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-rw-r--r--OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs20
-rw-r--r--OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs5
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsIn/Asset/AssetServiceInConnectorModule.cs5
-rw-r--r--OpenSim/Region/Framework/Interfaces/IUserManagement.cs1
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.Inventory.cs4
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs1
6 files changed, 34 insertions, 2 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
index 67732ff..1ff1a47 100644
--- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
@@ -53,6 +53,17 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
53 53
54 protected bool m_Enabled = false; 54 protected bool m_Enabled = false;
55 protected Scene m_Scene; 55 protected Scene m_Scene;
56 protected IUserManagement m_UserManagement;
57 protected IUserManagement UserManagementModule
58 {
59 get
60 {
61 if (m_UserManagement == null)
62 m_UserManagement = m_Scene.RequestModuleInterface<IUserManagement>();
63 return m_UserManagement;
64 }
65 }
66
56 67
57 #region INonSharedRegionModule 68 #region INonSharedRegionModule
58 69
@@ -542,6 +553,8 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
542 SceneObjectGroup group 553 SceneObjectGroup group
543 = SceneObjectSerializer.FromOriginalXmlFormat(itemId, xmlData); 554 = SceneObjectSerializer.FromOriginalXmlFormat(itemId, xmlData);
544 555
556 Util.FireAndForget(delegate { AddUserData(group); });
557
545 group.RootPart.FromFolderID = item.Folder; 558 group.RootPart.FromFolderID = item.Folder;
546 559
547 // If it's rezzed in world, select it. Much easier to 560 // If it's rezzed in world, select it. Much easier to
@@ -699,6 +712,13 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
699 return null; 712 return null;
700 } 713 }
701 714
715 protected void AddUserData(SceneObjectGroup sog)
716 {
717 UserManagementModule.AddUser(sog.RootPart.CreatorID, sog.RootPart.CreatorData);
718 foreach (SceneObjectPart sop in sog.Parts)
719 UserManagementModule.AddUser(sop.CreatorID, sop.CreatorData);
720 }
721
702 public virtual void TransferInventoryAssets(InventoryItemBase item, UUID sender, UUID receiver) 722 public virtual void TransferInventoryAssets(InventoryItemBase item, UUID sender, UUID receiver)
703 { 723 {
704 } 724 }
diff --git a/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs b/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs
index 0d94baa..bf84100 100644
--- a/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs
@@ -275,6 +275,11 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
275 m_log.DebugFormat("[USER MANAGEMENT MODULE]: Added user {0} {1} {2} {3}", user.Id, user.FirstName, user.LastName, user.ProfileURL); 275 m_log.DebugFormat("[USER MANAGEMENT MODULE]: Added user {0} {1} {2} {3}", user.Id, user.FirstName, user.LastName, user.ProfileURL);
276 } 276 }
277 277
278 public void AddUser(UUID uuid, string first, string last, string profileURL)
279 {
280 AddUser(uuid, profileURL + ";" + first + " " + last);
281 }
282
278 //public void AddUser(UUID uuid, string userData) 283 //public void AddUser(UUID uuid, string userData)
279 //{ 284 //{
280 // if (m_UserCache.ContainsKey(uuid)) 285 // if (m_UserCache.ContainsKey(uuid))
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsIn/Asset/AssetServiceInConnectorModule.cs b/OpenSim/Region/CoreModules/ServiceConnectorsIn/Asset/AssetServiceInConnectorModule.cs
index 2324380..e25700d 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsIn/Asset/AssetServiceInConnectorModule.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsIn/Asset/AssetServiceInConnectorModule.cs
@@ -91,9 +91,10 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Asset
91 { 91 {
92 m_Registered = true; 92 m_Registered = true;
93 93
94 m_log.Info("[RegionAssetService]: Starting..."); 94 m_log.Info("[HGAssetService]: Starting...");
95 95
96 Object[] args = new Object[] { m_Config, MainServer.Instance, string.Empty }; 96
97 Object[] args = new Object[] { m_Config, MainServer.Instance, "HGAssetService" };
97 98
98 ServerUtils.LoadPlugin<IServiceConnector>("OpenSim.Server.Handlers.dll:AssetServiceConnector", args); 99 ServerUtils.LoadPlugin<IServiceConnector>("OpenSim.Server.Handlers.dll:AssetServiceConnector", args);
99 } 100 }
diff --git a/OpenSim/Region/Framework/Interfaces/IUserManagement.cs b/OpenSim/Region/Framework/Interfaces/IUserManagement.cs
index 1a5cb7e..2904ee8 100644
--- a/OpenSim/Region/Framework/Interfaces/IUserManagement.cs
+++ b/OpenSim/Region/Framework/Interfaces/IUserManagement.cs
@@ -9,5 +9,6 @@ namespace OpenSim.Region.Framework.Interfaces
9 { 9 {
10 string GetUserName(UUID uuid); 10 string GetUserName(UUID uuid);
11 void AddUser(UUID uuid, string userData); 11 void AddUser(UUID uuid, string userData);
12 void AddUser(UUID uuid, string firstName, string lastName, string profileURL);
12 } 13 }
13} 14}
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
index 06f8ac1..2cf0ced 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
@@ -416,6 +416,10 @@ namespace OpenSim.Region.Framework.Scenes
416 416
417 if ((item != null) && (item.Owner == senderId)) 417 if ((item != null) && (item.Owner == senderId))
418 { 418 {
419 IUserManagement uman = RequestModuleInterface<IUserManagement>();
420 if (uman != null)
421 uman.AddUser(item.CreatorIdAsUuid, item.CreatorData);
422
419 if (!Permissions.BypassPermissions()) 423 if (!Permissions.BypassPermissions())
420 { 424 {
421 if ((item.CurrentPermissions & (uint)PermissionMask.Transfer) == 0) 425 if ((item.CurrentPermissions & (uint)PermissionMask.Transfer) == 0)
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 129b52d..70aceb1 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -2563,6 +2563,7 @@ namespace OpenSim.Region.Framework.Scenes
2563 } 2563 }
2564 else 2564 else
2565 m_log.DebugFormat("[SCENE]: User Client Verification for {0} {1} in {2} returned true", aCircuit.firstname, aCircuit.lastname, RegionInfo.RegionName); 2565 m_log.DebugFormat("[SCENE]: User Client Verification for {0} {1} in {2} returned true", aCircuit.firstname, aCircuit.lastname, RegionInfo.RegionName);
2566
2566 } 2567 }
2567 } 2568 }
2568 2569