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-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs2
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs7
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs3
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Profile/BasicProfileModule.cs13
-rw-r--r--OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs2
-rw-r--r--OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs2
-rw-r--r--OpenSim/Region/CoreModules/Scripting/WorldComm/WorldCommModule.cs20
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/LocalGridServiceConnector.cs34
-rw-r--r--OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs31
-rw-r--r--OpenSim/Region/Framework/Interfaces/IWorldComm.cs5
-rw-r--r--OpenSim/Region/Framework/Scenes/EventManager.cs25
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs237
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs4
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs2
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs114
-rw-r--r--OpenSim/Region/Framework/Scenes/SimStatsReporter.cs8
-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs3
-rw-r--r--OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs2
-rw-r--r--OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCServer.cs2
-rw-r--r--OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs23
-rw-r--r--OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs147
-rw-r--r--OpenSim/Region/Physics/OdePlugin/ODEPrim.cs2
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs57
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs150
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs29
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Dataserver.cs9
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Listener.cs25
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs24
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Timer.cs9
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs8
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs1
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs24
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs6
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs2
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/CodeTools/Tests/CSCodeGeneratorTest.cs117
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/CodeTools/Tests/CompilerTest.cs7
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs11
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLFloat.cs74
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLInteger.cs8
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLString.cs8
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestList.cs42
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestVector3.cs9
-rw-r--r--OpenSim/Region/ScriptEngine/XEngine/XEngine.cs15
-rw-r--r--OpenSim/Region/UserStatistics/WebStatsModule.cs200
44 files changed, 991 insertions, 532 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
index be699db..35cb575 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
@@ -262,7 +262,7 @@ namespace OpenSim.Region.ClientStack.Linden
262 { 262 {
263 try 263 try
264 { 264 {
265 m_log.Debug("[CAPS]: ScriptTaskInventory Request in region: " + m_regionName); 265// m_log.Debug("[CAPS]: ScriptTaskInventory Request in region: " + m_regionName);
266 //m_log.DebugFormat("[CAPS]: request: {0}, path: {1}, param: {2}", request, path, param); 266 //m_log.DebugFormat("[CAPS]: request: {0}, path: {1}, param: {2}", request, path, param);
267 267
268 Hashtable hash = (Hashtable)LLSD.LLSDDeserialize(Utils.StringToBytes(request)); 268 Hashtable hash = (Hashtable)LLSD.LLSDDeserialize(Utils.StringToBytes(request));
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
index a79b387..75f783b 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
@@ -244,8 +244,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP
244 base.Start(m_recvBufferSize, m_asyncPacketHandling); 244 base.Start(m_recvBufferSize, m_asyncPacketHandling);
245 245
246 // Start the packet processing threads 246 // Start the packet processing threads
247 Watchdog.StartThread(IncomingPacketHandler, "Incoming Packets (" + m_scene.RegionInfo.RegionName + ")", ThreadPriority.Normal, false); 247 Watchdog.StartThread(
248 Watchdog.StartThread(OutgoingPacketHandler, "Outgoing Packets (" + m_scene.RegionInfo.RegionName + ")", ThreadPriority.Normal, false); 248 IncomingPacketHandler, "Incoming Packets (" + m_scene.RegionInfo.RegionName + ")", ThreadPriority.Normal, false, true);
249 Watchdog.StartThread(
250 OutgoingPacketHandler, "Outgoing Packets (" + m_scene.RegionInfo.RegionName + ")", ThreadPriority.Normal, false, true);
251
249 m_elapsedMSSinceLastStatReport = Environment.TickCount; 252 m_elapsedMSSinceLastStatReport = Environment.TickCount;
250 } 253 }
251 254
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs
index a81f36c..650069a 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs
@@ -349,8 +349,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
349 { 349 {
350 try 350 try
351 { 351 {
352 m_log.Info("[INVENTORY ARCHIVER]: PLEASE NOTE THAT THIS FACILITY IS EXPERIMENTAL. BUG REPORTS WELCOME.");
353
354 Dictionary<string, object> options = new Dictionary<string, object>(); 352 Dictionary<string, object> options = new Dictionary<string, object>();
355 OptionSet optionSet = new OptionSet().Add("m|merge", delegate (string v) { options["merge"] = v != null; }); 353 OptionSet optionSet = new OptionSet().Add("m|merge", delegate (string v) { options["merge"] = v != null; });
356 354
@@ -412,7 +410,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
412 return; 410 return;
413 } 411 }
414 412
415 m_log.Info("[INVENTORY ARCHIVER]: PLEASE NOTE THAT THIS FACILITY IS EXPERIMENTAL. BUG REPORTS WELCOME.");
416 if (options.ContainsKey("home")) 413 if (options.ContainsKey("home"))
417 m_log.WarnFormat("[INVENTORY ARCHIVER]: Please be aware that inventory archives with creator information are not compatible with OpenSim 0.7.0.2 and earlier. Do not use the -home option if you want to produce a compatible IAR"); 414 m_log.WarnFormat("[INVENTORY ARCHIVER]: Please be aware that inventory archives with creator information are not compatible with OpenSim 0.7.0.2 and earlier. Do not use the -home option if you want to produce a compatible IAR");
418 415
diff --git a/OpenSim/Region/CoreModules/Avatar/Profile/BasicProfileModule.cs b/OpenSim/Region/CoreModules/Avatar/Profile/BasicProfileModule.cs
index eb1e4b5..8101ca2 100644
--- a/OpenSim/Region/CoreModules/Avatar/Profile/BasicProfileModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Profile/BasicProfileModule.cs
@@ -150,7 +150,16 @@ namespace OpenSim.Region.CoreModules.Avatar.Profile
150 string skillsText = String.Empty; 150 string skillsText = String.Empty;
151 string languages = String.Empty; 151 string languages = String.Empty;
152 152
153 Byte[] charterMember = Utils.StringToBytes("Avatar"); 153 UserAccount account = m_Scenes[0].UserAccountService.GetUserAccount(m_Scenes[0].RegionInfo.ScopeID, avatarID);
154
155 string name = "Avatar";
156 int created = 0;
157 if (account != null)
158 {
159 name = account.FirstName + " " + account.LastName;
160 created = account.Created;
161 }
162 Byte[] charterMember = Utils.StringToBytes(name);
154 163
155 profileUrl = "No profile data"; 164 profileUrl = "No profile data";
156 aboutText = string.Empty; 165 aboutText = string.Empty;
@@ -160,7 +169,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Profile
160 partner = UUID.Zero; 169 partner = UUID.Zero;
161 170
162 remoteClient.SendAvatarProperties(avatarID, aboutText, 171 remoteClient.SendAvatarProperties(avatarID, aboutText,
163 Util.ToDateTime(0).ToString( 172 Util.ToDateTime(created).ToString(
164 "M/d/yyyy", CultureInfo.InvariantCulture), 173 "M/d/yyyy", CultureInfo.InvariantCulture),
165 charterMember, firstLifeAboutText, 174 charterMember, firstLifeAboutText,
166 (uint)(0 & 0xff), 175 (uint)(0 & 0xff),
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs
index 0c4ff7f..d2fe388 100644
--- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs
@@ -117,7 +117,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
117 string userAssetServer = string.Empty; 117 string userAssetServer = string.Empty;
118 if (IsForeignUser(avatarID, out userAssetServer) && userAssetServer != string.Empty && m_OutboundPermission) 118 if (IsForeignUser(avatarID, out userAssetServer) && userAssetServer != string.Empty && m_OutboundPermission)
119 { 119 {
120 Util.FireAndForget(delegate { m_assMapper.Post(assetID, avatarID, userAssetServer); }); 120 m_assMapper.Post(assetID, avatarID, userAssetServer);
121 } 121 }
122 } 122 }
123 123
diff --git a/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs b/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs
index f367739..a6e2548 100644
--- a/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs
+++ b/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs
@@ -1210,7 +1210,7 @@ namespace OpenSim.Region.CoreModules.InterGrid
1210 if (homeScene.TryGetScenePresence(avatarId,out avatar)) 1210 if (homeScene.TryGetScenePresence(avatarId,out avatar))
1211 { 1211 {
1212 KillAUser ku = new KillAUser(avatar,mod); 1212 KillAUser ku = new KillAUser(avatar,mod);
1213 Watchdog.StartThread(ku.ShutdownNoLogout, "OGPShutdown", ThreadPriority.Normal, true); 1213 Watchdog.StartThread(ku.ShutdownNoLogout, "OGPShutdown", ThreadPriority.Normal, true, true);
1214 } 1214 }
1215 } 1215 }
1216 1216
diff --git a/OpenSim/Region/CoreModules/Scripting/WorldComm/WorldCommModule.cs b/OpenSim/Region/CoreModules/Scripting/WorldComm/WorldCommModule.cs
index 640a60b..ef9b4e0 100644
--- a/OpenSim/Region/CoreModules/Scripting/WorldComm/WorldCommModule.cs
+++ b/OpenSim/Region/CoreModules/Scripting/WorldComm/WorldCommModule.cs
@@ -151,6 +151,14 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm
151 151
152 #region IWorldComm Members 152 #region IWorldComm Members
153 153
154 public int ListenerCount
155 {
156 get
157 {
158 return m_listenerManager.ListenerCount;
159 }
160 }
161
154 /// <summary> 162 /// <summary>
155 /// Create a listen event callback with the specified filters. 163 /// Create a listen event callback with the specified filters.
156 /// The parameters localID,itemID are needed to uniquely identify 164 /// The parameters localID,itemID are needed to uniquely identify
@@ -438,6 +446,18 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm
438 private int m_maxhandles; 446 private int m_maxhandles;
439 private int m_curlisteners; 447 private int m_curlisteners;
440 448
449 /// <summary>
450 /// Total number of listeners
451 /// </summary>
452 public int ListenerCount
453 {
454 get
455 {
456 lock (m_listeners)
457 return m_listeners.Count;
458 }
459 }
460
441 public ListenerManager(int maxlisteners, int maxhandles) 461 public ListenerManager(int maxlisteners, int maxhandles)
442 { 462 {
443 m_maxlisteners = maxlisteners; 463 m_maxlisteners = maxlisteners;
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/LocalGridServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/LocalGridServiceConnector.cs
index 3c36799..4f0363a 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/LocalGridServiceConnector.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/LocalGridServiceConnector.cs
@@ -48,8 +48,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
48 LogManager.GetLogger( 48 LogManager.GetLogger(
49 MethodBase.GetCurrentMethod().DeclaringType); 49 MethodBase.GetCurrentMethod().DeclaringType);
50 50
51 private static LocalGridServicesConnector m_MainInstance;
52
53 private IGridService m_GridService; 51 private IGridService m_GridService;
54 private Dictionary<UUID, RegionCache> m_LocalCache = new Dictionary<UUID, RegionCache>(); 52 private Dictionary<UUID, RegionCache> m_LocalCache = new Dictionary<UUID, RegionCache>();
55 53
@@ -62,7 +60,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
62 public LocalGridServicesConnector(IConfigSource source) 60 public LocalGridServicesConnector(IConfigSource source)
63 { 61 {
64 m_log.Debug("[LOCAL GRID CONNECTOR]: LocalGridServicesConnector instantiated"); 62 m_log.Debug("[LOCAL GRID CONNECTOR]: LocalGridServicesConnector instantiated");
65 m_MainInstance = this;
66 InitialiseService(source); 63 InitialiseService(source);
67 } 64 }
68 65
@@ -87,7 +84,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
87 if (name == Name) 84 if (name == Name)
88 { 85 {
89 InitialiseService(source); 86 InitialiseService(source);
90 m_MainInstance = this;
91 m_Enabled = true; 87 m_Enabled = true;
92 m_log.Info("[LOCAL GRID CONNECTOR]: Local grid connector enabled"); 88 m_log.Info("[LOCAL GRID CONNECTOR]: Local grid connector enabled");
93 } 89 }
@@ -126,12 +122,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
126 122
127 public void PostInitialise() 123 public void PostInitialise()
128 { 124 {
129 if (m_MainInstance == this) 125 MainConsole.Instance.Commands.AddCommand("LocalGridConnector", false, "show neighbours",
130 { 126 "show neighbours",
131 MainConsole.Instance.Commands.AddCommand("LocalGridConnector", false, "show neighbours", 127 "Shows the local regions' neighbours", NeighboursCommand);
132 "show neighbours",
133 "Shows the local regions' neighbours", NeighboursCommand);
134 }
135 } 128 }
136 129
137 public void Close() 130 public void Close()
@@ -143,22 +136,16 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
143 if (m_Enabled) 136 if (m_Enabled)
144 scene.RegisterModuleInterface<IGridService>(this); 137 scene.RegisterModuleInterface<IGridService>(this);
145 138
146 if (m_MainInstance == this) 139 if (m_LocalCache.ContainsKey(scene.RegionInfo.RegionID))
147 { 140 m_log.ErrorFormat("[LOCAL GRID CONNECTOR]: simulator seems to have more than one region with the same UUID. Please correct this!");
148 if (m_LocalCache.ContainsKey(scene.RegionInfo.RegionID)) 141 else
149 m_log.ErrorFormat("[LOCAL GRID CONNECTOR]: simulator seems to have more than one region with the same UUID. Please correct this!"); 142 m_LocalCache.Add(scene.RegionInfo.RegionID, new RegionCache(scene));
150 else
151 m_LocalCache.Add(scene.RegionInfo.RegionID, new RegionCache(scene));
152 }
153 } 143 }
154 144
155 public void RemoveRegion(Scene scene) 145 public void RemoveRegion(Scene scene)
156 { 146 {
157 if (m_MainInstance == this) 147 m_LocalCache[scene.RegionInfo.RegionID].Clear();
158 { 148 m_LocalCache.Remove(scene.RegionInfo.RegionID);
159 m_LocalCache[scene.RegionInfo.RegionID].Clear();
160 m_LocalCache.Remove(scene.RegionInfo.RegionID);
161 }
162 } 149 }
163 150
164 public void RegionLoaded(Scene scene) 151 public void RegionLoaded(Scene scene)
@@ -259,6 +246,5 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
259 246
260 MainConsole.Instance.Output(caps.ToString()); 247 MainConsole.Instance.Output(caps.ToString());
261 } 248 }
262
263 } 249 }
264} 250} \ No newline at end of file
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
index 4ebfb21..0cbe1e1 100644
--- a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
+++ b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
@@ -132,7 +132,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
132 { 132 {
133 } 133 }
134 134
135 public Type ReplaceableInterface 135 public Type ReplaceableInterface
136 { 136 {
137 get { return null; } 137 get { return null; }
138 } 138 }
@@ -220,7 +220,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
220 // There is a major hack going on in this method. The viewer doesn't request 220 // There is a major hack going on in this method. The viewer doesn't request
221 // map blocks (RequestMapBlocks) above 2048. That means that if we don't hack, 221 // map blocks (RequestMapBlocks) above 2048. That means that if we don't hack,
222 // grids above that cell don't have a map at all. So, here's the hack: we wait 222 // grids above that cell don't have a map at all. So, here's the hack: we wait
223 // for this CAP request to come, and we inject the map blocks at this point. 223 // for this CAP request to come, and we inject the map blocks at this point.
224 // In a normal scenario, this request simply sends back the MapLayer (the blue color). 224 // In a normal scenario, this request simply sends back the MapLayer (the blue color).
225 // In the hacked scenario, it also sends the map blocks via UDP. 225 // In the hacked scenario, it also sends the map blocks via UDP.
226 // 226 //
@@ -351,6 +351,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
351 process, 351 process,
352 string.Format("MapItemRequestThread ({0})", m_scene.RegionInfo.RegionName), 352 string.Format("MapItemRequestThread ({0})", m_scene.RegionInfo.RegionName),
353 ThreadPriority.BelowNormal, 353 ThreadPriority.BelowNormal,
354 true,
354 true); 355 true);
355 } 356 }
356 357
@@ -750,7 +751,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
750 { 751 {
751 uint x = 0, y = 0; 752 uint x = 0, y = 0;
752 Utils.LongToUInts(regionhandle, out x, out y); 753 Utils.LongToUInts(regionhandle, out x, out y);
753 GridRegion mreg = m_scene.GridService.GetRegionByPosition(m_scene.RegionInfo.ScopeID, (int)x, (int)y); 754 GridRegion mreg = m_scene.GridService.GetRegionByPosition(m_scene.RegionInfo.ScopeID, (int)x, (int)y);
754 755
755 if (mreg != null) 756 if (mreg != null)
756 { 757 {
@@ -856,7 +857,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
856 finally 857 finally
857 { 858 {
858 if (os != null) 859 if (os != null)
859 os.Close(); 860 os.Close();
860 } 861 }
861 862
862 string response_mapItems_reply = null; 863 string response_mapItems_reply = null;
@@ -959,16 +960,16 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
959 // on an unloaded square. 960 // on an unloaded square.
960 // But make sure: Look whether the one we requested is in there 961 // But make sure: Look whether the one we requested is in there
961 List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID, 962 List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID,
962 minX * (int)Constants.RegionSize, 963 minX * (int)Constants.RegionSize,
963 maxX * (int)Constants.RegionSize, 964 maxX * (int)Constants.RegionSize,
964 minY * (int)Constants.RegionSize, 965 minY * (int)Constants.RegionSize,
965 maxY * (int)Constants.RegionSize); 966 maxY * (int)Constants.RegionSize);
966 967
967 if (regions != null) 968 if (regions != null)
968 { 969 {
969 foreach (GridRegion r in regions) 970 foreach (GridRegion r in regions)
970 { 971 {
971 if ((r.RegionLocX == minX * (int)Constants.RegionSize) && 972 if ((r.RegionLocX == minX * (int)Constants.RegionSize) &&
972 (r.RegionLocY == minY * (int)Constants.RegionSize)) 973 (r.RegionLocY == minY * (int)Constants.RegionSize))
973 { 974 {
974 // found it => add it to response 975 // found it => add it to response
@@ -1003,7 +1004,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
1003 { 1004 {
1004 List<MapBlockData> mapBlocks = new List<MapBlockData>(); 1005 List<MapBlockData> mapBlocks = new List<MapBlockData>();
1005 List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID, 1006 List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID,
1006 (minX - 4) * (int)Constants.RegionSize, 1007 (minX - 4) * (int)Constants.RegionSize,
1007 (maxX + 4) * (int)Constants.RegionSize, 1008 (maxX + 4) * (int)Constants.RegionSize,
1008 (minY - 4) * (int)Constants.RegionSize, 1009 (minY - 4) * (int)Constants.RegionSize,
1009 (maxY + 4) * (int)Constants.RegionSize); 1010 (maxY + 4) * (int)Constants.RegionSize);
@@ -1335,7 +1336,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
1335 // Cannot create a map for a nonexistant heightmap 1336 // Cannot create a map for a nonexistant heightmap
1336 if (m_scene.Heightmap == null) 1337 if (m_scene.Heightmap == null)
1337 return; 1338 return;
1338 1339
1339 //create a texture asset of the terrain 1340 //create a texture asset of the terrain
1340 IMapImageGenerator terrain = m_scene.RequestModuleInterface<IMapImageGenerator>(); 1341 IMapImageGenerator terrain = m_scene.RequestModuleInterface<IMapImageGenerator>();
1341 if (terrain == null) 1342 if (terrain == null)
@@ -1344,7 +1345,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
1344 byte[] data = terrain.WriteJpeg2000Image(); 1345 byte[] data = terrain.WriteJpeg2000Image();
1345 if (data == null) 1346 if (data == null)
1346 return; 1347 return;
1347 1348
1348 byte[] overlay = GenerateOverlay(); 1349 byte[] overlay = GenerateOverlay();
1349 1350
1350 m_log.Debug("[WORLDMAP]: STORING MAPTILE IMAGE"); 1351 m_log.Debug("[WORLDMAP]: STORING MAPTILE IMAGE");
@@ -1365,7 +1366,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
1365 // Store the new one 1366 // Store the new one
1366 m_log.DebugFormat("[WORLDMAP]: Storing map tile {0}", asset.ID); 1367 m_log.DebugFormat("[WORLDMAP]: Storing map tile {0}", asset.ID);
1367 m_scene.AssetService.Store(asset); 1368 m_scene.AssetService.Store(asset);
1368 1369
1369 if (overlay != null) 1370 if (overlay != null)
1370 { 1371 {
1371 parcelImageID = UUID.Random(); 1372 parcelImageID = UUID.Random();
@@ -1389,7 +1390,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
1389 m_scene.RegionInfo.RegionSettings.TerrainImageID = terrainImageID; 1390 m_scene.RegionInfo.RegionSettings.TerrainImageID = terrainImageID;
1390 m_scene.RegionInfo.RegionSettings.ParcelImageID = parcelImageID; 1391 m_scene.RegionInfo.RegionSettings.ParcelImageID = parcelImageID;
1391 m_scene.RegionInfo.RegionSettings.Save(); 1392 m_scene.RegionInfo.RegionSettings.Save();
1392 1393
1393 // Delete the old one 1394 // Delete the old one
1394 // m_log.DebugFormat("[WORLDMAP]: Deleting old map tile {0}", lastTerrainImageID); 1395 // m_log.DebugFormat("[WORLDMAP]: Deleting old map tile {0}", lastTerrainImageID);
1395 m_scene.AssetService.Delete(lastTerrainImageID.ToString()); 1396 m_scene.AssetService.Delete(lastTerrainImageID.ToString());
@@ -1510,11 +1511,11 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
1510 1511
1511 if (!landForSale) 1512 if (!landForSale)
1512 { 1513 {
1513 m_log.DebugFormat("[WORLD MAP]: Region {0} has no parcels for sale, not geenrating overlay", m_scene.RegionInfo.RegionName); 1514 m_log.DebugFormat("[WORLD MAP]: Region {0} has no parcels for sale, not generating overlay", m_scene.RegionInfo.RegionName);
1514 return null; 1515 return null;
1515 } 1516 }
1516 1517
1517 m_log.DebugFormat("[WORLD MAP]: Region {0} has parcels for sale, genrating overlay", m_scene.RegionInfo.RegionName); 1518 m_log.DebugFormat("[WORLD MAP]: Region {0} has parcels for sale, generating overlay", m_scene.RegionInfo.RegionName);
1518 1519
1519 try 1520 try
1520 { 1521 {
diff --git a/OpenSim/Region/Framework/Interfaces/IWorldComm.cs b/OpenSim/Region/Framework/Interfaces/IWorldComm.cs
index dafbf30..e8e375e 100644
--- a/OpenSim/Region/Framework/Interfaces/IWorldComm.cs
+++ b/OpenSim/Region/Framework/Interfaces/IWorldComm.cs
@@ -50,6 +50,11 @@ namespace OpenSim.Region.Framework.Interfaces
50 public interface IWorldComm 50 public interface IWorldComm
51 { 51 {
52 /// <summary> 52 /// <summary>
53 /// Total number of listeners
54 /// </summary>
55 int ListenerCount { get; }
56
57 /// <summary>
53 /// Create a listen event callback with the specified filters. 58 /// Create a listen event callback with the specified filters.
54 /// The parameters localID,itemID are needed to uniquely identify 59 /// The parameters localID,itemID are needed to uniquely identify
55 /// the script during 'peek' time. Parameter hostID is needed to 60 /// the script during 'peek' time. Parameter hostID is needed to
diff --git a/OpenSim/Region/Framework/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs
index 9fcd5fe..605ee32 100644
--- a/OpenSim/Region/Framework/Scenes/EventManager.cs
+++ b/OpenSim/Region/Framework/Scenes/EventManager.cs
@@ -142,8 +142,11 @@ namespace OpenSim.Region.Framework.Scenes
142 public event OnPermissionErrorDelegate OnPermissionError; 142 public event OnPermissionErrorDelegate OnPermissionError;
143 143
144 /// <summary> 144 /// <summary>
145 /// Fired when a new script is created. 145 /// Fired when a script is run.
146 /// </summary> 146 /// </summary>
147 /// <remarks>
148 /// Occurs after OnNewScript.
149 /// </remarks>
147 public event NewRezScript OnRezScript; 150 public event NewRezScript OnRezScript;
148 public delegate void NewRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez, string engine, int stateSource); 151 public delegate void NewRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez, string engine, int stateSource);
149 152
@@ -191,10 +194,16 @@ namespace OpenSim.Region.Framework.Scenes
191 194
192 public event ClientClosed OnClientClosed; 195 public event ClientClosed OnClientClosed;
193 196
194 // Fired when a script is created
195 // The indication that a new script exists in this region.
196 public delegate void NewScript(UUID clientID, SceneObjectPart part, UUID itemID); 197 public delegate void NewScript(UUID clientID, SceneObjectPart part, UUID itemID);
198
199 /// <summary>
200 /// Fired when a script is created.
201 /// </summary>
202 /// <remarks>
203 /// Occurs before OnRezScript
204 /// </remarks>
197 public event NewScript OnNewScript; 205 public event NewScript OnNewScript;
206
198 public virtual void TriggerNewScript(UUID clientID, SceneObjectPart part, UUID itemID) 207 public virtual void TriggerNewScript(UUID clientID, SceneObjectPart part, UUID itemID)
199 { 208 {
200 NewScript handlerNewScript = OnNewScript; 209 NewScript handlerNewScript = OnNewScript;
@@ -216,10 +225,16 @@ namespace OpenSim.Region.Framework.Scenes
216 } 225 }
217 } 226 }
218 227
219 //TriggerUpdateScript: triggered after Scene receives client's upload of updated script and stores it as asset
220 // An indication that the script has changed.
221 public delegate void UpdateScript(UUID clientID, UUID itemId, UUID primId, bool isScriptRunning, UUID newAssetID); 228 public delegate void UpdateScript(UUID clientID, UUID itemId, UUID primId, bool isScriptRunning, UUID newAssetID);
229
230 /// <summary>
231 /// An indication that the script has changed.
232 /// </summary>
233 /// <remarks>
234 /// Triggered after the scene receives a client's upload of an updated script and has stored it in an asset.
235 /// </remarks>
222 public event UpdateScript OnUpdateScript; 236 public event UpdateScript OnUpdateScript;
237
223 public virtual void TriggerUpdateScript(UUID clientId, UUID itemId, UUID primId, bool isScriptRunning, UUID newAssetID) 238 public virtual void TriggerUpdateScript(UUID clientId, UUID itemId, UUID primId, bool isScriptRunning, UUID newAssetID)
224 { 239 {
225 UpdateScript handlerUpdateScript = OnUpdateScript; 240 UpdateScript handlerUpdateScript = OnUpdateScript;
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 5d27d86..d016887 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -651,101 +651,104 @@ namespace OpenSim.Region.Framework.Scenes
651 651
652 #region Region Config 652 #region Region Config
653 653
654 // Region config overrides global config
655 //
654 try 656 try
655 { 657 {
656 // Region config overrides global config 658 if (m_config.Configs["Startup"] != null)
657 // 659 {
658 IConfig startupConfig = m_config.Configs["Startup"]; 660 IConfig startupConfig = m_config.Configs["Startup"];
659 661
660 m_defaultDrawDistance = startupConfig.GetFloat("DefaultDrawDistance",m_defaultDrawDistance); 662 m_defaultDrawDistance = startupConfig.GetFloat("DefaultDrawDistance",m_defaultDrawDistance);
661 m_useBackup = startupConfig.GetBoolean("UseSceneBackup", m_useBackup); 663 m_useBackup = startupConfig.GetBoolean("UseSceneBackup", m_useBackup);
662 if (!m_useBackup) 664 if (!m_useBackup)
663 m_log.InfoFormat("[SCENE]: Backup has been disabled for {0}", RegionInfo.RegionName); 665 m_log.InfoFormat("[SCENE]: Backup has been disabled for {0}", RegionInfo.RegionName);
664 666
665 //Animation states 667 //Animation states
666 m_useFlySlow = startupConfig.GetBoolean("enableflyslow", false); 668 m_useFlySlow = startupConfig.GetBoolean("enableflyslow", false);
667 669
668 PhysicalPrims = startupConfig.GetBoolean("physical_prim", true); 670 PhysicalPrims = startupConfig.GetBoolean("physical_prim", true);
669 CollidablePrims = startupConfig.GetBoolean("collidable_prim", true); 671 CollidablePrims = startupConfig.GetBoolean("collidable_prim", true);
670 672
671 m_maxNonphys = startupConfig.GetFloat("NonphysicalPrimMax", m_maxNonphys); 673 m_maxNonphys = startupConfig.GetFloat("NonphysicalPrimMax", m_maxNonphys);
672 if (RegionInfo.NonphysPrimMax > 0) 674 if (RegionInfo.NonphysPrimMax > 0)
673 { 675 {
674 m_maxNonphys = RegionInfo.NonphysPrimMax; 676 m_maxNonphys = RegionInfo.NonphysPrimMax;
675 } 677 }
676 678
677 m_maxPhys = startupConfig.GetFloat("PhysicalPrimMax", m_maxPhys); 679 m_maxPhys = startupConfig.GetFloat("PhysicalPrimMax", m_maxPhys);
678 680
679 if (RegionInfo.PhysPrimMax > 0) 681 if (RegionInfo.PhysPrimMax > 0)
680 { 682 {
681 m_maxPhys = RegionInfo.PhysPrimMax; 683 m_maxPhys = RegionInfo.PhysPrimMax;
682 } 684 }
683 685
684 // Here, if clamping is requested in either global or 686 // Here, if clamping is requested in either global or
685 // local config, it will be used 687 // local config, it will be used
686 // 688 //
687 m_clampPrimSize = startupConfig.GetBoolean("ClampPrimSize", m_clampPrimSize); 689 m_clampPrimSize = startupConfig.GetBoolean("ClampPrimSize", m_clampPrimSize);
688 if (RegionInfo.ClampPrimSize) 690 if (RegionInfo.ClampPrimSize)
689 { 691 {
690 m_clampPrimSize = true; 692 m_clampPrimSize = true;
691 } 693 }
692 694
693 m_trustBinaries = startupConfig.GetBoolean("TrustBinaries", m_trustBinaries); 695 m_trustBinaries = startupConfig.GetBoolean("TrustBinaries", m_trustBinaries);
694 m_allowScriptCrossings = startupConfig.GetBoolean("AllowScriptCrossing", m_allowScriptCrossings); 696 m_allowScriptCrossings = startupConfig.GetBoolean("AllowScriptCrossing", m_allowScriptCrossings);
695 m_dontPersistBefore = 697 m_dontPersistBefore =
696 startupConfig.GetLong("MinimumTimeBeforePersistenceConsidered", DEFAULT_MIN_TIME_FOR_PERSISTENCE); 698 startupConfig.GetLong("MinimumTimeBeforePersistenceConsidered", DEFAULT_MIN_TIME_FOR_PERSISTENCE);
697 m_dontPersistBefore *= 10000000; 699 m_dontPersistBefore *= 10000000;
698 m_persistAfter = 700 m_persistAfter =
699 startupConfig.GetLong("MaximumTimeBeforePersistenceConsidered", DEFAULT_MAX_TIME_FOR_PERSISTENCE); 701 startupConfig.GetLong("MaximumTimeBeforePersistenceConsidered", DEFAULT_MAX_TIME_FOR_PERSISTENCE);
700 m_persistAfter *= 10000000; 702 m_persistAfter *= 10000000;
701 703
702 m_defaultScriptEngine = startupConfig.GetString("DefaultScriptEngine", "XEngine"); 704 m_defaultScriptEngine = startupConfig.GetString("DefaultScriptEngine", "XEngine");
703 m_log.InfoFormat("[SCENE]: Default script engine {0}", m_defaultScriptEngine); 705 m_log.InfoFormat("[SCENE]: Default script engine {0}", m_defaultScriptEngine);
704 706
705 IConfig packetConfig = m_config.Configs["PacketPool"]; 707 IConfig packetConfig = m_config.Configs["PacketPool"];
706 if (packetConfig != null) 708 if (packetConfig != null)
707 { 709 {
708 PacketPool.Instance.RecyclePackets = packetConfig.GetBoolean("RecyclePackets", true); 710 PacketPool.Instance.RecyclePackets = packetConfig.GetBoolean("RecyclePackets", true);
709 PacketPool.Instance.RecycleDataBlocks = packetConfig.GetBoolean("RecycleDataBlocks", true); 711 PacketPool.Instance.RecycleDataBlocks = packetConfig.GetBoolean("RecycleDataBlocks", true);
710 } 712 }
711 713
712 m_strictAccessControl = startupConfig.GetBoolean("StrictAccessControl", m_strictAccessControl); 714 m_strictAccessControl = startupConfig.GetBoolean("StrictAccessControl", m_strictAccessControl);
713 m_seeIntoBannedRegion = startupConfig.GetBoolean("SeeIntoBannedRegion", m_seeIntoBannedRegion); 715 m_seeIntoBannedRegion = startupConfig.GetBoolean("SeeIntoBannedRegion", m_seeIntoBannedRegion);
714 CombineRegions = startupConfig.GetBoolean("CombineContiguousRegions", false); 716 CombineRegions = startupConfig.GetBoolean("CombineContiguousRegions", false);
715 717
716 m_generateMaptiles = startupConfig.GetBoolean("GenerateMaptiles", true); 718 m_generateMaptiles = startupConfig.GetBoolean("GenerateMaptiles", true);
717 if (m_generateMaptiles) 719 if (m_generateMaptiles)
718 {
719 int maptileRefresh = startupConfig.GetInt("MaptileRefresh", 0);
720 if (maptileRefresh != 0)
721 { 720 {
722 m_mapGenerationTimer.Interval = maptileRefresh * 1000; 721 int maptileRefresh = startupConfig.GetInt("MaptileRefresh", 0);
723 m_mapGenerationTimer.Elapsed += RegenerateMaptileAndReregister; 722 if (maptileRefresh != 0)
724 m_mapGenerationTimer.AutoReset = true; 723 {
725 m_mapGenerationTimer.Start(); 724 m_mapGenerationTimer.Interval = maptileRefresh * 1000;
725 m_mapGenerationTimer.Elapsed += RegenerateMaptileAndReregister;
726 m_mapGenerationTimer.AutoReset = true;
727 m_mapGenerationTimer.Start();
728 }
726 } 729 }
727 } 730 else
728 else
729 {
730 string tile = startupConfig.GetString("MaptileStaticUUID", UUID.Zero.ToString());
731 UUID tileID;
732
733 if (UUID.TryParse(tile, out tileID))
734 { 731 {
735 RegionInfo.RegionSettings.TerrainImageID = tileID; 732 string tile = startupConfig.GetString("MaptileStaticUUID", UUID.Zero.ToString());
733 UUID tileID;
734
735 if (UUID.TryParse(tile, out tileID))
736 {
737 RegionInfo.RegionSettings.TerrainImageID = tileID;
738 }
736 } 739 }
737 }
738 740
739 MinFrameTime = startupConfig.GetFloat( "MinFrameTime", MinFrameTime); 741 MinFrameTime = startupConfig.GetFloat( "MinFrameTime", MinFrameTime);
740 m_update_backup = startupConfig.GetInt( "UpdateStorageEveryNFrames", m_update_backup); 742 m_update_backup = startupConfig.GetInt( "UpdateStorageEveryNFrames", m_update_backup);
741 m_update_coarse_locations = startupConfig.GetInt( "UpdateCoarseLocationsEveryNFrames", m_update_coarse_locations); 743 m_update_coarse_locations = startupConfig.GetInt( "UpdateCoarseLocationsEveryNFrames", m_update_coarse_locations);
742 m_update_entitymovement = startupConfig.GetInt( "UpdateEntityMovementEveryNFrames", m_update_entitymovement); 744 m_update_entitymovement = startupConfig.GetInt( "UpdateEntityMovementEveryNFrames", m_update_entitymovement);
743 m_update_events = startupConfig.GetInt( "UpdateEventsEveryNFrames", m_update_events); 745 m_update_events = startupConfig.GetInt( "UpdateEventsEveryNFrames", m_update_events);
744 m_update_objects = startupConfig.GetInt( "UpdateObjectsEveryNFrames", m_update_objects); 746 m_update_objects = startupConfig.GetInt( "UpdateObjectsEveryNFrames", m_update_objects);
745 m_update_physics = startupConfig.GetInt( "UpdatePhysicsEveryNFrames", m_update_physics); 747 m_update_physics = startupConfig.GetInt( "UpdatePhysicsEveryNFrames", m_update_physics);
746 m_update_presences = startupConfig.GetInt( "UpdateAgentsEveryNFrames", m_update_presences); 748 m_update_presences = startupConfig.GetInt( "UpdateAgentsEveryNFrames", m_update_presences);
747 m_update_terrain = startupConfig.GetInt( "UpdateTerrainEveryNFrames", m_update_terrain); 749 m_update_terrain = startupConfig.GetInt( "UpdateTerrainEveryNFrames", m_update_terrain);
748 m_update_temp_cleaning = startupConfig.GetInt( "UpdateTempCleaningEveryNFrames", m_update_temp_cleaning); 750 m_update_temp_cleaning = startupConfig.GetInt( "UpdateTempCleaningEveryNFrames", m_update_temp_cleaning);
751 }
749 } 752 }
750 catch (Exception e) 753 catch (Exception e)
751 { 754 {
@@ -756,37 +759,34 @@ namespace OpenSim.Region.Framework.Scenes
756 759
757 #region Interest Management 760 #region Interest Management
758 761
759 if (m_config != null) 762 IConfig interestConfig = m_config.Configs["InterestManagement"];
763 if (interestConfig != null)
760 { 764 {
761 IConfig interestConfig = m_config.Configs["InterestManagement"]; 765 string update_prioritization_scheme = interestConfig.GetString("UpdatePrioritizationScheme", "Time").Trim().ToLower();
762 if (interestConfig != null)
763 {
764 string update_prioritization_scheme = interestConfig.GetString("UpdatePrioritizationScheme", "Time").Trim().ToLower();
765
766 try
767 {
768 m_priorityScheme = (UpdatePrioritizationSchemes)Enum.Parse(typeof(UpdatePrioritizationSchemes), update_prioritization_scheme, true);
769 }
770 catch (Exception)
771 {
772 m_log.Warn("[PRIORITIZER]: UpdatePrioritizationScheme was not recognized, setting to default prioritizer Time");
773 m_priorityScheme = UpdatePrioritizationSchemes.Time;
774 }
775 766
776 m_reprioritizationEnabled = interestConfig.GetBoolean("ReprioritizationEnabled", true); 767 try
777 m_reprioritizationInterval = interestConfig.GetDouble("ReprioritizationInterval", 5000.0); 768 {
778 m_rootReprioritizationDistance = interestConfig.GetDouble("RootReprioritizationDistance", 10.0); 769 m_priorityScheme = (UpdatePrioritizationSchemes)Enum.Parse(typeof(UpdatePrioritizationSchemes), update_prioritization_scheme, true);
779 m_childReprioritizationDistance = interestConfig.GetDouble("ChildReprioritizationDistance", 20.0);
780 } 770 }
771 catch (Exception)
772 {
773 m_log.Warn("[PRIORITIZER]: UpdatePrioritizationScheme was not recognized, setting to default prioritizer Time");
774 m_priorityScheme = UpdatePrioritizationSchemes.Time;
775 }
776
777 m_reprioritizationEnabled = interestConfig.GetBoolean("ReprioritizationEnabled", true);
778 m_reprioritizationInterval = interestConfig.GetDouble("ReprioritizationInterval", 5000.0);
779 m_rootReprioritizationDistance = interestConfig.GetDouble("RootReprioritizationDistance", 10.0);
780 m_childReprioritizationDistance = interestConfig.GetDouble("ChildReprioritizationDistance", 20.0);
781 } 781 }
782 782
783 m_log.InfoFormat("[SCENE]: Using the {0} prioritization scheme", m_priorityScheme); 783 m_log.DebugFormat("[SCENE]: Using the {0} prioritization scheme", m_priorityScheme);
784 784
785 #endregion Interest Management 785 #endregion Interest Management
786 786
787 StatsReporter = new SimStatsReporter(this); 787 StatsReporter = new SimStatsReporter(this);
788 StatsReporter.OnSendStatsResult += SendSimStatsPackets; 788 StatsReporter.OnSendStatsResult += SendSimStatsPackets;
789 StatsReporter.OnStatsIncorrect += m_sceneGraph.RecalculateStats; 789 StatsReporter.OnStatsIncorrect += m_sceneGraph.RecalculateStats;
790 } 790 }
791 791
792 /// <summary> 792 /// <summary>
@@ -1102,6 +1102,8 @@ namespace OpenSim.Region.Framework.Scenes
1102 { 1102 {
1103 m_log.InfoFormat("[SCENE]: Closing down the single simulator: {0}", RegionInfo.RegionName); 1103 m_log.InfoFormat("[SCENE]: Closing down the single simulator: {0}", RegionInfo.RegionName);
1104 1104
1105 StatsReporter.Close();
1106
1105 m_restartTimer.Stop(); 1107 m_restartTimer.Stop();
1106 m_restartTimer.Close(); 1108 m_restartTimer.Close();
1107 1109
@@ -1181,7 +1183,7 @@ namespace OpenSim.Region.Framework.Scenes
1181 1183
1182 HeartbeatThread 1184 HeartbeatThread
1183 = Watchdog.StartThread( 1185 = Watchdog.StartThread(
1184 Heartbeat, string.Format("Heartbeat ({0})", RegionInfo.RegionName), ThreadPriority.Normal, false); 1186 Heartbeat, string.Format("Heartbeat ({0})", RegionInfo.RegionName), ThreadPriority.Normal, false, false);
1185 } 1187 }
1186 1188
1187 /// <summary> 1189 /// <summary>
@@ -1219,6 +1221,13 @@ namespace OpenSim.Region.Framework.Scenes
1219 try 1221 try
1220 { 1222 {
1221 m_eventManager.TriggerOnRegionStarted(this); 1223 m_eventManager.TriggerOnRegionStarted(this);
1224
1225 // The first frame can take a very long time due to physics actors being added on startup. Therefore,
1226 // don't turn on the watchdog alarm for this thread until the second frame, in order to prevent false
1227 // alarms for scenes with many objects.
1228 Update();
1229 Watchdog.GetCurrentThreadInfo().AlarmIfTimeout = true;
1230
1222 while (!shuttingdown) 1231 while (!shuttingdown)
1223 Update(); 1232 Update();
1224 } 1233 }
@@ -1244,7 +1253,7 @@ namespace OpenSim.Region.Framework.Scenes
1244 1253
1245 ++Frame; 1254 ++Frame;
1246 1255
1247// m_log.DebugFormat("[SCENE]: Processing frame {0}", Frame); 1256// m_log.DebugFormat("[SCENE]: Processing frame {0} in {1}", Frame, RegionInfo.RegionName);
1248 1257
1249 try 1258 try
1250 { 1259 {
@@ -1406,26 +1415,10 @@ namespace OpenSim.Region.Framework.Scenes
1406 { 1415 {
1407 throw; 1416 throw;
1408 } 1417 }
1409 catch (AccessViolationException e)
1410 {
1411 m_log.ErrorFormat(
1412 "[REGION]: Failed on region {0} with exception {1}{2}",
1413 RegionInfo.RegionName, e.Message, e.StackTrace);
1414 }
1415 //catch (NullReferenceException e)
1416 //{
1417 // m_log.Error("[REGION]: Failed with exception " + e.ToString() + " On Region: " + RegionInfo.RegionName);
1418 //}
1419 catch (InvalidOperationException e)
1420 {
1421 m_log.ErrorFormat(
1422 "[REGION]: Failed on region {0} with exception {1}{2}",
1423 RegionInfo.RegionName, e.Message, e.StackTrace);
1424 }
1425 catch (Exception e) 1418 catch (Exception e)
1426 { 1419 {
1427 m_log.ErrorFormat( 1420 m_log.ErrorFormat(
1428 "[REGION]: Failed on region {0} with exception {1}{2}", 1421 "[SCENE]: Failed on region {0} with exception {1}{2}",
1429 RegionInfo.RegionName, e.Message, e.StackTrace); 1422 RegionInfo.RegionName, e.Message, e.StackTrace);
1430 } 1423 }
1431 1424
@@ -1467,7 +1460,6 @@ namespace OpenSim.Region.Framework.Scenes
1467 entry.checkAtTargets(); 1460 entry.checkAtTargets();
1468 } 1461 }
1469 1462
1470
1471 /// <summary> 1463 /// <summary>
1472 /// Send out simstats data to all clients 1464 /// Send out simstats data to all clients
1473 /// </summary> 1465 /// </summary>
@@ -4342,16 +4334,11 @@ namespace OpenSim.Region.Framework.Scenes
4342 public bool PipeEventsForScript(uint localID) 4334 public bool PipeEventsForScript(uint localID)
4343 { 4335 {
4344 SceneObjectPart part = GetSceneObjectPart(localID); 4336 SceneObjectPart part = GetSceneObjectPart(localID);
4337
4345 if (part != null) 4338 if (part != null)
4346 { 4339 {
4347 // Changed so that child prims of attachments return ScriptDanger for their parent, so that
4348 // their scripts will actually run.
4349 // -- Leaf, Tue Aug 12 14:17:05 EDT 2008
4350 SceneObjectPart parent = part.ParentGroup.RootPart; 4340 SceneObjectPart parent = part.ParentGroup.RootPart;
4351 if (part.ParentGroup.IsAttachment) 4341 return ScriptDanger(parent, parent.GetWorldPosition());
4352 return ScriptDanger(parent, parent.GetWorldPosition());
4353 else
4354 return ScriptDanger(part, part.GetWorldPosition());
4355 } 4342 }
4356 else 4343 else
4357 { 4344 {
diff --git a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
index 65ffe92..b806d91 100644
--- a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
@@ -156,8 +156,8 @@ namespace OpenSim.Region.Framework.Scenes
156 // that the region position is cached or performance will degrade 156 // that the region position is cached or performance will degrade
157 Utils.LongToUInts(regionHandle, out x, out y); 157 Utils.LongToUInts(regionHandle, out x, out y);
158 GridRegion dest = m_scene.GridService.GetRegionByPosition(UUID.Zero, (int)x, (int)y); 158 GridRegion dest = m_scene.GridService.GetRegionByPosition(UUID.Zero, (int)x, (int)y);
159 bool v = true; 159// bool v = true;
160 if (! simulatorList.Contains(dest.ServerURI)) 160 if (!simulatorList.Contains(dest.ServerURI))
161 { 161 {
162 // we havent seen this simulator before, add it to the list 162 // we havent seen this simulator before, add it to the list
163 // and send it an update 163 // and send it an update
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index 8dd2c76..cce606a 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -1691,8 +1691,6 @@ namespace OpenSim.Region.Framework.Scenes
1691 if (userExposed) 1691 if (userExposed)
1692 dupe.UUID = UUID.Random(); 1692 dupe.UUID = UUID.Random();
1693 1693
1694 // The PhysActor cannot be valid on a copy because the copy is not in the scene yet.
1695 // Null it, the caller has to create a new one once the object is added to a scene
1696 dupe.PhysActor = null; 1694 dupe.PhysActor = null;
1697 1695
1698 dupe.OwnerID = AgentID; 1696 dupe.OwnerID = AgentID;
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 8a7c06a..4190cf6 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -349,13 +349,7 @@ namespace OpenSim.Region.Framework.Scenes
349 /// </summary> 349 /// </summary>
350 protected Vector3 m_lastCameraPosition; 350 protected Vector3 m_lastCameraPosition;
351 351
352 protected Vector3 m_CameraPosition; 352 public Vector3 CameraPosition { get; set; }
353
354 public Vector3 CameraPosition
355 {
356 get { return m_CameraPosition; }
357 private set { m_CameraPosition = value; }
358 }
359 353
360 public Quaternion CameraRotation 354 public Quaternion CameraRotation
361 { 355 {
@@ -365,28 +359,9 @@ namespace OpenSim.Region.Framework.Scenes
365 // Use these three vectors to figure out what the agent is looking at 359 // Use these three vectors to figure out what the agent is looking at
366 // Convert it to a Matrix and/or Quaternion 360 // Convert it to a Matrix and/or Quaternion
367 // 361 //
368 protected Vector3 m_CameraAtAxis; 362 public Vector3 CameraAtAxis { get; set; }
369 protected Vector3 m_CameraLeftAxis; 363 public Vector3 CameraLeftAxis { get; set; }
370 protected Vector3 m_CameraUpAxis; 364 public Vector3 CameraUpAxis { get; set; }
371
372 public Vector3 CameraAtAxis
373 {
374 get { return m_CameraAtAxis; }
375 private set { m_CameraAtAxis = value; }
376 }
377
378
379 public Vector3 CameraLeftAxis
380 {
381 get { return m_CameraLeftAxis; }
382 private set { m_CameraLeftAxis = value; }
383 }
384
385 public Vector3 CameraUpAxis
386 {
387 get { return m_CameraUpAxis; }
388 private set { m_CameraUpAxis = value; }
389 }
390 365
391 public Vector3 Lookat 366 public Vector3 Lookat
392 { 367 {
@@ -402,33 +377,15 @@ namespace OpenSim.Region.Framework.Scenes
402 } 377 }
403 #endregion 378 #endregion
404 379
405 public readonly string Firstname; 380 public string Firstname { get; private set; }
406 public readonly string Lastname; 381 public string Lastname { get; private set; }
407 382
408 private string m_grouptitle; 383 public string Grouptitle { get; set; }
409
410 public string Grouptitle
411 {
412 get { return m_grouptitle; }
413 set { m_grouptitle = value; }
414 }
415 384
416 // Agent's Draw distance. 385 // Agent's Draw distance.
417 protected float m_DrawDistance; 386 public float DrawDistance { get; set; }
418
419 public float DrawDistance
420 {
421 get { return m_DrawDistance; }
422 private set { m_DrawDistance = value; }
423 }
424
425 protected bool m_allowMovement = true;
426 387
427 public bool AllowMovement 388 public bool AllowMovement { get; set; }
428 {
429 get { return m_allowMovement; }
430 set { m_allowMovement = value; }
431 }
432 389
433 private bool m_setAlwaysRun; 390 private bool m_setAlwaysRun;
434 391
@@ -455,13 +412,7 @@ namespace OpenSim.Region.Framework.Scenes
455 } 412 }
456 } 413 }
457 414
458 private byte m_state; 415 public byte State { get; set; }
459
460 public byte State
461 {
462 get { return m_state; }
463 set { m_state = value; }
464 }
465 416
466 private AgentManager.ControlFlags m_AgentControlFlags; 417 private AgentManager.ControlFlags m_AgentControlFlags;
467 418
@@ -471,29 +422,14 @@ namespace OpenSim.Region.Framework.Scenes
471 set { m_AgentControlFlags = (AgentManager.ControlFlags)value; } 422 set { m_AgentControlFlags = (AgentManager.ControlFlags)value; }
472 } 423 }
473 424
474 /// <summary> 425 public IClientAPI ControllingClient { get; set; }
475 /// This works out to be the ClientView object associated with this avatar, or it's client connection manager
476 /// </summary>
477 private IClientAPI m_controllingClient;
478
479 public IClientAPI ControllingClient
480 {
481 get { return m_controllingClient; }
482 private set { m_controllingClient = value; }
483 }
484 426
485 public IClientCore ClientView 427 public IClientCore ClientView
486 { 428 {
487 get { return (IClientCore) m_controllingClient; } 429 get { return (IClientCore)ControllingClient; }
488 } 430 }
489 431
490 protected Vector3 m_parentPosition; 432 public Vector3 ParentPosition { get; set; }
491
492 public Vector3 ParentPosition
493 {
494 get { return m_parentPosition; }
495 set { m_parentPosition = value; }
496 }
497 433
498 /// <summary> 434 /// <summary>
499 /// Position of this avatar relative to the region the avatar is in 435 /// Position of this avatar relative to the region the avatar is in
@@ -760,7 +696,7 @@ namespace OpenSim.Region.Framework.Scenes
760 IClientAPI client, Scene world, AvatarAppearance appearance, PresenceType type) 696 IClientAPI client, Scene world, AvatarAppearance appearance, PresenceType type)
761 { 697 {
762 AttachmentsSyncLock = new Object(); 698 AttachmentsSyncLock = new Object();
763 699 AllowMovement = true;
764 IsChildAgent = true; 700 IsChildAgent = true;
765 m_sendCourseLocationsMethod = SendCoarseLocationsDefault; 701 m_sendCourseLocationsMethod = SendCoarseLocationsDefault;
766 Animator = new ScenePresenceAnimator(this); 702 Animator = new ScenePresenceAnimator(this);
@@ -839,17 +775,17 @@ namespace OpenSim.Region.Framework.Scenes
839 private Vector3[] GetWalkDirectionVectors() 775 private Vector3[] GetWalkDirectionVectors()
840 { 776 {
841 Vector3[] vector = new Vector3[11]; 777 Vector3[] vector = new Vector3[11];
842 vector[0] = new Vector3(m_CameraUpAxis.Z, 0f, -m_CameraAtAxis.Z); //FORWARD 778 vector[0] = new Vector3(CameraUpAxis.Z, 0f, -CameraAtAxis.Z); //FORWARD
843 vector[1] = new Vector3(-m_CameraUpAxis.Z, 0f, m_CameraAtAxis.Z); //BACK 779 vector[1] = new Vector3(-CameraUpAxis.Z, 0f, CameraAtAxis.Z); //BACK
844 vector[2] = Vector3.UnitY; //LEFT 780 vector[2] = Vector3.UnitY; //LEFT
845 vector[3] = -Vector3.UnitY; //RIGHT 781 vector[3] = -Vector3.UnitY; //RIGHT
846 vector[4] = new Vector3(m_CameraAtAxis.Z, 0f, m_CameraUpAxis.Z); //UP 782 vector[4] = new Vector3(CameraAtAxis.Z, 0f, CameraUpAxis.Z); //UP
847 vector[5] = new Vector3(-m_CameraAtAxis.Z, 0f, -m_CameraUpAxis.Z); //DOWN 783 vector[5] = new Vector3(-CameraAtAxis.Z, 0f, -CameraUpAxis.Z); //DOWN
848 vector[6] = new Vector3(m_CameraUpAxis.Z, 0f, -m_CameraAtAxis.Z); //FORWARD_NUDGE 784 vector[6] = new Vector3(CameraUpAxis.Z, 0f, -CameraAtAxis.Z); //FORWARD_NUDGE
849 vector[7] = new Vector3(-m_CameraUpAxis.Z, 0f, m_CameraAtAxis.Z); //BACK_NUDGE 785 vector[7] = new Vector3(-CameraUpAxis.Z, 0f, CameraAtAxis.Z); //BACK_NUDGE
850 vector[8] = Vector3.UnitY; //LEFT_NUDGE 786 vector[8] = Vector3.UnitY; //LEFT_NUDGE
851 vector[9] = -Vector3.UnitY; //RIGHT_NUDGE 787 vector[9] = -Vector3.UnitY; //RIGHT_NUDGE
852 vector[10] = new Vector3(-m_CameraAtAxis.Z, 0f, -m_CameraUpAxis.Z); //DOWN_NUDGE 788 vector[10] = new Vector3(-CameraAtAxis.Z, 0f, -CameraUpAxis.Z); //DOWN_NUDGE
853 return vector; 789 return vector;
854 } 790 }
855 791
@@ -1381,7 +1317,7 @@ namespace OpenSim.Region.Framework.Scenes
1381 // Convert it to a Matrix and/or Quaternion 1317 // Convert it to a Matrix and/or Quaternion
1382 CameraAtAxis = agentData.CameraAtAxis; 1318 CameraAtAxis = agentData.CameraAtAxis;
1383 CameraLeftAxis = agentData.CameraLeftAxis; 1319 CameraLeftAxis = agentData.CameraLeftAxis;
1384 m_CameraUpAxis = agentData.CameraUpAxis; 1320 CameraUpAxis = agentData.CameraUpAxis;
1385 1321
1386 // The Agent's Draw distance setting 1322 // The Agent's Draw distance setting
1387 // When we get to the point of re-computing neighbors everytime this 1323 // When we get to the point of re-computing neighbors everytime this
@@ -1393,7 +1329,7 @@ namespace OpenSim.Region.Framework.Scenes
1393 // Check if Client has camera in 'follow cam' or 'build' mode. 1329 // Check if Client has camera in 'follow cam' or 'build' mode.
1394 Vector3 camdif = (Vector3.One * Rotation - Vector3.One * CameraRotation); 1330 Vector3 camdif = (Vector3.One * Rotation - Vector3.One * CameraRotation);
1395 1331
1396 m_followCamAuto = ((m_CameraUpAxis.Z > 0.959f && m_CameraUpAxis.Z < 0.98f) 1332 m_followCamAuto = ((CameraUpAxis.Z > 0.959f && CameraUpAxis.Z < 0.98f)
1397 && (Math.Abs(camdif.X) < 0.4f && Math.Abs(camdif.Y) < 0.4f)) ? true : false; 1333 && (Math.Abs(camdif.X) < 0.4f && Math.Abs(camdif.Y) < 0.4f)) ? true : false;
1398 1334
1399 m_mouseLook = (flags & AgentManager.ControlFlags.AGENT_CONTROL_MOUSELOOK) != 0; 1335 m_mouseLook = (flags & AgentManager.ControlFlags.AGENT_CONTROL_MOUSELOOK) != 0;
@@ -3161,7 +3097,7 @@ namespace OpenSim.Region.Framework.Scenes
3161 cAgent.Center = CameraPosition; 3097 cAgent.Center = CameraPosition;
3162 cAgent.AtAxis = CameraAtAxis; 3098 cAgent.AtAxis = CameraAtAxis;
3163 cAgent.LeftAxis = CameraLeftAxis; 3099 cAgent.LeftAxis = CameraLeftAxis;
3164 cAgent.UpAxis = m_CameraUpAxis; 3100 cAgent.UpAxis = CameraUpAxis;
3165 3101
3166 cAgent.Far = DrawDistance; 3102 cAgent.Far = DrawDistance;
3167 3103
@@ -3250,7 +3186,7 @@ namespace OpenSim.Region.Framework.Scenes
3250 CameraPosition = cAgent.Center; 3186 CameraPosition = cAgent.Center;
3251 CameraAtAxis = cAgent.AtAxis; 3187 CameraAtAxis = cAgent.AtAxis;
3252 CameraLeftAxis = cAgent.LeftAxis; 3188 CameraLeftAxis = cAgent.LeftAxis;
3253 m_CameraUpAxis = cAgent.UpAxis; 3189 CameraUpAxis = cAgent.UpAxis;
3254 ParentUUID = cAgent.ParentPart; 3190 ParentUUID = cAgent.ParentPart;
3255 m_prevSitOffset = cAgent.SitOffset; 3191 m_prevSitOffset = cAgent.SitOffset;
3256 3192
diff --git a/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs b/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs
index 35cd025..5c56264 100644
--- a/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs
+++ b/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs
@@ -178,13 +178,19 @@ namespace OpenSim.Region.Framework.Scenes
178 m_objectCapacity = scene.RegionInfo.ObjectCapacity; 178 m_objectCapacity = scene.RegionInfo.ObjectCapacity;
179 m_report.AutoReset = true; 179 m_report.AutoReset = true;
180 m_report.Interval = statsUpdatesEveryMS; 180 m_report.Interval = statsUpdatesEveryMS;
181 m_report.Elapsed += new ElapsedEventHandler(statsHeartBeat); 181 m_report.Elapsed += statsHeartBeat;
182 m_report.Enabled = true; 182 m_report.Enabled = true;
183 183
184 if (StatsManager.SimExtraStats != null) 184 if (StatsManager.SimExtraStats != null)
185 OnSendStatsResult += StatsManager.SimExtraStats.ReceiveClassicSimStatsPacket; 185 OnSendStatsResult += StatsManager.SimExtraStats.ReceiveClassicSimStatsPacket;
186 } 186 }
187 187
188 public void Close()
189 {
190 m_report.Elapsed -= statsHeartBeat;
191 m_report.Close();
192 }
193
188 public void SetUpdateMS(int ms) 194 public void SetUpdateMS(int ms)
189 { 195 {
190 statsUpdatesEveryMS = ms; 196 statsUpdatesEveryMS = ms;
diff --git a/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs b/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs
index e4b607d..e16903c 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs
@@ -65,8 +65,7 @@ namespace OpenSim.Region.Framework.Tests
65 65
66 // Create an object embedded inside the first 66 // Create an object embedded inside the first
67 UUID taskSceneObjectItemId = UUID.Parse("00000000-0000-0000-0000-100000000000"); 67 UUID taskSceneObjectItemId = UUID.Parse("00000000-0000-0000-0000-100000000000");
68 TaskInventoryItem taskSceneObjectItem 68 TaskInventoryHelpers.AddSceneObject(scene, sop1, "tso", taskSceneObjectItemId, user1.PrincipalID);
69 = TaskInventoryHelpers.AddSceneObject(scene, sop1, "tso", taskSceneObjectItemId, user1.PrincipalID);
70 69
71 TaskInventoryItem addedItem = sop1.Inventory.GetInventoryItem(taskSceneObjectItemId); 70 TaskInventoryItem addedItem = sop1.Inventory.GetInventoryItem(taskSceneObjectItemId);
72 Assert.That(addedItem.ItemID, Is.EqualTo(taskSceneObjectItemId)); 71 Assert.That(addedItem.ItemID, Is.EqualTo(taskSceneObjectItemId));
diff --git a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs
index 7d7c5c5..0f62b2a 100644
--- a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs
+++ b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs
@@ -70,7 +70,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
70 m_client = client; 70 m_client = client;
71 m_scene = scene; 71 m_scene = scene;
72 72
73 Watchdog.StartThread(InternalLoop, "IRCClientView", ThreadPriority.Normal, false); 73 Watchdog.StartThread(InternalLoop, "IRCClientView", ThreadPriority.Normal, false, true);
74 } 74 }
75 75
76 private void SendServerCommand(string command) 76 private void SendServerCommand(string command)
diff --git a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCServer.cs b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCServer.cs
index eb39026..a7c5020 100644
--- a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCServer.cs
+++ b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCServer.cs
@@ -57,7 +57,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
57 57
58 m_listener.Start(50); 58 m_listener.Start(50);
59 59
60 Watchdog.StartThread(ListenLoop, "IRCServer", ThreadPriority.Normal, false); 60 Watchdog.StartThread(ListenLoop, "IRCServer", ThreadPriority.Normal, false, true);
61 m_baseScene = baseScene; 61 m_baseScene = baseScene;
62 } 62 }
63 63
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
index 78e9b29..68f21c8 100644
--- a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
+++ b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
@@ -88,25 +88,26 @@ namespace OpenSim.Region.OptionalModules.World.NPC
88 88
89 public bool SetNPCAppearance(UUID agentId, AvatarAppearance appearance, Scene scene) 89 public bool SetNPCAppearance(UUID agentId, AvatarAppearance appearance, Scene scene)
90 { 90 {
91 ScenePresence sp = scene.GetScenePresence(agentId); 91 ScenePresence npc = scene.GetScenePresence(agentId);
92 if (sp == null || sp.IsChildAgent) 92 if (npc == null || npc.IsChildAgent)
93 return false; 93 return false;
94 94
95 lock (m_avatars) 95 lock (m_avatars)
96 if (!m_avatars.ContainsKey(agentId)) 96 if (!m_avatars.ContainsKey(agentId))
97 return false; 97 return false;
98 98
99 // Delete existing sp attachments 99 // Delete existing npc attachments
100 scene.AttachmentsModule.DeleteAttachmentsFromScene(sp, false); 100 scene.AttachmentsModule.DeleteAttachmentsFromScene(npc, false);
101
102 AvatarAppearance app = new AvatarAppearance(appearance, true);
103 sp.Appearance = app;
104 101
105 // Set new sp appearance. Also sends to clients. 102 // XXX: We can't just use IAvatarFactoryModule.SetAppearance() yet since it doesn't transfer attachments
106 scene.RequestModuleInterface<IAvatarFactoryModule>().SetAppearance(sp, app); 103 AvatarAppearance npcAppearance = new AvatarAppearance(appearance, true);
104 npc.Appearance = npcAppearance;
107 105
108 // Rez needed sp attachments 106 // Rez needed npc attachments
109 scene.AttachmentsModule.RezAttachments(sp); 107 scene.AttachmentsModule.RezAttachments(npc);
108
109 IAvatarFactoryModule module = scene.RequestModuleInterface<IAvatarFactoryModule>();
110 module.SendAppearance(npc.UUID);
110 111
111 return true; 112 return true;
112 } 113 }
diff --git a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs
index d507822..9a7e9e8 100644
--- a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs
+++ b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs
@@ -50,10 +50,11 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests
50 [TestFixture] 50 [TestFixture]
51 public class NPCModuleTests 51 public class NPCModuleTests
52 { 52 {
53 private TestScene scene; 53 private TestScene m_scene;
54 private AvatarFactoryModule afm; 54 private AvatarFactoryModule m_afMod;
55 private UserManagementModule umm; 55 private UserManagementModule m_umMod;
56 private AttachmentsModule am; 56 private AttachmentsModule m_attMod;
57 private NPCModule m_npcMod;
57 58
58 [TestFixtureSetUp] 59 [TestFixtureSetUp]
59 public void FixtureInit() 60 public void FixtureInit()
@@ -79,12 +80,13 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests
79 config.AddConfig("Modules"); 80 config.AddConfig("Modules");
80 config.Configs["Modules"].Set("InventoryAccessModule", "BasicInventoryAccessModule"); 81 config.Configs["Modules"].Set("InventoryAccessModule", "BasicInventoryAccessModule");
81 82
82 afm = new AvatarFactoryModule(); 83 m_afMod = new AvatarFactoryModule();
83 umm = new UserManagementModule(); 84 m_umMod = new UserManagementModule();
84 am = new AttachmentsModule(); 85 m_attMod = new AttachmentsModule();
86 m_npcMod = new NPCModule();
85 87
86 scene = SceneHelpers.SetupScene(); 88 m_scene = SceneHelpers.SetupScene();
87 SceneHelpers.SetupSceneModules(scene, config, afm, umm, am, new BasicInventoryAccessModule(), new NPCModule()); 89 SceneHelpers.SetupSceneModules(m_scene, config, m_afMod, m_umMod, m_attMod, m_npcMod, new BasicInventoryAccessModule());
88 } 90 }
89 91
90 [Test] 92 [Test]
@@ -93,7 +95,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests
93 TestHelpers.InMethod(); 95 TestHelpers.InMethod();
94// log4net.Config.XmlConfigurator.Configure(); 96// log4net.Config.XmlConfigurator.Configure();
95 97
96 ScenePresence sp = SceneHelpers.AddScenePresence(scene, TestHelpers.ParseTail(0x1)); 98 ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, TestHelpers.ParseTail(0x1));
97// ScenePresence originalAvatar = scene.GetScenePresence(originalClient.AgentId); 99// ScenePresence originalAvatar = scene.GetScenePresence(originalClient.AgentId);
98 100
99 // 8 is the index of the first baked texture in AvatarAppearance 101 // 8 is the index of the first baked texture in AvatarAppearance
@@ -104,18 +106,17 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests
104 106
105 // We also need to add the texture to the asset service, otherwise the AvatarFactoryModule will tell 107 // We also need to add the texture to the asset service, otherwise the AvatarFactoryModule will tell
106 // ScenePresence.SendInitialData() to reset our entire appearance. 108 // ScenePresence.SendInitialData() to reset our entire appearance.
107 scene.AssetService.Store(AssetHelpers.CreateNotecardAsset(originalFace8TextureId)); 109 m_scene.AssetService.Store(AssetHelpers.CreateNotecardAsset(originalFace8TextureId));
108 110
109 afm.SetAppearance(sp, originalTe, null); 111 m_afMod.SetAppearance(sp, originalTe, null);
110 112
111 INPCModule npcModule = scene.RequestModuleInterface<INPCModule>(); 113 UUID npcId = m_npcMod.CreateNPC("John", "Smith", new Vector3(128, 128, 30), UUID.Zero, true, m_scene, sp.Appearance);
112 UUID npcId = npcModule.CreateNPC("John", "Smith", new Vector3(128, 128, 30), UUID.Zero, true, scene, sp.Appearance);
113 114
114 ScenePresence npc = scene.GetScenePresence(npcId); 115 ScenePresence npc = m_scene.GetScenePresence(npcId);
115 116
116 Assert.That(npc, Is.Not.Null); 117 Assert.That(npc, Is.Not.Null);
117 Assert.That(npc.Appearance.Texture.FaceTextures[8].TextureID, Is.EqualTo(originalFace8TextureId)); 118 Assert.That(npc.Appearance.Texture.FaceTextures[8].TextureID, Is.EqualTo(originalFace8TextureId));
118 Assert.That(umm.GetUserName(npc.UUID), Is.EqualTo(string.Format("{0} {1}", npc.Firstname, npc.Lastname))); 119 Assert.That(m_umMod.GetUserName(npc.UUID), Is.EqualTo(string.Format("{0} {1}", npc.Firstname, npc.Lastname)));
119 } 120 }
120 121
121 [Test] 122 [Test]
@@ -124,42 +125,83 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests
124 TestHelpers.InMethod(); 125 TestHelpers.InMethod();
125// log4net.Config.XmlConfigurator.Configure(); 126// log4net.Config.XmlConfigurator.Configure();
126 127
127 ScenePresence sp = SceneHelpers.AddScenePresence(scene, TestHelpers.ParseTail(0x1)); 128 ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, TestHelpers.ParseTail(0x1));
128// ScenePresence originalAvatar = scene.GetScenePresence(originalClient.AgentId); 129// ScenePresence originalAvatar = scene.GetScenePresence(originalClient.AgentId);
129 130
130 Vector3 startPos = new Vector3(128, 128, 30); 131 Vector3 startPos = new Vector3(128, 128, 30);
131 INPCModule npcModule = scene.RequestModuleInterface<INPCModule>(); 132 UUID npcId = m_npcMod.CreateNPC("John", "Smith", startPos, UUID.Zero, true, m_scene, sp.Appearance);
132 UUID npcId = npcModule.CreateNPC("John", "Smith", startPos, UUID.Zero, true, scene, sp.Appearance);
133 133
134 npcModule.DeleteNPC(npcId, scene); 134 m_npcMod.DeleteNPC(npcId, m_scene);
135 135
136 ScenePresence deletedNpc = scene.GetScenePresence(npcId); 136 ScenePresence deletedNpc = m_scene.GetScenePresence(npcId);
137 137
138 Assert.That(deletedNpc, Is.Null); 138 Assert.That(deletedNpc, Is.Null);
139 } 139 }
140 140
141 [Test] 141 [Test]
142 public void TestAttachments() 142 public void TestCreateWithAttachments()
143 { 143 {
144 TestHelpers.InMethod(); 144 TestHelpers.InMethod();
145// log4net.Config.XmlConfigurator.Configure(); 145// log4net.Config.XmlConfigurator.Configure();
146 146
147 UUID userId = TestHelpers.ParseTail(0x1); 147 UUID userId = TestHelpers.ParseTail(0x1);
148 UserAccountHelpers.CreateUserWithInventory(scene, userId); 148 UserAccountHelpers.CreateUserWithInventory(m_scene, userId);
149 ScenePresence sp = SceneHelpers.AddScenePresence(scene, userId); 149 ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, userId);
150 150
151 UUID attItemId = TestHelpers.ParseTail(0x2); 151 UUID attItemId = TestHelpers.ParseTail(0x2);
152 UUID attAssetId = TestHelpers.ParseTail(0x3); 152 UUID attAssetId = TestHelpers.ParseTail(0x3);
153 string attName = "att"; 153 string attName = "att";
154 154
155 UserInventoryHelpers.CreateInventoryItem(scene, attName, attItemId, attAssetId, sp.UUID, InventoryType.Object); 155 UserInventoryHelpers.CreateInventoryItem(m_scene, attName, attItemId, attAssetId, sp.UUID, InventoryType.Object);
156 156
157 am.RezSingleAttachmentFromInventory(sp, attItemId, (uint)AttachmentPoint.Chest); 157 m_attMod.RezSingleAttachmentFromInventory(sp, attItemId, (uint)AttachmentPoint.Chest);
158 158
159 INPCModule npcModule = scene.RequestModuleInterface<INPCModule>(); 159 UUID npcId = m_npcMod.CreateNPC("John", "Smith", new Vector3(128, 128, 30), UUID.Zero, true, m_scene, sp.Appearance);
160 UUID npcId = npcModule.CreateNPC("John", "Smith", new Vector3(128, 128, 30), UUID.Zero, true, scene, sp.Appearance);
161 160
162 ScenePresence npc = scene.GetScenePresence(npcId); 161 ScenePresence npc = m_scene.GetScenePresence(npcId);
162
163 // Check scene presence status
164 Assert.That(npc.HasAttachments(), Is.True);
165 List<SceneObjectGroup> attachments = npc.GetAttachments();
166 Assert.That(attachments.Count, Is.EqualTo(1));
167 SceneObjectGroup attSo = attachments[0];
168
169 // Just for now, we won't test the name since this is (wrongly) the asset part name rather than the item
170 // name. TODO: Do need to fix ultimately since the item may be renamed before being passed on to an NPC.
171// Assert.That(attSo.Name, Is.EqualTo(attName));
172
173 Assert.That(attSo.AttachmentPoint, Is.EqualTo((byte)AttachmentPoint.Chest));
174 Assert.That(attSo.IsAttachment);
175 Assert.That(attSo.UsesPhysics, Is.False);
176 Assert.That(attSo.IsTemporary, Is.False);
177 Assert.That(attSo.OwnerID, Is.EqualTo(npc.UUID));
178 }
179
180 [Test]
181 public void TestLoadAppearance()
182 {
183 TestHelpers.InMethod();
184// log4net.Config.XmlConfigurator.Configure();
185
186 UUID userId = TestHelpers.ParseTail(0x1);
187 UserAccountHelpers.CreateUserWithInventory(m_scene, userId);
188 ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, userId);
189
190 UUID npcId = m_npcMod.CreateNPC("John", "Smith", new Vector3(128, 128, 30), UUID.Zero, true, m_scene, sp.Appearance);
191
192 // Now add the attachment to the original avatar and use that to load a new appearance
193 // TODO: Could also run tests loading from a notecard though this isn't much different for our purposes here
194 UUID attItemId = TestHelpers.ParseTail(0x2);
195 UUID attAssetId = TestHelpers.ParseTail(0x3);
196 string attName = "att";
197
198 UserInventoryHelpers.CreateInventoryItem(m_scene, attName, attItemId, attAssetId, sp.UUID, InventoryType.Object);
199
200 m_attMod.RezSingleAttachmentFromInventory(sp, attItemId, (uint)AttachmentPoint.Chest);
201
202 m_npcMod.SetNPCAppearance(npcId, sp.Appearance, m_scene);
203
204 ScenePresence npc = m_scene.GetScenePresence(npcId);
163 205
164 // Check scene presence status 206 // Check scene presence status
165 Assert.That(npc.HasAttachments(), Is.True); 207 Assert.That(npc.HasAttachments(), Is.True);
@@ -184,31 +226,30 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests
184 TestHelpers.InMethod(); 226 TestHelpers.InMethod();
185// log4net.Config.XmlConfigurator.Configure(); 227// log4net.Config.XmlConfigurator.Configure();
186 228
187 ScenePresence sp = SceneHelpers.AddScenePresence(scene, TestHelpers.ParseTail(0x1)); 229 ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, TestHelpers.ParseTail(0x1));
188// ScenePresence originalAvatar = scene.GetScenePresence(originalClient.AgentId); 230// ScenePresence originalAvatar = scene.GetScenePresence(originalClient.AgentId);
189 231
190 Vector3 startPos = new Vector3(128, 128, 30); 232 Vector3 startPos = new Vector3(128, 128, 30);
191 INPCModule npcModule = scene.RequestModuleInterface<INPCModule>(); 233 UUID npcId = m_npcMod.CreateNPC("John", "Smith", startPos, UUID.Zero, true, m_scene, sp.Appearance);
192 UUID npcId = npcModule.CreateNPC("John", "Smith", startPos, UUID.Zero, true, scene, sp.Appearance);
193 234
194 ScenePresence npc = scene.GetScenePresence(npcId); 235 ScenePresence npc = m_scene.GetScenePresence(npcId);
195 Assert.That(npc.AbsolutePosition, Is.EqualTo(startPos)); 236 Assert.That(npc.AbsolutePosition, Is.EqualTo(startPos));
196 237
197 // For now, we'll make the scene presence fly to simplify this test, but this needs to change. 238 // For now, we'll make the scene presence fly to simplify this test, but this needs to change.
198 npc.Flying = true; 239 npc.Flying = true;
199 240
200 scene.Update(); 241 m_scene.Update();
201 Assert.That(npc.AbsolutePosition, Is.EqualTo(startPos)); 242 Assert.That(npc.AbsolutePosition, Is.EqualTo(startPos));
202 243
203 Vector3 targetPos = startPos + new Vector3(0, 10, 0); 244 Vector3 targetPos = startPos + new Vector3(0, 10, 0);
204 npcModule.MoveToTarget(npc.UUID, scene, targetPos, false, false); 245 m_npcMod.MoveToTarget(npc.UUID, m_scene, targetPos, false, false);
205 246
206 Assert.That(npc.AbsolutePosition, Is.EqualTo(startPos)); 247 Assert.That(npc.AbsolutePosition, Is.EqualTo(startPos));
207 //Assert.That(npc.Rotation, Is.EqualTo(new Quaternion(0, 0, 0.7071068f, 0.7071068f))); 248 //Assert.That(npc.Rotation, Is.EqualTo(new Quaternion(0, 0, 0.7071068f, 0.7071068f)));
208 Assert.That( 249 Assert.That(
209 npc.Rotation, new QuaternionToleranceConstraint(new Quaternion(0, 0, 0.7071068f, 0.7071068f), 0.000001)); 250 npc.Rotation, new QuaternionToleranceConstraint(new Quaternion(0, 0, 0.7071068f, 0.7071068f), 0.000001));
210 251
211 scene.Update(); 252 m_scene.Update();
212 253
213 // We should really check the exact figure. 254 // We should really check the exact figure.
214 Assert.That(npc.AbsolutePosition.X, Is.EqualTo(startPos.X)); 255 Assert.That(npc.AbsolutePosition.X, Is.EqualTo(startPos.X));
@@ -217,7 +258,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests
217 Assert.That(npc.AbsolutePosition.Z, Is.LessThan(targetPos.X)); 258 Assert.That(npc.AbsolutePosition.Z, Is.LessThan(targetPos.X));
218 259
219 for (int i = 0; i < 10; i++) 260 for (int i = 0; i < 10; i++)
220 scene.Update(); 261 m_scene.Update();
221 262
222 double distanceToTarget = Util.GetDistanceTo(npc.AbsolutePosition, targetPos); 263 double distanceToTarget = Util.GetDistanceTo(npc.AbsolutePosition, targetPos);
223 Assert.That(distanceToTarget, Is.LessThan(1), "NPC not within 1 unit of target position on first move"); 264 Assert.That(distanceToTarget, Is.LessThan(1), "NPC not within 1 unit of target position on first move");
@@ -227,14 +268,14 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests
227 // Try a second movement 268 // Try a second movement
228 startPos = npc.AbsolutePosition; 269 startPos = npc.AbsolutePosition;
229 targetPos = startPos + new Vector3(10, 0, 0); 270 targetPos = startPos + new Vector3(10, 0, 0);
230 npcModule.MoveToTarget(npc.UUID, scene, targetPos, false, false); 271 m_npcMod.MoveToTarget(npc.UUID, m_scene, targetPos, false, false);
231 272
232 Assert.That(npc.AbsolutePosition, Is.EqualTo(startPos)); 273 Assert.That(npc.AbsolutePosition, Is.EqualTo(startPos));
233// Assert.That(npc.Rotation, Is.EqualTo(new Quaternion(0, 0, 0, 1))); 274// Assert.That(npc.Rotation, Is.EqualTo(new Quaternion(0, 0, 0, 1)));
234 Assert.That( 275 Assert.That(
235 npc.Rotation, new QuaternionToleranceConstraint(new Quaternion(0, 0, 0, 1), 0.000001)); 276 npc.Rotation, new QuaternionToleranceConstraint(new Quaternion(0, 0, 0, 1), 0.000001));
236 277
237 scene.Update(); 278 m_scene.Update();
238 279
239 // We should really check the exact figure. 280 // We should really check the exact figure.
240 Assert.That(npc.AbsolutePosition.X, Is.GreaterThan(startPos.X)); 281 Assert.That(npc.AbsolutePosition.X, Is.GreaterThan(startPos.X));
@@ -243,7 +284,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests
243 Assert.That(npc.AbsolutePosition.Z, Is.EqualTo(startPos.Z)); 284 Assert.That(npc.AbsolutePosition.Z, Is.EqualTo(startPos.Z));
244 285
245 for (int i = 0; i < 10; i++) 286 for (int i = 0; i < 10; i++)
246 scene.Update(); 287 m_scene.Update();
247 288
248 distanceToTarget = Util.GetDistanceTo(npc.AbsolutePosition, targetPos); 289 distanceToTarget = Util.GetDistanceTo(npc.AbsolutePosition, targetPos);
249 Assert.That(distanceToTarget, Is.LessThan(1), "NPC not within 1 unit of target position on second move"); 290 Assert.That(distanceToTarget, Is.LessThan(1), "NPC not within 1 unit of target position on second move");
@@ -256,17 +297,16 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests
256 TestHelpers.InMethod(); 297 TestHelpers.InMethod();
257// log4net.Config.XmlConfigurator.Configure(); 298// log4net.Config.XmlConfigurator.Configure();
258 299
259 ScenePresence sp = SceneHelpers.AddScenePresence(scene, TestHelpers.ParseTail(0x1)); 300 ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, TestHelpers.ParseTail(0x1));
260 301
261 Vector3 startPos = new Vector3(128, 128, 30); 302 Vector3 startPos = new Vector3(128, 128, 30);
262 INPCModule npcModule = scene.RequestModuleInterface<INPCModule>(); 303 UUID npcId = m_npcMod.CreateNPC("John", "Smith", startPos, UUID.Zero, true, m_scene, sp.Appearance);
263 UUID npcId = npcModule.CreateNPC("John", "Smith", startPos, UUID.Zero, true, scene, sp.Appearance);
264 304
265 ScenePresence npc = scene.GetScenePresence(npcId); 305 ScenePresence npc = m_scene.GetScenePresence(npcId);
266 SceneObjectPart part = SceneHelpers.AddSceneObject(scene); 306 SceneObjectPart part = SceneHelpers.AddSceneObject(m_scene);
267 307
268 part.SitTargetPosition = new Vector3(0, 0, 1); 308 part.SitTargetPosition = new Vector3(0, 0, 1);
269 npcModule.Sit(npc.UUID, part.UUID, scene); 309 m_npcMod.Sit(npc.UUID, part.UUID, m_scene);
270 310
271 Assert.That(part.SitTargetAvatar, Is.EqualTo(npcId)); 311 Assert.That(part.SitTargetAvatar, Is.EqualTo(npcId));
272 Assert.That(npc.ParentID, Is.EqualTo(part.LocalId)); 312 Assert.That(npc.ParentID, Is.EqualTo(part.LocalId));
@@ -274,7 +314,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests
274 npc.AbsolutePosition, 314 npc.AbsolutePosition,
275 Is.EqualTo(part.AbsolutePosition + part.SitTargetPosition + ScenePresence.SIT_TARGET_ADJUSTMENT)); 315 Is.EqualTo(part.AbsolutePosition + part.SitTargetPosition + ScenePresence.SIT_TARGET_ADJUSTMENT));
276 316
277 npcModule.Stand(npc.UUID, scene); 317 m_npcMod.Stand(npc.UUID, m_scene);
278 318
279 Assert.That(part.SitTargetAvatar, Is.EqualTo(UUID.Zero)); 319 Assert.That(part.SitTargetAvatar, Is.EqualTo(UUID.Zero));
280 Assert.That(npc.ParentID, Is.EqualTo(0)); 320 Assert.That(npc.ParentID, Is.EqualTo(0));
@@ -286,19 +326,18 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests
286 TestHelpers.InMethod(); 326 TestHelpers.InMethod();
287// log4net.Config.XmlConfigurator.Configure(); 327// log4net.Config.XmlConfigurator.Configure();
288 328
289 ScenePresence sp = SceneHelpers.AddScenePresence(scene, TestHelpers.ParseTail(0x1)); 329 ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, TestHelpers.ParseTail(0x1));
290 330
291 // FIXME: To get this to work for now, we are going to place the npc right next to the target so that 331 // FIXME: To get this to work for now, we are going to place the npc right next to the target so that
292 // the autopilot doesn't trigger 332 // the autopilot doesn't trigger
293 Vector3 startPos = new Vector3(1, 1, 1); 333 Vector3 startPos = new Vector3(1, 1, 1);
294 334
295 INPCModule npcModule = scene.RequestModuleInterface<INPCModule>(); 335 UUID npcId = m_npcMod.CreateNPC("John", "Smith", startPos, UUID.Zero, true, m_scene, sp.Appearance);
296 UUID npcId = npcModule.CreateNPC("John", "Smith", startPos, UUID.Zero, true, scene, sp.Appearance);
297 336
298 ScenePresence npc = scene.GetScenePresence(npcId); 337 ScenePresence npc = m_scene.GetScenePresence(npcId);
299 SceneObjectPart part = SceneHelpers.AddSceneObject(scene); 338 SceneObjectPart part = SceneHelpers.AddSceneObject(m_scene);
300 339
301 npcModule.Sit(npc.UUID, part.UUID, scene); 340 m_npcMod.Sit(npc.UUID, part.UUID, m_scene);
302 341
303 Assert.That(part.SitTargetAvatar, Is.EqualTo(UUID.Zero)); 342 Assert.That(part.SitTargetAvatar, Is.EqualTo(UUID.Zero));
304 Assert.That(npc.ParentID, Is.EqualTo(part.LocalId)); 343 Assert.That(npc.ParentID, Is.EqualTo(part.LocalId));
@@ -311,7 +350,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests
311 npc.AbsolutePosition, 350 npc.AbsolutePosition,
312 Is.EqualTo(part.AbsolutePosition + new Vector3(0, 0, 0.845499337f))); 351 Is.EqualTo(part.AbsolutePosition + new Vector3(0, 0, 0.845499337f)));
313 352
314 npcModule.Stand(npc.UUID, scene); 353 m_npcMod.Stand(npc.UUID, m_scene);
315 354
316 Assert.That(part.SitTargetAvatar, Is.EqualTo(UUID.Zero)); 355 Assert.That(part.SitTargetAvatar, Is.EqualTo(UUID.Zero));
317 Assert.That(npc.ParentID, Is.EqualTo(0)); 356 Assert.That(npc.ParentID, Is.EqualTo(0));
diff --git a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs
index 62e3763..254d578 100644
--- a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs
+++ b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs
@@ -1474,6 +1474,8 @@ Console.WriteLine("CreateGeom:");
1474 /// </summary> 1474 /// </summary>
1475 private void changeadd() 1475 private void changeadd()
1476 { 1476 {
1477// m_log.DebugFormat("[ODE PRIM]: Adding prim {0}", Name);
1478
1477 int[] iprimspaceArrItem = _parent_scene.calculateSpaceArrayItemFromPos(_position); 1479 int[] iprimspaceArrItem = _parent_scene.calculateSpaceArrayItemFromPos(_position);
1478 IntPtr targetspace = _parent_scene.calculateSpaceForGeom(_position); 1480 IntPtr targetspace = _parent_scene.calculateSpaceForGeom(_position);
1479 1481
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs
index 61e4934..3cbdde5 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs
@@ -137,7 +137,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
137 if (cmdHandlerThread == null) 137 if (cmdHandlerThread == null)
138 { 138 {
139 // Start the thread that will be doing the work 139 // Start the thread that will be doing the work
140 cmdHandlerThread = Watchdog.StartThread(CmdHandlerThreadLoop, "AsyncLSLCmdHandlerThread", ThreadPriority.Normal, true); 140 cmdHandlerThread
141 = Watchdog.StartThread(
142 CmdHandlerThreadLoop, "AsyncLSLCmdHandlerThread", ThreadPriority.Normal, true, true);
141 } 143 }
142 } 144 }
143 145
@@ -245,7 +247,58 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
245 247
246 // Remove Sensors 248 // Remove Sensors
247 m_SensorRepeat[engine].UnSetSenseRepeaterEvents(localID, itemID); 249 m_SensorRepeat[engine].UnSetSenseRepeaterEvents(localID, itemID);
250 }
251
252 /// <summary>
253 /// Get the sensor repeat plugin for this script engine.
254 /// </summary>
255 /// <param name="engine"></param>
256 /// <returns></returns>
257 public static SensorRepeat GetSensorRepeatPlugin(IScriptEngine engine)
258 {
259 if (m_SensorRepeat.ContainsKey(engine))
260 return m_SensorRepeat[engine];
261 else
262 return null;
263 }
248 264
265 /// <summary>
266 /// Get the dataserver plugin for this script engine.
267 /// </summary>
268 /// <param name="engine"></param>
269 /// <returns></returns>
270 public static Dataserver GetDataserverPlugin(IScriptEngine engine)
271 {
272 if (m_Dataserver.ContainsKey(engine))
273 return m_Dataserver[engine];
274 else
275 return null;
276 }
277
278 /// <summary>
279 /// Get the timer plugin for this script engine.
280 /// </summary>
281 /// <param name="engine"></param>
282 /// <returns></returns>
283 public static Timer GetTimerPlugin(IScriptEngine engine)
284 {
285 if (m_Timer.ContainsKey(engine))
286 return m_Timer[engine];
287 else
288 return null;
289 }
290
291 /// <summary>
292 /// Get the listener plugin for this script engine.
293 /// </summary>
294 /// <param name="engine"></param>
295 /// <returns></returns>
296 public static Listener GetListenerPlugin(IScriptEngine engine)
297 {
298 if (m_Listener.ContainsKey(engine))
299 return m_Listener[engine];
300 else
301 return null;
249 } 302 }
250 303
251 public static void StateChange(IScriptEngine engine, uint localID, UUID itemID) 304 public static void StateChange(IScriptEngine engine, uint localID, UUID itemID)
@@ -288,7 +341,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
288 data.AddRange(timers); 341 data.AddRange(timers);
289 } 342 }
290 343
291 Object[] sensors=m_SensorRepeat[engine].GetSerializationData(itemID); 344 Object[] sensors = m_SensorRepeat[engine].GetSerializationData(itemID);
292 if (sensors.Length > 0) 345 if (sensors.Length > 0)
293 { 346 {
294 data.Add("sensor"); 347 data.Add("sensor");
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index 0cc8829..6d4072c 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -4450,7 +4450,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
4450 Vector3 av3 = new Vector3(Util.Clip((float)color.x, 0.0f, 1.0f), 4450 Vector3 av3 = new Vector3(Util.Clip((float)color.x, 0.0f, 1.0f),
4451 Util.Clip((float)color.y, 0.0f, 1.0f), 4451 Util.Clip((float)color.y, 0.0f, 1.0f),
4452 Util.Clip((float)color.z, 0.0f, 1.0f)); 4452 Util.Clip((float)color.z, 0.0f, 1.0f));
4453 m_host.SetText(text.Length > 254 ? text.Remove(255) : text, av3, Util.Clip((float)alpha, 0.0f, 1.0f)); 4453 m_host.SetText(text.Length > 254 ? text.Remove(254) : text, av3, Util.Clip((float)alpha, 0.0f, 1.0f));
4454 //m_host.ParentGroup.HasGroupChanged = true; 4454 //m_host.ParentGroup.HasGroupChanged = true;
4455 //m_host.ParentGroup.ScheduleGroupForFullUpdate(); 4455 //m_host.ParentGroup.ScheduleGroupForFullUpdate();
4456 } 4456 }
@@ -6866,16 +6866,38 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
6866 } 6866 }
6867 } 6867 }
6868 6868
6869 public void llSitTarget(LSL_Vector offset, LSL_Rotation rot) 6869 protected void SitTarget(SceneObjectPart part, LSL_Vector offset, LSL_Rotation rot)
6870 { 6870 {
6871 m_host.AddScriptLPS(1);
6872 // LSL quaternions can normalize to 0, normal Quaternions can't. 6871 // LSL quaternions can normalize to 0, normal Quaternions can't.
6873 if (rot.s == 0 && rot.x == 0 && rot.y == 0 && rot.z == 0) 6872 if (rot.s == 0 && rot.x == 0 && rot.y == 0 && rot.z == 0)
6874 rot.z = 1; // ZERO_ROTATION = 0,0,0,1 6873 rot.z = 1; // ZERO_ROTATION = 0,0,0,1
6875 6874
6876 m_host.SitTargetPosition = new Vector3((float)offset.x, (float)offset.y, (float)offset.z); 6875 part.SitTargetPosition = new Vector3((float)offset.x, (float)offset.y, (float)offset.z);
6877 m_host.SitTargetOrientation = Rot2Quaternion(rot); 6876 part.SitTargetOrientation = Rot2Quaternion(rot);
6878 m_host.ParentGroup.HasGroupChanged = true; 6877 part.ParentGroup.HasGroupChanged = true;
6878 }
6879
6880 public void llSitTarget(LSL_Vector offset, LSL_Rotation rot)
6881 {
6882 m_host.AddScriptLPS(1);
6883 SitTarget(m_host, offset, rot);
6884 }
6885
6886 public void llLinkSitTarget(LSL_Integer link, LSL_Vector offset, LSL_Rotation rot)
6887 {
6888 m_host.AddScriptLPS(1);
6889 if (link == ScriptBaseClass.LINK_ROOT)
6890 SitTarget(m_host.ParentGroup.RootPart, offset, rot);
6891 else if (link == ScriptBaseClass.LINK_THIS)
6892 SitTarget(m_host, offset, rot);
6893 else
6894 {
6895 SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(link);
6896 if (null != part)
6897 {
6898 SitTarget(part, offset, rot);
6899 }
6900 }
6879 } 6901 }
6880 6902
6881 public LSL_String llAvatarOnSitTarget() 6903 public LSL_String llAvatarOnSitTarget()
@@ -7560,10 +7582,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7560 shapeBlock.PathScaleX = 100; 7582 shapeBlock.PathScaleX = 100;
7561 shapeBlock.PathScaleY = 150; 7583 shapeBlock.PathScaleY = 150;
7562 7584
7563 if ((type & (int)ScriptBaseClass.PRIM_SCULPT_TYPE_CYLINDER) == 0 && 7585 int flag = type & (ScriptBaseClass.PRIM_SCULPT_FLAG_INVERT | ScriptBaseClass.PRIM_SCULPT_FLAG_MIRROR);
7564 (type & (int)ScriptBaseClass.PRIM_SCULPT_TYPE_PLANE) == 0 && 7586
7565 (type & (int)ScriptBaseClass.PRIM_SCULPT_TYPE_SPHERE) == 0 && 7587 if (type != (ScriptBaseClass.PRIM_SCULPT_TYPE_CYLINDER | flag) &&
7566 (type & (int)ScriptBaseClass.PRIM_SCULPT_TYPE_TORUS) == 0) 7588 type != (ScriptBaseClass.PRIM_SCULPT_TYPE_PLANE | flag) &&
7589 type != (ScriptBaseClass.PRIM_SCULPT_TYPE_SPHERE | flag) &&
7590 type != (ScriptBaseClass.PRIM_SCULPT_TYPE_TORUS | flag))
7567 { 7591 {
7568 // default 7592 // default
7569 type = type | (int)ScriptBaseClass.PRIM_SCULPT_TYPE_SPHERE; 7593 type = type | (int)ScriptBaseClass.PRIM_SCULPT_TYPE_SPHERE;
@@ -8851,23 +8875,40 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
8851 { 8875 {
8852 m_host.AddScriptLPS(1); 8876 m_host.AddScriptLPS(1);
8853 ScriptSleep(1000); 8877 ScriptSleep(1000);
8878 return GetPrimMediaParams(m_host, face, rules);
8879 }
8854 8880
8881 public LSL_List llGetLinkMedia(LSL_Integer link, LSL_Integer face, LSL_List rules)
8882 {
8883 m_host.AddScriptLPS(1);
8884 ScriptSleep(1000);
8885 if (link == ScriptBaseClass.LINK_ROOT)
8886 return GetPrimMediaParams(m_host.ParentGroup.RootPart, face, rules);
8887 else if (link == ScriptBaseClass.LINK_THIS)
8888 return GetPrimMediaParams(m_host, face, rules);
8889 else
8890 {
8891 SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(link);
8892 if (null != part)
8893 return GetPrimMediaParams(part, face, rules);
8894 }
8895
8896 return new LSL_List();
8897 }
8898
8899 private LSL_List GetPrimMediaParams(SceneObjectPart part, int face, LSL_List rules)
8900 {
8855 // LSL Spec http://wiki.secondlife.com/wiki/LlGetPrimMediaParams says to fail silently if face is invalid 8901 // LSL Spec http://wiki.secondlife.com/wiki/LlGetPrimMediaParams says to fail silently if face is invalid
8856 // TODO: Need to correctly handle case where a face has no media (which gives back an empty list). 8902 // TODO: Need to correctly handle case where a face has no media (which gives back an empty list).
8857 // Assuming silently fail means give back an empty list. Ideally, need to check this. 8903 // Assuming silently fail means give back an empty list. Ideally, need to check this.
8858 if (face < 0 || face > m_host.GetNumberOfSides() - 1) 8904 if (face < 0 || face > part.GetNumberOfSides() - 1)
8859 return new LSL_List(); 8905 return new LSL_List();
8860 8906
8861 return GetPrimMediaParams(face, rules);
8862 }
8863
8864 private LSL_List GetPrimMediaParams(int face, LSL_List rules)
8865 {
8866 IMoapModule module = m_ScriptEngine.World.RequestModuleInterface<IMoapModule>(); 8907 IMoapModule module = m_ScriptEngine.World.RequestModuleInterface<IMoapModule>();
8867 if (null == module) 8908 if (null == module)
8868 throw new Exception("Media on a prim functions not available"); 8909 return new LSL_List();
8869 8910
8870 MediaEntry me = module.GetMediaEntry(m_host, face); 8911 MediaEntry me = module.GetMediaEntry(part, face);
8871 8912
8872 // As per http://wiki.secondlife.com/wiki/LlGetPrimMediaParams 8913 // As per http://wiki.secondlife.com/wiki/LlGetPrimMediaParams
8873 if (null == me) 8914 if (null == me)
@@ -8949,33 +8990,52 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
8949 case ScriptBaseClass.PRIM_MEDIA_PERMS_CONTROL: 8990 case ScriptBaseClass.PRIM_MEDIA_PERMS_CONTROL:
8950 res.Add(new LSL_Integer((int)me.ControlPermissions)); 8991 res.Add(new LSL_Integer((int)me.ControlPermissions));
8951 break; 8992 break;
8993
8994 default: return ScriptBaseClass.LSL_STATUS_MALFORMED_PARAMS;
8952 } 8995 }
8953 } 8996 }
8954 8997
8955 return res; 8998 return res;
8956 } 8999 }
8957 9000
8958 public LSL_Integer llSetPrimMediaParams(int face, LSL_List rules) 9001 public LSL_Integer llSetPrimMediaParams(LSL_Integer face, LSL_List rules)
8959 { 9002 {
8960 m_host.AddScriptLPS(1); 9003 m_host.AddScriptLPS(1);
8961 ScriptSleep(1000); 9004 ScriptSleep(1000);
9005 return SetPrimMediaParams(m_host, face, rules);
9006 }
8962 9007
8963 // LSL Spec http://wiki.secondlife.com/wiki/LlSetPrimMediaParams says to fail silently if face is invalid 9008 public LSL_Integer llSetLinkMedia(LSL_Integer link, LSL_Integer face, LSL_List rules)
8964 // Assuming silently fail means sending back LSL_STATUS_OK. Ideally, need to check this. 9009 {
8965 // Don't perform the media check directly 9010 m_host.AddScriptLPS(1);
8966 if (face < 0 || face > m_host.GetNumberOfSides() - 1) 9011 ScriptSleep(1000);
8967 return ScriptBaseClass.LSL_STATUS_OK; 9012 if (link == ScriptBaseClass.LINK_ROOT)
9013 return SetPrimMediaParams(m_host.ParentGroup.RootPart, face, rules);
9014 else if (link == ScriptBaseClass.LINK_THIS)
9015 return SetPrimMediaParams(m_host, face, rules);
9016 else
9017 {
9018 SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(link);
9019 if (null != part)
9020 return SetPrimMediaParams(part, face, rules);
9021 }
8968 9022
8969 return SetPrimMediaParams(face, rules); 9023 return ScriptBaseClass.LSL_STATUS_NOT_FOUND;
8970 } 9024 }
8971 9025
8972 private LSL_Integer SetPrimMediaParams(int face, LSL_List rules) 9026 private LSL_Integer SetPrimMediaParams(SceneObjectPart part, LSL_Integer face, LSL_List rules)
8973 { 9027 {
9028 // LSL Spec http://wiki.secondlife.com/wiki/LlSetPrimMediaParams says to fail silently if face is invalid
9029 // Assuming silently fail means sending back LSL_STATUS_OK. Ideally, need to check this.
9030 // Don't perform the media check directly
9031 if (face < 0 || face > part.GetNumberOfSides() - 1)
9032 return ScriptBaseClass.LSL_STATUS_NOT_FOUND;
9033
8974 IMoapModule module = m_ScriptEngine.World.RequestModuleInterface<IMoapModule>(); 9034 IMoapModule module = m_ScriptEngine.World.RequestModuleInterface<IMoapModule>();
8975 if (null == module) 9035 if (null == module)
8976 throw new Exception("Media on a prim functions not available"); 9036 return ScriptBaseClass.LSL_STATUS_NOT_SUPPORTED;
8977 9037
8978 MediaEntry me = module.GetMediaEntry(m_host, face); 9038 MediaEntry me = module.GetMediaEntry(part, face);
8979 if (null == me) 9039 if (null == me)
8980 me = new MediaEntry(); 9040 me = new MediaEntry();
8981 9041
@@ -9054,10 +9114,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
9054 case ScriptBaseClass.PRIM_MEDIA_PERMS_CONTROL: 9114 case ScriptBaseClass.PRIM_MEDIA_PERMS_CONTROL:
9055 me.ControlPermissions = (MediaPermission)(byte)(int)rules.GetLSLIntegerItem(i++); 9115 me.ControlPermissions = (MediaPermission)(byte)(int)rules.GetLSLIntegerItem(i++);
9056 break; 9116 break;
9117
9118 default: return ScriptBaseClass.LSL_STATUS_MALFORMED_PARAMS;
9057 } 9119 }
9058 } 9120 }
9059 9121
9060 module.SetMediaEntry(m_host, face, me); 9122 module.SetMediaEntry(part, face, me);
9061 9123
9062 return ScriptBaseClass.LSL_STATUS_OK; 9124 return ScriptBaseClass.LSL_STATUS_OK;
9063 } 9125 }
@@ -9066,18 +9128,40 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
9066 { 9128 {
9067 m_host.AddScriptLPS(1); 9129 m_host.AddScriptLPS(1);
9068 ScriptSleep(1000); 9130 ScriptSleep(1000);
9131 return ClearPrimMedia(m_host, face);
9132 }
9069 9133
9134 public LSL_Integer llClearLinkMedia(LSL_Integer link, LSL_Integer face)
9135 {
9136 m_host.AddScriptLPS(1);
9137 ScriptSleep(1000);
9138 if (link == ScriptBaseClass.LINK_ROOT)
9139 return ClearPrimMedia(m_host.ParentGroup.RootPart, face);
9140 else if (link == ScriptBaseClass.LINK_THIS)
9141 return ClearPrimMedia(m_host, face);
9142 else
9143 {
9144 SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(link);
9145 if (null != part)
9146 return ClearPrimMedia(part, face);
9147 }
9148
9149 return ScriptBaseClass.LSL_STATUS_NOT_FOUND;
9150 }
9151
9152 private LSL_Integer ClearPrimMedia(SceneObjectPart part, LSL_Integer face)
9153 {
9070 // LSL Spec http://wiki.secondlife.com/wiki/LlClearPrimMedia says to fail silently if face is invalid 9154 // LSL Spec http://wiki.secondlife.com/wiki/LlClearPrimMedia says to fail silently if face is invalid
9071 // Assuming silently fail means sending back LSL_STATUS_OK. Ideally, need to check this. 9155 // Assuming silently fail means sending back LSL_STATUS_OK. Ideally, need to check this.
9072 // FIXME: Don't perform the media check directly 9156 // FIXME: Don't perform the media check directly
9073 if (face < 0 || face > m_host.GetNumberOfSides() - 1) 9157 if (face < 0 || face > part.GetNumberOfSides() - 1)
9074 return ScriptBaseClass.LSL_STATUS_OK; 9158 return ScriptBaseClass.LSL_STATUS_NOT_FOUND;
9075 9159
9076 IMoapModule module = m_ScriptEngine.World.RequestModuleInterface<IMoapModule>(); 9160 IMoapModule module = m_ScriptEngine.World.RequestModuleInterface<IMoapModule>();
9077 if (null == module) 9161 if (null == module)
9078 throw new Exception("Media on a prim functions not available"); 9162 return ScriptBaseClass.LSL_STATUS_NOT_SUPPORTED;
9079 9163
9080 module.ClearMediaEntry(m_host, face); 9164 module.ClearMediaEntry(part, face);
9081 9165
9082 return ScriptBaseClass.LSL_STATUS_OK; 9166 return ScriptBaseClass.LSL_STATUS_OK;
9083 } 9167 }
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index a9b8e04..ecc5fb5 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -2169,6 +2169,31 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2169 return result; 2169 return result;
2170 } 2170 }
2171 2171
2172 public LSL_String osReplaceString(string src, string pattern, string replace, int count, int start)
2173 {
2174 CheckThreatLevel(ThreatLevel.High, "osReplaceString");
2175 m_host.AddScriptLPS(1);
2176
2177 // Normalize indices (if negative).
2178 // After normlaization they may still be
2179 // negative, but that is now relative to
2180 // the start, rather than the end, of the
2181 // sequence.
2182 if (start < 0)
2183 {
2184 start = src.Length + start;
2185 }
2186
2187 if (start < 0 || start >= src.Length)
2188 {
2189 return src;
2190 }
2191
2192 // Find matches beginning at start position
2193 Regex matcher = new Regex(pattern);
2194 return matcher.Replace(src,replace,count,start);
2195 }
2196
2172 public string osLoadedCreationDate() 2197 public string osLoadedCreationDate()
2173 { 2198 {
2174 CheckThreatLevel(ThreatLevel.Low, "osLoadedCreationDate"); 2199 CheckThreatLevel(ThreatLevel.Low, "osLoadedCreationDate");
@@ -2786,7 +2811,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2786 CheckThreatLevel(ThreatLevel.Moderate, "osSetSpeed"); 2811 CheckThreatLevel(ThreatLevel.Moderate, "osSetSpeed");
2787 m_host.AddScriptLPS(1); 2812 m_host.AddScriptLPS(1);
2788 ScenePresence avatar = World.GetScenePresence(new UUID(UUID)); 2813 ScenePresence avatar = World.GetScenePresence(new UUID(UUID));
2789 avatar.SpeedModifier = (float)SpeedModifier; 2814
2815 if (avatar != null)
2816 avatar.SpeedModifier = (float)SpeedModifier;
2790 } 2817 }
2791 2818
2792 public void osKickAvatar(string FirstName,string SurName,string alert) 2819 public void osKickAvatar(string FirstName,string SurName,string alert)
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Dataserver.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Dataserver.cs
index 7fa19b1..9f78a49 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Dataserver.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Dataserver.cs
@@ -38,6 +38,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
38 { 38 {
39 public AsyncCommandManager m_CmdManager; 39 public AsyncCommandManager m_CmdManager;
40 40
41 public int DataserverRequestsCount
42 {
43 get
44 {
45 lock (DataserverRequests)
46 return DataserverRequests.Count;
47 }
48 }
49
41 private Dictionary<string, DataserverRequest> DataserverRequests = 50 private Dictionary<string, DataserverRequest> DataserverRequests =
42 new Dictionary<string, DataserverRequest>(); 51 new Dictionary<string, DataserverRequest>();
43 52
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Listener.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Listener.cs
index 740816f..93e0261 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Listener.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Listener.cs
@@ -42,22 +42,29 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
42 42
43 public AsyncCommandManager m_CmdManager; 43 public AsyncCommandManager m_CmdManager;
44 44
45 private IWorldComm m_commsPlugin;
46
47 public int ListenerCount
48 {
49 get { return m_commsPlugin.ListenerCount; }
50 }
51
45 public Listener(AsyncCommandManager CmdManager) 52 public Listener(AsyncCommandManager CmdManager)
46 { 53 {
47 m_CmdManager = CmdManager; 54 m_CmdManager = CmdManager;
55 m_commsPlugin = m_CmdManager.m_ScriptEngine.World.RequestModuleInterface<IWorldComm>();
48 } 56 }
49 57
50 public void CheckListeners() 58 public void CheckListeners()
51 { 59 {
52 if (m_CmdManager.m_ScriptEngine.World == null) 60 if (m_CmdManager.m_ScriptEngine.World == null)
53 return; 61 return;
54 IWorldComm comms = m_CmdManager.m_ScriptEngine.World.RequestModuleInterface<IWorldComm>();
55 62
56 if (comms != null) 63 if (m_commsPlugin != null)
57 { 64 {
58 while (comms.HasMessages()) 65 while (m_commsPlugin.HasMessages())
59 { 66 {
60 ListenerInfo lInfo = (ListenerInfo)comms.GetNextMessage(); 67 ListenerInfo lInfo = (ListenerInfo)m_commsPlugin.GetNextMessage();
61 68
62 //Deliver data to prim's listen handler 69 //Deliver data to prim's listen handler
63 object[] resobj = new object[] 70 object[] resobj = new object[]
@@ -81,17 +88,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
81 88
82 public Object[] GetSerializationData(UUID itemID) 89 public Object[] GetSerializationData(UUID itemID)
83 { 90 {
84 IWorldComm comms = m_CmdManager.m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); 91 return m_commsPlugin.GetSerializationData(itemID);
85
86 return comms.GetSerializationData(itemID);
87 } 92 }
88 93
89 public void CreateFromData(uint localID, UUID itemID, UUID hostID, 94 public void CreateFromData(uint localID, UUID itemID, UUID hostID,
90 Object[] data) 95 Object[] data)
91 { 96 {
92 IWorldComm comms = m_CmdManager.m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); 97 m_commsPlugin.CreateFromData(localID, itemID, hostID, data);
93
94 comms.CreateFromData(localID, itemID, hostID, data);
95 } 98 }
96 } 99 }
97} 100} \ No newline at end of file
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs
index 83da204..1373971 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs
@@ -44,6 +44,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
44 44
45 public AsyncCommandManager m_CmdManager; 45 public AsyncCommandManager m_CmdManager;
46 46
47 /// <summary>
48 /// Number of sensors active.
49 /// </summary>
50 public int SensorsCount
51 {
52 get
53 {
54 lock (SenseRepeatListLock)
55 return SenseRepeaters.Count;
56 }
57 }
58
47 public SensorRepeat(AsyncCommandManager CmdManager) 59 public SensorRepeat(AsyncCommandManager CmdManager)
48 { 60 {
49 m_CmdManager = CmdManager; 61 m_CmdManager = CmdManager;
@@ -157,12 +169,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
157 169
158 public void CheckSenseRepeaterEvents() 170 public void CheckSenseRepeaterEvents()
159 { 171 {
160 // Nothing to do here?
161 if (SenseRepeaters.Count == 0)
162 return;
163
164 lock (SenseRepeatListLock) 172 lock (SenseRepeatListLock)
165 { 173 {
174 // Nothing to do here?
175 if (SenseRepeaters.Count == 0)
176 return;
177
166 // Go through all timers 178 // Go through all timers
167 foreach (SenseRepeatClass ts in SenseRepeaters) 179 foreach (SenseRepeatClass ts in SenseRepeaters)
168 { 180 {
@@ -640,7 +652,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
640 ts.next = 652 ts.next =
641 DateTime.Now.ToUniversalTime().AddSeconds(ts.interval); 653 DateTime.Now.ToUniversalTime().AddSeconds(ts.interval);
642 654
643 SenseRepeaters.Add(ts); 655 lock (SenseRepeatListLock)
656 SenseRepeaters.Add(ts);
657
644 idx += 6; 658 idx += 6;
645 } 659 }
646 } 660 }
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Timer.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Timer.cs
index 2fd33fe..9ee6946 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Timer.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Timer.cs
@@ -37,6 +37,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
37 { 37 {
38 public AsyncCommandManager m_CmdManager; 38 public AsyncCommandManager m_CmdManager;
39 39
40 public int TimersCount
41 {
42 get
43 {
44 lock (TimerListLock)
45 return Timers.Count;
46 }
47 }
48
40 public Timer(AsyncCommandManager CmdManager) 49 public Timer(AsyncCommandManager CmdManager)
41 { 50 {
42 m_CmdManager = CmdManager; 51 m_CmdManager = CmdManager;
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs
index 5b8c316..8d97a7c 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs
@@ -64,6 +64,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
64 LSL_List llCastRay(LSL_Vector start, LSL_Vector end, LSL_List options); 64 LSL_List llCastRay(LSL_Vector start, LSL_Vector end, LSL_List options);
65 LSL_Integer llCeil(double f); 65 LSL_Integer llCeil(double f);
66 void llClearCameraParams(); 66 void llClearCameraParams();
67 LSL_Integer llClearLinkMedia(LSL_Integer link, LSL_Integer face);
67 LSL_Integer llClearPrimMedia(LSL_Integer face); 68 LSL_Integer llClearPrimMedia(LSL_Integer face);
68 void llCloseRemoteDataChannel(string channel); 69 void llCloseRemoteDataChannel(string channel);
69 LSL_Float llCloud(LSL_Vector offset); 70 LSL_Float llCloud(LSL_Vector offset);
@@ -140,7 +141,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
140 LSL_String llGetLinkName(int linknum); 141 LSL_String llGetLinkName(int linknum);
141 LSL_Integer llGetLinkNumber(); 142 LSL_Integer llGetLinkNumber();
142 LSL_Integer llGetLinkNumberOfSides(int link); 143 LSL_Integer llGetLinkNumberOfSides(int link);
143 LSL_List llGetLinkPrimitiveParams(int linknum, LSL_List rules); 144 LSL_List llGetLinkMedia(LSL_Integer link, LSL_Integer face, LSL_List rules);
145 LSL_List llGetLinkPrimitiveParams(int linknum, LSL_List rules);
144 LSL_Integer llGetListEntryType(LSL_List src, int index); 146 LSL_Integer llGetListEntryType(LSL_List src, int index);
145 LSL_Integer llGetListLength(LSL_List src); 147 LSL_Integer llGetListLength(LSL_List src);
146 LSL_Vector llGetLocalPos(); 148 LSL_Vector llGetLocalPos();
@@ -220,6 +222,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
220 LSL_String llGetDisplayName(string id); 222 LSL_String llGetDisplayName(string id);
221 LSL_String llRequestDisplayName(string id); 223 LSL_String llRequestDisplayName(string id);
222 void llLinkParticleSystem(int linknum, LSL_List rules); 224 void llLinkParticleSystem(int linknum, LSL_List rules);
225 void llLinkSitTarget(LSL_Integer link, LSL_Vector offset, LSL_Rotation rot);
223 LSL_String llList2CSV(LSL_List src); 226 LSL_String llList2CSV(LSL_List src);
224 LSL_Float llList2Float(LSL_List src, int index); 227 LSL_Float llList2Float(LSL_List src, int index);
225 LSL_Integer llList2Integer(LSL_List src, int index); 228 LSL_Integer llList2Integer(LSL_List src, int index);
@@ -336,6 +339,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
336 void llSetInventoryPermMask(string item, int mask, int value); 339 void llSetInventoryPermMask(string item, int mask, int value);
337 void llSetLinkAlpha(int linknumber, double alpha, int face); 340 void llSetLinkAlpha(int linknumber, double alpha, int face);
338 void llSetLinkColor(int linknumber, LSL_Vector color, int face); 341 void llSetLinkColor(int linknumber, LSL_Vector color, int face);
342 LSL_Integer llSetLinkMedia(LSL_Integer link, LSL_Integer face, LSL_List rules);
339 void llSetLinkPrimitiveParams(int linknumber, LSL_List rules); 343 void llSetLinkPrimitiveParams(int linknumber, LSL_List rules);
340 void llSetLinkTexture(int linknumber, string texture, int face); 344 void llSetLinkTexture(int linknumber, string texture, int face);
341 void llSetLinkTextureAnim(int linknum, int mode, int face, int sizex, int sizey, double start, double length, double rate); 345 void llSetLinkTextureAnim(int linknum, int mode, int face, int sizex, int sizey, double start, double length, double rate);
@@ -347,7 +351,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
347 void llSetPayPrice(int price, LSL_List quick_pay_buttons); 351 void llSetPayPrice(int price, LSL_List quick_pay_buttons);
348 void llSetPos(LSL_Vector pos); 352 void llSetPos(LSL_Vector pos);
349 LSL_Integer llSetRegionPos(LSL_Vector pos); 353 LSL_Integer llSetRegionPos(LSL_Vector pos);
350 LSL_Integer llSetPrimMediaParams(int face, LSL_List rules); 354 LSL_Integer llSetPrimMediaParams(LSL_Integer face, LSL_List rules);
351 void llSetPrimitiveParams(LSL_List rules); 355 void llSetPrimitiveParams(LSL_List rules);
352 void llSetLinkPrimitiveParamsFast(int linknum, LSL_List rules); 356 void llSetLinkPrimitiveParamsFast(int linknum, LSL_List rules);
353 void llSetPrimURL(string url); 357 void llSetPrimURL(string url);
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
index ca24051..fb52600 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
@@ -165,6 +165,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
165 165
166 LSL_String osFormatString(string str, LSL_List strings); 166 LSL_String osFormatString(string str, LSL_List strings);
167 LSL_List osMatchString(string src, string pattern, int start); 167 LSL_List osMatchString(string src, string pattern, int start);
168 LSL_String osReplaceString(string src, string pattern, string replace, int count, int start);
168 169
169 // Information about data loaded into the region 170 // Information about data loaded into the region
170 string osLoadedCreationDate(); 171 string osLoadedCreationDate();
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs
index 1366141..a8d1ddb 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs
@@ -1710,6 +1710,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
1710 m_LSL_Functions.llSitTarget(offset, rot); 1710 m_LSL_Functions.llSitTarget(offset, rot);
1711 } 1711 }
1712 1712
1713 public void llLinkSitTarget(LSL_Integer link, LSL_Vector offset, LSL_Rotation rot)
1714 {
1715 m_LSL_Functions.llLinkSitTarget(link, offset, rot);
1716 }
1717
1713 public void llSleep(double sec) 1718 public void llSleep(double sec)
1714 { 1719 {
1715 m_LSL_Functions.llSleep(sec); 1720 m_LSL_Functions.llSleep(sec);
@@ -1909,17 +1914,32 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
1909 { 1914 {
1910 return m_LSL_Functions.llGetPrimMediaParams(face, rules); 1915 return m_LSL_Functions.llGetPrimMediaParams(face, rules);
1911 } 1916 }
1912 1917
1918 public LSL_List llGetLinkMedia(LSL_Integer link, LSL_Integer face, LSL_List rules)
1919 {
1920 return m_LSL_Functions.llGetLinkMedia(link, face, rules);
1921 }
1922
1913 public LSL_Integer llSetPrimMediaParams(int face, LSL_List rules) 1923 public LSL_Integer llSetPrimMediaParams(int face, LSL_List rules)
1914 { 1924 {
1915 return m_LSL_Functions.llSetPrimMediaParams(face, rules); 1925 return m_LSL_Functions.llSetPrimMediaParams(face, rules);
1916 } 1926 }
1917 1927
1928 public LSL_Integer llSetLinkMedia(LSL_Integer link, LSL_Integer face, LSL_List rules)
1929 {
1930 return m_LSL_Functions.llSetLinkMedia(link, face, rules);
1931 }
1932
1918 public LSL_Integer llClearPrimMedia(LSL_Integer face) 1933 public LSL_Integer llClearPrimMedia(LSL_Integer face)
1919 { 1934 {
1920 return m_LSL_Functions.llClearPrimMedia(face); 1935 return m_LSL_Functions.llClearPrimMedia(face);
1921 } 1936 }
1922 1937
1938 public LSL_Integer llClearLinkMedia(LSL_Integer link, LSL_Integer face)
1939 {
1940 return m_LSL_Functions.llClearLinkMedia(link, face);
1941 }
1942
1923 public LSL_Integer llGetLinkNumberOfSides(LSL_Integer link) 1943 public LSL_Integer llGetLinkNumberOfSides(LSL_Integer link)
1924 { 1944 {
1925 return m_LSL_Functions.llGetLinkNumberOfSides(link); 1945 return m_LSL_Functions.llGetLinkNumberOfSides(link);
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
index cc8d417..4341246 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
@@ -472,6 +472,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
472 return m_OSSL_Functions.osMatchString(src, pattern, start); 472 return m_OSSL_Functions.osMatchString(src, pattern, start);
473 } 473 }
474 474
475 public LSL_String osReplaceString(string src, string pattern, string replace, int count, int start)
476 {
477 return m_OSSL_Functions.osReplaceString(src,pattern,replace,count,start);
478 }
479
480
475 // Information about data loaded into the region 481 // Information about data loaded into the region
476 public string osLoadedCreationDate() 482 public string osLoadedCreationDate()
477 { 483 {
diff --git a/OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs b/OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs
index 8b88588..65d3b9b 100644
--- a/OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs
@@ -118,7 +118,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
118 emessage = emessage.Substring(slinfo.Length+2); 118 emessage = emessage.Substring(slinfo.Length+2);
119 119
120 message = String.Format("({0},{1}) {2}", 120 message = String.Format("({0},{1}) {2}",
121 e.slInfo.lineNumber - 2, 121 e.slInfo.lineNumber - 1,
122 e.slInfo.charPosition - 1, emessage); 122 e.slInfo.charPosition - 1, emessage);
123 123
124 throw new Exception(message); 124 throw new Exception(message);
diff --git a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Tests/CSCodeGeneratorTest.cs b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Tests/CSCodeGeneratorTest.cs
index 63afb0b..7763619 100644
--- a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Tests/CSCodeGeneratorTest.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Tests/CSCodeGeneratorTest.cs
@@ -29,6 +29,7 @@ using System.Collections.Generic;
29using System.Text.RegularExpressions; 29using System.Text.RegularExpressions;
30using NUnit.Framework; 30using NUnit.Framework;
31using OpenSim.Region.ScriptEngine.Shared.CodeTools; 31using OpenSim.Region.ScriptEngine.Shared.CodeTools;
32using OpenSim.Tests.Common;
32 33
33namespace OpenSim.Region.ScriptEngine.Shared.CodeTools.Tests 34namespace OpenSim.Region.ScriptEngine.Shared.CodeTools.Tests
34{ 35{
@@ -43,6 +44,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools.Tests
43 [Test] 44 [Test]
44 public void TestDefaultState() 45 public void TestDefaultState()
45 { 46 {
47 TestHelpers.InMethod();
48
46 string input = @"default 49 string input = @"default
47{ 50{
48 state_entry() 51 state_entry()
@@ -63,6 +66,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools.Tests
63 [Test] 66 [Test]
64 public void TestCustomState() 67 public void TestCustomState()
65 { 68 {
69 TestHelpers.InMethod();
70
66 string input = @"default 71 string input = @"default
67{ 72{
68 state_entry() 73 state_entry()
@@ -93,6 +98,8 @@ state another_state
93 [Test] 98 [Test]
94 public void TestEventWithArguments() 99 public void TestEventWithArguments()
95 { 100 {
101 TestHelpers.InMethod();
102
96 string input = @"default 103 string input = @"default
97{ 104{
98 at_rot_target(integer tnum, rotation targetrot, rotation ourrot) 105 at_rot_target(integer tnum, rotation targetrot, rotation ourrot)
@@ -113,6 +120,8 @@ state another_state
113 [Test] 120 [Test]
114 public void TestIntegerDeclaration() 121 public void TestIntegerDeclaration()
115 { 122 {
123 TestHelpers.InMethod();
124
116 string input = @"default 125 string input = @"default
117{ 126{
118 touch_start(integer num_detected) 127 touch_start(integer num_detected)
@@ -135,6 +144,8 @@ state another_state
135 [Test] 144 [Test]
136 public void TestLoneIdent() 145 public void TestLoneIdent()
137 { 146 {
147 TestHelpers.InMethod();
148
138 // A lone ident should be removed completely as it's an error in C# 149 // A lone ident should be removed completely as it's an error in C#
139 // (MONO at least). 150 // (MONO at least).
140 string input = @"default 151 string input = @"default
@@ -161,6 +172,8 @@ state another_state
161 [Test] 172 [Test]
162 public void TestAssignments() 173 public void TestAssignments()
163 { 174 {
175 TestHelpers.InMethod();
176
164 string input = @"default 177 string input = @"default
165{ 178{
166 touch_start(integer num_detected) 179 touch_start(integer num_detected)
@@ -187,6 +200,8 @@ state another_state
187 [Test] 200 [Test]
188 public void TestAdditionSubtractionOperator() 201 public void TestAdditionSubtractionOperator()
189 { 202 {
203 TestHelpers.InMethod();
204
190 string input = @"default 205 string input = @"default
191{ 206{
192 touch_start(integer num_detected) 207 touch_start(integer num_detected)
@@ -215,6 +230,8 @@ state another_state
215 [Test] 230 [Test]
216 public void TestStrings() 231 public void TestStrings()
217 { 232 {
233 TestHelpers.InMethod();
234
218 string input = @"default 235 string input = @"default
219{ 236{
220 touch_start(integer num_detected) 237 touch_start(integer num_detected)
@@ -242,6 +259,8 @@ state another_state
242 [Test] 259 [Test]
243 public void TestBinaryExpression() 260 public void TestBinaryExpression()
244 { 261 {
262 TestHelpers.InMethod();
263
245 string input = @"default 264 string input = @"default
246{ 265{
247 touch_start(integer num_detected) 266 touch_start(integer num_detected)
@@ -284,6 +303,8 @@ state another_state
284 [Test] 303 [Test]
285 public void TestFloatConstants() 304 public void TestFloatConstants()
286 { 305 {
306 TestHelpers.InMethod();
307
287 string input = @"default 308 string input = @"default
288{ 309{
289 touch_start(integer num_detected) 310 touch_start(integer num_detected)
@@ -336,6 +357,8 @@ state another_state
336 [Test] 357 [Test]
337 public void TestComments() 358 public void TestComments()
338 { 359 {
360 TestHelpers.InMethod();
361
339 string input = @"// this test tests comments 362 string input = @"// this test tests comments
340default 363default
341{ 364{
@@ -358,6 +381,8 @@ default
358 [Test] 381 [Test]
359 public void TestStringsWithEscapedQuotesAndComments() 382 public void TestStringsWithEscapedQuotesAndComments()
360 { 383 {
384 TestHelpers.InMethod();
385
361 string input = @"// this test tests strings, with escaped quotes and comments in strings 386 string input = @"// this test tests strings, with escaped quotes and comments in strings
362default 387default
363{ 388{
@@ -397,6 +422,8 @@ default
397 [Test] 422 [Test]
398 public void TestCStyleComments() 423 public void TestCStyleComments()
399 { 424 {
425 TestHelpers.InMethod();
426
400 string input = @"/* this test tests comments 427 string input = @"/* this test tests comments
401 of the C variety 428 of the C variety
402*/ 429*/
@@ -426,6 +453,8 @@ default
426 [Test] 453 [Test]
427 public void TestGlobalDefinedFunctions() 454 public void TestGlobalDefinedFunctions()
428 { 455 {
456 TestHelpers.InMethod();
457
429 string input = @"// this test tests custom defined functions 458 string input = @"// this test tests custom defined functions
430 459
431string onefunc() 460string onefunc()
@@ -470,6 +499,8 @@ default
470 [Test] 499 [Test]
471 public void TestGlobalDeclaredVariables() 500 public void TestGlobalDeclaredVariables()
472 { 501 {
502 TestHelpers.InMethod();
503
473 string input = @"// this test tests custom defined functions and global variables 504 string input = @"// this test tests custom defined functions and global variables
474 505
475string globalString; 506string globalString;
@@ -525,6 +556,8 @@ default
525 [Test] 556 [Test]
526 public void TestMoreAssignments() 557 public void TestMoreAssignments()
527 { 558 {
559 TestHelpers.InMethod();
560
528 string input = @"// this test tests +=, -=, *=, /=, %= 561 string input = @"// this test tests +=, -=, *=, /=, %=
529 562
530string globalString; 563string globalString;
@@ -579,6 +612,8 @@ default
579 [Test] 612 [Test]
580 public void TestVectorConstantNotation() 613 public void TestVectorConstantNotation()
581 { 614 {
615 TestHelpers.InMethod();
616
582 string input = @"default 617 string input = @"default
583{ 618{
584 touch_start(integer num_detected) 619 touch_start(integer num_detected)
@@ -606,6 +641,8 @@ default
606 [Test] 641 [Test]
607 public void TestVectorMemberAccess() 642 public void TestVectorMemberAccess()
608 { 643 {
644 TestHelpers.InMethod();
645
609 string input = @"default 646 string input = @"default
610{ 647{
611 touch_start(integer num_detected) 648 touch_start(integer num_detected)
@@ -632,6 +669,8 @@ default
632 [Test] 669 [Test]
633 public void TestExpressionInParentheses() 670 public void TestExpressionInParentheses()
634 { 671 {
672 TestHelpers.InMethod();
673
635 string input = @"default 674 string input = @"default
636{ 675{
637 touch_start(integer num_detected) 676 touch_start(integer num_detected)
@@ -660,6 +699,8 @@ default
660 [Test] 699 [Test]
661 public void TestIncrementDecrementOperator() 700 public void TestIncrementDecrementOperator()
662 { 701 {
702 TestHelpers.InMethod();
703
663 string input = @"// here we'll test the ++ and -- operators 704 string input = @"// here we'll test the ++ and -- operators
664 705
665default 706default
@@ -690,6 +731,8 @@ default
690 [Test] 731 [Test]
691 public void TestLists() 732 public void TestLists()
692 { 733 {
734 TestHelpers.InMethod();
735
693 string input = @"// testing lists 736 string input = @"// testing lists
694 737
695default 738default
@@ -718,6 +761,8 @@ default
718 [Test] 761 [Test]
719 public void TestIfStatement() 762 public void TestIfStatement()
720 { 763 {
764 TestHelpers.InMethod();
765
721 string input = @"// let's test if statements 766 string input = @"// let's test if statements
722 767
723default 768default
@@ -822,6 +867,8 @@ default
822 [Test] 867 [Test]
823 public void TestIfElseStatement() 868 public void TestIfElseStatement()
824 { 869 {
870 TestHelpers.InMethod();
871
825 string input = @"// let's test complex logical expressions 872 string input = @"// let's test complex logical expressions
826 873
827default 874default
@@ -928,6 +975,8 @@ default
928 [Test] 975 [Test]
929 public void TestWhileLoop() 976 public void TestWhileLoop()
930 { 977 {
978 TestHelpers.InMethod();
979
931 string input = @"// let's test while loops 980 string input = @"// let's test while loops
932 981
933default 982default
@@ -968,6 +1017,8 @@ default
968 [Test] 1017 [Test]
969 public void TestDoWhileLoop() 1018 public void TestDoWhileLoop()
970 { 1019 {
1020 TestHelpers.InMethod();
1021
971 string input = @"// let's test do-while loops 1022 string input = @"// let's test do-while loops
972 1023
973default 1024default
@@ -1012,6 +1063,8 @@ default
1012 [Test] 1063 [Test]
1013 public void TestForLoop() 1064 public void TestForLoop()
1014 { 1065 {
1066 TestHelpers.InMethod();
1067
1015 string input = @"// let's test for loops 1068 string input = @"// let's test for loops
1016 1069
1017default 1070default
@@ -1056,6 +1109,8 @@ default
1056 [Test] 1109 [Test]
1057 public void TestFloatsWithTrailingDecimal() 1110 public void TestFloatsWithTrailingDecimal()
1058 { 1111 {
1112 TestHelpers.InMethod();
1113
1059 string input = @"// a curious feature of LSL that allows floats to be defined with a trailing dot 1114 string input = @"// a curious feature of LSL that allows floats to be defined with a trailing dot
1060 1115
1061default 1116default
@@ -1108,6 +1163,8 @@ default
1108 [Test] 1163 [Test]
1109 public void TestUnaryAndBinaryOperators() 1164 public void TestUnaryAndBinaryOperators()
1110 { 1165 {
1166 TestHelpers.InMethod();
1167
1111 string input = @"// let's test a few more operators 1168 string input = @"// let's test a few more operators
1112 1169
1113default 1170default
@@ -1144,6 +1201,8 @@ default
1144 [Test] 1201 [Test]
1145 public void TestTypecasts() 1202 public void TestTypecasts()
1146 { 1203 {
1204 TestHelpers.InMethod();
1205
1147 string input = @"// let's test typecasts 1206 string input = @"// let's test typecasts
1148 1207
1149default 1208default
@@ -1189,6 +1248,8 @@ default
1189 [Test] 1248 [Test]
1190 public void TestStates() 1249 public void TestStates()
1191 { 1250 {
1251 TestHelpers.InMethod();
1252
1192 string input = @"// let's test states 1253 string input = @"// let's test states
1193 1254
1194default 1255default
@@ -1229,6 +1290,8 @@ state statetwo
1229 [Test] 1290 [Test]
1230 public void TestHexIntegerConstants() 1291 public void TestHexIntegerConstants()
1231 { 1292 {
1293 TestHelpers.InMethod();
1294
1232 string input = @"// let's test hex integers 1295 string input = @"// let's test hex integers
1233 1296
1234default 1297default
@@ -1261,6 +1324,8 @@ default
1261 [Test] 1324 [Test]
1262 public void TestJumps() 1325 public void TestJumps()
1263 { 1326 {
1327 TestHelpers.InMethod();
1328
1264 string input = @"// let's test jumps 1329 string input = @"// let's test jumps
1265 1330
1266default 1331default
@@ -1291,6 +1356,8 @@ default
1291 [Test] 1356 [Test]
1292 public void TestImplicitVariableInitialization() 1357 public void TestImplicitVariableInitialization()
1293 { 1358 {
1359 TestHelpers.InMethod();
1360
1294 string input = @"// let's test implicitly initializing variables 1361 string input = @"// let's test implicitly initializing variables
1295 1362
1296default 1363default
@@ -1334,6 +1401,8 @@ default
1334 [Test] 1401 [Test]
1335 public void TestMultipleEqualsExpression() 1402 public void TestMultipleEqualsExpression()
1336 { 1403 {
1404 TestHelpers.InMethod();
1405
1337 string input = @"// let's test x = y = 5 type expressions 1406 string input = @"// let's test x = y = 5 type expressions
1338 1407
1339default 1408default
@@ -1366,6 +1435,8 @@ default
1366 [Test] 1435 [Test]
1367 public void TestUnaryExpressionLastInVectorConstant() 1436 public void TestUnaryExpressionLastInVectorConstant()
1368 { 1437 {
1438 TestHelpers.InMethod();
1439
1369 string input = @"// let's test unary expressions some more 1440 string input = @"// let's test unary expressions some more
1370 1441
1371default 1442default
@@ -1390,6 +1461,8 @@ default
1390 [Test] 1461 [Test]
1391 public void TestVectorMemberPlusEquals() 1462 public void TestVectorMemberPlusEquals()
1392 { 1463 {
1464 TestHelpers.InMethod();
1465
1393 string input = @"// let's test unary expressions some more 1466 string input = @"// let's test unary expressions some more
1394 1467
1395default 1468default
@@ -1424,6 +1497,8 @@ default
1424 [Test] 1497 [Test]
1425 public void TestWhileLoopWithNoBody() 1498 public void TestWhileLoopWithNoBody()
1426 { 1499 {
1500 TestHelpers.InMethod();
1501
1427 string input = @"default 1502 string input = @"default
1428{ 1503{
1429 state_entry() 1504 state_entry()
@@ -1447,6 +1522,8 @@ default
1447 [Test] 1522 [Test]
1448 public void TestDoWhileLoopWithNoBody() 1523 public void TestDoWhileLoopWithNoBody()
1449 { 1524 {
1525 TestHelpers.InMethod();
1526
1450 string input = @"default 1527 string input = @"default
1451{ 1528{
1452 state_entry() 1529 state_entry()
@@ -1472,6 +1549,8 @@ default
1472 [Test] 1549 [Test]
1473 public void TestIfWithNoBody() 1550 public void TestIfWithNoBody()
1474 { 1551 {
1552 TestHelpers.InMethod();
1553
1475 string input = @"default 1554 string input = @"default
1476{ 1555{
1477 state_entry() 1556 state_entry()
@@ -1495,6 +1574,8 @@ default
1495 [Test] 1574 [Test]
1496 public void TestIfElseWithNoBody() 1575 public void TestIfElseWithNoBody()
1497 { 1576 {
1577 TestHelpers.InMethod();
1578
1498 string input = @"default 1579 string input = @"default
1499{ 1580{
1500 state_entry() 1581 state_entry()
@@ -1521,6 +1602,8 @@ default
1521 [Test] 1602 [Test]
1522 public void TestForLoopWithNoBody() 1603 public void TestForLoopWithNoBody()
1523 { 1604 {
1605 TestHelpers.InMethod();
1606
1524 string input = @"default 1607 string input = @"default
1525{ 1608{
1526 state_entry() 1609 state_entry()
@@ -1544,6 +1627,8 @@ default
1544 [Test] 1627 [Test]
1545 public void TestForLoopWithNoAssignment() 1628 public void TestForLoopWithNoAssignment()
1546 { 1629 {
1630 TestHelpers.InMethod();
1631
1547 string input = @"default 1632 string input = @"default
1548{ 1633{
1549 state_entry() 1634 state_entry()
@@ -1569,6 +1654,8 @@ default
1569 [Test] 1654 [Test]
1570 public void TestForLoopWithOnlyIdentInAssignment() 1655 public void TestForLoopWithOnlyIdentInAssignment()
1571 { 1656 {
1657 TestHelpers.InMethod();
1658
1572 string input = @"default 1659 string input = @"default
1573{ 1660{
1574 state_entry() 1661 state_entry()
@@ -1594,6 +1681,8 @@ default
1594 [Test] 1681 [Test]
1595 public void TestAssignmentInIfWhileDoWhile() 1682 public void TestAssignmentInIfWhileDoWhile()
1596 { 1683 {
1684 TestHelpers.InMethod();
1685
1597 string input = @"default 1686 string input = @"default
1598{ 1687{
1599 state_entry() 1688 state_entry()
@@ -1631,6 +1720,8 @@ default
1631 [Test] 1720 [Test]
1632 public void TestLSLListHack() 1721 public void TestLSLListHack()
1633 { 1722 {
1723 TestHelpers.InMethod();
1724
1634 string input = @"default 1725 string input = @"default
1635{ 1726{
1636 state_entry() 1727 state_entry()
@@ -1653,9 +1744,12 @@ default
1653 } 1744 }
1654 1745
1655 [Test] 1746 [Test]
1656 [ExpectedException(typeof(System.Exception))]
1657 public void TestSyntaxError() 1747 public void TestSyntaxError()
1658 { 1748 {
1749 TestHelpers.InMethod();
1750
1751 bool gotException = false;
1752
1659 string input = @"default 1753 string input = @"default
1660{ 1754{
1661 state_entry() 1755 state_entry()
@@ -1671,17 +1765,22 @@ default
1671 } 1765 }
1672 catch (System.Exception e) 1766 catch (System.Exception e)
1673 { 1767 {
1674 // The syntax error is on line 6, char 5 (expected ';', found 1768 // The syntax error is on line 5, char 4 (expected ';', found
1675 // '}'). 1769 // '}').
1676 Assert.AreEqual("(4,4) syntax error", e.Message); 1770 Assert.AreEqual("(5,4) syntax error", e.Message);
1677 throw; 1771 gotException = true;
1678 } 1772 }
1773
1774 Assert.That(gotException, Is.True);
1679 } 1775 }
1680 1776
1681 [Test] 1777 [Test]
1682 [ExpectedException(typeof(System.Exception))]
1683 public void TestSyntaxErrorDeclaringVariableInForLoop() 1778 public void TestSyntaxErrorDeclaringVariableInForLoop()
1684 { 1779 {
1780 TestHelpers.InMethod();
1781
1782 bool gotException = false;
1783
1685 string input = @"default 1784 string input = @"default
1686{ 1785{
1687 state_entry() 1786 state_entry()
@@ -1697,11 +1796,13 @@ default
1697 } 1796 }
1698 catch (System.Exception e) 1797 catch (System.Exception e)
1699 { 1798 {
1700 // The syntax error is on line 5, char 14 (Syntax error) 1799 // The syntax error is on line 4, char 13 (Syntax error)
1701 Assert.AreEqual("(3,13) syntax error", e.Message); 1800 Assert.AreEqual("(4,13) syntax error", e.Message);
1702 1801
1703 throw; 1802 gotException = true;
1704 } 1803 }
1804
1805 Assert.That(gotException, Is.True);
1705 } 1806 }
1706 } 1807 }
1707} 1808}
diff --git a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Tests/CompilerTest.cs b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Tests/CompilerTest.cs
index c5483c8..1fa6954 100644
--- a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Tests/CompilerTest.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Tests/CompilerTest.cs
@@ -31,6 +31,7 @@ using System.Collections.Generic;
31using Microsoft.CSharp; 31using Microsoft.CSharp;
32using NUnit.Framework; 32using NUnit.Framework;
33using OpenSim.Region.ScriptEngine.Shared.CodeTools; 33using OpenSim.Region.ScriptEngine.Shared.CodeTools;
34using OpenSim.Tests.Common;
34 35
35namespace OpenSim.Region.ScriptEngine.Shared.CodeTools.Tests 36namespace OpenSim.Region.ScriptEngine.Shared.CodeTools.Tests
36{ 37{
@@ -92,6 +93,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools.Tests
92 //[Test] 93 //[Test]
93 public void TestUseUndeclaredVariable() 94 public void TestUseUndeclaredVariable()
94 { 95 {
96 TestHelpers.InMethod();
97
95 m_compilerParameters.OutputAssembly = Path.Combine(m_testDir, Path.GetRandomFileName() + ".dll"); 98 m_compilerParameters.OutputAssembly = Path.Combine(m_testDir, Path.GetRandomFileName() + ".dll");
96 99
97 string input = @"default 100 string input = @"default
@@ -124,6 +127,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools.Tests
124 //[Test] 127 //[Test]
125 public void TestCastAndConcatString() 128 public void TestCastAndConcatString()
126 { 129 {
130 TestHelpers.InMethod();
131
127 m_compilerParameters.OutputAssembly = Path.Combine(m_testDir, Path.GetRandomFileName() + ".dll"); 132 m_compilerParameters.OutputAssembly = Path.Combine(m_testDir, Path.GetRandomFileName() + ".dll");
128 133
129 string input = @"string s = "" a string""; 134 string input = @"string s = "" a string"";
@@ -150,4 +155,4 @@ default
150 Assert.AreEqual(0, m_compilerResults.Errors.Count); 155 Assert.AreEqual(0, m_compilerResults.Errors.Count);
151 } 156 }
152 } 157 }
153} 158} \ No newline at end of file
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs
index 3baa723..9cf9258 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs
@@ -46,7 +46,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
46 [TestFixture, LongRunning] 46 [TestFixture, LongRunning]
47 public class LSL_ApiTest 47 public class LSL_ApiTest
48 { 48 {
49
50 private const double ANGLE_ACCURACY_IN_RADIANS = 1E-6; 49 private const double ANGLE_ACCURACY_IN_RADIANS = 1E-6;
51 private const double VECTOR_COMPONENT_ACCURACY = 0.0000005d; 50 private const double VECTOR_COMPONENT_ACCURACY = 0.0000005d;
52 private const float FLOAT_ACCURACY = 0.00005f; 51 private const float FLOAT_ACCURACY = 0.00005f;
@@ -55,7 +54,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
55 [SetUp] 54 [SetUp]
56 public void SetUp() 55 public void SetUp()
57 { 56 {
58
59 IConfigSource initConfigSource = new IniConfigSource(); 57 IConfigSource initConfigSource = new IniConfigSource();
60 IConfig config = initConfigSource.AddConfig("XEngine"); 58 IConfig config = initConfigSource.AddConfig("XEngine");
61 config.Set("Enabled", "true"); 59 config.Set("Enabled", "true");
@@ -75,6 +73,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
75 [Test] 73 [Test]
76 public void TestllAngleBetween() 74 public void TestllAngleBetween()
77 { 75 {
76 TestHelpers.InMethod();
77
78 CheckllAngleBetween(new Vector3(1, 0, 0), 0, 1, 1); 78 CheckllAngleBetween(new Vector3(1, 0, 0), 0, 1, 1);
79 CheckllAngleBetween(new Vector3(1, 0, 0), 90, 1, 1); 79 CheckllAngleBetween(new Vector3(1, 0, 0), 90, 1, 1);
80 CheckllAngleBetween(new Vector3(1, 0, 0), 180, 1, 1); 80 CheckllAngleBetween(new Vector3(1, 0, 0), 180, 1, 1);
@@ -158,6 +158,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
158 // llRot2Euler test. 158 // llRot2Euler test.
159 public void TestllRot2Euler() 159 public void TestllRot2Euler()
160 { 160 {
161 TestHelpers.InMethod();
162
161 // 180, 90 and zero degree rotations. 163 // 180, 90 and zero degree rotations.
162 CheckllRot2Euler(new LSL_Types.Quaternion(0.0f, 0.0f, 0.0f, 1.0f)); 164 CheckllRot2Euler(new LSL_Types.Quaternion(0.0f, 0.0f, 0.0f, 1.0f));
163 CheckllRot2Euler(new LSL_Types.Quaternion(0.0f, 0.0f, 0.707107f, 0.707107f)); 165 CheckllRot2Euler(new LSL_Types.Quaternion(0.0f, 0.0f, 0.707107f, 0.707107f));
@@ -256,6 +258,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
256 // llSetPrimitiveParams and llGetPrimitiveParams test. 258 // llSetPrimitiveParams and llGetPrimitiveParams test.
257 public void TestllSetPrimitiveParams() 259 public void TestllSetPrimitiveParams()
258 { 260 {
261 TestHelpers.InMethod();
262
259 // Create Prim1. 263 // Create Prim1.
260 Scene scene = SceneHelpers.SetupScene(); 264 Scene scene = SceneHelpers.SetupScene();
261 string obj1Name = "Prim1"; 265 string obj1Name = "Prim1";
@@ -486,9 +490,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
486 } 490 }
487 491
488 [Test] 492 [Test]
489 // llVecNorm test.
490 public void TestllVecNorm() 493 public void TestllVecNorm()
491 { 494 {
495 TestHelpers.InMethod();
496
492 // Check special case for normalizing zero vector. 497 // Check special case for normalizing zero vector.
493 CheckllVecNorm(new LSL_Types.Vector3(0.0d, 0.0d, 0.0d), new LSL_Types.Vector3(0.0d, 0.0d, 0.0d)); 498 CheckllVecNorm(new LSL_Types.Vector3(0.0d, 0.0d, 0.0d), new LSL_Types.Vector3(0.0d, 0.0d, 0.0d));
494 // Check various vectors. 499 // Check various vectors.
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLFloat.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLFloat.cs
index 10b52cf..3ed2562 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLFloat.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLFloat.cs
@@ -213,6 +213,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
213 [Test] 213 [Test]
214 public void TestConstructFromInt() 214 public void TestConstructFromInt()
215 { 215 {
216 TestHelpers.InMethod();
217
216 LSL_Types.LSLFloat testFloat; 218 LSL_Types.LSLFloat testFloat;
217 219
218 foreach (KeyValuePair<int, double> number in m_intDoubleSet) 220 foreach (KeyValuePair<int, double> number in m_intDoubleSet)
@@ -228,6 +230,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
228 [Test] 230 [Test]
229 public void TestConstructFromDouble() 231 public void TestConstructFromDouble()
230 { 232 {
233 TestHelpers.InMethod();
234
231 LSL_Types.LSLFloat testFloat; 235 LSL_Types.LSLFloat testFloat;
232 236
233 foreach (KeyValuePair<double, double> number in m_doubleDoubleSet) 237 foreach (KeyValuePair<double, double> number in m_doubleDoubleSet)
@@ -243,6 +247,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
243 [Test] 247 [Test]
244 public void TestExplicitCastLSLFloatToInt() 248 public void TestExplicitCastLSLFloatToInt()
245 { 249 {
250 TestHelpers.InMethod();
251
246 int testNumber; 252 int testNumber;
247 253
248 foreach (KeyValuePair<double, int> number in m_doubleIntSet) 254 foreach (KeyValuePair<double, int> number in m_doubleIntSet)
@@ -258,6 +264,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
258 [Test] 264 [Test]
259 public void TestExplicitCastLSLFloatToUint() 265 public void TestExplicitCastLSLFloatToUint()
260 { 266 {
267 TestHelpers.InMethod();
268
261 uint testNumber; 269 uint testNumber;
262 270
263 foreach (KeyValuePair<double, int> number in m_doubleUintSet) 271 foreach (KeyValuePair<double, int> number in m_doubleUintSet)
@@ -273,6 +281,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
273 [Test] 281 [Test]
274 public void TestImplicitCastLSLFloatToBooleanTrue() 282 public void TestImplicitCastLSLFloatToBooleanTrue()
275 { 283 {
284 TestHelpers.InMethod();
285
276 LSL_Types.LSLFloat testFloat; 286 LSL_Types.LSLFloat testFloat;
277 bool testBool; 287 bool testBool;
278 288
@@ -291,6 +301,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
291 [Test] 301 [Test]
292 public void TestImplicitCastLSLFloatToBooleanFalse() 302 public void TestImplicitCastLSLFloatToBooleanFalse()
293 { 303 {
304 TestHelpers.InMethod();
305
294 LSL_Types.LSLFloat testFloat = new LSL_Types.LSLFloat(0.0); 306 LSL_Types.LSLFloat testFloat = new LSL_Types.LSLFloat(0.0);
295 bool testBool = testFloat; 307 bool testBool = testFloat;
296 308
@@ -303,6 +315,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
303 [Test] 315 [Test]
304 public void TestImplicitCastIntToLSLFloat() 316 public void TestImplicitCastIntToLSLFloat()
305 { 317 {
318 TestHelpers.InMethod();
319
306 LSL_Types.LSLFloat testFloat; 320 LSL_Types.LSLFloat testFloat;
307 321
308 foreach (int number in m_intList) 322 foreach (int number in m_intList)
@@ -318,6 +332,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
318 [Test] 332 [Test]
319 public void TestImplicitCastLSLIntegerToLSLFloat() 333 public void TestImplicitCastLSLIntegerToLSLFloat()
320 { 334 {
335 TestHelpers.InMethod();
336
321 LSL_Types.LSLFloat testFloat; 337 LSL_Types.LSLFloat testFloat;
322 338
323 foreach (int number in m_intList) 339 foreach (int number in m_intList)
@@ -333,6 +349,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
333 [Test] 349 [Test]
334 public void TestExplicitCastLSLIntegerToLSLFloat() 350 public void TestExplicitCastLSLIntegerToLSLFloat()
335 { 351 {
352 TestHelpers.InMethod();
353
336 LSL_Types.LSLFloat testFloat; 354 LSL_Types.LSLFloat testFloat;
337 355
338 foreach (int number in m_intList) 356 foreach (int number in m_intList)
@@ -348,6 +366,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
348 [Test] 366 [Test]
349 public void TestExplicitCastStringToLSLFloat() 367 public void TestExplicitCastStringToLSLFloat()
350 { 368 {
369 TestHelpers.InMethod();
370
351 LSL_Types.LSLFloat testFloat; 371 LSL_Types.LSLFloat testFloat;
352 372
353 foreach (KeyValuePair<string, double> number in m_stringDoubleSet) 373 foreach (KeyValuePair<string, double> number in m_stringDoubleSet)
@@ -363,6 +383,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
363 [Test] 383 [Test]
364 public void TestExplicitCastLSLStringToLSLFloat() 384 public void TestExplicitCastLSLStringToLSLFloat()
365 { 385 {
386 TestHelpers.InMethod();
387
366 LSL_Types.LSLFloat testFloat; 388 LSL_Types.LSLFloat testFloat;
367 389
368 foreach (KeyValuePair<string, double> number in m_stringDoubleSet) 390 foreach (KeyValuePair<string, double> number in m_stringDoubleSet)
@@ -378,6 +400,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
378 [Test] 400 [Test]
379 public void TestImplicitCastDoubleToLSLFloat() 401 public void TestImplicitCastDoubleToLSLFloat()
380 { 402 {
403 TestHelpers.InMethod();
404
381 LSL_Types.LSLFloat testFloat; 405 LSL_Types.LSLFloat testFloat;
382 406
383 foreach (double number in m_doubleList) 407 foreach (double number in m_doubleList)
@@ -393,6 +417,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
393 [Test] 417 [Test]
394 public void TestImplicitCastLSLFloatToDouble() 418 public void TestImplicitCastLSLFloatToDouble()
395 { 419 {
420 TestHelpers.InMethod();
421
396 double testNumber; 422 double testNumber;
397 LSL_Types.LSLFloat testFloat; 423 LSL_Types.LSLFloat testFloat;
398 424
@@ -411,19 +437,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
411 [Test] 437 [Test]
412 public void TestExplicitCastLSLFloatToFloat() 438 public void TestExplicitCastLSLFloatToFloat()
413 { 439 {
414 float testFloat; 440 TestHelpers.InMethod();
415 float numberAsFloat; 441
416 LSL_Types.LSLFloat testLSLFloat; 442 float testFloat;
417 foreach (double number in m_doubleList) 443 float numberAsFloat;
418 { 444 LSL_Types.LSLFloat testLSLFloat;
419 testLSLFloat = new LSL_Types.LSLFloat(number);
420 numberAsFloat = (float)number;
421 testFloat = (float)testLSLFloat;
422
423 Assert.That((double)testFloat, new DoubleToleranceConstraint((double)numberAsFloat, _lowPrecisionTolerance));
424 }
425 }
426 445
446 foreach (double number in m_doubleList)
447 {
448 testLSLFloat = new LSL_Types.LSLFloat(number);
449 numberAsFloat = (float)number;
450 testFloat = (float)testLSLFloat;
451
452 Assert.That((double)testFloat, new DoubleToleranceConstraint((double)numberAsFloat, _lowPrecisionTolerance));
453 }
454 }
427 455
428 /// <summary> 456 /// <summary>
429 /// Tests the equality (==) operator. 457 /// Tests the equality (==) operator.
@@ -431,6 +459,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
431 [Test] 459 [Test]
432 public void TestEqualsOperator() 460 public void TestEqualsOperator()
433 { 461 {
462 TestHelpers.InMethod();
463
434 LSL_Types.LSLFloat testFloatA, testFloatB; 464 LSL_Types.LSLFloat testFloatA, testFloatB;
435 465
436 foreach (double number in m_doubleList) 466 foreach (double number in m_doubleList)
@@ -450,6 +480,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
450 [Test] 480 [Test]
451 public void TestNotEqualOperator() 481 public void TestNotEqualOperator()
452 { 482 {
483 TestHelpers.InMethod();
484
453 LSL_Types.LSLFloat testFloatA, testFloatB; 485 LSL_Types.LSLFloat testFloatA, testFloatB;
454 486
455 foreach (double number in m_doubleList) 487 foreach (double number in m_doubleList)
@@ -469,6 +501,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
469 [Test] 501 [Test]
470 public void TestIncrementOperator() 502 public void TestIncrementOperator()
471 { 503 {
504 TestHelpers.InMethod();
505
472 LSL_Types.LSLFloat testFloat; 506 LSL_Types.LSLFloat testFloat;
473 double testNumber; 507 double testNumber;
474 508
@@ -493,6 +527,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
493 [Test] 527 [Test]
494 public void TestDecrementOperator() 528 public void TestDecrementOperator()
495 { 529 {
530 TestHelpers.InMethod();
531
496 LSL_Types.LSLFloat testFloat; 532 LSL_Types.LSLFloat testFloat;
497 double testNumber; 533 double testNumber;
498 534
@@ -517,6 +553,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
517 [Test] 553 [Test]
518 public void TestToString() 554 public void TestToString()
519 { 555 {
556 TestHelpers.InMethod();
557
520 LSL_Types.LSLFloat testFloat; 558 LSL_Types.LSLFloat testFloat;
521 559
522 foreach (KeyValuePair<double, string> number in m_doubleStringSet) 560 foreach (KeyValuePair<double, string> number in m_doubleStringSet)
@@ -532,6 +570,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
532 [Test] 570 [Test]
533 public void TestAddTwoLSLFloats() 571 public void TestAddTwoLSLFloats()
534 { 572 {
573 TestHelpers.InMethod();
574
535 LSL_Types.LSLFloat testResult; 575 LSL_Types.LSLFloat testResult;
536 576
537 foreach (KeyValuePair<double, double> number in m_doubleDoubleSet) 577 foreach (KeyValuePair<double, double> number in m_doubleDoubleSet)
@@ -547,6 +587,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
547 [Test] 587 [Test]
548 public void TestSubtractTwoLSLFloats() 588 public void TestSubtractTwoLSLFloats()
549 { 589 {
590 TestHelpers.InMethod();
591
550 LSL_Types.LSLFloat testResult; 592 LSL_Types.LSLFloat testResult;
551 593
552 foreach (KeyValuePair<double, double> number in m_doubleDoubleSet) 594 foreach (KeyValuePair<double, double> number in m_doubleDoubleSet)
@@ -562,6 +604,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
562 [Test] 604 [Test]
563 public void TestMultiplyTwoLSLFloats() 605 public void TestMultiplyTwoLSLFloats()
564 { 606 {
607 TestHelpers.InMethod();
608
565 LSL_Types.LSLFloat testResult; 609 LSL_Types.LSLFloat testResult;
566 610
567 foreach (KeyValuePair<double, double> number in m_doubleDoubleSet) 611 foreach (KeyValuePair<double, double> number in m_doubleDoubleSet)
@@ -577,6 +621,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
577 [Test] 621 [Test]
578 public void TestDivideTwoLSLFloats() 622 public void TestDivideTwoLSLFloats()
579 { 623 {
624 TestHelpers.InMethod();
625
580 LSL_Types.LSLFloat testResult; 626 LSL_Types.LSLFloat testResult;
581 627
582 foreach (KeyValuePair<double, double> number in m_doubleDoubleSet) 628 foreach (KeyValuePair<double, double> number in m_doubleDoubleSet)
@@ -595,6 +641,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
595 [Test] 641 [Test]
596 public void TestImplicitCastBooleanToLSLFloat() 642 public void TestImplicitCastBooleanToLSLFloat()
597 { 643 {
644 TestHelpers.InMethod();
645
598 LSL_Types.LSLFloat testFloat; 646 LSL_Types.LSLFloat testFloat;
599 647
600 testFloat = (1 == 0); 648 testFloat = (1 == 0);
@@ -610,4 +658,4 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
610 Assert.That(testFloat.value, new DoubleToleranceConstraint(1.0, _lowPrecisionTolerance)); 658 Assert.That(testFloat.value, new DoubleToleranceConstraint(1.0, _lowPrecisionTolerance));
611 } 659 }
612 } 660 }
613} 661} \ No newline at end of file
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLInteger.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLInteger.cs
index 3ad673b..8d1169a 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLInteger.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLInteger.cs
@@ -79,6 +79,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
79 [Test] 79 [Test]
80 public void TestExplicitCastLSLFloatToLSLInteger() 80 public void TestExplicitCastLSLFloatToLSLInteger()
81 { 81 {
82 TestHelpers.InMethod();
83
82 LSL_Types.LSLInteger testInteger; 84 LSL_Types.LSLInteger testInteger;
83 85
84 foreach (KeyValuePair<double, int> number in m_doubleIntSet) 86 foreach (KeyValuePair<double, int> number in m_doubleIntSet)
@@ -94,6 +96,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
94 [Test] 96 [Test]
95 public void TestExplicitCastStringToLSLInteger() 97 public void TestExplicitCastStringToLSLInteger()
96 { 98 {
99 TestHelpers.InMethod();
100
97 LSL_Types.LSLInteger testInteger; 101 LSL_Types.LSLInteger testInteger;
98 102
99 foreach (KeyValuePair<string, int> number in m_stringIntSet) 103 foreach (KeyValuePair<string, int> number in m_stringIntSet)
@@ -109,6 +113,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
109 [Test] 113 [Test]
110 public void TestExplicitCastLSLStringToLSLInteger() 114 public void TestExplicitCastLSLStringToLSLInteger()
111 { 115 {
116 TestHelpers.InMethod();
117
112 LSL_Types.LSLInteger testInteger; 118 LSL_Types.LSLInteger testInteger;
113 119
114 foreach (KeyValuePair<string, int> number in m_stringIntSet) 120 foreach (KeyValuePair<string, int> number in m_stringIntSet)
@@ -124,6 +130,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
124 [Test] 130 [Test]
125 public void TestImplicitCastBooleanToLSLInteger() 131 public void TestImplicitCastBooleanToLSLInteger()
126 { 132 {
133 TestHelpers.InMethod();
134
127 LSL_Types.LSLInteger testInteger; 135 LSL_Types.LSLInteger testInteger;
128 136
129 testInteger = (1 == 0); 137 testInteger = (1 == 0);
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLString.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLString.cs
index fa976ed..c4ca1a8 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLString.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLString.cs
@@ -71,6 +71,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
71 [Test] 71 [Test]
72 public void TestConstructFromLSLFloat() 72 public void TestConstructFromLSLFloat()
73 { 73 {
74 TestHelpers.InMethod();
75
74 LSL_Types.LSLString testString; 76 LSL_Types.LSLString testString;
75 77
76 foreach (KeyValuePair<double, string> number in m_doubleStringSet) 78 foreach (KeyValuePair<double, string> number in m_doubleStringSet)
@@ -86,6 +88,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
86 [Test] 88 [Test]
87 public void TestExplicitCastLSLFloatToLSLString() 89 public void TestExplicitCastLSLFloatToLSLString()
88 { 90 {
91 TestHelpers.InMethod();
92
89 LSL_Types.LSLString testString; 93 LSL_Types.LSLString testString;
90 94
91 foreach (KeyValuePair<double, string> number in m_doubleStringSet) 95 foreach (KeyValuePair<double, string> number in m_doubleStringSet)
@@ -101,6 +105,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
101 [Test] 105 [Test]
102 public void TestExplicitCastLSLStringToQuaternion() 106 public void TestExplicitCastLSLStringToQuaternion()
103 { 107 {
108 TestHelpers.InMethod();
109
104 string quaternionString = "<0.00000, 0.70711, 0.00000, 0.70711>"; 110 string quaternionString = "<0.00000, 0.70711, 0.00000, 0.70711>";
105 LSL_Types.LSLString quaternionLSLString = new LSL_Types.LSLString(quaternionString); 111 LSL_Types.LSLString quaternionLSLString = new LSL_Types.LSLString(quaternionString);
106 112
@@ -118,6 +124,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
118 [Test] 124 [Test]
119 public void TestImplicitCastBooleanToLSLFloat() 125 public void TestImplicitCastBooleanToLSLFloat()
120 { 126 {
127 TestHelpers.InMethod();
128
121 LSL_Types.LSLString testString; 129 LSL_Types.LSLString testString;
122 130
123 testString = (LSL_Types.LSLString) (1 == 0); 131 testString = (LSL_Types.LSLString) (1 == 0);
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestList.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestList.cs
index 66a7329..b81225f 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestList.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestList.cs
@@ -44,6 +44,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
44 [Test] 44 [Test]
45 public void TestConcatenateString() 45 public void TestConcatenateString()
46 { 46 {
47 TestHelpers.InMethod();
48
47 LSL_Types.list testList = new LSL_Types.list(new LSL_Types.LSLInteger(1), new LSL_Types.LSLInteger('a'), new LSL_Types.LSLString("test")); 49 LSL_Types.list testList = new LSL_Types.list(new LSL_Types.LSLInteger(1), new LSL_Types.LSLInteger('a'), new LSL_Types.LSLString("test"));
48 testList += new LSL_Types.LSLString("addition"); 50 testList += new LSL_Types.LSLString("addition");
49 51
@@ -64,6 +66,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
64 [Test] 66 [Test]
65 public void TestConcatenateInteger() 67 public void TestConcatenateInteger()
66 { 68 {
69 TestHelpers.InMethod();
70
67 LSL_Types.list testList = new LSL_Types.list(new LSL_Types.LSLInteger(1), new LSL_Types.LSLInteger('a'), new LSL_Types.LSLString("test")); 71 LSL_Types.list testList = new LSL_Types.list(new LSL_Types.LSLInteger(1), new LSL_Types.LSLInteger('a'), new LSL_Types.LSLString("test"));
68 testList += new LSL_Types.LSLInteger(20); 72 testList += new LSL_Types.LSLInteger(20);
69 73
@@ -84,6 +88,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
84 [Test] 88 [Test]
85 public void TestConcatenateDouble() 89 public void TestConcatenateDouble()
86 { 90 {
91 TestHelpers.InMethod();
92
87 LSL_Types.list testList = new LSL_Types.list(new LSL_Types.LSLInteger(1), new LSL_Types.LSLInteger('a'), new LSL_Types.LSLString("test")); 93 LSL_Types.list testList = new LSL_Types.list(new LSL_Types.LSLInteger(1), new LSL_Types.LSLInteger('a'), new LSL_Types.LSLString("test"));
88 testList += new LSL_Types.LSLFloat(2.0f); 94 testList += new LSL_Types.LSLFloat(2.0f);
89 95
@@ -104,6 +110,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
104 [Test] 110 [Test]
105 public void TestCastLSLIntegerItemToLSLInteger() 111 public void TestCastLSLIntegerItemToLSLInteger()
106 { 112 {
113 TestHelpers.InMethod();
114
107 LSL_Types.LSLInteger testValue = new LSL_Types.LSLInteger(123); 115 LSL_Types.LSLInteger testValue = new LSL_Types.LSLInteger(123);
108 LSL_Types.list testList = new LSL_Types.list(testValue); 116 LSL_Types.list testList = new LSL_Types.list(testValue);
109 117
@@ -116,6 +124,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
116 [Test] 124 [Test]
117 public void TestCastLSLFloatItemToLSLFloat() 125 public void TestCastLSLFloatItemToLSLFloat()
118 { 126 {
127 TestHelpers.InMethod();
128
119 LSL_Types.LSLFloat testValue = new LSL_Types.LSLFloat(123.45678987); 129 LSL_Types.LSLFloat testValue = new LSL_Types.LSLFloat(123.45678987);
120 LSL_Types.list testList = new LSL_Types.list(testValue); 130 LSL_Types.list testList = new LSL_Types.list(testValue);
121 131
@@ -128,6 +138,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
128 [Test] 138 [Test]
129 public void TestCastLSLStringItemToLSLString() 139 public void TestCastLSLStringItemToLSLString()
130 { 140 {
141 TestHelpers.InMethod();
142
131 LSL_Types.LSLString testValue = new LSL_Types.LSLString("hello there"); 143 LSL_Types.LSLString testValue = new LSL_Types.LSLString("hello there");
132 LSL_Types.list testList = new LSL_Types.list(testValue); 144 LSL_Types.list testList = new LSL_Types.list(testValue);
133 145
@@ -140,6 +152,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
140 [Test] 152 [Test]
141 public void TestCastVector3ItemToVector3() 153 public void TestCastVector3ItemToVector3()
142 { 154 {
155 TestHelpers.InMethod();
156
143 LSL_Types.Vector3 testValue = new LSL_Types.Vector3(12.34, 56.987654, 0.00987); 157 LSL_Types.Vector3 testValue = new LSL_Types.Vector3(12.34, 56.987654, 0.00987);
144 LSL_Types.list testList = new LSL_Types.list(testValue); 158 LSL_Types.list testList = new LSL_Types.list(testValue);
145 159
@@ -151,6 +165,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
151 [Test] 165 [Test]
152 public void TestCastQuaternionItemToQuaternion() 166 public void TestCastQuaternionItemToQuaternion()
153 { 167 {
168 TestHelpers.InMethod();
169
154 LSL_Types.Quaternion testValue = new LSL_Types.Quaternion(12.34, 56.44323, 765.983421, 0.00987); 170 LSL_Types.Quaternion testValue = new LSL_Types.Quaternion(12.34, 56.44323, 765.983421, 0.00987);
155 LSL_Types.list testList = new LSL_Types.list(testValue); 171 LSL_Types.list testList = new LSL_Types.list(testValue);
156 172
@@ -165,6 +181,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
165 [Test] 181 [Test]
166 public void TestGetLSLIntegerItemForLSLIntegerItem() 182 public void TestGetLSLIntegerItemForLSLIntegerItem()
167 { 183 {
184 TestHelpers.InMethod();
185
168 LSL_Types.LSLInteger testValue = new LSL_Types.LSLInteger(999911); 186 LSL_Types.LSLInteger testValue = new LSL_Types.LSLInteger(999911);
169 LSL_Types.list testList = new LSL_Types.list(testValue); 187 LSL_Types.list testList = new LSL_Types.list(testValue);
170 188
@@ -177,6 +195,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
177 [Test] 195 [Test]
178 public void TestGetLSLFloatItemForLSLFloatItem() 196 public void TestGetLSLFloatItemForLSLFloatItem()
179 { 197 {
198 TestHelpers.InMethod();
199
180 LSL_Types.LSLFloat testValue = new LSL_Types.LSLFloat(321.45687876); 200 LSL_Types.LSLFloat testValue = new LSL_Types.LSLFloat(321.45687876);
181 LSL_Types.list testList = new LSL_Types.list(testValue); 201 LSL_Types.list testList = new LSL_Types.list(testValue);
182 202
@@ -189,11 +209,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
189 [Test] 209 [Test]
190 public void TestGetLSLFloatItemForLSLIntegerItem() 210 public void TestGetLSLFloatItemForLSLIntegerItem()
191 { 211 {
192 LSL_Types.LSLInteger testValue = new LSL_Types.LSLInteger(3060987); 212 TestHelpers.InMethod();
193 LSL_Types.LSLFloat testFloatValue = new LSL_Types.LSLFloat(testValue); 213
194 LSL_Types.list testList = new LSL_Types.list(testValue); 214 LSL_Types.LSLInteger testValue = new LSL_Types.LSLInteger(3060987);
215 LSL_Types.LSLFloat testFloatValue = new LSL_Types.LSLFloat(testValue);
216 LSL_Types.list testList = new LSL_Types.list(testValue);
195 217
196 Assert.AreEqual(testFloatValue, testList.GetLSLFloatItem(0)); 218 Assert.AreEqual(testFloatValue, testList.GetLSLFloatItem(0));
197 } 219 }
198 220
199 /// <summary> 221 /// <summary>
@@ -202,6 +224,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
202 [Test] 224 [Test]
203 public void TestGetLSLStringItemForLSLStringItem() 225 public void TestGetLSLStringItemForLSLStringItem()
204 { 226 {
227 TestHelpers.InMethod();
228
205 LSL_Types.LSLString testValue = new LSL_Types.LSLString("hello all"); 229 LSL_Types.LSLString testValue = new LSL_Types.LSLString("hello all");
206 LSL_Types.list testList = new LSL_Types.list(testValue); 230 LSL_Types.list testList = new LSL_Types.list(testValue);
207 231
@@ -214,6 +238,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
214 [Test] 238 [Test]
215 public void TestGetLSLStringItemForKeyItem() 239 public void TestGetLSLStringItemForKeyItem()
216 { 240 {
241 TestHelpers.InMethod();
242
217 LSL_Types.key testValue 243 LSL_Types.key testValue
218 = new LSL_Types.key("98000000-0000-2222-3333-100000001000"); 244 = new LSL_Types.key("98000000-0000-2222-3333-100000001000");
219 LSL_Types.LSLString testStringValue = new LSL_Types.LSLString(testValue); 245 LSL_Types.LSLString testStringValue = new LSL_Types.LSLString(testValue);
@@ -228,6 +254,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
228 [Test] 254 [Test]
229 public void TestGetVector3ItemForVector3Item() 255 public void TestGetVector3ItemForVector3Item()
230 { 256 {
257 TestHelpers.InMethod();
258
231 LSL_Types.Vector3 testValue = new LSL_Types.Vector3(92.34, 58.98754, -0.10987); 259 LSL_Types.Vector3 testValue = new LSL_Types.Vector3(92.34, 58.98754, -0.10987);
232 LSL_Types.list testList = new LSL_Types.list(testValue); 260 LSL_Types.list testList = new LSL_Types.list(testValue);
233 261
@@ -239,6 +267,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
239 [Test] 267 [Test]
240 public void TestGetQuaternionItemForQuaternionItem() 268 public void TestGetQuaternionItemForQuaternionItem()
241 { 269 {
270 TestHelpers.InMethod();
271
242 LSL_Types.Quaternion testValue = new LSL_Types.Quaternion(12.64, 59.43723, 765.3421, 4.00987); 272 LSL_Types.Quaternion testValue = new LSL_Types.Quaternion(12.64, 59.43723, 765.3421, 4.00987);
243 LSL_Types.list testList = new LSL_Types.list(testValue); 273 LSL_Types.list testList = new LSL_Types.list(testValue);
244 274
@@ -251,6 +281,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
251 [Test] 281 [Test]
252 public void TestGetKeyItemForKeyItem() 282 public void TestGetKeyItemForKeyItem()
253 { 283 {
284 TestHelpers.InMethod();
285
254 LSL_Types.key testValue 286 LSL_Types.key testValue
255 = new LSL_Types.key("00000000-0000-2222-3333-100000001012"); 287 = new LSL_Types.key("00000000-0000-2222-3333-100000001012");
256 LSL_Types.list testList = new LSL_Types.list(testValue); 288 LSL_Types.list testList = new LSL_Types.list(testValue);
@@ -258,4 +290,4 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
258 Assert.AreEqual(testValue, testList.GetKeyItem(0)); 290 Assert.AreEqual(testValue, testList.GetKeyItem(0));
259 } 291 }
260 } 292 }
261} 293} \ No newline at end of file
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestVector3.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestVector3.cs
index 195af7f..ebf8001 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestVector3.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestVector3.cs
@@ -32,16 +32,17 @@ using OpenSim.Region.ScriptEngine.Shared;
32 32
33namespace OpenSim.Region.ScriptEngine.Shared.Tests 33namespace OpenSim.Region.ScriptEngine.Shared.Tests
34{ 34{
35 /// <summary>
36 /// Tests for Vector3
37 /// </summary>
35 [TestFixture] 38 [TestFixture]
36 public class LSL_TypesTestVector3 39 public class LSL_TypesTestVector3
37 { 40 {
38 /// <summary>
39 /// Tests for Vector3
40 /// </summary>
41 [Test] 41 [Test]
42
43 public void TestDotProduct() 42 public void TestDotProduct()
44 { 43 {
44 TestHelpers.InMethod();
45
45 // The numbers we test for. 46 // The numbers we test for.
46 Dictionary<string, double> expectsSet = new Dictionary<string, double>(); 47 Dictionary<string, double> expectsSet = new Dictionary<string, double>();
47 expectsSet.Add("<1, 2, 3> * <2, 3, 4>", 20.0); 48 expectsSet.Add("<1, 2, 3> * <2, 3, 4>", 20.0);
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
index 02d47bd..211e313 100644
--- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
+++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
@@ -50,7 +50,10 @@ using OpenSim.Region.ScriptEngine.Shared;
50using OpenSim.Region.ScriptEngine.Shared.ScriptBase; 50using OpenSim.Region.ScriptEngine.Shared.ScriptBase;
51using OpenSim.Region.ScriptEngine.Shared.CodeTools; 51using OpenSim.Region.ScriptEngine.Shared.CodeTools;
52using OpenSim.Region.ScriptEngine.Shared.Instance; 52using OpenSim.Region.ScriptEngine.Shared.Instance;
53using OpenSim.Region.ScriptEngine.Shared.Api;
54using OpenSim.Region.ScriptEngine.Shared.Api.Plugins;
53using OpenSim.Region.ScriptEngine.Interfaces; 55using OpenSim.Region.ScriptEngine.Interfaces;
56using Timer = OpenSim.Region.ScriptEngine.Shared.Api.Plugins.Timer;
54 57
55using ScriptCompileQueue = OpenSim.Framework.LocklessQueue<object[]>; 58using ScriptCompileQueue = OpenSim.Framework.LocklessQueue<object[]>;
56 59
@@ -454,6 +457,18 @@ namespace OpenSim.Region.ScriptEngine.XEngine
454 sb.AppendFormat("Work items waiting : {0}\n", m_ThreadPool.WaitingCallbacks); 457 sb.AppendFormat("Work items waiting : {0}\n", m_ThreadPool.WaitingCallbacks);
455// sb.AppendFormat("Assemblies loaded : {0}\n", m_Assemblies.Count); 458// sb.AppendFormat("Assemblies loaded : {0}\n", m_Assemblies.Count);
456 459
460 SensorRepeat sr = AsyncCommandManager.GetSensorRepeatPlugin(this);
461 sb.AppendFormat("Sensors : {0}\n", sr.SensorsCount);
462
463 Dataserver ds = AsyncCommandManager.GetDataserverPlugin(this);
464 sb.AppendFormat("Dataserver requests : {0}\n", ds.DataserverRequestsCount);
465
466 Timer t = AsyncCommandManager.GetTimerPlugin(this);
467 sb.AppendFormat("Timers : {0}\n", t.TimersCount);
468
469 Listener l = AsyncCommandManager.GetListenerPlugin(this);
470 sb.AppendFormat("Listeners : {0}\n", l.ListenerCount);
471
457 MainConsole.Instance.OutputFormat(sb.ToString()); 472 MainConsole.Instance.OutputFormat(sb.ToString());
458 } 473 }
459 474
diff --git a/OpenSim/Region/UserStatistics/WebStatsModule.cs b/OpenSim/Region/UserStatistics/WebStatsModule.cs
index f627e37..b9ba4bc 100644
--- a/OpenSim/Region/UserStatistics/WebStatsModule.cs
+++ b/OpenSim/Region/UserStatistics/WebStatsModule.cs
@@ -83,6 +83,9 @@ namespace OpenSim.Region.UserStatistics
83 { 83 {
84 if (m_scenes.Count == 0) 84 if (m_scenes.Count == 0)
85 { 85 {
86 if (Util.IsWindows())
87 Util.LoadArchSpecificWindowsDll("sqlite3.dll");
88
86 //IConfig startupConfig = config.Configs["Startup"]; 89 //IConfig startupConfig = config.Configs["Startup"];
87 90
88 dbConn = new SqliteConnection("URI=file:LocalUserStatistics.db,version=3"); 91 dbConn = new SqliteConnection("URI=file:LocalUserStatistics.db,version=3");
@@ -221,13 +224,11 @@ namespace OpenSim.Region.UserStatistics
221 concurrencyCounter--; 224 concurrencyCounter--;
222 225
223 response_code = 200; 226 response_code = 200;
224
225 } 227 }
226 else 228 else
227 { 229 {
228 strOut = MainServer.Instance.GetHTTP404(""); 230 strOut = MainServer.Instance.GetHTTP404("");
229 } 231 }
230
231 232
232 responsedata["int_response_code"] = response_code; 233 responsedata["int_response_code"] = response_code;
233 responsedata["content_type"] = contenttype; 234 responsedata["content_type"] = contenttype;
@@ -244,43 +245,44 @@ namespace OpenSim.Region.UserStatistics
244 // TODO: FIXME: implement stats migrations 245 // TODO: FIXME: implement stats migrations
245 const string SQL = @"SELECT * FROM migrations LIMIT 1"; 246 const string SQL = @"SELECT * FROM migrations LIMIT 1";
246 247
247 SqliteCommand cmd = new SqliteCommand(SQL, db); 248 using (SqliteCommand cmd = new SqliteCommand(SQL, db))
248
249 try
250 {
251 cmd.ExecuteNonQuery();
252 }
253 catch (SqliteSyntaxException)
254 { 249 {
255 CreateTables(db); 250 try
251 {
252 cmd.ExecuteNonQuery();
253 }
254 catch (SqliteSyntaxException)
255 {
256 CreateTables(db);
257 }
256 } 258 }
257 } 259 }
258 } 260 }
259 261
260 public void CreateTables(SqliteConnection db) 262 public void CreateTables(SqliteConnection db)
261 { 263 {
262 SqliteCommand createcmd = new SqliteCommand(SQL_STATS_TABLE_CREATE, db); 264 using (SqliteCommand createcmd = new SqliteCommand(SQL_STATS_TABLE_CREATE, db))
263 createcmd.ExecuteNonQuery(); 265 {
266 createcmd.ExecuteNonQuery();
264 267
265 createcmd.CommandText = SQL_MIGRA_TABLE_CREATE; 268 createcmd.CommandText = SQL_MIGRA_TABLE_CREATE;
266 createcmd.ExecuteNonQuery(); 269 createcmd.ExecuteNonQuery();
270 }
267 } 271 }
268 272
269 public virtual void PostInitialise() 273 public virtual void PostInitialise()
270 { 274 {
271 if (!enabled) 275 if (!enabled)
272 {
273 return; 276 return;
274 } 277
275 AddHandlers(); 278 AddHandlers();
276 } 279 }
277 280
278 public virtual void Close() 281 public virtual void Close()
279 { 282 {
280 if (!enabled) 283 if (!enabled)
281 {
282 return; 284 return;
283 } 285
284 dbConn.Close(); 286 dbConn.Close();
285 dbConn.Dispose(); 287 dbConn.Dispose();
286 m_sessions.Clear(); 288 m_sessions.Clear();
@@ -301,7 +303,8 @@ namespace OpenSim.Region.UserStatistics
301 303
302 public void OnRegisterCaps(UUID agentID, Caps caps) 304 public void OnRegisterCaps(UUID agentID, Caps caps)
303 { 305 {
304 m_log.DebugFormat("[WEB STATS MODULE]: OnRegisterCaps: agentID {0} caps {1}", agentID, caps); 306// m_log.DebugFormat("[WEB STATS MODULE]: OnRegisterCaps: agentID {0} caps {1}", agentID, caps);
307
305 string capsPath = "/CAPS/VS/" + UUID.Random(); 308 string capsPath = "/CAPS/VS/" + UUID.Random();
306 caps.RegisterHandler("ViewerStats", 309 caps.RegisterHandler("ViewerStats",
307 new RestStreamHandler("POST", capsPath, 310 new RestStreamHandler("POST", capsPath,
@@ -315,7 +318,6 @@ namespace OpenSim.Region.UserStatistics
315 318
316 public void OnDeRegisterCaps(UUID agentID, Caps caps) 319 public void OnDeRegisterCaps(UUID agentID, Caps caps)
317 { 320 {
318
319 } 321 }
320 322
321 protected virtual void AddHandlers() 323 protected virtual void AddHandlers()
@@ -365,7 +367,6 @@ namespace OpenSim.Region.UserStatistics
365 367
366 public void OnMakeChildAgent(ScenePresence agent) 368 public void OnMakeChildAgent(ScenePresence agent)
367 { 369 {
368
369 } 370 }
370 371
371 public void OnClientClosed(UUID agentID, Scene scene) 372 public void OnClientClosed(UUID agentID, Scene scene)
@@ -427,6 +428,7 @@ namespace OpenSim.Region.UserStatistics
427 return scene.RegionInfo.RegionID; 428 return scene.RegionInfo.RegionID;
428 } 429 }
429 } 430 }
431
430 return UUID.Zero; 432 return UUID.Zero;
431 } 433 }
432 434
@@ -455,14 +457,14 @@ namespace OpenSim.Region.UserStatistics
455 UserSessionData usd; 457 UserSessionData usd;
456 OSD message = OSDParser.DeserializeLLSDXml(request); 458 OSD message = OSDParser.DeserializeLLSDXml(request);
457 OSDMap mmap; 459 OSDMap mmap;
460
458 lock (m_sessions) 461 lock (m_sessions)
459 { 462 {
460 if (agentID != UUID.Zero) 463 if (agentID != UUID.Zero)
461 { 464 {
462
463 if (!m_sessions.ContainsKey(agentID)) 465 if (!m_sessions.ContainsKey(agentID))
464 { 466 {
465 m_log.Warn("[WEB STATS MODULE]: no session for stat disclosure"); 467 m_log.WarnFormat("[WEB STATS MODULE]: no session for stat disclosure for agent {0}", agentID);
466 return new UserSessionID(); 468 return new UserSessionID();
467 } 469 }
468 uid = m_sessions[agentID]; 470 uid = m_sessions[agentID];
@@ -582,8 +584,6 @@ namespace OpenSim.Region.UserStatistics
582 usd.n_out_kb = (float)net_out["kbytes"].AsReal(); 584 usd.n_out_kb = (float)net_out["kbytes"].AsReal();
583 usd.n_out_pk = net_out["packets"].AsInteger(); 585 usd.n_out_pk = net_out["packets"].AsInteger();
584 } 586 }
585
586
587 } 587 }
588 } 588 }
589 589
@@ -599,83 +599,85 @@ namespace OpenSim.Region.UserStatistics
599 599
600 lock (db) 600 lock (db)
601 { 601 {
602 SqliteCommand updatecmd = new SqliteCommand(SQL_STATS_TABLE_UPDATE, db); 602 using (SqliteCommand updatecmd = new SqliteCommand(SQL_STATS_TABLE_UPDATE, db))
603 updatecmd.Parameters.Add(new SqliteParameter(":session_id", uid.session_data.session_id.ToString()));
604 updatecmd.Parameters.Add(new SqliteParameter(":agent_id", uid.session_data.agent_id.ToString()));
605 updatecmd.Parameters.Add(new SqliteParameter(":region_id", uid.session_data.region_id.ToString()));
606 updatecmd.Parameters.Add(new SqliteParameter(":last_updated", (int) uid.session_data.last_updated));
607 updatecmd.Parameters.Add(new SqliteParameter(":remote_ip", uid.session_data.remote_ip));
608 updatecmd.Parameters.Add(new SqliteParameter(":name_f", uid.session_data.name_f));
609 updatecmd.Parameters.Add(new SqliteParameter(":name_l", uid.session_data.name_l));
610 updatecmd.Parameters.Add(new SqliteParameter(":avg_agents_in_view", uid.session_data.avg_agents_in_view));
611 updatecmd.Parameters.Add(new SqliteParameter(":min_agents_in_view",
612 (int) uid.session_data.min_agents_in_view));
613 updatecmd.Parameters.Add(new SqliteParameter(":max_agents_in_view",
614 (int) uid.session_data.max_agents_in_view));
615 updatecmd.Parameters.Add(new SqliteParameter(":mode_agents_in_view",
616 (int) uid.session_data.mode_agents_in_view));
617 updatecmd.Parameters.Add(new SqliteParameter(":avg_fps", uid.session_data.avg_fps));
618 updatecmd.Parameters.Add(new SqliteParameter(":min_fps", uid.session_data.min_fps));
619 updatecmd.Parameters.Add(new SqliteParameter(":max_fps", uid.session_data.max_fps));
620 updatecmd.Parameters.Add(new SqliteParameter(":mode_fps", uid.session_data.mode_fps));
621 updatecmd.Parameters.Add(new SqliteParameter(":a_language", uid.session_data.a_language));
622 updatecmd.Parameters.Add(new SqliteParameter(":mem_use", uid.session_data.mem_use));
623 updatecmd.Parameters.Add(new SqliteParameter(":meters_traveled", uid.session_data.meters_traveled));
624 updatecmd.Parameters.Add(new SqliteParameter(":avg_ping", uid.session_data.avg_ping));
625 updatecmd.Parameters.Add(new SqliteParameter(":min_ping", uid.session_data.min_ping));
626 updatecmd.Parameters.Add(new SqliteParameter(":max_ping", uid.session_data.max_ping));
627 updatecmd.Parameters.Add(new SqliteParameter(":mode_ping", uid.session_data.mode_ping));
628 updatecmd.Parameters.Add(new SqliteParameter(":regions_visited", uid.session_data.regions_visited));
629 updatecmd.Parameters.Add(new SqliteParameter(":run_time", uid.session_data.run_time));
630 updatecmd.Parameters.Add(new SqliteParameter(":avg_sim_fps", uid.session_data.avg_sim_fps));
631 updatecmd.Parameters.Add(new SqliteParameter(":min_sim_fps", uid.session_data.min_sim_fps));
632 updatecmd.Parameters.Add(new SqliteParameter(":max_sim_fps", uid.session_data.max_sim_fps));
633 updatecmd.Parameters.Add(new SqliteParameter(":mode_sim_fps", uid.session_data.mode_sim_fps));
634 updatecmd.Parameters.Add(new SqliteParameter(":start_time", uid.session_data.start_time));
635 updatecmd.Parameters.Add(new SqliteParameter(":client_version", uid.session_data.client_version));
636 updatecmd.Parameters.Add(new SqliteParameter(":s_cpu", uid.session_data.s_cpu));
637 updatecmd.Parameters.Add(new SqliteParameter(":s_gpu", uid.session_data.s_gpu));
638 updatecmd.Parameters.Add(new SqliteParameter(":s_os", uid.session_data.s_os));
639 updatecmd.Parameters.Add(new SqliteParameter(":s_ram", uid.session_data.s_ram));
640 updatecmd.Parameters.Add(new SqliteParameter(":d_object_kb", uid.session_data.d_object_kb));
641 updatecmd.Parameters.Add(new SqliteParameter(":d_texture_kb", uid.session_data.d_texture_kb));
642 updatecmd.Parameters.Add(new SqliteParameter(":d_world_kb", uid.session_data.d_world_kb));
643 updatecmd.Parameters.Add(new SqliteParameter(":n_in_kb", uid.session_data.n_in_kb));
644 updatecmd.Parameters.Add(new SqliteParameter(":n_in_pk", uid.session_data.n_in_pk));
645 updatecmd.Parameters.Add(new SqliteParameter(":n_out_kb", uid.session_data.n_out_kb));
646 updatecmd.Parameters.Add(new SqliteParameter(":n_out_pk", uid.session_data.n_out_pk));
647 updatecmd.Parameters.Add(new SqliteParameter(":f_dropped", uid.session_data.f_dropped));
648 updatecmd.Parameters.Add(new SqliteParameter(":f_failed_resends", uid.session_data.f_failed_resends));
649 updatecmd.Parameters.Add(new SqliteParameter(":f_invalid", uid.session_data.f_invalid));
650
651 updatecmd.Parameters.Add(new SqliteParameter(":f_off_circuit", uid.session_data.f_off_circuit));
652 updatecmd.Parameters.Add(new SqliteParameter(":f_resent", uid.session_data.f_resent));
653 updatecmd.Parameters.Add(new SqliteParameter(":f_send_packet", uid.session_data.f_send_packet));
654
655 updatecmd.Parameters.Add(new SqliteParameter(":session_key", uid.session_data.session_id.ToString()));
656 updatecmd.Parameters.Add(new SqliteParameter(":agent_key", uid.session_data.agent_id.ToString()));
657 updatecmd.Parameters.Add(new SqliteParameter(":region_key", uid.session_data.region_id.ToString()));
658// m_log.Debug("UPDATE");
659
660 int result = updatecmd.ExecuteNonQuery();
661
662 if (result == 0)
663 { 603 {
664// m_log.Debug("INSERT"); 604 updatecmd.Parameters.Add(new SqliteParameter(":session_id", uid.session_data.session_id.ToString()));
665 updatecmd.CommandText = SQL_STATS_TABLE_INSERT; 605 updatecmd.Parameters.Add(new SqliteParameter(":agent_id", uid.session_data.agent_id.ToString()));
666 try 606 updatecmd.Parameters.Add(new SqliteParameter(":region_id", uid.session_data.region_id.ToString()));
667 { 607 updatecmd.Parameters.Add(new SqliteParameter(":last_updated", (int) uid.session_data.last_updated));
668 updatecmd.ExecuteNonQuery(); 608 updatecmd.Parameters.Add(new SqliteParameter(":remote_ip", uid.session_data.remote_ip));
669 } 609 updatecmd.Parameters.Add(new SqliteParameter(":name_f", uid.session_data.name_f));
670 catch (SqliteExecutionException) 610 updatecmd.Parameters.Add(new SqliteParameter(":name_l", uid.session_data.name_l));
611 updatecmd.Parameters.Add(new SqliteParameter(":avg_agents_in_view", uid.session_data.avg_agents_in_view));
612 updatecmd.Parameters.Add(new SqliteParameter(":min_agents_in_view",
613 (int) uid.session_data.min_agents_in_view));
614 updatecmd.Parameters.Add(new SqliteParameter(":max_agents_in_view",
615 (int) uid.session_data.max_agents_in_view));
616 updatecmd.Parameters.Add(new SqliteParameter(":mode_agents_in_view",
617 (int) uid.session_data.mode_agents_in_view));
618 updatecmd.Parameters.Add(new SqliteParameter(":avg_fps", uid.session_data.avg_fps));
619 updatecmd.Parameters.Add(new SqliteParameter(":min_fps", uid.session_data.min_fps));
620 updatecmd.Parameters.Add(new SqliteParameter(":max_fps", uid.session_data.max_fps));
621 updatecmd.Parameters.Add(new SqliteParameter(":mode_fps", uid.session_data.mode_fps));
622 updatecmd.Parameters.Add(new SqliteParameter(":a_language", uid.session_data.a_language));
623 updatecmd.Parameters.Add(new SqliteParameter(":mem_use", uid.session_data.mem_use));
624 updatecmd.Parameters.Add(new SqliteParameter(":meters_traveled", uid.session_data.meters_traveled));
625 updatecmd.Parameters.Add(new SqliteParameter(":avg_ping", uid.session_data.avg_ping));
626 updatecmd.Parameters.Add(new SqliteParameter(":min_ping", uid.session_data.min_ping));
627 updatecmd.Parameters.Add(new SqliteParameter(":max_ping", uid.session_data.max_ping));
628 updatecmd.Parameters.Add(new SqliteParameter(":mode_ping", uid.session_data.mode_ping));
629 updatecmd.Parameters.Add(new SqliteParameter(":regions_visited", uid.session_data.regions_visited));
630 updatecmd.Parameters.Add(new SqliteParameter(":run_time", uid.session_data.run_time));
631 updatecmd.Parameters.Add(new SqliteParameter(":avg_sim_fps", uid.session_data.avg_sim_fps));
632 updatecmd.Parameters.Add(new SqliteParameter(":min_sim_fps", uid.session_data.min_sim_fps));
633 updatecmd.Parameters.Add(new SqliteParameter(":max_sim_fps", uid.session_data.max_sim_fps));
634 updatecmd.Parameters.Add(new SqliteParameter(":mode_sim_fps", uid.session_data.mode_sim_fps));
635 updatecmd.Parameters.Add(new SqliteParameter(":start_time", uid.session_data.start_time));
636 updatecmd.Parameters.Add(new SqliteParameter(":client_version", uid.session_data.client_version));
637 updatecmd.Parameters.Add(new SqliteParameter(":s_cpu", uid.session_data.s_cpu));
638 updatecmd.Parameters.Add(new SqliteParameter(":s_gpu", uid.session_data.s_gpu));
639 updatecmd.Parameters.Add(new SqliteParameter(":s_os", uid.session_data.s_os));
640 updatecmd.Parameters.Add(new SqliteParameter(":s_ram", uid.session_data.s_ram));
641 updatecmd.Parameters.Add(new SqliteParameter(":d_object_kb", uid.session_data.d_object_kb));
642 updatecmd.Parameters.Add(new SqliteParameter(":d_texture_kb", uid.session_data.d_texture_kb));
643 updatecmd.Parameters.Add(new SqliteParameter(":d_world_kb", uid.session_data.d_world_kb));
644 updatecmd.Parameters.Add(new SqliteParameter(":n_in_kb", uid.session_data.n_in_kb));
645 updatecmd.Parameters.Add(new SqliteParameter(":n_in_pk", uid.session_data.n_in_pk));
646 updatecmd.Parameters.Add(new SqliteParameter(":n_out_kb", uid.session_data.n_out_kb));
647 updatecmd.Parameters.Add(new SqliteParameter(":n_out_pk", uid.session_data.n_out_pk));
648 updatecmd.Parameters.Add(new SqliteParameter(":f_dropped", uid.session_data.f_dropped));
649 updatecmd.Parameters.Add(new SqliteParameter(":f_failed_resends", uid.session_data.f_failed_resends));
650 updatecmd.Parameters.Add(new SqliteParameter(":f_invalid", uid.session_data.f_invalid));
651
652 updatecmd.Parameters.Add(new SqliteParameter(":f_off_circuit", uid.session_data.f_off_circuit));
653 updatecmd.Parameters.Add(new SqliteParameter(":f_resent", uid.session_data.f_resent));
654 updatecmd.Parameters.Add(new SqliteParameter(":f_send_packet", uid.session_data.f_send_packet));
655
656 updatecmd.Parameters.Add(new SqliteParameter(":session_key", uid.session_data.session_id.ToString()));
657 updatecmd.Parameters.Add(new SqliteParameter(":agent_key", uid.session_data.agent_id.ToString()));
658 updatecmd.Parameters.Add(new SqliteParameter(":region_key", uid.session_data.region_id.ToString()));
659
660// m_log.DebugFormat("[WEB STATS MODULE]: Database stats update for {0}", uid.session_data.agent_id);
661
662 int result = updatecmd.ExecuteNonQuery();
663
664 if (result == 0)
671 { 665 {
672 m_log.Warn("[WEB STATS MODULE]: failed to write stats to storage Execution Exception"); 666// m_log.DebugFormat("[WEB STATS MODULE]: Database stats insert for {0}", uid.session_data.agent_id);
673 } 667
674 catch (SqliteSyntaxException) 668 updatecmd.CommandText = SQL_STATS_TABLE_INSERT;
675 {
676 m_log.Warn("[WEB STATS MODULE]: failed to write stats to storage SQL Syntax Exception");
677 }
678 669
670 try
671 {
672 updatecmd.ExecuteNonQuery();
673 }
674 catch (Exception e)
675 {
676 m_log.WarnFormat(
677 "[WEB STATS MODULE]: failed to write stats for {0}, storage Execution Exception {1}{2}",
678 uid.session_data.agent_id, e.Message, e.StackTrace);
679 }
680 }
679 } 681 }
680 } 682 }
681 } 683 }