diff options
Diffstat (limited to 'OpenSim/Region')
44 files changed, 991 insertions, 532 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs index be699db..35cb575 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs | |||
@@ -262,7 +262,7 @@ namespace OpenSim.Region.ClientStack.Linden | |||
262 | { | 262 | { |
263 | try | 263 | try |
264 | { | 264 | { |
265 | m_log.Debug("[CAPS]: ScriptTaskInventory Request in region: " + m_regionName); | 265 | // m_log.Debug("[CAPS]: ScriptTaskInventory Request in region: " + m_regionName); |
266 | //m_log.DebugFormat("[CAPS]: request: {0}, path: {1}, param: {2}", request, path, param); | 266 | //m_log.DebugFormat("[CAPS]: request: {0}, path: {1}, param: {2}", request, path, param); |
267 | 267 | ||
268 | Hashtable hash = (Hashtable)LLSD.LLSDDeserialize(Utils.StringToBytes(request)); | 268 | Hashtable hash = (Hashtable)LLSD.LLSDDeserialize(Utils.StringToBytes(request)); |
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs index a79b387..75f783b 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs | |||
@@ -244,8 +244,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
244 | base.Start(m_recvBufferSize, m_asyncPacketHandling); | 244 | base.Start(m_recvBufferSize, m_asyncPacketHandling); |
245 | 245 | ||
246 | // Start the packet processing threads | 246 | // Start the packet processing threads |
247 | Watchdog.StartThread(IncomingPacketHandler, "Incoming Packets (" + m_scene.RegionInfo.RegionName + ")", ThreadPriority.Normal, false); | 247 | Watchdog.StartThread( |
248 | Watchdog.StartThread(OutgoingPacketHandler, "Outgoing Packets (" + m_scene.RegionInfo.RegionName + ")", ThreadPriority.Normal, false); | 248 | IncomingPacketHandler, "Incoming Packets (" + m_scene.RegionInfo.RegionName + ")", ThreadPriority.Normal, false, true); |
249 | Watchdog.StartThread( | ||
250 | OutgoingPacketHandler, "Outgoing Packets (" + m_scene.RegionInfo.RegionName + ")", ThreadPriority.Normal, false, true); | ||
251 | |||
249 | m_elapsedMSSinceLastStatReport = Environment.TickCount; | 252 | m_elapsedMSSinceLastStatReport = Environment.TickCount; |
250 | } | 253 | } |
251 | 254 | ||
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs index a81f36c..650069a 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs | |||
@@ -349,8 +349,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
349 | { | 349 | { |
350 | try | 350 | try |
351 | { | 351 | { |
352 | m_log.Info("[INVENTORY ARCHIVER]: PLEASE NOTE THAT THIS FACILITY IS EXPERIMENTAL. BUG REPORTS WELCOME."); | ||
353 | |||
354 | Dictionary<string, object> options = new Dictionary<string, object>(); | 352 | Dictionary<string, object> options = new Dictionary<string, object>(); |
355 | OptionSet optionSet = new OptionSet().Add("m|merge", delegate (string v) { options["merge"] = v != null; }); | 353 | OptionSet optionSet = new OptionSet().Add("m|merge", delegate (string v) { options["merge"] = v != null; }); |
356 | 354 | ||
@@ -412,7 +410,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
412 | return; | 410 | return; |
413 | } | 411 | } |
414 | 412 | ||
415 | m_log.Info("[INVENTORY ARCHIVER]: PLEASE NOTE THAT THIS FACILITY IS EXPERIMENTAL. BUG REPORTS WELCOME."); | ||
416 | if (options.ContainsKey("home")) | 413 | if (options.ContainsKey("home")) |
417 | m_log.WarnFormat("[INVENTORY ARCHIVER]: Please be aware that inventory archives with creator information are not compatible with OpenSim 0.7.0.2 and earlier. Do not use the -home option if you want to produce a compatible IAR"); | 414 | m_log.WarnFormat("[INVENTORY ARCHIVER]: Please be aware that inventory archives with creator information are not compatible with OpenSim 0.7.0.2 and earlier. Do not use the -home option if you want to produce a compatible IAR"); |
418 | 415 | ||
diff --git a/OpenSim/Region/CoreModules/Avatar/Profile/BasicProfileModule.cs b/OpenSim/Region/CoreModules/Avatar/Profile/BasicProfileModule.cs index eb1e4b5..8101ca2 100644 --- a/OpenSim/Region/CoreModules/Avatar/Profile/BasicProfileModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Profile/BasicProfileModule.cs | |||
@@ -150,7 +150,16 @@ namespace OpenSim.Region.CoreModules.Avatar.Profile | |||
150 | string skillsText = String.Empty; | 150 | string skillsText = String.Empty; |
151 | string languages = String.Empty; | 151 | string languages = String.Empty; |
152 | 152 | ||
153 | Byte[] charterMember = Utils.StringToBytes("Avatar"); | 153 | UserAccount account = m_Scenes[0].UserAccountService.GetUserAccount(m_Scenes[0].RegionInfo.ScopeID, avatarID); |
154 | |||
155 | string name = "Avatar"; | ||
156 | int created = 0; | ||
157 | if (account != null) | ||
158 | { | ||
159 | name = account.FirstName + " " + account.LastName; | ||
160 | created = account.Created; | ||
161 | } | ||
162 | Byte[] charterMember = Utils.StringToBytes(name); | ||
154 | 163 | ||
155 | profileUrl = "No profile data"; | 164 | profileUrl = "No profile data"; |
156 | aboutText = string.Empty; | 165 | aboutText = string.Empty; |
@@ -160,7 +169,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Profile | |||
160 | partner = UUID.Zero; | 169 | partner = UUID.Zero; |
161 | 170 | ||
162 | remoteClient.SendAvatarProperties(avatarID, aboutText, | 171 | remoteClient.SendAvatarProperties(avatarID, aboutText, |
163 | Util.ToDateTime(0).ToString( | 172 | Util.ToDateTime(created).ToString( |
164 | "M/d/yyyy", CultureInfo.InvariantCulture), | 173 | "M/d/yyyy", CultureInfo.InvariantCulture), |
165 | charterMember, firstLifeAboutText, | 174 | charterMember, firstLifeAboutText, |
166 | (uint)(0 & 0xff), | 175 | (uint)(0 & 0xff), |
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs index 0c4ff7f..d2fe388 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs | |||
@@ -117,7 +117,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
117 | string userAssetServer = string.Empty; | 117 | string userAssetServer = string.Empty; |
118 | if (IsForeignUser(avatarID, out userAssetServer) && userAssetServer != string.Empty && m_OutboundPermission) | 118 | if (IsForeignUser(avatarID, out userAssetServer) && userAssetServer != string.Empty && m_OutboundPermission) |
119 | { | 119 | { |
120 | Util.FireAndForget(delegate { m_assMapper.Post(assetID, avatarID, userAssetServer); }); | 120 | m_assMapper.Post(assetID, avatarID, userAssetServer); |
121 | } | 121 | } |
122 | } | 122 | } |
123 | 123 | ||
diff --git a/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs b/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs index f367739..a6e2548 100644 --- a/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs +++ b/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs | |||
@@ -1210,7 +1210,7 @@ namespace OpenSim.Region.CoreModules.InterGrid | |||
1210 | if (homeScene.TryGetScenePresence(avatarId,out avatar)) | 1210 | if (homeScene.TryGetScenePresence(avatarId,out avatar)) |
1211 | { | 1211 | { |
1212 | KillAUser ku = new KillAUser(avatar,mod); | 1212 | KillAUser ku = new KillAUser(avatar,mod); |
1213 | Watchdog.StartThread(ku.ShutdownNoLogout, "OGPShutdown", ThreadPriority.Normal, true); | 1213 | Watchdog.StartThread(ku.ShutdownNoLogout, "OGPShutdown", ThreadPriority.Normal, true, true); |
1214 | } | 1214 | } |
1215 | } | 1215 | } |
1216 | 1216 | ||
diff --git a/OpenSim/Region/CoreModules/Scripting/WorldComm/WorldCommModule.cs b/OpenSim/Region/CoreModules/Scripting/WorldComm/WorldCommModule.cs index 640a60b..ef9b4e0 100644 --- a/OpenSim/Region/CoreModules/Scripting/WorldComm/WorldCommModule.cs +++ b/OpenSim/Region/CoreModules/Scripting/WorldComm/WorldCommModule.cs | |||
@@ -151,6 +151,14 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm | |||
151 | 151 | ||
152 | #region IWorldComm Members | 152 | #region IWorldComm Members |
153 | 153 | ||
154 | public int ListenerCount | ||
155 | { | ||
156 | get | ||
157 | { | ||
158 | return m_listenerManager.ListenerCount; | ||
159 | } | ||
160 | } | ||
161 | |||
154 | /// <summary> | 162 | /// <summary> |
155 | /// Create a listen event callback with the specified filters. | 163 | /// Create a listen event callback with the specified filters. |
156 | /// The parameters localID,itemID are needed to uniquely identify | 164 | /// The parameters localID,itemID are needed to uniquely identify |
@@ -438,6 +446,18 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm | |||
438 | private int m_maxhandles; | 446 | private int m_maxhandles; |
439 | private int m_curlisteners; | 447 | private int m_curlisteners; |
440 | 448 | ||
449 | /// <summary> | ||
450 | /// Total number of listeners | ||
451 | /// </summary> | ||
452 | public int ListenerCount | ||
453 | { | ||
454 | get | ||
455 | { | ||
456 | lock (m_listeners) | ||
457 | return m_listeners.Count; | ||
458 | } | ||
459 | } | ||
460 | |||
441 | public ListenerManager(int maxlisteners, int maxhandles) | 461 | public ListenerManager(int maxlisteners, int maxhandles) |
442 | { | 462 | { |
443 | m_maxlisteners = maxlisteners; | 463 | m_maxlisteners = maxlisteners; |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/LocalGridServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/LocalGridServiceConnector.cs index 3c36799..4f0363a 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/LocalGridServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/LocalGridServiceConnector.cs | |||
@@ -48,8 +48,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid | |||
48 | LogManager.GetLogger( | 48 | LogManager.GetLogger( |
49 | MethodBase.GetCurrentMethod().DeclaringType); | 49 | MethodBase.GetCurrentMethod().DeclaringType); |
50 | 50 | ||
51 | private static LocalGridServicesConnector m_MainInstance; | ||
52 | |||
53 | private IGridService m_GridService; | 51 | private IGridService m_GridService; |
54 | private Dictionary<UUID, RegionCache> m_LocalCache = new Dictionary<UUID, RegionCache>(); | 52 | private Dictionary<UUID, RegionCache> m_LocalCache = new Dictionary<UUID, RegionCache>(); |
55 | 53 | ||
@@ -62,7 +60,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid | |||
62 | public LocalGridServicesConnector(IConfigSource source) | 60 | public LocalGridServicesConnector(IConfigSource source) |
63 | { | 61 | { |
64 | m_log.Debug("[LOCAL GRID CONNECTOR]: LocalGridServicesConnector instantiated"); | 62 | m_log.Debug("[LOCAL GRID CONNECTOR]: LocalGridServicesConnector instantiated"); |
65 | m_MainInstance = this; | ||
66 | InitialiseService(source); | 63 | InitialiseService(source); |
67 | } | 64 | } |
68 | 65 | ||
@@ -87,7 +84,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid | |||
87 | if (name == Name) | 84 | if (name == Name) |
88 | { | 85 | { |
89 | InitialiseService(source); | 86 | InitialiseService(source); |
90 | m_MainInstance = this; | ||
91 | m_Enabled = true; | 87 | m_Enabled = true; |
92 | m_log.Info("[LOCAL GRID CONNECTOR]: Local grid connector enabled"); | 88 | m_log.Info("[LOCAL GRID CONNECTOR]: Local grid connector enabled"); |
93 | } | 89 | } |
@@ -126,12 +122,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid | |||
126 | 122 | ||
127 | public void PostInitialise() | 123 | public void PostInitialise() |
128 | { | 124 | { |
129 | if (m_MainInstance == this) | 125 | MainConsole.Instance.Commands.AddCommand("LocalGridConnector", false, "show neighbours", |
130 | { | 126 | "show neighbours", |
131 | MainConsole.Instance.Commands.AddCommand("LocalGridConnector", false, "show neighbours", | 127 | "Shows the local regions' neighbours", NeighboursCommand); |
132 | "show neighbours", | ||
133 | "Shows the local regions' neighbours", NeighboursCommand); | ||
134 | } | ||
135 | } | 128 | } |
136 | 129 | ||
137 | public void Close() | 130 | public void Close() |
@@ -143,22 +136,16 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid | |||
143 | if (m_Enabled) | 136 | if (m_Enabled) |
144 | scene.RegisterModuleInterface<IGridService>(this); | 137 | scene.RegisterModuleInterface<IGridService>(this); |
145 | 138 | ||
146 | if (m_MainInstance == this) | 139 | if (m_LocalCache.ContainsKey(scene.RegionInfo.RegionID)) |
147 | { | 140 | m_log.ErrorFormat("[LOCAL GRID CONNECTOR]: simulator seems to have more than one region with the same UUID. Please correct this!"); |
148 | if (m_LocalCache.ContainsKey(scene.RegionInfo.RegionID)) | 141 | else |
149 | m_log.ErrorFormat("[LOCAL GRID CONNECTOR]: simulator seems to have more than one region with the same UUID. Please correct this!"); | 142 | m_LocalCache.Add(scene.RegionInfo.RegionID, new RegionCache(scene)); |
150 | else | ||
151 | m_LocalCache.Add(scene.RegionInfo.RegionID, new RegionCache(scene)); | ||
152 | } | ||
153 | } | 143 | } |
154 | 144 | ||
155 | public void RemoveRegion(Scene scene) | 145 | public void RemoveRegion(Scene scene) |
156 | { | 146 | { |
157 | if (m_MainInstance == this) | 147 | m_LocalCache[scene.RegionInfo.RegionID].Clear(); |
158 | { | 148 | m_LocalCache.Remove(scene.RegionInfo.RegionID); |
159 | m_LocalCache[scene.RegionInfo.RegionID].Clear(); | ||
160 | m_LocalCache.Remove(scene.RegionInfo.RegionID); | ||
161 | } | ||
162 | } | 149 | } |
163 | 150 | ||
164 | public void RegionLoaded(Scene scene) | 151 | public void RegionLoaded(Scene scene) |
@@ -259,6 +246,5 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid | |||
259 | 246 | ||
260 | MainConsole.Instance.Output(caps.ToString()); | 247 | MainConsole.Instance.Output(caps.ToString()); |
261 | } | 248 | } |
262 | |||
263 | } | 249 | } |
264 | } | 250 | } \ No newline at end of file |
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs index 4ebfb21..0cbe1e1 100644 --- a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs +++ b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs | |||
@@ -132,7 +132,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
132 | { | 132 | { |
133 | } | 133 | } |
134 | 134 | ||
135 | public Type ReplaceableInterface | 135 | public Type ReplaceableInterface |
136 | { | 136 | { |
137 | get { return null; } | 137 | get { return null; } |
138 | } | 138 | } |
@@ -220,7 +220,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
220 | // There is a major hack going on in this method. The viewer doesn't request | 220 | // There is a major hack going on in this method. The viewer doesn't request |
221 | // map blocks (RequestMapBlocks) above 2048. That means that if we don't hack, | 221 | // map blocks (RequestMapBlocks) above 2048. That means that if we don't hack, |
222 | // grids above that cell don't have a map at all. So, here's the hack: we wait | 222 | // grids above that cell don't have a map at all. So, here's the hack: we wait |
223 | // for this CAP request to come, and we inject the map blocks at this point. | 223 | // for this CAP request to come, and we inject the map blocks at this point. |
224 | // In a normal scenario, this request simply sends back the MapLayer (the blue color). | 224 | // In a normal scenario, this request simply sends back the MapLayer (the blue color). |
225 | // In the hacked scenario, it also sends the map blocks via UDP. | 225 | // In the hacked scenario, it also sends the map blocks via UDP. |
226 | // | 226 | // |
@@ -351,6 +351,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
351 | process, | 351 | process, |
352 | string.Format("MapItemRequestThread ({0})", m_scene.RegionInfo.RegionName), | 352 | string.Format("MapItemRequestThread ({0})", m_scene.RegionInfo.RegionName), |
353 | ThreadPriority.BelowNormal, | 353 | ThreadPriority.BelowNormal, |
354 | true, | ||
354 | true); | 355 | true); |
355 | } | 356 | } |
356 | 357 | ||
@@ -750,7 +751,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
750 | { | 751 | { |
751 | uint x = 0, y = 0; | 752 | uint x = 0, y = 0; |
752 | Utils.LongToUInts(regionhandle, out x, out y); | 753 | Utils.LongToUInts(regionhandle, out x, out y); |
753 | GridRegion mreg = m_scene.GridService.GetRegionByPosition(m_scene.RegionInfo.ScopeID, (int)x, (int)y); | 754 | GridRegion mreg = m_scene.GridService.GetRegionByPosition(m_scene.RegionInfo.ScopeID, (int)x, (int)y); |
754 | 755 | ||
755 | if (mreg != null) | 756 | if (mreg != null) |
756 | { | 757 | { |
@@ -856,7 +857,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
856 | finally | 857 | finally |
857 | { | 858 | { |
858 | if (os != null) | 859 | if (os != null) |
859 | os.Close(); | 860 | os.Close(); |
860 | } | 861 | } |
861 | 862 | ||
862 | string response_mapItems_reply = null; | 863 | string response_mapItems_reply = null; |
@@ -959,16 +960,16 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
959 | // on an unloaded square. | 960 | // on an unloaded square. |
960 | // But make sure: Look whether the one we requested is in there | 961 | // But make sure: Look whether the one we requested is in there |
961 | List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID, | 962 | List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID, |
962 | minX * (int)Constants.RegionSize, | 963 | minX * (int)Constants.RegionSize, |
963 | maxX * (int)Constants.RegionSize, | 964 | maxX * (int)Constants.RegionSize, |
964 | minY * (int)Constants.RegionSize, | 965 | minY * (int)Constants.RegionSize, |
965 | maxY * (int)Constants.RegionSize); | 966 | maxY * (int)Constants.RegionSize); |
966 | 967 | ||
967 | if (regions != null) | 968 | if (regions != null) |
968 | { | 969 | { |
969 | foreach (GridRegion r in regions) | 970 | foreach (GridRegion r in regions) |
970 | { | 971 | { |
971 | if ((r.RegionLocX == minX * (int)Constants.RegionSize) && | 972 | if ((r.RegionLocX == minX * (int)Constants.RegionSize) && |
972 | (r.RegionLocY == minY * (int)Constants.RegionSize)) | 973 | (r.RegionLocY == minY * (int)Constants.RegionSize)) |
973 | { | 974 | { |
974 | // found it => add it to response | 975 | // found it => add it to response |
@@ -1003,7 +1004,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
1003 | { | 1004 | { |
1004 | List<MapBlockData> mapBlocks = new List<MapBlockData>(); | 1005 | List<MapBlockData> mapBlocks = new List<MapBlockData>(); |
1005 | List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID, | 1006 | List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID, |
1006 | (minX - 4) * (int)Constants.RegionSize, | 1007 | (minX - 4) * (int)Constants.RegionSize, |
1007 | (maxX + 4) * (int)Constants.RegionSize, | 1008 | (maxX + 4) * (int)Constants.RegionSize, |
1008 | (minY - 4) * (int)Constants.RegionSize, | 1009 | (minY - 4) * (int)Constants.RegionSize, |
1009 | (maxY + 4) * (int)Constants.RegionSize); | 1010 | (maxY + 4) * (int)Constants.RegionSize); |
@@ -1335,7 +1336,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
1335 | // Cannot create a map for a nonexistant heightmap | 1336 | // Cannot create a map for a nonexistant heightmap |
1336 | if (m_scene.Heightmap == null) | 1337 | if (m_scene.Heightmap == null) |
1337 | return; | 1338 | return; |
1338 | 1339 | ||
1339 | //create a texture asset of the terrain | 1340 | //create a texture asset of the terrain |
1340 | IMapImageGenerator terrain = m_scene.RequestModuleInterface<IMapImageGenerator>(); | 1341 | IMapImageGenerator terrain = m_scene.RequestModuleInterface<IMapImageGenerator>(); |
1341 | if (terrain == null) | 1342 | if (terrain == null) |
@@ -1344,7 +1345,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
1344 | byte[] data = terrain.WriteJpeg2000Image(); | 1345 | byte[] data = terrain.WriteJpeg2000Image(); |
1345 | if (data == null) | 1346 | if (data == null) |
1346 | return; | 1347 | return; |
1347 | 1348 | ||
1348 | byte[] overlay = GenerateOverlay(); | 1349 | byte[] overlay = GenerateOverlay(); |
1349 | 1350 | ||
1350 | m_log.Debug("[WORLDMAP]: STORING MAPTILE IMAGE"); | 1351 | m_log.Debug("[WORLDMAP]: STORING MAPTILE IMAGE"); |
@@ -1365,7 +1366,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
1365 | // Store the new one | 1366 | // Store the new one |
1366 | m_log.DebugFormat("[WORLDMAP]: Storing map tile {0}", asset.ID); | 1367 | m_log.DebugFormat("[WORLDMAP]: Storing map tile {0}", asset.ID); |
1367 | m_scene.AssetService.Store(asset); | 1368 | m_scene.AssetService.Store(asset); |
1368 | 1369 | ||
1369 | if (overlay != null) | 1370 | if (overlay != null) |
1370 | { | 1371 | { |
1371 | parcelImageID = UUID.Random(); | 1372 | parcelImageID = UUID.Random(); |
@@ -1389,7 +1390,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
1389 | m_scene.RegionInfo.RegionSettings.TerrainImageID = terrainImageID; | 1390 | m_scene.RegionInfo.RegionSettings.TerrainImageID = terrainImageID; |
1390 | m_scene.RegionInfo.RegionSettings.ParcelImageID = parcelImageID; | 1391 | m_scene.RegionInfo.RegionSettings.ParcelImageID = parcelImageID; |
1391 | m_scene.RegionInfo.RegionSettings.Save(); | 1392 | m_scene.RegionInfo.RegionSettings.Save(); |
1392 | 1393 | ||
1393 | // Delete the old one | 1394 | // Delete the old one |
1394 | // m_log.DebugFormat("[WORLDMAP]: Deleting old map tile {0}", lastTerrainImageID); | 1395 | // m_log.DebugFormat("[WORLDMAP]: Deleting old map tile {0}", lastTerrainImageID); |
1395 | m_scene.AssetService.Delete(lastTerrainImageID.ToString()); | 1396 | m_scene.AssetService.Delete(lastTerrainImageID.ToString()); |
@@ -1510,11 +1511,11 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
1510 | 1511 | ||
1511 | if (!landForSale) | 1512 | if (!landForSale) |
1512 | { | 1513 | { |
1513 | m_log.DebugFormat("[WORLD MAP]: Region {0} has no parcels for sale, not geenrating overlay", m_scene.RegionInfo.RegionName); | 1514 | m_log.DebugFormat("[WORLD MAP]: Region {0} has no parcels for sale, not generating overlay", m_scene.RegionInfo.RegionName); |
1514 | return null; | 1515 | return null; |
1515 | } | 1516 | } |
1516 | 1517 | ||
1517 | m_log.DebugFormat("[WORLD MAP]: Region {0} has parcels for sale, genrating overlay", m_scene.RegionInfo.RegionName); | 1518 | m_log.DebugFormat("[WORLD MAP]: Region {0} has parcels for sale, generating overlay", m_scene.RegionInfo.RegionName); |
1518 | 1519 | ||
1519 | try | 1520 | try |
1520 | { | 1521 | { |
diff --git a/OpenSim/Region/Framework/Interfaces/IWorldComm.cs b/OpenSim/Region/Framework/Interfaces/IWorldComm.cs index dafbf30..e8e375e 100644 --- a/OpenSim/Region/Framework/Interfaces/IWorldComm.cs +++ b/OpenSim/Region/Framework/Interfaces/IWorldComm.cs | |||
@@ -50,6 +50,11 @@ namespace OpenSim.Region.Framework.Interfaces | |||
50 | public interface IWorldComm | 50 | public interface IWorldComm |
51 | { | 51 | { |
52 | /// <summary> | 52 | /// <summary> |
53 | /// Total number of listeners | ||
54 | /// </summary> | ||
55 | int ListenerCount { get; } | ||
56 | |||
57 | /// <summary> | ||
53 | /// Create a listen event callback with the specified filters. | 58 | /// Create a listen event callback with the specified filters. |
54 | /// The parameters localID,itemID are needed to uniquely identify | 59 | /// The parameters localID,itemID are needed to uniquely identify |
55 | /// the script during 'peek' time. Parameter hostID is needed to | 60 | /// the script during 'peek' time. Parameter hostID is needed to |
diff --git a/OpenSim/Region/Framework/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs index 9fcd5fe..605ee32 100644 --- a/OpenSim/Region/Framework/Scenes/EventManager.cs +++ b/OpenSim/Region/Framework/Scenes/EventManager.cs | |||
@@ -142,8 +142,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
142 | public event OnPermissionErrorDelegate OnPermissionError; | 142 | public event OnPermissionErrorDelegate OnPermissionError; |
143 | 143 | ||
144 | /// <summary> | 144 | /// <summary> |
145 | /// Fired when a new script is created. | 145 | /// Fired when a script is run. |
146 | /// </summary> | 146 | /// </summary> |
147 | /// <remarks> | ||
148 | /// Occurs after OnNewScript. | ||
149 | /// </remarks> | ||
147 | public event NewRezScript OnRezScript; | 150 | public event NewRezScript OnRezScript; |
148 | public delegate void NewRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez, string engine, int stateSource); | 151 | public delegate void NewRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez, string engine, int stateSource); |
149 | 152 | ||
@@ -191,10 +194,16 @@ namespace OpenSim.Region.Framework.Scenes | |||
191 | 194 | ||
192 | public event ClientClosed OnClientClosed; | 195 | public event ClientClosed OnClientClosed; |
193 | 196 | ||
194 | // Fired when a script is created | ||
195 | // The indication that a new script exists in this region. | ||
196 | public delegate void NewScript(UUID clientID, SceneObjectPart part, UUID itemID); | 197 | public delegate void NewScript(UUID clientID, SceneObjectPart part, UUID itemID); |
198 | |||
199 | /// <summary> | ||
200 | /// Fired when a script is created. | ||
201 | /// </summary> | ||
202 | /// <remarks> | ||
203 | /// Occurs before OnRezScript | ||
204 | /// </remarks> | ||
197 | public event NewScript OnNewScript; | 205 | public event NewScript OnNewScript; |
206 | |||
198 | public virtual void TriggerNewScript(UUID clientID, SceneObjectPart part, UUID itemID) | 207 | public virtual void TriggerNewScript(UUID clientID, SceneObjectPart part, UUID itemID) |
199 | { | 208 | { |
200 | NewScript handlerNewScript = OnNewScript; | 209 | NewScript handlerNewScript = OnNewScript; |
@@ -216,10 +225,16 @@ namespace OpenSim.Region.Framework.Scenes | |||
216 | } | 225 | } |
217 | } | 226 | } |
218 | 227 | ||
219 | //TriggerUpdateScript: triggered after Scene receives client's upload of updated script and stores it as asset | ||
220 | // An indication that the script has changed. | ||
221 | public delegate void UpdateScript(UUID clientID, UUID itemId, UUID primId, bool isScriptRunning, UUID newAssetID); | 228 | public delegate void UpdateScript(UUID clientID, UUID itemId, UUID primId, bool isScriptRunning, UUID newAssetID); |
229 | |||
230 | /// <summary> | ||
231 | /// An indication that the script has changed. | ||
232 | /// </summary> | ||
233 | /// <remarks> | ||
234 | /// Triggered after the scene receives a client's upload of an updated script and has stored it in an asset. | ||
235 | /// </remarks> | ||
222 | public event UpdateScript OnUpdateScript; | 236 | public event UpdateScript OnUpdateScript; |
237 | |||
223 | public virtual void TriggerUpdateScript(UUID clientId, UUID itemId, UUID primId, bool isScriptRunning, UUID newAssetID) | 238 | public virtual void TriggerUpdateScript(UUID clientId, UUID itemId, UUID primId, bool isScriptRunning, UUID newAssetID) |
224 | { | 239 | { |
225 | UpdateScript handlerUpdateScript = OnUpdateScript; | 240 | UpdateScript handlerUpdateScript = OnUpdateScript; |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 5d27d86..d016887 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -651,101 +651,104 @@ namespace OpenSim.Region.Framework.Scenes | |||
651 | 651 | ||
652 | #region Region Config | 652 | #region Region Config |
653 | 653 | ||
654 | // Region config overrides global config | ||
655 | // | ||
654 | try | 656 | try |
655 | { | 657 | { |
656 | // Region config overrides global config | 658 | if (m_config.Configs["Startup"] != null) |
657 | // | 659 | { |
658 | IConfig startupConfig = m_config.Configs["Startup"]; | 660 | IConfig startupConfig = m_config.Configs["Startup"]; |
659 | 661 | ||
660 | m_defaultDrawDistance = startupConfig.GetFloat("DefaultDrawDistance",m_defaultDrawDistance); | 662 | m_defaultDrawDistance = startupConfig.GetFloat("DefaultDrawDistance",m_defaultDrawDistance); |
661 | m_useBackup = startupConfig.GetBoolean("UseSceneBackup", m_useBackup); | 663 | m_useBackup = startupConfig.GetBoolean("UseSceneBackup", m_useBackup); |
662 | if (!m_useBackup) | 664 | if (!m_useBackup) |
663 | m_log.InfoFormat("[SCENE]: Backup has been disabled for {0}", RegionInfo.RegionName); | 665 | m_log.InfoFormat("[SCENE]: Backup has been disabled for {0}", RegionInfo.RegionName); |
664 | 666 | ||
665 | //Animation states | 667 | //Animation states |
666 | m_useFlySlow = startupConfig.GetBoolean("enableflyslow", false); | 668 | m_useFlySlow = startupConfig.GetBoolean("enableflyslow", false); |
667 | 669 | ||
668 | PhysicalPrims = startupConfig.GetBoolean("physical_prim", true); | 670 | PhysicalPrims = startupConfig.GetBoolean("physical_prim", true); |
669 | CollidablePrims = startupConfig.GetBoolean("collidable_prim", true); | 671 | CollidablePrims = startupConfig.GetBoolean("collidable_prim", true); |
670 | 672 | ||
671 | m_maxNonphys = startupConfig.GetFloat("NonphysicalPrimMax", m_maxNonphys); | 673 | m_maxNonphys = startupConfig.GetFloat("NonphysicalPrimMax", m_maxNonphys); |
672 | if (RegionInfo.NonphysPrimMax > 0) | 674 | if (RegionInfo.NonphysPrimMax > 0) |
673 | { | 675 | { |
674 | m_maxNonphys = RegionInfo.NonphysPrimMax; | 676 | m_maxNonphys = RegionInfo.NonphysPrimMax; |
675 | } | 677 | } |
676 | 678 | ||
677 | m_maxPhys = startupConfig.GetFloat("PhysicalPrimMax", m_maxPhys); | 679 | m_maxPhys = startupConfig.GetFloat("PhysicalPrimMax", m_maxPhys); |
678 | 680 | ||
679 | if (RegionInfo.PhysPrimMax > 0) | 681 | if (RegionInfo.PhysPrimMax > 0) |
680 | { | 682 | { |
681 | m_maxPhys = RegionInfo.PhysPrimMax; | 683 | m_maxPhys = RegionInfo.PhysPrimMax; |
682 | } | 684 | } |
683 | 685 | ||
684 | // Here, if clamping is requested in either global or | 686 | // Here, if clamping is requested in either global or |
685 | // local config, it will be used | 687 | // local config, it will be used |
686 | // | 688 | // |
687 | m_clampPrimSize = startupConfig.GetBoolean("ClampPrimSize", m_clampPrimSize); | 689 | m_clampPrimSize = startupConfig.GetBoolean("ClampPrimSize", m_clampPrimSize); |
688 | if (RegionInfo.ClampPrimSize) | 690 | if (RegionInfo.ClampPrimSize) |
689 | { | 691 | { |
690 | m_clampPrimSize = true; | 692 | m_clampPrimSize = true; |
691 | } | 693 | } |
692 | 694 | ||
693 | m_trustBinaries = startupConfig.GetBoolean("TrustBinaries", m_trustBinaries); | 695 | m_trustBinaries = startupConfig.GetBoolean("TrustBinaries", m_trustBinaries); |
694 | m_allowScriptCrossings = startupConfig.GetBoolean("AllowScriptCrossing", m_allowScriptCrossings); | 696 | m_allowScriptCrossings = startupConfig.GetBoolean("AllowScriptCrossing", m_allowScriptCrossings); |
695 | m_dontPersistBefore = | 697 | m_dontPersistBefore = |
696 | startupConfig.GetLong("MinimumTimeBeforePersistenceConsidered", DEFAULT_MIN_TIME_FOR_PERSISTENCE); | 698 | startupConfig.GetLong("MinimumTimeBeforePersistenceConsidered", DEFAULT_MIN_TIME_FOR_PERSISTENCE); |
697 | m_dontPersistBefore *= 10000000; | 699 | m_dontPersistBefore *= 10000000; |
698 | m_persistAfter = | 700 | m_persistAfter = |
699 | startupConfig.GetLong("MaximumTimeBeforePersistenceConsidered", DEFAULT_MAX_TIME_FOR_PERSISTENCE); | 701 | startupConfig.GetLong("MaximumTimeBeforePersistenceConsidered", DEFAULT_MAX_TIME_FOR_PERSISTENCE); |
700 | m_persistAfter *= 10000000; | 702 | m_persistAfter *= 10000000; |
701 | 703 | ||
702 | m_defaultScriptEngine = startupConfig.GetString("DefaultScriptEngine", "XEngine"); | 704 | m_defaultScriptEngine = startupConfig.GetString("DefaultScriptEngine", "XEngine"); |
703 | m_log.InfoFormat("[SCENE]: Default script engine {0}", m_defaultScriptEngine); | 705 | m_log.InfoFormat("[SCENE]: Default script engine {0}", m_defaultScriptEngine); |
704 | 706 | ||
705 | IConfig packetConfig = m_config.Configs["PacketPool"]; | 707 | IConfig packetConfig = m_config.Configs["PacketPool"]; |
706 | if (packetConfig != null) | 708 | if (packetConfig != null) |
707 | { | 709 | { |
708 | PacketPool.Instance.RecyclePackets = packetConfig.GetBoolean("RecyclePackets", true); | 710 | PacketPool.Instance.RecyclePackets = packetConfig.GetBoolean("RecyclePackets", true); |
709 | PacketPool.Instance.RecycleDataBlocks = packetConfig.GetBoolean("RecycleDataBlocks", true); | 711 | PacketPool.Instance.RecycleDataBlocks = packetConfig.GetBoolean("RecycleDataBlocks", true); |
710 | } | 712 | } |
711 | 713 | ||
712 | m_strictAccessControl = startupConfig.GetBoolean("StrictAccessControl", m_strictAccessControl); | 714 | m_strictAccessControl = startupConfig.GetBoolean("StrictAccessControl", m_strictAccessControl); |
713 | m_seeIntoBannedRegion = startupConfig.GetBoolean("SeeIntoBannedRegion", m_seeIntoBannedRegion); | 715 | m_seeIntoBannedRegion = startupConfig.GetBoolean("SeeIntoBannedRegion", m_seeIntoBannedRegion); |
714 | CombineRegions = startupConfig.GetBoolean("CombineContiguousRegions", false); | 716 | CombineRegions = startupConfig.GetBoolean("CombineContiguousRegions", false); |
715 | 717 | ||
716 | m_generateMaptiles = startupConfig.GetBoolean("GenerateMaptiles", true); | 718 | m_generateMaptiles = startupConfig.GetBoolean("GenerateMaptiles", true); |
717 | if (m_generateMaptiles) | 719 | if (m_generateMaptiles) |
718 | { | ||
719 | int maptileRefresh = startupConfig.GetInt("MaptileRefresh", 0); | ||
720 | if (maptileRefresh != 0) | ||
721 | { | 720 | { |
722 | m_mapGenerationTimer.Interval = maptileRefresh * 1000; | 721 | int maptileRefresh = startupConfig.GetInt("MaptileRefresh", 0); |
723 | m_mapGenerationTimer.Elapsed += RegenerateMaptileAndReregister; | 722 | if (maptileRefresh != 0) |
724 | m_mapGenerationTimer.AutoReset = true; | 723 | { |
725 | m_mapGenerationTimer.Start(); | 724 | m_mapGenerationTimer.Interval = maptileRefresh * 1000; |
725 | m_mapGenerationTimer.Elapsed += RegenerateMaptileAndReregister; | ||
726 | m_mapGenerationTimer.AutoReset = true; | ||
727 | m_mapGenerationTimer.Start(); | ||
728 | } | ||
726 | } | 729 | } |
727 | } | 730 | else |
728 | else | ||
729 | { | ||
730 | string tile = startupConfig.GetString("MaptileStaticUUID", UUID.Zero.ToString()); | ||
731 | UUID tileID; | ||
732 | |||
733 | if (UUID.TryParse(tile, out tileID)) | ||
734 | { | 731 | { |
735 | RegionInfo.RegionSettings.TerrainImageID = tileID; | 732 | string tile = startupConfig.GetString("MaptileStaticUUID", UUID.Zero.ToString()); |
733 | UUID tileID; | ||
734 | |||
735 | if (UUID.TryParse(tile, out tileID)) | ||
736 | { | ||
737 | RegionInfo.RegionSettings.TerrainImageID = tileID; | ||
738 | } | ||
736 | } | 739 | } |
737 | } | ||
738 | 740 | ||
739 | MinFrameTime = startupConfig.GetFloat( "MinFrameTime", MinFrameTime); | 741 | MinFrameTime = startupConfig.GetFloat( "MinFrameTime", MinFrameTime); |
740 | m_update_backup = startupConfig.GetInt( "UpdateStorageEveryNFrames", m_update_backup); | 742 | m_update_backup = startupConfig.GetInt( "UpdateStorageEveryNFrames", m_update_backup); |
741 | m_update_coarse_locations = startupConfig.GetInt( "UpdateCoarseLocationsEveryNFrames", m_update_coarse_locations); | 743 | m_update_coarse_locations = startupConfig.GetInt( "UpdateCoarseLocationsEveryNFrames", m_update_coarse_locations); |
742 | m_update_entitymovement = startupConfig.GetInt( "UpdateEntityMovementEveryNFrames", m_update_entitymovement); | 744 | m_update_entitymovement = startupConfig.GetInt( "UpdateEntityMovementEveryNFrames", m_update_entitymovement); |
743 | m_update_events = startupConfig.GetInt( "UpdateEventsEveryNFrames", m_update_events); | 745 | m_update_events = startupConfig.GetInt( "UpdateEventsEveryNFrames", m_update_events); |
744 | m_update_objects = startupConfig.GetInt( "UpdateObjectsEveryNFrames", m_update_objects); | 746 | m_update_objects = startupConfig.GetInt( "UpdateObjectsEveryNFrames", m_update_objects); |
745 | m_update_physics = startupConfig.GetInt( "UpdatePhysicsEveryNFrames", m_update_physics); | 747 | m_update_physics = startupConfig.GetInt( "UpdatePhysicsEveryNFrames", m_update_physics); |
746 | m_update_presences = startupConfig.GetInt( "UpdateAgentsEveryNFrames", m_update_presences); | 748 | m_update_presences = startupConfig.GetInt( "UpdateAgentsEveryNFrames", m_update_presences); |
747 | m_update_terrain = startupConfig.GetInt( "UpdateTerrainEveryNFrames", m_update_terrain); | 749 | m_update_terrain = startupConfig.GetInt( "UpdateTerrainEveryNFrames", m_update_terrain); |
748 | m_update_temp_cleaning = startupConfig.GetInt( "UpdateTempCleaningEveryNFrames", m_update_temp_cleaning); | 750 | m_update_temp_cleaning = startupConfig.GetInt( "UpdateTempCleaningEveryNFrames", m_update_temp_cleaning); |
751 | } | ||
749 | } | 752 | } |
750 | catch (Exception e) | 753 | catch (Exception e) |
751 | { | 754 | { |
@@ -756,37 +759,34 @@ namespace OpenSim.Region.Framework.Scenes | |||
756 | 759 | ||
757 | #region Interest Management | 760 | #region Interest Management |
758 | 761 | ||
759 | if (m_config != null) | 762 | IConfig interestConfig = m_config.Configs["InterestManagement"]; |
763 | if (interestConfig != null) | ||
760 | { | 764 | { |
761 | IConfig interestConfig = m_config.Configs["InterestManagement"]; | 765 | string update_prioritization_scheme = interestConfig.GetString("UpdatePrioritizationScheme", "Time").Trim().ToLower(); |
762 | if (interestConfig != null) | ||
763 | { | ||
764 | string update_prioritization_scheme = interestConfig.GetString("UpdatePrioritizationScheme", "Time").Trim().ToLower(); | ||
765 | |||
766 | try | ||
767 | { | ||
768 | m_priorityScheme = (UpdatePrioritizationSchemes)Enum.Parse(typeof(UpdatePrioritizationSchemes), update_prioritization_scheme, true); | ||
769 | } | ||
770 | catch (Exception) | ||
771 | { | ||
772 | m_log.Warn("[PRIORITIZER]: UpdatePrioritizationScheme was not recognized, setting to default prioritizer Time"); | ||
773 | m_priorityScheme = UpdatePrioritizationSchemes.Time; | ||
774 | } | ||
775 | 766 | ||
776 | m_reprioritizationEnabled = interestConfig.GetBoolean("ReprioritizationEnabled", true); | 767 | try |
777 | m_reprioritizationInterval = interestConfig.GetDouble("ReprioritizationInterval", 5000.0); | 768 | { |
778 | m_rootReprioritizationDistance = interestConfig.GetDouble("RootReprioritizationDistance", 10.0); | 769 | m_priorityScheme = (UpdatePrioritizationSchemes)Enum.Parse(typeof(UpdatePrioritizationSchemes), update_prioritization_scheme, true); |
779 | m_childReprioritizationDistance = interestConfig.GetDouble("ChildReprioritizationDistance", 20.0); | ||
780 | } | 770 | } |
771 | catch (Exception) | ||
772 | { | ||
773 | m_log.Warn("[PRIORITIZER]: UpdatePrioritizationScheme was not recognized, setting to default prioritizer Time"); | ||
774 | m_priorityScheme = UpdatePrioritizationSchemes.Time; | ||
775 | } | ||
776 | |||
777 | m_reprioritizationEnabled = interestConfig.GetBoolean("ReprioritizationEnabled", true); | ||
778 | m_reprioritizationInterval = interestConfig.GetDouble("ReprioritizationInterval", 5000.0); | ||
779 | m_rootReprioritizationDistance = interestConfig.GetDouble("RootReprioritizationDistance", 10.0); | ||
780 | m_childReprioritizationDistance = interestConfig.GetDouble("ChildReprioritizationDistance", 20.0); | ||
781 | } | 781 | } |
782 | 782 | ||
783 | m_log.InfoFormat("[SCENE]: Using the {0} prioritization scheme", m_priorityScheme); | 783 | m_log.DebugFormat("[SCENE]: Using the {0} prioritization scheme", m_priorityScheme); |
784 | 784 | ||
785 | #endregion Interest Management | 785 | #endregion Interest Management |
786 | 786 | ||
787 | StatsReporter = new SimStatsReporter(this); | 787 | StatsReporter = new SimStatsReporter(this); |
788 | StatsReporter.OnSendStatsResult += SendSimStatsPackets; | 788 | StatsReporter.OnSendStatsResult += SendSimStatsPackets; |
789 | StatsReporter.OnStatsIncorrect += m_sceneGraph.RecalculateStats; | 789 | StatsReporter.OnStatsIncorrect += m_sceneGraph.RecalculateStats; |
790 | } | 790 | } |
791 | 791 | ||
792 | /// <summary> | 792 | /// <summary> |
@@ -1102,6 +1102,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
1102 | { | 1102 | { |
1103 | m_log.InfoFormat("[SCENE]: Closing down the single simulator: {0}", RegionInfo.RegionName); | 1103 | m_log.InfoFormat("[SCENE]: Closing down the single simulator: {0}", RegionInfo.RegionName); |
1104 | 1104 | ||
1105 | StatsReporter.Close(); | ||
1106 | |||
1105 | m_restartTimer.Stop(); | 1107 | m_restartTimer.Stop(); |
1106 | m_restartTimer.Close(); | 1108 | m_restartTimer.Close(); |
1107 | 1109 | ||
@@ -1181,7 +1183,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1181 | 1183 | ||
1182 | HeartbeatThread | 1184 | HeartbeatThread |
1183 | = Watchdog.StartThread( | 1185 | = Watchdog.StartThread( |
1184 | Heartbeat, string.Format("Heartbeat ({0})", RegionInfo.RegionName), ThreadPriority.Normal, false); | 1186 | Heartbeat, string.Format("Heartbeat ({0})", RegionInfo.RegionName), ThreadPriority.Normal, false, false); |
1185 | } | 1187 | } |
1186 | 1188 | ||
1187 | /// <summary> | 1189 | /// <summary> |
@@ -1219,6 +1221,13 @@ namespace OpenSim.Region.Framework.Scenes | |||
1219 | try | 1221 | try |
1220 | { | 1222 | { |
1221 | m_eventManager.TriggerOnRegionStarted(this); | 1223 | m_eventManager.TriggerOnRegionStarted(this); |
1224 | |||
1225 | // The first frame can take a very long time due to physics actors being added on startup. Therefore, | ||
1226 | // don't turn on the watchdog alarm for this thread until the second frame, in order to prevent false | ||
1227 | // alarms for scenes with many objects. | ||
1228 | Update(); | ||
1229 | Watchdog.GetCurrentThreadInfo().AlarmIfTimeout = true; | ||
1230 | |||
1222 | while (!shuttingdown) | 1231 | while (!shuttingdown) |
1223 | Update(); | 1232 | Update(); |
1224 | } | 1233 | } |
@@ -1244,7 +1253,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1244 | 1253 | ||
1245 | ++Frame; | 1254 | ++Frame; |
1246 | 1255 | ||
1247 | // m_log.DebugFormat("[SCENE]: Processing frame {0}", Frame); | 1256 | // m_log.DebugFormat("[SCENE]: Processing frame {0} in {1}", Frame, RegionInfo.RegionName); |
1248 | 1257 | ||
1249 | try | 1258 | try |
1250 | { | 1259 | { |
@@ -1406,26 +1415,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
1406 | { | 1415 | { |
1407 | throw; | 1416 | throw; |
1408 | } | 1417 | } |
1409 | catch (AccessViolationException e) | ||
1410 | { | ||
1411 | m_log.ErrorFormat( | ||
1412 | "[REGION]: Failed on region {0} with exception {1}{2}", | ||
1413 | RegionInfo.RegionName, e.Message, e.StackTrace); | ||
1414 | } | ||
1415 | //catch (NullReferenceException e) | ||
1416 | //{ | ||
1417 | // m_log.Error("[REGION]: Failed with exception " + e.ToString() + " On Region: " + RegionInfo.RegionName); | ||
1418 | //} | ||
1419 | catch (InvalidOperationException e) | ||
1420 | { | ||
1421 | m_log.ErrorFormat( | ||
1422 | "[REGION]: Failed on region {0} with exception {1}{2}", | ||
1423 | RegionInfo.RegionName, e.Message, e.StackTrace); | ||
1424 | } | ||
1425 | catch (Exception e) | 1418 | catch (Exception e) |
1426 | { | 1419 | { |
1427 | m_log.ErrorFormat( | 1420 | m_log.ErrorFormat( |
1428 | "[REGION]: Failed on region {0} with exception {1}{2}", | 1421 | "[SCENE]: Failed on region {0} with exception {1}{2}", |
1429 | RegionInfo.RegionName, e.Message, e.StackTrace); | 1422 | RegionInfo.RegionName, e.Message, e.StackTrace); |
1430 | } | 1423 | } |
1431 | 1424 | ||
@@ -1467,7 +1460,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
1467 | entry.checkAtTargets(); | 1460 | entry.checkAtTargets(); |
1468 | } | 1461 | } |
1469 | 1462 | ||
1470 | |||
1471 | /// <summary> | 1463 | /// <summary> |
1472 | /// Send out simstats data to all clients | 1464 | /// Send out simstats data to all clients |
1473 | /// </summary> | 1465 | /// </summary> |
@@ -4342,16 +4334,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
4342 | public bool PipeEventsForScript(uint localID) | 4334 | public bool PipeEventsForScript(uint localID) |
4343 | { | 4335 | { |
4344 | SceneObjectPart part = GetSceneObjectPart(localID); | 4336 | SceneObjectPart part = GetSceneObjectPart(localID); |
4337 | |||
4345 | if (part != null) | 4338 | if (part != null) |
4346 | { | 4339 | { |
4347 | // Changed so that child prims of attachments return ScriptDanger for their parent, so that | ||
4348 | // their scripts will actually run. | ||
4349 | // -- Leaf, Tue Aug 12 14:17:05 EDT 2008 | ||
4350 | SceneObjectPart parent = part.ParentGroup.RootPart; | 4340 | SceneObjectPart parent = part.ParentGroup.RootPart; |
4351 | if (part.ParentGroup.IsAttachment) | 4341 | return ScriptDanger(parent, parent.GetWorldPosition()); |
4352 | return ScriptDanger(parent, parent.GetWorldPosition()); | ||
4353 | else | ||
4354 | return ScriptDanger(part, part.GetWorldPosition()); | ||
4355 | } | 4342 | } |
4356 | else | 4343 | else |
4357 | { | 4344 | { |
diff --git a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs index 65ffe92..b806d91 100644 --- a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs +++ b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs | |||
@@ -156,8 +156,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
156 | // that the region position is cached or performance will degrade | 156 | // that the region position is cached or performance will degrade |
157 | Utils.LongToUInts(regionHandle, out x, out y); | 157 | Utils.LongToUInts(regionHandle, out x, out y); |
158 | GridRegion dest = m_scene.GridService.GetRegionByPosition(UUID.Zero, (int)x, (int)y); | 158 | GridRegion dest = m_scene.GridService.GetRegionByPosition(UUID.Zero, (int)x, (int)y); |
159 | bool v = true; | 159 | // bool v = true; |
160 | if (! simulatorList.Contains(dest.ServerURI)) | 160 | if (!simulatorList.Contains(dest.ServerURI)) |
161 | { | 161 | { |
162 | // we havent seen this simulator before, add it to the list | 162 | // we havent seen this simulator before, add it to the list |
163 | // and send it an update | 163 | // and send it an update |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 8dd2c76..cce606a 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -1691,8 +1691,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
1691 | if (userExposed) | 1691 | if (userExposed) |
1692 | dupe.UUID = UUID.Random(); | 1692 | dupe.UUID = UUID.Random(); |
1693 | 1693 | ||
1694 | // The PhysActor cannot be valid on a copy because the copy is not in the scene yet. | ||
1695 | // Null it, the caller has to create a new one once the object is added to a scene | ||
1696 | dupe.PhysActor = null; | 1694 | dupe.PhysActor = null; |
1697 | 1695 | ||
1698 | dupe.OwnerID = AgentID; | 1696 | dupe.OwnerID = AgentID; |
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 8a7c06a..4190cf6 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -349,13 +349,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
349 | /// </summary> | 349 | /// </summary> |
350 | protected Vector3 m_lastCameraPosition; | 350 | protected Vector3 m_lastCameraPosition; |
351 | 351 | ||
352 | protected Vector3 m_CameraPosition; | 352 | public Vector3 CameraPosition { get; set; } |
353 | |||
354 | public Vector3 CameraPosition | ||
355 | { | ||
356 | get { return m_CameraPosition; } | ||
357 | private set { m_CameraPosition = value; } | ||
358 | } | ||
359 | 353 | ||
360 | public Quaternion CameraRotation | 354 | public Quaternion CameraRotation |
361 | { | 355 | { |
@@ -365,28 +359,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
365 | // Use these three vectors to figure out what the agent is looking at | 359 | // Use these three vectors to figure out what the agent is looking at |
366 | // Convert it to a Matrix and/or Quaternion | 360 | // Convert it to a Matrix and/or Quaternion |
367 | // | 361 | // |
368 | protected Vector3 m_CameraAtAxis; | 362 | public Vector3 CameraAtAxis { get; set; } |
369 | protected Vector3 m_CameraLeftAxis; | 363 | public Vector3 CameraLeftAxis { get; set; } |
370 | protected Vector3 m_CameraUpAxis; | 364 | public Vector3 CameraUpAxis { get; set; } |
371 | |||
372 | public Vector3 CameraAtAxis | ||
373 | { | ||
374 | get { return m_CameraAtAxis; } | ||
375 | private set { m_CameraAtAxis = value; } | ||
376 | } | ||
377 | |||
378 | |||
379 | public Vector3 CameraLeftAxis | ||
380 | { | ||
381 | get { return m_CameraLeftAxis; } | ||
382 | private set { m_CameraLeftAxis = value; } | ||
383 | } | ||
384 | |||
385 | public Vector3 CameraUpAxis | ||
386 | { | ||
387 | get { return m_CameraUpAxis; } | ||
388 | private set { m_CameraUpAxis = value; } | ||
389 | } | ||
390 | 365 | ||
391 | public Vector3 Lookat | 366 | public Vector3 Lookat |
392 | { | 367 | { |
@@ -402,33 +377,15 @@ namespace OpenSim.Region.Framework.Scenes | |||
402 | } | 377 | } |
403 | #endregion | 378 | #endregion |
404 | 379 | ||
405 | public readonly string Firstname; | 380 | public string Firstname { get; private set; } |
406 | public readonly string Lastname; | 381 | public string Lastname { get; private set; } |
407 | 382 | ||
408 | private string m_grouptitle; | 383 | public string Grouptitle { get; set; } |
409 | |||
410 | public string Grouptitle | ||
411 | { | ||
412 | get { return m_grouptitle; } | ||
413 | set { m_grouptitle = value; } | ||
414 | } | ||
415 | 384 | ||
416 | // Agent's Draw distance. | 385 | // Agent's Draw distance. |
417 | protected float m_DrawDistance; | 386 | public float DrawDistance { get; set; } |
418 | |||
419 | public float DrawDistance | ||
420 | { | ||
421 | get { return m_DrawDistance; } | ||
422 | private set { m_DrawDistance = value; } | ||
423 | } | ||
424 | |||
425 | protected bool m_allowMovement = true; | ||
426 | 387 | ||
427 | public bool AllowMovement | 388 | public bool AllowMovement { get; set; } |
428 | { | ||
429 | get { return m_allowMovement; } | ||
430 | set { m_allowMovement = value; } | ||
431 | } | ||
432 | 389 | ||
433 | private bool m_setAlwaysRun; | 390 | private bool m_setAlwaysRun; |
434 | 391 | ||
@@ -455,13 +412,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
455 | } | 412 | } |
456 | } | 413 | } |
457 | 414 | ||
458 | private byte m_state; | 415 | public byte State { get; set; } |
459 | |||
460 | public byte State | ||
461 | { | ||
462 | get { return m_state; } | ||
463 | set { m_state = value; } | ||
464 | } | ||
465 | 416 | ||
466 | private AgentManager.ControlFlags m_AgentControlFlags; | 417 | private AgentManager.ControlFlags m_AgentControlFlags; |
467 | 418 | ||
@@ -471,29 +422,14 @@ namespace OpenSim.Region.Framework.Scenes | |||
471 | set { m_AgentControlFlags = (AgentManager.ControlFlags)value; } | 422 | set { m_AgentControlFlags = (AgentManager.ControlFlags)value; } |
472 | } | 423 | } |
473 | 424 | ||
474 | /// <summary> | 425 | public IClientAPI ControllingClient { get; set; } |
475 | /// This works out to be the ClientView object associated with this avatar, or it's client connection manager | ||
476 | /// </summary> | ||
477 | private IClientAPI m_controllingClient; | ||
478 | |||
479 | public IClientAPI ControllingClient | ||
480 | { | ||
481 | get { return m_controllingClient; } | ||
482 | private set { m_controllingClient = value; } | ||
483 | } | ||
484 | 426 | ||
485 | public IClientCore ClientView | 427 | public IClientCore ClientView |
486 | { | 428 | { |
487 | get { return (IClientCore) m_controllingClient; } | 429 | get { return (IClientCore)ControllingClient; } |
488 | } | 430 | } |
489 | 431 | ||
490 | protected Vector3 m_parentPosition; | 432 | public Vector3 ParentPosition { get; set; } |
491 | |||
492 | public Vector3 ParentPosition | ||
493 | { | ||
494 | get { return m_parentPosition; } | ||
495 | set { m_parentPosition = value; } | ||
496 | } | ||
497 | 433 | ||
498 | /// <summary> | 434 | /// <summary> |
499 | /// Position of this avatar relative to the region the avatar is in | 435 | /// Position of this avatar relative to the region the avatar is in |
@@ -760,7 +696,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
760 | IClientAPI client, Scene world, AvatarAppearance appearance, PresenceType type) | 696 | IClientAPI client, Scene world, AvatarAppearance appearance, PresenceType type) |
761 | { | 697 | { |
762 | AttachmentsSyncLock = new Object(); | 698 | AttachmentsSyncLock = new Object(); |
763 | 699 | AllowMovement = true; | |
764 | IsChildAgent = true; | 700 | IsChildAgent = true; |
765 | m_sendCourseLocationsMethod = SendCoarseLocationsDefault; | 701 | m_sendCourseLocationsMethod = SendCoarseLocationsDefault; |
766 | Animator = new ScenePresenceAnimator(this); | 702 | Animator = new ScenePresenceAnimator(this); |
@@ -839,17 +775,17 @@ namespace OpenSim.Region.Framework.Scenes | |||
839 | private Vector3[] GetWalkDirectionVectors() | 775 | private Vector3[] GetWalkDirectionVectors() |
840 | { | 776 | { |
841 | Vector3[] vector = new Vector3[11]; | 777 | Vector3[] vector = new Vector3[11]; |
842 | vector[0] = new Vector3(m_CameraUpAxis.Z, 0f, -m_CameraAtAxis.Z); //FORWARD | 778 | vector[0] = new Vector3(CameraUpAxis.Z, 0f, -CameraAtAxis.Z); //FORWARD |
843 | vector[1] = new Vector3(-m_CameraUpAxis.Z, 0f, m_CameraAtAxis.Z); //BACK | 779 | vector[1] = new Vector3(-CameraUpAxis.Z, 0f, CameraAtAxis.Z); //BACK |
844 | vector[2] = Vector3.UnitY; //LEFT | 780 | vector[2] = Vector3.UnitY; //LEFT |
845 | vector[3] = -Vector3.UnitY; //RIGHT | 781 | vector[3] = -Vector3.UnitY; //RIGHT |
846 | vector[4] = new Vector3(m_CameraAtAxis.Z, 0f, m_CameraUpAxis.Z); //UP | 782 | vector[4] = new Vector3(CameraAtAxis.Z, 0f, CameraUpAxis.Z); //UP |
847 | vector[5] = new Vector3(-m_CameraAtAxis.Z, 0f, -m_CameraUpAxis.Z); //DOWN | 783 | vector[5] = new Vector3(-CameraAtAxis.Z, 0f, -CameraUpAxis.Z); //DOWN |
848 | vector[6] = new Vector3(m_CameraUpAxis.Z, 0f, -m_CameraAtAxis.Z); //FORWARD_NUDGE | 784 | vector[6] = new Vector3(CameraUpAxis.Z, 0f, -CameraAtAxis.Z); //FORWARD_NUDGE |
849 | vector[7] = new Vector3(-m_CameraUpAxis.Z, 0f, m_CameraAtAxis.Z); //BACK_NUDGE | 785 | vector[7] = new Vector3(-CameraUpAxis.Z, 0f, CameraAtAxis.Z); //BACK_NUDGE |
850 | vector[8] = Vector3.UnitY; //LEFT_NUDGE | 786 | vector[8] = Vector3.UnitY; //LEFT_NUDGE |
851 | vector[9] = -Vector3.UnitY; //RIGHT_NUDGE | 787 | vector[9] = -Vector3.UnitY; //RIGHT_NUDGE |
852 | vector[10] = new Vector3(-m_CameraAtAxis.Z, 0f, -m_CameraUpAxis.Z); //DOWN_NUDGE | 788 | vector[10] = new Vector3(-CameraAtAxis.Z, 0f, -CameraUpAxis.Z); //DOWN_NUDGE |
853 | return vector; | 789 | return vector; |
854 | } | 790 | } |
855 | 791 | ||
@@ -1381,7 +1317,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1381 | // Convert it to a Matrix and/or Quaternion | 1317 | // Convert it to a Matrix and/or Quaternion |
1382 | CameraAtAxis = agentData.CameraAtAxis; | 1318 | CameraAtAxis = agentData.CameraAtAxis; |
1383 | CameraLeftAxis = agentData.CameraLeftAxis; | 1319 | CameraLeftAxis = agentData.CameraLeftAxis; |
1384 | m_CameraUpAxis = agentData.CameraUpAxis; | 1320 | CameraUpAxis = agentData.CameraUpAxis; |
1385 | 1321 | ||
1386 | // The Agent's Draw distance setting | 1322 | // The Agent's Draw distance setting |
1387 | // When we get to the point of re-computing neighbors everytime this | 1323 | // When we get to the point of re-computing neighbors everytime this |
@@ -1393,7 +1329,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1393 | // Check if Client has camera in 'follow cam' or 'build' mode. | 1329 | // Check if Client has camera in 'follow cam' or 'build' mode. |
1394 | Vector3 camdif = (Vector3.One * Rotation - Vector3.One * CameraRotation); | 1330 | Vector3 camdif = (Vector3.One * Rotation - Vector3.One * CameraRotation); |
1395 | 1331 | ||
1396 | m_followCamAuto = ((m_CameraUpAxis.Z > 0.959f && m_CameraUpAxis.Z < 0.98f) | 1332 | m_followCamAuto = ((CameraUpAxis.Z > 0.959f && CameraUpAxis.Z < 0.98f) |
1397 | && (Math.Abs(camdif.X) < 0.4f && Math.Abs(camdif.Y) < 0.4f)) ? true : false; | 1333 | && (Math.Abs(camdif.X) < 0.4f && Math.Abs(camdif.Y) < 0.4f)) ? true : false; |
1398 | 1334 | ||
1399 | m_mouseLook = (flags & AgentManager.ControlFlags.AGENT_CONTROL_MOUSELOOK) != 0; | 1335 | m_mouseLook = (flags & AgentManager.ControlFlags.AGENT_CONTROL_MOUSELOOK) != 0; |
@@ -3161,7 +3097,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3161 | cAgent.Center = CameraPosition; | 3097 | cAgent.Center = CameraPosition; |
3162 | cAgent.AtAxis = CameraAtAxis; | 3098 | cAgent.AtAxis = CameraAtAxis; |
3163 | cAgent.LeftAxis = CameraLeftAxis; | 3099 | cAgent.LeftAxis = CameraLeftAxis; |
3164 | cAgent.UpAxis = m_CameraUpAxis; | 3100 | cAgent.UpAxis = CameraUpAxis; |
3165 | 3101 | ||
3166 | cAgent.Far = DrawDistance; | 3102 | cAgent.Far = DrawDistance; |
3167 | 3103 | ||
@@ -3250,7 +3186,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3250 | CameraPosition = cAgent.Center; | 3186 | CameraPosition = cAgent.Center; |
3251 | CameraAtAxis = cAgent.AtAxis; | 3187 | CameraAtAxis = cAgent.AtAxis; |
3252 | CameraLeftAxis = cAgent.LeftAxis; | 3188 | CameraLeftAxis = cAgent.LeftAxis; |
3253 | m_CameraUpAxis = cAgent.UpAxis; | 3189 | CameraUpAxis = cAgent.UpAxis; |
3254 | ParentUUID = cAgent.ParentPart; | 3190 | ParentUUID = cAgent.ParentPart; |
3255 | m_prevSitOffset = cAgent.SitOffset; | 3191 | m_prevSitOffset = cAgent.SitOffset; |
3256 | 3192 | ||
diff --git a/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs b/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs index 35cd025..5c56264 100644 --- a/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs +++ b/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs | |||
@@ -178,13 +178,19 @@ namespace OpenSim.Region.Framework.Scenes | |||
178 | m_objectCapacity = scene.RegionInfo.ObjectCapacity; | 178 | m_objectCapacity = scene.RegionInfo.ObjectCapacity; |
179 | m_report.AutoReset = true; | 179 | m_report.AutoReset = true; |
180 | m_report.Interval = statsUpdatesEveryMS; | 180 | m_report.Interval = statsUpdatesEveryMS; |
181 | m_report.Elapsed += new ElapsedEventHandler(statsHeartBeat); | 181 | m_report.Elapsed += statsHeartBeat; |
182 | m_report.Enabled = true; | 182 | m_report.Enabled = true; |
183 | 183 | ||
184 | if (StatsManager.SimExtraStats != null) | 184 | if (StatsManager.SimExtraStats != null) |
185 | OnSendStatsResult += StatsManager.SimExtraStats.ReceiveClassicSimStatsPacket; | 185 | OnSendStatsResult += StatsManager.SimExtraStats.ReceiveClassicSimStatsPacket; |
186 | } | 186 | } |
187 | 187 | ||
188 | public void Close() | ||
189 | { | ||
190 | m_report.Elapsed -= statsHeartBeat; | ||
191 | m_report.Close(); | ||
192 | } | ||
193 | |||
188 | public void SetUpdateMS(int ms) | 194 | public void SetUpdateMS(int ms) |
189 | { | 195 | { |
190 | statsUpdatesEveryMS = ms; | 196 | statsUpdatesEveryMS = ms; |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs b/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs index e4b607d..e16903c 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs | |||
@@ -65,8 +65,7 @@ namespace OpenSim.Region.Framework.Tests | |||
65 | 65 | ||
66 | // Create an object embedded inside the first | 66 | // Create an object embedded inside the first |
67 | UUID taskSceneObjectItemId = UUID.Parse("00000000-0000-0000-0000-100000000000"); | 67 | UUID taskSceneObjectItemId = UUID.Parse("00000000-0000-0000-0000-100000000000"); |
68 | TaskInventoryItem taskSceneObjectItem | 68 | TaskInventoryHelpers.AddSceneObject(scene, sop1, "tso", taskSceneObjectItemId, user1.PrincipalID); |
69 | = TaskInventoryHelpers.AddSceneObject(scene, sop1, "tso", taskSceneObjectItemId, user1.PrincipalID); | ||
70 | 69 | ||
71 | TaskInventoryItem addedItem = sop1.Inventory.GetInventoryItem(taskSceneObjectItemId); | 70 | TaskInventoryItem addedItem = sop1.Inventory.GetInventoryItem(taskSceneObjectItemId); |
72 | Assert.That(addedItem.ItemID, Is.EqualTo(taskSceneObjectItemId)); | 71 | Assert.That(addedItem.ItemID, Is.EqualTo(taskSceneObjectItemId)); |
diff --git a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs index 7d7c5c5..0f62b2a 100644 --- a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs +++ b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs | |||
@@ -70,7 +70,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server | |||
70 | m_client = client; | 70 | m_client = client; |
71 | m_scene = scene; | 71 | m_scene = scene; |
72 | 72 | ||
73 | Watchdog.StartThread(InternalLoop, "IRCClientView", ThreadPriority.Normal, false); | 73 | Watchdog.StartThread(InternalLoop, "IRCClientView", ThreadPriority.Normal, false, true); |
74 | } | 74 | } |
75 | 75 | ||
76 | private void SendServerCommand(string command) | 76 | private void SendServerCommand(string command) |
diff --git a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCServer.cs b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCServer.cs index eb39026..a7c5020 100644 --- a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCServer.cs +++ b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCServer.cs | |||
@@ -57,7 +57,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server | |||
57 | 57 | ||
58 | m_listener.Start(50); | 58 | m_listener.Start(50); |
59 | 59 | ||
60 | Watchdog.StartThread(ListenLoop, "IRCServer", ThreadPriority.Normal, false); | 60 | Watchdog.StartThread(ListenLoop, "IRCServer", ThreadPriority.Normal, false, true); |
61 | m_baseScene = baseScene; | 61 | m_baseScene = baseScene; |
62 | } | 62 | } |
63 | 63 | ||
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs index 78e9b29..68f21c8 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs | |||
@@ -88,25 +88,26 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
88 | 88 | ||
89 | public bool SetNPCAppearance(UUID agentId, AvatarAppearance appearance, Scene scene) | 89 | public bool SetNPCAppearance(UUID agentId, AvatarAppearance appearance, Scene scene) |
90 | { | 90 | { |
91 | ScenePresence sp = scene.GetScenePresence(agentId); | 91 | ScenePresence npc = scene.GetScenePresence(agentId); |
92 | if (sp == null || sp.IsChildAgent) | 92 | if (npc == null || npc.IsChildAgent) |
93 | return false; | 93 | return false; |
94 | 94 | ||
95 | lock (m_avatars) | 95 | lock (m_avatars) |
96 | if (!m_avatars.ContainsKey(agentId)) | 96 | if (!m_avatars.ContainsKey(agentId)) |
97 | return false; | 97 | return false; |
98 | 98 | ||
99 | // Delete existing sp attachments | 99 | // Delete existing npc attachments |
100 | scene.AttachmentsModule.DeleteAttachmentsFromScene(sp, false); | 100 | scene.AttachmentsModule.DeleteAttachmentsFromScene(npc, false); |
101 | |||
102 | AvatarAppearance app = new AvatarAppearance(appearance, true); | ||
103 | sp.Appearance = app; | ||
104 | 101 | ||
105 | // Set new sp appearance. Also sends to clients. | 102 | // XXX: We can't just use IAvatarFactoryModule.SetAppearance() yet since it doesn't transfer attachments |
106 | scene.RequestModuleInterface<IAvatarFactoryModule>().SetAppearance(sp, app); | 103 | AvatarAppearance npcAppearance = new AvatarAppearance(appearance, true); |
104 | npc.Appearance = npcAppearance; | ||
107 | 105 | ||
108 | // Rez needed sp attachments | 106 | // Rez needed npc attachments |
109 | scene.AttachmentsModule.RezAttachments(sp); | 107 | scene.AttachmentsModule.RezAttachments(npc); |
108 | |||
109 | IAvatarFactoryModule module = scene.RequestModuleInterface<IAvatarFactoryModule>(); | ||
110 | module.SendAppearance(npc.UUID); | ||
110 | 111 | ||
111 | return true; | 112 | return true; |
112 | } | 113 | } |
diff --git a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs index d507822..9a7e9e8 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs | |||
@@ -50,10 +50,11 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests | |||
50 | [TestFixture] | 50 | [TestFixture] |
51 | public class NPCModuleTests | 51 | public class NPCModuleTests |
52 | { | 52 | { |
53 | private TestScene scene; | 53 | private TestScene m_scene; |
54 | private AvatarFactoryModule afm; | 54 | private AvatarFactoryModule m_afMod; |
55 | private UserManagementModule umm; | 55 | private UserManagementModule m_umMod; |
56 | private AttachmentsModule am; | 56 | private AttachmentsModule m_attMod; |
57 | private NPCModule m_npcMod; | ||
57 | 58 | ||
58 | [TestFixtureSetUp] | 59 | [TestFixtureSetUp] |
59 | public void FixtureInit() | 60 | public void FixtureInit() |
@@ -79,12 +80,13 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests | |||
79 | config.AddConfig("Modules"); | 80 | config.AddConfig("Modules"); |
80 | config.Configs["Modules"].Set("InventoryAccessModule", "BasicInventoryAccessModule"); | 81 | config.Configs["Modules"].Set("InventoryAccessModule", "BasicInventoryAccessModule"); |
81 | 82 | ||
82 | afm = new AvatarFactoryModule(); | 83 | m_afMod = new AvatarFactoryModule(); |
83 | umm = new UserManagementModule(); | 84 | m_umMod = new UserManagementModule(); |
84 | am = new AttachmentsModule(); | 85 | m_attMod = new AttachmentsModule(); |
86 | m_npcMod = new NPCModule(); | ||
85 | 87 | ||
86 | scene = SceneHelpers.SetupScene(); | 88 | m_scene = SceneHelpers.SetupScene(); |
87 | SceneHelpers.SetupSceneModules(scene, config, afm, umm, am, new BasicInventoryAccessModule(), new NPCModule()); | 89 | SceneHelpers.SetupSceneModules(m_scene, config, m_afMod, m_umMod, m_attMod, m_npcMod, new BasicInventoryAccessModule()); |
88 | } | 90 | } |
89 | 91 | ||
90 | [Test] | 92 | [Test] |
@@ -93,7 +95,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests | |||
93 | TestHelpers.InMethod(); | 95 | TestHelpers.InMethod(); |
94 | // log4net.Config.XmlConfigurator.Configure(); | 96 | // log4net.Config.XmlConfigurator.Configure(); |
95 | 97 | ||
96 | ScenePresence sp = SceneHelpers.AddScenePresence(scene, TestHelpers.ParseTail(0x1)); | 98 | ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, TestHelpers.ParseTail(0x1)); |
97 | // ScenePresence originalAvatar = scene.GetScenePresence(originalClient.AgentId); | 99 | // ScenePresence originalAvatar = scene.GetScenePresence(originalClient.AgentId); |
98 | 100 | ||
99 | // 8 is the index of the first baked texture in AvatarAppearance | 101 | // 8 is the index of the first baked texture in AvatarAppearance |
@@ -104,18 +106,17 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests | |||
104 | 106 | ||
105 | // We also need to add the texture to the asset service, otherwise the AvatarFactoryModule will tell | 107 | // We also need to add the texture to the asset service, otherwise the AvatarFactoryModule will tell |
106 | // ScenePresence.SendInitialData() to reset our entire appearance. | 108 | // ScenePresence.SendInitialData() to reset our entire appearance. |
107 | scene.AssetService.Store(AssetHelpers.CreateNotecardAsset(originalFace8TextureId)); | 109 | m_scene.AssetService.Store(AssetHelpers.CreateNotecardAsset(originalFace8TextureId)); |
108 | 110 | ||
109 | afm.SetAppearance(sp, originalTe, null); | 111 | m_afMod.SetAppearance(sp, originalTe, null); |
110 | 112 | ||
111 | INPCModule npcModule = scene.RequestModuleInterface<INPCModule>(); | 113 | UUID npcId = m_npcMod.CreateNPC("John", "Smith", new Vector3(128, 128, 30), UUID.Zero, true, m_scene, sp.Appearance); |
112 | UUID npcId = npcModule.CreateNPC("John", "Smith", new Vector3(128, 128, 30), UUID.Zero, true, scene, sp.Appearance); | ||
113 | 114 | ||
114 | ScenePresence npc = scene.GetScenePresence(npcId); | 115 | ScenePresence npc = m_scene.GetScenePresence(npcId); |
115 | 116 | ||
116 | Assert.That(npc, Is.Not.Null); | 117 | Assert.That(npc, Is.Not.Null); |
117 | Assert.That(npc.Appearance.Texture.FaceTextures[8].TextureID, Is.EqualTo(originalFace8TextureId)); | 118 | Assert.That(npc.Appearance.Texture.FaceTextures[8].TextureID, Is.EqualTo(originalFace8TextureId)); |
118 | Assert.That(umm.GetUserName(npc.UUID), Is.EqualTo(string.Format("{0} {1}", npc.Firstname, npc.Lastname))); | 119 | Assert.That(m_umMod.GetUserName(npc.UUID), Is.EqualTo(string.Format("{0} {1}", npc.Firstname, npc.Lastname))); |
119 | } | 120 | } |
120 | 121 | ||
121 | [Test] | 122 | [Test] |
@@ -124,42 +125,83 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests | |||
124 | TestHelpers.InMethod(); | 125 | TestHelpers.InMethod(); |
125 | // log4net.Config.XmlConfigurator.Configure(); | 126 | // log4net.Config.XmlConfigurator.Configure(); |
126 | 127 | ||
127 | ScenePresence sp = SceneHelpers.AddScenePresence(scene, TestHelpers.ParseTail(0x1)); | 128 | ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, TestHelpers.ParseTail(0x1)); |
128 | // ScenePresence originalAvatar = scene.GetScenePresence(originalClient.AgentId); | 129 | // ScenePresence originalAvatar = scene.GetScenePresence(originalClient.AgentId); |
129 | 130 | ||
130 | Vector3 startPos = new Vector3(128, 128, 30); | 131 | Vector3 startPos = new Vector3(128, 128, 30); |
131 | INPCModule npcModule = scene.RequestModuleInterface<INPCModule>(); | 132 | UUID npcId = m_npcMod.CreateNPC("John", "Smith", startPos, UUID.Zero, true, m_scene, sp.Appearance); |
132 | UUID npcId = npcModule.CreateNPC("John", "Smith", startPos, UUID.Zero, true, scene, sp.Appearance); | ||
133 | 133 | ||
134 | npcModule.DeleteNPC(npcId, scene); | 134 | m_npcMod.DeleteNPC(npcId, m_scene); |
135 | 135 | ||
136 | ScenePresence deletedNpc = scene.GetScenePresence(npcId); | 136 | ScenePresence deletedNpc = m_scene.GetScenePresence(npcId); |
137 | 137 | ||
138 | Assert.That(deletedNpc, Is.Null); | 138 | Assert.That(deletedNpc, Is.Null); |
139 | } | 139 | } |
140 | 140 | ||
141 | [Test] | 141 | [Test] |
142 | public void TestAttachments() | 142 | public void TestCreateWithAttachments() |
143 | { | 143 | { |
144 | TestHelpers.InMethod(); | 144 | TestHelpers.InMethod(); |
145 | // log4net.Config.XmlConfigurator.Configure(); | 145 | // log4net.Config.XmlConfigurator.Configure(); |
146 | 146 | ||
147 | UUID userId = TestHelpers.ParseTail(0x1); | 147 | UUID userId = TestHelpers.ParseTail(0x1); |
148 | UserAccountHelpers.CreateUserWithInventory(scene, userId); | 148 | UserAccountHelpers.CreateUserWithInventory(m_scene, userId); |
149 | ScenePresence sp = SceneHelpers.AddScenePresence(scene, userId); | 149 | ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, userId); |
150 | 150 | ||
151 | UUID attItemId = TestHelpers.ParseTail(0x2); | 151 | UUID attItemId = TestHelpers.ParseTail(0x2); |
152 | UUID attAssetId = TestHelpers.ParseTail(0x3); | 152 | UUID attAssetId = TestHelpers.ParseTail(0x3); |
153 | string attName = "att"; | 153 | string attName = "att"; |
154 | 154 | ||
155 | UserInventoryHelpers.CreateInventoryItem(scene, attName, attItemId, attAssetId, sp.UUID, InventoryType.Object); | 155 | UserInventoryHelpers.CreateInventoryItem(m_scene, attName, attItemId, attAssetId, sp.UUID, InventoryType.Object); |
156 | 156 | ||
157 | am.RezSingleAttachmentFromInventory(sp, attItemId, (uint)AttachmentPoint.Chest); | 157 | m_attMod.RezSingleAttachmentFromInventory(sp, attItemId, (uint)AttachmentPoint.Chest); |
158 | 158 | ||
159 | INPCModule npcModule = scene.RequestModuleInterface<INPCModule>(); | 159 | UUID npcId = m_npcMod.CreateNPC("John", "Smith", new Vector3(128, 128, 30), UUID.Zero, true, m_scene, sp.Appearance); |
160 | UUID npcId = npcModule.CreateNPC("John", "Smith", new Vector3(128, 128, 30), UUID.Zero, true, scene, sp.Appearance); | ||
161 | 160 | ||
162 | ScenePresence npc = scene.GetScenePresence(npcId); | 161 | ScenePresence npc = m_scene.GetScenePresence(npcId); |
162 | |||
163 | // Check scene presence status | ||
164 | Assert.That(npc.HasAttachments(), Is.True); | ||
165 | List<SceneObjectGroup> attachments = npc.GetAttachments(); | ||
166 | Assert.That(attachments.Count, Is.EqualTo(1)); | ||
167 | SceneObjectGroup attSo = attachments[0]; | ||
168 | |||
169 | // Just for now, we won't test the name since this is (wrongly) the asset part name rather than the item | ||
170 | // name. TODO: Do need to fix ultimately since the item may be renamed before being passed on to an NPC. | ||
171 | // Assert.That(attSo.Name, Is.EqualTo(attName)); | ||
172 | |||
173 | Assert.That(attSo.AttachmentPoint, Is.EqualTo((byte)AttachmentPoint.Chest)); | ||
174 | Assert.That(attSo.IsAttachment); | ||
175 | Assert.That(attSo.UsesPhysics, Is.False); | ||
176 | Assert.That(attSo.IsTemporary, Is.False); | ||
177 | Assert.That(attSo.OwnerID, Is.EqualTo(npc.UUID)); | ||
178 | } | ||
179 | |||
180 | [Test] | ||
181 | public void TestLoadAppearance() | ||
182 | { | ||
183 | TestHelpers.InMethod(); | ||
184 | // log4net.Config.XmlConfigurator.Configure(); | ||
185 | |||
186 | UUID userId = TestHelpers.ParseTail(0x1); | ||
187 | UserAccountHelpers.CreateUserWithInventory(m_scene, userId); | ||
188 | ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, userId); | ||
189 | |||
190 | UUID npcId = m_npcMod.CreateNPC("John", "Smith", new Vector3(128, 128, 30), UUID.Zero, true, m_scene, sp.Appearance); | ||
191 | |||
192 | // Now add the attachment to the original avatar and use that to load a new appearance | ||
193 | // TODO: Could also run tests loading from a notecard though this isn't much different for our purposes here | ||
194 | UUID attItemId = TestHelpers.ParseTail(0x2); | ||
195 | UUID attAssetId = TestHelpers.ParseTail(0x3); | ||
196 | string attName = "att"; | ||
197 | |||
198 | UserInventoryHelpers.CreateInventoryItem(m_scene, attName, attItemId, attAssetId, sp.UUID, InventoryType.Object); | ||
199 | |||
200 | m_attMod.RezSingleAttachmentFromInventory(sp, attItemId, (uint)AttachmentPoint.Chest); | ||
201 | |||
202 | m_npcMod.SetNPCAppearance(npcId, sp.Appearance, m_scene); | ||
203 | |||
204 | ScenePresence npc = m_scene.GetScenePresence(npcId); | ||
163 | 205 | ||
164 | // Check scene presence status | 206 | // Check scene presence status |
165 | Assert.That(npc.HasAttachments(), Is.True); | 207 | Assert.That(npc.HasAttachments(), Is.True); |
@@ -184,31 +226,30 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests | |||
184 | TestHelpers.InMethod(); | 226 | TestHelpers.InMethod(); |
185 | // log4net.Config.XmlConfigurator.Configure(); | 227 | // log4net.Config.XmlConfigurator.Configure(); |
186 | 228 | ||
187 | ScenePresence sp = SceneHelpers.AddScenePresence(scene, TestHelpers.ParseTail(0x1)); | 229 | ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, TestHelpers.ParseTail(0x1)); |
188 | // ScenePresence originalAvatar = scene.GetScenePresence(originalClient.AgentId); | 230 | // ScenePresence originalAvatar = scene.GetScenePresence(originalClient.AgentId); |
189 | 231 | ||
190 | Vector3 startPos = new Vector3(128, 128, 30); | 232 | Vector3 startPos = new Vector3(128, 128, 30); |
191 | INPCModule npcModule = scene.RequestModuleInterface<INPCModule>(); | 233 | UUID npcId = m_npcMod.CreateNPC("John", "Smith", startPos, UUID.Zero, true, m_scene, sp.Appearance); |
192 | UUID npcId = npcModule.CreateNPC("John", "Smith", startPos, UUID.Zero, true, scene, sp.Appearance); | ||
193 | 234 | ||
194 | ScenePresence npc = scene.GetScenePresence(npcId); | 235 | ScenePresence npc = m_scene.GetScenePresence(npcId); |
195 | Assert.That(npc.AbsolutePosition, Is.EqualTo(startPos)); | 236 | Assert.That(npc.AbsolutePosition, Is.EqualTo(startPos)); |
196 | 237 | ||
197 | // For now, we'll make the scene presence fly to simplify this test, but this needs to change. | 238 | // For now, we'll make the scene presence fly to simplify this test, but this needs to change. |
198 | npc.Flying = true; | 239 | npc.Flying = true; |
199 | 240 | ||
200 | scene.Update(); | 241 | m_scene.Update(); |
201 | Assert.That(npc.AbsolutePosition, Is.EqualTo(startPos)); | 242 | Assert.That(npc.AbsolutePosition, Is.EqualTo(startPos)); |
202 | 243 | ||
203 | Vector3 targetPos = startPos + new Vector3(0, 10, 0); | 244 | Vector3 targetPos = startPos + new Vector3(0, 10, 0); |
204 | npcModule.MoveToTarget(npc.UUID, scene, targetPos, false, false); | 245 | m_npcMod.MoveToTarget(npc.UUID, m_scene, targetPos, false, false); |
205 | 246 | ||
206 | Assert.That(npc.AbsolutePosition, Is.EqualTo(startPos)); | 247 | Assert.That(npc.AbsolutePosition, Is.EqualTo(startPos)); |
207 | //Assert.That(npc.Rotation, Is.EqualTo(new Quaternion(0, 0, 0.7071068f, 0.7071068f))); | 248 | //Assert.That(npc.Rotation, Is.EqualTo(new Quaternion(0, 0, 0.7071068f, 0.7071068f))); |
208 | Assert.That( | 249 | Assert.That( |
209 | npc.Rotation, new QuaternionToleranceConstraint(new Quaternion(0, 0, 0.7071068f, 0.7071068f), 0.000001)); | 250 | npc.Rotation, new QuaternionToleranceConstraint(new Quaternion(0, 0, 0.7071068f, 0.7071068f), 0.000001)); |
210 | 251 | ||
211 | scene.Update(); | 252 | m_scene.Update(); |
212 | 253 | ||
213 | // We should really check the exact figure. | 254 | // We should really check the exact figure. |
214 | Assert.That(npc.AbsolutePosition.X, Is.EqualTo(startPos.X)); | 255 | Assert.That(npc.AbsolutePosition.X, Is.EqualTo(startPos.X)); |
@@ -217,7 +258,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests | |||
217 | Assert.That(npc.AbsolutePosition.Z, Is.LessThan(targetPos.X)); | 258 | Assert.That(npc.AbsolutePosition.Z, Is.LessThan(targetPos.X)); |
218 | 259 | ||
219 | for (int i = 0; i < 10; i++) | 260 | for (int i = 0; i < 10; i++) |
220 | scene.Update(); | 261 | m_scene.Update(); |
221 | 262 | ||
222 | double distanceToTarget = Util.GetDistanceTo(npc.AbsolutePosition, targetPos); | 263 | double distanceToTarget = Util.GetDistanceTo(npc.AbsolutePosition, targetPos); |
223 | Assert.That(distanceToTarget, Is.LessThan(1), "NPC not within 1 unit of target position on first move"); | 264 | Assert.That(distanceToTarget, Is.LessThan(1), "NPC not within 1 unit of target position on first move"); |
@@ -227,14 +268,14 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests | |||
227 | // Try a second movement | 268 | // Try a second movement |
228 | startPos = npc.AbsolutePosition; | 269 | startPos = npc.AbsolutePosition; |
229 | targetPos = startPos + new Vector3(10, 0, 0); | 270 | targetPos = startPos + new Vector3(10, 0, 0); |
230 | npcModule.MoveToTarget(npc.UUID, scene, targetPos, false, false); | 271 | m_npcMod.MoveToTarget(npc.UUID, m_scene, targetPos, false, false); |
231 | 272 | ||
232 | Assert.That(npc.AbsolutePosition, Is.EqualTo(startPos)); | 273 | Assert.That(npc.AbsolutePosition, Is.EqualTo(startPos)); |
233 | // Assert.That(npc.Rotation, Is.EqualTo(new Quaternion(0, 0, 0, 1))); | 274 | // Assert.That(npc.Rotation, Is.EqualTo(new Quaternion(0, 0, 0, 1))); |
234 | Assert.That( | 275 | Assert.That( |
235 | npc.Rotation, new QuaternionToleranceConstraint(new Quaternion(0, 0, 0, 1), 0.000001)); | 276 | npc.Rotation, new QuaternionToleranceConstraint(new Quaternion(0, 0, 0, 1), 0.000001)); |
236 | 277 | ||
237 | scene.Update(); | 278 | m_scene.Update(); |
238 | 279 | ||
239 | // We should really check the exact figure. | 280 | // We should really check the exact figure. |
240 | Assert.That(npc.AbsolutePosition.X, Is.GreaterThan(startPos.X)); | 281 | Assert.That(npc.AbsolutePosition.X, Is.GreaterThan(startPos.X)); |
@@ -243,7 +284,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests | |||
243 | Assert.That(npc.AbsolutePosition.Z, Is.EqualTo(startPos.Z)); | 284 | Assert.That(npc.AbsolutePosition.Z, Is.EqualTo(startPos.Z)); |
244 | 285 | ||
245 | for (int i = 0; i < 10; i++) | 286 | for (int i = 0; i < 10; i++) |
246 | scene.Update(); | 287 | m_scene.Update(); |
247 | 288 | ||
248 | distanceToTarget = Util.GetDistanceTo(npc.AbsolutePosition, targetPos); | 289 | distanceToTarget = Util.GetDistanceTo(npc.AbsolutePosition, targetPos); |
249 | Assert.That(distanceToTarget, Is.LessThan(1), "NPC not within 1 unit of target position on second move"); | 290 | Assert.That(distanceToTarget, Is.LessThan(1), "NPC not within 1 unit of target position on second move"); |
@@ -256,17 +297,16 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests | |||
256 | TestHelpers.InMethod(); | 297 | TestHelpers.InMethod(); |
257 | // log4net.Config.XmlConfigurator.Configure(); | 298 | // log4net.Config.XmlConfigurator.Configure(); |
258 | 299 | ||
259 | ScenePresence sp = SceneHelpers.AddScenePresence(scene, TestHelpers.ParseTail(0x1)); | 300 | ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, TestHelpers.ParseTail(0x1)); |
260 | 301 | ||
261 | Vector3 startPos = new Vector3(128, 128, 30); | 302 | Vector3 startPos = new Vector3(128, 128, 30); |
262 | INPCModule npcModule = scene.RequestModuleInterface<INPCModule>(); | 303 | UUID npcId = m_npcMod.CreateNPC("John", "Smith", startPos, UUID.Zero, true, m_scene, sp.Appearance); |
263 | UUID npcId = npcModule.CreateNPC("John", "Smith", startPos, UUID.Zero, true, scene, sp.Appearance); | ||
264 | 304 | ||
265 | ScenePresence npc = scene.GetScenePresence(npcId); | 305 | ScenePresence npc = m_scene.GetScenePresence(npcId); |
266 | SceneObjectPart part = SceneHelpers.AddSceneObject(scene); | 306 | SceneObjectPart part = SceneHelpers.AddSceneObject(m_scene); |
267 | 307 | ||
268 | part.SitTargetPosition = new Vector3(0, 0, 1); | 308 | part.SitTargetPosition = new Vector3(0, 0, 1); |
269 | npcModule.Sit(npc.UUID, part.UUID, scene); | 309 | m_npcMod.Sit(npc.UUID, part.UUID, m_scene); |
270 | 310 | ||
271 | Assert.That(part.SitTargetAvatar, Is.EqualTo(npcId)); | 311 | Assert.That(part.SitTargetAvatar, Is.EqualTo(npcId)); |
272 | Assert.That(npc.ParentID, Is.EqualTo(part.LocalId)); | 312 | Assert.That(npc.ParentID, Is.EqualTo(part.LocalId)); |
@@ -274,7 +314,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests | |||
274 | npc.AbsolutePosition, | 314 | npc.AbsolutePosition, |
275 | Is.EqualTo(part.AbsolutePosition + part.SitTargetPosition + ScenePresence.SIT_TARGET_ADJUSTMENT)); | 315 | Is.EqualTo(part.AbsolutePosition + part.SitTargetPosition + ScenePresence.SIT_TARGET_ADJUSTMENT)); |
276 | 316 | ||
277 | npcModule.Stand(npc.UUID, scene); | 317 | m_npcMod.Stand(npc.UUID, m_scene); |
278 | 318 | ||
279 | Assert.That(part.SitTargetAvatar, Is.EqualTo(UUID.Zero)); | 319 | Assert.That(part.SitTargetAvatar, Is.EqualTo(UUID.Zero)); |
280 | Assert.That(npc.ParentID, Is.EqualTo(0)); | 320 | Assert.That(npc.ParentID, Is.EqualTo(0)); |
@@ -286,19 +326,18 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests | |||
286 | TestHelpers.InMethod(); | 326 | TestHelpers.InMethod(); |
287 | // log4net.Config.XmlConfigurator.Configure(); | 327 | // log4net.Config.XmlConfigurator.Configure(); |
288 | 328 | ||
289 | ScenePresence sp = SceneHelpers.AddScenePresence(scene, TestHelpers.ParseTail(0x1)); | 329 | ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, TestHelpers.ParseTail(0x1)); |
290 | 330 | ||
291 | // FIXME: To get this to work for now, we are going to place the npc right next to the target so that | 331 | // FIXME: To get this to work for now, we are going to place the npc right next to the target so that |
292 | // the autopilot doesn't trigger | 332 | // the autopilot doesn't trigger |
293 | Vector3 startPos = new Vector3(1, 1, 1); | 333 | Vector3 startPos = new Vector3(1, 1, 1); |
294 | 334 | ||
295 | INPCModule npcModule = scene.RequestModuleInterface<INPCModule>(); | 335 | UUID npcId = m_npcMod.CreateNPC("John", "Smith", startPos, UUID.Zero, true, m_scene, sp.Appearance); |
296 | UUID npcId = npcModule.CreateNPC("John", "Smith", startPos, UUID.Zero, true, scene, sp.Appearance); | ||
297 | 336 | ||
298 | ScenePresence npc = scene.GetScenePresence(npcId); | 337 | ScenePresence npc = m_scene.GetScenePresence(npcId); |
299 | SceneObjectPart part = SceneHelpers.AddSceneObject(scene); | 338 | SceneObjectPart part = SceneHelpers.AddSceneObject(m_scene); |
300 | 339 | ||
301 | npcModule.Sit(npc.UUID, part.UUID, scene); | 340 | m_npcMod.Sit(npc.UUID, part.UUID, m_scene); |
302 | 341 | ||
303 | Assert.That(part.SitTargetAvatar, Is.EqualTo(UUID.Zero)); | 342 | Assert.That(part.SitTargetAvatar, Is.EqualTo(UUID.Zero)); |
304 | Assert.That(npc.ParentID, Is.EqualTo(part.LocalId)); | 343 | Assert.That(npc.ParentID, Is.EqualTo(part.LocalId)); |
@@ -311,7 +350,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests | |||
311 | npc.AbsolutePosition, | 350 | npc.AbsolutePosition, |
312 | Is.EqualTo(part.AbsolutePosition + new Vector3(0, 0, 0.845499337f))); | 351 | Is.EqualTo(part.AbsolutePosition + new Vector3(0, 0, 0.845499337f))); |
313 | 352 | ||
314 | npcModule.Stand(npc.UUID, scene); | 353 | m_npcMod.Stand(npc.UUID, m_scene); |
315 | 354 | ||
316 | Assert.That(part.SitTargetAvatar, Is.EqualTo(UUID.Zero)); | 355 | Assert.That(part.SitTargetAvatar, Is.EqualTo(UUID.Zero)); |
317 | Assert.That(npc.ParentID, Is.EqualTo(0)); | 356 | Assert.That(npc.ParentID, Is.EqualTo(0)); |
diff --git a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs index 62e3763..254d578 100644 --- a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs +++ b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs | |||
@@ -1474,6 +1474,8 @@ Console.WriteLine("CreateGeom:"); | |||
1474 | /// </summary> | 1474 | /// </summary> |
1475 | private void changeadd() | 1475 | private void changeadd() |
1476 | { | 1476 | { |
1477 | // m_log.DebugFormat("[ODE PRIM]: Adding prim {0}", Name); | ||
1478 | |||
1477 | int[] iprimspaceArrItem = _parent_scene.calculateSpaceArrayItemFromPos(_position); | 1479 | int[] iprimspaceArrItem = _parent_scene.calculateSpaceArrayItemFromPos(_position); |
1478 | IntPtr targetspace = _parent_scene.calculateSpaceForGeom(_position); | 1480 | IntPtr targetspace = _parent_scene.calculateSpaceForGeom(_position); |
1479 | 1481 | ||
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs index 61e4934..3cbdde5 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs | |||
@@ -137,7 +137,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
137 | if (cmdHandlerThread == null) | 137 | if (cmdHandlerThread == null) |
138 | { | 138 | { |
139 | // Start the thread that will be doing the work | 139 | // Start the thread that will be doing the work |
140 | cmdHandlerThread = Watchdog.StartThread(CmdHandlerThreadLoop, "AsyncLSLCmdHandlerThread", ThreadPriority.Normal, true); | 140 | cmdHandlerThread |
141 | = Watchdog.StartThread( | ||
142 | CmdHandlerThreadLoop, "AsyncLSLCmdHandlerThread", ThreadPriority.Normal, true, true); | ||
141 | } | 143 | } |
142 | } | 144 | } |
143 | 145 | ||
@@ -245,7 +247,58 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
245 | 247 | ||
246 | // Remove Sensors | 248 | // Remove Sensors |
247 | m_SensorRepeat[engine].UnSetSenseRepeaterEvents(localID, itemID); | 249 | m_SensorRepeat[engine].UnSetSenseRepeaterEvents(localID, itemID); |
250 | } | ||
251 | |||
252 | /// <summary> | ||
253 | /// Get the sensor repeat plugin for this script engine. | ||
254 | /// </summary> | ||
255 | /// <param name="engine"></param> | ||
256 | /// <returns></returns> | ||
257 | public static SensorRepeat GetSensorRepeatPlugin(IScriptEngine engine) | ||
258 | { | ||
259 | if (m_SensorRepeat.ContainsKey(engine)) | ||
260 | return m_SensorRepeat[engine]; | ||
261 | else | ||
262 | return null; | ||
263 | } | ||
248 | 264 | ||
265 | /// <summary> | ||
266 | /// Get the dataserver plugin for this script engine. | ||
267 | /// </summary> | ||
268 | /// <param name="engine"></param> | ||
269 | /// <returns></returns> | ||
270 | public static Dataserver GetDataserverPlugin(IScriptEngine engine) | ||
271 | { | ||
272 | if (m_Dataserver.ContainsKey(engine)) | ||
273 | return m_Dataserver[engine]; | ||
274 | else | ||
275 | return null; | ||
276 | } | ||
277 | |||
278 | /// <summary> | ||
279 | /// Get the timer plugin for this script engine. | ||
280 | /// </summary> | ||
281 | /// <param name="engine"></param> | ||
282 | /// <returns></returns> | ||
283 | public static Timer GetTimerPlugin(IScriptEngine engine) | ||
284 | { | ||
285 | if (m_Timer.ContainsKey(engine)) | ||
286 | return m_Timer[engine]; | ||
287 | else | ||
288 | return null; | ||
289 | } | ||
290 | |||
291 | /// <summary> | ||
292 | /// Get the listener plugin for this script engine. | ||
293 | /// </summary> | ||
294 | /// <param name="engine"></param> | ||
295 | /// <returns></returns> | ||
296 | public static Listener GetListenerPlugin(IScriptEngine engine) | ||
297 | { | ||
298 | if (m_Listener.ContainsKey(engine)) | ||
299 | return m_Listener[engine]; | ||
300 | else | ||
301 | return null; | ||
249 | } | 302 | } |
250 | 303 | ||
251 | public static void StateChange(IScriptEngine engine, uint localID, UUID itemID) | 304 | public static void StateChange(IScriptEngine engine, uint localID, UUID itemID) |
@@ -288,7 +341,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
288 | data.AddRange(timers); | 341 | data.AddRange(timers); |
289 | } | 342 | } |
290 | 343 | ||
291 | Object[] sensors=m_SensorRepeat[engine].GetSerializationData(itemID); | 344 | Object[] sensors = m_SensorRepeat[engine].GetSerializationData(itemID); |
292 | if (sensors.Length > 0) | 345 | if (sensors.Length > 0) |
293 | { | 346 | { |
294 | data.Add("sensor"); | 347 | data.Add("sensor"); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 0cc8829..6d4072c 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -4450,7 +4450,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4450 | Vector3 av3 = new Vector3(Util.Clip((float)color.x, 0.0f, 1.0f), | 4450 | Vector3 av3 = new Vector3(Util.Clip((float)color.x, 0.0f, 1.0f), |
4451 | Util.Clip((float)color.y, 0.0f, 1.0f), | 4451 | Util.Clip((float)color.y, 0.0f, 1.0f), |
4452 | Util.Clip((float)color.z, 0.0f, 1.0f)); | 4452 | Util.Clip((float)color.z, 0.0f, 1.0f)); |
4453 | m_host.SetText(text.Length > 254 ? text.Remove(255) : text, av3, Util.Clip((float)alpha, 0.0f, 1.0f)); | 4453 | m_host.SetText(text.Length > 254 ? text.Remove(254) : text, av3, Util.Clip((float)alpha, 0.0f, 1.0f)); |
4454 | //m_host.ParentGroup.HasGroupChanged = true; | 4454 | //m_host.ParentGroup.HasGroupChanged = true; |
4455 | //m_host.ParentGroup.ScheduleGroupForFullUpdate(); | 4455 | //m_host.ParentGroup.ScheduleGroupForFullUpdate(); |
4456 | } | 4456 | } |
@@ -6866,16 +6866,38 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6866 | } | 6866 | } |
6867 | } | 6867 | } |
6868 | 6868 | ||
6869 | public void llSitTarget(LSL_Vector offset, LSL_Rotation rot) | 6869 | protected void SitTarget(SceneObjectPart part, LSL_Vector offset, LSL_Rotation rot) |
6870 | { | 6870 | { |
6871 | m_host.AddScriptLPS(1); | ||
6872 | // LSL quaternions can normalize to 0, normal Quaternions can't. | 6871 | // LSL quaternions can normalize to 0, normal Quaternions can't. |
6873 | if (rot.s == 0 && rot.x == 0 && rot.y == 0 && rot.z == 0) | 6872 | if (rot.s == 0 && rot.x == 0 && rot.y == 0 && rot.z == 0) |
6874 | rot.z = 1; // ZERO_ROTATION = 0,0,0,1 | 6873 | rot.z = 1; // ZERO_ROTATION = 0,0,0,1 |
6875 | 6874 | ||
6876 | m_host.SitTargetPosition = new Vector3((float)offset.x, (float)offset.y, (float)offset.z); | 6875 | part.SitTargetPosition = new Vector3((float)offset.x, (float)offset.y, (float)offset.z); |
6877 | m_host.SitTargetOrientation = Rot2Quaternion(rot); | 6876 | part.SitTargetOrientation = Rot2Quaternion(rot); |
6878 | m_host.ParentGroup.HasGroupChanged = true; | 6877 | part.ParentGroup.HasGroupChanged = true; |
6878 | } | ||
6879 | |||
6880 | public void llSitTarget(LSL_Vector offset, LSL_Rotation rot) | ||
6881 | { | ||
6882 | m_host.AddScriptLPS(1); | ||
6883 | SitTarget(m_host, offset, rot); | ||
6884 | } | ||
6885 | |||
6886 | public void llLinkSitTarget(LSL_Integer link, LSL_Vector offset, LSL_Rotation rot) | ||
6887 | { | ||
6888 | m_host.AddScriptLPS(1); | ||
6889 | if (link == ScriptBaseClass.LINK_ROOT) | ||
6890 | SitTarget(m_host.ParentGroup.RootPart, offset, rot); | ||
6891 | else if (link == ScriptBaseClass.LINK_THIS) | ||
6892 | SitTarget(m_host, offset, rot); | ||
6893 | else | ||
6894 | { | ||
6895 | SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(link); | ||
6896 | if (null != part) | ||
6897 | { | ||
6898 | SitTarget(part, offset, rot); | ||
6899 | } | ||
6900 | } | ||
6879 | } | 6901 | } |
6880 | 6902 | ||
6881 | public LSL_String llAvatarOnSitTarget() | 6903 | public LSL_String llAvatarOnSitTarget() |
@@ -7560,10 +7582,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7560 | shapeBlock.PathScaleX = 100; | 7582 | shapeBlock.PathScaleX = 100; |
7561 | shapeBlock.PathScaleY = 150; | 7583 | shapeBlock.PathScaleY = 150; |
7562 | 7584 | ||
7563 | if ((type & (int)ScriptBaseClass.PRIM_SCULPT_TYPE_CYLINDER) == 0 && | 7585 | int flag = type & (ScriptBaseClass.PRIM_SCULPT_FLAG_INVERT | ScriptBaseClass.PRIM_SCULPT_FLAG_MIRROR); |
7564 | (type & (int)ScriptBaseClass.PRIM_SCULPT_TYPE_PLANE) == 0 && | 7586 | |
7565 | (type & (int)ScriptBaseClass.PRIM_SCULPT_TYPE_SPHERE) == 0 && | 7587 | if (type != (ScriptBaseClass.PRIM_SCULPT_TYPE_CYLINDER | flag) && |
7566 | (type & (int)ScriptBaseClass.PRIM_SCULPT_TYPE_TORUS) == 0) | 7588 | type != (ScriptBaseClass.PRIM_SCULPT_TYPE_PLANE | flag) && |
7589 | type != (ScriptBaseClass.PRIM_SCULPT_TYPE_SPHERE | flag) && | ||
7590 | type != (ScriptBaseClass.PRIM_SCULPT_TYPE_TORUS | flag)) | ||
7567 | { | 7591 | { |
7568 | // default | 7592 | // default |
7569 | type = type | (int)ScriptBaseClass.PRIM_SCULPT_TYPE_SPHERE; | 7593 | type = type | (int)ScriptBaseClass.PRIM_SCULPT_TYPE_SPHERE; |
@@ -8851,23 +8875,40 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8851 | { | 8875 | { |
8852 | m_host.AddScriptLPS(1); | 8876 | m_host.AddScriptLPS(1); |
8853 | ScriptSleep(1000); | 8877 | ScriptSleep(1000); |
8878 | return GetPrimMediaParams(m_host, face, rules); | ||
8879 | } | ||
8854 | 8880 | ||
8881 | public LSL_List llGetLinkMedia(LSL_Integer link, LSL_Integer face, LSL_List rules) | ||
8882 | { | ||
8883 | m_host.AddScriptLPS(1); | ||
8884 | ScriptSleep(1000); | ||
8885 | if (link == ScriptBaseClass.LINK_ROOT) | ||
8886 | return GetPrimMediaParams(m_host.ParentGroup.RootPart, face, rules); | ||
8887 | else if (link == ScriptBaseClass.LINK_THIS) | ||
8888 | return GetPrimMediaParams(m_host, face, rules); | ||
8889 | else | ||
8890 | { | ||
8891 | SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(link); | ||
8892 | if (null != part) | ||
8893 | return GetPrimMediaParams(part, face, rules); | ||
8894 | } | ||
8895 | |||
8896 | return new LSL_List(); | ||
8897 | } | ||
8898 | |||
8899 | private LSL_List GetPrimMediaParams(SceneObjectPart part, int face, LSL_List rules) | ||
8900 | { | ||
8855 | // LSL Spec http://wiki.secondlife.com/wiki/LlGetPrimMediaParams says to fail silently if face is invalid | 8901 | // LSL Spec http://wiki.secondlife.com/wiki/LlGetPrimMediaParams says to fail silently if face is invalid |
8856 | // TODO: Need to correctly handle case where a face has no media (which gives back an empty list). | 8902 | // TODO: Need to correctly handle case where a face has no media (which gives back an empty list). |
8857 | // Assuming silently fail means give back an empty list. Ideally, need to check this. | 8903 | // Assuming silently fail means give back an empty list. Ideally, need to check this. |
8858 | if (face < 0 || face > m_host.GetNumberOfSides() - 1) | 8904 | if (face < 0 || face > part.GetNumberOfSides() - 1) |
8859 | return new LSL_List(); | 8905 | return new LSL_List(); |
8860 | 8906 | ||
8861 | return GetPrimMediaParams(face, rules); | ||
8862 | } | ||
8863 | |||
8864 | private LSL_List GetPrimMediaParams(int face, LSL_List rules) | ||
8865 | { | ||
8866 | IMoapModule module = m_ScriptEngine.World.RequestModuleInterface<IMoapModule>(); | 8907 | IMoapModule module = m_ScriptEngine.World.RequestModuleInterface<IMoapModule>(); |
8867 | if (null == module) | 8908 | if (null == module) |
8868 | throw new Exception("Media on a prim functions not available"); | 8909 | return new LSL_List(); |
8869 | 8910 | ||
8870 | MediaEntry me = module.GetMediaEntry(m_host, face); | 8911 | MediaEntry me = module.GetMediaEntry(part, face); |
8871 | 8912 | ||
8872 | // As per http://wiki.secondlife.com/wiki/LlGetPrimMediaParams | 8913 | // As per http://wiki.secondlife.com/wiki/LlGetPrimMediaParams |
8873 | if (null == me) | 8914 | if (null == me) |
@@ -8949,33 +8990,52 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8949 | case ScriptBaseClass.PRIM_MEDIA_PERMS_CONTROL: | 8990 | case ScriptBaseClass.PRIM_MEDIA_PERMS_CONTROL: |
8950 | res.Add(new LSL_Integer((int)me.ControlPermissions)); | 8991 | res.Add(new LSL_Integer((int)me.ControlPermissions)); |
8951 | break; | 8992 | break; |
8993 | |||
8994 | default: return ScriptBaseClass.LSL_STATUS_MALFORMED_PARAMS; | ||
8952 | } | 8995 | } |
8953 | } | 8996 | } |
8954 | 8997 | ||
8955 | return res; | 8998 | return res; |
8956 | } | 8999 | } |
8957 | 9000 | ||
8958 | public LSL_Integer llSetPrimMediaParams(int face, LSL_List rules) | 9001 | public LSL_Integer llSetPrimMediaParams(LSL_Integer face, LSL_List rules) |
8959 | { | 9002 | { |
8960 | m_host.AddScriptLPS(1); | 9003 | m_host.AddScriptLPS(1); |
8961 | ScriptSleep(1000); | 9004 | ScriptSleep(1000); |
9005 | return SetPrimMediaParams(m_host, face, rules); | ||
9006 | } | ||
8962 | 9007 | ||
8963 | // LSL Spec http://wiki.secondlife.com/wiki/LlSetPrimMediaParams says to fail silently if face is invalid | 9008 | public LSL_Integer llSetLinkMedia(LSL_Integer link, LSL_Integer face, LSL_List rules) |
8964 | // Assuming silently fail means sending back LSL_STATUS_OK. Ideally, need to check this. | 9009 | { |
8965 | // Don't perform the media check directly | 9010 | m_host.AddScriptLPS(1); |
8966 | if (face < 0 || face > m_host.GetNumberOfSides() - 1) | 9011 | ScriptSleep(1000); |
8967 | return ScriptBaseClass.LSL_STATUS_OK; | 9012 | if (link == ScriptBaseClass.LINK_ROOT) |
9013 | return SetPrimMediaParams(m_host.ParentGroup.RootPart, face, rules); | ||
9014 | else if (link == ScriptBaseClass.LINK_THIS) | ||
9015 | return SetPrimMediaParams(m_host, face, rules); | ||
9016 | else | ||
9017 | { | ||
9018 | SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(link); | ||
9019 | if (null != part) | ||
9020 | return SetPrimMediaParams(part, face, rules); | ||
9021 | } | ||
8968 | 9022 | ||
8969 | return SetPrimMediaParams(face, rules); | 9023 | return ScriptBaseClass.LSL_STATUS_NOT_FOUND; |
8970 | } | 9024 | } |
8971 | 9025 | ||
8972 | private LSL_Integer SetPrimMediaParams(int face, LSL_List rules) | 9026 | private LSL_Integer SetPrimMediaParams(SceneObjectPart part, LSL_Integer face, LSL_List rules) |
8973 | { | 9027 | { |
9028 | // LSL Spec http://wiki.secondlife.com/wiki/LlSetPrimMediaParams says to fail silently if face is invalid | ||
9029 | // Assuming silently fail means sending back LSL_STATUS_OK. Ideally, need to check this. | ||
9030 | // Don't perform the media check directly | ||
9031 | if (face < 0 || face > part.GetNumberOfSides() - 1) | ||
9032 | return ScriptBaseClass.LSL_STATUS_NOT_FOUND; | ||
9033 | |||
8974 | IMoapModule module = m_ScriptEngine.World.RequestModuleInterface<IMoapModule>(); | 9034 | IMoapModule module = m_ScriptEngine.World.RequestModuleInterface<IMoapModule>(); |
8975 | if (null == module) | 9035 | if (null == module) |
8976 | throw new Exception("Media on a prim functions not available"); | 9036 | return ScriptBaseClass.LSL_STATUS_NOT_SUPPORTED; |
8977 | 9037 | ||
8978 | MediaEntry me = module.GetMediaEntry(m_host, face); | 9038 | MediaEntry me = module.GetMediaEntry(part, face); |
8979 | if (null == me) | 9039 | if (null == me) |
8980 | me = new MediaEntry(); | 9040 | me = new MediaEntry(); |
8981 | 9041 | ||
@@ -9054,10 +9114,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9054 | case ScriptBaseClass.PRIM_MEDIA_PERMS_CONTROL: | 9114 | case ScriptBaseClass.PRIM_MEDIA_PERMS_CONTROL: |
9055 | me.ControlPermissions = (MediaPermission)(byte)(int)rules.GetLSLIntegerItem(i++); | 9115 | me.ControlPermissions = (MediaPermission)(byte)(int)rules.GetLSLIntegerItem(i++); |
9056 | break; | 9116 | break; |
9117 | |||
9118 | default: return ScriptBaseClass.LSL_STATUS_MALFORMED_PARAMS; | ||
9057 | } | 9119 | } |
9058 | } | 9120 | } |
9059 | 9121 | ||
9060 | module.SetMediaEntry(m_host, face, me); | 9122 | module.SetMediaEntry(part, face, me); |
9061 | 9123 | ||
9062 | return ScriptBaseClass.LSL_STATUS_OK; | 9124 | return ScriptBaseClass.LSL_STATUS_OK; |
9063 | } | 9125 | } |
@@ -9066,18 +9128,40 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9066 | { | 9128 | { |
9067 | m_host.AddScriptLPS(1); | 9129 | m_host.AddScriptLPS(1); |
9068 | ScriptSleep(1000); | 9130 | ScriptSleep(1000); |
9131 | return ClearPrimMedia(m_host, face); | ||
9132 | } | ||
9069 | 9133 | ||
9134 | public LSL_Integer llClearLinkMedia(LSL_Integer link, LSL_Integer face) | ||
9135 | { | ||
9136 | m_host.AddScriptLPS(1); | ||
9137 | ScriptSleep(1000); | ||
9138 | if (link == ScriptBaseClass.LINK_ROOT) | ||
9139 | return ClearPrimMedia(m_host.ParentGroup.RootPart, face); | ||
9140 | else if (link == ScriptBaseClass.LINK_THIS) | ||
9141 | return ClearPrimMedia(m_host, face); | ||
9142 | else | ||
9143 | { | ||
9144 | SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(link); | ||
9145 | if (null != part) | ||
9146 | return ClearPrimMedia(part, face); | ||
9147 | } | ||
9148 | |||
9149 | return ScriptBaseClass.LSL_STATUS_NOT_FOUND; | ||
9150 | } | ||
9151 | |||
9152 | private LSL_Integer ClearPrimMedia(SceneObjectPart part, LSL_Integer face) | ||
9153 | { | ||
9070 | // LSL Spec http://wiki.secondlife.com/wiki/LlClearPrimMedia says to fail silently if face is invalid | 9154 | // LSL Spec http://wiki.secondlife.com/wiki/LlClearPrimMedia says to fail silently if face is invalid |
9071 | // Assuming silently fail means sending back LSL_STATUS_OK. Ideally, need to check this. | 9155 | // Assuming silently fail means sending back LSL_STATUS_OK. Ideally, need to check this. |
9072 | // FIXME: Don't perform the media check directly | 9156 | // FIXME: Don't perform the media check directly |
9073 | if (face < 0 || face > m_host.GetNumberOfSides() - 1) | 9157 | if (face < 0 || face > part.GetNumberOfSides() - 1) |
9074 | return ScriptBaseClass.LSL_STATUS_OK; | 9158 | return ScriptBaseClass.LSL_STATUS_NOT_FOUND; |
9075 | 9159 | ||
9076 | IMoapModule module = m_ScriptEngine.World.RequestModuleInterface<IMoapModule>(); | 9160 | IMoapModule module = m_ScriptEngine.World.RequestModuleInterface<IMoapModule>(); |
9077 | if (null == module) | 9161 | if (null == module) |
9078 | throw new Exception("Media on a prim functions not available"); | 9162 | return ScriptBaseClass.LSL_STATUS_NOT_SUPPORTED; |
9079 | 9163 | ||
9080 | module.ClearMediaEntry(m_host, face); | 9164 | module.ClearMediaEntry(part, face); |
9081 | 9165 | ||
9082 | return ScriptBaseClass.LSL_STATUS_OK; | 9166 | return ScriptBaseClass.LSL_STATUS_OK; |
9083 | } | 9167 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index a9b8e04..ecc5fb5 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | |||
@@ -2169,6 +2169,31 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2169 | return result; | 2169 | return result; |
2170 | } | 2170 | } |
2171 | 2171 | ||
2172 | public LSL_String osReplaceString(string src, string pattern, string replace, int count, int start) | ||
2173 | { | ||
2174 | CheckThreatLevel(ThreatLevel.High, "osReplaceString"); | ||
2175 | m_host.AddScriptLPS(1); | ||
2176 | |||
2177 | // Normalize indices (if negative). | ||
2178 | // After normlaization they may still be | ||
2179 | // negative, but that is now relative to | ||
2180 | // the start, rather than the end, of the | ||
2181 | // sequence. | ||
2182 | if (start < 0) | ||
2183 | { | ||
2184 | start = src.Length + start; | ||
2185 | } | ||
2186 | |||
2187 | if (start < 0 || start >= src.Length) | ||
2188 | { | ||
2189 | return src; | ||
2190 | } | ||
2191 | |||
2192 | // Find matches beginning at start position | ||
2193 | Regex matcher = new Regex(pattern); | ||
2194 | return matcher.Replace(src,replace,count,start); | ||
2195 | } | ||
2196 | |||
2172 | public string osLoadedCreationDate() | 2197 | public string osLoadedCreationDate() |
2173 | { | 2198 | { |
2174 | CheckThreatLevel(ThreatLevel.Low, "osLoadedCreationDate"); | 2199 | CheckThreatLevel(ThreatLevel.Low, "osLoadedCreationDate"); |
@@ -2786,7 +2811,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2786 | CheckThreatLevel(ThreatLevel.Moderate, "osSetSpeed"); | 2811 | CheckThreatLevel(ThreatLevel.Moderate, "osSetSpeed"); |
2787 | m_host.AddScriptLPS(1); | 2812 | m_host.AddScriptLPS(1); |
2788 | ScenePresence avatar = World.GetScenePresence(new UUID(UUID)); | 2813 | ScenePresence avatar = World.GetScenePresence(new UUID(UUID)); |
2789 | avatar.SpeedModifier = (float)SpeedModifier; | 2814 | |
2815 | if (avatar != null) | ||
2816 | avatar.SpeedModifier = (float)SpeedModifier; | ||
2790 | } | 2817 | } |
2791 | 2818 | ||
2792 | public void osKickAvatar(string FirstName,string SurName,string alert) | 2819 | public void osKickAvatar(string FirstName,string SurName,string alert) |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Dataserver.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Dataserver.cs index 7fa19b1..9f78a49 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Dataserver.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Dataserver.cs | |||
@@ -38,6 +38,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
38 | { | 38 | { |
39 | public AsyncCommandManager m_CmdManager; | 39 | public AsyncCommandManager m_CmdManager; |
40 | 40 | ||
41 | public int DataserverRequestsCount | ||
42 | { | ||
43 | get | ||
44 | { | ||
45 | lock (DataserverRequests) | ||
46 | return DataserverRequests.Count; | ||
47 | } | ||
48 | } | ||
49 | |||
41 | private Dictionary<string, DataserverRequest> DataserverRequests = | 50 | private Dictionary<string, DataserverRequest> DataserverRequests = |
42 | new Dictionary<string, DataserverRequest>(); | 51 | new Dictionary<string, DataserverRequest>(); |
43 | 52 | ||
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Listener.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Listener.cs index 740816f..93e0261 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Listener.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Listener.cs | |||
@@ -42,22 +42,29 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
42 | 42 | ||
43 | public AsyncCommandManager m_CmdManager; | 43 | public AsyncCommandManager m_CmdManager; |
44 | 44 | ||
45 | private IWorldComm m_commsPlugin; | ||
46 | |||
47 | public int ListenerCount | ||
48 | { | ||
49 | get { return m_commsPlugin.ListenerCount; } | ||
50 | } | ||
51 | |||
45 | public Listener(AsyncCommandManager CmdManager) | 52 | public Listener(AsyncCommandManager CmdManager) |
46 | { | 53 | { |
47 | m_CmdManager = CmdManager; | 54 | m_CmdManager = CmdManager; |
55 | m_commsPlugin = m_CmdManager.m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | ||
48 | } | 56 | } |
49 | 57 | ||
50 | public void CheckListeners() | 58 | public void CheckListeners() |
51 | { | 59 | { |
52 | if (m_CmdManager.m_ScriptEngine.World == null) | 60 | if (m_CmdManager.m_ScriptEngine.World == null) |
53 | return; | 61 | return; |
54 | IWorldComm comms = m_CmdManager.m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | ||
55 | 62 | ||
56 | if (comms != null) | 63 | if (m_commsPlugin != null) |
57 | { | 64 | { |
58 | while (comms.HasMessages()) | 65 | while (m_commsPlugin.HasMessages()) |
59 | { | 66 | { |
60 | ListenerInfo lInfo = (ListenerInfo)comms.GetNextMessage(); | 67 | ListenerInfo lInfo = (ListenerInfo)m_commsPlugin.GetNextMessage(); |
61 | 68 | ||
62 | //Deliver data to prim's listen handler | 69 | //Deliver data to prim's listen handler |
63 | object[] resobj = new object[] | 70 | object[] resobj = new object[] |
@@ -81,17 +88,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
81 | 88 | ||
82 | public Object[] GetSerializationData(UUID itemID) | 89 | public Object[] GetSerializationData(UUID itemID) |
83 | { | 90 | { |
84 | IWorldComm comms = m_CmdManager.m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | 91 | return m_commsPlugin.GetSerializationData(itemID); |
85 | |||
86 | return comms.GetSerializationData(itemID); | ||
87 | } | 92 | } |
88 | 93 | ||
89 | public void CreateFromData(uint localID, UUID itemID, UUID hostID, | 94 | public void CreateFromData(uint localID, UUID itemID, UUID hostID, |
90 | Object[] data) | 95 | Object[] data) |
91 | { | 96 | { |
92 | IWorldComm comms = m_CmdManager.m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | 97 | m_commsPlugin.CreateFromData(localID, itemID, hostID, data); |
93 | |||
94 | comms.CreateFromData(localID, itemID, hostID, data); | ||
95 | } | 98 | } |
96 | } | 99 | } |
97 | } | 100 | } \ No newline at end of file |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs index 83da204..1373971 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs | |||
@@ -44,6 +44,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
44 | 44 | ||
45 | public AsyncCommandManager m_CmdManager; | 45 | public AsyncCommandManager m_CmdManager; |
46 | 46 | ||
47 | /// <summary> | ||
48 | /// Number of sensors active. | ||
49 | /// </summary> | ||
50 | public int SensorsCount | ||
51 | { | ||
52 | get | ||
53 | { | ||
54 | lock (SenseRepeatListLock) | ||
55 | return SenseRepeaters.Count; | ||
56 | } | ||
57 | } | ||
58 | |||
47 | public SensorRepeat(AsyncCommandManager CmdManager) | 59 | public SensorRepeat(AsyncCommandManager CmdManager) |
48 | { | 60 | { |
49 | m_CmdManager = CmdManager; | 61 | m_CmdManager = CmdManager; |
@@ -157,12 +169,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
157 | 169 | ||
158 | public void CheckSenseRepeaterEvents() | 170 | public void CheckSenseRepeaterEvents() |
159 | { | 171 | { |
160 | // Nothing to do here? | ||
161 | if (SenseRepeaters.Count == 0) | ||
162 | return; | ||
163 | |||
164 | lock (SenseRepeatListLock) | 172 | lock (SenseRepeatListLock) |
165 | { | 173 | { |
174 | // Nothing to do here? | ||
175 | if (SenseRepeaters.Count == 0) | ||
176 | return; | ||
177 | |||
166 | // Go through all timers | 178 | // Go through all timers |
167 | foreach (SenseRepeatClass ts in SenseRepeaters) | 179 | foreach (SenseRepeatClass ts in SenseRepeaters) |
168 | { | 180 | { |
@@ -640,7 +652,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
640 | ts.next = | 652 | ts.next = |
641 | DateTime.Now.ToUniversalTime().AddSeconds(ts.interval); | 653 | DateTime.Now.ToUniversalTime().AddSeconds(ts.interval); |
642 | 654 | ||
643 | SenseRepeaters.Add(ts); | 655 | lock (SenseRepeatListLock) |
656 | SenseRepeaters.Add(ts); | ||
657 | |||
644 | idx += 6; | 658 | idx += 6; |
645 | } | 659 | } |
646 | } | 660 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Timer.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Timer.cs index 2fd33fe..9ee6946 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Timer.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Timer.cs | |||
@@ -37,6 +37,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
37 | { | 37 | { |
38 | public AsyncCommandManager m_CmdManager; | 38 | public AsyncCommandManager m_CmdManager; |
39 | 39 | ||
40 | public int TimersCount | ||
41 | { | ||
42 | get | ||
43 | { | ||
44 | lock (TimerListLock) | ||
45 | return Timers.Count; | ||
46 | } | ||
47 | } | ||
48 | |||
40 | public Timer(AsyncCommandManager CmdManager) | 49 | public Timer(AsyncCommandManager CmdManager) |
41 | { | 50 | { |
42 | m_CmdManager = CmdManager; | 51 | m_CmdManager = CmdManager; |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs index 5b8c316..8d97a7c 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs | |||
@@ -64,6 +64,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | |||
64 | LSL_List llCastRay(LSL_Vector start, LSL_Vector end, LSL_List options); | 64 | LSL_List llCastRay(LSL_Vector start, LSL_Vector end, LSL_List options); |
65 | LSL_Integer llCeil(double f); | 65 | LSL_Integer llCeil(double f); |
66 | void llClearCameraParams(); | 66 | void llClearCameraParams(); |
67 | LSL_Integer llClearLinkMedia(LSL_Integer link, LSL_Integer face); | ||
67 | LSL_Integer llClearPrimMedia(LSL_Integer face); | 68 | LSL_Integer llClearPrimMedia(LSL_Integer face); |
68 | void llCloseRemoteDataChannel(string channel); | 69 | void llCloseRemoteDataChannel(string channel); |
69 | LSL_Float llCloud(LSL_Vector offset); | 70 | LSL_Float llCloud(LSL_Vector offset); |
@@ -140,7 +141,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | |||
140 | LSL_String llGetLinkName(int linknum); | 141 | LSL_String llGetLinkName(int linknum); |
141 | LSL_Integer llGetLinkNumber(); | 142 | LSL_Integer llGetLinkNumber(); |
142 | LSL_Integer llGetLinkNumberOfSides(int link); | 143 | LSL_Integer llGetLinkNumberOfSides(int link); |
143 | LSL_List llGetLinkPrimitiveParams(int linknum, LSL_List rules); | 144 | LSL_List llGetLinkMedia(LSL_Integer link, LSL_Integer face, LSL_List rules); |
145 | LSL_List llGetLinkPrimitiveParams(int linknum, LSL_List rules); | ||
144 | LSL_Integer llGetListEntryType(LSL_List src, int index); | 146 | LSL_Integer llGetListEntryType(LSL_List src, int index); |
145 | LSL_Integer llGetListLength(LSL_List src); | 147 | LSL_Integer llGetListLength(LSL_List src); |
146 | LSL_Vector llGetLocalPos(); | 148 | LSL_Vector llGetLocalPos(); |
@@ -220,6 +222,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | |||
220 | LSL_String llGetDisplayName(string id); | 222 | LSL_String llGetDisplayName(string id); |
221 | LSL_String llRequestDisplayName(string id); | 223 | LSL_String llRequestDisplayName(string id); |
222 | void llLinkParticleSystem(int linknum, LSL_List rules); | 224 | void llLinkParticleSystem(int linknum, LSL_List rules); |
225 | void llLinkSitTarget(LSL_Integer link, LSL_Vector offset, LSL_Rotation rot); | ||
223 | LSL_String llList2CSV(LSL_List src); | 226 | LSL_String llList2CSV(LSL_List src); |
224 | LSL_Float llList2Float(LSL_List src, int index); | 227 | LSL_Float llList2Float(LSL_List src, int index); |
225 | LSL_Integer llList2Integer(LSL_List src, int index); | 228 | LSL_Integer llList2Integer(LSL_List src, int index); |
@@ -336,6 +339,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | |||
336 | void llSetInventoryPermMask(string item, int mask, int value); | 339 | void llSetInventoryPermMask(string item, int mask, int value); |
337 | void llSetLinkAlpha(int linknumber, double alpha, int face); | 340 | void llSetLinkAlpha(int linknumber, double alpha, int face); |
338 | void llSetLinkColor(int linknumber, LSL_Vector color, int face); | 341 | void llSetLinkColor(int linknumber, LSL_Vector color, int face); |
342 | LSL_Integer llSetLinkMedia(LSL_Integer link, LSL_Integer face, LSL_List rules); | ||
339 | void llSetLinkPrimitiveParams(int linknumber, LSL_List rules); | 343 | void llSetLinkPrimitiveParams(int linknumber, LSL_List rules); |
340 | void llSetLinkTexture(int linknumber, string texture, int face); | 344 | void llSetLinkTexture(int linknumber, string texture, int face); |
341 | void llSetLinkTextureAnim(int linknum, int mode, int face, int sizex, int sizey, double start, double length, double rate); | 345 | void llSetLinkTextureAnim(int linknum, int mode, int face, int sizex, int sizey, double start, double length, double rate); |
@@ -347,7 +351,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | |||
347 | void llSetPayPrice(int price, LSL_List quick_pay_buttons); | 351 | void llSetPayPrice(int price, LSL_List quick_pay_buttons); |
348 | void llSetPos(LSL_Vector pos); | 352 | void llSetPos(LSL_Vector pos); |
349 | LSL_Integer llSetRegionPos(LSL_Vector pos); | 353 | LSL_Integer llSetRegionPos(LSL_Vector pos); |
350 | LSL_Integer llSetPrimMediaParams(int face, LSL_List rules); | 354 | LSL_Integer llSetPrimMediaParams(LSL_Integer face, LSL_List rules); |
351 | void llSetPrimitiveParams(LSL_List rules); | 355 | void llSetPrimitiveParams(LSL_List rules); |
352 | void llSetLinkPrimitiveParamsFast(int linknum, LSL_List rules); | 356 | void llSetLinkPrimitiveParamsFast(int linknum, LSL_List rules); |
353 | void llSetPrimURL(string url); | 357 | void llSetPrimURL(string url); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs index ca24051..fb52600 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs | |||
@@ -165,6 +165,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | |||
165 | 165 | ||
166 | LSL_String osFormatString(string str, LSL_List strings); | 166 | LSL_String osFormatString(string str, LSL_List strings); |
167 | LSL_List osMatchString(string src, string pattern, int start); | 167 | LSL_List osMatchString(string src, string pattern, int start); |
168 | LSL_String osReplaceString(string src, string pattern, string replace, int count, int start); | ||
168 | 169 | ||
169 | // Information about data loaded into the region | 170 | // Information about data loaded into the region |
170 | string osLoadedCreationDate(); | 171 | string osLoadedCreationDate(); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs index 1366141..a8d1ddb 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs | |||
@@ -1710,6 +1710,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
1710 | m_LSL_Functions.llSitTarget(offset, rot); | 1710 | m_LSL_Functions.llSitTarget(offset, rot); |
1711 | } | 1711 | } |
1712 | 1712 | ||
1713 | public void llLinkSitTarget(LSL_Integer link, LSL_Vector offset, LSL_Rotation rot) | ||
1714 | { | ||
1715 | m_LSL_Functions.llLinkSitTarget(link, offset, rot); | ||
1716 | } | ||
1717 | |||
1713 | public void llSleep(double sec) | 1718 | public void llSleep(double sec) |
1714 | { | 1719 | { |
1715 | m_LSL_Functions.llSleep(sec); | 1720 | m_LSL_Functions.llSleep(sec); |
@@ -1909,17 +1914,32 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
1909 | { | 1914 | { |
1910 | return m_LSL_Functions.llGetPrimMediaParams(face, rules); | 1915 | return m_LSL_Functions.llGetPrimMediaParams(face, rules); |
1911 | } | 1916 | } |
1912 | 1917 | ||
1918 | public LSL_List llGetLinkMedia(LSL_Integer link, LSL_Integer face, LSL_List rules) | ||
1919 | { | ||
1920 | return m_LSL_Functions.llGetLinkMedia(link, face, rules); | ||
1921 | } | ||
1922 | |||
1913 | public LSL_Integer llSetPrimMediaParams(int face, LSL_List rules) | 1923 | public LSL_Integer llSetPrimMediaParams(int face, LSL_List rules) |
1914 | { | 1924 | { |
1915 | return m_LSL_Functions.llSetPrimMediaParams(face, rules); | 1925 | return m_LSL_Functions.llSetPrimMediaParams(face, rules); |
1916 | } | 1926 | } |
1917 | 1927 | ||
1928 | public LSL_Integer llSetLinkMedia(LSL_Integer link, LSL_Integer face, LSL_List rules) | ||
1929 | { | ||
1930 | return m_LSL_Functions.llSetLinkMedia(link, face, rules); | ||
1931 | } | ||
1932 | |||
1918 | public LSL_Integer llClearPrimMedia(LSL_Integer face) | 1933 | public LSL_Integer llClearPrimMedia(LSL_Integer face) |
1919 | { | 1934 | { |
1920 | return m_LSL_Functions.llClearPrimMedia(face); | 1935 | return m_LSL_Functions.llClearPrimMedia(face); |
1921 | } | 1936 | } |
1922 | 1937 | ||
1938 | public LSL_Integer llClearLinkMedia(LSL_Integer link, LSL_Integer face) | ||
1939 | { | ||
1940 | return m_LSL_Functions.llClearLinkMedia(link, face); | ||
1941 | } | ||
1942 | |||
1923 | public LSL_Integer llGetLinkNumberOfSides(LSL_Integer link) | 1943 | public LSL_Integer llGetLinkNumberOfSides(LSL_Integer link) |
1924 | { | 1944 | { |
1925 | return m_LSL_Functions.llGetLinkNumberOfSides(link); | 1945 | return m_LSL_Functions.llGetLinkNumberOfSides(link); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs index cc8d417..4341246 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs | |||
@@ -472,6 +472,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
472 | return m_OSSL_Functions.osMatchString(src, pattern, start); | 472 | return m_OSSL_Functions.osMatchString(src, pattern, start); |
473 | } | 473 | } |
474 | 474 | ||
475 | public LSL_String osReplaceString(string src, string pattern, string replace, int count, int start) | ||
476 | { | ||
477 | return m_OSSL_Functions.osReplaceString(src,pattern,replace,count,start); | ||
478 | } | ||
479 | |||
480 | |||
475 | // Information about data loaded into the region | 481 | // Information about data loaded into the region |
476 | public string osLoadedCreationDate() | 482 | public string osLoadedCreationDate() |
477 | { | 483 | { |
diff --git a/OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs b/OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs index 8b88588..65d3b9b 100644 --- a/OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs +++ b/OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs | |||
@@ -118,7 +118,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
118 | emessage = emessage.Substring(slinfo.Length+2); | 118 | emessage = emessage.Substring(slinfo.Length+2); |
119 | 119 | ||
120 | message = String.Format("({0},{1}) {2}", | 120 | message = String.Format("({0},{1}) {2}", |
121 | e.slInfo.lineNumber - 2, | 121 | e.slInfo.lineNumber - 1, |
122 | e.slInfo.charPosition - 1, emessage); | 122 | e.slInfo.charPosition - 1, emessage); |
123 | 123 | ||
124 | throw new Exception(message); | 124 | throw new Exception(message); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Tests/CSCodeGeneratorTest.cs b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Tests/CSCodeGeneratorTest.cs index 63afb0b..7763619 100644 --- a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Tests/CSCodeGeneratorTest.cs +++ b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Tests/CSCodeGeneratorTest.cs | |||
@@ -29,6 +29,7 @@ using System.Collections.Generic; | |||
29 | using System.Text.RegularExpressions; | 29 | using System.Text.RegularExpressions; |
30 | using NUnit.Framework; | 30 | using NUnit.Framework; |
31 | using OpenSim.Region.ScriptEngine.Shared.CodeTools; | 31 | using OpenSim.Region.ScriptEngine.Shared.CodeTools; |
32 | using OpenSim.Tests.Common; | ||
32 | 33 | ||
33 | namespace OpenSim.Region.ScriptEngine.Shared.CodeTools.Tests | 34 | namespace OpenSim.Region.ScriptEngine.Shared.CodeTools.Tests |
34 | { | 35 | { |
@@ -43,6 +44,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools.Tests | |||
43 | [Test] | 44 | [Test] |
44 | public void TestDefaultState() | 45 | public void TestDefaultState() |
45 | { | 46 | { |
47 | TestHelpers.InMethod(); | ||
48 | |||
46 | string input = @"default | 49 | string input = @"default |
47 | { | 50 | { |
48 | state_entry() | 51 | state_entry() |
@@ -63,6 +66,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools.Tests | |||
63 | [Test] | 66 | [Test] |
64 | public void TestCustomState() | 67 | public void TestCustomState() |
65 | { | 68 | { |
69 | TestHelpers.InMethod(); | ||
70 | |||
66 | string input = @"default | 71 | string input = @"default |
67 | { | 72 | { |
68 | state_entry() | 73 | state_entry() |
@@ -93,6 +98,8 @@ state another_state | |||
93 | [Test] | 98 | [Test] |
94 | public void TestEventWithArguments() | 99 | public void TestEventWithArguments() |
95 | { | 100 | { |
101 | TestHelpers.InMethod(); | ||
102 | |||
96 | string input = @"default | 103 | string input = @"default |
97 | { | 104 | { |
98 | at_rot_target(integer tnum, rotation targetrot, rotation ourrot) | 105 | at_rot_target(integer tnum, rotation targetrot, rotation ourrot) |
@@ -113,6 +120,8 @@ state another_state | |||
113 | [Test] | 120 | [Test] |
114 | public void TestIntegerDeclaration() | 121 | public void TestIntegerDeclaration() |
115 | { | 122 | { |
123 | TestHelpers.InMethod(); | ||
124 | |||
116 | string input = @"default | 125 | string input = @"default |
117 | { | 126 | { |
118 | touch_start(integer num_detected) | 127 | touch_start(integer num_detected) |
@@ -135,6 +144,8 @@ state another_state | |||
135 | [Test] | 144 | [Test] |
136 | public void TestLoneIdent() | 145 | public void TestLoneIdent() |
137 | { | 146 | { |
147 | TestHelpers.InMethod(); | ||
148 | |||
138 | // A lone ident should be removed completely as it's an error in C# | 149 | // A lone ident should be removed completely as it's an error in C# |
139 | // (MONO at least). | 150 | // (MONO at least). |
140 | string input = @"default | 151 | string input = @"default |
@@ -161,6 +172,8 @@ state another_state | |||
161 | [Test] | 172 | [Test] |
162 | public void TestAssignments() | 173 | public void TestAssignments() |
163 | { | 174 | { |
175 | TestHelpers.InMethod(); | ||
176 | |||
164 | string input = @"default | 177 | string input = @"default |
165 | { | 178 | { |
166 | touch_start(integer num_detected) | 179 | touch_start(integer num_detected) |
@@ -187,6 +200,8 @@ state another_state | |||
187 | [Test] | 200 | [Test] |
188 | public void TestAdditionSubtractionOperator() | 201 | public void TestAdditionSubtractionOperator() |
189 | { | 202 | { |
203 | TestHelpers.InMethod(); | ||
204 | |||
190 | string input = @"default | 205 | string input = @"default |
191 | { | 206 | { |
192 | touch_start(integer num_detected) | 207 | touch_start(integer num_detected) |
@@ -215,6 +230,8 @@ state another_state | |||
215 | [Test] | 230 | [Test] |
216 | public void TestStrings() | 231 | public void TestStrings() |
217 | { | 232 | { |
233 | TestHelpers.InMethod(); | ||
234 | |||
218 | string input = @"default | 235 | string input = @"default |
219 | { | 236 | { |
220 | touch_start(integer num_detected) | 237 | touch_start(integer num_detected) |
@@ -242,6 +259,8 @@ state another_state | |||
242 | [Test] | 259 | [Test] |
243 | public void TestBinaryExpression() | 260 | public void TestBinaryExpression() |
244 | { | 261 | { |
262 | TestHelpers.InMethod(); | ||
263 | |||
245 | string input = @"default | 264 | string input = @"default |
246 | { | 265 | { |
247 | touch_start(integer num_detected) | 266 | touch_start(integer num_detected) |
@@ -284,6 +303,8 @@ state another_state | |||
284 | [Test] | 303 | [Test] |
285 | public void TestFloatConstants() | 304 | public void TestFloatConstants() |
286 | { | 305 | { |
306 | TestHelpers.InMethod(); | ||
307 | |||
287 | string input = @"default | 308 | string input = @"default |
288 | { | 309 | { |
289 | touch_start(integer num_detected) | 310 | touch_start(integer num_detected) |
@@ -336,6 +357,8 @@ state another_state | |||
336 | [Test] | 357 | [Test] |
337 | public void TestComments() | 358 | public void TestComments() |
338 | { | 359 | { |
360 | TestHelpers.InMethod(); | ||
361 | |||
339 | string input = @"// this test tests comments | 362 | string input = @"// this test tests comments |
340 | default | 363 | default |
341 | { | 364 | { |
@@ -358,6 +381,8 @@ default | |||
358 | [Test] | 381 | [Test] |
359 | public void TestStringsWithEscapedQuotesAndComments() | 382 | public void TestStringsWithEscapedQuotesAndComments() |
360 | { | 383 | { |
384 | TestHelpers.InMethod(); | ||
385 | |||
361 | string input = @"// this test tests strings, with escaped quotes and comments in strings | 386 | string input = @"// this test tests strings, with escaped quotes and comments in strings |
362 | default | 387 | default |
363 | { | 388 | { |
@@ -397,6 +422,8 @@ default | |||
397 | [Test] | 422 | [Test] |
398 | public void TestCStyleComments() | 423 | public void TestCStyleComments() |
399 | { | 424 | { |
425 | TestHelpers.InMethod(); | ||
426 | |||
400 | string input = @"/* this test tests comments | 427 | string input = @"/* this test tests comments |
401 | of the C variety | 428 | of the C variety |
402 | */ | 429 | */ |
@@ -426,6 +453,8 @@ default | |||
426 | [Test] | 453 | [Test] |
427 | public void TestGlobalDefinedFunctions() | 454 | public void TestGlobalDefinedFunctions() |
428 | { | 455 | { |
456 | TestHelpers.InMethod(); | ||
457 | |||
429 | string input = @"// this test tests custom defined functions | 458 | string input = @"// this test tests custom defined functions |
430 | 459 | ||
431 | string onefunc() | 460 | string onefunc() |
@@ -470,6 +499,8 @@ default | |||
470 | [Test] | 499 | [Test] |
471 | public void TestGlobalDeclaredVariables() | 500 | public void TestGlobalDeclaredVariables() |
472 | { | 501 | { |
502 | TestHelpers.InMethod(); | ||
503 | |||
473 | string input = @"// this test tests custom defined functions and global variables | 504 | string input = @"// this test tests custom defined functions and global variables |
474 | 505 | ||
475 | string globalString; | 506 | string globalString; |
@@ -525,6 +556,8 @@ default | |||
525 | [Test] | 556 | [Test] |
526 | public void TestMoreAssignments() | 557 | public void TestMoreAssignments() |
527 | { | 558 | { |
559 | TestHelpers.InMethod(); | ||
560 | |||
528 | string input = @"// this test tests +=, -=, *=, /=, %= | 561 | string input = @"// this test tests +=, -=, *=, /=, %= |
529 | 562 | ||
530 | string globalString; | 563 | string globalString; |
@@ -579,6 +612,8 @@ default | |||
579 | [Test] | 612 | [Test] |
580 | public void TestVectorConstantNotation() | 613 | public void TestVectorConstantNotation() |
581 | { | 614 | { |
615 | TestHelpers.InMethod(); | ||
616 | |||
582 | string input = @"default | 617 | string input = @"default |
583 | { | 618 | { |
584 | touch_start(integer num_detected) | 619 | touch_start(integer num_detected) |
@@ -606,6 +641,8 @@ default | |||
606 | [Test] | 641 | [Test] |
607 | public void TestVectorMemberAccess() | 642 | public void TestVectorMemberAccess() |
608 | { | 643 | { |
644 | TestHelpers.InMethod(); | ||
645 | |||
609 | string input = @"default | 646 | string input = @"default |
610 | { | 647 | { |
611 | touch_start(integer num_detected) | 648 | touch_start(integer num_detected) |
@@ -632,6 +669,8 @@ default | |||
632 | [Test] | 669 | [Test] |
633 | public void TestExpressionInParentheses() | 670 | public void TestExpressionInParentheses() |
634 | { | 671 | { |
672 | TestHelpers.InMethod(); | ||
673 | |||
635 | string input = @"default | 674 | string input = @"default |
636 | { | 675 | { |
637 | touch_start(integer num_detected) | 676 | touch_start(integer num_detected) |
@@ -660,6 +699,8 @@ default | |||
660 | [Test] | 699 | [Test] |
661 | public void TestIncrementDecrementOperator() | 700 | public void TestIncrementDecrementOperator() |
662 | { | 701 | { |
702 | TestHelpers.InMethod(); | ||
703 | |||
663 | string input = @"// here we'll test the ++ and -- operators | 704 | string input = @"// here we'll test the ++ and -- operators |
664 | 705 | ||
665 | default | 706 | default |
@@ -690,6 +731,8 @@ default | |||
690 | [Test] | 731 | [Test] |
691 | public void TestLists() | 732 | public void TestLists() |
692 | { | 733 | { |
734 | TestHelpers.InMethod(); | ||
735 | |||
693 | string input = @"// testing lists | 736 | string input = @"// testing lists |
694 | 737 | ||
695 | default | 738 | default |
@@ -718,6 +761,8 @@ default | |||
718 | [Test] | 761 | [Test] |
719 | public void TestIfStatement() | 762 | public void TestIfStatement() |
720 | { | 763 | { |
764 | TestHelpers.InMethod(); | ||
765 | |||
721 | string input = @"// let's test if statements | 766 | string input = @"// let's test if statements |
722 | 767 | ||
723 | default | 768 | default |
@@ -822,6 +867,8 @@ default | |||
822 | [Test] | 867 | [Test] |
823 | public void TestIfElseStatement() | 868 | public void TestIfElseStatement() |
824 | { | 869 | { |
870 | TestHelpers.InMethod(); | ||
871 | |||
825 | string input = @"// let's test complex logical expressions | 872 | string input = @"// let's test complex logical expressions |
826 | 873 | ||
827 | default | 874 | default |
@@ -928,6 +975,8 @@ default | |||
928 | [Test] | 975 | [Test] |
929 | public void TestWhileLoop() | 976 | public void TestWhileLoop() |
930 | { | 977 | { |
978 | TestHelpers.InMethod(); | ||
979 | |||
931 | string input = @"// let's test while loops | 980 | string input = @"// let's test while loops |
932 | 981 | ||
933 | default | 982 | default |
@@ -968,6 +1017,8 @@ default | |||
968 | [Test] | 1017 | [Test] |
969 | public void TestDoWhileLoop() | 1018 | public void TestDoWhileLoop() |
970 | { | 1019 | { |
1020 | TestHelpers.InMethod(); | ||
1021 | |||
971 | string input = @"// let's test do-while loops | 1022 | string input = @"// let's test do-while loops |
972 | 1023 | ||
973 | default | 1024 | default |
@@ -1012,6 +1063,8 @@ default | |||
1012 | [Test] | 1063 | [Test] |
1013 | public void TestForLoop() | 1064 | public void TestForLoop() |
1014 | { | 1065 | { |
1066 | TestHelpers.InMethod(); | ||
1067 | |||
1015 | string input = @"// let's test for loops | 1068 | string input = @"// let's test for loops |
1016 | 1069 | ||
1017 | default | 1070 | default |
@@ -1056,6 +1109,8 @@ default | |||
1056 | [Test] | 1109 | [Test] |
1057 | public void TestFloatsWithTrailingDecimal() | 1110 | public void TestFloatsWithTrailingDecimal() |
1058 | { | 1111 | { |
1112 | TestHelpers.InMethod(); | ||
1113 | |||
1059 | string input = @"// a curious feature of LSL that allows floats to be defined with a trailing dot | 1114 | string input = @"// a curious feature of LSL that allows floats to be defined with a trailing dot |
1060 | 1115 | ||
1061 | default | 1116 | default |
@@ -1108,6 +1163,8 @@ default | |||
1108 | [Test] | 1163 | [Test] |
1109 | public void TestUnaryAndBinaryOperators() | 1164 | public void TestUnaryAndBinaryOperators() |
1110 | { | 1165 | { |
1166 | TestHelpers.InMethod(); | ||
1167 | |||
1111 | string input = @"// let's test a few more operators | 1168 | string input = @"// let's test a few more operators |
1112 | 1169 | ||
1113 | default | 1170 | default |
@@ -1144,6 +1201,8 @@ default | |||
1144 | [Test] | 1201 | [Test] |
1145 | public void TestTypecasts() | 1202 | public void TestTypecasts() |
1146 | { | 1203 | { |
1204 | TestHelpers.InMethod(); | ||
1205 | |||
1147 | string input = @"// let's test typecasts | 1206 | string input = @"// let's test typecasts |
1148 | 1207 | ||
1149 | default | 1208 | default |
@@ -1189,6 +1248,8 @@ default | |||
1189 | [Test] | 1248 | [Test] |
1190 | public void TestStates() | 1249 | public void TestStates() |
1191 | { | 1250 | { |
1251 | TestHelpers.InMethod(); | ||
1252 | |||
1192 | string input = @"// let's test states | 1253 | string input = @"// let's test states |
1193 | 1254 | ||
1194 | default | 1255 | default |
@@ -1229,6 +1290,8 @@ state statetwo | |||
1229 | [Test] | 1290 | [Test] |
1230 | public void TestHexIntegerConstants() | 1291 | public void TestHexIntegerConstants() |
1231 | { | 1292 | { |
1293 | TestHelpers.InMethod(); | ||
1294 | |||
1232 | string input = @"// let's test hex integers | 1295 | string input = @"// let's test hex integers |
1233 | 1296 | ||
1234 | default | 1297 | default |
@@ -1261,6 +1324,8 @@ default | |||
1261 | [Test] | 1324 | [Test] |
1262 | public void TestJumps() | 1325 | public void TestJumps() |
1263 | { | 1326 | { |
1327 | TestHelpers.InMethod(); | ||
1328 | |||
1264 | string input = @"// let's test jumps | 1329 | string input = @"// let's test jumps |
1265 | 1330 | ||
1266 | default | 1331 | default |
@@ -1291,6 +1356,8 @@ default | |||
1291 | [Test] | 1356 | [Test] |
1292 | public void TestImplicitVariableInitialization() | 1357 | public void TestImplicitVariableInitialization() |
1293 | { | 1358 | { |
1359 | TestHelpers.InMethod(); | ||
1360 | |||
1294 | string input = @"// let's test implicitly initializing variables | 1361 | string input = @"// let's test implicitly initializing variables |
1295 | 1362 | ||
1296 | default | 1363 | default |
@@ -1334,6 +1401,8 @@ default | |||
1334 | [Test] | 1401 | [Test] |
1335 | public void TestMultipleEqualsExpression() | 1402 | public void TestMultipleEqualsExpression() |
1336 | { | 1403 | { |
1404 | TestHelpers.InMethod(); | ||
1405 | |||
1337 | string input = @"// let's test x = y = 5 type expressions | 1406 | string input = @"// let's test x = y = 5 type expressions |
1338 | 1407 | ||
1339 | default | 1408 | default |
@@ -1366,6 +1435,8 @@ default | |||
1366 | [Test] | 1435 | [Test] |
1367 | public void TestUnaryExpressionLastInVectorConstant() | 1436 | public void TestUnaryExpressionLastInVectorConstant() |
1368 | { | 1437 | { |
1438 | TestHelpers.InMethod(); | ||
1439 | |||
1369 | string input = @"// let's test unary expressions some more | 1440 | string input = @"// let's test unary expressions some more |
1370 | 1441 | ||
1371 | default | 1442 | default |
@@ -1390,6 +1461,8 @@ default | |||
1390 | [Test] | 1461 | [Test] |
1391 | public void TestVectorMemberPlusEquals() | 1462 | public void TestVectorMemberPlusEquals() |
1392 | { | 1463 | { |
1464 | TestHelpers.InMethod(); | ||
1465 | |||
1393 | string input = @"// let's test unary expressions some more | 1466 | string input = @"// let's test unary expressions some more |
1394 | 1467 | ||
1395 | default | 1468 | default |
@@ -1424,6 +1497,8 @@ default | |||
1424 | [Test] | 1497 | [Test] |
1425 | public void TestWhileLoopWithNoBody() | 1498 | public void TestWhileLoopWithNoBody() |
1426 | { | 1499 | { |
1500 | TestHelpers.InMethod(); | ||
1501 | |||
1427 | string input = @"default | 1502 | string input = @"default |
1428 | { | 1503 | { |
1429 | state_entry() | 1504 | state_entry() |
@@ -1447,6 +1522,8 @@ default | |||
1447 | [Test] | 1522 | [Test] |
1448 | public void TestDoWhileLoopWithNoBody() | 1523 | public void TestDoWhileLoopWithNoBody() |
1449 | { | 1524 | { |
1525 | TestHelpers.InMethod(); | ||
1526 | |||
1450 | string input = @"default | 1527 | string input = @"default |
1451 | { | 1528 | { |
1452 | state_entry() | 1529 | state_entry() |
@@ -1472,6 +1549,8 @@ default | |||
1472 | [Test] | 1549 | [Test] |
1473 | public void TestIfWithNoBody() | 1550 | public void TestIfWithNoBody() |
1474 | { | 1551 | { |
1552 | TestHelpers.InMethod(); | ||
1553 | |||
1475 | string input = @"default | 1554 | string input = @"default |
1476 | { | 1555 | { |
1477 | state_entry() | 1556 | state_entry() |
@@ -1495,6 +1574,8 @@ default | |||
1495 | [Test] | 1574 | [Test] |
1496 | public void TestIfElseWithNoBody() | 1575 | public void TestIfElseWithNoBody() |
1497 | { | 1576 | { |
1577 | TestHelpers.InMethod(); | ||
1578 | |||
1498 | string input = @"default | 1579 | string input = @"default |
1499 | { | 1580 | { |
1500 | state_entry() | 1581 | state_entry() |
@@ -1521,6 +1602,8 @@ default | |||
1521 | [Test] | 1602 | [Test] |
1522 | public void TestForLoopWithNoBody() | 1603 | public void TestForLoopWithNoBody() |
1523 | { | 1604 | { |
1605 | TestHelpers.InMethod(); | ||
1606 | |||
1524 | string input = @"default | 1607 | string input = @"default |
1525 | { | 1608 | { |
1526 | state_entry() | 1609 | state_entry() |
@@ -1544,6 +1627,8 @@ default | |||
1544 | [Test] | 1627 | [Test] |
1545 | public void TestForLoopWithNoAssignment() | 1628 | public void TestForLoopWithNoAssignment() |
1546 | { | 1629 | { |
1630 | TestHelpers.InMethod(); | ||
1631 | |||
1547 | string input = @"default | 1632 | string input = @"default |
1548 | { | 1633 | { |
1549 | state_entry() | 1634 | state_entry() |
@@ -1569,6 +1654,8 @@ default | |||
1569 | [Test] | 1654 | [Test] |
1570 | public void TestForLoopWithOnlyIdentInAssignment() | 1655 | public void TestForLoopWithOnlyIdentInAssignment() |
1571 | { | 1656 | { |
1657 | TestHelpers.InMethod(); | ||
1658 | |||
1572 | string input = @"default | 1659 | string input = @"default |
1573 | { | 1660 | { |
1574 | state_entry() | 1661 | state_entry() |
@@ -1594,6 +1681,8 @@ default | |||
1594 | [Test] | 1681 | [Test] |
1595 | public void TestAssignmentInIfWhileDoWhile() | 1682 | public void TestAssignmentInIfWhileDoWhile() |
1596 | { | 1683 | { |
1684 | TestHelpers.InMethod(); | ||
1685 | |||
1597 | string input = @"default | 1686 | string input = @"default |
1598 | { | 1687 | { |
1599 | state_entry() | 1688 | state_entry() |
@@ -1631,6 +1720,8 @@ default | |||
1631 | [Test] | 1720 | [Test] |
1632 | public void TestLSLListHack() | 1721 | public void TestLSLListHack() |
1633 | { | 1722 | { |
1723 | TestHelpers.InMethod(); | ||
1724 | |||
1634 | string input = @"default | 1725 | string input = @"default |
1635 | { | 1726 | { |
1636 | state_entry() | 1727 | state_entry() |
@@ -1653,9 +1744,12 @@ default | |||
1653 | } | 1744 | } |
1654 | 1745 | ||
1655 | [Test] | 1746 | [Test] |
1656 | [ExpectedException(typeof(System.Exception))] | ||
1657 | public void TestSyntaxError() | 1747 | public void TestSyntaxError() |
1658 | { | 1748 | { |
1749 | TestHelpers.InMethod(); | ||
1750 | |||
1751 | bool gotException = false; | ||
1752 | |||
1659 | string input = @"default | 1753 | string input = @"default |
1660 | { | 1754 | { |
1661 | state_entry() | 1755 | state_entry() |
@@ -1671,17 +1765,22 @@ default | |||
1671 | } | 1765 | } |
1672 | catch (System.Exception e) | 1766 | catch (System.Exception e) |
1673 | { | 1767 | { |
1674 | // The syntax error is on line 6, char 5 (expected ';', found | 1768 | // The syntax error is on line 5, char 4 (expected ';', found |
1675 | // '}'). | 1769 | // '}'). |
1676 | Assert.AreEqual("(4,4) syntax error", e.Message); | 1770 | Assert.AreEqual("(5,4) syntax error", e.Message); |
1677 | throw; | 1771 | gotException = true; |
1678 | } | 1772 | } |
1773 | |||
1774 | Assert.That(gotException, Is.True); | ||
1679 | } | 1775 | } |
1680 | 1776 | ||
1681 | [Test] | 1777 | [Test] |
1682 | [ExpectedException(typeof(System.Exception))] | ||
1683 | public void TestSyntaxErrorDeclaringVariableInForLoop() | 1778 | public void TestSyntaxErrorDeclaringVariableInForLoop() |
1684 | { | 1779 | { |
1780 | TestHelpers.InMethod(); | ||
1781 | |||
1782 | bool gotException = false; | ||
1783 | |||
1685 | string input = @"default | 1784 | string input = @"default |
1686 | { | 1785 | { |
1687 | state_entry() | 1786 | state_entry() |
@@ -1697,11 +1796,13 @@ default | |||
1697 | } | 1796 | } |
1698 | catch (System.Exception e) | 1797 | catch (System.Exception e) |
1699 | { | 1798 | { |
1700 | // The syntax error is on line 5, char 14 (Syntax error) | 1799 | // The syntax error is on line 4, char 13 (Syntax error) |
1701 | Assert.AreEqual("(3,13) syntax error", e.Message); | 1800 | Assert.AreEqual("(4,13) syntax error", e.Message); |
1702 | 1801 | ||
1703 | throw; | 1802 | gotException = true; |
1704 | } | 1803 | } |
1804 | |||
1805 | Assert.That(gotException, Is.True); | ||
1705 | } | 1806 | } |
1706 | } | 1807 | } |
1707 | } | 1808 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Tests/CompilerTest.cs b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Tests/CompilerTest.cs index c5483c8..1fa6954 100644 --- a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Tests/CompilerTest.cs +++ b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Tests/CompilerTest.cs | |||
@@ -31,6 +31,7 @@ using System.Collections.Generic; | |||
31 | using Microsoft.CSharp; | 31 | using Microsoft.CSharp; |
32 | using NUnit.Framework; | 32 | using NUnit.Framework; |
33 | using OpenSim.Region.ScriptEngine.Shared.CodeTools; | 33 | using OpenSim.Region.ScriptEngine.Shared.CodeTools; |
34 | using OpenSim.Tests.Common; | ||
34 | 35 | ||
35 | namespace OpenSim.Region.ScriptEngine.Shared.CodeTools.Tests | 36 | namespace OpenSim.Region.ScriptEngine.Shared.CodeTools.Tests |
36 | { | 37 | { |
@@ -92,6 +93,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools.Tests | |||
92 | //[Test] | 93 | //[Test] |
93 | public void TestUseUndeclaredVariable() | 94 | public void TestUseUndeclaredVariable() |
94 | { | 95 | { |
96 | TestHelpers.InMethod(); | ||
97 | |||
95 | m_compilerParameters.OutputAssembly = Path.Combine(m_testDir, Path.GetRandomFileName() + ".dll"); | 98 | m_compilerParameters.OutputAssembly = Path.Combine(m_testDir, Path.GetRandomFileName() + ".dll"); |
96 | 99 | ||
97 | string input = @"default | 100 | string input = @"default |
@@ -124,6 +127,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools.Tests | |||
124 | //[Test] | 127 | //[Test] |
125 | public void TestCastAndConcatString() | 128 | public void TestCastAndConcatString() |
126 | { | 129 | { |
130 | TestHelpers.InMethod(); | ||
131 | |||
127 | m_compilerParameters.OutputAssembly = Path.Combine(m_testDir, Path.GetRandomFileName() + ".dll"); | 132 | m_compilerParameters.OutputAssembly = Path.Combine(m_testDir, Path.GetRandomFileName() + ".dll"); |
128 | 133 | ||
129 | string input = @"string s = "" a string""; | 134 | string input = @"string s = "" a string""; |
@@ -150,4 +155,4 @@ default | |||
150 | Assert.AreEqual(0, m_compilerResults.Errors.Count); | 155 | Assert.AreEqual(0, m_compilerResults.Errors.Count); |
151 | } | 156 | } |
152 | } | 157 | } |
153 | } | 158 | } \ No newline at end of file |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs index 3baa723..9cf9258 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs | |||
@@ -46,7 +46,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
46 | [TestFixture, LongRunning] | 46 | [TestFixture, LongRunning] |
47 | public class LSL_ApiTest | 47 | public class LSL_ApiTest |
48 | { | 48 | { |
49 | |||
50 | private const double ANGLE_ACCURACY_IN_RADIANS = 1E-6; | 49 | private const double ANGLE_ACCURACY_IN_RADIANS = 1E-6; |
51 | private const double VECTOR_COMPONENT_ACCURACY = 0.0000005d; | 50 | private const double VECTOR_COMPONENT_ACCURACY = 0.0000005d; |
52 | private const float FLOAT_ACCURACY = 0.00005f; | 51 | private const float FLOAT_ACCURACY = 0.00005f; |
@@ -55,7 +54,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
55 | [SetUp] | 54 | [SetUp] |
56 | public void SetUp() | 55 | public void SetUp() |
57 | { | 56 | { |
58 | |||
59 | IConfigSource initConfigSource = new IniConfigSource(); | 57 | IConfigSource initConfigSource = new IniConfigSource(); |
60 | IConfig config = initConfigSource.AddConfig("XEngine"); | 58 | IConfig config = initConfigSource.AddConfig("XEngine"); |
61 | config.Set("Enabled", "true"); | 59 | config.Set("Enabled", "true"); |
@@ -75,6 +73,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
75 | [Test] | 73 | [Test] |
76 | public void TestllAngleBetween() | 74 | public void TestllAngleBetween() |
77 | { | 75 | { |
76 | TestHelpers.InMethod(); | ||
77 | |||
78 | CheckllAngleBetween(new Vector3(1, 0, 0), 0, 1, 1); | 78 | CheckllAngleBetween(new Vector3(1, 0, 0), 0, 1, 1); |
79 | CheckllAngleBetween(new Vector3(1, 0, 0), 90, 1, 1); | 79 | CheckllAngleBetween(new Vector3(1, 0, 0), 90, 1, 1); |
80 | CheckllAngleBetween(new Vector3(1, 0, 0), 180, 1, 1); | 80 | CheckllAngleBetween(new Vector3(1, 0, 0), 180, 1, 1); |
@@ -158,6 +158,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
158 | // llRot2Euler test. | 158 | // llRot2Euler test. |
159 | public void TestllRot2Euler() | 159 | public void TestllRot2Euler() |
160 | { | 160 | { |
161 | TestHelpers.InMethod(); | ||
162 | |||
161 | // 180, 90 and zero degree rotations. | 163 | // 180, 90 and zero degree rotations. |
162 | CheckllRot2Euler(new LSL_Types.Quaternion(0.0f, 0.0f, 0.0f, 1.0f)); | 164 | CheckllRot2Euler(new LSL_Types.Quaternion(0.0f, 0.0f, 0.0f, 1.0f)); |
163 | CheckllRot2Euler(new LSL_Types.Quaternion(0.0f, 0.0f, 0.707107f, 0.707107f)); | 165 | CheckllRot2Euler(new LSL_Types.Quaternion(0.0f, 0.0f, 0.707107f, 0.707107f)); |
@@ -256,6 +258,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
256 | // llSetPrimitiveParams and llGetPrimitiveParams test. | 258 | // llSetPrimitiveParams and llGetPrimitiveParams test. |
257 | public void TestllSetPrimitiveParams() | 259 | public void TestllSetPrimitiveParams() |
258 | { | 260 | { |
261 | TestHelpers.InMethod(); | ||
262 | |||
259 | // Create Prim1. | 263 | // Create Prim1. |
260 | Scene scene = SceneHelpers.SetupScene(); | 264 | Scene scene = SceneHelpers.SetupScene(); |
261 | string obj1Name = "Prim1"; | 265 | string obj1Name = "Prim1"; |
@@ -486,9 +490,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
486 | } | 490 | } |
487 | 491 | ||
488 | [Test] | 492 | [Test] |
489 | // llVecNorm test. | ||
490 | public void TestllVecNorm() | 493 | public void TestllVecNorm() |
491 | { | 494 | { |
495 | TestHelpers.InMethod(); | ||
496 | |||
492 | // Check special case for normalizing zero vector. | 497 | // Check special case for normalizing zero vector. |
493 | CheckllVecNorm(new LSL_Types.Vector3(0.0d, 0.0d, 0.0d), new LSL_Types.Vector3(0.0d, 0.0d, 0.0d)); | 498 | CheckllVecNorm(new LSL_Types.Vector3(0.0d, 0.0d, 0.0d), new LSL_Types.Vector3(0.0d, 0.0d, 0.0d)); |
494 | // Check various vectors. | 499 | // Check various vectors. |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLFloat.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLFloat.cs index 10b52cf..3ed2562 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLFloat.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLFloat.cs | |||
@@ -213,6 +213,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
213 | [Test] | 213 | [Test] |
214 | public void TestConstructFromInt() | 214 | public void TestConstructFromInt() |
215 | { | 215 | { |
216 | TestHelpers.InMethod(); | ||
217 | |||
216 | LSL_Types.LSLFloat testFloat; | 218 | LSL_Types.LSLFloat testFloat; |
217 | 219 | ||
218 | foreach (KeyValuePair<int, double> number in m_intDoubleSet) | 220 | foreach (KeyValuePair<int, double> number in m_intDoubleSet) |
@@ -228,6 +230,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
228 | [Test] | 230 | [Test] |
229 | public void TestConstructFromDouble() | 231 | public void TestConstructFromDouble() |
230 | { | 232 | { |
233 | TestHelpers.InMethod(); | ||
234 | |||
231 | LSL_Types.LSLFloat testFloat; | 235 | LSL_Types.LSLFloat testFloat; |
232 | 236 | ||
233 | foreach (KeyValuePair<double, double> number in m_doubleDoubleSet) | 237 | foreach (KeyValuePair<double, double> number in m_doubleDoubleSet) |
@@ -243,6 +247,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
243 | [Test] | 247 | [Test] |
244 | public void TestExplicitCastLSLFloatToInt() | 248 | public void TestExplicitCastLSLFloatToInt() |
245 | { | 249 | { |
250 | TestHelpers.InMethod(); | ||
251 | |||
246 | int testNumber; | 252 | int testNumber; |
247 | 253 | ||
248 | foreach (KeyValuePair<double, int> number in m_doubleIntSet) | 254 | foreach (KeyValuePair<double, int> number in m_doubleIntSet) |
@@ -258,6 +264,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
258 | [Test] | 264 | [Test] |
259 | public void TestExplicitCastLSLFloatToUint() | 265 | public void TestExplicitCastLSLFloatToUint() |
260 | { | 266 | { |
267 | TestHelpers.InMethod(); | ||
268 | |||
261 | uint testNumber; | 269 | uint testNumber; |
262 | 270 | ||
263 | foreach (KeyValuePair<double, int> number in m_doubleUintSet) | 271 | foreach (KeyValuePair<double, int> number in m_doubleUintSet) |
@@ -273,6 +281,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
273 | [Test] | 281 | [Test] |
274 | public void TestImplicitCastLSLFloatToBooleanTrue() | 282 | public void TestImplicitCastLSLFloatToBooleanTrue() |
275 | { | 283 | { |
284 | TestHelpers.InMethod(); | ||
285 | |||
276 | LSL_Types.LSLFloat testFloat; | 286 | LSL_Types.LSLFloat testFloat; |
277 | bool testBool; | 287 | bool testBool; |
278 | 288 | ||
@@ -291,6 +301,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
291 | [Test] | 301 | [Test] |
292 | public void TestImplicitCastLSLFloatToBooleanFalse() | 302 | public void TestImplicitCastLSLFloatToBooleanFalse() |
293 | { | 303 | { |
304 | TestHelpers.InMethod(); | ||
305 | |||
294 | LSL_Types.LSLFloat testFloat = new LSL_Types.LSLFloat(0.0); | 306 | LSL_Types.LSLFloat testFloat = new LSL_Types.LSLFloat(0.0); |
295 | bool testBool = testFloat; | 307 | bool testBool = testFloat; |
296 | 308 | ||
@@ -303,6 +315,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
303 | [Test] | 315 | [Test] |
304 | public void TestImplicitCastIntToLSLFloat() | 316 | public void TestImplicitCastIntToLSLFloat() |
305 | { | 317 | { |
318 | TestHelpers.InMethod(); | ||
319 | |||
306 | LSL_Types.LSLFloat testFloat; | 320 | LSL_Types.LSLFloat testFloat; |
307 | 321 | ||
308 | foreach (int number in m_intList) | 322 | foreach (int number in m_intList) |
@@ -318,6 +332,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
318 | [Test] | 332 | [Test] |
319 | public void TestImplicitCastLSLIntegerToLSLFloat() | 333 | public void TestImplicitCastLSLIntegerToLSLFloat() |
320 | { | 334 | { |
335 | TestHelpers.InMethod(); | ||
336 | |||
321 | LSL_Types.LSLFloat testFloat; | 337 | LSL_Types.LSLFloat testFloat; |
322 | 338 | ||
323 | foreach (int number in m_intList) | 339 | foreach (int number in m_intList) |
@@ -333,6 +349,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
333 | [Test] | 349 | [Test] |
334 | public void TestExplicitCastLSLIntegerToLSLFloat() | 350 | public void TestExplicitCastLSLIntegerToLSLFloat() |
335 | { | 351 | { |
352 | TestHelpers.InMethod(); | ||
353 | |||
336 | LSL_Types.LSLFloat testFloat; | 354 | LSL_Types.LSLFloat testFloat; |
337 | 355 | ||
338 | foreach (int number in m_intList) | 356 | foreach (int number in m_intList) |
@@ -348,6 +366,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
348 | [Test] | 366 | [Test] |
349 | public void TestExplicitCastStringToLSLFloat() | 367 | public void TestExplicitCastStringToLSLFloat() |
350 | { | 368 | { |
369 | TestHelpers.InMethod(); | ||
370 | |||
351 | LSL_Types.LSLFloat testFloat; | 371 | LSL_Types.LSLFloat testFloat; |
352 | 372 | ||
353 | foreach (KeyValuePair<string, double> number in m_stringDoubleSet) | 373 | foreach (KeyValuePair<string, double> number in m_stringDoubleSet) |
@@ -363,6 +383,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
363 | [Test] | 383 | [Test] |
364 | public void TestExplicitCastLSLStringToLSLFloat() | 384 | public void TestExplicitCastLSLStringToLSLFloat() |
365 | { | 385 | { |
386 | TestHelpers.InMethod(); | ||
387 | |||
366 | LSL_Types.LSLFloat testFloat; | 388 | LSL_Types.LSLFloat testFloat; |
367 | 389 | ||
368 | foreach (KeyValuePair<string, double> number in m_stringDoubleSet) | 390 | foreach (KeyValuePair<string, double> number in m_stringDoubleSet) |
@@ -378,6 +400,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
378 | [Test] | 400 | [Test] |
379 | public void TestImplicitCastDoubleToLSLFloat() | 401 | public void TestImplicitCastDoubleToLSLFloat() |
380 | { | 402 | { |
403 | TestHelpers.InMethod(); | ||
404 | |||
381 | LSL_Types.LSLFloat testFloat; | 405 | LSL_Types.LSLFloat testFloat; |
382 | 406 | ||
383 | foreach (double number in m_doubleList) | 407 | foreach (double number in m_doubleList) |
@@ -393,6 +417,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
393 | [Test] | 417 | [Test] |
394 | public void TestImplicitCastLSLFloatToDouble() | 418 | public void TestImplicitCastLSLFloatToDouble() |
395 | { | 419 | { |
420 | TestHelpers.InMethod(); | ||
421 | |||
396 | double testNumber; | 422 | double testNumber; |
397 | LSL_Types.LSLFloat testFloat; | 423 | LSL_Types.LSLFloat testFloat; |
398 | 424 | ||
@@ -411,19 +437,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
411 | [Test] | 437 | [Test] |
412 | public void TestExplicitCastLSLFloatToFloat() | 438 | public void TestExplicitCastLSLFloatToFloat() |
413 | { | 439 | { |
414 | float testFloat; | 440 | TestHelpers.InMethod(); |
415 | float numberAsFloat; | 441 | |
416 | LSL_Types.LSLFloat testLSLFloat; | 442 | float testFloat; |
417 | foreach (double number in m_doubleList) | 443 | float numberAsFloat; |
418 | { | 444 | LSL_Types.LSLFloat testLSLFloat; |
419 | testLSLFloat = new LSL_Types.LSLFloat(number); | ||
420 | numberAsFloat = (float)number; | ||
421 | testFloat = (float)testLSLFloat; | ||
422 | |||
423 | Assert.That((double)testFloat, new DoubleToleranceConstraint((double)numberAsFloat, _lowPrecisionTolerance)); | ||
424 | } | ||
425 | } | ||
426 | 445 | ||
446 | foreach (double number in m_doubleList) | ||
447 | { | ||
448 | testLSLFloat = new LSL_Types.LSLFloat(number); | ||
449 | numberAsFloat = (float)number; | ||
450 | testFloat = (float)testLSLFloat; | ||
451 | |||
452 | Assert.That((double)testFloat, new DoubleToleranceConstraint((double)numberAsFloat, _lowPrecisionTolerance)); | ||
453 | } | ||
454 | } | ||
427 | 455 | ||
428 | /// <summary> | 456 | /// <summary> |
429 | /// Tests the equality (==) operator. | 457 | /// Tests the equality (==) operator. |
@@ -431,6 +459,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
431 | [Test] | 459 | [Test] |
432 | public void TestEqualsOperator() | 460 | public void TestEqualsOperator() |
433 | { | 461 | { |
462 | TestHelpers.InMethod(); | ||
463 | |||
434 | LSL_Types.LSLFloat testFloatA, testFloatB; | 464 | LSL_Types.LSLFloat testFloatA, testFloatB; |
435 | 465 | ||
436 | foreach (double number in m_doubleList) | 466 | foreach (double number in m_doubleList) |
@@ -450,6 +480,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
450 | [Test] | 480 | [Test] |
451 | public void TestNotEqualOperator() | 481 | public void TestNotEqualOperator() |
452 | { | 482 | { |
483 | TestHelpers.InMethod(); | ||
484 | |||
453 | LSL_Types.LSLFloat testFloatA, testFloatB; | 485 | LSL_Types.LSLFloat testFloatA, testFloatB; |
454 | 486 | ||
455 | foreach (double number in m_doubleList) | 487 | foreach (double number in m_doubleList) |
@@ -469,6 +501,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
469 | [Test] | 501 | [Test] |
470 | public void TestIncrementOperator() | 502 | public void TestIncrementOperator() |
471 | { | 503 | { |
504 | TestHelpers.InMethod(); | ||
505 | |||
472 | LSL_Types.LSLFloat testFloat; | 506 | LSL_Types.LSLFloat testFloat; |
473 | double testNumber; | 507 | double testNumber; |
474 | 508 | ||
@@ -493,6 +527,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
493 | [Test] | 527 | [Test] |
494 | public void TestDecrementOperator() | 528 | public void TestDecrementOperator() |
495 | { | 529 | { |
530 | TestHelpers.InMethod(); | ||
531 | |||
496 | LSL_Types.LSLFloat testFloat; | 532 | LSL_Types.LSLFloat testFloat; |
497 | double testNumber; | 533 | double testNumber; |
498 | 534 | ||
@@ -517,6 +553,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
517 | [Test] | 553 | [Test] |
518 | public void TestToString() | 554 | public void TestToString() |
519 | { | 555 | { |
556 | TestHelpers.InMethod(); | ||
557 | |||
520 | LSL_Types.LSLFloat testFloat; | 558 | LSL_Types.LSLFloat testFloat; |
521 | 559 | ||
522 | foreach (KeyValuePair<double, string> number in m_doubleStringSet) | 560 | foreach (KeyValuePair<double, string> number in m_doubleStringSet) |
@@ -532,6 +570,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
532 | [Test] | 570 | [Test] |
533 | public void TestAddTwoLSLFloats() | 571 | public void TestAddTwoLSLFloats() |
534 | { | 572 | { |
573 | TestHelpers.InMethod(); | ||
574 | |||
535 | LSL_Types.LSLFloat testResult; | 575 | LSL_Types.LSLFloat testResult; |
536 | 576 | ||
537 | foreach (KeyValuePair<double, double> number in m_doubleDoubleSet) | 577 | foreach (KeyValuePair<double, double> number in m_doubleDoubleSet) |
@@ -547,6 +587,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
547 | [Test] | 587 | [Test] |
548 | public void TestSubtractTwoLSLFloats() | 588 | public void TestSubtractTwoLSLFloats() |
549 | { | 589 | { |
590 | TestHelpers.InMethod(); | ||
591 | |||
550 | LSL_Types.LSLFloat testResult; | 592 | LSL_Types.LSLFloat testResult; |
551 | 593 | ||
552 | foreach (KeyValuePair<double, double> number in m_doubleDoubleSet) | 594 | foreach (KeyValuePair<double, double> number in m_doubleDoubleSet) |
@@ -562,6 +604,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
562 | [Test] | 604 | [Test] |
563 | public void TestMultiplyTwoLSLFloats() | 605 | public void TestMultiplyTwoLSLFloats() |
564 | { | 606 | { |
607 | TestHelpers.InMethod(); | ||
608 | |||
565 | LSL_Types.LSLFloat testResult; | 609 | LSL_Types.LSLFloat testResult; |
566 | 610 | ||
567 | foreach (KeyValuePair<double, double> number in m_doubleDoubleSet) | 611 | foreach (KeyValuePair<double, double> number in m_doubleDoubleSet) |
@@ -577,6 +621,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
577 | [Test] | 621 | [Test] |
578 | public void TestDivideTwoLSLFloats() | 622 | public void TestDivideTwoLSLFloats() |
579 | { | 623 | { |
624 | TestHelpers.InMethod(); | ||
625 | |||
580 | LSL_Types.LSLFloat testResult; | 626 | LSL_Types.LSLFloat testResult; |
581 | 627 | ||
582 | foreach (KeyValuePair<double, double> number in m_doubleDoubleSet) | 628 | foreach (KeyValuePair<double, double> number in m_doubleDoubleSet) |
@@ -595,6 +641,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
595 | [Test] | 641 | [Test] |
596 | public void TestImplicitCastBooleanToLSLFloat() | 642 | public void TestImplicitCastBooleanToLSLFloat() |
597 | { | 643 | { |
644 | TestHelpers.InMethod(); | ||
645 | |||
598 | LSL_Types.LSLFloat testFloat; | 646 | LSL_Types.LSLFloat testFloat; |
599 | 647 | ||
600 | testFloat = (1 == 0); | 648 | testFloat = (1 == 0); |
@@ -610,4 +658,4 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
610 | Assert.That(testFloat.value, new DoubleToleranceConstraint(1.0, _lowPrecisionTolerance)); | 658 | Assert.That(testFloat.value, new DoubleToleranceConstraint(1.0, _lowPrecisionTolerance)); |
611 | } | 659 | } |
612 | } | 660 | } |
613 | } | 661 | } \ No newline at end of file |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLInteger.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLInteger.cs index 3ad673b..8d1169a 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLInteger.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLInteger.cs | |||
@@ -79,6 +79,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
79 | [Test] | 79 | [Test] |
80 | public void TestExplicitCastLSLFloatToLSLInteger() | 80 | public void TestExplicitCastLSLFloatToLSLInteger() |
81 | { | 81 | { |
82 | TestHelpers.InMethod(); | ||
83 | |||
82 | LSL_Types.LSLInteger testInteger; | 84 | LSL_Types.LSLInteger testInteger; |
83 | 85 | ||
84 | foreach (KeyValuePair<double, int> number in m_doubleIntSet) | 86 | foreach (KeyValuePair<double, int> number in m_doubleIntSet) |
@@ -94,6 +96,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
94 | [Test] | 96 | [Test] |
95 | public void TestExplicitCastStringToLSLInteger() | 97 | public void TestExplicitCastStringToLSLInteger() |
96 | { | 98 | { |
99 | TestHelpers.InMethod(); | ||
100 | |||
97 | LSL_Types.LSLInteger testInteger; | 101 | LSL_Types.LSLInteger testInteger; |
98 | 102 | ||
99 | foreach (KeyValuePair<string, int> number in m_stringIntSet) | 103 | foreach (KeyValuePair<string, int> number in m_stringIntSet) |
@@ -109,6 +113,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
109 | [Test] | 113 | [Test] |
110 | public void TestExplicitCastLSLStringToLSLInteger() | 114 | public void TestExplicitCastLSLStringToLSLInteger() |
111 | { | 115 | { |
116 | TestHelpers.InMethod(); | ||
117 | |||
112 | LSL_Types.LSLInteger testInteger; | 118 | LSL_Types.LSLInteger testInteger; |
113 | 119 | ||
114 | foreach (KeyValuePair<string, int> number in m_stringIntSet) | 120 | foreach (KeyValuePair<string, int> number in m_stringIntSet) |
@@ -124,6 +130,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
124 | [Test] | 130 | [Test] |
125 | public void TestImplicitCastBooleanToLSLInteger() | 131 | public void TestImplicitCastBooleanToLSLInteger() |
126 | { | 132 | { |
133 | TestHelpers.InMethod(); | ||
134 | |||
127 | LSL_Types.LSLInteger testInteger; | 135 | LSL_Types.LSLInteger testInteger; |
128 | 136 | ||
129 | testInteger = (1 == 0); | 137 | testInteger = (1 == 0); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLString.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLString.cs index fa976ed..c4ca1a8 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLString.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLString.cs | |||
@@ -71,6 +71,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
71 | [Test] | 71 | [Test] |
72 | public void TestConstructFromLSLFloat() | 72 | public void TestConstructFromLSLFloat() |
73 | { | 73 | { |
74 | TestHelpers.InMethod(); | ||
75 | |||
74 | LSL_Types.LSLString testString; | 76 | LSL_Types.LSLString testString; |
75 | 77 | ||
76 | foreach (KeyValuePair<double, string> number in m_doubleStringSet) | 78 | foreach (KeyValuePair<double, string> number in m_doubleStringSet) |
@@ -86,6 +88,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
86 | [Test] | 88 | [Test] |
87 | public void TestExplicitCastLSLFloatToLSLString() | 89 | public void TestExplicitCastLSLFloatToLSLString() |
88 | { | 90 | { |
91 | TestHelpers.InMethod(); | ||
92 | |||
89 | LSL_Types.LSLString testString; | 93 | LSL_Types.LSLString testString; |
90 | 94 | ||
91 | foreach (KeyValuePair<double, string> number in m_doubleStringSet) | 95 | foreach (KeyValuePair<double, string> number in m_doubleStringSet) |
@@ -101,6 +105,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
101 | [Test] | 105 | [Test] |
102 | public void TestExplicitCastLSLStringToQuaternion() | 106 | public void TestExplicitCastLSLStringToQuaternion() |
103 | { | 107 | { |
108 | TestHelpers.InMethod(); | ||
109 | |||
104 | string quaternionString = "<0.00000, 0.70711, 0.00000, 0.70711>"; | 110 | string quaternionString = "<0.00000, 0.70711, 0.00000, 0.70711>"; |
105 | LSL_Types.LSLString quaternionLSLString = new LSL_Types.LSLString(quaternionString); | 111 | LSL_Types.LSLString quaternionLSLString = new LSL_Types.LSLString(quaternionString); |
106 | 112 | ||
@@ -118,6 +124,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
118 | [Test] | 124 | [Test] |
119 | public void TestImplicitCastBooleanToLSLFloat() | 125 | public void TestImplicitCastBooleanToLSLFloat() |
120 | { | 126 | { |
127 | TestHelpers.InMethod(); | ||
128 | |||
121 | LSL_Types.LSLString testString; | 129 | LSL_Types.LSLString testString; |
122 | 130 | ||
123 | testString = (LSL_Types.LSLString) (1 == 0); | 131 | testString = (LSL_Types.LSLString) (1 == 0); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestList.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestList.cs index 66a7329..b81225f 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestList.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestList.cs | |||
@@ -44,6 +44,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
44 | [Test] | 44 | [Test] |
45 | public void TestConcatenateString() | 45 | public void TestConcatenateString() |
46 | { | 46 | { |
47 | TestHelpers.InMethod(); | ||
48 | |||
47 | LSL_Types.list testList = new LSL_Types.list(new LSL_Types.LSLInteger(1), new LSL_Types.LSLInteger('a'), new LSL_Types.LSLString("test")); | 49 | LSL_Types.list testList = new LSL_Types.list(new LSL_Types.LSLInteger(1), new LSL_Types.LSLInteger('a'), new LSL_Types.LSLString("test")); |
48 | testList += new LSL_Types.LSLString("addition"); | 50 | testList += new LSL_Types.LSLString("addition"); |
49 | 51 | ||
@@ -64,6 +66,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
64 | [Test] | 66 | [Test] |
65 | public void TestConcatenateInteger() | 67 | public void TestConcatenateInteger() |
66 | { | 68 | { |
69 | TestHelpers.InMethod(); | ||
70 | |||
67 | LSL_Types.list testList = new LSL_Types.list(new LSL_Types.LSLInteger(1), new LSL_Types.LSLInteger('a'), new LSL_Types.LSLString("test")); | 71 | LSL_Types.list testList = new LSL_Types.list(new LSL_Types.LSLInteger(1), new LSL_Types.LSLInteger('a'), new LSL_Types.LSLString("test")); |
68 | testList += new LSL_Types.LSLInteger(20); | 72 | testList += new LSL_Types.LSLInteger(20); |
69 | 73 | ||
@@ -84,6 +88,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
84 | [Test] | 88 | [Test] |
85 | public void TestConcatenateDouble() | 89 | public void TestConcatenateDouble() |
86 | { | 90 | { |
91 | TestHelpers.InMethod(); | ||
92 | |||
87 | LSL_Types.list testList = new LSL_Types.list(new LSL_Types.LSLInteger(1), new LSL_Types.LSLInteger('a'), new LSL_Types.LSLString("test")); | 93 | LSL_Types.list testList = new LSL_Types.list(new LSL_Types.LSLInteger(1), new LSL_Types.LSLInteger('a'), new LSL_Types.LSLString("test")); |
88 | testList += new LSL_Types.LSLFloat(2.0f); | 94 | testList += new LSL_Types.LSLFloat(2.0f); |
89 | 95 | ||
@@ -104,6 +110,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
104 | [Test] | 110 | [Test] |
105 | public void TestCastLSLIntegerItemToLSLInteger() | 111 | public void TestCastLSLIntegerItemToLSLInteger() |
106 | { | 112 | { |
113 | TestHelpers.InMethod(); | ||
114 | |||
107 | LSL_Types.LSLInteger testValue = new LSL_Types.LSLInteger(123); | 115 | LSL_Types.LSLInteger testValue = new LSL_Types.LSLInteger(123); |
108 | LSL_Types.list testList = new LSL_Types.list(testValue); | 116 | LSL_Types.list testList = new LSL_Types.list(testValue); |
109 | 117 | ||
@@ -116,6 +124,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
116 | [Test] | 124 | [Test] |
117 | public void TestCastLSLFloatItemToLSLFloat() | 125 | public void TestCastLSLFloatItemToLSLFloat() |
118 | { | 126 | { |
127 | TestHelpers.InMethod(); | ||
128 | |||
119 | LSL_Types.LSLFloat testValue = new LSL_Types.LSLFloat(123.45678987); | 129 | LSL_Types.LSLFloat testValue = new LSL_Types.LSLFloat(123.45678987); |
120 | LSL_Types.list testList = new LSL_Types.list(testValue); | 130 | LSL_Types.list testList = new LSL_Types.list(testValue); |
121 | 131 | ||
@@ -128,6 +138,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
128 | [Test] | 138 | [Test] |
129 | public void TestCastLSLStringItemToLSLString() | 139 | public void TestCastLSLStringItemToLSLString() |
130 | { | 140 | { |
141 | TestHelpers.InMethod(); | ||
142 | |||
131 | LSL_Types.LSLString testValue = new LSL_Types.LSLString("hello there"); | 143 | LSL_Types.LSLString testValue = new LSL_Types.LSLString("hello there"); |
132 | LSL_Types.list testList = new LSL_Types.list(testValue); | 144 | LSL_Types.list testList = new LSL_Types.list(testValue); |
133 | 145 | ||
@@ -140,6 +152,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
140 | [Test] | 152 | [Test] |
141 | public void TestCastVector3ItemToVector3() | 153 | public void TestCastVector3ItemToVector3() |
142 | { | 154 | { |
155 | TestHelpers.InMethod(); | ||
156 | |||
143 | LSL_Types.Vector3 testValue = new LSL_Types.Vector3(12.34, 56.987654, 0.00987); | 157 | LSL_Types.Vector3 testValue = new LSL_Types.Vector3(12.34, 56.987654, 0.00987); |
144 | LSL_Types.list testList = new LSL_Types.list(testValue); | 158 | LSL_Types.list testList = new LSL_Types.list(testValue); |
145 | 159 | ||
@@ -151,6 +165,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
151 | [Test] | 165 | [Test] |
152 | public void TestCastQuaternionItemToQuaternion() | 166 | public void TestCastQuaternionItemToQuaternion() |
153 | { | 167 | { |
168 | TestHelpers.InMethod(); | ||
169 | |||
154 | LSL_Types.Quaternion testValue = new LSL_Types.Quaternion(12.34, 56.44323, 765.983421, 0.00987); | 170 | LSL_Types.Quaternion testValue = new LSL_Types.Quaternion(12.34, 56.44323, 765.983421, 0.00987); |
155 | LSL_Types.list testList = new LSL_Types.list(testValue); | 171 | LSL_Types.list testList = new LSL_Types.list(testValue); |
156 | 172 | ||
@@ -165,6 +181,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
165 | [Test] | 181 | [Test] |
166 | public void TestGetLSLIntegerItemForLSLIntegerItem() | 182 | public void TestGetLSLIntegerItemForLSLIntegerItem() |
167 | { | 183 | { |
184 | TestHelpers.InMethod(); | ||
185 | |||
168 | LSL_Types.LSLInteger testValue = new LSL_Types.LSLInteger(999911); | 186 | LSL_Types.LSLInteger testValue = new LSL_Types.LSLInteger(999911); |
169 | LSL_Types.list testList = new LSL_Types.list(testValue); | 187 | LSL_Types.list testList = new LSL_Types.list(testValue); |
170 | 188 | ||
@@ -177,6 +195,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
177 | [Test] | 195 | [Test] |
178 | public void TestGetLSLFloatItemForLSLFloatItem() | 196 | public void TestGetLSLFloatItemForLSLFloatItem() |
179 | { | 197 | { |
198 | TestHelpers.InMethod(); | ||
199 | |||
180 | LSL_Types.LSLFloat testValue = new LSL_Types.LSLFloat(321.45687876); | 200 | LSL_Types.LSLFloat testValue = new LSL_Types.LSLFloat(321.45687876); |
181 | LSL_Types.list testList = new LSL_Types.list(testValue); | 201 | LSL_Types.list testList = new LSL_Types.list(testValue); |
182 | 202 | ||
@@ -189,11 +209,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
189 | [Test] | 209 | [Test] |
190 | public void TestGetLSLFloatItemForLSLIntegerItem() | 210 | public void TestGetLSLFloatItemForLSLIntegerItem() |
191 | { | 211 | { |
192 | LSL_Types.LSLInteger testValue = new LSL_Types.LSLInteger(3060987); | 212 | TestHelpers.InMethod(); |
193 | LSL_Types.LSLFloat testFloatValue = new LSL_Types.LSLFloat(testValue); | 213 | |
194 | LSL_Types.list testList = new LSL_Types.list(testValue); | 214 | LSL_Types.LSLInteger testValue = new LSL_Types.LSLInteger(3060987); |
215 | LSL_Types.LSLFloat testFloatValue = new LSL_Types.LSLFloat(testValue); | ||
216 | LSL_Types.list testList = new LSL_Types.list(testValue); | ||
195 | 217 | ||
196 | Assert.AreEqual(testFloatValue, testList.GetLSLFloatItem(0)); | 218 | Assert.AreEqual(testFloatValue, testList.GetLSLFloatItem(0)); |
197 | } | 219 | } |
198 | 220 | ||
199 | /// <summary> | 221 | /// <summary> |
@@ -202,6 +224,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
202 | [Test] | 224 | [Test] |
203 | public void TestGetLSLStringItemForLSLStringItem() | 225 | public void TestGetLSLStringItemForLSLStringItem() |
204 | { | 226 | { |
227 | TestHelpers.InMethod(); | ||
228 | |||
205 | LSL_Types.LSLString testValue = new LSL_Types.LSLString("hello all"); | 229 | LSL_Types.LSLString testValue = new LSL_Types.LSLString("hello all"); |
206 | LSL_Types.list testList = new LSL_Types.list(testValue); | 230 | LSL_Types.list testList = new LSL_Types.list(testValue); |
207 | 231 | ||
@@ -214,6 +238,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
214 | [Test] | 238 | [Test] |
215 | public void TestGetLSLStringItemForKeyItem() | 239 | public void TestGetLSLStringItemForKeyItem() |
216 | { | 240 | { |
241 | TestHelpers.InMethod(); | ||
242 | |||
217 | LSL_Types.key testValue | 243 | LSL_Types.key testValue |
218 | = new LSL_Types.key("98000000-0000-2222-3333-100000001000"); | 244 | = new LSL_Types.key("98000000-0000-2222-3333-100000001000"); |
219 | LSL_Types.LSLString testStringValue = new LSL_Types.LSLString(testValue); | 245 | LSL_Types.LSLString testStringValue = new LSL_Types.LSLString(testValue); |
@@ -228,6 +254,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
228 | [Test] | 254 | [Test] |
229 | public void TestGetVector3ItemForVector3Item() | 255 | public void TestGetVector3ItemForVector3Item() |
230 | { | 256 | { |
257 | TestHelpers.InMethod(); | ||
258 | |||
231 | LSL_Types.Vector3 testValue = new LSL_Types.Vector3(92.34, 58.98754, -0.10987); | 259 | LSL_Types.Vector3 testValue = new LSL_Types.Vector3(92.34, 58.98754, -0.10987); |
232 | LSL_Types.list testList = new LSL_Types.list(testValue); | 260 | LSL_Types.list testList = new LSL_Types.list(testValue); |
233 | 261 | ||
@@ -239,6 +267,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
239 | [Test] | 267 | [Test] |
240 | public void TestGetQuaternionItemForQuaternionItem() | 268 | public void TestGetQuaternionItemForQuaternionItem() |
241 | { | 269 | { |
270 | TestHelpers.InMethod(); | ||
271 | |||
242 | LSL_Types.Quaternion testValue = new LSL_Types.Quaternion(12.64, 59.43723, 765.3421, 4.00987); | 272 | LSL_Types.Quaternion testValue = new LSL_Types.Quaternion(12.64, 59.43723, 765.3421, 4.00987); |
243 | LSL_Types.list testList = new LSL_Types.list(testValue); | 273 | LSL_Types.list testList = new LSL_Types.list(testValue); |
244 | 274 | ||
@@ -251,6 +281,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
251 | [Test] | 281 | [Test] |
252 | public void TestGetKeyItemForKeyItem() | 282 | public void TestGetKeyItemForKeyItem() |
253 | { | 283 | { |
284 | TestHelpers.InMethod(); | ||
285 | |||
254 | LSL_Types.key testValue | 286 | LSL_Types.key testValue |
255 | = new LSL_Types.key("00000000-0000-2222-3333-100000001012"); | 287 | = new LSL_Types.key("00000000-0000-2222-3333-100000001012"); |
256 | LSL_Types.list testList = new LSL_Types.list(testValue); | 288 | LSL_Types.list testList = new LSL_Types.list(testValue); |
@@ -258,4 +290,4 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
258 | Assert.AreEqual(testValue, testList.GetKeyItem(0)); | 290 | Assert.AreEqual(testValue, testList.GetKeyItem(0)); |
259 | } | 291 | } |
260 | } | 292 | } |
261 | } | 293 | } \ No newline at end of file |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestVector3.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestVector3.cs index 195af7f..ebf8001 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestVector3.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestVector3.cs | |||
@@ -32,16 +32,17 @@ using OpenSim.Region.ScriptEngine.Shared; | |||
32 | 32 | ||
33 | namespace OpenSim.Region.ScriptEngine.Shared.Tests | 33 | namespace OpenSim.Region.ScriptEngine.Shared.Tests |
34 | { | 34 | { |
35 | /// <summary> | ||
36 | /// Tests for Vector3 | ||
37 | /// </summary> | ||
35 | [TestFixture] | 38 | [TestFixture] |
36 | public class LSL_TypesTestVector3 | 39 | public class LSL_TypesTestVector3 |
37 | { | 40 | { |
38 | /// <summary> | ||
39 | /// Tests for Vector3 | ||
40 | /// </summary> | ||
41 | [Test] | 41 | [Test] |
42 | |||
43 | public void TestDotProduct() | 42 | public void TestDotProduct() |
44 | { | 43 | { |
44 | TestHelpers.InMethod(); | ||
45 | |||
45 | // The numbers we test for. | 46 | // The numbers we test for. |
46 | Dictionary<string, double> expectsSet = new Dictionary<string, double>(); | 47 | Dictionary<string, double> expectsSet = new Dictionary<string, double>(); |
47 | expectsSet.Add("<1, 2, 3> * <2, 3, 4>", 20.0); | 48 | expectsSet.Add("<1, 2, 3> * <2, 3, 4>", 20.0); |
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs index 02d47bd..211e313 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | |||
@@ -50,7 +50,10 @@ using OpenSim.Region.ScriptEngine.Shared; | |||
50 | using OpenSim.Region.ScriptEngine.Shared.ScriptBase; | 50 | using OpenSim.Region.ScriptEngine.Shared.ScriptBase; |
51 | using OpenSim.Region.ScriptEngine.Shared.CodeTools; | 51 | using OpenSim.Region.ScriptEngine.Shared.CodeTools; |
52 | using OpenSim.Region.ScriptEngine.Shared.Instance; | 52 | using OpenSim.Region.ScriptEngine.Shared.Instance; |
53 | using OpenSim.Region.ScriptEngine.Shared.Api; | ||
54 | using OpenSim.Region.ScriptEngine.Shared.Api.Plugins; | ||
53 | using OpenSim.Region.ScriptEngine.Interfaces; | 55 | using OpenSim.Region.ScriptEngine.Interfaces; |
56 | using Timer = OpenSim.Region.ScriptEngine.Shared.Api.Plugins.Timer; | ||
54 | 57 | ||
55 | using ScriptCompileQueue = OpenSim.Framework.LocklessQueue<object[]>; | 58 | using ScriptCompileQueue = OpenSim.Framework.LocklessQueue<object[]>; |
56 | 59 | ||
@@ -454,6 +457,18 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
454 | sb.AppendFormat("Work items waiting : {0}\n", m_ThreadPool.WaitingCallbacks); | 457 | sb.AppendFormat("Work items waiting : {0}\n", m_ThreadPool.WaitingCallbacks); |
455 | // sb.AppendFormat("Assemblies loaded : {0}\n", m_Assemblies.Count); | 458 | // sb.AppendFormat("Assemblies loaded : {0}\n", m_Assemblies.Count); |
456 | 459 | ||
460 | SensorRepeat sr = AsyncCommandManager.GetSensorRepeatPlugin(this); | ||
461 | sb.AppendFormat("Sensors : {0}\n", sr.SensorsCount); | ||
462 | |||
463 | Dataserver ds = AsyncCommandManager.GetDataserverPlugin(this); | ||
464 | sb.AppendFormat("Dataserver requests : {0}\n", ds.DataserverRequestsCount); | ||
465 | |||
466 | Timer t = AsyncCommandManager.GetTimerPlugin(this); | ||
467 | sb.AppendFormat("Timers : {0}\n", t.TimersCount); | ||
468 | |||
469 | Listener l = AsyncCommandManager.GetListenerPlugin(this); | ||
470 | sb.AppendFormat("Listeners : {0}\n", l.ListenerCount); | ||
471 | |||
457 | MainConsole.Instance.OutputFormat(sb.ToString()); | 472 | MainConsole.Instance.OutputFormat(sb.ToString()); |
458 | } | 473 | } |
459 | 474 | ||
diff --git a/OpenSim/Region/UserStatistics/WebStatsModule.cs b/OpenSim/Region/UserStatistics/WebStatsModule.cs index f627e37..b9ba4bc 100644 --- a/OpenSim/Region/UserStatistics/WebStatsModule.cs +++ b/OpenSim/Region/UserStatistics/WebStatsModule.cs | |||
@@ -83,6 +83,9 @@ namespace OpenSim.Region.UserStatistics | |||
83 | { | 83 | { |
84 | if (m_scenes.Count == 0) | 84 | if (m_scenes.Count == 0) |
85 | { | 85 | { |
86 | if (Util.IsWindows()) | ||
87 | Util.LoadArchSpecificWindowsDll("sqlite3.dll"); | ||
88 | |||
86 | //IConfig startupConfig = config.Configs["Startup"]; | 89 | //IConfig startupConfig = config.Configs["Startup"]; |
87 | 90 | ||
88 | dbConn = new SqliteConnection("URI=file:LocalUserStatistics.db,version=3"); | 91 | dbConn = new SqliteConnection("URI=file:LocalUserStatistics.db,version=3"); |
@@ -221,13 +224,11 @@ namespace OpenSim.Region.UserStatistics | |||
221 | concurrencyCounter--; | 224 | concurrencyCounter--; |
222 | 225 | ||
223 | response_code = 200; | 226 | response_code = 200; |
224 | |||
225 | } | 227 | } |
226 | else | 228 | else |
227 | { | 229 | { |
228 | strOut = MainServer.Instance.GetHTTP404(""); | 230 | strOut = MainServer.Instance.GetHTTP404(""); |
229 | } | 231 | } |
230 | |||
231 | 232 | ||
232 | responsedata["int_response_code"] = response_code; | 233 | responsedata["int_response_code"] = response_code; |
233 | responsedata["content_type"] = contenttype; | 234 | responsedata["content_type"] = contenttype; |
@@ -244,43 +245,44 @@ namespace OpenSim.Region.UserStatistics | |||
244 | // TODO: FIXME: implement stats migrations | 245 | // TODO: FIXME: implement stats migrations |
245 | const string SQL = @"SELECT * FROM migrations LIMIT 1"; | 246 | const string SQL = @"SELECT * FROM migrations LIMIT 1"; |
246 | 247 | ||
247 | SqliteCommand cmd = new SqliteCommand(SQL, db); | 248 | using (SqliteCommand cmd = new SqliteCommand(SQL, db)) |
248 | |||
249 | try | ||
250 | { | ||
251 | cmd.ExecuteNonQuery(); | ||
252 | } | ||
253 | catch (SqliteSyntaxException) | ||
254 | { | 249 | { |
255 | CreateTables(db); | 250 | try |
251 | { | ||
252 | cmd.ExecuteNonQuery(); | ||
253 | } | ||
254 | catch (SqliteSyntaxException) | ||
255 | { | ||
256 | CreateTables(db); | ||
257 | } | ||
256 | } | 258 | } |
257 | } | 259 | } |
258 | } | 260 | } |
259 | 261 | ||
260 | public void CreateTables(SqliteConnection db) | 262 | public void CreateTables(SqliteConnection db) |
261 | { | 263 | { |
262 | SqliteCommand createcmd = new SqliteCommand(SQL_STATS_TABLE_CREATE, db); | 264 | using (SqliteCommand createcmd = new SqliteCommand(SQL_STATS_TABLE_CREATE, db)) |
263 | createcmd.ExecuteNonQuery(); | 265 | { |
266 | createcmd.ExecuteNonQuery(); | ||
264 | 267 | ||
265 | createcmd.CommandText = SQL_MIGRA_TABLE_CREATE; | 268 | createcmd.CommandText = SQL_MIGRA_TABLE_CREATE; |
266 | createcmd.ExecuteNonQuery(); | 269 | createcmd.ExecuteNonQuery(); |
270 | } | ||
267 | } | 271 | } |
268 | 272 | ||
269 | public virtual void PostInitialise() | 273 | public virtual void PostInitialise() |
270 | { | 274 | { |
271 | if (!enabled) | 275 | if (!enabled) |
272 | { | ||
273 | return; | 276 | return; |
274 | } | 277 | |
275 | AddHandlers(); | 278 | AddHandlers(); |
276 | } | 279 | } |
277 | 280 | ||
278 | public virtual void Close() | 281 | public virtual void Close() |
279 | { | 282 | { |
280 | if (!enabled) | 283 | if (!enabled) |
281 | { | ||
282 | return; | 284 | return; |
283 | } | 285 | |
284 | dbConn.Close(); | 286 | dbConn.Close(); |
285 | dbConn.Dispose(); | 287 | dbConn.Dispose(); |
286 | m_sessions.Clear(); | 288 | m_sessions.Clear(); |
@@ -301,7 +303,8 @@ namespace OpenSim.Region.UserStatistics | |||
301 | 303 | ||
302 | public void OnRegisterCaps(UUID agentID, Caps caps) | 304 | public void OnRegisterCaps(UUID agentID, Caps caps) |
303 | { | 305 | { |
304 | m_log.DebugFormat("[WEB STATS MODULE]: OnRegisterCaps: agentID {0} caps {1}", agentID, caps); | 306 | // m_log.DebugFormat("[WEB STATS MODULE]: OnRegisterCaps: agentID {0} caps {1}", agentID, caps); |
307 | |||
305 | string capsPath = "/CAPS/VS/" + UUID.Random(); | 308 | string capsPath = "/CAPS/VS/" + UUID.Random(); |
306 | caps.RegisterHandler("ViewerStats", | 309 | caps.RegisterHandler("ViewerStats", |
307 | new RestStreamHandler("POST", capsPath, | 310 | new RestStreamHandler("POST", capsPath, |
@@ -315,7 +318,6 @@ namespace OpenSim.Region.UserStatistics | |||
315 | 318 | ||
316 | public void OnDeRegisterCaps(UUID agentID, Caps caps) | 319 | public void OnDeRegisterCaps(UUID agentID, Caps caps) |
317 | { | 320 | { |
318 | |||
319 | } | 321 | } |
320 | 322 | ||
321 | protected virtual void AddHandlers() | 323 | protected virtual void AddHandlers() |
@@ -365,7 +367,6 @@ namespace OpenSim.Region.UserStatistics | |||
365 | 367 | ||
366 | public void OnMakeChildAgent(ScenePresence agent) | 368 | public void OnMakeChildAgent(ScenePresence agent) |
367 | { | 369 | { |
368 | |||
369 | } | 370 | } |
370 | 371 | ||
371 | public void OnClientClosed(UUID agentID, Scene scene) | 372 | public void OnClientClosed(UUID agentID, Scene scene) |
@@ -427,6 +428,7 @@ namespace OpenSim.Region.UserStatistics | |||
427 | return scene.RegionInfo.RegionID; | 428 | return scene.RegionInfo.RegionID; |
428 | } | 429 | } |
429 | } | 430 | } |
431 | |||
430 | return UUID.Zero; | 432 | return UUID.Zero; |
431 | } | 433 | } |
432 | 434 | ||
@@ -455,14 +457,14 @@ namespace OpenSim.Region.UserStatistics | |||
455 | UserSessionData usd; | 457 | UserSessionData usd; |
456 | OSD message = OSDParser.DeserializeLLSDXml(request); | 458 | OSD message = OSDParser.DeserializeLLSDXml(request); |
457 | OSDMap mmap; | 459 | OSDMap mmap; |
460 | |||
458 | lock (m_sessions) | 461 | lock (m_sessions) |
459 | { | 462 | { |
460 | if (agentID != UUID.Zero) | 463 | if (agentID != UUID.Zero) |
461 | { | 464 | { |
462 | |||
463 | if (!m_sessions.ContainsKey(agentID)) | 465 | if (!m_sessions.ContainsKey(agentID)) |
464 | { | 466 | { |
465 | m_log.Warn("[WEB STATS MODULE]: no session for stat disclosure"); | 467 | m_log.WarnFormat("[WEB STATS MODULE]: no session for stat disclosure for agent {0}", agentID); |
466 | return new UserSessionID(); | 468 | return new UserSessionID(); |
467 | } | 469 | } |
468 | uid = m_sessions[agentID]; | 470 | uid = m_sessions[agentID]; |
@@ -582,8 +584,6 @@ namespace OpenSim.Region.UserStatistics | |||
582 | usd.n_out_kb = (float)net_out["kbytes"].AsReal(); | 584 | usd.n_out_kb = (float)net_out["kbytes"].AsReal(); |
583 | usd.n_out_pk = net_out["packets"].AsInteger(); | 585 | usd.n_out_pk = net_out["packets"].AsInteger(); |
584 | } | 586 | } |
585 | |||
586 | |||
587 | } | 587 | } |
588 | } | 588 | } |
589 | 589 | ||
@@ -599,83 +599,85 @@ namespace OpenSim.Region.UserStatistics | |||
599 | 599 | ||
600 | lock (db) | 600 | lock (db) |
601 | { | 601 | { |
602 | SqliteCommand updatecmd = new SqliteCommand(SQL_STATS_TABLE_UPDATE, db); | 602 | using (SqliteCommand updatecmd = new SqliteCommand(SQL_STATS_TABLE_UPDATE, db)) |
603 | updatecmd.Parameters.Add(new SqliteParameter(":session_id", uid.session_data.session_id.ToString())); | ||
604 | updatecmd.Parameters.Add(new SqliteParameter(":agent_id", uid.session_data.agent_id.ToString())); | ||
605 | updatecmd.Parameters.Add(new SqliteParameter(":region_id", uid.session_data.region_id.ToString())); | ||
606 | updatecmd.Parameters.Add(new SqliteParameter(":last_updated", (int) uid.session_data.last_updated)); | ||
607 | updatecmd.Parameters.Add(new SqliteParameter(":remote_ip", uid.session_data.remote_ip)); | ||
608 | updatecmd.Parameters.Add(new SqliteParameter(":name_f", uid.session_data.name_f)); | ||
609 | updatecmd.Parameters.Add(new SqliteParameter(":name_l", uid.session_data.name_l)); | ||
610 | updatecmd.Parameters.Add(new SqliteParameter(":avg_agents_in_view", uid.session_data.avg_agents_in_view)); | ||
611 | updatecmd.Parameters.Add(new SqliteParameter(":min_agents_in_view", | ||
612 | (int) uid.session_data.min_agents_in_view)); | ||
613 | updatecmd.Parameters.Add(new SqliteParameter(":max_agents_in_view", | ||
614 | (int) uid.session_data.max_agents_in_view)); | ||
615 | updatecmd.Parameters.Add(new SqliteParameter(":mode_agents_in_view", | ||
616 | (int) uid.session_data.mode_agents_in_view)); | ||
617 | updatecmd.Parameters.Add(new SqliteParameter(":avg_fps", uid.session_data.avg_fps)); | ||
618 | updatecmd.Parameters.Add(new SqliteParameter(":min_fps", uid.session_data.min_fps)); | ||
619 | updatecmd.Parameters.Add(new SqliteParameter(":max_fps", uid.session_data.max_fps)); | ||
620 | updatecmd.Parameters.Add(new SqliteParameter(":mode_fps", uid.session_data.mode_fps)); | ||
621 | updatecmd.Parameters.Add(new SqliteParameter(":a_language", uid.session_data.a_language)); | ||
622 | updatecmd.Parameters.Add(new SqliteParameter(":mem_use", uid.session_data.mem_use)); | ||
623 | updatecmd.Parameters.Add(new SqliteParameter(":meters_traveled", uid.session_data.meters_traveled)); | ||
624 | updatecmd.Parameters.Add(new SqliteParameter(":avg_ping", uid.session_data.avg_ping)); | ||
625 | updatecmd.Parameters.Add(new SqliteParameter(":min_ping", uid.session_data.min_ping)); | ||
626 | updatecmd.Parameters.Add(new SqliteParameter(":max_ping", uid.session_data.max_ping)); | ||
627 | updatecmd.Parameters.Add(new SqliteParameter(":mode_ping", uid.session_data.mode_ping)); | ||
628 | updatecmd.Parameters.Add(new SqliteParameter(":regions_visited", uid.session_data.regions_visited)); | ||
629 | updatecmd.Parameters.Add(new SqliteParameter(":run_time", uid.session_data.run_time)); | ||
630 | updatecmd.Parameters.Add(new SqliteParameter(":avg_sim_fps", uid.session_data.avg_sim_fps)); | ||
631 | updatecmd.Parameters.Add(new SqliteParameter(":min_sim_fps", uid.session_data.min_sim_fps)); | ||
632 | updatecmd.Parameters.Add(new SqliteParameter(":max_sim_fps", uid.session_data.max_sim_fps)); | ||
633 | updatecmd.Parameters.Add(new SqliteParameter(":mode_sim_fps", uid.session_data.mode_sim_fps)); | ||
634 | updatecmd.Parameters.Add(new SqliteParameter(":start_time", uid.session_data.start_time)); | ||
635 | updatecmd.Parameters.Add(new SqliteParameter(":client_version", uid.session_data.client_version)); | ||
636 | updatecmd.Parameters.Add(new SqliteParameter(":s_cpu", uid.session_data.s_cpu)); | ||
637 | updatecmd.Parameters.Add(new SqliteParameter(":s_gpu", uid.session_data.s_gpu)); | ||
638 | updatecmd.Parameters.Add(new SqliteParameter(":s_os", uid.session_data.s_os)); | ||
639 | updatecmd.Parameters.Add(new SqliteParameter(":s_ram", uid.session_data.s_ram)); | ||
640 | updatecmd.Parameters.Add(new SqliteParameter(":d_object_kb", uid.session_data.d_object_kb)); | ||
641 | updatecmd.Parameters.Add(new SqliteParameter(":d_texture_kb", uid.session_data.d_texture_kb)); | ||
642 | updatecmd.Parameters.Add(new SqliteParameter(":d_world_kb", uid.session_data.d_world_kb)); | ||
643 | updatecmd.Parameters.Add(new SqliteParameter(":n_in_kb", uid.session_data.n_in_kb)); | ||
644 | updatecmd.Parameters.Add(new SqliteParameter(":n_in_pk", uid.session_data.n_in_pk)); | ||
645 | updatecmd.Parameters.Add(new SqliteParameter(":n_out_kb", uid.session_data.n_out_kb)); | ||
646 | updatecmd.Parameters.Add(new SqliteParameter(":n_out_pk", uid.session_data.n_out_pk)); | ||
647 | updatecmd.Parameters.Add(new SqliteParameter(":f_dropped", uid.session_data.f_dropped)); | ||
648 | updatecmd.Parameters.Add(new SqliteParameter(":f_failed_resends", uid.session_data.f_failed_resends)); | ||
649 | updatecmd.Parameters.Add(new SqliteParameter(":f_invalid", uid.session_data.f_invalid)); | ||
650 | |||
651 | updatecmd.Parameters.Add(new SqliteParameter(":f_off_circuit", uid.session_data.f_off_circuit)); | ||
652 | updatecmd.Parameters.Add(new SqliteParameter(":f_resent", uid.session_data.f_resent)); | ||
653 | updatecmd.Parameters.Add(new SqliteParameter(":f_send_packet", uid.session_data.f_send_packet)); | ||
654 | |||
655 | updatecmd.Parameters.Add(new SqliteParameter(":session_key", uid.session_data.session_id.ToString())); | ||
656 | updatecmd.Parameters.Add(new SqliteParameter(":agent_key", uid.session_data.agent_id.ToString())); | ||
657 | updatecmd.Parameters.Add(new SqliteParameter(":region_key", uid.session_data.region_id.ToString())); | ||
658 | // m_log.Debug("UPDATE"); | ||
659 | |||
660 | int result = updatecmd.ExecuteNonQuery(); | ||
661 | |||
662 | if (result == 0) | ||
663 | { | 603 | { |
664 | // m_log.Debug("INSERT"); | 604 | updatecmd.Parameters.Add(new SqliteParameter(":session_id", uid.session_data.session_id.ToString())); |
665 | updatecmd.CommandText = SQL_STATS_TABLE_INSERT; | 605 | updatecmd.Parameters.Add(new SqliteParameter(":agent_id", uid.session_data.agent_id.ToString())); |
666 | try | 606 | updatecmd.Parameters.Add(new SqliteParameter(":region_id", uid.session_data.region_id.ToString())); |
667 | { | 607 | updatecmd.Parameters.Add(new SqliteParameter(":last_updated", (int) uid.session_data.last_updated)); |
668 | updatecmd.ExecuteNonQuery(); | 608 | updatecmd.Parameters.Add(new SqliteParameter(":remote_ip", uid.session_data.remote_ip)); |
669 | } | 609 | updatecmd.Parameters.Add(new SqliteParameter(":name_f", uid.session_data.name_f)); |
670 | catch (SqliteExecutionException) | 610 | updatecmd.Parameters.Add(new SqliteParameter(":name_l", uid.session_data.name_l)); |
611 | updatecmd.Parameters.Add(new SqliteParameter(":avg_agents_in_view", uid.session_data.avg_agents_in_view)); | ||
612 | updatecmd.Parameters.Add(new SqliteParameter(":min_agents_in_view", | ||
613 | (int) uid.session_data.min_agents_in_view)); | ||
614 | updatecmd.Parameters.Add(new SqliteParameter(":max_agents_in_view", | ||
615 | (int) uid.session_data.max_agents_in_view)); | ||
616 | updatecmd.Parameters.Add(new SqliteParameter(":mode_agents_in_view", | ||
617 | (int) uid.session_data.mode_agents_in_view)); | ||
618 | updatecmd.Parameters.Add(new SqliteParameter(":avg_fps", uid.session_data.avg_fps)); | ||
619 | updatecmd.Parameters.Add(new SqliteParameter(":min_fps", uid.session_data.min_fps)); | ||
620 | updatecmd.Parameters.Add(new SqliteParameter(":max_fps", uid.session_data.max_fps)); | ||
621 | updatecmd.Parameters.Add(new SqliteParameter(":mode_fps", uid.session_data.mode_fps)); | ||
622 | updatecmd.Parameters.Add(new SqliteParameter(":a_language", uid.session_data.a_language)); | ||
623 | updatecmd.Parameters.Add(new SqliteParameter(":mem_use", uid.session_data.mem_use)); | ||
624 | updatecmd.Parameters.Add(new SqliteParameter(":meters_traveled", uid.session_data.meters_traveled)); | ||
625 | updatecmd.Parameters.Add(new SqliteParameter(":avg_ping", uid.session_data.avg_ping)); | ||
626 | updatecmd.Parameters.Add(new SqliteParameter(":min_ping", uid.session_data.min_ping)); | ||
627 | updatecmd.Parameters.Add(new SqliteParameter(":max_ping", uid.session_data.max_ping)); | ||
628 | updatecmd.Parameters.Add(new SqliteParameter(":mode_ping", uid.session_data.mode_ping)); | ||
629 | updatecmd.Parameters.Add(new SqliteParameter(":regions_visited", uid.session_data.regions_visited)); | ||
630 | updatecmd.Parameters.Add(new SqliteParameter(":run_time", uid.session_data.run_time)); | ||
631 | updatecmd.Parameters.Add(new SqliteParameter(":avg_sim_fps", uid.session_data.avg_sim_fps)); | ||
632 | updatecmd.Parameters.Add(new SqliteParameter(":min_sim_fps", uid.session_data.min_sim_fps)); | ||
633 | updatecmd.Parameters.Add(new SqliteParameter(":max_sim_fps", uid.session_data.max_sim_fps)); | ||
634 | updatecmd.Parameters.Add(new SqliteParameter(":mode_sim_fps", uid.session_data.mode_sim_fps)); | ||
635 | updatecmd.Parameters.Add(new SqliteParameter(":start_time", uid.session_data.start_time)); | ||
636 | updatecmd.Parameters.Add(new SqliteParameter(":client_version", uid.session_data.client_version)); | ||
637 | updatecmd.Parameters.Add(new SqliteParameter(":s_cpu", uid.session_data.s_cpu)); | ||
638 | updatecmd.Parameters.Add(new SqliteParameter(":s_gpu", uid.session_data.s_gpu)); | ||
639 | updatecmd.Parameters.Add(new SqliteParameter(":s_os", uid.session_data.s_os)); | ||
640 | updatecmd.Parameters.Add(new SqliteParameter(":s_ram", uid.session_data.s_ram)); | ||
641 | updatecmd.Parameters.Add(new SqliteParameter(":d_object_kb", uid.session_data.d_object_kb)); | ||
642 | updatecmd.Parameters.Add(new SqliteParameter(":d_texture_kb", uid.session_data.d_texture_kb)); | ||
643 | updatecmd.Parameters.Add(new SqliteParameter(":d_world_kb", uid.session_data.d_world_kb)); | ||
644 | updatecmd.Parameters.Add(new SqliteParameter(":n_in_kb", uid.session_data.n_in_kb)); | ||
645 | updatecmd.Parameters.Add(new SqliteParameter(":n_in_pk", uid.session_data.n_in_pk)); | ||
646 | updatecmd.Parameters.Add(new SqliteParameter(":n_out_kb", uid.session_data.n_out_kb)); | ||
647 | updatecmd.Parameters.Add(new SqliteParameter(":n_out_pk", uid.session_data.n_out_pk)); | ||
648 | updatecmd.Parameters.Add(new SqliteParameter(":f_dropped", uid.session_data.f_dropped)); | ||
649 | updatecmd.Parameters.Add(new SqliteParameter(":f_failed_resends", uid.session_data.f_failed_resends)); | ||
650 | updatecmd.Parameters.Add(new SqliteParameter(":f_invalid", uid.session_data.f_invalid)); | ||
651 | |||
652 | updatecmd.Parameters.Add(new SqliteParameter(":f_off_circuit", uid.session_data.f_off_circuit)); | ||
653 | updatecmd.Parameters.Add(new SqliteParameter(":f_resent", uid.session_data.f_resent)); | ||
654 | updatecmd.Parameters.Add(new SqliteParameter(":f_send_packet", uid.session_data.f_send_packet)); | ||
655 | |||
656 | updatecmd.Parameters.Add(new SqliteParameter(":session_key", uid.session_data.session_id.ToString())); | ||
657 | updatecmd.Parameters.Add(new SqliteParameter(":agent_key", uid.session_data.agent_id.ToString())); | ||
658 | updatecmd.Parameters.Add(new SqliteParameter(":region_key", uid.session_data.region_id.ToString())); | ||
659 | |||
660 | // m_log.DebugFormat("[WEB STATS MODULE]: Database stats update for {0}", uid.session_data.agent_id); | ||
661 | |||
662 | int result = updatecmd.ExecuteNonQuery(); | ||
663 | |||
664 | if (result == 0) | ||
671 | { | 665 | { |
672 | m_log.Warn("[WEB STATS MODULE]: failed to write stats to storage Execution Exception"); | 666 | // m_log.DebugFormat("[WEB STATS MODULE]: Database stats insert for {0}", uid.session_data.agent_id); |
673 | } | 667 | |
674 | catch (SqliteSyntaxException) | 668 | updatecmd.CommandText = SQL_STATS_TABLE_INSERT; |
675 | { | ||
676 | m_log.Warn("[WEB STATS MODULE]: failed to write stats to storage SQL Syntax Exception"); | ||
677 | } | ||
678 | 669 | ||
670 | try | ||
671 | { | ||
672 | updatecmd.ExecuteNonQuery(); | ||
673 | } | ||
674 | catch (Exception e) | ||
675 | { | ||
676 | m_log.WarnFormat( | ||
677 | "[WEB STATS MODULE]: failed to write stats for {0}, storage Execution Exception {1}{2}", | ||
678 | uid.session_data.agent_id, e.Message, e.StackTrace); | ||
679 | } | ||
680 | } | ||
679 | } | 681 | } |
680 | } | 682 | } |
681 | } | 683 | } |