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-rw-r--r--OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
index 26650a5..098123a 100644
--- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
@@ -357,6 +357,8 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
357 { 357 {
358 if (objectGroup.KeyframeMotion != null) 358 if (objectGroup.KeyframeMotion != null)
359 objectGroup.KeyframeMotion.Stop(); 359 objectGroup.KeyframeMotion.Stop();
360 objectGroup.RootPart.SetForce(Vector3.Zero);
361 objectGroup.RootPart.SetAngularImpulse(Vector3.Zero, false);
360 objectGroup.KeyframeMotion = null; 362 objectGroup.KeyframeMotion = null;
361 363
362 Vector3 inventoryStoredPosition = new Vector3 364 Vector3 inventoryStoredPosition = new Vector3