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-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs14
1 files changed, 12 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index 17f5a0f..ed1bbd8 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -79,14 +79,14 @@ namespace OpenSim.Region.Framework.Scenes
79 object_rez = 4194304 79 object_rez = 4194304
80 } 80 }
81 81
82 struct scriptPosTarget 82 public struct scriptPosTarget
83 { 83 {
84 public Vector3 targetPos; 84 public Vector3 targetPos;
85 public float tolerance; 85 public float tolerance;
86 public uint handle; 86 public uint handle;
87 } 87 }
88 88
89 struct scriptRotTarget 89 public struct scriptRotTarget
90 { 90 {
91 public Quaternion targetRot; 91 public Quaternion targetRot;
92 public float tolerance; 92 public float tolerance;
@@ -323,6 +323,16 @@ namespace OpenSim.Region.Framework.Scenes
323 private SortedDictionary<uint, scriptPosTarget> m_targets = new SortedDictionary<uint, scriptPosTarget>(); 323 private SortedDictionary<uint, scriptPosTarget> m_targets = new SortedDictionary<uint, scriptPosTarget>();
324 private SortedDictionary<uint, scriptRotTarget> m_rotTargets = new SortedDictionary<uint, scriptRotTarget>(); 324 private SortedDictionary<uint, scriptRotTarget> m_rotTargets = new SortedDictionary<uint, scriptRotTarget>();
325 325
326 public SortedDictionary<uint, scriptPosTarget> AtTargets
327 {
328 get { return m_targets; }
329 }
330
331 public SortedDictionary<uint, scriptRotTarget> RotTargets
332 {
333 get { return m_rotTargets; }
334 }
335
326 private bool m_scriptListens_atTarget; 336 private bool m_scriptListens_atTarget;
327 private bool m_scriptListens_notAtTarget; 337 private bool m_scriptListens_notAtTarget;
328 private bool m_scriptListens_atRotTarget; 338 private bool m_scriptListens_atRotTarget;