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-rw-r--r--OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs26
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs4
-rw-r--r--OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs2
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs2
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs2
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs2
6 files changed, 28 insertions, 10 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
index d7c7283..fd7cad2 100644
--- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
@@ -227,7 +227,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
227 sp.ClearAttachments(); 227 sp.ClearAttachments();
228 } 228 }
229 229
230 public bool AttachObject(IScenePresence sp, SceneObjectGroup group, uint attachmentPt, bool silent) 230 public bool AttachObject(IScenePresence sp, SceneObjectGroup group, uint attachmentPt, bool silent, bool useAttachData)
231 { 231 {
232 lock (sp.AttachmentsSyncLock) 232 lock (sp.AttachmentsSyncLock)
233 { 233 {
@@ -273,9 +273,27 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
273 attachPos = Vector3.Zero; 273 attachPos = Vector3.Zero;
274 } 274 }
275 275
276 if (useAttachData)
277 {
278 group.RootPart.RotationOffset = group.RootPart.AttachRotation;
279 attachPos = group.RootPart.AttachOffset;
280 if (attachmentPt == 0)
281 {
282 attachmentPt = group.RootPart.AttachPoint;
283 if (attachmentPt == 0)
284 {
285 attachmentPt = (uint)AttachmentPoint.LeftHand;
286 attachPos = Vector3.Zero;
287 }
288 }
289 else if (group.RootPart.AttachPoint != attachmentPt)
290 {
291 attachPos = Vector3.Zero;
292 }
293 }
276 group.AttachmentPoint = attachmentPt; 294 group.AttachmentPoint = attachmentPt;
277 group.AbsolutePosition = attachPos; 295 group.AbsolutePosition = attachPos;
278 296
279 // We also don't want to do any of the inventory operations for an NPC. 297 // We also don't want to do any of the inventory operations for an NPC.
280 if (sp.PresenceType != PresenceType.Npc) 298 if (sp.PresenceType != PresenceType.Npc)
281 { 299 {
@@ -792,7 +810,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
792 // This will throw if the attachment fails 810 // This will throw if the attachment fails
793 try 811 try
794 { 812 {
795 AttachObject(sp, objatt, attachmentPt, false); 813 AttachObject(sp, objatt, attachmentPt, false, false);
796 } 814 }
797 catch (Exception e) 815 catch (Exception e)
798 { 816 {
@@ -947,7 +965,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
947 AttachmentPt &= 0x7f; 965 AttachmentPt &= 0x7f;
948 966
949 // Calls attach with a Zero position 967 // Calls attach with a Zero position
950 if (AttachObject(sp, part.ParentGroup, AttachmentPt, false)) 968 if (AttachObject(sp, part.ParentGroup, AttachmentPt, false, true))
951 { 969 {
952 m_scene.EventManager.TriggerOnAttach(objectLocalID, part.ParentGroup.FromItemID, remoteClient.AgentId); 970 m_scene.EventManager.TriggerOnAttach(objectLocalID, part.ParentGroup.FromItemID, remoteClient.AgentId);
953 971
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs
index bfe5e4a..7119ad2 100644
--- a/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs
@@ -106,7 +106,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
106 106
107 SceneObjectGroup so = SceneHelpers.AddSceneObject(scene, attName).ParentGroup; 107 SceneObjectGroup so = SceneHelpers.AddSceneObject(scene, attName).ParentGroup;
108 108
109 m_attMod.AttachObject(m_presence, so, (uint)AttachmentPoint.Chest, false); 109 m_attMod.AttachObject(m_presence, so, (uint)AttachmentPoint.Chest, false, false);
110 110
111 // Check status on scene presence 111 // Check status on scene presence
112 Assert.That(m_presence.HasAttachments(), Is.True); 112 Assert.That(m_presence.HasAttachments(), Is.True);
@@ -317,4 +317,4 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
317// Assert.That(presence.HasAttachments(), Is.True, "Presence has not received new objects"); 317// Assert.That(presence.HasAttachments(), Is.True, "Presence has not received new objects");
318// } 318// }
319 } 319 }
320} \ No newline at end of file 320}
diff --git a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
index 69ce967..0516cb1 100644
--- a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
@@ -65,7 +65,7 @@ namespace OpenSim.Region.Framework.Interfaces
65 /// <param name="AttachmentPt"></param> 65 /// <param name="AttachmentPt"></param>
66 /// <param name="silent"></param> 66 /// <param name="silent"></param>
67 /// <returns>true if the object was successfully attached, false otherwise</returns> 67 /// <returns>true if the object was successfully attached, false otherwise</returns>
68 bool AttachObject(IScenePresence sp, SceneObjectGroup grp, uint AttachmentPt, bool silent); 68 bool AttachObject(IScenePresence sp, SceneObjectGroup grp, uint AttachmentPt, bool silent, bool useAttachmentInfo);
69 69
70 /// <summary> 70 /// <summary>
71 /// Rez an attachment from user inventory and change inventory status to match. 71 /// Rez an attachment from user inventory and change inventory status to match.
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index a9a4cda..6a120c1 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -2692,7 +2692,7 @@ namespace OpenSim.Region.Framework.Scenes
2692 RootPrim.RemFlag(PrimFlags.TemporaryOnRez); 2692 RootPrim.RemFlag(PrimFlags.TemporaryOnRez);
2693 2693
2694 if (AttachmentsModule != null) 2694 if (AttachmentsModule != null)
2695 AttachmentsModule.AttachObject(sp, grp, 0, false); 2695 AttachmentsModule.AttachObject(sp, grp, 0, false, false);
2696 } 2696 }
2697 else 2697 else
2698 { 2698 {
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index a57e9bc..5694c8c 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -2634,7 +2634,7 @@ namespace OpenSim.Region.Framework.Scenes
2634 colliding.Add(CreateDetObjectForGround()); 2634 colliding.Add(CreateDetObjectForGround());
2635 LandCollidingMessage.Colliders = colliding; 2635 LandCollidingMessage.Colliders = colliding;
2636 2636
2637 notify(LocalId, LandCollidingMessage); 2637 notify(ParentGroup.RootPart.LocalId, LandCollidingMessage);
2638 } 2638 }
2639 } 2639 }
2640 2640
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index ec0966b..ec44da0 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -3344,7 +3344,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3344 3344
3345 IAttachmentsModule attachmentsModule = m_ScriptEngine.World.AttachmentsModule; 3345 IAttachmentsModule attachmentsModule = m_ScriptEngine.World.AttachmentsModule;
3346 if (attachmentsModule != null) 3346 if (attachmentsModule != null)
3347 attachmentsModule.AttachObject(presence, grp, (uint)attachment, false); 3347 attachmentsModule.AttachObject(presence, grp, (uint)attachment, false, true);
3348 } 3348 }
3349 } 3349 }
3350 3350