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-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs6
1 files changed, 6 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 76e632e..9d882c0 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -1074,6 +1074,12 @@ namespace OpenSim.Region.Framework.Scenes
1074 m_physics_enabled = enablePhysics; 1074 m_physics_enabled = enablePhysics;
1075 } 1075 }
1076 1076
1077// if (options.ContainsKey("collisions"))
1078// {
1079// // TODO: Implement. If false, should stop objects colliding, though possibly should still allow
1080// // the avatar themselves to collide with the ground.
1081// }
1082
1077 if (options.ContainsKey("teleport")) 1083 if (options.ContainsKey("teleport"))
1078 { 1084 {
1079 bool enableTeleportDebugging; 1085 bool enableTeleportDebugging;