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-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs38
1 files changed, 28 insertions, 10 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
index 53217a0..c28e58d 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
@@ -8949,7 +8949,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
8949 if (aCircuit != null && aCircuit.ServiceURLs != null && aCircuit.ServiceURLs.ContainsKey("AssetServerURI")) 8949 if (aCircuit != null && aCircuit.ServiceURLs != null && aCircuit.ServiceURLs.ContainsKey("AssetServerURI"))
8950 { 8950 {
8951 string assetServer = aCircuit.ServiceURLs["AssetServerURI"].ToString(); 8951 string assetServer = aCircuit.ServiceURLs["AssetServerURI"].ToString();
8952 return ((Scene)Scene).AssetService.Get(assetServer + "/" + id); 8952 if (!string.IsNullOrEmpty(assetServer))
8953 return ((Scene)Scene).AssetService.Get(assetServer + "/" + id);
8953 } 8954 }
8954 8955
8955 return null; 8956 return null;
@@ -12658,16 +12659,33 @@ namespace OpenSim.Region.ClientStack.LindenUDP
12658 12659
12659 if (asset == null) 12660 if (asset == null)
12660 { 12661 {
12661 req.AssetInf = null; 12662 // Try the user's asset server
12662 req.AssetRequestSource = source; 12663 IInventoryAccessModule inventoryAccessModule = Scene.RequestModuleInterface<IInventoryAccessModule>();
12663 req.IsTextureRequest = false; 12664
12664 req.NumPackets = 0; 12665 string assetServerURL = string.Empty;
12665 req.Params = transferRequest.TransferInfo.Params; 12666 if (inventoryAccessModule.IsForeignUser(AgentId, out assetServerURL) && !string.IsNullOrEmpty(assetServerURL))
12666 req.RequestAssetID = requestID; 12667 {
12667 req.TransferRequestID = transferRequest.TransferInfo.TransferID; 12668 if (!assetServerURL.EndsWith("/") && !assetServerURL.EndsWith("="))
12669 assetServerURL = assetServerURL + "/";
12670
12671 //m_log.DebugFormat("[LLCLIENTVIEW]: asset {0} not found in local storage. Trying user's storage.", assetServerURL + id);
12672 asset = m_scene.AssetService.Get(assetServerURL + id);
12673 }
12674
12675 if (asset == null)
12676 {
12677 req.AssetInf = null;
12678 req.AssetRequestSource = source;
12679 req.IsTextureRequest = false;
12680 req.NumPackets = 0;
12681 req.Params = transferRequest.TransferInfo.Params;
12682 req.RequestAssetID = requestID;
12683 req.TransferRequestID = transferRequest.TransferInfo.TransferID;
12684
12685 SendAssetNotFound(req);
12686 return;
12687 }
12668 12688
12669 SendAssetNotFound(req);
12670 return;
12671 } 12689 }
12672 12690
12673 if (transferRequest.TransferInfo.SourceType == (int)SourceType.Asset) 12691 if (transferRequest.TransferInfo.SourceType == (int)SourceType.Asset)