diff options
Diffstat (limited to 'OpenSim/Region')
4 files changed, 195 insertions, 8 deletions
diff --git a/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs b/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs index 1097efb..35e5f18 100644 --- a/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs +++ b/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs | |||
@@ -98,6 +98,12 @@ namespace OpenSim.Region.ScriptEngine.Interfaces | |||
98 | string State { get; set; } | 98 | string State { get; set; } |
99 | 99 | ||
100 | /// <summary> | 100 | /// <summary> |
101 | /// If true then the engine is responsible for persisted state. If false then some other component may | ||
102 | /// persist state (e.g. attachments persisting in assets). | ||
103 | /// </summary> | ||
104 | bool StatePersistedHere { get; } | ||
105 | |||
106 | /// <summary> | ||
101 | /// Time the script was last started | 107 | /// Time the script was last started |
102 | /// </summary> | 108 | /// </summary> |
103 | DateTime TimeStarted { get; } | 109 | DateTime TimeStarted { get; } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs index 79e4774..9498aa8 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs | |||
@@ -58,6 +58,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
58 | { | 58 | { |
59 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 59 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
60 | 60 | ||
61 | public bool StatePersistedHere { get { return m_AttachedAvatar == UUID.Zero; } } | ||
62 | |||
61 | /// <summary> | 63 | /// <summary> |
62 | /// The current work item if an event for this script is running or waiting to run, | 64 | /// The current work item if an event for this script is running or waiting to run, |
63 | /// </summary> | 65 | /// </summary> |
@@ -76,7 +78,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
76 | private string m_CurrentEvent = String.Empty; | 78 | private string m_CurrentEvent = String.Empty; |
77 | private bool m_InSelfDelete; | 79 | private bool m_InSelfDelete; |
78 | private int m_MaxScriptQueue; | 80 | private int m_MaxScriptQueue; |
79 | private bool m_SaveState = true; | 81 | private bool m_SaveState; |
80 | private int m_ControlEventsInQueue; | 82 | private int m_ControlEventsInQueue; |
81 | private int m_LastControlLevel; | 83 | private int m_LastControlLevel; |
82 | private bool m_CollisionInQueue; | 84 | private bool m_CollisionInQueue; |
@@ -238,6 +240,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
238 | m_postOnRez = postOnRez; | 240 | m_postOnRez = postOnRez; |
239 | m_AttachedAvatar = Part.ParentGroup.AttachedAvatar; | 241 | m_AttachedAvatar = Part.ParentGroup.AttachedAvatar; |
240 | m_RegionID = Part.ParentGroup.Scene.RegionInfo.RegionID; | 242 | m_RegionID = Part.ParentGroup.Scene.RegionInfo.RegionID; |
243 | |||
244 | m_SaveState = StatePersistedHere; | ||
245 | |||
246 | // m_log.DebugFormat( | ||
247 | // "[SCRIPT INSTANCE]: Instantiated script instance {0} (id {1}) in part {2} (id {3}) in object {4} attached avatar {5} in {6}", | ||
248 | // ScriptTask.Name, ScriptTask.ItemID, Part.Name, Part.UUID, Part.ParentGroup.Name, m_AttachedAvatar, Engine.World.Name); | ||
241 | } | 249 | } |
242 | 250 | ||
243 | /// <summary> | 251 | /// <summary> |
@@ -339,8 +347,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
339 | return false; | 347 | return false; |
340 | } | 348 | } |
341 | 349 | ||
342 | m_SaveState = true; | 350 | // For attachments, XEngine saves the state into a .state file when XEngine.SetXMLState() is called. |
343 | |||
344 | string savedState = Path.Combine(m_dataPath, ItemID.ToString() + ".state"); | 351 | string savedState = Path.Combine(m_dataPath, ItemID.ToString() + ".state"); |
345 | 352 | ||
346 | if (File.Exists(savedState)) | 353 | if (File.Exists(savedState)) |
@@ -389,6 +396,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
389 | m_SaveState = false; | 396 | m_SaveState = false; |
390 | m_startedFromSavedState = true; | 397 | m_startedFromSavedState = true; |
391 | } | 398 | } |
399 | |||
400 | // If this script is in an attachment then we no longer need the state file. | ||
401 | if (!StatePersistedHere) | ||
402 | RemoveState(); | ||
392 | } | 403 | } |
393 | // else | 404 | // else |
394 | // { | 405 | // { |
@@ -984,7 +995,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
984 | (int)m_Script.GetStateEventFlags(State)); | 995 | (int)m_Script.GetStateEventFlags(State)); |
985 | if (running) | 996 | if (running) |
986 | Start(); | 997 | Start(); |
987 | m_SaveState = true; | 998 | |
999 | m_SaveState = StatePersistedHere; | ||
1000 | |||
988 | PostEvent(new EventParams("state_entry", | 1001 | PostEvent(new EventParams("state_entry", |
989 | new Object[0], new DetectParams[0])); | 1002 | new Object[0], new DetectParams[0])); |
990 | } | 1003 | } |
@@ -1010,7 +1023,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
1010 | 1023 | ||
1011 | if (m_CurrentEvent != "state_entry") | 1024 | if (m_CurrentEvent != "state_entry") |
1012 | { | 1025 | { |
1013 | m_SaveState = true; | 1026 | m_SaveState = StatePersistedHere; |
1014 | PostEvent(new EventParams("state_entry", | 1027 | PostEvent(new EventParams("state_entry", |
1015 | new Object[0], new DetectParams[0])); | 1028 | new Object[0], new DetectParams[0])); |
1016 | throw new EventAbortException(); | 1029 | throw new EventAbortException(); |
@@ -1060,6 +1073,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
1060 | return; | 1073 | return; |
1061 | } | 1074 | } |
1062 | 1075 | ||
1076 | // m_log.DebugFormat( | ||
1077 | // "[SCRIPT INSTANCE]: Saving state for script {0} (id {1}) in part {2} (id {3}) in object {4} in {5}", | ||
1078 | // ScriptTask.Name, ScriptTask.ItemID, Part.Name, Part.UUID, Part.ParentGroup.Name, Engine.World.Name); | ||
1079 | |||
1063 | PluginData = AsyncCommandManager.GetSerializationData(Engine, ItemID); | 1080 | PluginData = AsyncCommandManager.GetSerializationData(Engine, ItemID); |
1064 | 1081 | ||
1065 | string xml = ScriptSerializer.Serialize(this); | 1082 | string xml = ScriptSerializer.Serialize(this); |
diff --git a/OpenSim/Region/ScriptEngine/XEngine/Tests/XEnginePersistenceTests.cs b/OpenSim/Region/ScriptEngine/XEngine/Tests/XEnginePersistenceTests.cs new file mode 100644 index 0000000..5b7e5f7 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/XEngine/Tests/XEnginePersistenceTests.cs | |||
@@ -0,0 +1,152 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.IO; | ||
31 | using System.Linq; | ||
32 | using System.Threading; | ||
33 | using Nini.Config; | ||
34 | using NUnit.Framework; | ||
35 | using OpenMetaverse; | ||
36 | using OpenSim.Framework; | ||
37 | using OpenSim.Region.CoreModules.Avatar.Attachments; | ||
38 | using OpenSim.Region.CoreModules.Framework.InventoryAccess; | ||
39 | using OpenSim.Region.Framework.Scenes; | ||
40 | using OpenSim.Region.ScriptEngine.XEngine; | ||
41 | using OpenSim.Services.Interfaces; | ||
42 | using OpenSim.Tests.Common; | ||
43 | |||
44 | namespace OpenSim.Region.ScriptEngine.Tests | ||
45 | { | ||
46 | [TestFixture] | ||
47 | public class XEnginePersistenceTests : OpenSimTestCase | ||
48 | { | ||
49 | private AutoResetEvent m_chatEvent = new AutoResetEvent(false); | ||
50 | |||
51 | private void OnChatFromWorld(object sender, OSChatMessage oscm) | ||
52 | { | ||
53 | // Console.WriteLine("Got chat [{0}]", oscm.Message); | ||
54 | |||
55 | // m_osChatMessageReceived = oscm; | ||
56 | m_chatEvent.Set(); | ||
57 | } | ||
58 | |||
59 | private void AddCommonConfig(IConfigSource config, List<object> modules) | ||
60 | { | ||
61 | config.AddConfig("Modules"); | ||
62 | config.Configs["Modules"].Set("InventoryAccessModule", "BasicInventoryAccessModule"); | ||
63 | |||
64 | AttachmentsModule attMod = new AttachmentsModule(); | ||
65 | attMod.DebugLevel = 1; | ||
66 | modules.Add(attMod); | ||
67 | modules.Add(new BasicInventoryAccessModule()); | ||
68 | } | ||
69 | |||
70 | private void AddScriptingConfig(IConfigSource config, XEngine.XEngine xEngine, List<object> modules) | ||
71 | { | ||
72 | IConfig startupConfig = config.AddConfig("Startup"); | ||
73 | startupConfig.Set("DefaultScriptEngine", "XEngine"); | ||
74 | |||
75 | IConfig xEngineConfig = config.AddConfig("XEngine"); | ||
76 | xEngineConfig.Set("Enabled", "true"); | ||
77 | xEngineConfig.Set("StartDelay", "0"); | ||
78 | |||
79 | // These tests will not run with AppDomainLoading = true, at least on mono. For unknown reasons, the call | ||
80 | // to AssemblyResolver.OnAssemblyResolve fails. | ||
81 | xEngineConfig.Set("AppDomainLoading", "false"); | ||
82 | |||
83 | modules.Add(xEngine); | ||
84 | } | ||
85 | |||
86 | private Scene CreateScriptingEnabledTestScene(XEngine.XEngine xEngine) | ||
87 | { | ||
88 | IConfigSource config = new IniConfigSource(); | ||
89 | List<object> modules = new List<object>(); | ||
90 | |||
91 | AddCommonConfig(config, modules); | ||
92 | AddScriptingConfig(config, xEngine, modules); | ||
93 | |||
94 | Scene scene | ||
95 | = new SceneHelpers().SetupScene( | ||
96 | "attachments-test-scene", TestHelpers.ParseTail(999), 1000, 1000, config); | ||
97 | SceneHelpers.SetupSceneModules(scene, config, modules.ToArray()); | ||
98 | |||
99 | scene.StartScripts(); | ||
100 | |||
101 | return scene; | ||
102 | } | ||
103 | |||
104 | [Test] | ||
105 | public void TestScriptedAttachmentPersistence() | ||
106 | { | ||
107 | TestHelpers.InMethod(); | ||
108 | // TestHelpers.EnableLogging(); | ||
109 | |||
110 | XEngine.XEngine xEngine = new XEngine.XEngine(); | ||
111 | Scene scene = CreateScriptingEnabledTestScene(xEngine); | ||
112 | UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(scene, 0x1); | ||
113 | ScenePresence sp = SceneHelpers.AddScenePresence(scene, ua1); | ||
114 | |||
115 | SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, sp.UUID, "att-name", 0x10); | ||
116 | TaskInventoryHelpers.AddScript( | ||
117 | scene, | ||
118 | so.RootPart, | ||
119 | "scriptItem", | ||
120 | "default { attach(key id) { if (id != NULL_KEY) { llSay(0, \"Hello World\"); } } }"); | ||
121 | |||
122 | InventoryItemBase userItem = UserInventoryHelpers.AddInventoryItem(scene, so, 0x100, 0x1000); | ||
123 | |||
124 | // FIXME: Right now, we have to do a tricksy chat listen to make sure we know when the script is running. | ||
125 | // In the future, we need to be able to do this programatically more predicably. | ||
126 | scene.EventManager.OnChatFromWorld += OnChatFromWorld; | ||
127 | |||
128 | SceneObjectGroup rezzedSo | ||
129 | = scene.AttachmentsModule.RezSingleAttachmentFromInventory(sp, userItem.ID, (uint)AttachmentPoint.Chest); | ||
130 | TaskInventoryItem rezzedScriptItem = rezzedSo.RootPart.Inventory.GetInventoryItem("scriptItem"); | ||
131 | |||
132 | // Wait for chat to signal rezzed script has been started. | ||
133 | m_chatEvent.WaitOne(60000); | ||
134 | |||
135 | // Force save | ||
136 | xEngine.DoBackup(new Object[] { 0 }); | ||
137 | |||
138 | // Console.WriteLine("ItemID {0}", rezzedScriptItem.ItemID); | ||
139 | // | ||
140 | // foreach ( | ||
141 | // string s in Directory.EnumerateFileSystemEntries( | ||
142 | // string.Format("ScriptEngines/{0}", scene.RegionInfo.RegionID))) | ||
143 | // Console.WriteLine(s); | ||
144 | |||
145 | Assert.IsFalse( | ||
146 | File.Exists( | ||
147 | string.Format("ScriptEngines/{0}/{1}.state", scene.RegionInfo.RegionID, rezzedScriptItem.ItemID))); | ||
148 | |||
149 | scene.AttachmentsModule.DetachSingleAttachmentToInv(sp, rezzedSo); | ||
150 | } | ||
151 | } | ||
152 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs index f87d631..03fafed 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | |||
@@ -718,7 +718,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
718 | // | 718 | // |
719 | try | 719 | try |
720 | { | 720 | { |
721 | instance.SaveState(); | 721 | if (instance.StatePersistedHere) |
722 | instance.SaveState(); | ||
722 | } | 723 | } |
723 | catch (Exception e) | 724 | catch (Exception e) |
724 | { | 725 | { |
@@ -830,7 +831,16 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
830 | lock (m_Scripts) | 831 | lock (m_Scripts) |
831 | { | 832 | { |
832 | foreach (IScriptInstance instance in m_Scripts.Values) | 833 | foreach (IScriptInstance instance in m_Scripts.Values) |
833 | instances.Add(instance); | 834 | { |
835 | if (instance.StatePersistedHere) | ||
836 | { | ||
837 | // m_log.DebugFormat( | ||
838 | // "[XEngine]: Adding script {0}.{1}, item UUID {2}, prim UUID {3} in {4} for state persistence", | ||
839 | // instance.PrimName, instance.ScriptName, instance.ItemID, instance.ObjectID, World.Name); | ||
840 | |||
841 | instances.Add(instance); | ||
842 | } | ||
843 | } | ||
834 | } | 844 | } |
835 | 845 | ||
836 | foreach (IScriptInstance i in instances) | 846 | foreach (IScriptInstance i in instances) |
@@ -1457,7 +1467,9 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1457 | } | 1467 | } |
1458 | } | 1468 | } |
1459 | 1469 | ||
1460 | instance.RemoveState(); | 1470 | if (instance.StatePersistedHere) |
1471 | instance.RemoveState(); | ||
1472 | |||
1461 | instance.DestroyScriptInstance(); | 1473 | instance.DestroyScriptInstance(); |
1462 | 1474 | ||
1463 | m_DomainScripts[instance.AppDomain].Remove(instance.ItemID); | 1475 | m_DomainScripts[instance.AppDomain].Remove(instance.ItemID); |