diff options
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsMessagingModule.cs | 76 |
1 files changed, 69 insertions, 7 deletions
diff --git a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsMessagingModule.cs b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsMessagingModule.cs index 10b83e6..55bb7dc 100644 --- a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsMessagingModule.cs +++ b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsMessagingModule.cs | |||
@@ -27,6 +27,7 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Linq; | ||
30 | using System.Reflection; | 31 | using System.Reflection; |
31 | using log4net; | 32 | using log4net; |
32 | using Mono.Addins; | 33 | using Mono.Addins; |
@@ -36,6 +37,8 @@ using OpenMetaverse.StructuredData; | |||
36 | using OpenSim.Framework; | 37 | using OpenSim.Framework; |
37 | using OpenSim.Region.Framework.Interfaces; | 38 | using OpenSim.Region.Framework.Interfaces; |
38 | using OpenSim.Region.Framework.Scenes; | 39 | using OpenSim.Region.Framework.Scenes; |
40 | using OpenSim.Services.Interfaces; | ||
41 | using PresenceInfo = OpenSim.Services.Interfaces.PresenceInfo; | ||
39 | 42 | ||
40 | namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | 43 | namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups |
41 | { | 44 | { |
@@ -45,6 +48,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | |||
45 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 48 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
46 | 49 | ||
47 | private List<Scene> m_sceneList = new List<Scene>(); | 50 | private List<Scene> m_sceneList = new List<Scene>(); |
51 | private IPresenceService m_presenceService; | ||
48 | 52 | ||
49 | private IMessageTransferModule m_msgTransferModule = null; | 53 | private IMessageTransferModule m_msgTransferModule = null; |
50 | 54 | ||
@@ -54,6 +58,27 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | |||
54 | private bool m_groupMessagingEnabled = false; | 58 | private bool m_groupMessagingEnabled = false; |
55 | private bool m_debugEnabled = true; | 59 | private bool m_debugEnabled = true; |
56 | 60 | ||
61 | /// <summary> | ||
62 | /// If enabled, module only tries to send group IMs to online users by querying cached presence information. | ||
63 | /// </summary> | ||
64 | private bool m_messageOnlineAgentsOnly; | ||
65 | |||
66 | /// <summary> | ||
67 | /// Cache for online users. | ||
68 | /// </summary> | ||
69 | /// <remarks> | ||
70 | /// Group ID is key, presence information for online members is value. | ||
71 | /// Will only be non-null if m_messageOnlineAgentsOnly = true | ||
72 | /// We cache here so that group messages don't constantly have to re-request the online user list to avoid | ||
73 | /// attempted expensive sending of messages to offline users. | ||
74 | /// The tradeoff is that a user that comes online will not receive messages consistently from all other users | ||
75 | /// until caches have updated. | ||
76 | /// Therefore, we set the cache expiry to just 20 seconds. | ||
77 | /// </remarks> | ||
78 | private ExpiringCache<UUID, PresenceInfo[]> m_usersOnlineCache; | ||
79 | |||
80 | private int m_usersOnlineCacheExpirySeconds = 20; | ||
81 | |||
57 | #region IRegionModuleBase Members | 82 | #region IRegionModuleBase Members |
58 | 83 | ||
59 | public void Initialise(IConfigSource config) | 84 | public void Initialise(IConfigSource config) |
@@ -83,10 +108,17 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | |||
83 | return; | 108 | return; |
84 | } | 109 | } |
85 | 110 | ||
111 | m_messageOnlineAgentsOnly = groupsConfig.GetBoolean("MessageOnlineUsersOnly", false); | ||
112 | |||
113 | if (m_messageOnlineAgentsOnly) | ||
114 | m_usersOnlineCache = new ExpiringCache<UUID, PresenceInfo[]>(); | ||
115 | |||
86 | m_debugEnabled = groupsConfig.GetBoolean("DebugEnabled", true); | 116 | m_debugEnabled = groupsConfig.GetBoolean("DebugEnabled", true); |
87 | } | 117 | } |
88 | 118 | ||
89 | m_log.Info("[GROUPS-MESSAGING]: GroupsMessagingModule starting up"); | 119 | m_log.InfoFormat( |
120 | "[GROUPS-MESSAGING]: GroupsMessagingModule enabled with MessageOnlineOnly = {0}, DebugEnabled = {1}", | ||
121 | m_messageOnlineAgentsOnly, m_debugEnabled); | ||
90 | } | 122 | } |
91 | 123 | ||
92 | public void AddRegion(Scene scene) | 124 | public void AddRegion(Scene scene) |
@@ -126,6 +158,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | |||
126 | return; | 158 | return; |
127 | } | 159 | } |
128 | 160 | ||
161 | if (m_presenceService == null) | ||
162 | m_presenceService = scene.PresenceService; | ||
129 | 163 | ||
130 | m_sceneList.Add(scene); | 164 | m_sceneList.Add(scene); |
131 | 165 | ||
@@ -207,12 +241,40 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | |||
207 | public void SendMessageToGroup(GridInstantMessage im, UUID groupID) | 241 | public void SendMessageToGroup(GridInstantMessage im, UUID groupID) |
208 | { | 242 | { |
209 | List<GroupMembersData> groupMembers = m_groupData.GetGroupMembers(new UUID(im.fromAgentID), groupID); | 243 | List<GroupMembersData> groupMembers = m_groupData.GetGroupMembers(new UUID(im.fromAgentID), groupID); |
210 | 244 | ||
211 | if (m_debugEnabled) | 245 | if (m_messageOnlineAgentsOnly) |
212 | m_log.DebugFormat( | 246 | { |
213 | "[GROUPS-MESSAGING]: SendMessageToGroup called for group {0} with {1} visible members", | 247 | string[] t1 = groupMembers.ConvertAll<string>(gmd => gmd.AgentID.ToString()).ToArray(); |
214 | groupID, groupMembers.Count); | 248 | |
215 | 249 | // We cache in order not to overwhlem the presence service on large grids with many groups. This does | |
250 | // mean that members coming online will not see all group members until after m_usersOnlineCacheExpirySeconds has elapsed. | ||
251 | // (assuming this is the same across all grid simulators). | ||
252 | PresenceInfo[] onlineAgents; | ||
253 | if (!m_usersOnlineCache.TryGetValue(groupID, out onlineAgents)) | ||
254 | { | ||
255 | onlineAgents = m_presenceService.GetAgents(t1); | ||
256 | m_usersOnlineCache.Add(groupID, onlineAgents, m_usersOnlineCacheExpirySeconds); | ||
257 | } | ||
258 | |||
259 | HashSet<string> onlineAgentsUuidSet = new HashSet<string>(); | ||
260 | Array.ForEach<PresenceInfo>(onlineAgents, pi => onlineAgentsUuidSet.Add(pi.UserID)); | ||
261 | |||
262 | int allMembersCount = groupMembers.Count; | ||
263 | groupMembers = groupMembers.Where(gmd => onlineAgentsUuidSet.Contains(gmd.AgentID.ToString())).ToList(); | ||
264 | |||
265 | // if (m_debugEnabled) | ||
266 | m_log.DebugFormat( | ||
267 | "[GROUPS-MESSAGING]: SendMessageToGroup called for group {0} with {1} visible members, {2} online", | ||
268 | groupID, allMembersCount, groupMembers.Count()); | ||
269 | } | ||
270 | else | ||
271 | { | ||
272 | if (m_debugEnabled) | ||
273 | m_log.DebugFormat( | ||
274 | "[GROUPS-MESSAGING]: SendMessageToGroup called for group {0} with {1} visible members", | ||
275 | groupID, groupMembers.Count); | ||
276 | } | ||
277 | |||
216 | foreach (GroupMembersData member in groupMembers) | 278 | foreach (GroupMembersData member in groupMembers) |
217 | { | 279 | { |
218 | if (m_groupData.hasAgentDroppedGroupChatSession(member.AgentID, groupID)) | 280 | if (m_groupData.hasAgentDroppedGroupChatSession(member.AgentID, groupID)) |