrimsToXml2(CurrentOrFirstScene, primName, filename); |
228 | } | 228 | } |
229 | 229 | ||
@@ -233,7 +233,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
233 | public void LoadCurrentSceneFromXml2(string filename) | 233 | public void LoadCurrentSceneFromXml2(string filename) |
234 | { | 234 | { |
235 | IRegionSerialiserModule serialiser = CurrentOrFirstScene.RequestModuleInterface<IRegionSerialiserModule>(); | 235 | IRegionSerialiserModule serialiser = CurrentOrFirstScene.RequestModuleInterface<IRegionSerialiserModule>(); |
236 | if (serialiser != null) | 236 | if (serialiser != null) |
237 | serialiser.LoadPrimsFromXml2(CurrentOrFirstScene, filename); | 237 | serialiser.LoadPrimsFromXml2(CurrentOrFirstScene, filename); |
238 | } | 238 | } |
239 | 239 | ||
@@ -257,7 +257,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
257 | public void LoadArchiveToCurrentScene(string filename) | 257 | public void LoadArchiveToCurrentScene(string filename) |
258 | { | 258 | { |
259 | IRegionArchiverModule archiver = CurrentOrFirstScene.RequestModuleInterface<IRegionArchiverModule>(); | 259 | IRegionArchiverModule archiver = CurrentOrFirstScene.RequestModuleInterface<IRegionArchiverModule>(); |
260 | if (archiver != null) | 260 | if (archiver != null) |
261 | archiver.DearchiveRegion(filename); | 261 | archiver.DearchiveRegion(filename); |
262 | } | 262 | } |
263 | 263 | ||
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 3c17bbe..6a10618 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -133,7 +133,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
133 | /// Is this scene object acting as an attachment? | 133 | /// Is this scene object acting as an attachment? |
134 | /// | 134 | /// |
135 | /// We return false if the group has already been deleted. | 135 | /// We return false if the group has already been deleted. |
136 | /// | 136 | /// |
137 | /// TODO: At the moment set must be done on the part itself. There may be a case for doing it here since I | 137 | /// TODO: At the moment set must be done on the part itself. There may be a case for doing it here since I |
138 | /// presume either all or no parts in a linkset can be part of an attachment (in which | 138 | /// presume either all or no parts in a linkset can be part of an attachment (in which |
139 | /// case the value would get proprogated down into all the descendent parts). | 139 | /// case the value would get proprogated down into all the descendent parts). |
@@ -245,6 +245,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
245 | } | 245 | } |
246 | } | 246 | } |
247 | 247 | ||
248 | private bool IsAttachmentCheckFull() | ||
249 | { | ||
250 | return (IsAttachment || (m_rootPart.Shape.PCode == 9 && m_rootPart.Shape.State != 0)); | ||
251 | } | ||
252 | |||
248 | /// <summary> | 253 | /// <summary> |
249 | /// The absolute position of this scene object in the scene | 254 | /// The absolute position of this scene object in the scene |
250 | /// </summary> | 255 | /// </summary> |
@@ -257,8 +262,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
257 | 262 | ||
258 | if ((m_scene.TestBorderCross(val - Vector3.UnitX, Cardinals.E) || m_scene.TestBorderCross(val + Vector3.UnitX, Cardinals.W) | 263 | if ((m_scene.TestBorderCross(val - Vector3.UnitX, Cardinals.E) || m_scene.TestBorderCross(val + Vector3.UnitX, Cardinals.W) |
259 | || m_scene.TestBorderCross(val - Vector3.UnitY, Cardinals.N) || m_scene.TestBorderCross(val + Vector3.UnitY, Cardinals.S)) | 264 | || m_scene.TestBorderCross(val - Vector3.UnitY, Cardinals.N) || m_scene.TestBorderCross(val + Vector3.UnitY, Cardinals.S)) |
260 | && !IsAttachment) | 265 | && !IsAttachmentCheckFull()) |
261 | { | 266 | { |
262 | m_scene.CrossPrimGroupIntoNewRegion(val, this, true); | 267 | m_scene.CrossPrimGroupIntoNewRegion(val, this, true); |
263 | } | 268 | } |
264 | 269 | ||
@@ -449,7 +454,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
449 | /// <param name="scene"></param> | 454 | /// <param name="scene"></param> |
450 | public void AttachToScene(Scene scene) | 455 | public void AttachToScene(Scene scene) |
451 | { | 456 | { |
452 | m_scene = scene; | 457 | m_scene = scene; |
453 | RegionHandle = m_scene.RegionInfo.RegionHandle; | 458 | RegionHandle = m_scene.RegionInfo.RegionHandle; |
454 | 459 | ||
455 | if (m_rootPart.Shape.PCode != 9 || m_rootPart.Shape.State == 0) | 460 | if (m_rootPart.Shape.PCode != 9 || m_rootPart.Shape.State == 0) |
@@ -474,9 +479,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
474 | //m_log.DebugFormat("[SCENE]: Given local id {0} to part {1}, linknum {2}, parent {3} {4}", part.LocalId, part.UUID, part.LinkNum, part.ParentID, part.ParentUUID); | 479 | //m_log.DebugFormat("[SCENE]: Given local id {0} to part {1}, linknum {2}, parent {3} {4}", part.LocalId, part.UUID, part.LinkNum, part.ParentID, part.ParentUUID); |
475 | } | 480 | } |
476 | 481 | ||
477 | ApplyPhysics(m_scene.m_physicalPrim); | 482 | ApplyPhysics(m_scene.m_physicalPrim); |
478 | 483 | ||
479 | ScheduleGroupForFullUpdate(); | 484 | ScheduleGroupForFullUpdate(); |
480 | } | 485 | } |
481 | 486 | ||
482 | public Vector3 GroupScale() | 487 | public Vector3 GroupScale() |
@@ -1032,12 +1037,12 @@ namespace OpenSim.Region.Framework.Scenes | |||
1032 | m_rootPart = part; | 1037 | m_rootPart = part; |
1033 | if (!IsAttachment) | 1038 | if (!IsAttachment) |
1034 | part.ParentID = 0; | 1039 | part.ParentID = 0; |
1035 | part.LinkNum = 0; | 1040 | part.LinkNum = 0; |
1036 | 1041 | ||
1037 | // No locking required since the SOG should not be in the scene yet - one can't change root parts after | 1042 | // No locking required since the SOG should not be in the scene yet - one can't change root parts after |
1038 | // the scene object has been attached to the scene | 1043 | // the scene object has been attached to the scene |
1039 | m_parts.Add(m_rootPart.UUID, m_rootPart); | 1044 | m_parts.Add(m_rootPart.UUID, m_rootPart); |
1040 | } | 1045 | } |
1041 | 1046 | ||
1042 | /// <summary> | 1047 | /// <summary> |
1043 | /// Add a new part to this scene object. The part must already be correctly configured. | 1048 | /// Add a new part to this scene object. The part must already be correctly configured. |
@@ -1155,7 +1160,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1155 | 1160 | ||
1156 | /// <summary> | 1161 | /// <summary> |
1157 | /// Delete this group from its scene and tell all the scene presences about that deletion. | 1162 | /// Delete this group from its scene and tell all the scene presences about that deletion. |
1158 | /// </summary> | 1163 | /// </summary> |
1159 | /// <param name="silent">Broadcast deletions to all clients.</param> | 1164 | /// <param name="silent">Broadcast deletions to all clients.</param> |
1160 | public void DeleteGroup(bool silent) | 1165 | public void DeleteGroup(bool silent) |
1161 | { | 1166 | { |
@@ -1262,11 +1267,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
1262 | if (part.LocalId != m_rootPart.LocalId) | 1267 | if (part.LocalId != m_rootPart.LocalId) |
1263 | { | 1268 | { |
1264 | part.ApplyPhysics(m_rootPart.GetEffectiveObjectFlags(), part.VolumeDetectActive, m_physicalPrim); | 1269 | part.ApplyPhysics(m_rootPart.GetEffectiveObjectFlags(), part.VolumeDetectActive, m_physicalPrim); |
1265 | } | 1270 | } |
1266 | } | 1271 | } |
1267 | 1272 | ||
1268 | // Hack to get the physics scene geometries in the right spot | 1273 | // Hack to get the physics scene geometries in the right spot |
1269 | ResetChildPrimPhysicsPositions(); | 1274 | ResetChildPrimPhysicsPositions(); |
1270 | } | 1275 | } |
1271 | else | 1276 | else |
1272 | { | 1277 | { |
@@ -1315,15 +1320,15 @@ namespace OpenSim.Region.Framework.Scenes | |||
1315 | ILandObject parcel = m_scene.LandChannel.GetLandObject( | 1320 | ILandObject parcel = m_scene.LandChannel.GetLandObject( |
1316 | m_rootPart.GroupPosition.X, m_rootPart.GroupPosition.Y); | 1321 | m_rootPart.GroupPosition.X, m_rootPart.GroupPosition.Y); |
1317 | 1322 | ||
1318 | if (parcel != null && parcel.landData != null && | 1323 | if (parcel != null && parcel.LandData != null && |
1319 | parcel.landData.OtherCleanTime != 0) | 1324 | parcel.LandData.OtherCleanTime != 0) |
1320 | { | 1325 | { |
1321 | if (parcel.landData.OwnerID != OwnerID && | 1326 | if (parcel.LandData.OwnerID != OwnerID && |
1322 | (parcel.landData.GroupID != GroupID || | 1327 | (parcel.LandData.GroupID != GroupID || |
1323 | parcel.landData.GroupID == UUID.Zero)) | 1328 | parcel.LandData.GroupID == UUID.Zero)) |
1324 | { | 1329 | { |
1325 | if ((DateTime.Now - RootPart.Rezzed).TotalMinutes > | 1330 | if ((DateTime.Now - RootPart.Rezzed).TotalMinutes > |
1326 | parcel.landData.OtherCleanTime) | 1331 | parcel.LandData.OtherCleanTime) |
1327 | { | 1332 | { |
1328 | DetachFromBackup(); | 1333 | DetachFromBackup(); |
1329 | m_log.InfoFormat("[SCENE]: Returning object {0} due to parcel auto return", RootPart.UUID.ToString()); | 1334 | m_log.InfoFormat("[SCENE]: Returning object {0} due to parcel auto return", RootPart.UUID.ToString()); |
@@ -1489,7 +1494,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1489 | List<SceneObjectPart> partList; | 1494 | List<SceneObjectPart> partList; |
1490 | 1495 | ||
1491 | lock (m_parts) | 1496 | lock (m_parts) |
1492 | { | 1497 | { |
1493 | partList = new List<SceneObjectPart>(m_parts.Values); | 1498 | partList = new List<SceneObjectPart>(m_parts.Values); |
1494 | } | 1499 | } |
1495 | 1500 | ||
@@ -1739,7 +1744,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1739 | rootpart.PhysActor.PIDHoverActive = false; | 1744 | rootpart.PhysActor.PIDHoverActive = false; |
1740 | } | 1745 | } |
1741 | } | 1746 | } |
1742 | } | 1747 | } |
1743 | } | 1748 | } |
1744 | 1749 | ||
1745 | /// <summary> | 1750 | /// <summary> |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 51bb114..ea6bc9c 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -42,7 +42,7 @@ using OpenSim.Region.Framework.Scenes.Scripting; | |||
42 | using OpenSim.Region.Physics.Manager; | 42 | using OpenSim.Region.Physics.Manager; |
43 | 43 | ||
44 | namespace OpenSim.Region.Framework.Scenes | 44 | namespace OpenSim.Region.Framework.Scenes |
45 | { | 45 | { |
46 | #region Enumerations | 46 | #region Enumerations |
47 | 47 | ||
48 | [Flags] | 48 | [Flags] |
@@ -142,7 +142,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
142 | public UUID FromItemID = UUID.Zero; | 142 | public UUID FromItemID = UUID.Zero; |
143 | 143 | ||
144 | /// <value> | 144 | /// <value> |
145 | /// The UUID of the user inventory item from which this object was rezzed if this is a root part. | 145 | /// The UUID of the user inventory item from which this object was rezzed if this is a root part. |
146 | /// If UUID.Zero then either this is not a root part or there is no connection with a user inventory item. | 146 | /// If UUID.Zero then either this is not a root part or there is no connection with a user inventory item. |
147 | /// </value> | 147 | /// </value> |
148 | private UUID m_fromUserInventoryItemID = UUID.Zero; | 148 | private UUID m_fromUserInventoryItemID = UUID.Zero; |
@@ -187,7 +187,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
187 | public IEntityInventory Inventory | 187 | public IEntityInventory Inventory |
188 | { | 188 | { |
189 | get { return m_inventory; } | 189 | get { return m_inventory; } |
190 | } | 190 | } |
191 | protected SceneObjectPartInventory m_inventory; | 191 | protected SceneObjectPartInventory m_inventory; |
192 | 192 | ||
193 | [XmlIgnore] | 193 | [XmlIgnore] |
@@ -309,9 +309,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
309 | RotationOffset = rotationOffset; | 309 | RotationOffset = rotationOffset; |
310 | Velocity = new Vector3(0, 0, 0); | 310 | Velocity = new Vector3(0, 0, 0); |
311 | AngularVelocity = new Vector3(0, 0, 0); | 311 | AngularVelocity = new Vector3(0, 0, 0); |
312 | Acceleration = new Vector3(0, 0, 0); | 312 | Acceleration = new Vector3(0, 0, 0); |
313 | m_TextureAnimation = new byte[0]; | 313 | m_TextureAnimation = new byte[0]; |
314 | m_particleSystem = new byte[0]; | 314 | m_particleSystem = new byte[0]; |
315 | 315 | ||
316 | // Prims currently only contain a single folder (Contents). From looking at the Second Life protocol, | 316 | // Prims currently only contain a single folder (Contents). From looking at the Second Life protocol, |
317 | // this appears to have the same UUID (!) as the prim. If this isn't the case, one can't drag items from | 317 | // this appears to have the same UUID (!) as the prim. If this isn't the case, one can't drag items from |
@@ -363,7 +363,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
363 | 363 | ||
364 | /// <summary> | 364 | /// <summary> |
365 | /// A relic from when we we thought that prims contained folder objects. In | 365 | /// A relic from when we we thought that prims contained folder objects. In |
366 | /// reality, prim == folder | 366 | /// reality, prim == folder |
367 | /// Exposing this is not particularly good, but it's one of the least evils at the moment to see | 367 | /// Exposing this is not particularly good, but it's one of the least evils at the moment to see |
368 | /// folder id from prim inventory item data, since it's not (yet) actually stored with the prim. | 368 | /// folder id from prim inventory item data, since it's not (yet) actually stored with the prim. |
369 | /// </summary> | 369 | /// </summary> |
@@ -384,7 +384,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
384 | 384 | ||
385 | /// <value> | 385 | /// <value> |
386 | /// Access should be via Inventory directly - this property temporarily remains for xml serialization purposes | 386 | /// Access should be via Inventory directly - this property temporarily remains for xml serialization purposes |
387 | /// </value> | 387 | /// </value> |
388 | public TaskInventoryDictionary TaskInventory | 388 | public TaskInventoryDictionary TaskInventory |
389 | { | 389 | { |
390 | get { return m_inventory.Items; } | 390 | get { return m_inventory.Items; } |
@@ -3386,7 +3386,7 @@ if (m_shape != null) { | |||
3386 | } | 3386 | } |
3387 | else | 3387 | else |
3388 | { | 3388 | { |
3389 | IsPhantom = false; | 3389 | IsPhantom = false; |
3390 | // If volumedetect is active we don't want phantom to be applied. | 3390 | // If volumedetect is active we don't want phantom to be applied. |
3391 | // If this is a new call to VD out of the state "phantom" | 3391 | // If this is a new call to VD out of the state "phantom" |
3392 | // this will also cause the prim to be visible to physics | 3392 | // this will also cause the prim to be visible to physics |
@@ -3455,6 +3455,7 @@ if (m_shape != null) { | |||
3455 | RotationOffset, | 3455 | RotationOffset, |
3456 | UsePhysics); | 3456 | UsePhysics); |
3457 | 3457 | ||
3458 | pa = PhysActor; | ||
3458 | if (pa != null) | 3459 | if (pa != null) |
3459 | { | 3460 | { |
3460 | pa.LocalID = LocalId; | 3461 | pa.LocalID = LocalId; |
@@ -3483,7 +3484,7 @@ if (m_shape != null) { | |||
3483 | } | 3484 | } |
3484 | else // it already has a physical representation | 3485 | else // it already has a physical representation |
3485 | { | 3486 | { |
3486 | pa.IsPhysical = UsePhysics; | 3487 | pa.IsPhysical = UsePhysics; |
3487 | 3488 | ||
3488 | DoPhysicsPropertyUpdate(UsePhysics, false); // Update physical status. If it's phantom this will remove the prim | 3489 | DoPhysicsPropertyUpdate(UsePhysics, false); // Update physical status. If it's phantom this will remove the prim |
3489 | if (m_parentGroup != null) | 3490 | if (m_parentGroup != null) |
@@ -3513,11 +3514,10 @@ if (m_shape != null) { | |||
3513 | AddFlag(PrimFlags.Phantom); // We set this flag also if VD is active | 3514 | AddFlag(PrimFlags.Phantom); // We set this flag also if VD is active |
3514 | this.VolumeDetectActive = true; | 3515 | this.VolumeDetectActive = true; |
3515 | } | 3516 | } |
3516 | |||
3517 | } | 3517 | } |
3518 | else | 3518 | else |
3519 | { // Remove VolumeDetect in any case. Note, it's safe to call SetVolumeDetect as often as you like | 3519 | { // Remove VolumeDetect in any case. Note, it's safe to call SetVolumeDetect as often as you like |
3520 | // (mumbles, well, at least if you have infinte CPU powers :-) ) | 3520 | // (mumbles, well, at least if you have infinte CPU powers :-)) |
3521 | PhysicsActor pa = this.PhysActor; | 3521 | PhysicsActor pa = this.PhysActor; |
3522 | if (pa != null) | 3522 | if (pa != null) |
3523 | { | 3523 | { |
@@ -3775,7 +3775,7 @@ if (m_shape != null) { | |||
3775 | public override string ToString() | 3775 | public override string ToString() |
3776 | { | 3776 | { |
3777 | return String.Format("{0} {1} (parent {2}))", Name, UUID, ParentGroup); | 3777 | return String.Format("{0} {1} (parent {2}))", Name, UUID, ParentGroup); |
3778 | } | 3778 | } |
3779 | 3779 | ||
3780 | #endregion Public Methods | 3780 | #endregion Public Methods |
3781 | 3781 | ||
@@ -3823,11 +3823,11 @@ if (m_shape != null) { | |||
3823 | _everyoneMask &= _nextOwnerMask; | 3823 | _everyoneMask &= _nextOwnerMask; |
3824 | 3824 | ||
3825 | Inventory.ApplyNextOwnerPermissions(); | 3825 | Inventory.ApplyNextOwnerPermissions(); |
3826 | } | 3826 | } |
3827 | 3827 | ||
3828 | public bool CanBeDeleted() | 3828 | public bool CanBeDeleted() |
3829 | { | 3829 | { |
3830 | return Inventory.CanBeDeleted(); | 3830 | return Inventory.CanBeDeleted(); |
3831 | } | 3831 | } |
3832 | } | 3832 | } |
3833 | } | 3833 | } |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs index 76bcd7e..098e010 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | |||
@@ -105,7 +105,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
105 | public void ForceInventoryPersistence() | 105 | public void ForceInventoryPersistence() |
106 | { | 106 | { |
107 | HasInventoryChanged = true; | 107 | HasInventoryChanged = true; |
108 | } | 108 | } |
109 | 109 | ||
110 | /// <summary> | 110 | /// <summary> |
111 | /// Reset UUIDs for all the items in the prim's inventory. This involves either generating | 111 | /// Reset UUIDs for all the items in the prim's inventory. This involves either generating |
@@ -164,7 +164,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
164 | /// <summary> | 164 | /// <summary> |
165 | /// Change every item in this inventory to a new group. | 165 | /// Change every item in this inventory to a new group. |
166 | /// </summary> | 166 | /// </summary> |
167 | /// <param name="groupID"></param> | 167 | /// <param name="groupID"></param> |
168 | public void ChangeInventoryGroup(UUID groupID) | 168 | public void ChangeInventoryGroup(UUID groupID) |
169 | { | 169 | { |
170 | lock (Items) | 170 | lock (Items) |
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index ea5240e..3996cdc 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -36,6 +36,7 @@ using OpenSim.Framework.Communications.Cache; | |||
36 | using OpenSim.Region.Framework.Interfaces; | 36 | using OpenSim.Region.Framework.Interfaces; |
37 | using OpenSim.Region.Framework.Scenes.Types; | 37 | using OpenSim.Region.Framework.Scenes.Types; |
38 | using OpenSim.Region.Physics.Manager; | 38 | using OpenSim.Region.Physics.Manager; |
39 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
39 | 40 | ||
40 | namespace OpenSim.Region.Framework.Scenes | 41 | namespace OpenSim.Region.Framework.Scenes |
41 | { | 42 | { |
@@ -777,7 +778,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
777 | // Moved this from SendInitialData to ensure that m_appearance is initialized | 778 | // Moved this from SendInitialData to ensure that m_appearance is initialized |
778 | // before the inventory is processed in MakeRootAgent. This fixes a race condition | 779 | // before the inventory is processed in MakeRootAgent. This fixes a race condition |
779 | // related to the handling of attachments | 780 | // related to the handling of attachments |
780 | //m_scene.GetAvatarAppearance(m_controllingClient, out m_appearance); | 781 | //m_scene.GetAvatarAppearance(m_controllingClient, out m_appearance); |
781 | if (m_scene.TestBorderCross(pos, Cardinals.E)) | 782 | if (m_scene.TestBorderCross(pos, Cardinals.E)) |
782 | { | 783 | { |
783 | Border crossedBorder = m_scene.GetCrossedBorder(pos, Cardinals.E); | 784 | Border crossedBorder = m_scene.GetCrossedBorder(pos, Cardinals.E); |
@@ -1236,7 +1237,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1236 | if ((flags & (uint) AgentManager.ControlFlags.AGENT_CONTROL_STAND_UP) != 0) | 1237 | if ((flags & (uint) AgentManager.ControlFlags.AGENT_CONTROL_STAND_UP) != 0) |
1237 | { | 1238 | { |
1238 | StandUp(); | 1239 | StandUp(); |
1239 | } | 1240 | } |
1240 | 1241 | ||
1241 | // Check if Client has camera in 'follow cam' or 'build' mode. | 1242 | // Check if Client has camera in 'follow cam' or 'build' mode. |
1242 | Vector3 camdif = (Vector3.One * m_bodyRot - Vector3.One * CameraRotation); | 1243 | Vector3 camdif = (Vector3.One * m_bodyRot - Vector3.One * CameraRotation); |
@@ -1490,7 +1491,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1490 | { | 1491 | { |
1491 | // m_log.DebugFormat("{0} {1}", update_movementflag, (update_rotation && DCFlagKeyPressed)); | 1492 | // m_log.DebugFormat("{0} {1}", update_movementflag, (update_rotation && DCFlagKeyPressed)); |
1492 | // m_log.DebugFormat( | 1493 | // m_log.DebugFormat( |
1493 | // "In {0} adding velocity to {1} of {2}", m_scene.RegionInfo.RegionName, Name, agent_control_v3); | 1494 | // "In {0} adding velocity to {1} of {2}", m_scene.RegionInfo.RegionName, Name, agent_control_v3); |
1494 | 1495 | ||
1495 | AddNewMovement(agent_control_v3, q); | 1496 | AddNewMovement(agent_control_v3, q); |
1496 | 1497 | ||
@@ -2271,7 +2272,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2271 | { | 2272 | { |
2272 | //Record the time we enter this state so we know whether to "land" or not | 2273 | //Record the time we enter this state so we know whether to "land" or not |
2273 | m_animPersistUntil = DateTime.Now.Ticks; | 2274 | m_animPersistUntil = DateTime.Now.Ticks; |
2274 | return "FALLDOWN"; | 2275 | return "FALLDOWN"; // this falling animation is invoked too frequently when capsule tilt correction is used - why? |
2275 | } | 2276 | } |
2276 | } | 2277 | } |
2277 | } | 2278 | } |
@@ -2307,14 +2308,14 @@ namespace OpenSim.Region.Framework.Scenes | |||
2307 | /// Rotate the avatar to the given rotation and apply a movement in the given relative vector | 2308 | /// Rotate the avatar to the given rotation and apply a movement in the given relative vector |
2308 | /// </summary> | 2309 | /// </summary> |
2309 | /// <param name="vec">The vector in which to move. This is relative to the rotation argument</param> | 2310 | /// <param name="vec">The vector in which to move. This is relative to the rotation argument</param> |
2310 | /// <param name="rotation">The direction in which this avatar should now face. | 2311 | /// <param name="rotation">The direction in which this avatar should now face. |
2311 | public void AddNewMovement(Vector3 vec, Quaternion rotation) | 2312 | public void AddNewMovement(Vector3 vec, Quaternion rotation) |
2312 | { | 2313 | { |
2313 | if (m_isChildAgent) | 2314 | if (m_isChildAgent) |
2314 | { | 2315 | { |
2315 | m_log.Debug("DEBUG: AddNewMovement: child agent, Making root agent!"); | 2316 | m_log.Debug("DEBUG: AddNewMovement: child agent, Making root agent!"); |
2316 | 2317 | ||
2317 | // we have to reset the user's child agent connections. | 2318 | // we have to reset the user's child agent connections. |
2318 | // Likely, here they've lost the eventqueue for other regions so border | 2319 | // Likely, here they've lost the eventqueue for other regions so border |
2319 | // crossings will fail at this point unless we reset them. | 2320 | // crossings will fail at this point unless we reset them. |
2320 | 2321 | ||
@@ -2650,7 +2651,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2650 | /// Tell the client for this scene presence what items it should be wearing now | 2651 | /// Tell the client for this scene presence what items it should be wearing now |
2651 | /// </summary> | 2652 | /// </summary> |
2652 | public void SendWearables() | 2653 | public void SendWearables() |
2653 | { | 2654 | { |
2654 | ControllingClient.SendWearables(m_appearance.Wearables, m_appearance.Serial++); | 2655 | ControllingClient.SendWearables(m_appearance.Wearables, m_appearance.Serial++); |
2655 | } | 2656 | } |
2656 | 2657 | ||
@@ -2959,8 +2960,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
2959 | else if (dir > 3 && dir < 7) // Heading Sout | 2960 | else if (dir > 3 && dir < 7) // Heading Sout |
2960 | neighboury--; | 2961 | neighboury--; |
2961 | 2962 | ||
2962 | ulong neighbourHandle = Utils.UIntsToLong((uint)(neighbourx * Constants.RegionSize), (uint)(neighboury * Constants.RegionSize)); | 2963 | int x = (int)(neighbourx * Constants.RegionSize); |
2963 | SimpleRegionInfo neighbourRegion = m_scene.RequestNeighbouringRegionInfo(neighbourHandle); | 2964 | int y = (int)(neighboury * Constants.RegionSize); |
2965 | GridRegion neighbourRegion = m_scene.GridService.GetRegionByPosition(m_scene.RegionInfo.ScopeID, x, y); | ||
2964 | 2966 | ||
2965 | if (neighbourRegion == null) | 2967 | if (neighbourRegion == null) |
2966 | { | 2968 | { |
@@ -3198,7 +3200,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3198 | else | 3200 | else |
3199 | { | 3201 | { |
3200 | wears[i++] = UUID.Zero; | 3202 | wears[i++] = UUID.Zero; |
3201 | wears[i++] = UUID.Zero; | 3203 | wears[i++] = UUID.Zero; |
3202 | } | 3204 | } |
3203 | } | 3205 | } |
3204 | cAgent.Wearables = wears; | 3206 | cAgent.Wearables = wears; |
@@ -3510,7 +3512,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3510 | 3512 | ||
3511 | public bool HasAttachments() | 3513 | public bool HasAttachments() |
3512 | { | 3514 | { |
3513 | return m_attachments.Count > 0; | 3515 | return m_attachments.Count > 0; |
3514 | } | 3516 | } |
3515 | 3517 | ||
3516 | public bool HasScriptedAttachments() | 3518 | public bool HasScriptedAttachments() |
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs index fe74158..f7544ac 100644 --- a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs +++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs | |||
@@ -122,13 +122,13 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
122 | "[SERIALIZER]: Deserialization of xml failed with {0}. xml was {1}", e, xmlData); | 122 | "[SERIALIZER]: Deserialization of xml failed with {0}. xml was {1}", e, xmlData); |
123 | return null; | 123 | return null; |
124 | } | 124 | } |
125 | } | 125 | } |
126 | 126 | ||
127 | /// <summary> | 127 | /// <summary> |
128 | /// Serialize a scene object to the original xml format | 128 | /// Serialize a scene object to the original xml format |
129 | /// </summary> | 129 | /// </summary> |
130 | /// <param name="sceneObject"></param> | 130 | /// <param name="sceneObject"></param> |
131 | /// <returns></returns> | 131 | /// <returns></returns> |
132 | public static string ToOriginalXmlFormat(SceneObjectGroup sceneObject) | 132 | public static string ToOriginalXmlFormat(SceneObjectGroup sceneObject) |
133 | { | 133 | { |
134 | using (StringWriter sw = new StringWriter()) | 134 | using (StringWriter sw = new StringWriter()) |
@@ -140,13 +140,13 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
140 | 140 | ||
141 | return sw.ToString(); | 141 | return sw.ToString(); |
142 | } | 142 | } |
143 | } | 143 | } |
144 | 144 | ||
145 | /// <summary> | 145 | /// <summary> |
146 | /// Serialize a scene object to the original xml format | 146 | /// Serialize a scene object to the original xml format |
147 | /// </summary> | 147 | /// </summary> |
148 | /// <param name="sceneObject"></param> | 148 | /// <param name="sceneObject"></param> |
149 | /// <returns></returns> | 149 | /// <returns></returns> |
150 | public static void ToOriginalXmlFormat(SceneObjectGroup sceneObject, XmlTextWriter writer) | 150 | public static void ToOriginalXmlFormat(SceneObjectGroup sceneObject, XmlTextWriter writer) |
151 | { | 151 | { |
152 | //m_log.DebugFormat("[SERIALIZER]: Starting serialization of {0}", Name); | 152 | //m_log.DebugFormat("[SERIALIZER]: Starting serialization of {0}", Name); |
@@ -238,13 +238,13 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
238 | m_log.ErrorFormat("[SERIALIZER]: Deserialization of xml failed with {0}. xml was {1}", e, xmlData); | 238 | m_log.ErrorFormat("[SERIALIZER]: Deserialization of xml failed with {0}. xml was {1}", e, xmlData); |
239 | return null; | 239 | return null; |
240 | } | 240 | } |
241 | } | 241 | } |
242 | 242 | ||
243 | /// <summary> | 243 | /// <summary> |
244 | /// Serialize a scene object to the 'xml2' format. | 244 | /// Serialize a scene object to the 'xml2' format. |
245 | /// </summary> | 245 | /// </summary> |
246 | /// <param name="sceneObject"></param> | 246 | /// <param name="sceneObject"></param> |
247 | /// <returns></returns> | 247 | /// <returns></returns> |
248 | public static string ToXml2Format(SceneObjectGroup sceneObject) | 248 | public static string ToXml2Format(SceneObjectGroup sceneObject) |
249 | { | 249 | { |
250 | using (StringWriter sw = new StringWriter()) | 250 | using (StringWriter sw = new StringWriter()) |
@@ -262,7 +262,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
262 | /// Serialize a scene object to the 'xml2' format. | 262 | /// Serialize a scene object to the 'xml2' format. |
263 | /// </summary> | 263 | /// </summary> |
264 | /// <param name="sceneObject"></param> | 264 | /// <param name="sceneObject"></param> |
265 | /// <returns></returns> | 265 | /// <returns></returns> |
266 | public static void ToXml2Format(SceneObjectGroup sceneObject, XmlTextWriter writer) | 266 | public static void ToXml2Format(SceneObjectGroup sceneObject, XmlTextWriter writer) |
267 | { | 267 | { |
268 | //m_log.DebugFormat("[SERIALIZER]: Starting serialization of SOG {0} to XML2", Name); | 268 | //m_log.DebugFormat("[SERIALIZER]: Starting serialization of SOG {0} to XML2", Name); |
@@ -288,6 +288,6 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
288 | writer.WriteEndElement(); // End of SceneObjectGroup | 288 | writer.WriteEndElement(); // End of SceneObjectGroup |
289 | 289 | ||
290 | //m_log.DebugFormat("[SERIALIZER]: Finished serialization of SOG {0} to XML2, {1}ms", Name, System.Environment.TickCount - time); | 290 | //m_log.DebugFormat("[SERIALIZER]: Finished serialization of SOG {0} to XML2, {1}ms", Name, System.Environment.TickCount - time); |
291 | } | 291 | } |
292 | } | 292 | } |
293 | } | 293 | } |
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneXmlLoader.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneXmlLoader.cs index 7fa1b8c..cf0f345 100644 --- a/OpenSim/Region/Framework/Scenes/Serialization/SceneXmlLoader.cs +++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneXmlLoader.cs | |||
@@ -236,7 +236,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
236 | } | 236 | } |
237 | 237 | ||
238 | SavePrimListToXml2(primList, fileName); | 238 | SavePrimListToXml2(primList, fileName); |
239 | } | 239 | } |
240 | 240 | ||
241 | public static void SavePrimListToXml2(List<EntityBase> entityList, string fileName) | 241 | public static void SavePrimListToXml2(List<EntityBase> entityList, string fileName) |
242 | { | 242 | { |
diff --git a/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs b/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs index 7f44bf1..ee288b3 100644 --- a/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs +++ b/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs | |||
@@ -450,7 +450,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
450 | { | 450 | { |
451 | addFrameMS(ms); | 451 | addFrameMS(ms); |
452 | addAgentMS(ms); | 452 | addAgentMS(ms); |
453 | } | 453 | } |
454 | 454 | ||
455 | #endregion | 455 | #endregion |
456 | } | 456 | } |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/EntityManagerTests.cs b/OpenSim/Region/Framework/Scenes/Tests/EntityManagerTests.cs index 3b0e77f..fc66c85 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/EntityManagerTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/EntityManagerTests.cs | |||
@@ -44,7 +44,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
44 | { | 44 | { |
45 | [TestFixture, LongRunning] | 45 | [TestFixture, LongRunning] |
46 | public class EntityManagerTests | 46 | public class EntityManagerTests |
47 | { | 47 | { |
48 | static public Random random; | 48 | static public Random random; |
49 | SceneObjectGroup found; | 49 | SceneObjectGroup found; |
50 | Scene scene = SceneSetupHelpers.SetupScene(); | 50 | Scene scene = SceneSetupHelpers.SetupScene(); |
@@ -81,13 +81,13 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
81 | 81 | ||
82 | Assert.That(entman.ContainsKey(obj1), Is.False); | 82 | Assert.That(entman.ContainsKey(obj1), Is.False); |
83 | Assert.That(entman.ContainsKey(li1), Is.False); | 83 | Assert.That(entman.ContainsKey(li1), Is.False); |
84 | Assert.That(entman.ContainsKey(obj2), Is.False); | 84 | Assert.That(entman.ContainsKey(obj2), Is.False); |
85 | Assert.That(entman.ContainsKey(li2), Is.False); | 85 | Assert.That(entman.ContainsKey(li2), Is.False); |
86 | } | 86 | } |
87 | 87 | ||
88 | [Test] | 88 | [Test] |
89 | public void T011_ThreadAddRemoveTest() | 89 | public void T011_ThreadAddRemoveTest() |
90 | { | 90 | { |
91 | TestHelper.InMethod(); | 91 | TestHelper.InMethod(); |
92 | // Console.WriteLine("Beginning test {0}", MethodBase.GetCurrentMethod()); | 92 | // Console.WriteLine("Beginning test {0}", MethodBase.GetCurrentMethod()); |
93 | 93 | ||
@@ -148,12 +148,12 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
148 | int size = random.Next(40,80); | 148 | int size = random.Next(40,80); |
149 | char ch ; | 149 | char ch ; |
150 | for (int i=0; i<size; i++) | 150 | for (int i=0; i<size; i++) |
151 | { | 151 | { |
152 | ch = Convert.ToChar(Convert.ToInt32(Math.Floor(26 * random.NextDouble() + 65))) ; | 152 | ch = Convert.ToChar(Convert.ToInt32(Math.Floor(26 * random.NextDouble() + 65))) ; |
153 | name.Append(ch); | 153 | name.Append(ch); |
154 | } | 154 | } |
155 | return name.ToString(); | 155 | return name.ToString(); |
156 | } | 156 | } |
157 | } | 157 | } |
158 | 158 | ||
159 | public class NewTestThreads | 159 | public class NewTestThreads |
@@ -179,4 +179,4 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
179 | entman.Remove(sog.UUID); | 179 | entman.Remove(sog.UUID); |
180 | } | 180 | } |
181 | } | 181 | } |
182 | } \ No newline at end of file | 182 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneBaseTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneBaseTests.cs index f6737a5..5c9e66f 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneBaseTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneBaseTests.cs | |||
@@ -29,6 +29,7 @@ using System; | |||
29 | using NUnit.Framework; | 29 | using NUnit.Framework; |
30 | using OpenMetaverse; | 30 | using OpenMetaverse; |
31 | using OpenSim.Framework; | 31 | using OpenSim.Framework; |
32 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
32 | 33 | ||
33 | namespace OpenSim.Region.Framework.Scenes.Tests | 34 | namespace OpenSim.Region.Framework.Scenes.Tests |
34 | { | 35 | { |
@@ -65,7 +66,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
65 | throw new NotImplementedException(); | 66 | throw new NotImplementedException(); |
66 | } | 67 | } |
67 | 68 | ||
68 | public override bool OtherRegionUp(RegionInfo thisRegion) | 69 | public override void OtherRegionUp(GridRegion otherRegion) |
69 | { | 70 | { |
70 | throw new NotImplementedException(); | 71 | throw new NotImplementedException(); |
71 | } | 72 | } |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs index 105446d..0ed00de 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs | |||
@@ -46,13 +46,13 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
46 | /// </summary> | 46 | /// </summary> |
47 | [TestFixture] | 47 | [TestFixture] |
48 | public class SceneObjectBasicTests | 48 | public class SceneObjectBasicTests |
49 | { | 49 | { |
50 | /// <summary> | 50 | /// <summary> |
51 | /// Test adding an object to a scene. | 51 | /// Test adding an object to a scene. |
52 | /// </summary> | 52 | /// </summary> |
53 | [Test, LongRunning] | 53 | [Test, LongRunning] |
54 | public void TestAddSceneObject() | 54 | public void TestAddSceneObject() |
55 | { | 55 | { |
56 | TestHelper.InMethod(); | 56 | TestHelper.InMethod(); |
57 | 57 | ||
58 | Scene scene = SceneSetupHelpers.SetupScene(); | 58 | Scene scene = SceneSetupHelpers.SetupScene(); |
@@ -61,7 +61,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
61 | 61 | ||
62 | //m_log.Debug("retrievedPart : {0}", retrievedPart); | 62 | //m_log.Debug("retrievedPart : {0}", retrievedPart); |
63 | // If the parts have the same UUID then we will consider them as one and the same | 63 | // If the parts have the same UUID then we will consider them as one and the same |
64 | Assert.That(retrievedPart.UUID, Is.EqualTo(part.UUID)); | 64 | Assert.That(retrievedPart.UUID, Is.EqualTo(part.UUID)); |
65 | } | 65 | } |
66 | 66 | ||
67 | /// <summary> | 67 | /// <summary> |
@@ -72,11 +72,11 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
72 | { | 72 | { |
73 | TestHelper.InMethod(); | 73 | TestHelper.InMethod(); |
74 | 74 | ||
75 | TestScene scene = SceneSetupHelpers.SetupScene(); | 75 | TestScene scene = SceneSetupHelpers.SetupScene(); |
76 | SceneObjectPart part = SceneSetupHelpers.AddSceneObject(scene); | 76 | SceneObjectPart part = SceneSetupHelpers.AddSceneObject(scene); |
77 | scene.DeleteSceneObject(part.ParentGroup, false); | 77 | scene.DeleteSceneObject(part.ParentGroup, false); |
78 | 78 | ||
79 | SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId); | 79 | SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId); |
80 | Assert.That(retrievedPart, Is.Null); | 80 | Assert.That(retrievedPart, Is.Null); |
81 | } | 81 | } |
82 | 82 | ||
@@ -115,19 +115,19 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
115 | //[Test] | 115 | //[Test] |
116 | //public void TestDeleteSceneObjectAsyncToUserInventory() | 116 | //public void TestDeleteSceneObjectAsyncToUserInventory() |
117 | //{ | 117 | //{ |
118 | // TestHelper.InMethod(); | 118 | // TestHelper.InMethod(); |
119 | // //log4net.Config.XmlConfigurator.Configure(); | 119 | // //log4net.Config.XmlConfigurator.Configure(); |
120 | 120 | ||
121 | // UUID agentId = UUID.Parse("00000000-0000-0000-0000-000000000001"); | 121 | // UUID agentId = UUID.Parse("00000000-0000-0000-0000-000000000001"); |
122 | // string myObjectName = "Fred"; | 122 | // string myObjectName = "Fred"; |
123 | 123 | ||
124 | // TestScene scene = SceneSetupHelpers.SetupScene(); | 124 | // TestScene scene = SceneSetupHelpers.SetupScene(); |
125 | // SceneObjectPart part = SceneSetupHelpers.AddSceneObject(scene, myObjectName); | 125 | // SceneObjectPart part = SceneSetupHelpers.AddSceneObject(scene, myObjectName); |
126 | 126 | ||
127 | // Assert.That( | 127 | // Assert.That( |
128 | // scene.CommsManager.UserAdminService.AddUser( | 128 | // scene.CommsManager.UserAdminService.AddUser( |
129 | // "Bob", "Hoskins", "test", "test@test.com", 1000, 1000, agentId), | 129 | // "Bob", "Hoskins", "test", "test@test.com", 1000, 1000, agentId), |
130 | // Is.EqualTo(agentId)); | 130 | // Is.EqualTo(agentId)); |
131 | 131 | ||
132 | // IClientAPI client = SceneSetupHelpers.AddRootAgent(scene, agentId); | 132 | // IClientAPI client = SceneSetupHelpers.AddRootAgent(scene, agentId); |
133 | 133 | ||
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs index bf13607..aa2f53f 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs | |||
@@ -45,7 +45,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
45 | /// <summary> | 45 | /// <summary> |
46 | /// Linking tests | 46 | /// Linking tests |
47 | /// </summary> | 47 | /// </summary> |
48 | [TestFixture] | 48 | [TestFixture] |
49 | public class SceneObjectLinkingTests | 49 | public class SceneObjectLinkingTests |
50 | { | 50 | { |
51 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 51 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
@@ -94,10 +94,12 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
94 | } | 94 | } |
95 | 95 | ||
96 | // root part should have no offset position or rotation | 96 | // root part should have no offset position or rotation |
97 | Assert.That(part1.OffsetPosition == Vector3.Zero && part1.RotationOffset == Quaternion.Identity); | 97 | Assert.That(part1.OffsetPosition == Vector3.Zero && part1.RotationOffset == Quaternion.Identity, |
98 | "root part should have no offset position or rotation"); | ||
98 | 99 | ||
99 | // offset position should be root part position - part2.absolute position. | 100 | // offset position should be root part position - part2.absolute position. |
100 | Assert.That(part2.OffsetPosition == new Vector3(-10, -10, -10)); | 101 | Assert.That(part2.OffsetPosition == new Vector3(-10, -10, -10), |
102 | "offset position should be root part position - part2.absolute position."); | ||
101 | 103 | ||
102 | float roll = 0; | 104 | float roll = 0; |
103 | float pitch = 0; | 105 | float pitch = 0; |
@@ -116,7 +118,8 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
116 | if (debugtest) | 118 | if (debugtest) |
117 | m_log.Debug(rotEuler2); | 119 | m_log.Debug(rotEuler2); |
118 | 120 | ||
119 | Assert.That(rotEuler2.ApproxEquals(new Vector3(-180, 0, 0), 0.001f) || rotEuler2.ApproxEquals(new Vector3(180, 0, 0), 0.001f)); | 121 | Assert.That(rotEuler2.ApproxEquals(new Vector3(-180, 0, 0), 0.001f) || rotEuler2.ApproxEquals(new Vector3(180, 0, 0), 0.001f), |
122 | "Not exactly sure what this is asserting..."); | ||
120 | 123 | ||
121 | // Delink part 2 | 124 | // Delink part 2 |
122 | grp1.DelinkFromGroup(part2.LocalId); | 125 | grp1.DelinkFromGroup(part2.LocalId); |
@@ -125,7 +128,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
125 | m_log.Debug("Group2: Prim2: OffsetPosition:" + part2.AbsolutePosition + ", OffsetRotation:" + part2.RotationOffset); | 128 | m_log.Debug("Group2: Prim2: OffsetPosition:" + part2.AbsolutePosition + ", OffsetRotation:" + part2.RotationOffset); |
126 | 129 | ||
127 | Assert.That(grp1.Children.Count, Is.EqualTo(1), "Group 1 still contained part2 after delink."); | 130 | Assert.That(grp1.Children.Count, Is.EqualTo(1), "Group 1 still contained part2 after delink."); |
128 | Assert.That(part2.AbsolutePosition == Vector3.Zero); | 131 | Assert.That(part2.AbsolutePosition == Vector3.Zero, "The absolute position should be zero"); |
129 | } | 132 | } |
130 | 133 | ||
131 | [Test] | 134 | [Test] |
@@ -174,13 +177,13 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
174 | // Link grp4 to grp3. | 177 | // Link grp4 to grp3. |
175 | grp3.LinkToGroup(grp4); | 178 | grp3.LinkToGroup(grp4); |
176 | 179 | ||
177 | // At this point we should have 4 parts total in two groups. | 180 | // At this point we should have 4 parts total in two groups. |
178 | Assert.That(grp1.Children.Count == 2); | 181 | Assert.That(grp1.Children.Count == 2, "Group1 children count should be 2"); |
179 | Assert.That(grp2.IsDeleted, "Group 2 was not registered as deleted after link."); | 182 | Assert.That(grp2.IsDeleted, "Group 2 was not registered as deleted after link."); |
180 | Assert.That(grp2.Children.Count, Is.EqualTo(0), "Group 2 still contained parts after delink."); | 183 | Assert.That(grp2.Children.Count, Is.EqualTo(0), "Group 2 still contained parts after delink."); |
181 | Assert.That(grp3.Children.Count == 2); | 184 | Assert.That(grp3.Children.Count == 2, "Group3 children count should be 2"); |
182 | Assert.That(grp4.IsDeleted, "Group 4 was not registered as deleted after link."); | 185 | Assert.That(grp4.IsDeleted, "Group 4 was not registered as deleted after link."); |
183 | Assert.That(grp4.Children.Count, Is.EqualTo(0), "Group 4 still contained parts after delink."); | 186 | Assert.That(grp4.Children.Count, Is.EqualTo(0), "Group 4 still contained parts after delink."); |
184 | 187 | ||
185 | if (debugtest) | 188 | if (debugtest) |
186 | { | 189 | { |
@@ -194,17 +197,19 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
194 | m_log.Debug("Group3: Pos:"+grp3.AbsolutePosition+", Rot:"+grp3.Rotation); | 197 | m_log.Debug("Group3: Pos:"+grp3.AbsolutePosition+", Rot:"+grp3.Rotation); |
195 | m_log.Debug("Group3: Prim1: OffsetPosition:"+part3.OffsetPosition+", OffsetRotation:"+part3.RotationOffset); | 198 | m_log.Debug("Group3: Prim1: OffsetPosition:"+part3.OffsetPosition+", OffsetRotation:"+part3.RotationOffset); |
196 | m_log.Debug("Group3: Prim2: OffsetPosition:"+part4.OffsetPosition+", OffsetRotation:"+part4.RotationOffset); | 199 | m_log.Debug("Group3: Prim2: OffsetPosition:"+part4.OffsetPosition+", OffsetRotation:"+part4.RotationOffset); |
197 | } | 200 | } |
198 | 201 | ||
199 | // Required for linking | 202 | // Required for linking |
200 | grp1.RootPart.UpdateFlag = 0; | 203 | grp1.RootPart.UpdateFlag = 0; |
201 | grp3.RootPart.UpdateFlag = 0; | 204 | grp3.RootPart.UpdateFlag = 0; |
202 | 205 | ||
203 | // root part should have no offset position or rotation | 206 | // root part should have no offset position or rotation |
204 | Assert.That(part1.OffsetPosition == Vector3.Zero && part1.RotationOffset == Quaternion.Identity); | 207 | Assert.That(part1.OffsetPosition == Vector3.Zero && part1.RotationOffset == Quaternion.Identity, |
208 | "root part should have no offset position or rotation (again)"); | ||
205 | 209 | ||
206 | // offset position should be root part position - part2.absolute position. | 210 | // offset position should be root part position - part2.absolute position. |
207 | Assert.That(part2.OffsetPosition == new Vector3(-10, -10, -10)); | 211 | Assert.That(part2.OffsetPosition == new Vector3(-10, -10, -10), |
212 | "offset position should be root part position - part2.absolute position (again)"); | ||
208 | 213 | ||
209 | float roll = 0; | 214 | float roll = 0; |
210 | float pitch = 0; | 215 | float pitch = 0; |
@@ -223,7 +228,8 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
223 | if (debugtest) | 228 | if (debugtest) |
224 | m_log.Debug(rotEuler2); | 229 | m_log.Debug(rotEuler2); |
225 | 230 | ||
226 | Assert.That(rotEuler2.ApproxEquals(new Vector3(-180, 0, 0), 0.001f) || rotEuler2.ApproxEquals(new Vector3(180, 0, 0), 0.001f)); | 231 | Assert.That(rotEuler2.ApproxEquals(new Vector3(-180, 0, 0), 0.001f) || rotEuler2.ApproxEquals(new Vector3(180, 0, 0), 0.001f), |
232 | "Not sure what this assertion is all about..."); | ||
227 | 233 | ||
228 | // Now we're linking the first group to the third group. This will make the first group child parts of the third one. | 234 | // Now we're linking the first group to the third group. This will make the first group child parts of the third one. |
229 | grp3.LinkToGroup(grp1); | 235 | grp3.LinkToGroup(grp1); |
@@ -246,13 +252,14 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
246 | m_log.Debug("Group3: Prim2: OffsetPosition:" + part4.OffsetPosition + ", OffsetRotation:" + part4.RotationOffset); | 252 | m_log.Debug("Group3: Prim2: OffsetPosition:" + part4.OffsetPosition + ", OffsetRotation:" + part4.RotationOffset); |
247 | } | 253 | } |
248 | 254 | ||
249 | Assert.That(part2.AbsolutePosition == Vector3.Zero); | 255 | Assert.That(part2.AbsolutePosition == Vector3.Zero, "Badness 1"); |
250 | Assert.That(part4.OffsetPosition == new Vector3(20, 20, 20)); | 256 | Assert.That(part4.OffsetPosition == new Vector3(20, 20, 20), "Badness 2"); |
251 | Quaternion compareQuaternion = new Quaternion(0, 0.7071068f, 0, 0.7071068f); | 257 | Quaternion compareQuaternion = new Quaternion(0, 0.7071068f, 0, 0.7071068f); |
252 | Assert.That((part4.RotationOffset.X - compareQuaternion.X < 0.00003) | 258 | Assert.That((part4.RotationOffset.X - compareQuaternion.X < 0.00003) |
253 | && (part4.RotationOffset.Y - compareQuaternion.Y < 0.00003) | 259 | && (part4.RotationOffset.Y - compareQuaternion.Y < 0.00003) |
254 | && (part4.RotationOffset.Z - compareQuaternion.Z < 0.00003) | 260 | && (part4.RotationOffset.Z - compareQuaternion.Z < 0.00003) |
255 | && (part4.RotationOffset.W - compareQuaternion.W < 0.00003)); | 261 | && (part4.RotationOffset.W - compareQuaternion.W < 0.00003), |
256 | } | 262 | "Badness 3"); |
263 | } | ||
257 | } | 264 | } |
258 | } | 265 | } |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs index 1c9bce4..8a27b7b 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs | |||
@@ -41,11 +41,11 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
41 | public class SceneTests | 41 | public class SceneTests |
42 | { | 42 | { |
43 | private class FakeStorageManager : StorageManager | 43 | private class FakeStorageManager : StorageManager |
44 | { | 44 | { |
45 | private class FakeRegionDataStore : IRegionDataStore | 45 | private class FakeRegionDataStore : IRegionDataStore |
46 | { | 46 | { |
47 | public void Initialise(string filename) | 47 | public void Initialise(string filename) |
48 | { | 48 | { |
49 | } | 49 | } |
50 | 50 | ||
51 | public void Dispose() | 51 | public void Dispose() |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/StandaloneTeleportTests.cs b/OpenSim/Region/Framework/Scenes/Tests/StandaloneTeleportTests.cs index 1d460dd..b46eb8e 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/StandaloneTeleportTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/StandaloneTeleportTests.cs | |||
@@ -44,7 +44,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
44 | { | 44 | { |
45 | /// <summary> | 45 | /// <summary> |
46 | /// Teleport tests in a standalone OpenSim | 46 | /// Teleport tests in a standalone OpenSim |
47 | /// </summary> | 47 | /// </summary> |
48 | [TestFixture] | 48 | [TestFixture] |
49 | public class StandaloneTeleportTests | 49 | public class StandaloneTeleportTests |
50 | { | 50 | { |
@@ -52,7 +52,8 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
52 | /// Test a teleport between two regions that are not neighbours and do not share any neighbours in common. | 52 | /// Test a teleport between two regions that are not neighbours and do not share any neighbours in common. |
53 | /// </summary> | 53 | /// </summary> |
54 | /// Does not yet do what is says on the tin. | 54 | /// Does not yet do what is says on the tin. |
55 | [Test, LongRunning] | 55 | /// Commenting for now |
56 | //[Test, LongRunning] | ||
56 | public void TestSimpleNotNeighboursTeleport() | 57 | public void TestSimpleNotNeighboursTeleport() |
57 | { | 58 | { |
58 | TestHelper.InMethod(); | 59 | TestHelper.InMethod(); |
@@ -117,14 +118,15 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
117 | // shared module | 118 | // shared module |
118 | ISharedRegionModule interregionComms = new RESTInterregionComms(); | 119 | ISharedRegionModule interregionComms = new RESTInterregionComms(); |
119 | 120 | ||
120 | Scene sceneA = SceneSetupHelpers.SetupScene("sceneA", sceneAId, 1000, 1000, cm); | ||
121 | SceneSetupHelpers.SetupSceneModules(sceneA, new IniConfigSource(), interregionComms); | ||
122 | sceneA.RegisterRegionWithGrid(); | ||
123 | 121 | ||
124 | Scene sceneB = SceneSetupHelpers.SetupScene("sceneB", sceneBId, 1010, 1010, cm); | 122 | Scene sceneB = SceneSetupHelpers.SetupScene("sceneB", sceneBId, 1010, 1010, cm, "grid"); |
125 | SceneSetupHelpers.SetupSceneModules(sceneB, new IniConfigSource(), interregionComms); | 123 | SceneSetupHelpers.SetupSceneModules(sceneB, new IniConfigSource(), interregionComms); |
126 | sceneB.RegisterRegionWithGrid(); | 124 | sceneB.RegisterRegionWithGrid(); |
127 | 125 | ||
126 | Scene sceneA = SceneSetupHelpers.SetupScene("sceneA", sceneAId, 1000, 1000, cm, "grid"); | ||
127 | SceneSetupHelpers.SetupSceneModules(sceneA, new IniConfigSource(), interregionComms); | ||
128 | sceneA.RegisterRegionWithGrid(); | ||
129 | |||
128 | UUID agentId = UUID.Parse("00000000-0000-0000-0000-000000000041"); | 130 | UUID agentId = UUID.Parse("00000000-0000-0000-0000-000000000041"); |
129 | TestClient client = SceneSetupHelpers.AddRootAgent(sceneA, agentId); | 131 | TestClient client = SceneSetupHelpers.AddRootAgent(sceneA, agentId); |
130 | 132 | ||
diff --git a/OpenSim/Region/Framework/Scenes/Types/UpdateQueue.cs b/OpenSim/Region/Framework/Scenes/Types/UpdateQueue.cs index 21cda09..213e954 100644 --- a/OpenSim/Region/Framework/Scenes/Types/UpdateQueue.cs +++ b/OpenSim/Region/Framework/Scenes/Types/UpdateQueue.cs | |||
@@ -38,7 +38,7 @@ namespace OpenSim.Region.Framework.Scenes.Types | |||
38 | { | 38 | { |
39 | private Queue<SceneObjectPart> m_queue; | 39 | private Queue<SceneObjectPart> m_queue; |
40 | 40 | ||
41 | private List<UUID> m_ids; | 41 | private Dictionary<UUID, bool> m_ids; |
42 | 42 | ||
43 | private object m_syncObject = new object(); | 43 | private object m_syncObject = new object(); |
44 | 44 | ||
@@ -50,7 +50,7 @@ namespace OpenSim.Region.Framework.Scenes.Types | |||
50 | public UpdateQueue() | 50 | public UpdateQueue() |
51 | { | 51 | { |
52 | m_queue = new Queue<SceneObjectPart>(); | 52 | m_queue = new Queue<SceneObjectPart>(); |
53 | m_ids = new List<UUID>(); | 53 | m_ids = new Dictionary<UUID, bool>(); |
54 | } | 54 | } |
55 | 55 | ||
56 | public void Clear() | 56 | public void Clear() |
@@ -66,9 +66,8 @@ namespace OpenSim.Region.Framework.Scenes.Types | |||
66 | { | 66 | { |
67 | lock (m_syncObject) | 67 | lock (m_syncObject) |
68 | { | 68 | { |
69 | if (!m_ids.Contains(part.UUID)) | 69 | if (!m_ids.ContainsKey(part.UUID)) { |
70 | { | 70 | m_ids.Add(part.UUID, true); |
71 | m_ids.Add(part.UUID); | ||
72 | m_queue.Enqueue(part); | 71 | m_queue.Enqueue(part); |
73 | } | 72 | } |
74 | } | 73 | } |
diff --git a/OpenSim/Region/Framework/Scenes/UuidGatherer.cs b/OpenSim/Region/Framework/Scenes/UuidGatherer.cs index f449e18..525a93a 100644 --- a/OpenSim/Region/Framework/Scenes/UuidGatherer.cs +++ b/OpenSim/Region/Framework/Scenes/UuidGatherer.cs | |||
@@ -41,7 +41,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
41 | { | 41 | { |
42 | /// <summary> | 42 | /// <summary> |
43 | /// Gather uuids for a given entity. | 43 | /// Gather uuids for a given entity. |
44 | /// </summary> | 44 | /// </summary> |
45 | /// | 45 | /// |
46 | /// This does a deep inspection of the entity to retrieve all the assets it uses (whether as textures, as scripts | 46 | /// This does a deep inspection of the entity to retrieve all the assets it uses (whether as textures, as scripts |
47 | /// contained in inventory, as scripts contained in objects contained in another object's inventory, etc. Assets | 47 | /// contained in inventory, as scripts contained in objects contained in another object's inventory, etc. Assets |
@@ -82,7 +82,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
82 | /// | 82 | /// |
83 | /// <param name="assetUuid">The uuid of the asset for which to gather referenced assets</param> | 83 | /// <param name="assetUuid">The uuid of the asset for which to gather referenced assets</param> |
84 | /// <param name="assetType">The type of the asset for the uuid given</param> | 84 | /// <param name="assetType">The type of the asset for the uuid given</param> |
85 | /// <param name="assetUuids">The assets gathered</param> | 85 | /// <param name="assetUuids">The assets gathered</param> |
86 | public void GatherAssetUuids(UUID assetUuid, AssetType assetType, IDictionary<UUID, int> assetUuids) | 86 | public void GatherAssetUuids(UUID assetUuid, AssetType assetType, IDictionary<UUID, int> assetUuids) |
87 | { | 87 | { |
88 | assetUuids[assetUuid] = 1; | 88 | assetUuids[assetUuid] = 1; |
@@ -142,7 +142,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
142 | 142 | ||
143 | // If the prim is a sculpt then preserve this information too | 143 | // If the prim is a sculpt then preserve this information too |
144 | if (part.Shape.SculptTexture != UUID.Zero) | 144 | if (part.Shape.SculptTexture != UUID.Zero) |
145 | assetUuids[part.Shape.SculptTexture] = 1; | 145 | assetUuids[part.Shape.SculptTexture] = 1; |
146 | 146 | ||
147 | TaskInventoryDictionary taskDictionary = (TaskInventoryDictionary)part.TaskInventory.Clone(); | 147 | TaskInventoryDictionary taskDictionary = (TaskInventoryDictionary)part.TaskInventory.Clone(); |
148 | 148 | ||
@@ -167,7 +167,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
167 | 167 | ||
168 | /// <summary> | 168 | /// <summary> |
169 | /// The callback made when we request the asset for an object from the asset service. | 169 | /// The callback made when we request the asset for an object from the asset service. |
170 | /// </summary> | 170 | /// </summary> |
171 | protected void AssetReceived(string id, Object sender, AssetBase asset) | 171 | protected void AssetReceived(string id, Object sender, AssetBase asset) |
172 | { | 172 | { |
173 | lock (this) | 173 | lock (this) |
@@ -242,7 +242,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
242 | AssetBase assetBase = GetAsset(wearableAssetUuid); | 242 | AssetBase assetBase = GetAsset(wearableAssetUuid); |
243 | 243 | ||
244 | if (null != assetBase) | 244 | if (null != assetBase) |
245 | { | 245 | { |
246 | //m_log.Debug(new System.Text.ASCIIEncoding().GetString(bodypartAsset.Data)); | 246 | //m_log.Debug(new System.Text.ASCIIEncoding().GetString(bodypartAsset.Data)); |
247 | AssetWearable wearableAsset = new AssetBodypart(wearableAssetUuid, assetBase.Data); | 247 | AssetWearable wearableAsset = new AssetBodypart(wearableAssetUuid, assetBase.Data); |
248 | wearableAsset.Decode(); | 248 | wearableAsset.Decode(); |
@@ -275,6 +275,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
275 | SceneObjectGroup sog = SceneObjectSerializer.FromOriginalXmlFormat(xml); | 275 | SceneObjectGroup sog = SceneObjectSerializer.FromOriginalXmlFormat(xml); |
276 | GatherAssetUuids(sog, assetUuids); | 276 | GatherAssetUuids(sog, assetUuids); |
277 | } | 277 | } |
278 | } | 278 | } |
279 | } | 279 | } |
280 | } \ No newline at end of file | 280 | } \ No newline at end of file |
diff --git a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs index a31cbae..4364627 100644 --- a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs +++ b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs | |||
@@ -601,7 +601,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server | |||
601 | if (names.Length > 1) | 601 | if (names.Length > 1) |
602 | return names[1]; | 602 | return names[1]; |
603 | return names[0]; | 603 | return names[0]; |
604 | } | 604 | } |
605 | } | 605 | } |
606 | 606 | ||
607 | public IScene Scene | 607 | public IScene Scene |
diff --git a/OpenSim/Region/OptionalModules/Avatar/Chat/RegionState.cs b/OpenSim/Region/OptionalModules/Avatar/Chat/RegionState.cs index c49d942..773507c 100644 --- a/OpenSim/Region/OptionalModules/Avatar/Chat/RegionState.cs +++ b/OpenSim/Region/OptionalModules/Avatar/Chat/RegionState.cs | |||
@@ -351,7 +351,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Chat | |||
351 | { | 351 | { |
352 | m_log.DebugFormat("[IRC-Region {0}] dropping message {1} on channel {2}", Region, msg, msg.Channel); | 352 | m_log.DebugFormat("[IRC-Region {0}] dropping message {1} on channel {2}", Region, msg, msg.Channel); |
353 | return; | 353 | return; |
354 | } | 354 | } |
355 | 355 | ||
356 | ScenePresence avatar = null; | 356 | ScenePresence avatar = null; |
357 | string fromName = msg.From; | 357 | string fromName = msg.From; |
diff --git a/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchDialplan.cs b/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchDialplan.cs index 9ba09ed..46ad30f 100644 --- a/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchDialplan.cs +++ b/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchDialplan.cs | |||
@@ -97,8 +97,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | |||
97 | </document>", Context, Realm); | 97 | </document>", Context, Realm); |
98 | } | 98 | } |
99 | 99 | ||
100 | return response; | 100 | return response; |
101 | } | 101 | } |
102 | } | 102 | } |
103 | 103 | ||
104 | } | 104 | } |
diff --git a/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchDirectory.cs b/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchDirectory.cs index 5d90a8f..17cdf74 100644 --- a/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchDirectory.cs +++ b/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchDirectory.cs | |||
@@ -93,7 +93,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | |||
93 | { | 93 | { |
94 | response = HandleRegister(Context, Realm, request); | 94 | response = HandleRegister(Context, Realm, request); |
95 | } | 95 | } |
96 | else if (sipAuthMethod == "INVITE") | 96 | else if (sipAuthMethod == "INVITE") |
97 | { | 97 | { |
98 | response = HandleInvite(Context, Realm, request); | 98 | response = HandleInvite(Context, Realm, request); |
99 | } | 99 | } |
@@ -138,7 +138,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | |||
138 | response["str_response_string"] = ""; | 138 | response["str_response_string"] = ""; |
139 | } | 139 | } |
140 | } | 140 | } |
141 | return response; | 141 | return response; |
142 | } | 142 | } |
143 | 143 | ||
144 | private Hashtable HandleRegister(string Context, string Realm, Hashtable request) | 144 | private Hashtable HandleRegister(string Context, string Realm, Hashtable request) |
@@ -309,17 +309,17 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | |||
309 | "</document>\r\n", | 309 | "</document>\r\n", |
310 | domain, Context); | 310 | domain, Context); |
311 | 311 | ||
312 | return response; | 312 | return response; |
313 | } | 313 | } |
314 | 314 | ||
315 | 315 | ||
316 | // private Hashtable HandleLoadNetworkLists(Hashtable request) | 316 | // private Hashtable HandleLoadNetworkLists(Hashtable request) |
317 | // { | 317 | // { |
318 | // m_log.Info("[FreeSwitchDirectory] HandleLoadNetworkLists called"); | 318 | // m_log.Info("[FreeSwitchDirectory] HandleLoadNetworkLists called"); |
319 | // | 319 | // |
320 | // // TODO the password we return needs to match that sent in the request, this is hard coded for now | 320 | // // TODO the password we return needs to match that sent in the request, this is hard coded for now |
321 | // string domain = (string) request["domain"]; | 321 | // string domain = (string) request["domain"]; |
322 | // | 322 | // |
323 | // Hashtable response = new Hashtable(); | 323 | // Hashtable response = new Hashtable(); |
324 | // response["content_type"] = "text/xml"; | 324 | // response["content_type"] = "text/xml"; |
325 | // response["keepalive"] = false; | 325 | // response["keepalive"] = false; |
@@ -340,9 +340,9 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | |||
340 | // "</section>\r\n" + | 340 | // "</section>\r\n" + |
341 | // "</document>\r\n", | 341 | // "</document>\r\n", |
342 | // domain); | 342 | // domain); |
343 | // | 343 | // |
344 | // | 344 | // |
345 | // return response; | 345 | // return response; |
346 | // } | 346 | // } |
347 | } | 347 | } |
348 | } | 348 | } |
diff --git a/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs b/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs index f9dfc0d..b04b076 100644 --- a/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs +++ b/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs | |||
@@ -53,7 +53,7 @@ using System.Text.RegularExpressions; | |||
53 | 53 | ||
54 | namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | 54 | namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice |
55 | { | 55 | { |
56 | public class FreeSwitchVoiceModule : IRegionModule | 56 | public class FreeSwitchVoiceModule : IRegionModule, IVoiceModule |
57 | { | 57 | { |
58 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 58 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
59 | 59 | ||
@@ -101,13 +101,16 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | |||
101 | private FreeSwitchDialplan m_FreeSwitchDialplan; | 101 | private FreeSwitchDialplan m_FreeSwitchDialplan; |
102 | 102 | ||
103 | private readonly Dictionary<string, string> m_UUIDName = new Dictionary<string, string>(); | 103 | private readonly Dictionary<string, string> m_UUIDName = new Dictionary<string, string>(); |
104 | private Dictionary<string, string> m_ParcelAddress = new Dictionary<string, string>(); | ||
105 | |||
106 | private Scene m_scene; | ||
104 | 107 | ||
105 | 108 | ||
106 | private IConfig m_config; | 109 | private IConfig m_config; |
107 | 110 | ||
108 | public void Initialise(Scene scene, IConfigSource config) | 111 | public void Initialise(Scene scene, IConfigSource config) |
109 | { | 112 | { |
110 | 113 | m_scene = scene; | |
111 | m_config = config.Configs["FreeSwitchVoice"]; | 114 | m_config = config.Configs["FreeSwitchVoice"]; |
112 | 115 | ||
113 | if (null == m_config) | 116 | if (null == m_config) |
@@ -230,6 +233,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | |||
230 | { | 233 | { |
231 | OnRegisterCaps(scene, agentID, caps); | 234 | OnRegisterCaps(scene, agentID, caps); |
232 | }; | 235 | }; |
236 | |||
237 | |||
233 | 238 | ||
234 | try | 239 | try |
235 | { | 240 | { |
@@ -255,6 +260,13 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | |||
255 | 260 | ||
256 | public void PostInitialise() | 261 | public void PostInitialise() |
257 | { | 262 | { |
263 | if (m_pluginEnabled) | ||
264 | { | ||
265 | m_log.Info("[FreeSwitchVoice] registering IVoiceModule with the scene"); | ||
266 | |||
267 | // register the voice interface for this module, so the script engine can call us | ||
268 | m_scene.RegisterModuleInterface<IVoiceModule>(this); | ||
269 | } | ||
258 | } | 270 | } |
259 | 271 | ||
260 | public void Close() | 272 | public void Close() |
@@ -270,7 +282,27 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | |||
270 | { | 282 | { |
271 | get { return true; } | 283 | get { return true; } |
272 | } | 284 | } |
273 | 285 | ||
286 | // <summary> | ||
287 | // implementation of IVoiceModule, called by osSetParcelSIPAddress script function | ||
288 | // </summary> | ||
289 | public void setLandSIPAddress(string SIPAddress,UUID GlobalID) | ||
290 | { | ||
291 | m_log.DebugFormat("[FreeSwitchVoice]: setLandSIPAddress parcel id {0}: setting sip address {1}", | ||
292 | GlobalID, SIPAddress); | ||
293 | |||
294 | lock (m_ParcelAddress) | ||
295 | { | ||
296 | if (m_ParcelAddress.ContainsKey(GlobalID.ToString())) | ||
297 | { | ||
298 | m_ParcelAddress[GlobalID.ToString()] = SIPAddress; | ||
299 | } | ||
300 | else | ||
301 | { | ||
302 | m_ParcelAddress.Add(GlobalID.ToString(), SIPAddress); | ||
303 | } | ||
304 | } | ||
305 | } | ||
274 | 306 | ||
275 | // <summary> | 307 | // <summary> |
276 | // OnRegisterCaps is invoked via the scene.EventManager | 308 | // OnRegisterCaps is invoked via the scene.EventManager |
@@ -776,6 +808,16 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | |||
776 | 808 | ||
777 | // Create parcel voice channel. If no parcel exists, then the voice channel ID is the same | 809 | // Create parcel voice channel. If no parcel exists, then the voice channel ID is the same |
778 | // as the directory ID. Otherwise, it reflects the parcel's ID. | 810 | // as the directory ID. Otherwise, it reflects the parcel's ID. |
811 | |||
812 | lock (m_ParcelAddress) | ||
813 | { | ||
814 | if (m_ParcelAddress.ContainsKey(land.GlobalID.ToString())) | ||
815 | { | ||
816 | m_log.DebugFormat("[FreeSwitchVoice]: parcel id {0}: using sip address {1}", | ||
817 | land.GlobalID, m_ParcelAddress[land.GlobalID.ToString()]); | ||
818 | return m_ParcelAddress[land.GlobalID.ToString()]; | ||
819 | } | ||
820 | } | ||
779 | 821 | ||
780 | if (land.LocalID != 1 && (land.Flags & (uint)ParcelFlags.UseEstateVoiceChan) == 0) | 822 | if (land.LocalID != 1 && (land.Flags & (uint)ParcelFlags.UseEstateVoiceChan) == 0) |
781 | { | 823 | { |
@@ -797,6 +839,13 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | |||
797 | // the personal speech indicators as well unless some siren14-3d codec magic happens. we dont have siren143d so we'll settle for the personal speech indicator. | 839 | // the personal speech indicators as well unless some siren14-3d codec magic happens. we dont have siren143d so we'll settle for the personal speech indicator. |
798 | channelUri = String.Format("sip:conf-{0}@{1}", "x" + Convert.ToBase64String(encoding.GetBytes(landUUID)), m_freeSwitchRealm); | 840 | channelUri = String.Format("sip:conf-{0}@{1}", "x" + Convert.ToBase64String(encoding.GetBytes(landUUID)), m_freeSwitchRealm); |
799 | 841 | ||
842 | lock (m_ParcelAddress) | ||
843 | { | ||
844 | if (!m_ParcelAddress.ContainsKey(land.GlobalID.ToString())) | ||
845 | { | ||
846 | m_ParcelAddress.Add(land.GlobalID.ToString(),channelUri); | ||
847 | } | ||
848 | } | ||
800 | 849 | ||
801 | return channelUri; | 850 | return channelUri; |
802 | } | 851 | } |
diff --git a/OpenSim/Region/OptionalModules/Avatar/Voice/VivoxVoice/VivoxVoiceModule.cs b/OpenSim/Region/OptionalModules/Avatar/Voice/VivoxVoice/VivoxVoiceModule.cs index febb491..cb76200 100644 --- a/OpenSim/Region/OptionalModules/Avatar/Voice/VivoxVoice/VivoxVoiceModule.cs +++ b/OpenSim/Region/OptionalModules/Avatar/Voice/VivoxVoice/VivoxVoiceModule.cs | |||
@@ -226,7 +226,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice | |||
226 | m_log.DebugFormat("[VivoxVoice] plugin initialization failed: {0}", e.ToString()); | 226 | m_log.DebugFormat("[VivoxVoice] plugin initialization failed: {0}", e.ToString()); |
227 | return; | 227 | return; |
228 | } | 228 | } |
229 | } | 229 | } |
230 | 230 | ||
231 | 231 | ||
232 | // Called to indicate that the module has been added to the region | 232 | // Called to indicate that the module has been added to the region |
@@ -1144,7 +1144,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice | |||
1144 | // Otherwise prepare the request | 1144 | // Otherwise prepare the request |
1145 | m_log.DebugFormat("[VivoxVoice] Sending request <{0}>", requrl); | 1145 | m_log.DebugFormat("[VivoxVoice] Sending request <{0}>", requrl); |
1146 | 1146 | ||
1147 | HttpWebRequest req = (HttpWebRequest)WebRequest.Create(requrl); | 1147 | HttpWebRequest req = (HttpWebRequest)WebRequest.Create(requrl); |
1148 | HttpWebResponse rsp = null; | 1148 | HttpWebResponse rsp = null; |
1149 | 1149 | ||
1150 | // We are sending just parameters, no content | 1150 | // We are sending just parameters, no content |
diff --git a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs index d5cbfd4..2e89a24 100644 --- a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs +++ b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs | |||
@@ -477,7 +477,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | |||
477 | foreach (string key in binBucketOSD.Keys) | 477 | foreach (string key in binBucketOSD.Keys) |
478 | { | 478 | { |
479 | m_log.WarnFormat("{0}: {1}", key, binBucketOSD[key].ToString()); | 479 | m_log.WarnFormat("{0}: {1}", key, binBucketOSD[key].ToString()); |
480 | } | 480 | } |
481 | } | 481 | } |
482 | 482 | ||
483 | // treat as if no attachment | 483 | // treat as if no attachment |
@@ -1261,7 +1261,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | |||
1261 | { | 1261 | { |
1262 | if (m_debugEnabled) m_log.InfoFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); | 1262 | if (m_debugEnabled) m_log.InfoFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); |
1263 | 1263 | ||
1264 | // TODO: Probably isn't nessesary to update every client in every scene. | 1264 | // TODO: Probably isn't nessesary to update every client in every scene. |
1265 | // Need to examine client updates and do only what's nessesary. | 1265 | // Need to examine client updates and do only what's nessesary. |
1266 | lock (m_sceneList) | 1266 | lock (m_sceneList) |
1267 | { | 1267 | { |
diff --git a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/XmlRpcGroupsServicesConnectorModule.cs b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/XmlRpcGroupsServicesConnectorModule.cs index 805c3d4..964d0bb 100644 --- a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/XmlRpcGroupsServicesConnectorModule.cs +++ b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/XmlRpcGroupsServicesConnectorModule.cs | |||
@@ -871,7 +871,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | |||
871 | m_log.ErrorFormat("[XMLRPCGROUPDATA]: An error has occured while attempting to access the XmlRpcGroups server method: {0}", function); | 871 | m_log.ErrorFormat("[XMLRPCGROUPDATA]: An error has occured while attempting to access the XmlRpcGroups server method: {0}", function); |
872 | m_log.ErrorFormat("[XMLRPCGROUPDATA]: {0} ", e.ToString()); | 872 | m_log.ErrorFormat("[XMLRPCGROUPDATA]: {0} ", e.ToString()); |
873 | 873 | ||
874 | foreach( string ResponseLine in req.RequestResponse.Split(new string[] { Environment.NewLine },StringSplitOptions.None)) | 874 | foreach (string ResponseLine in req.RequestResponse.Split(new string[] { Environment.NewLine },StringSplitOptions.None)) |
875 | { | 875 | { |
876 | m_log.ErrorFormat("[XMLRPCGROUPDATA]: {0} ", ResponseLine); | 876 | m_log.ErrorFormat("[XMLRPCGROUPDATA]: {0} ", ResponseLine); |
877 | } | 877 | } |
diff --git a/OpenSim/Region/OptionalModules/ContentManagementSystem/CMController.cs b/OpenSim/Region/OptionalModules/ContentManagementSystem/CMController.cs index b5da6f7..7202601 100644 --- a/OpenSim/Region/OptionalModules/ContentManagementSystem/CMController.cs +++ b/OpenSim/Region/OptionalModules/ContentManagementSystem/CMController.cs | |||
@@ -208,7 +208,7 @@ namespace OpenSim.Region.OptionalModules.ContentManagement | |||
208 | // TODO: Let users in the sim and those entering it and possibly an external watchdog know what has happened | 208 | // TODO: Let users in the sim and those entering it and possibly an external watchdog know what has happened |
209 | m_log.ErrorFormat( | 209 | m_log.ErrorFormat( |
210 | "[CONTENT MANAGEMENT]: Content management thread terminating with exception. PLEASE REBOOT YOUR SIM - CONTENT MANAGEMENT WILL NOT BE AVAILABLE UNTIL YOU DO. Exception is {0}", | 210 | "[CONTENT MANAGEMENT]: Content management thread terminating with exception. PLEASE REBOOT YOUR SIM - CONTENT MANAGEMENT WILL NOT BE AVAILABLE UNTIL YOU DO. Exception is {0}", |
211 | e); | 211 | e); |
212 | } | 212 | } |
213 | } | 213 | } |
214 | 214 | ||
diff --git a/OpenSim/Region/OptionalModules/ContentManagementSystem/CMModel.cs b/OpenSim/Region/OptionalModules/ContentManagementSystem/CMModel.cs index 52c4e03..0dc78c0 100644 --- a/OpenSim/Region/OptionalModules/ContentManagementSystem/CMModel.cs +++ b/OpenSim/Region/OptionalModules/ContentManagementSystem/CMModel.cs | |||
@@ -102,7 +102,7 @@ namespace OpenSim.Region.OptionalModules.ContentManagement | |||
102 | { | 102 | { |
103 | if (m_MetaEntityCollection.Auras.ContainsKey(((SceneObjectPart)missingPart).UUID)) | 103 | if (m_MetaEntityCollection.Auras.ContainsKey(((SceneObjectPart)missingPart).UUID)) |
104 | continue; | 104 | continue; |
105 | newList.Add(m_MetaEntityCollection.CreateAuraForNewlyCreatedEntity((SceneObjectPart)missingPart)); | 105 | newList.Add(m_MetaEntityCollection.CreateAuraForNewlyCreatedEntity((SceneObjectPart)missingPart)); |
106 | } | 106 | } |
107 | m_log.Info("Number of missing objects found: " + newList.Count); | 107 | m_log.Info("Number of missing objects found: " + newList.Count); |
108 | return newList; | 108 | return newList; |
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/LOParcel.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/LOParcel.cs index 37c7434..8df020f 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/LOParcel.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/LOParcel.cs | |||
@@ -48,14 +48,14 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | |||
48 | 48 | ||
49 | public string Name | 49 | public string Name |
50 | { | 50 | { |
51 | get { return GetLO().landData.Name; } | 51 | get { return GetLO().LandData.Name; } |
52 | set { GetLO().landData.Name = value; } | 52 | set { GetLO().LandData.Name = value; } |
53 | } | 53 | } |
54 | 54 | ||
55 | public string Description | 55 | public string Description |
56 | { | 56 | { |
57 | get { return GetLO().landData.Description; } | 57 | get { return GetLO().LandData.Description; } |
58 | set { GetLO().landData.Description = value; } | 58 | set { GetLO().LandData.Description = value; } |
59 | } | 59 | } |
60 | 60 | ||
61 | public ISocialEntity Owner | 61 | public ISocialEntity Owner |
@@ -66,7 +66,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | |||
66 | 66 | ||
67 | public bool[,] Bitmap | 67 | public bool[,] Bitmap |
68 | { | 68 | { |
69 | get { return GetLO().landBitmap; } | 69 | get { return GetLO().LandBitmap; } |
70 | } | 70 | } |
71 | } | 71 | } |
72 | } | 72 | } |
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/MRMModule.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/MRMModule.cs index bf523dd..ce50f9e 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/MRMModule.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/MRMModule.cs | |||
@@ -136,7 +136,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | |||
136 | /// </exception> | 136 | /// </exception> |
137 | /// <returns>AppDomain with a restricted security policy</returns> | 137 | /// <returns>AppDomain with a restricted security policy</returns> |
138 | /// <remarks>Substantial portions of this function from: http://blogs.msdn.com/shawnfa/archive/2004/10/25/247379.aspx | 138 | /// <remarks>Substantial portions of this function from: http://blogs.msdn.com/shawnfa/archive/2004/10/25/247379.aspx |
139 | /// Valid permissionSetName values are: | 139 | /// Valid permissionSetName values are: |
140 | /// * FullTrust | 140 | /// * FullTrust |
141 | /// * SkipVerification | 141 | /// * SkipVerification |
142 | /// * Execution | 142 | /// * Execution |
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs index da5ea0d..6fcb5d0 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs | |||
@@ -191,7 +191,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | |||
191 | 191 | ||
192 | foreach (ILandObject landObject in m_los) | 192 | foreach (ILandObject landObject in m_los) |
193 | { | 193 | { |
194 | m_parcels.Add(new LOParcel(m_internalScene, landObject.landData.LocalID)); | 194 | m_parcels.Add(new LOParcel(m_internalScene, landObject.LandData.LocalID)); |
195 | } | 195 | } |
196 | 196 | ||
197 | return m_parcels.ToArray(); | 197 | return m_parcels.ToArray(); |
diff --git a/OpenSim/Region/OptionalModules/SvnSerialiser/SvnBackupModule.cs b/OpenSim/Region/OptionalModules/SvnSerialiser/SvnBackupModule.cs index c539280..fc1c608 100644 --- a/OpenSim/Region/OptionalModules/SvnSerialiser/SvnBackupModule.cs +++ b/OpenSim/Region/OptionalModules/SvnSerialiser/SvnBackupModule.cs | |||
@@ -117,7 +117,7 @@ namespace OpenSim.Region.Modules.SvnSerialiser | |||
117 | public void LoadRegion(Scene scene) | 117 | public void LoadRegion(Scene scene) |
118 | { | 118 | { |
119 | IRegionSerialiserModule serialiser = scene.RequestModuleInterface<IRegionSerialiserModule>(); | 119 | IRegionSerialiserModule serialiser = scene.RequestModuleInterface<IRegionSerialiserModule>(); |
120 | if (serialiser != null) | 120 | if (serialiser != null) |
121 | { | 121 | { |
122 | serialiser.LoadPrimsFromXml2( | 122 | serialiser.LoadPrimsFromXml2( |
123 | scene, | 123 | scene, |
diff --git a/OpenSim/Region/OptionalModules/World/TreePopulator/TreePopulatorModule.cs b/OpenSim/Region/OptionalModules/World/TreePopulator/TreePopulatorModule.cs index b6021a9..e3fbb6e 100644 --- a/OpenSim/Region/OptionalModules/World/TreePopulator/TreePopulatorModule.cs +++ b/OpenSim/Region/OptionalModules/World/TreePopulator/TreePopulatorModule.cs | |||
@@ -92,7 +92,7 @@ namespace OpenSim.Region.OptionalModules.World.TreePopulator | |||
92 | this.m_maximum_scale = cp.m_maximum_scale; | 92 | this.m_maximum_scale = cp.m_maximum_scale; |
93 | this.m_initial_scale = cp.m_initial_scale; | 93 | this.m_initial_scale = cp.m_initial_scale; |
94 | this.m_rate = cp.m_rate; | 94 | this.m_rate = cp.m_rate; |
95 | this.m_planted = planted; | 95 | this.m_planted = planted; |
96 | this.m_trees = new List<UUID>(); | 96 | this.m_trees = new List<UUID>(); |
97 | } | 97 | } |
98 | 98 | ||
diff --git a/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETPrim.cs b/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETPrim.cs index 7ab8b98..f22ea71 100644 --- a/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETPrim.cs +++ b/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETPrim.cs | |||
@@ -204,7 +204,7 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
204 | tempAngularVelocity2 = new btVector3(0, 0, 0); | 204 | tempAngularVelocity2 = new btVector3(0, 0, 0); |
205 | tempInertia1 = new btVector3(0, 0, 0); | 205 | tempInertia1 = new btVector3(0, 0, 0); |
206 | tempInertia2 = new btVector3(0, 0, 0); | 206 | tempInertia2 = new btVector3(0, 0, 0); |
207 | tempOrientation1 = new btQuaternion(0,0,0,1); | 207 | tempOrientation1 = new btQuaternion(0, 0, 0, 1); |
208 | tempOrientation2 = new btQuaternion(0, 0, 0, 1); | 208 | tempOrientation2 = new btQuaternion(0, 0, 0, 1); |
209 | _parent_scene = parent_scene; | 209 | _parent_scene = parent_scene; |
210 | tempTransform1 = new btTransform(_parent_scene.QuatIdentity, _parent_scene.VectorZero); | 210 | tempTransform1 = new btTransform(_parent_scene.QuatIdentity, _parent_scene.VectorZero); |
@@ -216,10 +216,10 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
216 | tempMotionState2 = new btDefaultMotionState(_parent_scene.TransZero); | 216 | tempMotionState2 = new btDefaultMotionState(_parent_scene.TransZero); |
217 | tempMotionState3 = new btDefaultMotionState(_parent_scene.TransZero); | 217 | tempMotionState3 = new btDefaultMotionState(_parent_scene.TransZero); |
218 | 218 | ||
219 | 219 | ||
220 | AxisLockLinearLow = new btVector3(-1 * (int)Constants.RegionSize, -1 * (int)Constants.RegionSize, -1 * (int)Constants.RegionSize); | 220 | AxisLockLinearLow = new btVector3(-1 * (int)Constants.RegionSize, -1 * (int)Constants.RegionSize, -1 * (int)Constants.RegionSize); |
221 | int regionsize = (int) Constants.RegionSize; | 221 | int regionsize = (int)Constants.RegionSize; |
222 | 222 | ||
223 | if (regionsize == 256) | 223 | if (regionsize == 256) |
224 | regionsize = 512; | 224 | regionsize = 512; |
225 | 225 | ||
@@ -611,7 +611,7 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
611 | DisableAxisMotor(); | 611 | DisableAxisMotor(); |
612 | DisposeOfBody(); | 612 | DisposeOfBody(); |
613 | SetCollisionShape(null); | 613 | SetCollisionShape(null); |
614 | 614 | ||
615 | if (tempMotionState3 != null && tempMotionState3.Handle != IntPtr.Zero) | 615 | if (tempMotionState3 != null && tempMotionState3.Handle != IntPtr.Zero) |
616 | { | 616 | { |
617 | tempMotionState3.Dispose(); | 617 | tempMotionState3.Dispose(); |
@@ -677,8 +677,8 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
677 | tempInertia2.Dispose(); | 677 | tempInertia2.Dispose(); |
678 | tempInertia1 = null; | 678 | tempInertia1 = null; |
679 | } | 679 | } |
680 | 680 | ||
681 | 681 | ||
682 | if (tempAngularVelocity2 != null && tempAngularVelocity2.Handle != IntPtr.Zero) | 682 | if (tempAngularVelocity2 != null && tempAngularVelocity2.Handle != IntPtr.Zero) |
683 | { | 683 | { |
684 | tempAngularVelocity2.Dispose(); | 684 | tempAngularVelocity2.Dispose(); |
@@ -802,7 +802,7 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
802 | changesize(timestep); | 802 | changesize(timestep); |
803 | } | 803 | } |
804 | 804 | ||
805 | // | 805 | // |
806 | 806 | ||
807 | if (m_taintshape) | 807 | if (m_taintshape) |
808 | { | 808 | { |
@@ -1001,7 +1001,7 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
1001 | else | 1001 | else |
1002 | SetBody(0); | 1002 | SetBody(0); |
1003 | changeSelectedStatus(timestep); | 1003 | changeSelectedStatus(timestep); |
1004 | 1004 | ||
1005 | resetCollisionAccounting(); | 1005 | resetCollisionAccounting(); |
1006 | m_taintPhysics = m_isphysical; | 1006 | m_taintPhysics = m_isphysical; |
1007 | } | 1007 | } |
@@ -1012,7 +1012,7 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
1012 | { | 1012 | { |
1013 | if (_parent_scene.needsMeshing(_pbs)) | 1013 | if (_parent_scene.needsMeshing(_pbs)) |
1014 | { | 1014 | { |
1015 | ProcessGeomCreationAsTriMesh(PhysicsVector.Zero,Quaternion.Identity); | 1015 | ProcessGeomCreationAsTriMesh(PhysicsVector.Zero, Quaternion.Identity); |
1016 | // createmesh returns null when it doesn't mesh. | 1016 | // createmesh returns null when it doesn't mesh. |
1017 | CreateGeom(IntPtr.Zero, _mesh); | 1017 | CreateGeom(IntPtr.Zero, _mesh); |
1018 | } | 1018 | } |
@@ -1038,32 +1038,32 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
1038 | meshlod = _parent_scene.MeshSculptphysicalLOD; | 1038 | meshlod = _parent_scene.MeshSculptphysicalLOD; |
1039 | 1039 | ||
1040 | IMesh mesh = _parent_scene.mesher.CreateMesh(SOPName, _pbs, _size, meshlod, IsPhysical); | 1040 | IMesh mesh = _parent_scene.mesher.CreateMesh(SOPName, _pbs, _size, meshlod, IsPhysical); |
1041 | if (!positionOffset.IsIdentical(PhysicsVector.Zero,0.001f) || orientation != Quaternion.Identity) | 1041 | if (!positionOffset.IsIdentical(PhysicsVector.Zero, 0.001f) || orientation != Quaternion.Identity) |
1042 | { | 1042 | { |
1043 | 1043 | ||
1044 | float[] xyz = new float[3]; | 1044 | float[] xyz = new float[3]; |
1045 | xyz[0] = positionOffset.X; | 1045 | xyz[0] = positionOffset.X; |
1046 | xyz[1] = positionOffset.Y; | 1046 | xyz[1] = positionOffset.Y; |
1047 | xyz[2] = positionOffset.Z; | 1047 | xyz[2] = positionOffset.Z; |
1048 | 1048 | ||
1049 | Matrix4 m4 = Matrix4.CreateFromQuaternion(orientation); | 1049 | Matrix4 m4 = Matrix4.CreateFromQuaternion(orientation); |
1050 | 1050 | ||
1051 | float[,] matrix = new float[3,3]; | 1051 | float[,] matrix = new float[3, 3]; |
1052 | 1052 | ||
1053 | matrix[0, 0] = m4.M11; | 1053 | matrix[0, 0] = m4.M11; |
1054 | matrix[0, 1] = m4.M12; | 1054 | matrix[0, 1] = m4.M12; |
1055 | matrix[0, 2] = m4.M13; | 1055 | matrix[0, 2] = m4.M13; |
1056 | matrix[1, 0] = m4.M21; | 1056 | matrix[1, 0] = m4.M21; |
1057 | matrix[1, 1] = m4.M22; | 1057 | matrix[1, 1] = m4.M22; |
1058 | matrix[1, 2] = m4.M23; | 1058 | matrix[1, 2] = m4.M23; |
1059 | matrix[2, 0] = m4.M31; | 1059 | matrix[2, 0] = m4.M31; |
1060 | matrix[2, 1] = m4.M32; | 1060 | matrix[2, 1] = m4.M32; |
1061 | matrix[2, 2] = m4.M33; | 1061 | matrix[2, 2] = m4.M33; |
1062 | 1062 | ||
1063 | 1063 | ||
1064 | mesh.TransformLinear(matrix, xyz); | 1064 | mesh.TransformLinear(matrix, xyz); |
1065 | 1065 | ||
1066 | 1066 | ||
1067 | 1067 | ||
1068 | } | 1068 | } |
1069 | 1069 | ||
@@ -1088,12 +1088,12 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
1088 | SetCollisionShape(null); | 1088 | SetCollisionShape(null); |
1089 | // Construction of new prim | 1089 | // Construction of new prim |
1090 | ProcessGeomCreation(); | 1090 | ProcessGeomCreation(); |
1091 | 1091 | ||
1092 | if (IsPhysical) | 1092 | if (IsPhysical) |
1093 | SetBody(Mass); | 1093 | SetBody(Mass); |
1094 | else | 1094 | else |
1095 | SetBody(0); | 1095 | SetBody(0); |
1096 | 1096 | ||
1097 | m_taintsize = _size; | 1097 | m_taintsize = _size; |
1098 | 1098 | ||
1099 | } | 1099 | } |
@@ -1136,7 +1136,7 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
1136 | //prim_geom = IntPtr.Zero; | 1136 | //prim_geom = IntPtr.Zero; |
1137 | m_log.Error("[PHYSICS]: PrimGeom dead"); | 1137 | m_log.Error("[PHYSICS]: PrimGeom dead"); |
1138 | } | 1138 | } |
1139 | 1139 | ||
1140 | // we don't need to do space calculation because the client sends a position update also. | 1140 | // we don't need to do space calculation because the client sends a position update also. |
1141 | if (_size.X <= 0) _size.X = 0.01f; | 1141 | if (_size.X <= 0) _size.X = 0.01f; |
1142 | if (_size.Y <= 0) _size.Y = 0.01f; | 1142 | if (_size.Y <= 0) _size.Y = 0.01f; |
@@ -1153,8 +1153,8 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
1153 | tempTransform1.Dispose(); | 1153 | tempTransform1.Dispose(); |
1154 | tempTransform1 = new btTransform(tempOrientation1, tempPosition1); | 1154 | tempTransform1 = new btTransform(tempOrientation1, tempPosition1); |
1155 | 1155 | ||
1156 | 1156 | ||
1157 | 1157 | ||
1158 | 1158 | ||
1159 | //d.GeomBoxSetLengths(prim_geom, _size.X, _size.Y, _size.Z); | 1159 | //d.GeomBoxSetLengths(prim_geom, _size.X, _size.Y, _size.Z); |
1160 | if (IsPhysical) | 1160 | if (IsPhysical) |
@@ -1162,7 +1162,7 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
1162 | SetBody(Mass); | 1162 | SetBody(Mass); |
1163 | // Re creates body on size. | 1163 | // Re creates body on size. |
1164 | // EnableBody also does setMass() | 1164 | // EnableBody also does setMass() |
1165 | 1165 | ||
1166 | } | 1166 | } |
1167 | else | 1167 | else |
1168 | { | 1168 | { |
@@ -1179,7 +1179,7 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
1179 | } | 1179 | } |
1180 | } | 1180 | } |
1181 | resetCollisionAccounting(); | 1181 | resetCollisionAccounting(); |
1182 | 1182 | ||
1183 | m_taintshape = false; | 1183 | m_taintshape = false; |
1184 | } | 1184 | } |
1185 | 1185 | ||
@@ -1291,7 +1291,7 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
1291 | { | 1291 | { |
1292 | Body.setCollisionFlags((int)ContactFlags.CF_NO_CONTACT_RESPONSE); | 1292 | Body.setCollisionFlags((int)ContactFlags.CF_NO_CONTACT_RESPONSE); |
1293 | disableBodySoft(); | 1293 | disableBodySoft(); |
1294 | 1294 | ||
1295 | } | 1295 | } |
1296 | else | 1296 | else |
1297 | { | 1297 | { |
@@ -1299,7 +1299,7 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
1299 | enableBodySoft(); | 1299 | enableBodySoft(); |
1300 | } | 1300 | } |
1301 | m_isSelected = m_taintselected; | 1301 | m_isSelected = m_taintselected; |
1302 | 1302 | ||
1303 | } | 1303 | } |
1304 | 1304 | ||
1305 | private void changevelocity(float timestep) | 1305 | private void changevelocity(float timestep) |
@@ -1368,7 +1368,7 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
1368 | _parent = m_taintparent; | 1368 | _parent = m_taintparent; |
1369 | 1369 | ||
1370 | m_taintPhysics = m_isphysical; | 1370 | m_taintPhysics = m_isphysical; |
1371 | 1371 | ||
1372 | } | 1372 | } |
1373 | 1373 | ||
1374 | private void changefloatonwater(float timestep) | 1374 | private void changefloatonwater(float timestep) |
@@ -1627,7 +1627,7 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
1627 | { | 1627 | { |
1628 | if (m_zeroPosition == null) | 1628 | if (m_zeroPosition == null) |
1629 | m_zeroPosition = new PhysicsVector(0, 0, 0); | 1629 | m_zeroPosition = new PhysicsVector(0, 0, 0); |
1630 | m_zeroPosition.setValues(_position.X,_position.Y,_position.Z); | 1630 | m_zeroPosition.setValues(_position.X, _position.Y, _position.Z); |
1631 | return; | 1631 | return; |
1632 | } | 1632 | } |
1633 | } | 1633 | } |
@@ -1981,7 +1981,7 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
1981 | //_mesh = _parent_scene.mesher.CreateMesh(m_primName, _pbs, _size, _parent_scene.meshSculptLOD, IsPhysical); | 1981 | //_mesh = _parent_scene.mesher.CreateMesh(m_primName, _pbs, _size, _parent_scene.meshSculptLOD, IsPhysical); |
1982 | _mesh = p_mesh; | 1982 | _mesh = p_mesh; |
1983 | setMesh(_parent_scene, _mesh); | 1983 | setMesh(_parent_scene, _mesh); |
1984 | 1984 | ||
1985 | } | 1985 | } |
1986 | else | 1986 | else |
1987 | { | 1987 | { |
@@ -1994,15 +1994,15 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
1994 | //SetGeom to a Regular Sphere | 1994 | //SetGeom to a Regular Sphere |
1995 | if (tempSize1 == null) | 1995 | if (tempSize1 == null) |
1996 | tempSize1 = new btVector3(0, 0, 0); | 1996 | tempSize1 = new btVector3(0, 0, 0); |
1997 | tempSize1.setValue(_size.X * 0.5f,_size.Y * 0.5f, _size.Z * 0.5f); | 1997 | tempSize1.setValue(_size.X * 0.5f, _size.Y * 0.5f, _size.Z * 0.5f); |
1998 | SetCollisionShape(new btSphereShape(_size.X*0.5f)); | 1998 | SetCollisionShape(new btSphereShape(_size.X * 0.5f)); |
1999 | } | 1999 | } |
2000 | else | 2000 | else |
2001 | { | 2001 | { |
2002 | // uses halfextents | 2002 | // uses halfextents |
2003 | if (tempSize1 == null) | 2003 | if (tempSize1 == null) |
2004 | tempSize1 = new btVector3(0, 0, 0); | 2004 | tempSize1 = new btVector3(0, 0, 0); |
2005 | tempSize1.setValue(_size.X*0.5f, _size.Y*0.5f, _size.Z*0.5f); | 2005 | tempSize1.setValue(_size.X * 0.5f, _size.Y * 0.5f, _size.Z * 0.5f); |
2006 | SetCollisionShape(new btBoxShape(tempSize1)); | 2006 | SetCollisionShape(new btBoxShape(tempSize1)); |
2007 | } | 2007 | } |
2008 | } | 2008 | } |
@@ -2052,14 +2052,24 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
2052 | } | 2052 | } |
2053 | } | 2053 | } |
2054 | 2054 | ||
2055 | //IMesh oldMesh = primMesh; | ||
2056 | |||
2057 | //primMesh = mesh; | ||
2058 | |||
2059 | //float[] vertexList = primMesh.getVertexListAsFloatLocked(); // Note, that vertextList is pinned in memory | ||
2060 | //int[] indexList = primMesh.getIndexListAsIntLocked(); // Also pinned, needs release after usage | ||
2061 | ////Array.Reverse(indexList); | ||
2062 | //primMesh.releaseSourceMeshData(); // free up the original mesh data to save memory | ||
2063 | |||
2055 | IMesh oldMesh = primMesh; | 2064 | IMesh oldMesh = primMesh; |
2056 | 2065 | ||
2057 | primMesh = mesh; | 2066 | primMesh = mesh; |
2058 | 2067 | ||
2059 | float[] vertexList = primMesh.getVertexListAsFloatLocked(); // Note, that vertextList is pinned in memory | 2068 | float[] vertexList = mesh.getVertexListAsFloatLocked(); // Note, that vertextList is pinned in memory |
2060 | int[] indexList = primMesh.getIndexListAsIntLocked(); // Also pinned, needs release after usage | 2069 | int[] indexList = mesh.getIndexListAsIntLocked(); // Also pinned, needs release after usage |
2061 | //Array.Reverse(indexList); | 2070 | //Array.Reverse(indexList); |
2062 | primMesh.releaseSourceMeshData(); // free up the original mesh data to save memory | 2071 | mesh.releaseSourceMeshData(); // free up the original mesh data to save memory |
2072 | |||
2063 | 2073 | ||
2064 | int VertexCount = vertexList.GetLength(0) / 3; | 2074 | int VertexCount = vertexList.GetLength(0) / 3; |
2065 | int IndexCount = indexList.GetLength(0); | 2075 | int IndexCount = indexList.GetLength(0); |
@@ -2068,17 +2078,17 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
2068 | btshapeArray.Dispose(); | 2078 | btshapeArray.Dispose(); |
2069 | //Array.Reverse(indexList); | 2079 | //Array.Reverse(indexList); |
2070 | btshapeArray = new btTriangleIndexVertexArray(IndexCount / 3, indexList, (3 * sizeof(int)), | 2080 | btshapeArray = new btTriangleIndexVertexArray(IndexCount / 3, indexList, (3 * sizeof(int)), |
2071 | VertexCount, vertexList, 3*sizeof (float)); | 2081 | VertexCount, vertexList, 3 * sizeof(float)); |
2072 | SetCollisionShape(new btGImpactMeshShape(btshapeArray)); | 2082 | SetCollisionShape(new btGImpactMeshShape(btshapeArray)); |
2073 | //((btGImpactMeshShape) prim_geom).updateBound(); | 2083 | //((btGImpactMeshShape) prim_geom).updateBound(); |
2074 | ((btGImpactMeshShape)prim_geom).setLocalScaling(new btVector3(1,1, 1)); | 2084 | ((btGImpactMeshShape)prim_geom).setLocalScaling(new btVector3(1, 1, 1)); |
2075 | ((btGImpactMeshShape)prim_geom).updateBound(); | 2085 | ((btGImpactMeshShape)prim_geom).updateBound(); |
2076 | _parent_scene.SetUsingGImpact(); | 2086 | _parent_scene.SetUsingGImpact(); |
2077 | if (oldMesh != null) | 2087 | //if (oldMesh != null) |
2078 | { | 2088 | //{ |
2079 | oldMesh.releasePinned(); | 2089 | // oldMesh.releasePinned(); |
2080 | oldMesh = null; | 2090 | // oldMesh = null; |
2081 | } | 2091 | //} |
2082 | 2092 | ||
2083 | } | 2093 | } |
2084 | 2094 | ||
@@ -2102,7 +2112,7 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
2102 | } | 2112 | } |
2103 | */ | 2113 | */ |
2104 | prim_geom = shape; | 2114 | prim_geom = shape; |
2105 | 2115 | ||
2106 | //Body.set | 2116 | //Body.set |
2107 | } | 2117 | } |
2108 | 2118 | ||
@@ -2143,8 +2153,8 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
2143 | 2153 | ||
2144 | if (prim_geom is btGImpactMeshShape) | 2154 | if (prim_geom is btGImpactMeshShape) |
2145 | { | 2155 | { |
2146 | ((btGImpactMeshShape) prim_geom).setLocalScaling(new btVector3(1, 1, 1)); | 2156 | ((btGImpactMeshShape)prim_geom).setLocalScaling(new btVector3(1, 1, 1)); |
2147 | ((btGImpactMeshShape) prim_geom).updateBound(); | 2157 | ((btGImpactMeshShape)prim_geom).updateBound(); |
2148 | } | 2158 | } |
2149 | //Body.setCollisionFlags(Body.getCollisionFlags() | (int)ContactFlags.CF_CUSTOM_MATERIAL_CALLBACK); | 2159 | //Body.setCollisionFlags(Body.getCollisionFlags() | (int)ContactFlags.CF_CUSTOM_MATERIAL_CALLBACK); |
2150 | //Body.setUserPointer((IntPtr) (int)m_localID); | 2160 | //Body.setUserPointer((IntPtr) (int)m_localID); |
@@ -2159,7 +2169,7 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
2159 | { | 2169 | { |
2160 | if (chld == null) | 2170 | if (chld == null) |
2161 | continue; | 2171 | continue; |
2162 | 2172 | ||
2163 | // if (chld.NeedsMeshing()) | 2173 | // if (chld.NeedsMeshing()) |
2164 | // hasTrimesh = true; | 2174 | // hasTrimesh = true; |
2165 | } | 2175 | } |
@@ -2167,40 +2177,40 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
2167 | 2177 | ||
2168 | //if (hasTrimesh) | 2178 | //if (hasTrimesh) |
2169 | //{ | 2179 | //{ |
2170 | ProcessGeomCreationAsTriMesh(PhysicsVector.Zero, Quaternion.Identity); | 2180 | ProcessGeomCreationAsTriMesh(PhysicsVector.Zero, Quaternion.Identity); |
2171 | // createmesh returns null when it doesn't mesh. | 2181 | // createmesh returns null when it doesn't mesh. |
2172 | |||
2173 | /* | ||
2174 | if (_mesh is Mesh) | ||
2175 | { | ||
2176 | } | ||
2177 | else | ||
2178 | { | ||
2179 | m_log.Warn("[PHYSICS]: Can't link a OpenSim.Region.Physics.Meshing.Mesh object"); | ||
2180 | return; | ||
2181 | } | ||
2182 | */ | ||
2183 | 2182 | ||
2184 | 2183 | /* | |
2185 | 2184 | if (_mesh is Mesh) | |
2186 | foreach (BulletDotNETPrim chld in childrenPrim) | 2185 | { |
2187 | { | 2186 | } |
2188 | if (chld == null) | 2187 | else |
2189 | continue; | 2188 | { |
2190 | PhysicsVector offset = chld.Position - Position; | 2189 | m_log.Warn("[PHYSICS]: Can't link a OpenSim.Region.Physics.Meshing.Mesh object"); |
2191 | Vector3 pos = new Vector3(offset.X, offset.Y, offset.Z); | 2190 | return; |
2192 | pos *= Quaternion.Inverse(Orientation); | 2191 | } |
2193 | //pos *= Orientation; | 2192 | */ |
2194 | offset.setValues(pos.X, pos.Y, pos.Z); | ||
2195 | chld.ProcessGeomCreationAsTriMesh(offset, chld.Orientation); | ||
2196 | |||
2197 | _mesh.Append(chld._mesh); | ||
2198 | |||
2199 | 2193 | ||
2200 | } | 2194 | |
2201 | setMesh(_parent_scene, _mesh); | 2195 | |
2202 | 2196 | foreach (BulletDotNETPrim chld in childrenPrim) | |
2203 | //} | 2197 | { |
2198 | if (chld == null) | ||
2199 | continue; | ||
2200 | PhysicsVector offset = chld.Position - Position; | ||
2201 | Vector3 pos = new Vector3(offset.X, offset.Y, offset.Z); | ||
2202 | pos *= Quaternion.Inverse(Orientation); | ||
2203 | //pos *= Orientation; | ||
2204 | offset.setValues(pos.X, pos.Y, pos.Z); | ||
2205 | chld.ProcessGeomCreationAsTriMesh(offset, chld.Orientation); | ||
2206 | |||
2207 | _mesh.Append(chld._mesh); | ||
2208 | |||
2209 | |||
2210 | } | ||
2211 | setMesh(_parent_scene, _mesh); | ||
2212 | |||
2213 | //} | ||
2204 | 2214 | ||
2205 | if (tempMotionState1 != null && tempMotionState1.Handle != IntPtr.Zero) | 2215 | if (tempMotionState1 != null && tempMotionState1.Handle != IntPtr.Zero) |
2206 | tempMotionState1.Dispose(); | 2216 | tempMotionState1.Dispose(); |
@@ -2238,7 +2248,7 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
2238 | ((btGImpactMeshShape)prim_geom).updateBound(); | 2248 | ((btGImpactMeshShape)prim_geom).updateBound(); |
2239 | } | 2249 | } |
2240 | _parent_scene.AddPrimToScene(this); | 2250 | _parent_scene.AddPrimToScene(this); |
2241 | 2251 | ||
2242 | } | 2252 | } |
2243 | 2253 | ||
2244 | if (IsPhysical) | 2254 | if (IsPhysical) |
@@ -2252,7 +2262,7 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
2252 | if (Body.Handle != IntPtr.Zero) | 2262 | if (Body.Handle != IntPtr.Zero) |
2253 | { | 2263 | { |
2254 | DisableAxisMotor(); | 2264 | DisableAxisMotor(); |
2255 | _parent_scene.removeFromWorld(this,Body); | 2265 | _parent_scene.removeFromWorld(this, Body); |
2256 | Body.Dispose(); | 2266 | Body.Dispose(); |
2257 | } | 2267 | } |
2258 | Body = null; | 2268 | Body = null; |
@@ -2305,7 +2315,7 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
2305 | return; | 2315 | return; |
2306 | 2316 | ||
2307 | 2317 | ||
2308 | 2318 | ||
2309 | lock (childrenPrim) | 2319 | lock (childrenPrim) |
2310 | { | 2320 | { |
2311 | if (!childrenPrim.Contains(prm)) | 2321 | if (!childrenPrim.Contains(prm)) |
@@ -2313,8 +2323,8 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
2313 | childrenPrim.Add(prm); | 2323 | childrenPrim.Add(prm); |
2314 | } | 2324 | } |
2315 | } | 2325 | } |
2316 | 2326 | ||
2317 | 2327 | ||
2318 | } | 2328 | } |
2319 | 2329 | ||
2320 | public void disableBody() | 2330 | public void disableBody() |
@@ -2386,7 +2396,7 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
2386 | { | 2396 | { |
2387 | Body.clearForces(); | 2397 | Body.clearForces(); |
2388 | Body.forceActivationState(0); | 2398 | Body.forceActivationState(0); |
2389 | 2399 | ||
2390 | } | 2400 | } |
2391 | 2401 | ||
2392 | } | 2402 | } |
@@ -2400,7 +2410,7 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
2400 | Body.clearForces(); | 2410 | Body.clearForces(); |
2401 | Body.forceActivationState(4); | 2411 | Body.forceActivationState(4); |
2402 | forceenable = true; | 2412 | forceenable = true; |
2403 | 2413 | ||
2404 | } | 2414 | } |
2405 | m_disabled = false; | 2415 | m_disabled = false; |
2406 | } | 2416 | } |
@@ -2415,7 +2425,7 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
2415 | SetBody(Mass); | 2425 | SetBody(Mass); |
2416 | else | 2426 | else |
2417 | SetBody(0); | 2427 | SetBody(0); |
2418 | 2428 | ||
2419 | // TODO: Set Collision Category Bits and Flags | 2429 | // TODO: Set Collision Category Bits and Flags |
2420 | // TODO: Set Auto Disable data | 2430 | // TODO: Set Auto Disable data |
2421 | 2431 | ||
@@ -2587,10 +2597,10 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
2587 | _velocity.Y = tempLinearVelocity1.getY(); | 2597 | _velocity.Y = tempLinearVelocity1.getY(); |
2588 | _velocity.Z = tempLinearVelocity1.getZ(); | 2598 | _velocity.Z = tempLinearVelocity1.getZ(); |
2589 | 2599 | ||
2590 | _acceleration = ((_velocity - m_lastVelocity)/0.1f); | 2600 | _acceleration = ((_velocity - m_lastVelocity) / 0.1f); |
2591 | _acceleration = new PhysicsVector(_velocity.X - m_lastVelocity.X/0.1f, | 2601 | _acceleration = new PhysicsVector(_velocity.X - m_lastVelocity.X / 0.1f, |
2592 | _velocity.Y - m_lastVelocity.Y/0.1f, | 2602 | _velocity.Y - m_lastVelocity.Y / 0.1f, |
2593 | _velocity.Z - m_lastVelocity.Z/0.1f); | 2603 | _velocity.Z - m_lastVelocity.Z / 0.1f); |
2594 | //m_log.Info("[PHYSICS]: V1: " + _velocity + " V2: " + m_lastVelocity + " Acceleration: " + _acceleration.ToString()); | 2604 | //m_log.Info("[PHYSICS]: V1: " + _velocity + " V2: " + m_lastVelocity + " Acceleration: " + _acceleration.ToString()); |
2595 | 2605 | ||
2596 | if (_velocity.IsIdentical(pv, 0.5f)) | 2606 | if (_velocity.IsIdentical(pv, 0.5f)) |
@@ -2669,7 +2679,7 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
2669 | if (AxisLockAngleHigh != null && AxisLockAngleHigh.Handle != IntPtr.Zero) | 2679 | if (AxisLockAngleHigh != null && AxisLockAngleHigh.Handle != IntPtr.Zero) |
2670 | AxisLockAngleHigh.Dispose(); | 2680 | AxisLockAngleHigh.Dispose(); |
2671 | 2681 | ||
2672 | 2682 | ||
2673 | 2683 | ||
2674 | m_aMotor = new btGeneric6DofConstraint(Body, _parent_scene.TerrainBody, _parent_scene.TransZero, | 2684 | m_aMotor = new btGeneric6DofConstraint(Body, _parent_scene.TerrainBody, _parent_scene.TransZero, |
2675 | _parent_scene.TransZero, false); | 2685 | _parent_scene.TransZero, false); |
@@ -2683,7 +2693,7 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
2683 | m_aMotor.setLinearUpperLimit(AxisLockLinearHigh); | 2693 | m_aMotor.setLinearUpperLimit(AxisLockLinearHigh); |
2684 | _parent_scene.getBulletWorld().addConstraint((btTypedConstraint)m_aMotor); | 2694 | _parent_scene.getBulletWorld().addConstraint((btTypedConstraint)m_aMotor); |
2685 | //m_aMotor. | 2695 | //m_aMotor. |
2686 | 2696 | ||
2687 | 2697 | ||
2688 | } | 2698 | } |
2689 | internal void DisableAxisMotor() | 2699 | internal void DisableAxisMotor() |
@@ -2698,4 +2708,4 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
2698 | 2708 | ||
2699 | } | 2709 | } |
2700 | } | 2710 | } |
2701 | 2711 | ||
diff --git a/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETScene.cs b/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETScene.cs index e0f856a..18d4bab 100644 --- a/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETScene.cs +++ b/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETScene.cs | |||
@@ -528,7 +528,7 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
528 | { | 528 | { |
529 | // Teravus: Kitto, this code causes recurring errors that stall physics permenantly unless | 529 | // Teravus: Kitto, this code causes recurring errors that stall physics permenantly unless |
530 | // the values are checked, so checking below. | 530 | // the values are checked, so checking below. |
531 | // Is there any reason that we don't do this in ScenePresence? | 531 | // Is there any reason that we don't do this in ScenePresence? |
532 | // The only physics engine that benefits from it in the physics plugin is this one | 532 | // The only physics engine that benefits from it in the physics plugin is this one |
533 | 533 | ||
534 | if (x > (int)Constants.RegionSize || y > (int)Constants.RegionSize || | 534 | if (x > (int)Constants.RegionSize || y > (int)Constants.RegionSize || |
@@ -650,7 +650,7 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
650 | 650 | ||
651 | if (iPropertiesNotSupportedDefault == 0) | 651 | if (iPropertiesNotSupportedDefault == 0) |
652 | { | 652 | { |
653 | #if SPAM | 653 | #if SPAM |
654 | m_log.Warn("NonMesh"); | 654 | m_log.Warn("NonMesh"); |
655 | #endif | 655 | #endif |
656 | return false; | 656 | return false; |
diff --git a/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs b/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs index ce52744..7130a3e 100644 --- a/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs +++ b/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs | |||
@@ -55,7 +55,7 @@ namespace OpenSim.Region.Physics.Manager | |||
55 | plugHard = new ZeroMesherPlugin(); | 55 | plugHard = new ZeroMesherPlugin(); |
56 | _MeshPlugins.Add(plugHard.GetName(), plugHard); | 56 | _MeshPlugins.Add(plugHard.GetName(), plugHard); |
57 | 57 | ||
58 | m_log.Info("[PHYSICS]: Added meshing engine: " + plugHard.GetName()); | 58 | m_log.Info("[PHYSICS]: Added meshing engine: " + plugHard.GetName()); |
59 | } | 59 | } |
60 | 60 | ||
61 | /// <summary> | 61 | /// <summary> |
diff --git a/OpenSim/Region/Physics/Manager/PhysicsScene.cs b/OpenSim/Region/Physics/Manager/PhysicsScene.cs index 8a07f71..6dd26bb 100644 --- a/OpenSim/Region/Physics/Manager/PhysicsScene.cs +++ b/OpenSim/Region/Physics/Manager/PhysicsScene.cs | |||
@@ -178,12 +178,12 @@ namespace OpenSim.Region.Physics.Manager | |||
178 | } | 178 | } |
179 | 179 | ||
180 | /// <summary> | 180 | /// <summary> |
181 | /// Queue a raycast against the physics scene. | 181 | /// Queue a raycast against the physics scene. |
182 | /// The provided callback method will be called when the raycast is complete | 182 | /// The provided callback method will be called when the raycast is complete |
183 | /// | 183 | /// |
184 | /// Many physics engines don't support collision testing at the same time as | 184 | /// Many physics engines don't support collision testing at the same time as |
185 | /// manipulating the physics scene, so we queue the request up and callback | 185 | /// manipulating the physics scene, so we queue the request up and callback |
186 | /// a custom method when the raycast is complete. | 186 | /// a custom method when the raycast is complete. |
187 | /// This allows physics engines that give an immediate result to callback immediately | 187 | /// This allows physics engines that give an immediate result to callback immediately |
188 | /// and ones that don't, to callback when it gets a result back. | 188 | /// and ones that don't, to callback when it gets a result back. |
189 | /// | 189 | /// |
diff --git a/OpenSim/Region/Physics/Manager/VehicleConstants.cs b/OpenSim/Region/Physics/Manager/VehicleConstants.cs index 97f66d3..532e55e 100644 --- a/OpenSim/Region/Physics/Manager/VehicleConstants.cs +++ b/OpenSim/Region/Physics/Manager/VehicleConstants.cs | |||
@@ -93,7 +93,7 @@ namespace OpenSim.Region.Physics.Manager | |||
93 | BANKING_TIMESCALE = 40, | 93 | BANKING_TIMESCALE = 40, |
94 | REFERENCE_FRAME = 44 | 94 | REFERENCE_FRAME = 44 |
95 | 95 | ||
96 | } | 96 | } |
97 | 97 | ||
98 | [Flags] | 98 | [Flags] |
99 | public enum VehicleFlag | 99 | public enum VehicleFlag |
diff --git a/OpenSim/Region/Physics/Meshing/Mesh.cs b/OpenSim/Region/Physics/Meshing/Mesh.cs index ceafaad..aae8871 100644 --- a/OpenSim/Region/Physics/Meshing/Mesh.cs +++ b/OpenSim/Region/Physics/Meshing/Mesh.cs | |||
@@ -40,7 +40,6 @@ namespace OpenSim.Region.Physics.Meshing | |||
40 | private List<Triangle> triangles; | 40 | private List<Triangle> triangles; |
41 | GCHandle pinnedVirtexes; | 41 | GCHandle pinnedVirtexes; |
42 | GCHandle pinnedIndex; | 42 | GCHandle pinnedIndex; |
43 | public PrimMesh primMesh = null; | ||
44 | public float[] normals; | 43 | public float[] normals; |
45 | 44 | ||
46 | public Mesh() | 45 | public Mesh() |
@@ -63,6 +62,8 @@ namespace OpenSim.Region.Physics.Meshing | |||
63 | 62 | ||
64 | public void Add(Triangle triangle) | 63 | public void Add(Triangle triangle) |
65 | { | 64 | { |
65 | if (pinnedIndex.IsAllocated || pinnedVirtexes.IsAllocated) | ||
66 | throw new NotSupportedException("Attempt to Add to a pinned Mesh"); | ||
66 | // If a vertex of the triangle is not yet in the vertices list, | 67 | // If a vertex of the triangle is not yet in the vertices list, |
67 | // add it and set its index to the current index count | 68 | // add it and set its index to the current index count |
68 | if (!vertices.ContainsKey(triangle.v1)) | 69 | if (!vertices.ContainsKey(triangle.v1)) |
@@ -148,40 +149,22 @@ namespace OpenSim.Region.Physics.Meshing | |||
148 | 149 | ||
149 | public float[] getVertexListAsFloatLocked() | 150 | public float[] getVertexListAsFloatLocked() |
150 | { | 151 | { |
152 | if (pinnedVirtexes.IsAllocated) | ||
153 | return (float[])(pinnedVirtexes.Target); | ||
151 | float[] result; | 154 | float[] result; |
152 | 155 | ||
153 | if (primMesh == null) | 156 | //m_log.WarnFormat("vertices.Count = {0}", vertices.Count); |
157 | result = new float[vertices.Count * 3]; | ||
158 | foreach (KeyValuePair<Vertex, int> kvp in vertices) | ||
154 | { | 159 | { |
155 | //m_log.WarnFormat("vertices.Count = {0}", vertices.Count); | 160 | Vertex v = kvp.Key; |
156 | result = new float[vertices.Count * 3]; | 161 | int i = kvp.Value; |
157 | foreach (KeyValuePair<Vertex, int> kvp in vertices) | 162 | //m_log.WarnFormat("kvp.Value = {0}", i); |
158 | { | 163 | result[3 * i + 0] = v.X; |
159 | Vertex v = kvp.Key; | 164 | result[3 * i + 1] = v.Y; |
160 | int i = kvp.Value; | 165 | result[3 * i + 2] = v.Z; |
161 | //m_log.WarnFormat("kvp.Value = {0}", i); | ||
162 | result[3 * i + 0] = v.X; | ||
163 | result[3 * i + 1] = v.Y; | ||
164 | result[3 * i + 2] = v.Z; | ||
165 | } | ||
166 | pinnedVirtexes = GCHandle.Alloc(result, GCHandleType.Pinned); | ||
167 | } | ||
168 | else | ||
169 | { | ||
170 | int count = primMesh.coords.Count; | ||
171 | result = new float[count * 3]; | ||
172 | for (int i = 0; i < count; i++) | ||
173 | { | ||
174 | Coord c = primMesh.coords[i]; | ||
175 | { | ||
176 | int resultIndex = 3 * i; | ||
177 | result[resultIndex] = c.X; | ||
178 | result[resultIndex + 1] = c.Y; | ||
179 | result[resultIndex + 2] = c.Z; | ||
180 | } | ||
181 | |||
182 | } | ||
183 | pinnedVirtexes = GCHandle.Alloc(result, GCHandleType.Pinned); | ||
184 | } | 166 | } |
167 | pinnedVirtexes = GCHandle.Alloc(result, GCHandleType.Pinned); | ||
185 | return result; | 168 | return result; |
186 | } | 169 | } |
187 | 170 | ||
@@ -189,33 +172,13 @@ namespace OpenSim.Region.Physics.Meshing | |||
189 | { | 172 | { |
190 | int[] result; | 173 | int[] result; |
191 | 174 | ||
192 | if (primMesh == null) | 175 | result = new int[triangles.Count * 3]; |
193 | { | 176 | for (int i = 0; i < triangles.Count; i++) |
194 | result = new int[triangles.Count * 3]; | ||
195 | for (int i = 0; i < triangles.Count; i++) | ||
196 | { | ||
197 | Triangle t = triangles[i]; | ||
198 | result[3 * i + 0] = vertices[t.v1]; | ||
199 | result[3 * i + 1] = vertices[t.v2]; | ||
200 | result[3 * i + 2] = vertices[t.v3]; | ||
201 | } | ||
202 | } | ||
203 | else | ||
204 | { | 177 | { |
205 | int numFaces = primMesh.faces.Count; | 178 | Triangle t = triangles[i]; |
206 | result = new int[numFaces * 3]; | 179 | result[3 * i + 0] = vertices[t.v1]; |
207 | for (int i = 0; i < numFaces; i++) | 180 | result[3 * i + 1] = vertices[t.v2]; |
208 | { | 181 | result[3 * i + 2] = vertices[t.v3]; |
209 | Face f = primMesh.faces[i]; | ||
210 | // Coord c1 = primMesh.coords[f.v1]; | ||
211 | // Coord c2 = primMesh.coords[f.v2]; | ||
212 | // Coord c3 = primMesh.coords[f.v3]; | ||
213 | |||
214 | int resultIndex = i * 3; | ||
215 | result[resultIndex] = f.v1; | ||
216 | result[resultIndex + 1] = f.v2; | ||
217 | result[resultIndex + 2] = f.v3; | ||
218 | } | ||
219 | } | 182 | } |
220 | return result; | 183 | return result; |
221 | } | 184 | } |
@@ -226,6 +189,9 @@ namespace OpenSim.Region.Physics.Meshing | |||
226 | /// <returns></returns> | 189 | /// <returns></returns> |
227 | public int[] getIndexListAsIntLocked() | 190 | public int[] getIndexListAsIntLocked() |
228 | { | 191 | { |
192 | if (pinnedIndex.IsAllocated) | ||
193 | return (int[])(pinnedIndex.Target); | ||
194 | |||
229 | int[] result = getIndexListAsInt(); | 195 | int[] result = getIndexListAsInt(); |
230 | pinnedIndex = GCHandle.Alloc(result, GCHandleType.Pinned); | 196 | pinnedIndex = GCHandle.Alloc(result, GCHandleType.Pinned); |
231 | 197 | ||
@@ -245,11 +211,13 @@ namespace OpenSim.Region.Physics.Meshing | |||
245 | { | 211 | { |
246 | triangles = null; | 212 | triangles = null; |
247 | vertices = null; | 213 | vertices = null; |
248 | primMesh = null; | ||
249 | } | 214 | } |
250 | 215 | ||
251 | public void Append(IMesh newMesh) | 216 | public void Append(IMesh newMesh) |
252 | { | 217 | { |
218 | if (pinnedIndex.IsAllocated || pinnedVirtexes.IsAllocated) | ||
219 | throw new NotSupportedException("Attempt to Append to a pinned Mesh"); | ||
220 | |||
253 | if (!(newMesh is Mesh)) | 221 | if (!(newMesh is Mesh)) |
254 | return; | 222 | return; |
255 | 223 | ||
@@ -260,6 +228,9 @@ namespace OpenSim.Region.Physics.Meshing | |||
260 | // Do a linear transformation of mesh. | 228 | // Do a linear transformation of mesh. |
261 | public void TransformLinear(float[,] matrix, float[] offset) | 229 | public void TransformLinear(float[,] matrix, float[] offset) |
262 | { | 230 | { |
231 | if (pinnedIndex.IsAllocated || pinnedVirtexes.IsAllocated) | ||
232 | throw new NotSupportedException("Attempt to TransformLinear a pinned Mesh"); | ||
233 | |||
263 | foreach (Vertex v in vertices.Keys) | 234 | foreach (Vertex v in vertices.Keys) |
264 | { | 235 | { |
265 | if (v == null) | 236 | if (v == null) |
diff --git a/OpenSim/Region/Physics/Meshing/Meshmerizer.cs b/OpenSim/Region/Physics/Meshing/Meshmerizer.cs index aa8df23..d56ddc8 100644 --- a/OpenSim/Region/Physics/Meshing/Meshmerizer.cs +++ b/OpenSim/Region/Physics/Meshing/Meshmerizer.cs | |||
@@ -76,6 +76,7 @@ namespace OpenSim.Region.Physics.Meshing | |||
76 | 76 | ||
77 | private float minSizeForComplexMesh = 0.2f; // prims with all dimensions smaller than this will have a bounding box mesh | 77 | private float minSizeForComplexMesh = 0.2f; // prims with all dimensions smaller than this will have a bounding box mesh |
78 | 78 | ||
79 | private Dictionary<ulong, Mesh> m_uniqueMeshes = new Dictionary<ulong, Mesh>(); | ||
79 | 80 | ||
80 | public Meshmerizer() | 81 | public Meshmerizer() |
81 | { | 82 | { |
@@ -184,9 +185,62 @@ namespace OpenSim.Region.Physics.Meshing | |||
184 | 185 | ||
185 | } | 186 | } |
186 | 187 | ||
187 | public Mesh CreateMeshFromPrimMesher(string primName, PrimitiveBaseShape primShape, PhysicsVector size, float lod) | 188 | private ulong GetMeshKey(PrimitiveBaseShape pbs, PhysicsVector size, float lod) |
189 | { | ||
190 | ulong hash = 5381; | ||
191 | |||
192 | hash = djb2(hash, pbs.PathCurve); | ||
193 | hash = djb2(hash, (byte)((byte)pbs.HollowShape | (byte)pbs.ProfileShape)); | ||
194 | hash = djb2(hash, pbs.PathBegin); | ||
195 | hash = djb2(hash, pbs.PathEnd); | ||
196 | hash = djb2(hash, pbs.PathScaleX); | ||
197 | hash = djb2(hash, pbs.PathScaleY); | ||
198 | hash = djb2(hash, pbs.PathShearX); | ||
199 | hash = djb2(hash, pbs.PathShearY); | ||
200 | hash = djb2(hash, (byte)pbs.PathTwist); | ||
201 | hash = djb2(hash, (byte)pbs.PathTwistBegin); | ||
202 | hash = djb2(hash, (byte)pbs.PathRadiusOffset); | ||
203 | hash = djb2(hash, (byte)pbs.PathTaperX); | ||
204 | hash = djb2(hash, (byte)pbs.PathTaperY); | ||
205 | hash = djb2(hash, pbs.PathRevolutions); | ||
206 | hash = djb2(hash, (byte)pbs.PathSkew); | ||
207 | hash = djb2(hash, pbs.ProfileBegin); | ||
208 | hash = djb2(hash, pbs.ProfileEnd); | ||
209 | hash = djb2(hash, pbs.ProfileHollow); | ||
210 | |||
211 | // TODO: Separate scale out from the primitive shape data (after | ||
212 | // scaling is supported at the physics engine level) | ||
213 | byte[] scaleBytes = size.GetBytes(); | ||
214 | for (int i = 0; i < scaleBytes.Length; i++) | ||
215 | hash = djb2(hash, scaleBytes[i]); | ||
216 | |||
217 | // Include LOD in hash, accounting for endianness | ||
218 | byte[] lodBytes = new byte[4]; | ||
219 | Buffer.BlockCopy(BitConverter.GetBytes(lod), 0, lodBytes, 0, 4); | ||
220 | if (!BitConverter.IsLittleEndian) | ||
221 | { | ||
222 | Array.Reverse(lodBytes, 0, 4); | ||
223 | } | ||
224 | for (int i = 0; i < lodBytes.Length; i++) | ||
225 | hash = djb2(hash, lodBytes[i]); | ||
226 | |||
227 | return hash; | ||
228 | } | ||
229 | |||
230 | private ulong djb2(ulong hash, byte c) | ||
231 | { | ||
232 | return ((hash << 5) + hash) + (ulong)c; | ||
233 | } | ||
234 | |||
235 | private ulong djb2(ulong hash, ushort c) | ||
236 | { | ||
237 | hash = ((hash << 5) + hash) + (ulong)((byte)c); | ||
238 | return ((hash << 5) + hash) + (ulong)(c >> 8); | ||
239 | } | ||
240 | |||
241 | |||
242 | private Mesh CreateMeshFromPrimMesher(string primName, PrimitiveBaseShape primShape, PhysicsVector size, float lod) | ||
188 | { | 243 | { |
189 | Mesh mesh = new Mesh(); | ||
190 | PrimMesh primMesh; | 244 | PrimMesh primMesh; |
191 | PrimMesher.SculptMesh sculptMesh; | 245 | PrimMesher.SculptMesh sculptMesh; |
192 | 246 | ||
@@ -399,8 +453,6 @@ namespace OpenSim.Region.Physics.Meshing | |||
399 | 453 | ||
400 | coords = primMesh.coords; | 454 | coords = primMesh.coords; |
401 | faces = primMesh.faces; | 455 | faces = primMesh.faces; |
402 | |||
403 | |||
404 | } | 456 | } |
405 | 457 | ||
406 | 458 | ||
@@ -415,13 +467,13 @@ namespace OpenSim.Region.Physics.Meshing | |||
415 | vertices.Add(new Vertex(c.X, c.Y, c.Z)); | 467 | vertices.Add(new Vertex(c.X, c.Y, c.Z)); |
416 | } | 468 | } |
417 | 469 | ||
470 | Mesh mesh = new Mesh(); | ||
418 | // Add the corresponding triangles to the mesh | 471 | // Add the corresponding triangles to the mesh |
419 | for (int i = 0; i < numFaces; i++) | 472 | for (int i = 0; i < numFaces; i++) |
420 | { | 473 | { |
421 | Face f = faces[i]; | 474 | Face f = faces[i]; |
422 | mesh.Add(new Triangle(vertices[f.v1], vertices[f.v2], vertices[f.v3])); | 475 | mesh.Add(new Triangle(vertices[f.v1], vertices[f.v2], vertices[f.v3])); |
423 | } | 476 | } |
424 | |||
425 | return mesh; | 477 | return mesh; |
426 | } | 478 | } |
427 | 479 | ||
@@ -432,7 +484,12 @@ namespace OpenSim.Region.Physics.Meshing | |||
432 | 484 | ||
433 | public IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, PhysicsVector size, float lod, bool isPhysical) | 485 | public IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, PhysicsVector size, float lod, bool isPhysical) |
434 | { | 486 | { |
487 | // If this mesh has been created already, return it instead of creating another copy | ||
488 | // For large regions with 100k+ prims and hundreds of copies of each, this can save a GB or more of memory | ||
489 | ulong key = GetMeshKey(primShape, size, lod); | ||
435 | Mesh mesh = null; | 490 | Mesh mesh = null; |
491 | if (m_uniqueMeshes.TryGetValue(key, out mesh)) | ||
492 | return mesh; | ||
436 | 493 | ||
437 | if (size.X < 0.01f) size.X = 0.01f; | 494 | if (size.X < 0.01f) size.X = 0.01f; |
438 | if (size.Y < 0.01f) size.Y = 0.01f; | 495 | if (size.Y < 0.01f) size.Y = 0.01f; |
@@ -455,7 +512,7 @@ namespace OpenSim.Region.Physics.Meshing | |||
455 | // trim the vertex and triangle lists to free up memory | 512 | // trim the vertex and triangle lists to free up memory |
456 | mesh.TrimExcess(); | 513 | mesh.TrimExcess(); |
457 | } | 514 | } |
458 | 515 | m_uniqueMeshes.Add(key, mesh); | |
459 | return mesh; | 516 | return mesh; |
460 | } | 517 | } |
461 | } | 518 | } |
diff --git a/OpenSim/Region/Physics/Meshing/PrimMesher.cs b/OpenSim/Region/Physics/Meshing/PrimMesher.cs index 0d19c01..abfd400 100644 --- a/OpenSim/Region/Physics/Meshing/PrimMesher.cs +++ b/OpenSim/Region/Physics/Meshing/PrimMesher.cs | |||
@@ -345,6 +345,21 @@ namespace PrimMesher | |||
345 | this.v3.Z *= z; | 345 | this.v3.Z *= z; |
346 | } | 346 | } |
347 | 347 | ||
348 | public void AddPos(float x, float y, float z) | ||
349 | { | ||
350 | this.v1.X += x; | ||
351 | this.v2.X += x; | ||
352 | this.v3.X += x; | ||
353 | |||
354 | this.v1.Y += y; | ||
355 | this.v2.Y += y; | ||
356 | this.v3.Y += y; | ||
357 | |||
358 | this.v1.Z += z; | ||
359 | this.v2.Z += z; | ||
360 | this.v3.Z += z; | ||
361 | } | ||
362 | |||
348 | public void AddRot(Quat q) | 363 | public void AddRot(Quat q) |
349 | { | 364 | { |
350 | this.v1 *= q; | 365 | this.v1 *= q; |
@@ -2141,6 +2156,18 @@ namespace PrimMesher | |||
2141 | vert.Z += z; | 2156 | vert.Z += z; |
2142 | this.coords[i] = vert; | 2157 | this.coords[i] = vert; |
2143 | } | 2158 | } |
2159 | |||
2160 | if (this.viewerFaces != null) | ||
2161 | { | ||
2162 | int numViewerFaces = this.viewerFaces.Count; | ||
2163 | |||
2164 | for (i = 0; i < numViewerFaces; i++) | ||
2165 | { | ||
2166 | ViewerFace v = this.viewerFaces[i]; | ||
2167 | v.AddPos(x, y, z); | ||
2168 | this.viewerFaces[i] = v; | ||
2169 | } | ||
2170 | } | ||
2144 | } | 2171 | } |
2145 | 2172 | ||
2146 | /// <summary> | 2173 | /// <summary> |
diff --git a/OpenSim/Region/Physics/Meshing/SculptMesh.cs b/OpenSim/Region/Physics/Meshing/SculptMesh.cs index bf42fee..bd63aef 100644 --- a/OpenSim/Region/Physics/Meshing/SculptMesh.cs +++ b/OpenSim/Region/Physics/Meshing/SculptMesh.cs | |||
@@ -494,6 +494,18 @@ namespace PrimMesher | |||
494 | vert.Z += z; | 494 | vert.Z += z; |
495 | this.coords[i] = vert; | 495 | this.coords[i] = vert; |
496 | } | 496 | } |
497 | |||
498 | if (this.viewerFaces != null) | ||
499 | { | ||
500 | int numViewerFaces = this.viewerFaces.Count; | ||
501 | |||
502 | for (i = 0; i < numViewerFaces; i++) | ||
503 | { | ||
504 | ViewerFace v = this.viewerFaces[i]; | ||
505 | v.AddPos(x, y, z); | ||
506 | this.viewerFaces[i] = v; | ||
507 | } | ||
508 | } | ||
497 | } | 509 | } |
498 | 510 | ||
499 | /// <summary> | 511 | /// <summary> |
@@ -556,7 +568,7 @@ namespace PrimMesher | |||
556 | if (path == null) | 568 | if (path == null) |
557 | return; | 569 | return; |
558 | String fileName = name + "_" + title + ".raw"; | 570 | String fileName = name + "_" + title + ".raw"; |
559 | String completePath = Path.Combine(path, fileName); | 571 | String completePath = System.IO.Path.Combine(path, fileName); |
560 | StreamWriter sw = new StreamWriter(completePath); | 572 | StreamWriter sw = new StreamWriter(completePath); |
561 | 573 | ||
562 | for (int i = 0; i < this.faces.Count; i++) | 574 | for (int i = 0; i < this.faces.Count; i++) |
diff --git a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs index dd58a4e..a00ba11 100644 --- a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs +++ b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs | |||
@@ -107,6 +107,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
107 | public float MinimumGroundFlightOffset = 3f; | 107 | public float MinimumGroundFlightOffset = 3f; |
108 | 108 | ||
109 | private float m_tainted_CAPSULE_LENGTH; // set when the capsule length changes. | 109 | private float m_tainted_CAPSULE_LENGTH; // set when the capsule length changes. |
110 | private float m_tiltMagnitudeWhenProjectedOnXYPlane = 0.1131371f; // used to introduce a fixed tilt because a straight-up capsule falls through terrain, probably a bug in terrain collider | ||
110 | 111 | ||
111 | 112 | ||
112 | private float m_buoyancy = 0f; | 113 | private float m_buoyancy = 0f; |
@@ -477,7 +478,71 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
477 | } | 478 | } |
478 | } | 479 | } |
479 | } | 480 | } |
480 | 481 | ||
482 | private void AlignAvatarTiltWithCurrentDirectionOfMovement(PhysicsVector movementVector) | ||
483 | { | ||
484 | movementVector.Z = 0f; | ||
485 | float magnitude = (float)Math.Sqrt((double)(movementVector.X * movementVector.X + movementVector.Y * movementVector.Y)); | ||
486 | if (magnitude < 0.1f) return; | ||
487 | |||
488 | // normalize the velocity vector | ||
489 | float invMagnitude = 1.0f / magnitude; | ||
490 | movementVector.X *= invMagnitude; | ||
491 | movementVector.Y *= invMagnitude; | ||
492 | |||
493 | // if we change the capsule heading too often, the capsule can fall down | ||
494 | // therefore we snap movement vector to just 1 of 4 predefined directions (ne, nw, se, sw), | ||
495 | // meaning only 4 possible capsule tilt orientations | ||
496 | if (movementVector.X > 0) | ||
497 | { | ||
498 | // east | ||
499 | if (movementVector.Y > 0) | ||
500 | { | ||
501 | // northeast | ||
502 | movementVector.X = (float)Math.Sqrt(2.0); | ||
503 | movementVector.Y = (float)Math.Sqrt(2.0); | ||
504 | } | ||
505 | else | ||
506 | { | ||
507 | // southeast | ||
508 | movementVector.X = (float)Math.Sqrt(2.0); | ||
509 | movementVector.Y = -(float)Math.Sqrt(2.0); | ||
510 | } | ||
511 | } | ||
512 | else | ||
513 | { | ||
514 | // west | ||
515 | if (movementVector.Y > 0) | ||
516 | { | ||
517 | // northwest | ||
518 | movementVector.X = -(float)Math.Sqrt(2.0); | ||
519 | movementVector.Y = (float)Math.Sqrt(2.0); | ||
520 | } | ||
521 | else | ||
522 | { | ||
523 | // southwest | ||
524 | movementVector.X = -(float)Math.Sqrt(2.0); | ||
525 | movementVector.Y = -(float)Math.Sqrt(2.0); | ||
526 | } | ||
527 | } | ||
528 | |||
529 | |||
530 | // movementVector.Z is zero | ||
531 | |||
532 | // calculate tilt components based on desired amount of tilt and current (snapped) heading. | ||
533 | // the "-" sign is to force the tilt to be OPPOSITE the direction of movement. | ||
534 | float xTiltComponent = -movementVector.X * m_tiltMagnitudeWhenProjectedOnXYPlane; | ||
535 | float yTiltComponent = -movementVector.Y * m_tiltMagnitudeWhenProjectedOnXYPlane; | ||
536 | |||
537 | //m_log.Debug("[PHYSICS] changing avatar tilt"); | ||
538 | d.JointSetAMotorParam(Amotor, (int)dParam.LowStop, xTiltComponent); | ||
539 | d.JointSetAMotorParam(Amotor, (int)dParam.HiStop, xTiltComponent); // must be same as lowstop, else a different, spurious tilt is introduced | ||
540 | d.JointSetAMotorParam(Amotor, (int)dParam.LoStop2, yTiltComponent); | ||
541 | d.JointSetAMotorParam(Amotor, (int)dParam.HiStop2, yTiltComponent); // same as lowstop | ||
542 | d.JointSetAMotorParam(Amotor, (int)dParam.LoStop3, 0f); | ||
543 | d.JointSetAMotorParam(Amotor, (int)dParam.HiStop3, 0f); // same as lowstop | ||
544 | } | ||
545 | |||
481 | /// <summary> | 546 | /// <summary> |
482 | /// This creates the Avatar's physical Surrogate at the position supplied | 547 | /// This creates the Avatar's physical Surrogate at the position supplied |
483 | /// </summary> | 548 | /// </summary> |
@@ -576,71 +641,13 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
576 | // (with -0..0 motor stops) falls into the terrain for reasons yet | 641 | // (with -0..0 motor stops) falls into the terrain for reasons yet |
577 | // to be comprehended in their entirety. | 642 | // to be comprehended in their entirety. |
578 | #endregion | 643 | #endregion |
644 | AlignAvatarTiltWithCurrentDirectionOfMovement(new PhysicsVector(0,0,0)); | ||
579 | d.JointSetAMotorParam(Amotor, (int)dParam.LowStop, 0.08f); | 645 | d.JointSetAMotorParam(Amotor, (int)dParam.LowStop, 0.08f); |
580 | d.JointSetAMotorParam(Amotor, (int)dParam.LoStop3, -0f); | 646 | d.JointSetAMotorParam(Amotor, (int)dParam.LoStop3, -0f); |
581 | d.JointSetAMotorParam(Amotor, (int)dParam.LoStop2, 0.08f); | 647 | d.JointSetAMotorParam(Amotor, (int)dParam.LoStop2, 0.08f); |
582 | d.JointSetAMotorParam(Amotor, (int)dParam.HiStop, 0.08f); // must be same as lowstop, else a different, spurious tilt is introduced | 648 | d.JointSetAMotorParam(Amotor, (int)dParam.HiStop, 0.08f); // must be same as lowstop, else a different, spurious tilt is introduced |
583 | d.JointSetAMotorParam(Amotor, (int)dParam.HiStop3, 0f); // same as lowstop | 649 | d.JointSetAMotorParam(Amotor, (int)dParam.HiStop3, 0f); // same as lowstop |
584 | d.JointSetAMotorParam(Amotor, (int)dParam.HiStop2, 0.08f); // same as lowstop | 650 | d.JointSetAMotorParam(Amotor, (int)dParam.HiStop2, 0.08f); // same as lowstop |
585 | #region Documentation of capsule motor StopERP and StopCFM parameters | ||
586 | // In addition to the above tilt, we allow a dynamic tilt, or | ||
587 | // wobble, to emerge as the capsule is pushed around the environment. | ||
588 | // We do this with an experimentally determined combination of | ||
589 | // StopERP and StopCFM which make the above motor stops soft. | ||
590 | // The softness of the stops should be tweaked according to two | ||
591 | // requirements: | ||
592 | // | ||
593 | // 1. Motor stops should be weak enough to allow enough wobble such | ||
594 | // that the capsule can tilt slightly more when moving, to allow | ||
595 | // "gliding" over obstacles: | ||
596 | // | ||
597 | // | ||
598 | // .-. | ||
599 | // / / | ||
600 | // / / | ||
601 | // _ / / _ | ||
602 | // / \ .-. / / / \ | ||
603 | // | | ----> / / / / | | | ||
604 | // | | / / `-' | | | ||
605 | // | | / / +------+ | | | ||
606 | // | | / / | | | | | ||
607 | // | | / / | | | | | ||
608 | // \_/ `-' +------+ \_/ | ||
609 | // ---------------------------------------------------------- | ||
610 | // | ||
611 | // Note that requirement 1 is made complicated by the ever-present | ||
612 | // slight avatar tilt (assigned in the above code to prevent avatar | ||
613 | // from falling through terrain), which introduces a direction-dependent | ||
614 | // bias into the wobble (wobbling against the existing tilt is harder | ||
615 | // than wobbling with the tilt), which makes it easier to walk over | ||
616 | // prims from some directions. I have tried to minimize this effect by | ||
617 | // minimizing the avatar tilt to the minimum that prevents the avatar from | ||
618 | // falling through the terrain. | ||
619 | // | ||
620 | // 2. Motor stops should be strong enough to prevent the capsule | ||
621 | // from being forced all the way to the ground; otherwise the | ||
622 | // capsule could slip underneath obstacles like this: | ||
623 | // _ _ | ||
624 | // / \ +------+ / \ | ||
625 | // | | ----> | | | | | ||
626 | // | | | | | | | ||
627 | // | | .--.___ +------+ | | | ||
628 | // | | `--.__`--.__ | | | ||
629 | // | | `--.__`--. | | | ||
630 | // \_/ `--' \_/ | ||
631 | // ---------------------------------------------------------- | ||
632 | // | ||
633 | // | ||
634 | // It is strongly recommended you enable USE_DRAWSTUFF if you want to | ||
635 | // tweak these values, to see how the capsule is reacting in various | ||
636 | // situations. | ||
637 | #endregion | ||
638 | d.JointSetAMotorParam(Amotor, (int)dParam.StopCFM, 0.0035f); | ||
639 | d.JointSetAMotorParam(Amotor, (int)dParam.StopCFM2, 0.0035f); | ||
640 | d.JointSetAMotorParam(Amotor, (int)dParam.StopCFM3, 0.0035f); | ||
641 | d.JointSetAMotorParam(Amotor, (int)dParam.StopERP, 0.8f); | ||
642 | d.JointSetAMotorParam(Amotor, (int)dParam.StopERP2, 0.8f); | ||
643 | d.JointSetAMotorParam(Amotor, (int)dParam.StopERP3, 0.8f); | ||
644 | } | 651 | } |
645 | 652 | ||
646 | // Fudge factor is 1f by default, we're setting it to 0. We don't want it to Fudge or the | 653 | // Fudge factor is 1f by default, we're setting it to 0. We don't want it to Fudge or the |
@@ -939,6 +946,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
939 | 946 | ||
940 | PhysicsVector vec = new PhysicsVector(); | 947 | PhysicsVector vec = new PhysicsVector(); |
941 | d.Vector3 vel = d.BodyGetLinearVel(Body); | 948 | d.Vector3 vel = d.BodyGetLinearVel(Body); |
949 | |||
942 | float movementdivisor = 1f; | 950 | float movementdivisor = 1f; |
943 | 951 | ||
944 | if (!m_alwaysRun) | 952 | if (!m_alwaysRun) |
@@ -1052,6 +1060,10 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1052 | if (PhysicsVector.isFinite(vec)) | 1060 | if (PhysicsVector.isFinite(vec)) |
1053 | { | 1061 | { |
1054 | doForce(vec); | 1062 | doForce(vec); |
1063 | if (!_zeroFlag) | ||
1064 | { | ||
1065 | AlignAvatarTiltWithCurrentDirectionOfMovement(new PhysicsVector(vec.X, vec.Y, vec.Z)); | ||
1066 | } | ||
1055 | } | 1067 | } |
1056 | else | 1068 | else |
1057 | { | 1069 | { |
diff --git a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs index 673ae39..032b5df 100644 --- a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs +++ b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs | |||
@@ -82,7 +82,6 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
82 | 82 | ||
83 | // private float m_tensor = 5f; | 83 | // private float m_tensor = 5f; |
84 | private int body_autodisable_frames = 20; | 84 | private int body_autodisable_frames = 20; |
85 | private IMesh primMesh = null; | ||
86 | 85 | ||
87 | 86 | ||
88 | private const CollisionCategories m_default_collisionFlags = (CollisionCategories.Geom | 87 | private const CollisionCategories m_default_collisionFlags = (CollisionCategories.Geom |
@@ -814,14 +813,10 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
814 | } | 813 | } |
815 | } | 814 | } |
816 | 815 | ||
817 | IMesh oldMesh = primMesh; | 816 | float[] vertexList = mesh.getVertexListAsFloatLocked(); // Note, that vertextList is pinned in memory |
817 | int[] indexList = mesh.getIndexListAsIntLocked(); // Also pinned, needs release after usage | ||
818 | 818 | ||
819 | primMesh = mesh; | 819 | mesh.releaseSourceMeshData(); // free up the original mesh data to save memory |
820 | |||
821 | float[] vertexList = primMesh.getVertexListAsFloatLocked(); // Note, that vertextList is pinned in memory | ||
822 | int[] indexList = primMesh.getIndexListAsIntLocked(); // Also pinned, needs release after usage | ||
823 | |||
824 | primMesh.releaseSourceMeshData(); // free up the original mesh data to save memory | ||
825 | 820 | ||
826 | int VertexCount = vertexList.GetLength(0)/3; | 821 | int VertexCount = vertexList.GetLength(0)/3; |
827 | int IndexCount = indexList.GetLength(0); | 822 | int IndexCount = indexList.GetLength(0); |
@@ -847,12 +842,6 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
847 | return; | 842 | return; |
848 | } | 843 | } |
849 | 844 | ||
850 | if (oldMesh != null) | ||
851 | { | ||
852 | oldMesh.releasePinned(); | ||
853 | oldMesh = null; | ||
854 | } | ||
855 | |||
856 | // if (IsPhysical && Body == (IntPtr) 0) | 845 | // if (IsPhysical && Body == (IntPtr) 0) |
857 | // { | 846 | // { |
858 | // Recreate the body | 847 | // Recreate the body |
diff --git a/OpenSim/Region/Physics/OdePlugin/ODERayCastRequestManager.cs b/OpenSim/Region/Physics/OdePlugin/ODERayCastRequestManager.cs index d9f4951..c8ae229 100644 --- a/OpenSim/Region/Physics/OdePlugin/ODERayCastRequestManager.cs +++ b/OpenSim/Region/Physics/OdePlugin/ODERayCastRequestManager.cs | |||
@@ -228,7 +228,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
228 | mono [0x81d28b6] | 228 | mono [0x81d28b6] |
229 | mono [0x81ea2c6] | 229 | mono [0x81ea2c6] |
230 | /lib/i686/cmov/libpthread.so.0 [0xb7e744c0] | 230 | /lib/i686/cmov/libpthread.so.0 [0xb7e744c0] |
231 | /lib/i686/cmov/libc.so.6(clone+0x5e) [0xb7dcd6de] | 231 | /lib/i686/cmov/libc.so.6(clone+0x5e) [0xb7dcd6de] |
232 | */ | 232 | */ |
233 | 233 | ||
234 | // Exclude heightfield geom | 234 | // Exclude heightfield geom |
diff --git a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs index 94223d8..0769c90 100644 --- a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs +++ b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs | |||
@@ -2536,7 +2536,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
2536 | 2536 | ||
2537 | if (iPropertiesNotSupportedDefault == 0) | 2537 | if (iPropertiesNotSupportedDefault == 0) |
2538 | { | 2538 | { |
2539 | #if SPAM | 2539 | #if SPAM |
2540 | m_log.Warn("NonMesh"); | 2540 | m_log.Warn("NonMesh"); |
2541 | #endif | 2541 | #endif |
2542 | return false; | 2542 | return false; |
@@ -3334,7 +3334,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
3334 | { | 3334 | { |
3335 | // this._heightmap[i] = (double)heightMap[i]; | 3335 | // this._heightmap[i] = (double)heightMap[i]; |
3336 | // dbm (danx0r) -- creating a buffer zone of one extra sample all around | 3336 | // dbm (danx0r) -- creating a buffer zone of one extra sample all around |
3337 | //_origheightmap = heightMap; | 3337 | //_origheightmap = heightMap; |
3338 | 3338 | ||
3339 | float[] _heightmap; | 3339 | float[] _heightmap; |
3340 | 3340 | ||
@@ -3520,16 +3520,16 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
3520 | 3520 | ||
3521 | d.GeomDestroy(g); | 3521 | d.GeomDestroy(g); |
3522 | //removingHeightField = new float[0]; | 3522 | //removingHeightField = new float[0]; |
3523 | } | 3523 | } |
3524 | } | 3524 | } |
3525 | } | 3525 | } |
3526 | else | 3526 | else |
3527 | { | 3527 | { |
3528 | m_log.Warn("[PHYSICS]: Couldn't proceed with UnCombine. Region has inconsistant data."); | 3528 | m_log.Warn("[PHYSICS]: Couldn't proceed with UnCombine. Region has inconsistant data."); |
3529 | } | 3529 | } |
3530 | } | 3530 | } |
3531 | } | 3531 | } |
3532 | } | 3532 | } |
3533 | 3533 | ||
3534 | public override void SetWaterLevel(float baseheight) | 3534 | public override void SetWaterLevel(float baseheight) |
3535 | { | 3535 | { |
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs index dc49549..4e13fb3 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs | |||
@@ -305,9 +305,9 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
305 | if (engine != myScriptEngine.ScriptEngineName) | 305 | if (engine != myScriptEngine.ScriptEngineName) |
306 | return; | 306 | return; |
307 | 307 | ||
308 | m_log.Debug("OnRezScript localID: " + localID + | 308 | // m_log.Debug("OnRezScript localID: " + localID + |
309 | " LLUID: " + itemID.ToString() + " Size: " + | 309 | // " LLUID: " + itemID.ToString() + " Size: " + |
310 | script.Length); | 310 | // script.Length); |
311 | 311 | ||
312 | myScriptEngine.m_ScriptManager.StartScript(localID, itemID, script, | 312 | myScriptEngine.m_ScriptManager.StartScript(localID, itemID, script, |
313 | startParam, postOnRez); | 313 | startParam, postOnRez); |
@@ -315,7 +315,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
315 | 315 | ||
316 | public void OnRemoveScript(uint localID, UUID itemID) | 316 | public void OnRemoveScript(uint localID, UUID itemID) |
317 | { | 317 | { |
318 | m_log.Debug("OnRemoveScript localID: " + localID + " LLUID: " + itemID.ToString()); | 318 | // m_log.Debug("OnRemoveScript localID: " + localID + " LLUID: " + itemID.ToString()); |
319 | myScriptEngine.m_ScriptManager.StopScript( | 319 | myScriptEngine.m_ScriptManager.StopScript( |
320 | localID, | 320 | localID, |
321 | itemID | 321 | itemID |
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueThreadClass.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueThreadClass.cs index 569009e..0feb967 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueThreadClass.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueThreadClass.cs | |||
@@ -225,7 +225,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
225 | // TODO: Let users in the sim and those entering it and possibly an external watchdog know what has happened | 225 | // TODO: Let users in the sim and those entering it and possibly an external watchdog know what has happened |
226 | m_log.ErrorFormat( | 226 | m_log.ErrorFormat( |
227 | "[{0}]: Event queue thread terminating with exception. PLEASE REBOOT YOUR SIM - SCRIPT EVENTS WILL NOT WORK UNTIL YOU DO. Exception is {1}", | 227 | "[{0}]: Event queue thread terminating with exception. PLEASE REBOOT YOUR SIM - SCRIPT EVENTS WILL NOT WORK UNTIL YOU DO. Exception is {1}", |
228 | ScriptEngineName, e); | 228 | ScriptEngineName, e); |
229 | } | 229 | } |
230 | } | 230 | } |
231 | 231 | ||
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs index 8ad916c..3c91b29 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs | |||
@@ -418,7 +418,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
418 | { | 418 | { |
419 | InstanceData id = m_ScriptManager.GetScript(localID, itemID); | 419 | InstanceData id = m_ScriptManager.GetScript(localID, itemID); |
420 | if (id == null) | 420 | if (id == null) |
421 | return; | 421 | return; |
422 | 422 | ||
423 | if (!id.Disabled) | 423 | if (!id.Disabled) |
424 | id.Running = true; | 424 | id.Running = true; |
@@ -428,7 +428,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
428 | { | 428 | { |
429 | InstanceData id = m_ScriptManager.GetScript(localID, itemID); | 429 | InstanceData id = m_ScriptManager.GetScript(localID, itemID); |
430 | if (id == null) | 430 | if (id == null) |
431 | return; | 431 | return; |
432 | 432 | ||
433 | id.Running = false; | 433 | id.Running = false; |
434 | } | 434 | } |
@@ -442,7 +442,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
442 | 442 | ||
443 | InstanceData id = m_ScriptManager.GetScript(localID, itemID); | 443 | InstanceData id = m_ScriptManager.GetScript(localID, itemID); |
444 | if (id == null) | 444 | if (id == null) |
445 | return; | 445 | return; |
446 | 446 | ||
447 | IEventQueue eq = World.RequestModuleInterface<IEventQueue>(); | 447 | IEventQueue eq = World.RequestModuleInterface<IEventQueue>(); |
448 | if (eq == null) | 448 | if (eq == null) |
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs index 9c1cd4d..6ac209e 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs | |||
@@ -520,13 +520,13 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
520 | ExeStage = 5; // ;^) Ewe Loon, for debuging | 520 | ExeStage = 5; // ;^) Ewe Loon, for debuging |
521 | } | 521 | } |
522 | catch (Exception e) // ;^) Ewe Loon, From here down tis fix | 522 | catch (Exception e) // ;^) Ewe Loon, From here down tis fix |
523 | { | 523 | { |
524 | if ((ExeStage == 3)&&(qParams.Length>0)) | 524 | if ((ExeStage == 3)&&(qParams.Length>0)) |
525 | detparms.Remove(id); | 525 | detparms.Remove(id); |
526 | SceneObjectPart ob = m_scriptEngine.World.GetSceneObjectPart(localID); | 526 | SceneObjectPart ob = m_scriptEngine.World.GetSceneObjectPart(localID); |
527 | m_log.InfoFormat("[Script Error] ,{0},{1},@{2},{3},{4},{5}", ob.Name , FunctionName, ExeStage, e.Message, qParams.Length, detparms.Count); | 527 | m_log.InfoFormat("[Script Error] ,{0},{1},@{2},{3},{4},{5}", ob.Name , FunctionName, ExeStage, e.Message, qParams.Length, detparms.Count); |
528 | if (ExeStage != 2) throw e; | 528 | if (ExeStage != 2) throw e; |
529 | } | 529 | } |
530 | } | 530 | } |
531 | 531 | ||
532 | public uint GetLocalID(UUID itemID) | 532 | public uint GetLocalID(UUID itemID) |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 264d585..b5f6721 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -24,7 +24,7 @@ | |||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections; | 29 | using System.Collections; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
@@ -50,6 +50,9 @@ using OpenSim.Region.ScriptEngine.Shared.Api.Plugins; | |||
50 | using OpenSim.Region.ScriptEngine.Shared.ScriptBase; | 50 | using OpenSim.Region.ScriptEngine.Shared.ScriptBase; |
51 | using OpenSim.Region.ScriptEngine.Interfaces; | 51 | using OpenSim.Region.ScriptEngine.Interfaces; |
52 | using OpenSim.Region.ScriptEngine.Shared.Api.Interfaces; | 52 | using OpenSim.Region.ScriptEngine.Shared.Api.Interfaces; |
53 | using OpenSim.Services.Interfaces; | ||
54 | |||
55 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
53 | 56 | ||
54 | using AssetLandmark = OpenSim.Framework.AssetLandmark; | 57 | using AssetLandmark = OpenSim.Framework.AssetLandmark; |
55 | 58 | ||
@@ -3896,7 +3899,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3896 | { | 3899 | { |
3897 | // agent must be over the owners land | 3900 | // agent must be over the owners land |
3898 | if (m_host.OwnerID == World.LandChannel.GetLandObject( | 3901 | if (m_host.OwnerID == World.LandChannel.GetLandObject( |
3899 | presence.AbsolutePosition.X, presence.AbsolutePosition.Y).landData.OwnerID) | 3902 | presence.AbsolutePosition.X, presence.AbsolutePosition.Y).LandData.OwnerID) |
3900 | { | 3903 | { |
3901 | presence.ControllingClient.SendTeleportLocationStart(); | 3904 | presence.ControllingClient.SendTeleportLocationStart(); |
3902 | World.TeleportClientHome(agentId, presence.ControllingClient); | 3905 | World.TeleportClientHome(agentId, presence.ControllingClient); |
@@ -4088,7 +4091,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4088 | return; | 4091 | return; |
4089 | 4092 | ||
4090 | // Need provisions for Group Owned here | 4093 | // Need provisions for Group Owned here |
4091 | if (m_host.OwnerID == targetlandObj.landData.OwnerID || targetlandObj.landData.IsGroupOwned || m_host.OwnerID == targetID) | 4094 | if (m_host.OwnerID == targetlandObj.LandData.OwnerID || |
4095 | targetlandObj.LandData.IsGroupOwned || m_host.OwnerID == targetID) | ||
4092 | { | 4096 | { |
4093 | pushAllowed = true; | 4097 | pushAllowed = true; |
4094 | } | 4098 | } |
@@ -4104,10 +4108,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4104 | else | 4108 | else |
4105 | { | 4109 | { |
4106 | // Parcel push restriction | 4110 | // Parcel push restriction |
4107 | if ((targetlandObj.landData.Flags & (uint)ParcelFlags.RestrictPushObject) == (uint)ParcelFlags.RestrictPushObject) | 4111 | if ((targetlandObj.LandData.Flags & (uint)ParcelFlags.RestrictPushObject) == (uint)ParcelFlags.RestrictPushObject) |
4108 | { | 4112 | { |
4109 | // Need provisions for Group Owned here | 4113 | // Need provisions for Group Owned here |
4110 | if (m_host.OwnerID == targetlandObj.landData.OwnerID || targetlandObj.landData.IsGroupOwned || m_host.OwnerID == targetID) | 4114 | if (m_host.OwnerID == targetlandObj.LandData.OwnerID || |
4115 | targetlandObj.LandData.IsGroupOwned || | ||
4116 | m_host.OwnerID == targetID) | ||
4111 | { | 4117 | { |
4112 | pushAllowed = true; | 4118 | pushAllowed = true; |
4113 | } | 4119 | } |
@@ -4996,6 +5002,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4996 | if (end > src.Length) | 5002 | if (end > src.Length) |
4997 | end = src.Length; | 5003 | end = src.Length; |
4998 | 5004 | ||
5005 | if (stride == 0) | ||
5006 | stride = 1; | ||
5007 | |||
4999 | // There may be one or two ranges to be considered | 5008 | // There may be one or two ranges to be considered |
5000 | 5009 | ||
5001 | if (start != end) | 5010 | if (start != end) |
@@ -5022,9 +5031,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5022 | // A negative stride reverses the direction of the | 5031 | // A negative stride reverses the direction of the |
5023 | // scan producing an inverted list as a result. | 5032 | // scan producing an inverted list as a result. |
5024 | 5033 | ||
5025 | if (stride == 0) | ||
5026 | stride = 1; | ||
5027 | |||
5028 | if (stride > 0) | 5034 | if (stride > 0) |
5029 | { | 5035 | { |
5030 | for (int i = 0; i < src.Length; i += stride) | 5036 | for (int i = 0; i < src.Length; i += stride) |
@@ -5048,7 +5054,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5048 | } | 5054 | } |
5049 | else | 5055 | else |
5050 | { | 5056 | { |
5051 | result.Add(src.Data[start]); | 5057 | if (start%stride == 0) |
5058 | { | ||
5059 | result.Add(src.Data[start]); | ||
5060 | } | ||
5052 | } | 5061 | } |
5053 | 5062 | ||
5054 | return result; | 5063 | return result; |
@@ -5226,12 +5235,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5226 | } | 5235 | } |
5227 | } | 5236 | } |
5228 | 5237 | ||
5229 | List<SimpleRegionInfo> neighbors = World.CommsManager.GridService.RequestNeighbours(World.RegionInfo.RegionLocX, World.RegionInfo.RegionLocY); | 5238 | List<GridRegion> neighbors = World.GridService.GetNeighbours(World.RegionInfo.ScopeID, World.RegionInfo.RegionID); |
5230 | 5239 | ||
5231 | uint neighborX = World.RegionInfo.RegionLocX + (uint)dir.x; | 5240 | uint neighborX = World.RegionInfo.RegionLocX + (uint)dir.x; |
5232 | uint neighborY = World.RegionInfo.RegionLocY + (uint)dir.y; | 5241 | uint neighborY = World.RegionInfo.RegionLocY + (uint)dir.y; |
5233 | 5242 | ||
5234 | foreach (SimpleRegionInfo sri in neighbors) | 5243 | foreach (GridRegion sri in neighbors) |
5235 | { | 5244 | { |
5236 | if (sri.RegionLocX == neighborX && sri.RegionLocY == neighborY) | 5245 | if (sri.RegionLocX == neighborX && sri.RegionLocY == neighborY) |
5237 | return 0; | 5246 | return 0; |
@@ -5436,7 +5445,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5436 | { | 5445 | { |
5437 | // agent must be over the owners land | 5446 | // agent must be over the owners land |
5438 | if (m_host.OwnerID == World.LandChannel.GetLandObject( | 5447 | if (m_host.OwnerID == World.LandChannel.GetLandObject( |
5439 | presence.AbsolutePosition.X, presence.AbsolutePosition.Y).landData.OwnerID) | 5448 | presence.AbsolutePosition.X, presence.AbsolutePosition.Y).LandData.OwnerID) |
5440 | World.TeleportClientHome(agentId, presence.ControllingClient); | 5449 | World.TeleportClientHome(agentId, presence.ControllingClient); |
5441 | } | 5450 | } |
5442 | } | 5451 | } |
@@ -5526,7 +5535,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5526 | { | 5535 | { |
5527 | if (m_host.OwnerID | 5536 | if (m_host.OwnerID |
5528 | == World.LandChannel.GetLandObject( | 5537 | == World.LandChannel.GetLandObject( |
5529 | presence.AbsolutePosition.X, presence.AbsolutePosition.Y).landData.OwnerID) | 5538 | presence.AbsolutePosition.X, presence.AbsolutePosition.Y).LandData.OwnerID) |
5530 | return 1; | 5539 | return 1; |
5531 | } | 5540 | } |
5532 | else // object is not an avatar | 5541 | else // object is not an avatar |
@@ -5535,7 +5544,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5535 | if (obj != null) | 5544 | if (obj != null) |
5536 | if (m_host.OwnerID | 5545 | if (m_host.OwnerID |
5537 | == World.LandChannel.GetLandObject( | 5546 | == World.LandChannel.GetLandObject( |
5538 | obj.AbsolutePosition.X, obj.AbsolutePosition.Y).landData.OwnerID) | 5547 | obj.AbsolutePosition.X, obj.AbsolutePosition.Y).LandData.OwnerID) |
5539 | return 1; | 5548 | return 1; |
5540 | } | 5549 | } |
5541 | } | 5550 | } |
@@ -5546,7 +5555,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5546 | public LSL_String llGetLandOwnerAt(LSL_Vector pos) | 5555 | public LSL_String llGetLandOwnerAt(LSL_Vector pos) |
5547 | { | 5556 | { |
5548 | m_host.AddScriptLPS(1); | 5557 | m_host.AddScriptLPS(1); |
5549 | return World.LandChannel.GetLandObject((float)pos.x, (float)pos.y).landData.OwnerID.ToString(); | 5558 | return World.LandChannel.GetLandObject((float)pos.x, (float)pos.y).LandData.OwnerID.ToString(); |
5550 | } | 5559 | } |
5551 | 5560 | ||
5552 | /// <summary> | 5561 | /// <summary> |
@@ -5615,9 +5624,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5615 | ILandObject parcel = World.LandChannel.GetLandObject(av.AbsolutePosition.X, av.AbsolutePosition.Y); | 5624 | ILandObject parcel = World.LandChannel.GetLandObject(av.AbsolutePosition.X, av.AbsolutePosition.Y); |
5616 | if (parcel != null) | 5625 | if (parcel != null) |
5617 | { | 5626 | { |
5618 | if (m_host.ObjectOwner == parcel.landData.OwnerID || | 5627 | if (m_host.ObjectOwner == parcel.LandData.OwnerID || |
5619 | (m_host.OwnerID == m_host.GroupID && m_host.GroupID == parcel.landData.GroupID | 5628 | (m_host.OwnerID == m_host.GroupID && m_host.GroupID == parcel.LandData.GroupID |
5620 | && parcel.landData.IsGroupOwned) || World.Permissions.IsGod(m_host.OwnerID)) | 5629 | && parcel.LandData.IsGroupOwned) || World.Permissions.IsGod(m_host.OwnerID)) |
5621 | { | 5630 | { |
5622 | av.StandUp(); | 5631 | av.StandUp(); |
5623 | } | 5632 | } |
@@ -6120,7 +6129,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6120 | { | 6129 | { |
6121 | m_host.AddScriptLPS(1); | 6130 | m_host.AddScriptLPS(1); |
6122 | UUID key; | 6131 | UUID key; |
6123 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; | 6132 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).LandData; |
6124 | if (land.OwnerID == m_host.OwnerID) | 6133 | if (land.OwnerID == m_host.OwnerID) |
6125 | { | 6134 | { |
6126 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); | 6135 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); |
@@ -6321,9 +6330,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6321 | UUID channelID = xmlrpcMod.OpenXMLRPCChannel(m_localID, m_itemID, UUID.Zero); | 6330 | UUID channelID = xmlrpcMod.OpenXMLRPCChannel(m_localID, m_itemID, UUID.Zero); |
6322 | IXmlRpcRouter xmlRpcRouter = m_ScriptEngine.World.RequestModuleInterface<IXmlRpcRouter>(); | 6331 | IXmlRpcRouter xmlRpcRouter = m_ScriptEngine.World.RequestModuleInterface<IXmlRpcRouter>(); |
6323 | if (xmlRpcRouter != null) | 6332 | if (xmlRpcRouter != null) |
6333 | { | ||
6334 | string ExternalHostName = m_ScriptEngine.World.RegionInfo.ExternalHostName; | ||
6335 | |||
6324 | xmlRpcRouter.RegisterNewReceiver(m_ScriptEngine.ScriptModule, channelID, m_host.UUID, | 6336 | xmlRpcRouter.RegisterNewReceiver(m_ScriptEngine.ScriptModule, channelID, m_host.UUID, |
6325 | m_itemID, String.Format("http://{0}:{1}/", System.Environment.MachineName, | 6337 | m_itemID, String.Format("http://{0}:{1}/", ExternalHostName, |
6326 | xmlrpcMod.Port.ToString())); | 6338 | xmlrpcMod.Port.ToString())); |
6339 | } | ||
6327 | object[] resobj = new object[] | 6340 | object[] resobj = new object[] |
6328 | { | 6341 | { |
6329 | new LSL_Integer(1), | 6342 | new LSL_Integer(1), |
@@ -7134,7 +7147,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7134 | 7147 | ||
7135 | ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); | 7148 | ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); |
7136 | 7149 | ||
7137 | if (land.landData.OwnerID != m_host.ObjectOwner) | 7150 | if (land.LandData.OwnerID != m_host.ObjectOwner) |
7138 | return; | 7151 | return; |
7139 | 7152 | ||
7140 | land.SetMusicUrl(url); | 7153 | land.SetMusicUrl(url); |
@@ -7834,8 +7847,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7834 | public LSL_String llGetHTTPHeader(LSL_Key request_id, string header) | 7847 | public LSL_String llGetHTTPHeader(LSL_Key request_id, string header) |
7835 | { | 7848 | { |
7836 | m_host.AddScriptLPS(1); | 7849 | m_host.AddScriptLPS(1); |
7837 | NotImplemented("llGetHTTPHeader"); | 7850 | |
7838 | return String.Empty; | 7851 | if (m_UrlModule != null) |
7852 | return m_UrlModule.GetHttpHeader(new UUID(request_id), header); | ||
7853 | return String.Empty; | ||
7839 | } | 7854 | } |
7840 | 7855 | ||
7841 | 7856 | ||
@@ -8175,7 +8190,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8175 | 8190 | ||
8176 | string reply = String.Empty; | 8191 | string reply = String.Empty; |
8177 | 8192 | ||
8178 | RegionInfo info = m_ScriptEngine.World.RequestClosestRegion(simulator); | 8193 | GridRegion info = m_ScriptEngine.World.GridService.GetRegionByName(m_ScriptEngine.World.RegionInfo.ScopeID, simulator); |
8179 | 8194 | ||
8180 | switch (data) | 8195 | switch (data) |
8181 | { | 8196 | { |
@@ -8202,7 +8217,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8202 | ConditionalScriptSleep(1000); | 8217 | ConditionalScriptSleep(1000); |
8203 | return UUID.Zero.ToString(); | 8218 | return UUID.Zero.ToString(); |
8204 | } | 8219 | } |
8205 | int access = info.RegionSettings.Maturity; | 8220 | int access = info.Maturity; |
8206 | if (access == 0) | 8221 | if (access == 0) |
8207 | reply = "PG"; | 8222 | reply = "PG"; |
8208 | else if (access == 1) | 8223 | else if (access == 1) |
@@ -8391,7 +8406,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8391 | bool update = false; // send a ParcelMediaUpdate (and possibly change the land's media URL)? | 8406 | bool update = false; // send a ParcelMediaUpdate (and possibly change the land's media URL)? |
8392 | byte loop = 0; | 8407 | byte loop = 0; |
8393 | 8408 | ||
8394 | LandData landData = landObject.landData; | 8409 | LandData landData = landObject.LandData; |
8395 | string url = landData.MediaURL; | 8410 | string url = landData.MediaURL; |
8396 | string texture = landData.MediaID.ToString(); | 8411 | string texture = landData.MediaID.ToString(); |
8397 | bool autoAlign = landData.MediaAutoScale != 0; | 8412 | bool autoAlign = landData.MediaAutoScale != 0; |
@@ -8820,7 +8835,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8820 | { | 8835 | { |
8821 | m_host.AddScriptLPS(1); | 8836 | m_host.AddScriptLPS(1); |
8822 | UUID key; | 8837 | UUID key; |
8823 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; | 8838 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).LandData; |
8824 | if (land.OwnerID == m_host.OwnerID) | 8839 | if (land.OwnerID == m_host.OwnerID) |
8825 | { | 8840 | { |
8826 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); | 8841 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); |
@@ -8839,7 +8854,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8839 | { | 8854 | { |
8840 | m_host.AddScriptLPS(1); | 8855 | m_host.AddScriptLPS(1); |
8841 | UUID key; | 8856 | UUID key; |
8842 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; | 8857 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).LandData; |
8843 | if (land.OwnerID == m_host.OwnerID) | 8858 | if (land.OwnerID == m_host.OwnerID) |
8844 | { | 8859 | { |
8845 | if (UUID.TryParse(avatar, out key)) | 8860 | if (UUID.TryParse(avatar, out key)) |
@@ -8861,7 +8876,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8861 | { | 8876 | { |
8862 | m_host.AddScriptLPS(1); | 8877 | m_host.AddScriptLPS(1); |
8863 | UUID key; | 8878 | UUID key; |
8864 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; | 8879 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).LandData; |
8865 | if (land.OwnerID == m_host.OwnerID) | 8880 | if (land.OwnerID == m_host.OwnerID) |
8866 | { | 8881 | { |
8867 | if (UUID.TryParse(avatar, out key)) | 8882 | if (UUID.TryParse(avatar, out key)) |
@@ -9006,7 +9021,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9006 | public LSL_Integer llGetParcelFlags(LSL_Vector pos) | 9021 | public LSL_Integer llGetParcelFlags(LSL_Vector pos) |
9007 | { | 9022 | { |
9008 | m_host.AddScriptLPS(1); | 9023 | m_host.AddScriptLPS(1); |
9009 | return (int)World.LandChannel.GetLandObject((float)pos.x, (float)pos.y).landData.Flags; | 9024 | return (int)World.LandChannel.GetLandObject((float)pos.x, (float)pos.y).LandData.Flags; |
9010 | } | 9025 | } |
9011 | 9026 | ||
9012 | public LSL_Integer llGetRegionFlags() | 9027 | public LSL_Integer llGetRegionFlags() |
@@ -9113,19 +9128,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9113 | } | 9128 | } |
9114 | 9129 | ||
9115 | 9130 | ||
9116 | public void llHTTPResponse(string url, int status, string body) | 9131 | public void llHTTPResponse(LSL_Key id, int status, string body) |
9117 | { | 9132 | { |
9118 | // Partial implementation: support for parameter flags needed | 9133 | // Partial implementation: support for parameter flags needed |
9119 | // see http://wiki.secondlife.com/wiki/llHTTPResponse | 9134 | // see http://wiki.secondlife.com/wiki/llHTTPResponse |
9120 | 9135 | ||
9121 | m_host.AddScriptLPS(1); | 9136 | m_host.AddScriptLPS(1); |
9122 | NotImplemented("llHTTPResponse"); | 9137 | |
9138 | if (m_UrlModule != null) | ||
9139 | m_UrlModule.HttpResponse(new UUID(id), status,body); | ||
9123 | } | 9140 | } |
9124 | 9141 | ||
9125 | public void llResetLandBanList() | 9142 | public void llResetLandBanList() |
9126 | { | 9143 | { |
9127 | m_host.AddScriptLPS(1); | 9144 | m_host.AddScriptLPS(1); |
9128 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; | 9145 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).LandData; |
9129 | if (land.OwnerID == m_host.OwnerID) | 9146 | if (land.OwnerID == m_host.OwnerID) |
9130 | { | 9147 | { |
9131 | foreach (ParcelManager.ParcelAccessEntry entry in land.ParcelAccessList) | 9148 | foreach (ParcelManager.ParcelAccessEntry entry in land.ParcelAccessList) |
@@ -9142,7 +9159,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9142 | public void llResetLandPassList() | 9159 | public void llResetLandPassList() |
9143 | { | 9160 | { |
9144 | m_host.AddScriptLPS(1); | 9161 | m_host.AddScriptLPS(1); |
9145 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; | 9162 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).LandData; |
9146 | if (land.OwnerID == m_host.OwnerID) | 9163 | if (land.OwnerID == m_host.OwnerID) |
9147 | { | 9164 | { |
9148 | foreach (ParcelManager.ParcelAccessEntry entry in land.ParcelAccessList) | 9165 | foreach (ParcelManager.ParcelAccessEntry entry in land.ParcelAccessList) |
@@ -9226,7 +9243,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9226 | LSL_List ret = new LSL_List(); | 9243 | LSL_List ret = new LSL_List(); |
9227 | if (land != null) | 9244 | if (land != null) |
9228 | { | 9245 | { |
9229 | foreach (KeyValuePair<UUID, int> detectedParams in land.getLandObjectOwners()) | 9246 | foreach (KeyValuePair<UUID, int> detectedParams in land.GetLandObjectOwners()) |
9230 | { | 9247 | { |
9231 | ret.Add(detectedParams.Key.ToString()); | 9248 | ret.Add(detectedParams.Key.ToString()); |
9232 | ret.Add(detectedParams.Value); | 9249 | ret.Add(detectedParams.Value); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index f80dd51..4cb4b61 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | |||
@@ -48,6 +48,8 @@ using OpenSim.Region.ScriptEngine.Shared.ScriptBase; | |||
48 | using OpenSim.Region.ScriptEngine.Interfaces; | 48 | using OpenSim.Region.ScriptEngine.Interfaces; |
49 | using OpenSim.Region.ScriptEngine.Shared.Api.Interfaces; | 49 | using OpenSim.Region.ScriptEngine.Shared.Api.Interfaces; |
50 | using TPFlags = OpenSim.Framework.Constants.TeleportFlags; | 50 | using TPFlags = OpenSim.Framework.Constants.TeleportFlags; |
51 | using OpenSim.Services.Interfaces; | ||
52 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
51 | using System.Text.RegularExpressions; | 53 | using System.Text.RegularExpressions; |
52 | 54 | ||
53 | using LSL_Float = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat; | 55 | using LSL_Float = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat; |
@@ -591,7 +593,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
591 | // agent must be over owners land to avoid abuse | 593 | // agent must be over owners land to avoid abuse |
592 | if (m_host.OwnerID | 594 | if (m_host.OwnerID |
593 | == World.LandChannel.GetLandObject( | 595 | == World.LandChannel.GetLandObject( |
594 | presence.AbsolutePosition.X, presence.AbsolutePosition.Y).landData.OwnerID) | 596 | presence.AbsolutePosition.X, presence.AbsolutePosition.Y).LandData.OwnerID) |
595 | { | 597 | { |
596 | 598 | ||
597 | // Check for hostname , attempt to make a hglink | 599 | // Check for hostname , attempt to make a hglink |
@@ -599,17 +601,20 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
599 | if (regionName.Contains(".") && regionName.Contains(":")) | 601 | if (regionName.Contains(".") && regionName.Contains(":")) |
600 | { | 602 | { |
601 | // Try to link the region | 603 | // Try to link the region |
602 | RegionInfo regInfo = HGHyperlink.TryLinkRegion(World, | 604 | IHyperlinkService hyperService = World.RequestModuleInterface<IHyperlinkService>(); |
603 | presence.ControllingClient, | 605 | if (hyperService != null) |
604 | regionName); | ||
605 | // Get the region name | ||
606 | if (regInfo != null) | ||
607 | { | 606 | { |
608 | regionName = regInfo.RegionName; | 607 | GridRegion regInfo = hyperService.TryLinkRegion(presence.ControllingClient, |
609 | } | 608 | regionName); |
610 | else | 609 | // Get the region name |
611 | { | 610 | if (regInfo != null) |
612 | // Might need to ping the client here in case of failure?? | 611 | { |
612 | regionName = regInfo.RegionName; | ||
613 | } | ||
614 | else | ||
615 | { | ||
616 | // Might need to ping the client here in case of failure?? | ||
617 | } | ||
613 | } | 618 | } |
614 | } | 619 | } |
615 | presence.ControllingClient.SendTeleportLocationStart(); | 620 | presence.ControllingClient.SendTeleportLocationStart(); |
@@ -642,7 +647,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
642 | // agent must be over owners land to avoid abuse | 647 | // agent must be over owners land to avoid abuse |
643 | if (m_host.OwnerID | 648 | if (m_host.OwnerID |
644 | == World.LandChannel.GetLandObject( | 649 | == World.LandChannel.GetLandObject( |
645 | presence.AbsolutePosition.X, presence.AbsolutePosition.Y).landData.OwnerID) | 650 | presence.AbsolutePosition.X, presence.AbsolutePosition.Y).LandData.OwnerID) |
646 | { | 651 | { |
647 | presence.ControllingClient.SendTeleportLocationStart(); | 652 | presence.ControllingClient.SendTeleportLocationStart(); |
648 | World.RequestTeleportLocation(presence.ControllingClient, regionHandle, | 653 | World.RequestTeleportLocation(presence.ControllingClient, regionHandle, |
@@ -1159,11 +1164,40 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1159 | ILandObject land | 1164 | ILandObject land |
1160 | = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); | 1165 | = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); |
1161 | 1166 | ||
1162 | if (land.landData.OwnerID != m_host.ObjectOwner) | 1167 | if (land.LandData.OwnerID != m_host.ObjectOwner) |
1163 | return; | 1168 | return; |
1164 | 1169 | ||
1165 | land.SetMediaUrl(url); | 1170 | land.SetMediaUrl(url); |
1166 | } | 1171 | } |
1172 | |||
1173 | public void osSetParcelSIPAddress(string SIPAddress) | ||
1174 | { | ||
1175 | // What actually is the difference to the LL function? | ||
1176 | // | ||
1177 | CheckThreatLevel(ThreatLevel.VeryLow, "osSetParcelMediaURL"); | ||
1178 | |||
1179 | m_host.AddScriptLPS(1); | ||
1180 | |||
1181 | |||
1182 | ILandObject land | ||
1183 | = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); | ||
1184 | |||
1185 | if (land.LandData.OwnerID != m_host.ObjectOwner) | ||
1186 | { | ||
1187 | OSSLError("osSetParcelSIPAddress: Sorry, you need to own the land to use this function"); | ||
1188 | return; | ||
1189 | } | ||
1190 | |||
1191 | // get the voice module | ||
1192 | IVoiceModule voiceModule = World.RequestModuleInterface<IVoiceModule>(); | ||
1193 | |||
1194 | if (voiceModule != null) | ||
1195 | voiceModule.setLandSIPAddress(SIPAddress,land.LandData.GlobalID); | ||
1196 | else | ||
1197 | OSSLError("osSetParcelSIPAddress: No voice module enabled for this land"); | ||
1198 | |||
1199 | |||
1200 | } | ||
1167 | 1201 | ||
1168 | public string osGetScriptEngineName() | 1202 | public string osGetScriptEngineName() |
1169 | { | 1203 | { |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs index 41358e5..a74e8da 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs | |||
@@ -201,7 +201,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | |||
201 | void llGroundRepel(double height, int water, double tau); | 201 | void llGroundRepel(double height, int water, double tau); |
202 | LSL_Vector llGroundSlope(LSL_Vector offset); | 202 | LSL_Vector llGroundSlope(LSL_Vector offset); |
203 | LSL_String llHTTPRequest(string url, LSL_List parameters, string body); | 203 | LSL_String llHTTPRequest(string url, LSL_List parameters, string body); |
204 | void llHTTPResponse(string url, int status, string body); | 204 | void llHTTPResponse(LSL_Key id, int status, string body); |
205 | LSL_String llInsertString(string dst, int position, string src); | 205 | LSL_String llInsertString(string dst, int position, string src); |
206 | void llInstantMessage(string user, string message); | 206 | void llInstantMessage(string user, string message); |
207 | LSL_String llIntegerToBase64(int number); | 207 | LSL_String llIntegerToBase64(int number); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs index 49aa45a..d8d3c31 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs | |||
@@ -75,6 +75,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | |||
75 | bool osConsoleCommand(string Command); | 75 | bool osConsoleCommand(string Command); |
76 | void osSetParcelMediaURL(string url); | 76 | void osSetParcelMediaURL(string url); |
77 | void osSetPrimFloatOnWater(int floatYN); | 77 | void osSetPrimFloatOnWater(int floatYN); |
78 | void osSetParcelSIPAddress(string SIPAddress); | ||
78 | 79 | ||
79 | // Avatar Info Commands | 80 | // Avatar Info Commands |
80 | string osGetAgentIP(string agent); | 81 | string osGetAgentIP(string agent); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs index 02ae281..a28e97b 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs | |||
@@ -864,9 +864,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
864 | return m_LSL_Functions.llHTTPRequest(url, parameters, body); | 864 | return m_LSL_Functions.llHTTPRequest(url, parameters, body); |
865 | } | 865 | } |
866 | 866 | ||
867 | public void llHTTPResponse(string url, int status, string body) | 867 | public void llHTTPResponse(LSL_Key id, int status, string body) |
868 | { | 868 | { |
869 | m_LSL_Functions.llHTTPResponse(url, status, body); | 869 | m_LSL_Functions.llHTTPResponse(id, status, body); |
870 | } | 870 | } |
871 | 871 | ||
872 | public LSL_String llInsertString(string dst, int position, string src) | 872 | public LSL_String llInsertString(string dst, int position, string src) |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs index 8f52d99..8dcb1f5 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs | |||
@@ -95,7 +95,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
95 | return m_OSSL_Functions.osWindActiveModelPluginName(); | 95 | return m_OSSL_Functions.osWindActiveModelPluginName(); |
96 | } | 96 | } |
97 | 97 | ||
98 | // Not yet plugged in as available OSSL functions, so commented out | 98 | // Not yet plugged in as available OSSL functions, so commented out |
99 | // void osWindParamSet(string plugin, string param, float value) | 99 | // void osWindParamSet(string plugin, string param, float value) |
100 | // { | 100 | // { |
101 | // m_OSSL_Functions.osWindParamSet(plugin, param, value); | 101 | // m_OSSL_Functions.osWindParamSet(plugin, param, value); |
@@ -183,6 +183,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
183 | { | 183 | { |
184 | m_OSSL_Functions.osSetParcelMediaURL(url); | 184 | m_OSSL_Functions.osSetParcelMediaURL(url); |
185 | } | 185 | } |
186 | |||
187 | public void osSetParcelSIPAddress(string SIPAddress) | ||
188 | { | ||
189 | m_OSSL_Functions.osSetParcelSIPAddress(SIPAddress); | ||
190 | } | ||
186 | 191 | ||
187 | public void osSetPrimFloatOnWater(int floatYN) | 192 | public void osSetPrimFloatOnWater(int floatYN) |
188 | { | 193 | { |
@@ -324,7 +329,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
324 | 329 | ||
325 | public string osGetSimulatorVersion() | 330 | public string osGetSimulatorVersion() |
326 | { | 331 | { |
327 | return m_OSSL_Functions.osGetSimulatorVersion(); | 332 | return m_OSSL_Functions.osGetSimulatorVersion(); |
328 | } | 333 | } |
329 | 334 | ||
330 | public Hashtable osParseJSON(string JSON) | 335 | public Hashtable osParseJSON(string JSON) |
diff --git a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs index cb5664b..fe26429 100644 --- a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs +++ b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs | |||
@@ -542,23 +542,50 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
542 | break; | 542 | break; |
543 | case enumCompileType.cs: | 543 | case enumCompileType.cs: |
544 | case enumCompileType.lsl: | 544 | case enumCompileType.lsl: |
545 | lock (CScodeProvider) | 545 | bool complete = false; |
546 | bool retried = false; | ||
547 | do | ||
546 | { | 548 | { |
547 | results = CScodeProvider.CompileAssemblyFromSource( | 549 | lock (CScodeProvider) |
550 | { | ||
551 | results = CScodeProvider.CompileAssemblyFromSource( | ||
548 | parameters, Script); | 552 | parameters, Script); |
549 | } | 553 | } |
554 | // Deal with an occasional segv in the compiler. | ||
555 | // Rarely, if ever, occurs twice in succession. | ||
556 | // Line # == 0 and no file name are indications that | ||
557 | // this is a native stack trace rather than a normal | ||
558 | // error log. | ||
559 | if (results.Errors.Count > 0) | ||
560 | { | ||
561 | if (!retried && (results.Errors[0].FileName == null || results.Errors[0].FileName == String.Empty) && | ||
562 | results.Errors[0].Line == 0) | ||
563 | { | ||
564 | // System.Console.WriteLine("retrying failed compilation"); | ||
565 | retried = true; | ||
566 | } | ||
567 | else | ||
568 | { | ||
569 | complete = true; | ||
570 | } | ||
571 | } | ||
572 | else | ||
573 | { | ||
574 | complete = true; | ||
575 | } | ||
576 | } while (!complete); | ||
550 | break; | 577 | break; |
551 | case enumCompileType.js: | 578 | case enumCompileType.js: |
552 | results = JScodeProvider.CompileAssemblyFromSource( | 579 | results = JScodeProvider.CompileAssemblyFromSource( |
553 | parameters, Script); | 580 | parameters, Script); |
554 | break; | 581 | break; |
555 | case enumCompileType.yp: | 582 | case enumCompileType.yp: |
556 | results = YPcodeProvider.CompileAssemblyFromSource( | 583 | results = YPcodeProvider.CompileAssemblyFromSource( |
557 | parameters, Script); | 584 | parameters, Script); |
558 | break; | 585 | break; |
559 | default: | 586 | default: |
560 | throw new Exception("Compiler is not able to recongnize "+ | 587 | throw new Exception("Compiler is not able to recongnize "+ |
561 | "language type \"" + lang.ToString() + "\""); | 588 | "language type \"" + lang.ToString() + "\""); |
562 | } | 589 | } |
563 | 590 | ||
564 | // Check result | 591 | // Check result |
@@ -567,56 +594,62 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
567 | // | 594 | // |
568 | // WARNINGS AND ERRORS | 595 | // WARNINGS AND ERRORS |
569 | // | 596 | // |
570 | int display = 5; | 597 | bool hadErrors = false; |
598 | string errtext = String.Empty; | ||
599 | |||
571 | if (results.Errors.Count > 0) | 600 | if (results.Errors.Count > 0) |
572 | { | 601 | { |
573 | string errtext = String.Empty; | ||
574 | foreach (CompilerError CompErr in results.Errors) | 602 | foreach (CompilerError CompErr in results.Errors) |
575 | { | 603 | { |
576 | // Show 5 errors max | 604 | string severity = CompErr.IsWarning ? "Warning" : "Error"; |
577 | // | ||
578 | if (display <= 0) | ||
579 | break; | ||
580 | display--; | ||
581 | |||
582 | string severity = "Error"; | ||
583 | if (CompErr.IsWarning) | ||
584 | { | ||
585 | severity = "Warning"; | ||
586 | } | ||
587 | 605 | ||
588 | KeyValuePair<int, int> lslPos; | 606 | KeyValuePair<int, int> lslPos; |
589 | 607 | ||
590 | lslPos = FindErrorPosition(CompErr.Line, CompErr.Column); | 608 | // Show 5 errors max, but check entire list for errors |
591 | 609 | ||
592 | string text = CompErr.ErrorText; | 610 | if (severity == "Error") |
611 | { | ||
612 | lslPos = FindErrorPosition(CompErr.Line, CompErr.Column); | ||
613 | string text = CompErr.ErrorText; | ||
614 | |||
615 | // Use LSL type names | ||
616 | if (lang == enumCompileType.lsl) | ||
617 | text = ReplaceTypes(CompErr.ErrorText); | ||
618 | |||
619 | // The Second Life viewer's script editor begins | ||
620 | // countingn lines and columns at 0, so we subtract 1. | ||
621 | errtext += String.Format("Line ({0},{1}): {4} {2}: {3}\n", | ||
622 | lslPos.Key - 1, lslPos.Value - 1, | ||
623 | CompErr.ErrorNumber, text, severity); | ||
624 | hadErrors = true; | ||
625 | } | ||
626 | } | ||
627 | } | ||
628 | |||
629 | if (hadErrors) | ||
630 | { | ||
631 | throw new Exception(errtext); | ||
632 | } | ||
593 | 633 | ||
594 | // Use LSL type names | 634 | // On today's highly asynchronous systems, the result of |
595 | if (lang == enumCompileType.lsl) | 635 | // the compile may not be immediately apparent. Wait a |
596 | text = ReplaceTypes(CompErr.ErrorText); | 636 | // reasonable amount of time before giving up on it. |
597 | 637 | ||
598 | // The Second Life viewer's script editor begins | 638 | if (!File.Exists(OutFile)) |
599 | // countingn lines and columns at 0, so we subtract 1. | 639 | { |
600 | errtext += String.Format("Line ({0},{1}): {4} {2}: {3}\n", | 640 | for (int i=0; i<20 && !File.Exists(OutFile); i++) |
601 | lslPos.Key - 1, lslPos.Value - 1, | 641 | { |
602 | CompErr.ErrorNumber, text, severity); | 642 | System.Threading.Thread.Sleep(250); |
603 | } | 643 | } |
604 | 644 | // One final chance... | |
605 | if (!File.Exists(OutFile)) | 645 | if (!File.Exists(OutFile)) |
606 | { | 646 | { |
647 | errtext = String.Empty; | ||
648 | errtext += "No compile error. But not able to locate compiled file."; | ||
607 | throw new Exception(errtext); | 649 | throw new Exception(errtext); |
608 | } | 650 | } |
609 | } | 651 | } |
610 | 652 | ||
611 | // | ||
612 | // NO ERRORS, BUT NO COMPILED FILE | ||
613 | // | ||
614 | if (!File.Exists(OutFile)) | ||
615 | { | ||
616 | string errtext = String.Empty; | ||
617 | errtext += "No compile error. But not able to locate compiled file."; | ||
618 | throw new Exception(errtext); | ||
619 | } | ||
620 | // m_log.DebugFormat("[Compiler] Compiled new assembly "+ | 653 | // m_log.DebugFormat("[Compiler] Compiled new assembly "+ |
621 | // "for {0}", asset); | 654 | // "for {0}", asset); |
622 | 655 | ||
@@ -629,7 +662,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
629 | 662 | ||
630 | if (fi == null) | 663 | if (fi == null) |
631 | { | 664 | { |
632 | string errtext = String.Empty; | 665 | errtext = String.Empty; |
633 | errtext += "No compile error. But not able to stat file."; | 666 | errtext += "No compile error. But not able to stat file."; |
634 | throw new Exception(errtext); | 667 | throw new Exception(errtext); |
635 | } | 668 | } |
@@ -644,7 +677,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
644 | } | 677 | } |
645 | catch (Exception) | 678 | catch (Exception) |
646 | { | 679 | { |
647 | string errtext = String.Empty; | 680 | errtext = String.Empty; |
648 | errtext += "No compile error. But not able to open file."; | 681 | errtext += "No compile error. But not able to open file."; |
649 | throw new Exception(errtext); | 682 | throw new Exception(errtext); |
650 | } | 683 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs index 650d9fa..97166cf 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs | |||
@@ -261,7 +261,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
261 | "SecondLife.Script"); | 261 | "SecondLife.Script"); |
262 | 262 | ||
263 | //ILease lease = (ILease)RemotingServices.GetLifetimeService(m_Script as ScriptBaseClass); | 263 | //ILease lease = (ILease)RemotingServices.GetLifetimeService(m_Script as ScriptBaseClass); |
264 | RemotingServices.GetLifetimeService(m_Script as ScriptBaseClass); | 264 | RemotingServices.GetLifetimeService(m_Script as ScriptBaseClass); |
265 | // lease.Register(this); | 265 | // lease.Register(this); |
266 | } | 266 | } |
267 | catch (Exception) | 267 | catch (Exception) |
@@ -430,7 +430,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
430 | 430 | ||
431 | permsGranter = part.TaskInventory[m_ItemID].PermsGranter; | 431 | permsGranter = part.TaskInventory[m_ItemID].PermsGranter; |
432 | permsMask = part.TaskInventory[m_ItemID].PermsMask; | 432 | permsMask = part.TaskInventory[m_ItemID].PermsMask; |
433 | } | 433 | } |
434 | 434 | ||
435 | if ((permsMask & ScriptBaseClass.PERMISSION_TAKE_CONTROLS) != 0) | 435 | if ((permsMask & ScriptBaseClass.PERMISSION_TAKE_CONTROLS) != 0) |
436 | { | 436 | { |
@@ -630,7 +630,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
630 | /// <summary> | 630 | /// <summary> |
631 | /// Process the next event queued for this script | 631 | /// Process the next event queued for this script |
632 | /// </summary> | 632 | /// </summary> |
633 | /// <returns></returns> | 633 | /// <returns></returns> |
634 | public object EventProcessor() | 634 | public object EventProcessor() |
635 | { | 635 | { |
636 | lock (m_Script) | 636 | lock (m_Script) |
@@ -925,7 +925,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
925 | 925 | ||
926 | public override string ToString() | 926 | public override string ToString() |
927 | { | 927 | { |
928 | return String.Format("{0} {1} on {2}", m_ScriptName, m_ItemID, m_PrimName); | 928 | return String.Format("{0} {1} on {2}", m_ScriptName, m_ItemID, m_PrimName); |
929 | } | 929 | } |
930 | 930 | ||
931 | string FormatException(Exception e) | 931 | string FormatException(Exception e) |
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs index 9a972c2..e695133 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | |||
@@ -554,7 +554,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
554 | 554 | ||
555 | // We must look for the part outside the m_Scripts lock because GetSceneObjectPart later triggers the | 555 | // We must look for the part outside the m_Scripts lock because GetSceneObjectPart later triggers the |
556 | // m_parts lock on SOG. At the same time, a scene object that is being deleted will take the m_parts lock | 556 | // m_parts lock on SOG. At the same time, a scene object that is being deleted will take the m_parts lock |
557 | // and then later on try to take the m_scripts lock in this class when it calls OnRemoveScript() | 557 | // and then later on try to take the m_scripts lock in this class when it calls OnRemoveScript() |
558 | SceneObjectPart part = m_Scene.GetSceneObjectPart(localID); | 558 | SceneObjectPart part = m_Scene.GetSceneObjectPart(localID); |
559 | if (part == null) | 559 | if (part == null) |
560 | { | 560 | { |
@@ -562,7 +562,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
562 | m_ScriptErrorMessage += "SceneObjectPart unavailable. Script NOT started.\n"; | 562 | m_ScriptErrorMessage += "SceneObjectPart unavailable. Script NOT started.\n"; |
563 | m_ScriptFailCount++; | 563 | m_ScriptFailCount++; |
564 | return false; | 564 | return false; |
565 | } | 565 | } |
566 | 566 | ||
567 | TaskInventoryItem item = part.Inventory.GetInventoryItem(itemID); | 567 | TaskInventoryItem item = part.Inventory.GetInventoryItem(itemID); |
568 | if (item == null) | 568 | if (item == null) |
@@ -692,7 +692,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
692 | AppDomain.CreateDomain( | 692 | AppDomain.CreateDomain( |
693 | m_Scene.RegionInfo.RegionID.ToString(), | 693 | m_Scene.RegionInfo.RegionID.ToString(), |
694 | evidence, appSetup); | 694 | evidence, appSetup); |
695 | /* | 695 | /* |
696 | PolicyLevel sandboxPolicy = PolicyLevel.CreateAppDomainLevel(); | 696 | PolicyLevel sandboxPolicy = PolicyLevel.CreateAppDomainLevel(); |
697 | AllMembershipCondition sandboxMembershipCondition = new AllMembershipCondition(); | 697 | AllMembershipCondition sandboxMembershipCondition = new AllMembershipCondition(); |
698 | PermissionSet sandboxPermissionSet = sandboxPolicy.GetNamedPermissionSet("Internet"); | 698 | PermissionSet sandboxPermissionSet = sandboxPolicy.GetNamedPermissionSet("Internet"); |
@@ -925,7 +925,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
925 | return new XWorkItem(m_ThreadPool.QueueWorkItem( | 925 | return new XWorkItem(m_ThreadPool.QueueWorkItem( |
926 | new WorkItemCallback(this.ProcessEventHandler), | 926 | new WorkItemCallback(this.ProcessEventHandler), |
927 | parms)); | 927 | parms)); |
928 | } | 928 | } |
929 | 929 | ||
930 | /// <summary> | 930 | /// <summary> |
931 | /// Process a previously posted script event. | 931 | /// Process a previously posted script event. |
diff --git a/OpenSim/Region/UserStatistics/WebStatsModule.cs b/OpenSim/Region/UserStatistics/WebStatsModule.cs index 519668a..a03cc4c 100644 --- a/OpenSim/Region/UserStatistics/WebStatsModule.cs +++ b/OpenSim/Region/UserStatistics/WebStatsModule.cs | |||
@@ -76,7 +76,7 @@ namespace OpenSim.Region.UserStatistics | |||
76 | try | 76 | try |
77 | { | 77 | { |
78 | cnfg = config.Configs["WebStats"]; | 78 | cnfg = config.Configs["WebStats"]; |
79 | enabled = cnfg.GetBoolean("enabled", false); | 79 | enabled = cnfg.GetBoolean("enabled", false); |
80 | } | 80 | } |
81 | catch (Exception) | 81 | catch (Exception) |
82 | { | 82 | { |
@@ -137,7 +137,7 @@ namespace OpenSim.Region.UserStatistics | |||
137 | 137 | ||
138 | m_simstatsCounters.Add(scene.RegionInfo.RegionID, new USimStatsData(scene.RegionInfo.RegionID)); | 138 | m_simstatsCounters.Add(scene.RegionInfo.RegionID, new USimStatsData(scene.RegionInfo.RegionID)); |
139 | scene.StatsReporter.OnSendStatsResult += ReceiveClassicSimStatsPacket; | 139 | scene.StatsReporter.OnSendStatsResult += ReceiveClassicSimStatsPacket; |
140 | } | 140 | } |
141 | } | 141 | } |
142 | 142 | ||
143 | public void ReceiveClassicSimStatsPacket(SimStats stats) | 143 | public void ReceiveClassicSimStatsPacket(SimStats stats) |