diff options
Diffstat (limited to 'OpenSim/Region')
5 files changed, 337 insertions, 356 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs b/OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs index 4e0c273..287b85b 100644 --- a/OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs +++ b/OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs | |||
@@ -26,6 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Text; | ||
29 | using System.IO; | 30 | using System.IO; |
30 | using System.Collections.Generic; | 31 | using System.Collections.Generic; |
31 | using System.Reflection; | 32 | using System.Reflection; |
@@ -39,9 +40,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
39 | { | 40 | { |
40 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 41 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
41 | 42 | ||
43 | private static yyLSLSyntax yyLSL = new yyLSLSyntax(); | ||
42 | private SYMBOL m_astRoot = null; | 44 | private SYMBOL m_astRoot = null; |
43 | private Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>> m_positionMap; | 45 | private Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>> m_positionMap; |
44 | private int m_indentWidth = 4; // for indentation | ||
45 | private int m_braceCount; // for indentation | 46 | private int m_braceCount; // for indentation |
46 | private int m_CSharpLine; // the current line of generated C# code | 47 | private int m_CSharpLine; // the current line of generated C# code |
47 | private int m_CSharpCol; // the current column of generated C# code | 48 | private int m_CSharpCol; // the current column of generated C# code |
@@ -94,6 +95,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
94 | get { return m_astRoot; } | 95 | get { return m_astRoot; } |
95 | } | 96 | } |
96 | 97 | ||
98 | public void Clear() | ||
99 | { | ||
100 | m_astRoot.kids = null; | ||
101 | m_astRoot.yylx = null; | ||
102 | m_astRoot.yyps = null; | ||
103 | m_astRoot = null; | ||
104 | m_positionMap = null; | ||
105 | m_warnings.Clear(); | ||
106 | m_comms = null; | ||
107 | } | ||
97 | /// <summary> | 108 | /// <summary> |
98 | /// Resets various counters and metadata. | 109 | /// Resets various counters and metadata. |
99 | /// </summary> | 110 | /// </summary> |
@@ -106,18 +117,26 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
106 | m_astRoot = null; | 117 | m_astRoot = null; |
107 | } | 118 | } |
108 | 119 | ||
120 | public string Convert(string script) | ||
121 | { | ||
122 | StringBuilder sb = new StringBuilder(4096); | ||
123 | Convert(script, sb); | ||
124 | return sb.ToString(); | ||
125 | } | ||
126 | |||
109 | /// <summary> | 127 | /// <summary> |
110 | /// Generate the code from the AST we have. | 128 | /// Generate the code from the AST we have. |
111 | /// </summary> | 129 | /// </summary> |
112 | /// <param name="script">The LSL source as a string.</param> | 130 | /// <param name="script">The LSL source as a string.</param> |
113 | /// <returns>String containing the generated C# code.</returns> | 131 | /// <returns>String containing the generated C# code.</returns> |
114 | public string Convert(string script) | 132 | public void Convert(string script, StringBuilder sb) |
115 | { | 133 | { |
116 | // m_log.DebugFormat("[CS CODE GENERATOR]: Converting to C#\n{0}", script); | 134 | // m_log.DebugFormat("[CS CODE GENERATOR]: Converting to C#\n{0}", script); |
117 | 135 | ||
118 | m_warnings.Clear(); | 136 | m_warnings.Clear(); |
119 | ResetCounters(); | 137 | ResetCounters(); |
120 | Parser p = new LSLSyntax(new yyLSLSyntax(), new ErrorHandler(true)); | 138 | ErrorHandler errorHandler = new ErrorHandler(true); |
139 | Parser p = new LSLSyntax(yyLSL, errorHandler); | ||
121 | 140 | ||
122 | LSL2CSCodeTransformer codeTransformer; | 141 | LSL2CSCodeTransformer codeTransformer; |
123 | try | 142 | try |
@@ -148,7 +167,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
148 | 167 | ||
149 | m_astRoot = codeTransformer.Transform(); | 168 | m_astRoot = codeTransformer.Transform(); |
150 | 169 | ||
151 | string retstr = String.Empty; | ||
152 | 170 | ||
153 | // standard preamble | 171 | // standard preamble |
154 | //retstr = GenerateLine("using OpenSim.Region.ScriptEngine.Common;"); | 172 | //retstr = GenerateLine("using OpenSim.Region.ScriptEngine.Common;"); |
@@ -165,21 +183,27 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
165 | m_CSharpLine += 9; | 183 | m_CSharpLine += 9; |
166 | 184 | ||
167 | // here's the payload | 185 | // here's the payload |
168 | retstr += GenerateLine(); | 186 | sb.Append("\n"); |
169 | foreach (SYMBOL s in m_astRoot.kids) | 187 | foreach (SYMBOL s in m_astRoot.kids) |
170 | retstr += GenerateNode(m_astRoot, s); | 188 | GenerateNodeToSB(m_astRoot, s, sb); |
189 | |||
190 | codeTransformer = null; | ||
191 | p.m_lexer.m_buf=null; | ||
192 | p.m_lexer.yytext = null; | ||
193 | p.m_lexer = null; | ||
194 | p.m_symbols = null; | ||
195 | p = null; | ||
196 | errorHandler = null; | ||
171 | 197 | ||
172 | // close braces! | 198 | // close braces! |
173 | m_braceCount--; | 199 | // m_braceCount--; |
174 | //retstr += GenerateIndentedLine("}"); | 200 | //retstr += GenerateIndentedLine("}"); |
175 | m_braceCount--; | 201 | // m_braceCount--; |
176 | //retstr += GenerateLine("}"); | 202 | //retstr += GenerateLine("}"); |
177 | 203 | ||
178 | // Removes all carriage return characters which may be generated in Windows platform. Is there | 204 | // Removes all carriage return characters which may be generated in Windows platform. Is there |
179 | // cleaner way of doing this? | 205 | // cleaner way of doing this? |
180 | retstr = retstr.Replace("\r", ""); | 206 | // sb.Replace("\r", ""); |
181 | |||
182 | return retstr; | ||
183 | } | 207 | } |
184 | 208 | ||
185 | /// <summary> | 209 | /// <summary> |
@@ -206,78 +230,76 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
206 | /// <param name="previousSymbol">The parent node.</param> | 230 | /// <param name="previousSymbol">The parent node.</param> |
207 | /// <param name="s">The current node to generate code for.</param> | 231 | /// <param name="s">The current node to generate code for.</param> |
208 | /// <returns>String containing C# code for SYMBOL s.</returns> | 232 | /// <returns>String containing C# code for SYMBOL s.</returns> |
209 | private string GenerateNode(SYMBOL previousSymbol, SYMBOL s) | 233 | private void GenerateNodeToSB(SYMBOL previousSymbol, SYMBOL s, StringBuilder sb) |
210 | { | 234 | { |
211 | string retstr = String.Empty; | ||
212 | |||
213 | // make sure to put type lower in the inheritance hierarchy first | 235 | // make sure to put type lower in the inheritance hierarchy first |
214 | // ie: since IdentArgument and ExpressionArgument inherit from | 236 | // ie: since IdentArgument and ExpressionArgument inherit from |
215 | // Argument, put IdentArgument and ExpressionArgument before Argument | 237 | // Argument, put IdentArgument and ExpressionArgument before Argument |
216 | if (s is GlobalFunctionDefinition) | 238 | if (s is GlobalFunctionDefinition) |
217 | retstr += GenerateGlobalFunctionDefinition((GlobalFunctionDefinition) s); | 239 | GenerateGlobalFunctionDefinition((GlobalFunctionDefinition) s, sb); |
218 | else if (s is GlobalVariableDeclaration) | 240 | else if (s is GlobalVariableDeclaration) |
219 | retstr += GenerateGlobalVariableDeclaration((GlobalVariableDeclaration) s); | 241 | GenerateGlobalVariableDeclaration((GlobalVariableDeclaration) s , sb); |
220 | else if (s is State) | 242 | else if (s is State) |
221 | retstr += GenerateState((State) s); | 243 | GenerateState((State) s, sb); |
222 | else if (s is CompoundStatement) | 244 | else if (s is CompoundStatement) |
223 | retstr += GenerateCompoundStatement(previousSymbol, (CompoundStatement) s); | 245 | GenerateCompoundStatement(previousSymbol, (CompoundStatement) s, sb); |
224 | else if (s is Declaration) | 246 | else if (s is Declaration) |
225 | retstr += GenerateDeclaration((Declaration) s); | 247 | GenerateDeclaration((Declaration) s, sb); |
226 | else if (s is Statement) | 248 | else if (s is Statement) |
227 | retstr += GenerateStatement(previousSymbol, (Statement) s); | 249 | GenerateStatement(previousSymbol, (Statement) s, sb); |
228 | else if (s is ReturnStatement) | 250 | else if (s is ReturnStatement) |
229 | retstr += GenerateReturnStatement((ReturnStatement) s); | 251 | GenerateReturnStatement((ReturnStatement) s, sb); |
230 | else if (s is JumpLabel) | 252 | else if (s is JumpLabel) |
231 | retstr += GenerateJumpLabel((JumpLabel) s); | 253 | GenerateJumpLabel((JumpLabel) s, sb); |
232 | else if (s is JumpStatement) | 254 | else if (s is JumpStatement) |
233 | retstr += GenerateJumpStatement((JumpStatement) s); | 255 | GenerateJumpStatement((JumpStatement) s, sb); |
234 | else if (s is StateChange) | 256 | else if (s is StateChange) |
235 | retstr += GenerateStateChange((StateChange) s); | 257 | GenerateStateChange((StateChange) s, sb); |
236 | else if (s is IfStatement) | 258 | else if (s is IfStatement) |
237 | retstr += GenerateIfStatement((IfStatement) s); | 259 | GenerateIfStatement((IfStatement) s, sb); |
238 | else if (s is WhileStatement) | 260 | else if (s is WhileStatement) |
239 | retstr += GenerateWhileStatement((WhileStatement) s); | 261 | GenerateWhileStatement((WhileStatement) s, sb); |
240 | else if (s is DoWhileStatement) | 262 | else if (s is DoWhileStatement) |
241 | retstr += GenerateDoWhileStatement((DoWhileStatement) s); | 263 | GenerateDoWhileStatement((DoWhileStatement) s, sb); |
242 | else if (s is ForLoop) | 264 | else if (s is ForLoop) |
243 | retstr += GenerateForLoop((ForLoop) s); | 265 | GenerateForLoop((ForLoop) s, sb); |
244 | else if (s is ArgumentList) | 266 | else if (s is ArgumentList) |
245 | retstr += GenerateArgumentList((ArgumentList) s); | 267 | GenerateArgumentList((ArgumentList) s, sb); |
246 | else if (s is Assignment) | 268 | else if (s is Assignment) |
247 | retstr += GenerateAssignment((Assignment) s); | 269 | GenerateAssignment((Assignment) s, sb); |
248 | else if (s is BinaryExpression) | 270 | else if (s is BinaryExpression) |
249 | retstr += GenerateBinaryExpression((BinaryExpression) s); | 271 | GenerateBinaryExpression((BinaryExpression) s, sb); |
250 | else if (s is ParenthesisExpression) | 272 | else if (s is ParenthesisExpression) |
251 | retstr += GenerateParenthesisExpression((ParenthesisExpression) s); | 273 | GenerateParenthesisExpression((ParenthesisExpression) s, sb); |
252 | else if (s is UnaryExpression) | 274 | else if (s is UnaryExpression) |
253 | retstr += GenerateUnaryExpression((UnaryExpression) s); | 275 | GenerateUnaryExpression((UnaryExpression) s, sb); |
254 | else if (s is IncrementDecrementExpression) | 276 | else if (s is IncrementDecrementExpression) |
255 | retstr += GenerateIncrementDecrementExpression((IncrementDecrementExpression) s); | 277 | GenerateIncrementDecrementExpression((IncrementDecrementExpression) s, sb); |
256 | else if (s is TypecastExpression) | 278 | else if (s is TypecastExpression) |
257 | retstr += GenerateTypecastExpression((TypecastExpression) s); | 279 | GenerateTypecastExpression((TypecastExpression) s, sb); |
258 | else if (s is FunctionCall) | 280 | else if (s is FunctionCall) |
259 | retstr += GenerateFunctionCall((FunctionCall) s); | 281 | GenerateFunctionCall((FunctionCall) s, sb); |
260 | else if (s is VectorConstant) | 282 | else if (s is VectorConstant) |
261 | retstr += GenerateVectorConstant((VectorConstant) s); | 283 | GenerateVectorConstant((VectorConstant) s, sb); |
262 | else if (s is RotationConstant) | 284 | else if (s is RotationConstant) |
263 | retstr += GenerateRotationConstant((RotationConstant) s); | 285 | GenerateRotationConstant((RotationConstant) s, sb); |
264 | else if (s is ListConstant) | 286 | else if (s is ListConstant) |
265 | retstr += GenerateListConstant((ListConstant) s); | 287 | GenerateListConstant((ListConstant) s, sb); |
266 | else if (s is Constant) | 288 | else if (s is Constant) |
267 | retstr += GenerateConstant((Constant) s); | 289 | GenerateConstant((Constant) s, sb); |
268 | else if (s is IdentDotExpression) | 290 | else if (s is IdentDotExpression) |
269 | retstr += Generate(CheckName(((IdentDotExpression) s).Name) + "." + ((IdentDotExpression) s).Member, s); | 291 | Generate(CheckName(((IdentDotExpression) s).Name) + "." + ((IdentDotExpression) s).Member, s, sb); |
270 | else if (s is IdentExpression) | 292 | else if (s is IdentExpression) |
271 | retstr += GenerateIdentifier(((IdentExpression) s).Name, s); | 293 | GenerateIdentifier(((IdentExpression) s).Name, s, sb); |
272 | else if (s is IDENT) | 294 | else if (s is IDENT) |
273 | retstr += Generate(CheckName(((TOKEN) s).yytext), s); | 295 | Generate(CheckName(((TOKEN) s).yytext), s, sb); |
274 | else | 296 | else |
275 | { | 297 | { |
276 | foreach (SYMBOL kid in s.kids) | 298 | foreach (SYMBOL kid in s.kids) |
277 | retstr += GenerateNode(s, kid); | 299 | GenerateNodeToSB(s, kid,sb); |
278 | } | 300 | } |
279 | 301 | ||
280 | return retstr; | 302 | return; |
281 | } | 303 | } |
282 | 304 | ||
283 | /// <summary> | 305 | /// <summary> |
@@ -285,10 +307,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
285 | /// </summary> | 307 | /// </summary> |
286 | /// <param name="gf">The GlobalFunctionDefinition node.</param> | 308 | /// <param name="gf">The GlobalFunctionDefinition node.</param> |
287 | /// <returns>String containing C# code for GlobalFunctionDefinition gf.</returns> | 309 | /// <returns>String containing C# code for GlobalFunctionDefinition gf.</returns> |
288 | private string GenerateGlobalFunctionDefinition(GlobalFunctionDefinition gf) | 310 | private void GenerateGlobalFunctionDefinition(GlobalFunctionDefinition gf, StringBuilder sb) |
289 | { | 311 | { |
290 | string retstr = String.Empty; | ||
291 | |||
292 | // we need to separate the argument declaration list from other kids | 312 | // we need to separate the argument declaration list from other kids |
293 | List<SYMBOL> argumentDeclarationListKids = new List<SYMBOL>(); | 313 | List<SYMBOL> argumentDeclarationListKids = new List<SYMBOL>(); |
294 | List<SYMBOL> remainingKids = new List<SYMBOL>(); | 314 | List<SYMBOL> remainingKids = new List<SYMBOL>(); |
@@ -299,18 +319,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
299 | else | 319 | else |
300 | remainingKids.Add(kid); | 320 | remainingKids.Add(kid); |
301 | 321 | ||
302 | retstr += GenerateIndented(String.Format("{0} {1}(", gf.ReturnType, CheckName(gf.Name)), gf); | 322 | GenerateIndented(String.Format("{0} {1}(", gf.ReturnType, CheckName(gf.Name)), gf, sb); |
303 | 323 | ||
304 | // print the state arguments, if any | 324 | // print the state arguments, if any |
305 | foreach (SYMBOL kid in argumentDeclarationListKids) | 325 | foreach (SYMBOL kid in argumentDeclarationListKids) |
306 | retstr += GenerateArgumentDeclarationList((ArgumentDeclarationList) kid); | 326 | GenerateArgumentDeclarationList((ArgumentDeclarationList) kid, sb); |
307 | 327 | ||
308 | retstr += GenerateLine(")"); | 328 | GenerateLine(")", sb); |
309 | 329 | ||
310 | foreach (SYMBOL kid in remainingKids) | 330 | foreach (SYMBOL kid in remainingKids) |
311 | retstr += GenerateNode(gf, kid); | 331 | GenerateNodeToSB(gf, kid,sb); |
312 | |||
313 | return retstr; | ||
314 | } | 332 | } |
315 | 333 | ||
316 | /// <summary> | 334 | /// <summary> |
@@ -318,18 +336,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
318 | /// </summary> | 336 | /// </summary> |
319 | /// <param name="gv">The GlobalVariableDeclaration node.</param> | 337 | /// <param name="gv">The GlobalVariableDeclaration node.</param> |
320 | /// <returns>String containing C# code for GlobalVariableDeclaration gv.</returns> | 338 | /// <returns>String containing C# code for GlobalVariableDeclaration gv.</returns> |
321 | private string GenerateGlobalVariableDeclaration(GlobalVariableDeclaration gv) | 339 | private void GenerateGlobalVariableDeclaration(GlobalVariableDeclaration gv, StringBuilder sb) |
322 | { | 340 | { |
323 | string retstr = String.Empty; | ||
324 | |||
325 | foreach (SYMBOL s in gv.kids) | 341 | foreach (SYMBOL s in gv.kids) |
326 | { | 342 | { |
327 | retstr += Indent(); | 343 | Indent(sb); |
328 | retstr += GenerateNode(gv, s); | 344 | GenerateNodeToSB(gv, s ,sb); |
329 | retstr += GenerateLine(";"); | 345 | GenerateLine(";", sb); |
330 | } | 346 | } |
331 | |||
332 | return retstr; | ||
333 | } | 347 | } |
334 | 348 | ||
335 | /// <summary> | 349 | /// <summary> |
@@ -337,15 +351,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
337 | /// </summary> | 351 | /// </summary> |
338 | /// <param name="s">The State node.</param> | 352 | /// <param name="s">The State node.</param> |
339 | /// <returns>String containing C# code for State s.</returns> | 353 | /// <returns>String containing C# code for State s.</returns> |
340 | private string GenerateState(State s) | 354 | private void GenerateState(State s, StringBuilder sb) |
341 | { | 355 | { |
342 | string retstr = String.Empty; | ||
343 | |||
344 | foreach (SYMBOL kid in s.kids) | 356 | foreach (SYMBOL kid in s.kids) |
345 | if (kid is StateEvent) | 357 | if (kid is StateEvent) |
346 | retstr += GenerateStateEvent((StateEvent) kid, s.Name); | 358 | GenerateStateEvent((StateEvent) kid, s.Name, sb); |
347 | |||
348 | return retstr; | ||
349 | } | 359 | } |
350 | 360 | ||
351 | /// <summary> | 361 | /// <summary> |
@@ -354,10 +364,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
354 | /// <param name="se">The StateEvent node.</param> | 364 | /// <param name="se">The StateEvent node.</param> |
355 | /// <param name="parentStateName">The name of the parent state.</param> | 365 | /// <param name="parentStateName">The name of the parent state.</param> |
356 | /// <returns>String containing C# code for StateEvent se.</returns> | 366 | /// <returns>String containing C# code for StateEvent se.</returns> |
357 | private string GenerateStateEvent(StateEvent se, string parentStateName) | 367 | private void GenerateStateEvent(StateEvent se, string parentStateName, StringBuilder sb) |
358 | { | 368 | { |
359 | string retstr = String.Empty; | ||
360 | |||
361 | // we need to separate the argument declaration list from other kids | 369 | // we need to separate the argument declaration list from other kids |
362 | List<SYMBOL> argumentDeclarationListKids = new List<SYMBOL>(); | 370 | List<SYMBOL> argumentDeclarationListKids = new List<SYMBOL>(); |
363 | List<SYMBOL> remainingKids = new List<SYMBOL>(); | 371 | List<SYMBOL> remainingKids = new List<SYMBOL>(); |
@@ -369,18 +377,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
369 | remainingKids.Add(kid); | 377 | remainingKids.Add(kid); |
370 | 378 | ||
371 | // "state" (function) declaration | 379 | // "state" (function) declaration |
372 | retstr += GenerateIndented(String.Format("public void {0}_event_{1}(", parentStateName, se.Name), se); | 380 | GenerateIndented(String.Format("public void {0}_event_{1}(", parentStateName, se.Name), se , sb); |
373 | 381 | ||
374 | // print the state arguments, if any | 382 | // print the state arguments, if any |
375 | foreach (SYMBOL kid in argumentDeclarationListKids) | 383 | foreach (SYMBOL kid in argumentDeclarationListKids) |
376 | retstr += GenerateArgumentDeclarationList((ArgumentDeclarationList) kid); | 384 | GenerateArgumentDeclarationList((ArgumentDeclarationList) kid, sb); |
377 | 385 | ||
378 | retstr += GenerateLine(")"); | 386 | GenerateLine(")", sb); |
379 | 387 | ||
380 | foreach (SYMBOL kid in remainingKids) | 388 | foreach (SYMBOL kid in remainingKids) |
381 | retstr += GenerateNode(se, kid); | 389 | GenerateNodeToSB(se, kid, sb); |
382 | |||
383 | return retstr; | ||
384 | } | 390 | } |
385 | 391 | ||
386 | /// <summary> | 392 | /// <summary> |
@@ -388,20 +394,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
388 | /// </summary> | 394 | /// </summary> |
389 | /// <param name="adl">The ArgumentDeclarationList node.</param> | 395 | /// <param name="adl">The ArgumentDeclarationList node.</param> |
390 | /// <returns>String containing C# code for ArgumentDeclarationList adl.</returns> | 396 | /// <returns>String containing C# code for ArgumentDeclarationList adl.</returns> |
391 | private string GenerateArgumentDeclarationList(ArgumentDeclarationList adl) | 397 | private void GenerateArgumentDeclarationList(ArgumentDeclarationList adl, StringBuilder sb) |
392 | { | 398 | { |
393 | string retstr = String.Empty; | ||
394 | |||
395 | int comma = adl.kids.Count - 1; // tells us whether to print a comma | 399 | int comma = adl.kids.Count - 1; // tells us whether to print a comma |
396 | 400 | ||
397 | foreach (Declaration d in adl.kids) | 401 | foreach (Declaration d in adl.kids) |
398 | { | 402 | { |
399 | retstr += Generate(String.Format("{0} {1}", d.Datatype, CheckName(d.Id)), d); | 403 | Generate(String.Format("{0} {1}", d.Datatype, CheckName(d.Id)), d, sb); |
400 | if (0 < comma--) | 404 | if (0 < comma--) |
401 | retstr += Generate(", "); | 405 | Generate(", ", sb); |
402 | } | 406 | } |
403 | |||
404 | return retstr; | ||
405 | } | 407 | } |
406 | 408 | ||
407 | /// <summary> | 409 | /// <summary> |
@@ -409,20 +411,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
409 | /// </summary> | 411 | /// </summary> |
410 | /// <param name="al">The ArgumentList node.</param> | 412 | /// <param name="al">The ArgumentList node.</param> |
411 | /// <returns>String containing C# code for ArgumentList al.</returns> | 413 | /// <returns>String containing C# code for ArgumentList al.</returns> |
412 | private string GenerateArgumentList(ArgumentList al) | 414 | private void GenerateArgumentList(ArgumentList al, StringBuilder sb) |
413 | { | 415 | { |
414 | string retstr = String.Empty; | ||
415 | |||
416 | int comma = al.kids.Count - 1; // tells us whether to print a comma | 416 | int comma = al.kids.Count - 1; // tells us whether to print a comma |
417 | 417 | ||
418 | foreach (SYMBOL s in al.kids) | 418 | foreach (SYMBOL s in al.kids) |
419 | { | 419 | { |
420 | retstr += GenerateNode(al, s); | 420 | GenerateNodeToSB(al, s, sb); |
421 | if (0 < comma--) | 421 | if (0 < comma--) |
422 | retstr += Generate(", "); | 422 | Generate(", ", sb); |
423 | } | 423 | } |
424 | |||
425 | return retstr; | ||
426 | } | 424 | } |
427 | 425 | ||
428 | /// <summary> | 426 | /// <summary> |
@@ -430,12 +428,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
430 | /// </summary> | 428 | /// </summary> |
431 | /// <param name="cs">The CompoundStatement node.</param> | 429 | /// <param name="cs">The CompoundStatement node.</param> |
432 | /// <returns>String containing C# code for CompoundStatement cs.</returns> | 430 | /// <returns>String containing C# code for CompoundStatement cs.</returns> |
433 | private string GenerateCompoundStatement(SYMBOL previousSymbol, CompoundStatement cs) | 431 | private void GenerateCompoundStatement(SYMBOL previousSymbol, CompoundStatement cs, StringBuilder sb) |
434 | { | 432 | { |
435 | string retstr = String.Empty; | ||
436 | |||
437 | // opening brace | 433 | // opening brace |
438 | retstr += GenerateIndentedLine("{"); | 434 | GenerateIndentedLine("{", sb); |
439 | m_braceCount++; | 435 | m_braceCount++; |
440 | 436 | ||
441 | if (m_insertCoopTerminationChecks) | 437 | if (m_insertCoopTerminationChecks) |
@@ -446,17 +442,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
446 | || previousSymbol is DoWhileStatement | 442 | || previousSymbol is DoWhileStatement |
447 | || previousSymbol is ForLoop | 443 | || previousSymbol is ForLoop |
448 | || previousSymbol is StateEvent) | 444 | || previousSymbol is StateEvent) |
449 | retstr += GenerateIndentedLine(m_coopTerminationCheck); | 445 | GenerateIndentedLine(m_coopTerminationCheck, sb); |
450 | } | 446 | } |
451 | 447 | ||
452 | foreach (SYMBOL kid in cs.kids) | 448 | foreach (SYMBOL kid in cs.kids) |
453 | retstr += GenerateNode(cs, kid); | 449 | GenerateNodeToSB(cs, kid, sb); |
454 | 450 | ||
455 | // closing brace | 451 | // closing brace |
456 | m_braceCount--; | 452 | m_braceCount--; |
457 | retstr += GenerateIndentedLine("}"); | 453 | GenerateIndentedLine("}", sb); |
458 | |||
459 | return retstr; | ||
460 | } | 454 | } |
461 | 455 | ||
462 | /// <summary> | 456 | /// <summary> |
@@ -464,9 +458,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
464 | /// </summary> | 458 | /// </summary> |
465 | /// <param name="d">The Declaration node.</param> | 459 | /// <param name="d">The Declaration node.</param> |
466 | /// <returns>String containing C# code for Declaration d.</returns> | 460 | /// <returns>String containing C# code for Declaration d.</returns> |
467 | private string GenerateDeclaration(Declaration d) | 461 | private void GenerateDeclaration(Declaration d, StringBuilder sb) |
468 | { | 462 | { |
469 | return Generate(String.Format("{0} {1}", d.Datatype, CheckName(d.Id)), d); | 463 | Generate(String.Format("{0} {1}", d.Datatype, CheckName(d.Id)), d, sb); |
470 | } | 464 | } |
471 | 465 | ||
472 | /// <summary> | 466 | /// <summary> |
@@ -474,7 +468,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
474 | /// </summary> | 468 | /// </summary> |
475 | /// <param name="s">The Statement node.</param> | 469 | /// <param name="s">The Statement node.</param> |
476 | /// <returns>String containing C# code for Statement s.</returns> | 470 | /// <returns>String containing C# code for Statement s.</returns> |
477 | private string GenerateStatement(SYMBOL previousSymbol, Statement s) | 471 | private void GenerateStatement(SYMBOL previousSymbol, Statement s, StringBuilder sb) |
478 | { | 472 | { |
479 | string retstr = String.Empty; | 473 | string retstr = String.Empty; |
480 | bool printSemicolon = true; | 474 | bool printSemicolon = true; |
@@ -491,13 +485,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
491 | transformToBlock = true; | 485 | transformToBlock = true; |
492 | 486 | ||
493 | // FIXME: This will be wrongly indented because the previous for/while/dowhile will have already indented. | 487 | // FIXME: This will be wrongly indented because the previous for/while/dowhile will have already indented. |
494 | retstr += GenerateIndentedLine("{"); | 488 | GenerateIndentedLine("{", sb); |
495 | 489 | ||
496 | retstr += GenerateIndentedLine(m_coopTerminationCheck); | 490 | GenerateIndentedLine(m_coopTerminationCheck, sb); |
497 | } | 491 | } |
498 | } | 492 | } |
499 | 493 | ||
500 | retstr += Indent(); | 494 | Indent(sb); |
501 | 495 | ||
502 | if (0 < s.kids.Count) | 496 | if (0 < s.kids.Count) |
503 | { | 497 | { |
@@ -508,19 +502,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
508 | // (MONO) error. | 502 | // (MONO) error. |
509 | if (!(s.kids.Top is IdentExpression && 1 == s.kids.Count)) | 503 | if (!(s.kids.Top is IdentExpression && 1 == s.kids.Count)) |
510 | foreach (SYMBOL kid in s.kids) | 504 | foreach (SYMBOL kid in s.kids) |
511 | retstr += GenerateNode(s, kid); | 505 | GenerateNodeToSB(s, kid, sb); |
512 | } | 506 | } |
513 | 507 | ||
514 | if (printSemicolon) | 508 | if (printSemicolon) |
515 | retstr += GenerateLine(";"); | 509 | GenerateLine(";", sb); |
516 | 510 | ||
517 | if (transformToBlock) | 511 | if (transformToBlock) |
518 | { | 512 | { |
519 | // FIXME: This will be wrongly indented because the for/while/dowhile is currently handling the unindent | 513 | // FIXME: This will be wrongly indented because the for/while/dowhile is currently handling the unindent |
520 | retstr += GenerateIndentedLine("}"); | 514 | GenerateIndentedLine("}", sb); |
521 | } | 515 | } |
522 | |||
523 | return retstr; | ||
524 | } | 516 | } |
525 | 517 | ||
526 | /// <summary> | 518 | /// <summary> |
@@ -528,19 +520,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
528 | /// </summary> | 520 | /// </summary> |
529 | /// <param name="a">The Assignment node.</param> | 521 | /// <param name="a">The Assignment node.</param> |
530 | /// <returns>String containing C# code for Assignment a.</returns> | 522 | /// <returns>String containing C# code for Assignment a.</returns> |
531 | private string GenerateAssignment(Assignment a) | 523 | private void GenerateAssignment(Assignment a, StringBuilder sb) |
532 | { | 524 | { |
533 | string retstr = String.Empty; | ||
534 | |||
535 | List<string> identifiers = new List<string>(); | 525 | List<string> identifiers = new List<string>(); |
536 | checkForMultipleAssignments(identifiers, a); | 526 | checkForMultipleAssignments(identifiers, a); |
537 | 527 | ||
538 | retstr += GenerateNode(a, (SYMBOL) a.kids.Pop()); | 528 | GenerateNodeToSB(a, (SYMBOL) a.kids.Pop(), sb); |
539 | retstr += Generate(String.Format(" {0} ", a.AssignmentType), a); | 529 | Generate(String.Format(" {0} ", a.AssignmentType), a, sb); |
540 | foreach (SYMBOL kid in a.kids) | 530 | foreach (SYMBOL kid in a.kids) |
541 | retstr += GenerateNode(a, kid); | 531 | GenerateNodeToSB(a, kid, sb); |
542 | |||
543 | return retstr; | ||
544 | } | 532 | } |
545 | 533 | ||
546 | // This code checks for LSL of the following forms, and generates a | 534 | // This code checks for LSL of the following forms, and generates a |
@@ -604,16 +592,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
604 | /// </summary> | 592 | /// </summary> |
605 | /// <param name="rs">The ReturnStatement node.</param> | 593 | /// <param name="rs">The ReturnStatement node.</param> |
606 | /// <returns>String containing C# code for ReturnStatement rs.</returns> | 594 | /// <returns>String containing C# code for ReturnStatement rs.</returns> |
607 | private string GenerateReturnStatement(ReturnStatement rs) | 595 | private void GenerateReturnStatement(ReturnStatement rs, StringBuilder sb) |
608 | { | 596 | { |
609 | string retstr = String.Empty; | 597 | Generate("return ", rs, sb); |
610 | |||
611 | retstr += Generate("return ", rs); | ||
612 | 598 | ||
613 | foreach (SYMBOL kid in rs.kids) | 599 | foreach (SYMBOL kid in rs.kids) |
614 | retstr += GenerateNode(rs, kid); | 600 | GenerateNodeToSB(rs, kid, sb); |
615 | |||
616 | return retstr; | ||
617 | } | 601 | } |
618 | 602 | ||
619 | /// <summary> | 603 | /// <summary> |
@@ -621,7 +605,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
621 | /// </summary> | 605 | /// </summary> |
622 | /// <param name="jl">The JumpLabel node.</param> | 606 | /// <param name="jl">The JumpLabel node.</param> |
623 | /// <returns>String containing C# code for JumpLabel jl.</returns> | 607 | /// <returns>String containing C# code for JumpLabel jl.</returns> |
624 | private string GenerateJumpLabel(JumpLabel jl) | 608 | private void GenerateJumpLabel(JumpLabel jl, StringBuilder sb) |
625 | { | 609 | { |
626 | string labelStatement; | 610 | string labelStatement; |
627 | 611 | ||
@@ -630,7 +614,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
630 | else | 614 | else |
631 | labelStatement = "NoOp();"; | 615 | labelStatement = "NoOp();"; |
632 | 616 | ||
633 | return GenerateLine(String.Format("{0}: {1}", CheckName(jl.LabelName), labelStatement), jl); | 617 | GenerateLine(String.Format("{0}: {1}", CheckName(jl.LabelName), labelStatement), jl, sb); |
634 | } | 618 | } |
635 | 619 | ||
636 | /// <summary> | 620 | /// <summary> |
@@ -638,9 +622,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
638 | /// </summary> | 622 | /// </summary> |
639 | /// <param name="js">The JumpStatement node.</param> | 623 | /// <param name="js">The JumpStatement node.</param> |
640 | /// <returns>String containing C# code for JumpStatement js.</returns> | 624 | /// <returns>String containing C# code for JumpStatement js.</returns> |
641 | private string GenerateJumpStatement(JumpStatement js) | 625 | private void GenerateJumpStatement(JumpStatement js, StringBuilder sb) |
642 | { | 626 | { |
643 | return Generate(String.Format("goto {0}", CheckName(js.TargetName)), js); | 627 | Generate(String.Format("goto {0}", CheckName(js.TargetName)), js, sb); |
644 | } | 628 | } |
645 | 629 | ||
646 | /// <summary> | 630 | /// <summary> |
@@ -648,32 +632,28 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
648 | /// </summary> | 632 | /// </summary> |
649 | /// <param name="ifs">The IfStatement node.</param> | 633 | /// <param name="ifs">The IfStatement node.</param> |
650 | /// <returns>String containing C# code for IfStatement ifs.</returns> | 634 | /// <returns>String containing C# code for IfStatement ifs.</returns> |
651 | private string GenerateIfStatement(IfStatement ifs) | 635 | private void GenerateIfStatement(IfStatement ifs, StringBuilder sb) |
652 | { | 636 | { |
653 | string retstr = String.Empty; | 637 | GenerateIndented("if (", ifs, sb); |
654 | 638 | GenerateNodeToSB(ifs, (SYMBOL) ifs.kids.Pop(), sb); | |
655 | retstr += GenerateIndented("if (", ifs); | 639 | GenerateLine(")", sb); |
656 | retstr += GenerateNode(ifs, (SYMBOL) ifs.kids.Pop()); | ||
657 | retstr += GenerateLine(")"); | ||
658 | 640 | ||
659 | // CompoundStatement handles indentation itself but we need to do it | 641 | // CompoundStatement handles indentation itself but we need to do it |
660 | // otherwise. | 642 | // otherwise. |
661 | bool indentHere = ifs.kids.Top is Statement; | 643 | bool indentHere = ifs.kids.Top is Statement; |
662 | if (indentHere) m_braceCount++; | 644 | if (indentHere) m_braceCount++; |
663 | retstr += GenerateNode(ifs, (SYMBOL) ifs.kids.Pop()); | 645 | GenerateNodeToSB(ifs, (SYMBOL) ifs.kids.Pop(), sb); |
664 | if (indentHere) m_braceCount--; | 646 | if (indentHere) m_braceCount--; |
665 | 647 | ||
666 | if (0 < ifs.kids.Count) // do it again for an else | 648 | if (0 < ifs.kids.Count) // do it again for an else |
667 | { | 649 | { |
668 | retstr += GenerateIndentedLine("else", ifs); | 650 | GenerateIndentedLine("else", ifs, sb); |
669 | 651 | ||
670 | indentHere = ifs.kids.Top is Statement; | 652 | indentHere = ifs.kids.Top is Statement; |
671 | if (indentHere) m_braceCount++; | 653 | if (indentHere) m_braceCount++; |
672 | retstr += GenerateNode(ifs, (SYMBOL) ifs.kids.Pop()); | 654 | GenerateNodeToSB(ifs, (SYMBOL) ifs.kids.Pop(), sb); |
673 | if (indentHere) m_braceCount--; | 655 | if (indentHere) m_braceCount--; |
674 | } | 656 | } |
675 | |||
676 | return retstr; | ||
677 | } | 657 | } |
678 | 658 | ||
679 | /// <summary> | 659 | /// <summary> |
@@ -681,9 +661,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
681 | /// </summary> | 661 | /// </summary> |
682 | /// <param name="sc">The StateChange node.</param> | 662 | /// <param name="sc">The StateChange node.</param> |
683 | /// <returns>String containing C# code for StateChange sc.</returns> | 663 | /// <returns>String containing C# code for StateChange sc.</returns> |
684 | private string GenerateStateChange(StateChange sc) | 664 | private void GenerateStateChange(StateChange sc, StringBuilder sb) |
685 | { | 665 | { |
686 | return Generate(String.Format("state(\"{0}\")", sc.NewState), sc); | 666 | Generate(String.Format("state(\"{0}\")", sc.NewState), sc, sb); |
687 | } | 667 | } |
688 | 668 | ||
689 | /// <summary> | 669 | /// <summary> |
@@ -691,22 +671,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
691 | /// </summary> | 671 | /// </summary> |
692 | /// <param name="ws">The WhileStatement node.</param> | 672 | /// <param name="ws">The WhileStatement node.</param> |
693 | /// <returns>String containing C# code for WhileStatement ws.</returns> | 673 | /// <returns>String containing C# code for WhileStatement ws.</returns> |
694 | private string GenerateWhileStatement(WhileStatement ws) | 674 | private void GenerateWhileStatement(WhileStatement ws, StringBuilder sb) |
695 | { | 675 | { |
696 | string retstr = String.Empty; | 676 | GenerateIndented("while (", ws, sb); |
697 | 677 | GenerateNodeToSB(ws, (SYMBOL) ws.kids.Pop(), sb); | |
698 | retstr += GenerateIndented("while (", ws); | 678 | GenerateLine(")", sb); |
699 | retstr += GenerateNode(ws, (SYMBOL) ws.kids.Pop()); | ||
700 | retstr += GenerateLine(")"); | ||
701 | 679 | ||
702 | // CompoundStatement handles indentation itself but we need to do it | 680 | // CompoundStatement handles indentation itself but we need to do it |
703 | // otherwise. | 681 | // otherwise. |
704 | bool indentHere = ws.kids.Top is Statement; | 682 | bool indentHere = ws.kids.Top is Statement; |
705 | if (indentHere) m_braceCount++; | 683 | if (indentHere) m_braceCount++; |
706 | retstr += GenerateNode(ws, (SYMBOL) ws.kids.Pop()); | 684 | GenerateNodeToSB(ws, (SYMBOL) ws.kids.Pop(), sb); |
707 | if (indentHere) m_braceCount--; | 685 | if (indentHere) m_braceCount--; |
708 | |||
709 | return retstr; | ||
710 | } | 686 | } |
711 | 687 | ||
712 | /// <summary> | 688 | /// <summary> |
@@ -714,24 +690,20 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
714 | /// </summary> | 690 | /// </summary> |
715 | /// <param name="dws">The DoWhileStatement node.</param> | 691 | /// <param name="dws">The DoWhileStatement node.</param> |
716 | /// <returns>String containing C# code for DoWhileStatement dws.</returns> | 692 | /// <returns>String containing C# code for DoWhileStatement dws.</returns> |
717 | private string GenerateDoWhileStatement(DoWhileStatement dws) | 693 | private void GenerateDoWhileStatement(DoWhileStatement dws, StringBuilder sb) |
718 | { | 694 | { |
719 | string retstr = String.Empty; | 695 | GenerateIndentedLine("do", dws, sb); |
720 | |||
721 | retstr += GenerateIndentedLine("do", dws); | ||
722 | 696 | ||
723 | // CompoundStatement handles indentation itself but we need to do it | 697 | // CompoundStatement handles indentation itself but we need to do it |
724 | // otherwise. | 698 | // otherwise. |
725 | bool indentHere = dws.kids.Top is Statement; | 699 | bool indentHere = dws.kids.Top is Statement; |
726 | if (indentHere) m_braceCount++; | 700 | if (indentHere) m_braceCount++; |
727 | retstr += GenerateNode(dws, (SYMBOL) dws.kids.Pop()); | 701 | GenerateNodeToSB(dws, (SYMBOL) dws.kids.Pop(), sb); |
728 | if (indentHere) m_braceCount--; | 702 | if (indentHere) m_braceCount--; |
729 | 703 | ||
730 | retstr += GenerateIndented("while (", dws); | 704 | GenerateIndented("while (", dws ,sb); |
731 | retstr += GenerateNode(dws, (SYMBOL) dws.kids.Pop()); | 705 | GenerateNodeToSB(dws, (SYMBOL) dws.kids.Pop(), sb); |
732 | retstr += GenerateLine(");"); | 706 | GenerateLine(");", sb); |
733 | |||
734 | return retstr; | ||
735 | } | 707 | } |
736 | 708 | ||
737 | /// <summary> | 709 | /// <summary> |
@@ -739,11 +711,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
739 | /// </summary> | 711 | /// </summary> |
740 | /// <param name="fl">The ForLoop node.</param> | 712 | /// <param name="fl">The ForLoop node.</param> |
741 | /// <returns>String containing C# code for ForLoop fl.</returns> | 713 | /// <returns>String containing C# code for ForLoop fl.</returns> |
742 | private string GenerateForLoop(ForLoop fl) | 714 | private void GenerateForLoop(ForLoop fl, StringBuilder sb) |
743 | { | 715 | { |
744 | string retstr = String.Empty; | 716 | GenerateIndented("for (", fl, sb); |
745 | |||
746 | retstr += GenerateIndented("for (", fl); | ||
747 | 717 | ||
748 | // It's possible that we don't have an assignment, in which case | 718 | // It's possible that we don't have an assignment, in which case |
749 | // the child will be null and we only print the semicolon. | 719 | // the child will be null and we only print the semicolon. |
@@ -752,26 +722,24 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
752 | ForLoopStatement s = (ForLoopStatement) fl.kids.Pop(); | 722 | ForLoopStatement s = (ForLoopStatement) fl.kids.Pop(); |
753 | if (null != s) | 723 | if (null != s) |
754 | { | 724 | { |
755 | retstr += GenerateForLoopStatement(s); | 725 | GenerateForLoopStatement(s, sb); |
756 | } | 726 | } |
757 | retstr += Generate("; "); | 727 | Generate("; ", sb); |
758 | // for (x = 0; x < 10; x++) | 728 | // for (x = 0; x < 10; x++) |
759 | // ^^^^^^ | 729 | // ^^^^^^ |
760 | retstr += GenerateNode(fl, (SYMBOL) fl.kids.Pop()); | 730 | GenerateNodeToSB(fl, (SYMBOL) fl.kids.Pop(), sb); |
761 | retstr += Generate("; "); | 731 | Generate("; ", sb); |
762 | // for (x = 0; x < 10; x++) | 732 | // for (x = 0; x < 10; x++) |
763 | // ^^^ | 733 | // ^^^ |
764 | retstr += GenerateForLoopStatement((ForLoopStatement) fl.kids.Pop()); | 734 | GenerateForLoopStatement((ForLoopStatement) fl.kids.Pop(), sb); |
765 | retstr += GenerateLine(")"); | 735 | GenerateLine(")", sb); |
766 | 736 | ||
767 | // CompoundStatement handles indentation itself but we need to do it | 737 | // CompoundStatement handles indentation itself but we need to do it |
768 | // otherwise. | 738 | // otherwise. |
769 | bool indentHere = fl.kids.Top is Statement; | 739 | bool indentHere = fl.kids.Top is Statement; |
770 | if (indentHere) m_braceCount++; | 740 | if (indentHere) m_braceCount++; |
771 | retstr += GenerateNode(fl, (SYMBOL) fl.kids.Pop()); | 741 | GenerateNodeToSB(fl, (SYMBOL) fl.kids.Pop(), sb); |
772 | if (indentHere) m_braceCount--; | 742 | if (indentHere) m_braceCount--; |
773 | |||
774 | return retstr; | ||
775 | } | 743 | } |
776 | 744 | ||
777 | /// <summary> | 745 | /// <summary> |
@@ -779,10 +747,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
779 | /// </summary> | 747 | /// </summary> |
780 | /// <param name="fls">The ForLoopStatement node.</param> | 748 | /// <param name="fls">The ForLoopStatement node.</param> |
781 | /// <returns>String containing C# code for ForLoopStatement fls.</returns> | 749 | /// <returns>String containing C# code for ForLoopStatement fls.</returns> |
782 | private string GenerateForLoopStatement(ForLoopStatement fls) | 750 | private void GenerateForLoopStatement(ForLoopStatement fls, StringBuilder sb) |
783 | { | 751 | { |
784 | string retstr = String.Empty; | ||
785 | |||
786 | int comma = fls.kids.Count - 1; // tells us whether to print a comma | 752 | int comma = fls.kids.Count - 1; // tells us whether to print a comma |
787 | 753 | ||
788 | // It's possible that all we have is an empty Ident, for example: | 754 | // It's possible that all we have is an empty Ident, for example: |
@@ -791,7 +757,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
791 | // | 757 | // |
792 | // Which is illegal in C# (MONO). We'll skip it. | 758 | // Which is illegal in C# (MONO). We'll skip it. |
793 | if (fls.kids.Top is IdentExpression && 1 == fls.kids.Count) | 759 | if (fls.kids.Top is IdentExpression && 1 == fls.kids.Count) |
794 | return retstr; | 760 | return; |
795 | 761 | ||
796 | for (int i = 0; i < fls.kids.Count; i++) | 762 | for (int i = 0; i < fls.kids.Count; i++) |
797 | { | 763 | { |
@@ -813,12 +779,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
813 | while (s is ParenthesisExpression) | 779 | while (s is ParenthesisExpression) |
814 | s = (SYMBOL)s.kids.Pop(); | 780 | s = (SYMBOL)s.kids.Pop(); |
815 | 781 | ||
816 | retstr += GenerateNode(fls, s); | 782 | GenerateNodeToSB(fls, s, sb); |
817 | if (0 < comma--) | 783 | if (0 < comma--) |
818 | retstr += Generate(", "); | 784 | Generate(", ", sb); |
819 | } | 785 | } |
820 | |||
821 | return retstr; | ||
822 | } | 786 | } |
823 | 787 | ||
824 | /// <summary> | 788 | /// <summary> |
@@ -826,31 +790,27 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
826 | /// </summary> | 790 | /// </summary> |
827 | /// <param name="be">The BinaryExpression node.</param> | 791 | /// <param name="be">The BinaryExpression node.</param> |
828 | /// <returns>String containing C# code for BinaryExpression be.</returns> | 792 | /// <returns>String containing C# code for BinaryExpression be.</returns> |
829 | private string GenerateBinaryExpression(BinaryExpression be) | 793 | private void GenerateBinaryExpression(BinaryExpression be, StringBuilder sb) |
830 | { | 794 | { |
831 | string retstr = String.Empty; | ||
832 | |||
833 | if (be.ExpressionSymbol.Equals("&&") || be.ExpressionSymbol.Equals("||")) | 795 | if (be.ExpressionSymbol.Equals("&&") || be.ExpressionSymbol.Equals("||")) |
834 | { | 796 | { |
835 | // special case handling for logical and/or, see Mantis 3174 | 797 | // special case handling for logical and/or, see Mantis 3174 |
836 | retstr += "((bool)("; | 798 | sb.Append("((bool)("); |
837 | retstr += GenerateNode(be, (SYMBOL)be.kids.Pop()); | 799 | GenerateNodeToSB(be, (SYMBOL)be.kids.Pop(), sb); |
838 | retstr += "))"; | 800 | sb.Append("))"); |
839 | retstr += Generate(String.Format(" {0} ", be.ExpressionSymbol.Substring(0,1)), be); | 801 | Generate(String.Format(" {0} ", be.ExpressionSymbol.Substring(0,1)), be, sb); |
840 | retstr += "((bool)("; | 802 | sb.Append("((bool)("); |
841 | foreach (SYMBOL kid in be.kids) | 803 | foreach (SYMBOL kid in be.kids) |
842 | retstr += GenerateNode(be, kid); | 804 | GenerateNodeToSB(be, kid, sb); |
843 | retstr += "))"; | 805 | sb.Append("))"); |
844 | } | 806 | } |
845 | else | 807 | else |
846 | { | 808 | { |
847 | retstr += GenerateNode(be, (SYMBOL)be.kids.Pop()); | 809 | GenerateNodeToSB(be, (SYMBOL)be.kids.Pop(), sb); |
848 | retstr += Generate(String.Format(" {0} ", be.ExpressionSymbol), be); | 810 | Generate(String.Format(" {0} ", be.ExpressionSymbol), be, sb); |
849 | foreach (SYMBOL kid in be.kids) | 811 | foreach (SYMBOL kid in be.kids) |
850 | retstr += GenerateNode(be, kid); | 812 | GenerateNodeToSB(be, kid, sb); |
851 | } | 813 | } |
852 | |||
853 | return retstr; | ||
854 | } | 814 | } |
855 | 815 | ||
856 | /// <summary> | 816 | /// <summary> |
@@ -858,14 +818,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
858 | /// </summary> | 818 | /// </summary> |
859 | /// <param name="ue">The UnaryExpression node.</param> | 819 | /// <param name="ue">The UnaryExpression node.</param> |
860 | /// <returns>String containing C# code for UnaryExpression ue.</returns> | 820 | /// <returns>String containing C# code for UnaryExpression ue.</returns> |
861 | private string GenerateUnaryExpression(UnaryExpression ue) | 821 | private void GenerateUnaryExpression(UnaryExpression ue, StringBuilder sb) |
862 | { | 822 | { |
863 | string retstr = String.Empty; | 823 | Generate(ue.UnarySymbol, ue, sb); |
864 | 824 | GenerateNodeToSB(ue, (SYMBOL) ue.kids.Pop(), sb); | |
865 | retstr += Generate(ue.UnarySymbol, ue); | ||
866 | retstr += GenerateNode(ue, (SYMBOL) ue.kids.Pop()); | ||
867 | |||
868 | return retstr; | ||
869 | } | 825 | } |
870 | 826 | ||
871 | /// <summary> | 827 | /// <summary> |
@@ -873,16 +829,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
873 | /// </summary> | 829 | /// </summary> |
874 | /// <param name="pe">The ParenthesisExpression node.</param> | 830 | /// <param name="pe">The ParenthesisExpression node.</param> |
875 | /// <returns>String containing C# code for ParenthesisExpression pe.</returns> | 831 | /// <returns>String containing C# code for ParenthesisExpression pe.</returns> |
876 | private string GenerateParenthesisExpression(ParenthesisExpression pe) | 832 | private void GenerateParenthesisExpression(ParenthesisExpression pe, StringBuilder sb) |
877 | { | 833 | { |
878 | string retstr = String.Empty; | 834 | string retstr = String.Empty; |
879 | 835 | ||
880 | retstr += Generate("("); | 836 | Generate("(", sb); |
881 | foreach (SYMBOL kid in pe.kids) | 837 | foreach (SYMBOL kid in pe.kids) |
882 | retstr += GenerateNode(pe, kid); | 838 | GenerateNodeToSB(pe, kid, sb); |
883 | retstr += Generate(")"); | 839 | Generate(")", sb); |
884 | |||
885 | return retstr; | ||
886 | } | 840 | } |
887 | 841 | ||
888 | /// <summary> | 842 | /// <summary> |
@@ -890,19 +844,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
890 | /// </summary> | 844 | /// </summary> |
891 | /// <param name="ide">The IncrementDecrementExpression node.</param> | 845 | /// <param name="ide">The IncrementDecrementExpression node.</param> |
892 | /// <returns>String containing C# code for IncrementDecrementExpression ide.</returns> | 846 | /// <returns>String containing C# code for IncrementDecrementExpression ide.</returns> |
893 | private string GenerateIncrementDecrementExpression(IncrementDecrementExpression ide) | 847 | private void GenerateIncrementDecrementExpression(IncrementDecrementExpression ide, StringBuilder sb) |
894 | { | 848 | { |
895 | string retstr = String.Empty; | ||
896 | |||
897 | if (0 < ide.kids.Count) | 849 | if (0 < ide.kids.Count) |
898 | { | 850 | { |
899 | IdentDotExpression dot = (IdentDotExpression) ide.kids.Top; | 851 | IdentDotExpression dot = (IdentDotExpression) ide.kids.Top; |
900 | retstr += Generate(String.Format("{0}", ide.PostOperation ? CheckName(dot.Name) + "." + dot.Member + ide.Operation : ide.Operation + CheckName(dot.Name) + "." + dot.Member), ide); | 852 | Generate(String.Format("{0}", ide.PostOperation ? CheckName(dot.Name) + "." + dot.Member + ide.Operation : ide.Operation + CheckName(dot.Name) + "." + dot.Member), ide, sb); |
901 | } | 853 | } |
902 | else | 854 | else |
903 | retstr += Generate(String.Format("{0}", ide.PostOperation ? CheckName(ide.Name) + ide.Operation : ide.Operation + CheckName(ide.Name)), ide); | 855 | Generate(String.Format("{0}", ide.PostOperation ? CheckName(ide.Name) + ide.Operation : ide.Operation + CheckName(ide.Name)), ide, sb); |
904 | |||
905 | return retstr; | ||
906 | } | 856 | } |
907 | 857 | ||
908 | /// <summary> | 858 | /// <summary> |
@@ -910,16 +860,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
910 | /// </summary> | 860 | /// </summary> |
911 | /// <param name="te">The TypecastExpression node.</param> | 861 | /// <param name="te">The TypecastExpression node.</param> |
912 | /// <returns>String containing C# code for TypecastExpression te.</returns> | 862 | /// <returns>String containing C# code for TypecastExpression te.</returns> |
913 | private string GenerateTypecastExpression(TypecastExpression te) | 863 | private void GenerateTypecastExpression(TypecastExpression te, StringBuilder sb) |
914 | { | 864 | { |
915 | string retstr = String.Empty; | ||
916 | |||
917 | // we wrap all typecasted statements in parentheses | 865 | // we wrap all typecasted statements in parentheses |
918 | retstr += Generate(String.Format("({0}) (", te.TypecastType), te); | 866 | Generate(String.Format("({0}) (", te.TypecastType), te, sb); |
919 | retstr += GenerateNode(te, (SYMBOL) te.kids.Pop()); | 867 | GenerateNodeToSB(te, (SYMBOL) te.kids.Pop(), sb); |
920 | retstr += Generate(")"); | 868 | Generate(")", sb); |
921 | |||
922 | return retstr; | ||
923 | } | 869 | } |
924 | 870 | ||
925 | /// <summary> | 871 | /// <summary> |
@@ -928,7 +874,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
928 | /// <param name="id">The symbol name</param> | 874 | /// <param name="id">The symbol name</param> |
929 | /// <param name="s">The Symbol node.</param> | 875 | /// <param name="s">The Symbol node.</param> |
930 | /// <returns>String containing C# code for identifier reference.</returns> | 876 | /// <returns>String containing C# code for identifier reference.</returns> |
931 | private string GenerateIdentifier(string id, SYMBOL s) | 877 | private void GenerateIdentifier(string id, SYMBOL s, StringBuilder sb) |
932 | { | 878 | { |
933 | if (m_comms != null) | 879 | if (m_comms != null) |
934 | { | 880 | { |
@@ -950,11 +896,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
950 | retval = String.Format("new LSL_Types.Quaternion(\"{0}\")",((OpenMetaverse.Quaternion)value).ToString()); | 896 | retval = String.Format("new LSL_Types.Quaternion(\"{0}\")",((OpenMetaverse.Quaternion)value).ToString()); |
951 | else retval = id; | 897 | else retval = id; |
952 | 898 | ||
953 | return Generate(retval, s); | 899 | Generate(retval, s, sb); |
900 | return; | ||
954 | } | 901 | } |
955 | } | 902 | } |
956 | 903 | ||
957 | return Generate(CheckName(id), s); | 904 | Generate(CheckName(id), s, sb); |
905 | return; | ||
958 | } | 906 | } |
959 | 907 | ||
960 | /// <summary> | 908 | /// <summary> |
@@ -962,10 +910,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
962 | /// </summary> | 910 | /// </summary> |
963 | /// <param name="fc">The FunctionCall node.</param> | 911 | /// <param name="fc">The FunctionCall node.</param> |
964 | /// <returns>String containing C# code for FunctionCall fc.</returns> | 912 | /// <returns>String containing C# code for FunctionCall fc.</returns> |
965 | private string GenerateFunctionCall(FunctionCall fc) | 913 | private void GenerateFunctionCall(FunctionCall fc, StringBuilder sb) |
966 | { | 914 | { |
967 | string retstr = String.Empty; | ||
968 | |||
969 | string modinvoke = null; | 915 | string modinvoke = null; |
970 | if (m_comms != null) | 916 | if (m_comms != null) |
971 | modinvoke = m_comms.LookupModInvocation(fc.Id); | 917 | modinvoke = m_comms.LookupModInvocation(fc.Id); |
@@ -975,22 +921,20 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
975 | if (fc.kids[0] is ArgumentList) | 921 | if (fc.kids[0] is ArgumentList) |
976 | { | 922 | { |
977 | if ((fc.kids[0] as ArgumentList).kids.Count == 0) | 923 | if ((fc.kids[0] as ArgumentList).kids.Count == 0) |
978 | retstr += Generate(String.Format("{0}(\"{1}\"",modinvoke,fc.Id), fc); | 924 | Generate(String.Format("{0}(\"{1}\"",modinvoke,fc.Id), fc, sb); |
979 | else | 925 | else |
980 | retstr += Generate(String.Format("{0}(\"{1}\",",modinvoke,fc.Id), fc); | 926 | Generate(String.Format("{0}(\"{1}\",",modinvoke,fc.Id), fc, sb); |
981 | } | 927 | } |
982 | } | 928 | } |
983 | else | 929 | else |
984 | { | 930 | { |
985 | retstr += Generate(String.Format("{0}(", CheckName(fc.Id)), fc); | 931 | Generate(String.Format("{0}(", CheckName(fc.Id)), fc, sb); |
986 | } | 932 | } |
987 | 933 | ||
988 | foreach (SYMBOL kid in fc.kids) | 934 | foreach (SYMBOL kid in fc.kids) |
989 | retstr += GenerateNode(fc, kid); | 935 | GenerateNodeToSB(fc, kid, sb); |
990 | 936 | ||
991 | retstr += Generate(")"); | 937 | Generate(")", sb); |
992 | |||
993 | return retstr; | ||
994 | } | 938 | } |
995 | 939 | ||
996 | /// <summary> | 940 | /// <summary> |
@@ -998,10 +942,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
998 | /// </summary> | 942 | /// </summary> |
999 | /// <param name="c">The Constant node.</param> | 943 | /// <param name="c">The Constant node.</param> |
1000 | /// <returns>String containing C# code for Constant c.</returns> | 944 | /// <returns>String containing C# code for Constant c.</returns> |
1001 | private string GenerateConstant(Constant c) | 945 | private void GenerateConstant(Constant c, StringBuilder sb) |
1002 | { | 946 | { |
1003 | string retstr = String.Empty; | ||
1004 | |||
1005 | // Supprt LSL's weird acceptance of floats with no trailing digits | 947 | // Supprt LSL's weird acceptance of floats with no trailing digits |
1006 | // after the period. Turn float x = 10.; into float x = 10.0; | 948 | // after the period. Turn float x = 10.; into float x = 10.0; |
1007 | if ("LSL_Types.LSLFloat" == c.Type) | 949 | if ("LSL_Types.LSLFloat" == c.Type) |
@@ -1020,9 +962,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
1020 | c.Value = "new LSL_Types.LSLString(\""+c.Value+"\")"; | 962 | c.Value = "new LSL_Types.LSLString(\""+c.Value+"\")"; |
1021 | } | 963 | } |
1022 | 964 | ||
1023 | retstr += Generate(c.Value, c); | 965 | Generate(c.Value, c, sb); |
1024 | |||
1025 | return retstr; | ||
1026 | } | 966 | } |
1027 | 967 | ||
1028 | /// <summary> | 968 | /// <summary> |
@@ -1030,19 +970,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
1030 | /// </summary> | 970 | /// </summary> |
1031 | /// <param name="vc">The VectorConstant node.</param> | 971 | /// <param name="vc">The VectorConstant node.</param> |
1032 | /// <returns>String containing C# code for VectorConstant vc.</returns> | 972 | /// <returns>String containing C# code for VectorConstant vc.</returns> |
1033 | private string GenerateVectorConstant(VectorConstant vc) | 973 | private void GenerateVectorConstant(VectorConstant vc, StringBuilder sb) |
1034 | { | 974 | { |
1035 | string retstr = String.Empty; | 975 | Generate(String.Format("new {0}(", vc.Type), vc, sb); |
1036 | 976 | GenerateNodeToSB(vc, (SYMBOL) vc.kids.Pop(), sb); | |
1037 | retstr += Generate(String.Format("new {0}(", vc.Type), vc); | 977 | Generate(", ", sb); |
1038 | retstr += GenerateNode(vc, (SYMBOL) vc.kids.Pop()); | 978 | GenerateNodeToSB(vc, (SYMBOL) vc.kids.Pop(), sb); |
1039 | retstr += Generate(", "); | 979 | Generate(", ", sb); |
1040 | retstr += GenerateNode(vc, (SYMBOL) vc.kids.Pop()); | 980 | GenerateNodeToSB(vc, (SYMBOL) vc.kids.Pop(), sb); |
1041 | retstr += Generate(", "); | 981 | Generate(")", sb); |
1042 | retstr += GenerateNode(vc, (SYMBOL) vc.kids.Pop()); | ||
1043 | retstr += Generate(")"); | ||
1044 | |||
1045 | return retstr; | ||
1046 | } | 982 | } |
1047 | 983 | ||
1048 | /// <summary> | 984 | /// <summary> |
@@ -1050,21 +986,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
1050 | /// </summary> | 986 | /// </summary> |
1051 | /// <param name="rc">The RotationConstant node.</param> | 987 | /// <param name="rc">The RotationConstant node.</param> |
1052 | /// <returns>String containing C# code for RotationConstant rc.</returns> | 988 | /// <returns>String containing C# code for RotationConstant rc.</returns> |
1053 | private string GenerateRotationConstant(RotationConstant rc) | 989 | private void GenerateRotationConstant(RotationConstant rc, StringBuilder sb) |
1054 | { | 990 | { |
1055 | string retstr = String.Empty; | 991 | Generate(String.Format("new {0}(", rc.Type), rc, sb); |
1056 | 992 | GenerateNodeToSB(rc, (SYMBOL) rc.kids.Pop(), sb); | |
1057 | retstr += Generate(String.Format("new {0}(", rc.Type), rc); | 993 | Generate(", ", sb); |
1058 | retstr += GenerateNode(rc, (SYMBOL) rc.kids.Pop()); | 994 | GenerateNodeToSB(rc, (SYMBOL) rc.kids.Pop(), sb); |
1059 | retstr += Generate(", "); | 995 | Generate(", ", sb); |
1060 | retstr += GenerateNode(rc, (SYMBOL) rc.kids.Pop()); | 996 | GenerateNodeToSB(rc, (SYMBOL) rc.kids.Pop(), sb); |
1061 | retstr += Generate(", "); | 997 | Generate(", ", sb); |
1062 | retstr += GenerateNode(rc, (SYMBOL) rc.kids.Pop()); | 998 | GenerateNodeToSB(rc, (SYMBOL) rc.kids.Pop(), sb); |
1063 | retstr += Generate(", "); | 999 | Generate(")", sb); |
1064 | retstr += GenerateNode(rc, (SYMBOL) rc.kids.Pop()); | ||
1065 | retstr += Generate(")"); | ||
1066 | |||
1067 | return retstr; | ||
1068 | } | 1000 | } |
1069 | 1001 | ||
1070 | /// <summary> | 1002 | /// <summary> |
@@ -1072,27 +1004,23 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
1072 | /// </summary> | 1004 | /// </summary> |
1073 | /// <param name="lc">The ListConstant node.</param> | 1005 | /// <param name="lc">The ListConstant node.</param> |
1074 | /// <returns>String containing C# code for ListConstant lc.</returns> | 1006 | /// <returns>String containing C# code for ListConstant lc.</returns> |
1075 | private string GenerateListConstant(ListConstant lc) | 1007 | private void GenerateListConstant(ListConstant lc, StringBuilder sb) |
1076 | { | 1008 | { |
1077 | string retstr = String.Empty; | 1009 | Generate(String.Format("new {0}(", lc.Type), lc, sb); |
1078 | |||
1079 | retstr += Generate(String.Format("new {0}(", lc.Type), lc); | ||
1080 | 1010 | ||
1081 | foreach (SYMBOL kid in lc.kids) | 1011 | foreach (SYMBOL kid in lc.kids) |
1082 | retstr += GenerateNode(lc, kid); | 1012 | GenerateNodeToSB(lc, kid, sb); |
1083 | |||
1084 | retstr += Generate(")"); | ||
1085 | 1013 | ||
1086 | return retstr; | 1014 | Generate(")", sb); |
1087 | } | 1015 | } |
1088 | 1016 | ||
1089 | /// <summary> | 1017 | /// <summary> |
1090 | /// Prints a newline. | 1018 | /// Prints a newline. |
1091 | /// </summary> | 1019 | /// </summary> |
1092 | /// <returns>A newline.</returns> | 1020 | /// <returns>A newline.</returns> |
1093 | private string GenerateLine() | 1021 | private void GenerateLine(StringBuilder sb) |
1094 | { | 1022 | { |
1095 | return GenerateLine(""); | 1023 | sb.Append("\n"); |
1096 | } | 1024 | } |
1097 | 1025 | ||
1098 | /// <summary> | 1026 | /// <summary> |
@@ -1100,9 +1028,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
1100 | /// </summary> | 1028 | /// </summary> |
1101 | /// <param name="s">String of text to print.</param> | 1029 | /// <param name="s">String of text to print.</param> |
1102 | /// <returns>String s followed by newline.</returns> | 1030 | /// <returns>String s followed by newline.</returns> |
1103 | private string GenerateLine(string s) | 1031 | private void GenerateLine(string s, StringBuilder sb) |
1104 | { | 1032 | { |
1105 | return GenerateLine(s, null); | 1033 | sb.Append(s); |
1034 | sb.Append("\n"); | ||
1106 | } | 1035 | } |
1107 | 1036 | ||
1108 | /// <summary> | 1037 | /// <summary> |
@@ -1112,14 +1041,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
1112 | /// <param name="sym">Symbol being generated to extract original line | 1041 | /// <param name="sym">Symbol being generated to extract original line |
1113 | /// number and column from.</param> | 1042 | /// number and column from.</param> |
1114 | /// <returns>String s followed by newline.</returns> | 1043 | /// <returns>String s followed by newline.</returns> |
1115 | private string GenerateLine(string s, SYMBOL sym) | 1044 | private void GenerateLine(string s, SYMBOL sym, StringBuilder sb) |
1116 | { | 1045 | { |
1117 | string retstr = Generate(s, sym) + "\n"; | 1046 | Generate(s, sym, sb); |
1047 | sb.Append("\n"); | ||
1118 | 1048 | ||
1119 | m_CSharpLine++; | 1049 | m_CSharpLine++; |
1120 | m_CSharpCol = 1; | 1050 | m_CSharpCol = 1; |
1121 | |||
1122 | return retstr; | ||
1123 | } | 1051 | } |
1124 | 1052 | ||
1125 | /// <summary> | 1053 | /// <summary> |
@@ -1127,9 +1055,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
1127 | /// </summary> | 1055 | /// </summary> |
1128 | /// <param name="s">String of text to print.</param> | 1056 | /// <param name="s">String of text to print.</param> |
1129 | /// <returns>String s.</returns> | 1057 | /// <returns>String s.</returns> |
1130 | private string Generate(string s) | 1058 | private void Generate(string s, StringBuilder sb) |
1131 | { | 1059 | { |
1132 | return Generate(s, null); | 1060 | sb.Append(s); |
1061 | m_CSharpCol += s.Length; | ||
1133 | } | 1062 | } |
1134 | 1063 | ||
1135 | /// <summary> | 1064 | /// <summary> |
@@ -1139,14 +1068,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
1139 | /// <param name="sym">Symbol being generated to extract original line | 1068 | /// <param name="sym">Symbol being generated to extract original line |
1140 | /// number and column from.</param> | 1069 | /// number and column from.</param> |
1141 | /// <returns>String s.</returns> | 1070 | /// <returns>String s.</returns> |
1142 | private string Generate(string s, SYMBOL sym) | 1071 | private void Generate(string s, SYMBOL sym, StringBuilder sb) |
1143 | { | 1072 | { |
1073 | sb.Append(s); | ||
1144 | if (null != sym) | 1074 | if (null != sym) |
1145 | m_positionMap.Add(new KeyValuePair<int, int>(m_CSharpLine, m_CSharpCol), new KeyValuePair<int, int>(sym.Line, sym.Position)); | 1075 | m_positionMap.Add(new KeyValuePair<int, int>(m_CSharpLine, m_CSharpCol), new KeyValuePair<int, int>(sym.Line, sym.Position)); |
1146 | 1076 | ||
1147 | m_CSharpCol += s.Length; | 1077 | m_CSharpCol += s.Length; |
1148 | |||
1149 | return s; | ||
1150 | } | 1078 | } |
1151 | 1079 | ||
1152 | /// <summary> | 1080 | /// <summary> |
@@ -1154,9 +1082,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
1154 | /// </summary> | 1082 | /// </summary> |
1155 | /// <param name="s">String of text to print.</param> | 1083 | /// <param name="s">String of text to print.</param> |
1156 | /// <returns>Properly indented string s followed by newline.</returns> | 1084 | /// <returns>Properly indented string s followed by newline.</returns> |
1157 | private string GenerateIndentedLine(string s) | 1085 | private void GenerateIndentedLine(string s, StringBuilder sb) |
1158 | { | 1086 | { |
1159 | return GenerateIndentedLine(s, null); | 1087 | GenerateIndentedLine(s, null, sb); |
1160 | } | 1088 | } |
1161 | 1089 | ||
1162 | /// <summary> | 1090 | /// <summary> |
@@ -1166,14 +1094,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
1166 | /// <param name="sym">Symbol being generated to extract original line | 1094 | /// <param name="sym">Symbol being generated to extract original line |
1167 | /// number and column from.</param> | 1095 | /// number and column from.</param> |
1168 | /// <returns>Properly indented string s followed by newline.</returns> | 1096 | /// <returns>Properly indented string s followed by newline.</returns> |
1169 | private string GenerateIndentedLine(string s, SYMBOL sym) | 1097 | private void GenerateIndentedLine(string s, SYMBOL sym, StringBuilder sb) |
1170 | { | 1098 | { |
1171 | string retstr = GenerateIndented(s, sym) + "\n"; | 1099 | GenerateIndented(s, sym , sb ); |
1172 | 1100 | sb.Append("\n"); | |
1173 | m_CSharpLine++; | 1101 | m_CSharpLine++; |
1174 | m_CSharpCol = 1; | 1102 | m_CSharpCol = 1; |
1175 | |||
1176 | return retstr; | ||
1177 | } | 1103 | } |
1178 | 1104 | ||
1179 | /// <summary> | 1105 | /// <summary> |
@@ -1194,34 +1120,24 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
1194 | /// <param name="sym">Symbol being generated to extract original line | 1120 | /// <param name="sym">Symbol being generated to extract original line |
1195 | /// number and column from.</param> | 1121 | /// number and column from.</param> |
1196 | /// <returns>Properly indented string s.</returns> | 1122 | /// <returns>Properly indented string s.</returns> |
1197 | private string GenerateIndented(string s, SYMBOL sym) | 1123 | private void GenerateIndented(string s, SYMBOL sym, StringBuilder sb) |
1198 | { | 1124 | { |
1199 | string retstr = Indent() + s; | 1125 | Indent(sb); |
1200 | 1126 | sb.Append(s); | |
1127 | |||
1201 | if (null != sym) | 1128 | if (null != sym) |
1202 | m_positionMap.Add(new KeyValuePair<int, int>(m_CSharpLine, m_CSharpCol), new KeyValuePair<int, int>(sym.Line, sym.Position)); | 1129 | m_positionMap.Add(new KeyValuePair<int, int>(m_CSharpLine, m_CSharpCol), new KeyValuePair<int, int>(sym.Line, sym.Position)); |
1203 | 1130 | ||
1204 | m_CSharpCol += s.Length; | 1131 | m_CSharpCol += s.Length; |
1205 | |||
1206 | return retstr; | ||
1207 | } | 1132 | } |
1208 | 1133 | ||
1209 | /// <summary> | 1134 | /// <summary> |
1210 | /// Prints correct indentation. | 1135 | /// Prints correct indentation. |
1211 | /// </summary> | 1136 | /// </summary> |
1212 | /// <returns>Indentation based on brace count.</returns> | 1137 | /// <returns>Indentation based on brace count.</returns> |
1213 | private string Indent() | 1138 | private void Indent(StringBuilder sb) |
1214 | { | 1139 | { |
1215 | string retstr = String.Empty; | 1140 | sb.Append(" "); |
1216 | |||
1217 | for (int i = 0; i < m_braceCount; i++) | ||
1218 | for (int j = 0; j < m_indentWidth; j++) | ||
1219 | { | ||
1220 | retstr += " "; | ||
1221 | m_CSharpCol++; | ||
1222 | } | ||
1223 | |||
1224 | return retstr; | ||
1225 | } | 1141 | } |
1226 | 1142 | ||
1227 | /// <summary> | 1143 | /// <summary> |
diff --git a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs index af324bf..67762a3 100644 --- a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs +++ b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs | |||
@@ -81,8 +81,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
81 | 81 | ||
82 | // private object m_syncy = new object(); | 82 | // private object m_syncy = new object(); |
83 | 83 | ||
84 | private static CSharpCodeProvider CScodeProvider = new CSharpCodeProvider(); | 84 | // private static CSharpCodeProvider CScodeProvider = new CSharpCodeProvider(); |
85 | private static VBCodeProvider VBcodeProvider = new VBCodeProvider(); | 85 | // private static VBCodeProvider VBcodeProvider = new VBCodeProvider(); |
86 | 86 | ||
87 | // private static int instanceID = new Random().Next(0, int.MaxValue); // Unique number to use on our compiled files | 87 | // private static int instanceID = new Random().Next(0, int.MaxValue); // Unique number to use on our compiled files |
88 | private static UInt64 scriptCompileCounter = 0; // And a counter | 88 | private static UInt64 scriptCompileCounter = 0; // And a counter |
@@ -356,14 +356,24 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
356 | throw new Exception(errtext); | 356 | throw new Exception(errtext); |
357 | } | 357 | } |
358 | 358 | ||
359 | string compileScript = source; | 359 | string compileScript = string.Empty; |
360 | 360 | ||
361 | if (language == enumCompileType.lsl) | 361 | if (language == enumCompileType.lsl) |
362 | { | 362 | { |
363 | // Its LSL, convert it to C# | 363 | // Its LSL, convert it to C# |
364 | |||
365 | StringBuilder sb = new StringBuilder(16394); | ||
366 | |||
364 | LSL_Converter = (ICodeConverter)new CSCodeGenerator(comms, m_insertCoopTerminationCalls); | 367 | LSL_Converter = (ICodeConverter)new CSCodeGenerator(comms, m_insertCoopTerminationCalls); |
365 | compileScript = LSL_Converter.Convert(source); | 368 | AddCSScriptHeader( |
369 | m_scriptEngine.ScriptClassName, | ||
370 | m_scriptEngine.ScriptBaseClassName, | ||
371 | m_scriptEngine.ScriptBaseClassParameters, | ||
372 | sb); | ||
366 | 373 | ||
374 | LSL_Converter.Convert(source,sb); | ||
375 | AddCSScriptTail(sb); | ||
376 | compileScript = sb.ToString(); | ||
367 | // copy converter warnings into our warnings. | 377 | // copy converter warnings into our warnings. |
368 | foreach (string warning in LSL_Converter.GetWarnings()) | 378 | foreach (string warning in LSL_Converter.GetWarnings()) |
369 | { | 379 | { |
@@ -374,22 +384,24 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
374 | // Write the linemap to a file and save it in our dictionary for next time. | 384 | // Write the linemap to a file and save it in our dictionary for next time. |
375 | m_lineMaps[assembly] = linemap; | 385 | m_lineMaps[assembly] = linemap; |
376 | WriteMapFile(assembly + ".map", linemap); | 386 | WriteMapFile(assembly + ".map", linemap); |
387 | LSL_Converter.Clear(); | ||
377 | } | 388 | } |
378 | 389 | else | |
379 | switch (language) | 390 | { |
380 | { | 391 | switch (language) |
381 | case enumCompileType.cs: | 392 | { |
382 | case enumCompileType.lsl: | 393 | case enumCompileType.cs: |
383 | compileScript = CreateCSCompilerScript( | 394 | compileScript = CreateCSCompilerScript( |
384 | compileScript, | 395 | compileScript, |
385 | m_scriptEngine.ScriptClassName, | 396 | m_scriptEngine.ScriptClassName, |
386 | m_scriptEngine.ScriptBaseClassName, | 397 | m_scriptEngine.ScriptBaseClassName, |
387 | m_scriptEngine.ScriptBaseClassParameters); | 398 | m_scriptEngine.ScriptBaseClassParameters); |
388 | break; | 399 | break; |
389 | case enumCompileType.vb: | 400 | case enumCompileType.vb: |
390 | compileScript = CreateVBCompilerScript( | 401 | compileScript = CreateVBCompilerScript( |
391 | compileScript, m_scriptEngine.ScriptClassName, m_scriptEngine.ScriptBaseClassName); | 402 | compileScript, m_scriptEngine.ScriptClassName, m_scriptEngine.ScriptBaseClassName); |
392 | break; | 403 | break; |
404 | } | ||
393 | } | 405 | } |
394 | 406 | ||
395 | assembly = CompileFromDotNetText(compileScript, language, asset, assembly); | 407 | assembly = CompileFromDotNetText(compileScript, language, asset, assembly); |
@@ -419,6 +431,34 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
419 | // return compileScript; | 431 | // return compileScript; |
420 | // } | 432 | // } |
421 | 433 | ||
434 | public static void AddCSScriptHeader(string className, string baseClassName, ParameterInfo[] constructorParameters, StringBuilder sb) | ||
435 | { | ||
436 | sb.Append(string.Format( | ||
437 | @"using OpenSim.Region.ScriptEngine.Shared; | ||
438 | using System.Collections.Generic; | ||
439 | |||
440 | namespace SecondLife | ||
441 | {{ | ||
442 | public class {0} : {1} | ||
443 | {{ | ||
444 | public {0}({2}) : base({3}) {{}} | ||
445 | ", | ||
446 | className, | ||
447 | baseClassName, | ||
448 | constructorParameters != null | ||
449 | ? string.Join(", ", Array.ConvertAll<ParameterInfo, string>(constructorParameters, pi => pi.ToString())) | ||
450 | : "", | ||
451 | constructorParameters != null | ||
452 | ? string.Join(", ", Array.ConvertAll<ParameterInfo, string>(constructorParameters, pi => pi.Name)) | ||
453 | : "" | ||
454 | )); | ||
455 | } | ||
456 | |||
457 | public static void AddCSScriptTail(StringBuilder sb) | ||
458 | { | ||
459 | sb.Append(string.Format("\n }}\n}}\n")); | ||
460 | } | ||
461 | |||
422 | public static string CreateCSCompilerScript( | 462 | public static string CreateCSCompilerScript( |
423 | string compileScript, string className, string baseClassName, ParameterInfo[] constructorParameters) | 463 | string compileScript, string className, string baseClassName, ParameterInfo[] constructorParameters) |
424 | { | 464 | { |
@@ -511,8 +551,6 @@ namespace SecondLife | |||
511 | // Do actual compile | 551 | // Do actual compile |
512 | CompilerParameters parameters = new CompilerParameters(); | 552 | CompilerParameters parameters = new CompilerParameters(); |
513 | 553 | ||
514 | parameters.IncludeDebugInformation = true; | ||
515 | |||
516 | string rootPath = AppDomain.CurrentDomain.BaseDirectory; | 554 | string rootPath = AppDomain.CurrentDomain.BaseDirectory; |
517 | 555 | ||
518 | parameters.ReferencedAssemblies.Add(Path.Combine(rootPath, | 556 | parameters.ReferencedAssemblies.Add(Path.Combine(rootPath, |
@@ -532,26 +570,44 @@ namespace SecondLife | |||
532 | parameters.IncludeDebugInformation = CompileWithDebugInformation; | 570 | parameters.IncludeDebugInformation = CompileWithDebugInformation; |
533 | //parameters.WarningLevel = 1; // Should be 4? | 571 | //parameters.WarningLevel = 1; // Should be 4? |
534 | parameters.TreatWarningsAsErrors = false; | 572 | parameters.TreatWarningsAsErrors = false; |
535 | 573 | parameters.GenerateInMemory = false; | |
574 | |||
536 | CompilerResults results; | 575 | CompilerResults results; |
576 | |||
577 | CodeDomProvider provider; | ||
537 | switch (lang) | 578 | switch (lang) |
538 | { | 579 | { |
539 | case enumCompileType.vb: | 580 | case enumCompileType.vb: |
540 | results = VBcodeProvider.CompileAssemblyFromSource( | 581 | // results = VBcodeProvider.CompileAssemblyFromSource( |
541 | parameters, Script); | 582 | // parameters, Script); |
583 | provider = CodeDomProvider.CreateProvider("VisualBasic"); | ||
542 | break; | 584 | break; |
543 | case enumCompileType.cs: | 585 | case enumCompileType.cs: |
544 | case enumCompileType.lsl: | 586 | case enumCompileType.lsl: |
587 | provider = CodeDomProvider.CreateProvider("CSharp"); | ||
588 | break; | ||
589 | default: | ||
590 | throw new Exception("Compiler is not able to recongnize " + | ||
591 | "language type \"" + lang.ToString() + "\""); | ||
592 | } | ||
593 | |||
594 | if(provider == null) | ||
595 | throw new Exception("Compiler failed to load "); | ||
596 | |||
597 | |||
545 | bool complete = false; | 598 | bool complete = false; |
546 | bool retried = false; | 599 | bool retried = false; |
600 | |||
547 | do | 601 | do |
548 | { | 602 | { |
549 | lock (CScodeProvider) | 603 | // lock (CScodeProvider) |
550 | { | 604 | // { |
551 | results = CScodeProvider.CompileAssemblyFromSource( | 605 | // results = CScodeProvider.CompileAssemblyFromSource( |
606 | // parameters, Script); | ||
607 | // } | ||
608 | |||
609 | results = provider.CompileAssemblyFromSource( | ||
552 | parameters, Script); | 610 | parameters, Script); |
553 | } | ||
554 | |||
555 | // Deal with an occasional segv in the compiler. | 611 | // Deal with an occasional segv in the compiler. |
556 | // Rarely, if ever, occurs twice in succession. | 612 | // Rarely, if ever, occurs twice in succession. |
557 | // Line # == 0 and no file name are indications that | 613 | // Line # == 0 and no file name are indications that |
@@ -575,11 +631,11 @@ namespace SecondLife | |||
575 | complete = true; | 631 | complete = true; |
576 | } | 632 | } |
577 | } while (!complete); | 633 | } while (!complete); |
578 | break; | 634 | // break; |
579 | default: | 635 | // default: |
580 | throw new Exception("Compiler is not able to recongnize " + | 636 | // throw new Exception("Compiler is not able to recongnize " + |
581 | "language type \"" + lang.ToString() + "\""); | 637 | // "language type \"" + lang.ToString() + "\""); |
582 | } | 638 | // } |
583 | 639 | ||
584 | // foreach (Type type in results.CompiledAssembly.GetTypes()) | 640 | // foreach (Type type in results.CompiledAssembly.GetTypes()) |
585 | // { | 641 | // { |
@@ -628,6 +684,8 @@ namespace SecondLife | |||
628 | } | 684 | } |
629 | } | 685 | } |
630 | 686 | ||
687 | provider.Dispose(); | ||
688 | |||
631 | if (hadErrors) | 689 | if (hadErrors) |
632 | { | 690 | { |
633 | throw new Exception(errtext); | 691 | throw new Exception(errtext); |
@@ -785,15 +843,16 @@ namespace SecondLife | |||
785 | 843 | ||
786 | private static void WriteMapFile(string filename, Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>> linemap) | 844 | private static void WriteMapFile(string filename, Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>> linemap) |
787 | { | 845 | { |
788 | string mapstring = String.Empty; | 846 | StringBuilder mapbuilder = new StringBuilder(1024); |
847 | |||
789 | foreach (KeyValuePair<KeyValuePair<int, int>, KeyValuePair<int, int>> kvp in linemap) | 848 | foreach (KeyValuePair<KeyValuePair<int, int>, KeyValuePair<int, int>> kvp in linemap) |
790 | { | 849 | { |
791 | KeyValuePair<int, int> k = kvp.Key; | 850 | KeyValuePair<int, int> k = kvp.Key; |
792 | KeyValuePair<int, int> v = kvp.Value; | 851 | KeyValuePair<int, int> v = kvp.Value; |
793 | mapstring += String.Format("{0},{1},{2},{3}\n", k.Key, k.Value, v.Key, v.Value); | 852 | mapbuilder.Append(String.Format("{0},{1},{2},{3}\n", k.Key, k.Value, v.Key, v.Value)); |
794 | } | 853 | } |
795 | 854 | ||
796 | Byte[] mapbytes = Encoding.ASCII.GetBytes(mapstring); | 855 | Byte[] mapbytes = Encoding.ASCII.GetBytes(mapbuilder.ToString()); |
797 | 856 | ||
798 | using (FileStream mfs = File.Create(filename)) | 857 | using (FileStream mfs = File.Create(filename)) |
799 | mfs.Write(mapbytes, 0, mapbytes.Length); | 858 | mfs.Write(mapbytes, 0, mapbytes.Length); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/CodeTools/ICodeConverter.cs b/OpenSim/Region/ScriptEngine/Shared/CodeTools/ICodeConverter.cs index 84e8ab2..076caad 100644 --- a/OpenSim/Region/ScriptEngine/Shared/CodeTools/ICodeConverter.cs +++ b/OpenSim/Region/ScriptEngine/Shared/CodeTools/ICodeConverter.cs | |||
@@ -27,12 +27,15 @@ | |||
27 | */ | 27 | */ |
28 | 28 | ||
29 | using System; | 29 | using System; |
30 | using System.Text; | ||
30 | 31 | ||
31 | namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | 32 | namespace OpenSim.Region.ScriptEngine.Shared.CodeTools |
32 | { | 33 | { |
33 | public interface ICodeConverter | 34 | public interface ICodeConverter |
34 | { | 35 | { |
35 | string Convert(string script); | 36 | string Convert(string script); |
37 | void Convert(string script, StringBuilder sb); | ||
36 | string[] GetWarnings(); | 38 | string[] GetWarnings(); |
39 | void Clear(); | ||
37 | } | 40 | } |
38 | } | 41 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs index 6d78f0e..611df58 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs | |||
@@ -416,7 +416,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
416 | PostEvent(new EventParams("on_rez", | 416 | PostEvent(new EventParams("on_rez", |
417 | new Object[] {new LSL_Types.LSLInteger(StartParam)}, new DetectParams[0])); | 417 | new Object[] {new LSL_Types.LSLInteger(StartParam)}, new DetectParams[0])); |
418 | } | 418 | } |
419 | |||
420 | if (m_stateSource == StateSource.AttachedRez) | 419 | if (m_stateSource == StateSource.AttachedRez) |
421 | { | 420 | { |
422 | PostEvent(new EventParams("attach", | 421 | PostEvent(new EventParams("attach", |
@@ -457,7 +456,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
457 | PostEvent(new EventParams("attach", | 456 | PostEvent(new EventParams("attach", |
458 | new object[] { new LSL_Types.LSLString(m_AttachedAvatar.ToString()) }, new DetectParams[0])); | 457 | new object[] { new LSL_Types.LSLString(m_AttachedAvatar.ToString()) }, new DetectParams[0])); |
459 | } | 458 | } |
460 | |||
461 | } | 459 | } |
462 | } | 460 | } |
463 | 461 | ||
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs index ecd0b69..f42b5ad 100755 --- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | |||
@@ -1278,6 +1278,10 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1278 | } | 1278 | } |
1279 | } | 1279 | } |
1280 | 1280 | ||
1281 | // do not load a assembly on top of a lot of to release memory | ||
1282 | // also yield a bit | ||
1283 | GC.Collect(2); | ||
1284 | |||
1281 | ScriptInstance instance = null; | 1285 | ScriptInstance instance = null; |
1282 | lock (m_Scripts) | 1286 | lock (m_Scripts) |
1283 | { | 1287 | { |
@@ -1501,11 +1505,12 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1501 | m_PrimObjects[localID].Add(itemID); | 1505 | m_PrimObjects[localID].Add(itemID); |
1502 | } | 1506 | } |
1503 | 1507 | ||
1504 | if (!m_Assemblies.ContainsKey(assetID)) | ||
1505 | m_Assemblies[assetID] = assemblyPath; | ||
1506 | 1508 | ||
1507 | lock (m_AddingAssemblies) | 1509 | lock (m_AddingAssemblies) |
1508 | { | 1510 | { |
1511 | if (!m_Assemblies.ContainsKey(assetID)) | ||
1512 | m_Assemblies[assetID] = assemblyPath; | ||
1513 | |||
1509 | m_AddingAssemblies[assemblyPath]--; | 1514 | m_AddingAssemblies[assemblyPath]--; |
1510 | } | 1515 | } |
1511 | 1516 | ||