diff options
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 10 | ||||
-rw-r--r-- | OpenSim/Region/Physics/Manager/PhysicsActor.cs | 8 | ||||
-rw-r--r-- | OpenSim/Region/Physics/OdePlugin/ODECharacter.cs | 8 |
3 files changed, 17 insertions, 9 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index c25c3b4..bee96d1 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -2248,6 +2248,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2248 | }); | 2248 | }); |
2249 | } | 2249 | } |
2250 | } | 2250 | } |
2251 | |||
2251 | if (colliding.Count > 0) | 2252 | if (colliding.Count > 0) |
2252 | { | 2253 | { |
2253 | StartCollidingMessage.Colliders = colliding; | 2254 | StartCollidingMessage.Colliders = colliding; |
@@ -2255,10 +2256,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
2255 | if (m_parentGroup.Scene == null) | 2256 | if (m_parentGroup.Scene == null) |
2256 | return; | 2257 | return; |
2257 | 2258 | ||
2258 | if (m_parentGroup.PassCollision == true) | 2259 | // if (m_parentGroup.PassCollision == true) |
2259 | { | 2260 | // { |
2260 | //TODO: Add pass to root prim! | 2261 | // //TODO: Add pass to root prim! |
2261 | } | 2262 | // } |
2263 | |||
2262 | m_parentGroup.Scene.EventManager.TriggerScriptCollidingStart(LocalId, StartCollidingMessage); | 2264 | m_parentGroup.Scene.EventManager.TriggerScriptCollidingStart(LocalId, StartCollidingMessage); |
2263 | } | 2265 | } |
2264 | } | 2266 | } |
diff --git a/OpenSim/Region/Physics/Manager/PhysicsActor.cs b/OpenSim/Region/Physics/Manager/PhysicsActor.cs index 96dcfb6..1659ebd 100644 --- a/OpenSim/Region/Physics/Manager/PhysicsActor.cs +++ b/OpenSim/Region/Physics/Manager/PhysicsActor.cs | |||
@@ -113,6 +113,14 @@ namespace OpenSim.Region.Physics.Manager | |||
113 | m_objCollisionList[localID] = contact; | 113 | m_objCollisionList[localID] = contact; |
114 | } | 114 | } |
115 | } | 115 | } |
116 | |||
117 | /// <summary> | ||
118 | /// Clear added collision events. | ||
119 | /// </summary> | ||
120 | public void Clear() | ||
121 | { | ||
122 | m_objCollisionList.Clear(); | ||
123 | } | ||
116 | } | 124 | } |
117 | 125 | ||
118 | public abstract class PhysicsActor | 126 | public abstract class PhysicsActor |
diff --git a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs index e9bab66..55e14bc 100644 --- a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs +++ b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs | |||
@@ -1235,11 +1235,9 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1235 | { | 1235 | { |
1236 | if (m_eventsubscription > m_requestedUpdateFrequency) | 1236 | if (m_eventsubscription > m_requestedUpdateFrequency) |
1237 | { | 1237 | { |
1238 | if (CollisionEventsThisFrame != null) | 1238 | base.SendCollisionUpdate(CollisionEventsThisFrame); |
1239 | { | 1239 | |
1240 | base.SendCollisionUpdate(CollisionEventsThisFrame); | 1240 | CollisionEventsThisFrame.Clear(); |
1241 | } | ||
1242 | CollisionEventsThisFrame = new CollisionEventUpdate(); | ||
1243 | m_eventsubscription = 0; | 1241 | m_eventsubscription = 0; |
1244 | } | 1242 | } |
1245 | } | 1243 | } |