diff options
Diffstat (limited to 'OpenSim/Region')
6 files changed, 64 insertions, 55 deletions
diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs index 7a0142f..f80cb34 100644 --- a/OpenSim/Region/Application/OpenSim.cs +++ b/OpenSim/Region/Application/OpenSim.cs | |||
@@ -264,9 +264,10 @@ namespace OpenSim | |||
264 | LoadOar); | 264 | LoadOar); |
265 | 265 | ||
266 | m_console.Commands.AddCommand("region", false, "save oar", | 266 | m_console.Commands.AddCommand("region", false, "save oar", |
267 | "save oar [<OAR path>]", | 267 | "save oar [-v|version=N] [<OAR path>]", |
268 | "Save a region's data to an OAR archive.", | 268 | "Save a region's data to an OAR archive.", |
269 | "The OAR path must be a filesystem path." | 269 | "-v|version=N generates scene objects as per older versions of the serialization (e.g. -v=0)" + Environment.NewLine |
270 | + "The OAR path must be a filesystem path." | ||
270 | + " If this is not given then the oar is saved to region.oar in the current directory.", | 271 | + " If this is not given then the oar is saved to region.oar in the current directory.", |
271 | SaveOar); | 272 | SaveOar); |
272 | 273 | ||
diff --git a/OpenSim/Region/CoreModules/Scripting/LoadImageURL/LoadImageURLModule.cs b/OpenSim/Region/CoreModules/Scripting/LoadImageURL/LoadImageURLModule.cs index c23cea5..ed3e516 100644 --- a/OpenSim/Region/CoreModules/Scripting/LoadImageURL/LoadImageURLModule.cs +++ b/OpenSim/Region/CoreModules/Scripting/LoadImageURL/LoadImageURLModule.cs | |||
@@ -176,44 +176,44 @@ namespace OpenSim.Region.CoreModules.Scripting.LoadImageURL | |||
176 | stream = response.GetResponseStream(); | 176 | stream = response.GetResponseStream(); |
177 | if (stream != null) | 177 | if (stream != null) |
178 | { | 178 | { |
179 | Bitmap image = new Bitmap(stream); | ||
180 | Size newsize; | ||
181 | |||
182 | // TODO: make this a bit less hard coded | ||
183 | if ((image.Height < 64) && (image.Width < 64)) | ||
184 | { | ||
185 | newsize = new Size(32, 32); | ||
186 | } | ||
187 | else if ((image.Height < 128) && (image.Width < 128)) | ||
188 | { | ||
189 | newsize = new Size(64, 64); | ||
190 | } | ||
191 | else if ((image.Height < 256) && (image.Width < 256)) | ||
192 | { | ||
193 | newsize = new Size(128, 128); | ||
194 | } | ||
195 | else if ((image.Height < 512 && image.Width < 512)) | ||
196 | { | ||
197 | newsize = new Size(256, 256); | ||
198 | } | ||
199 | else if ((image.Height < 1024 && image.Width < 1024)) | ||
200 | { | ||
201 | newsize = new Size(512, 512); | ||
202 | } | ||
203 | else | ||
204 | { | ||
205 | newsize = new Size(1024, 1024); | ||
206 | } | ||
207 | |||
208 | Bitmap resize = new Bitmap(image, newsize); | ||
209 | |||
210 | try | 179 | try |
211 | { | 180 | { |
181 | Bitmap image = new Bitmap(stream); | ||
182 | Size newsize; | ||
183 | |||
184 | // TODO: make this a bit less hard coded | ||
185 | if ((image.Height < 64) && (image.Width < 64)) | ||
186 | { | ||
187 | newsize = new Size(32, 32); | ||
188 | } | ||
189 | else if ((image.Height < 128) && (image.Width < 128)) | ||
190 | { | ||
191 | newsize = new Size(64, 64); | ||
192 | } | ||
193 | else if ((image.Height < 256) && (image.Width < 256)) | ||
194 | { | ||
195 | newsize = new Size(128, 128); | ||
196 | } | ||
197 | else if ((image.Height < 512 && image.Width < 512)) | ||
198 | { | ||
199 | newsize = new Size(256, 256); | ||
200 | } | ||
201 | else if ((image.Height < 1024 && image.Width < 1024)) | ||
202 | { | ||
203 | newsize = new Size(512, 512); | ||
204 | } | ||
205 | else | ||
206 | { | ||
207 | newsize = new Size(1024, 1024); | ||
208 | } | ||
209 | |||
210 | Bitmap resize = new Bitmap(image, newsize); | ||
211 | |||
212 | imageJ2000 = OpenJPEG.EncodeFromImage(resize, true); | 212 | imageJ2000 = OpenJPEG.EncodeFromImage(resize, true); |
213 | } | 213 | } |
214 | catch (Exception) | 214 | catch (Exception) |
215 | { | 215 | { |
216 | m_log.Error("[LOADIMAGEURLMODULE]: OpenJpeg Encode Failed. Empty byte data returned!"); | 216 | m_log.Error("[LOADIMAGEURLMODULE]: OpenJpeg Conversion Failed. Empty byte data returned!"); |
217 | } | 217 | } |
218 | } | 218 | } |
219 | else | 219 | else |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs index 34205e3..bd01bb9 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs | |||
@@ -261,7 +261,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
261 | 261 | ||
262 | public InventoryItemBase GetItem(InventoryItemBase item) | 262 | public InventoryItemBase GetItem(InventoryItemBase item) |
263 | { | 263 | { |
264 | m_log.DebugFormat("[XINVENTORY CONNECTOR]: GetItem {0}", item.ID); | 264 | //m_log.DebugFormat("[XINVENTORY CONNECTOR]: GetItem {0}", item.ID); |
265 | if (item == null) | 265 | if (item == null) |
266 | return null; | 266 | return null; |
267 | 267 | ||
@@ -272,7 +272,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
272 | 272 | ||
273 | public InventoryFolderBase GetFolder(InventoryFolderBase folder) | 273 | public InventoryFolderBase GetFolder(InventoryFolderBase folder) |
274 | { | 274 | { |
275 | m_log.DebugFormat("[XINVENTORY CONNECTOR]: GetFolder {0}", folder.ID); | 275 | //m_log.DebugFormat("[XINVENTORY CONNECTOR]: GetFolder {0}", folder.ID); |
276 | if (folder == null) | 276 | if (folder == null) |
277 | return null; | 277 | return null; |
278 | 278 | ||
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs index c062833..f8a599a 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs | |||
@@ -137,16 +137,13 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
137 | 137 | ||
138 | m_log.InfoFormat("[ARCHIVER]: Added terrain information to archive."); | 138 | m_log.InfoFormat("[ARCHIVER]: Added terrain information to archive."); |
139 | 139 | ||
140 | Dictionary<string, object> serializationOptions = new Dictionary<string, object>(); | 140 | |
141 | // if (m_options.ContainsKey("version") && (string)m_options["version"] == "0") | ||
142 | // serializationOptions["old-guids"] = true; | ||
143 | |||
144 | // Write out scene object metadata | 141 | // Write out scene object metadata |
145 | foreach (SceneObjectGroup sceneObject in m_sceneObjects) | 142 | foreach (SceneObjectGroup sceneObject in m_sceneObjects) |
146 | { | 143 | { |
147 | //m_log.DebugFormat("[ARCHIVER]: Saving {0} {1}, {2}", entity.Name, entity.UUID, entity.GetType()); | 144 | //m_log.DebugFormat("[ARCHIVER]: Saving {0} {1}, {2}", entity.Name, entity.UUID, entity.GetType()); |
148 | 145 | ||
149 | string serializedObject = m_serialiser.SerializeGroupToXml2(sceneObject, serializationOptions); | 146 | string serializedObject = m_serialiser.SerializeGroupToXml2(sceneObject, m_options); |
150 | m_archiveWriter.WriteFile(ArchiveHelpers.CreateObjectPath(sceneObject), serializedObject); | 147 | m_archiveWriter.WriteFile(ArchiveHelpers.CreateObjectPath(sceneObject), serializedObject); |
151 | } | 148 | } |
152 | 149 | ||
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs index 3182079..0567a82 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs | |||
@@ -187,20 +187,17 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
187 | /// <returns></returns> | 187 | /// <returns></returns> |
188 | public static string Create0p2ControlFile(Dictionary<string, object> options) | 188 | public static string Create0p2ControlFile(Dictionary<string, object> options) |
189 | { | 189 | { |
190 | int majorVersion = 0, minorVersion = 4; | 190 | int majorVersion = 0, minorVersion = 5; |
191 | 191 | ||
192 | /* | 192 | if (options.ContainsKey("version")) |
193 | if (options.ContainsKey("version") && (string)options["version"] == "0") | ||
194 | { | ||
195 | majorVersion = 0; | ||
196 | minorVersion = 3; | ||
197 | } | ||
198 | else | ||
199 | { | 193 | { |
200 | majorVersion = 1; | ||
201 | minorVersion = 0; | 194 | minorVersion = 0; |
195 | string[] parts = options["version"].ToString().Split('.'); | ||
196 | if (parts.Length >= 1) | ||
197 | majorVersion = Int32.Parse(parts[0]); | ||
198 | if (parts.Length >= 2) | ||
199 | minorVersion = Int32.Parse(parts[1]); | ||
202 | } | 200 | } |
203 | */ | ||
204 | 201 | ||
205 | m_log.InfoFormat("[ARCHIVER]: Creating version {0}.{1} OAR", majorVersion, minorVersion); | 202 | m_log.InfoFormat("[ARCHIVER]: Creating version {0}.{1} OAR", majorVersion, minorVersion); |
206 | // if (majorVersion == 1) | 203 | // if (majorVersion == 1) |
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs index e661ca9..7f37878 100644 --- a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs +++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs | |||
@@ -1135,7 +1135,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
1135 | writer.WriteElementString("GroupMask", sop.GroupMask.ToString()); | 1135 | writer.WriteElementString("GroupMask", sop.GroupMask.ToString()); |
1136 | writer.WriteElementString("EveryoneMask", sop.EveryoneMask.ToString()); | 1136 | writer.WriteElementString("EveryoneMask", sop.EveryoneMask.ToString()); |
1137 | writer.WriteElementString("NextOwnerMask", sop.NextOwnerMask.ToString()); | 1137 | writer.WriteElementString("NextOwnerMask", sop.NextOwnerMask.ToString()); |
1138 | writer.WriteElementString("Flags", sop.Flags.ToString()); | 1138 | WriteFlags(writer, "Flags", sop.Flags.ToString(), options); |
1139 | WriteUUID(writer, "CollisionSound", sop.CollisionSound, options); | 1139 | WriteUUID(writer, "CollisionSound", sop.CollisionSound, options); |
1140 | writer.WriteElementString("CollisionSoundVolume", sop.CollisionSoundVolume.ToString()); | 1140 | writer.WriteElementString("CollisionSoundVolume", sop.CollisionSoundVolume.ToString()); |
1141 | if (sop.MediaUrl != null) | 1141 | if (sop.MediaUrl != null) |
@@ -1188,6 +1188,20 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
1188 | 1188 | ||
1189 | } | 1189 | } |
1190 | 1190 | ||
1191 | static void WriteFlags(XmlTextWriter writer, string name, string flagsStr, Dictionary<string, object> options) | ||
1192 | { | ||
1193 | // Older versions of serialization can't cope with commas | ||
1194 | if (options.ContainsKey("version")) | ||
1195 | { | ||
1196 | float version = 0.5F; | ||
1197 | float.TryParse(options["version"].ToString(), out version); | ||
1198 | if (version < 0.5) | ||
1199 | flagsStr = flagsStr.Replace(",", ""); | ||
1200 | } | ||
1201 | |||
1202 | writer.WriteElementString(name, flagsStr); | ||
1203 | } | ||
1204 | |||
1191 | static void WriteTaskInventory(XmlTextWriter writer, TaskInventoryDictionary tinv, Dictionary<string, object> options) | 1205 | static void WriteTaskInventory(XmlTextWriter writer, TaskInventoryDictionary tinv, Dictionary<string, object> options) |
1192 | { | 1206 | { |
1193 | if (tinv.Count > 0) // otherwise skip this | 1207 | if (tinv.Count > 0) // otherwise skip this |
@@ -1275,8 +1289,8 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
1275 | writer.WriteElementString("ProfileHollow", shp.ProfileHollow.ToString()); | 1289 | writer.WriteElementString("ProfileHollow", shp.ProfileHollow.ToString()); |
1276 | writer.WriteElementString("State", shp.State.ToString()); | 1290 | writer.WriteElementString("State", shp.State.ToString()); |
1277 | 1291 | ||
1278 | writer.WriteElementString("ProfileShape", shp.ProfileShape.ToString()); | 1292 | WriteFlags(writer, "ProfileShape", shp.ProfileShape.ToString(), options); |
1279 | writer.WriteElementString("HollowShape", shp.HollowShape.ToString()); | 1293 | WriteFlags(writer, "HollowShape", shp.HollowShape.ToString(), options); |
1280 | 1294 | ||
1281 | WriteUUID(writer, "SculptTexture", shp.SculptTexture, options); | 1295 | WriteUUID(writer, "SculptTexture", shp.SculptTexture, options); |
1282 | writer.WriteElementString("SculptType", shp.SculptType.ToString()); | 1296 | writer.WriteElementString("SculptType", shp.SculptType.ToString()); |