diff options
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/CoreModules/Framework/DynamicAttributes/DOExampleModule.cs | 117 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 22 |
2 files changed, 139 insertions, 0 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/DynamicAttributes/DOExampleModule.cs b/OpenSim/Region/CoreModules/Framework/DynamicAttributes/DOExampleModule.cs new file mode 100644 index 0000000..71bb3f0 --- /dev/null +++ b/OpenSim/Region/CoreModules/Framework/DynamicAttributes/DOExampleModule.cs | |||
@@ -0,0 +1,117 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Reflection; | ||
31 | using log4net; | ||
32 | using Mono.Addins; | ||
33 | using Nini.Config; | ||
34 | using OpenMetaverse; | ||
35 | using OpenMetaverse.Packets; | ||
36 | using OpenMetaverse.StructuredData; | ||
37 | using OpenSim.Framework; | ||
38 | using OpenSim.Region.Framework; | ||
39 | using OpenSim.Region.Framework.Interfaces; | ||
40 | using OpenSim.Region.Framework.Scenes; | ||
41 | |||
42 | namespace OpenSim.Region.Framework.DynamicAttributes.DOExampleModule | ||
43 | { | ||
44 | /// <summary> | ||
45 | /// Example module for experimenting with and demonstrating dynamic object ideas. | ||
46 | /// </summary> | ||
47 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "DOExampleModule")] | ||
48 | public class DOExampleModule : INonSharedRegionModule | ||
49 | { | ||
50 | public class MyObject | ||
51 | { | ||
52 | public int Moves { get; set; } | ||
53 | } | ||
54 | |||
55 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
56 | |||
57 | private static readonly bool ENABLED = false; // enable for testing | ||
58 | |||
59 | private Scene m_scene; | ||
60 | private IDialogModule m_dialogMod; | ||
61 | |||
62 | public string Name { get { return "DOExample Module"; } } | ||
63 | public Type ReplaceableInterface { get { return null; } } | ||
64 | |||
65 | public void Initialise(IConfigSource source) {} | ||
66 | |||
67 | public void AddRegion(Scene scene) | ||
68 | { | ||
69 | if (ENABLED) | ||
70 | { | ||
71 | m_scene = scene; | ||
72 | m_scene.EventManager.OnObjectAddedToScene += OnObjectAddedToScene; | ||
73 | m_scene.EventManager.OnSceneGroupMove += OnSceneGroupMove; | ||
74 | m_dialogMod = m_scene.RequestModuleInterface<IDialogModule>(); | ||
75 | } | ||
76 | } | ||
77 | |||
78 | public void RemoveRegion(Scene scene) | ||
79 | { | ||
80 | if (ENABLED) | ||
81 | { | ||
82 | m_scene.EventManager.OnSceneGroupMove -= OnSceneGroupMove; | ||
83 | } | ||
84 | } | ||
85 | |||
86 | public void RegionLoaded(Scene scene) {} | ||
87 | |||
88 | public void Close() | ||
89 | { | ||
90 | RemoveRegion(m_scene); | ||
91 | } | ||
92 | |||
93 | private void OnObjectAddedToScene(SceneObjectGroup so) | ||
94 | { | ||
95 | so.RootPart.DynObjs.Add(Name, new MyObject()); | ||
96 | } | ||
97 | |||
98 | private bool OnSceneGroupMove(UUID groupId, Vector3 delta) | ||
99 | { | ||
100 | SceneObjectGroup so = m_scene.GetSceneObjectGroup(groupId); | ||
101 | |||
102 | if (so == null) | ||
103 | return true; | ||
104 | |||
105 | object rawObj = so.RootPart.DynObjs.Get(Name); | ||
106 | |||
107 | if (rawObj != null) | ||
108 | { | ||
109 | MyObject myObj = (MyObject)rawObj; | ||
110 | |||
111 | m_dialogMod.SendGeneralAlert(string.Format("{0} {1} moved {2} times", so.Name, so.UUID, ++myObj.Moves)); | ||
112 | } | ||
113 | |||
114 | return true; | ||
115 | } | ||
116 | } | ||
117 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 3e9a6fa..ee7c4f4 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -129,6 +129,27 @@ namespace OpenSim.Region.Framework.Scenes | |||
129 | /// Dynamic attributes can be created and deleted as required. | 129 | /// Dynamic attributes can be created and deleted as required. |
130 | /// </summary> | 130 | /// </summary> |
131 | public DAMap DynAttrs { get; set; } | 131 | public DAMap DynAttrs { get; set; } |
132 | |||
133 | private DOMap m_dynObjs; | ||
134 | |||
135 | /// <summary> | ||
136 | /// Dynamic objects that can be created and deleted as required. | ||
137 | /// </summary> | ||
138 | public DOMap DynObjs | ||
139 | { | ||
140 | get | ||
141 | { | ||
142 | if (m_dynObjs == null) | ||
143 | m_dynObjs = new DOMap(); | ||
144 | |||
145 | return m_dynObjs; | ||
146 | } | ||
147 | |||
148 | set | ||
149 | { | ||
150 | m_dynObjs = value; | ||
151 | } | ||
152 | } | ||
132 | 153 | ||
133 | /// <value> | 154 | /// <value> |
134 | /// Is this a root part? | 155 | /// Is this a root part? |
@@ -348,6 +369,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
348 | Rezzed = DateTime.UtcNow; | 369 | Rezzed = DateTime.UtcNow; |
349 | Description = String.Empty; | 370 | Description = String.Empty; |
350 | DynAttrs = new DAMap(); | 371 | DynAttrs = new DAMap(); |
372 | DynObjs = new DOMap(); | ||
351 | 373 | ||
352 | // Prims currently only contain a single folder (Contents). From looking at the Second Life protocol, | 374 | // Prims currently only contain a single folder (Contents). From looking at the Second Life protocol, |
353 | // this appears to have the same UUID (!) as the prim. If this isn't the case, one can't drag items from | 375 | // this appears to have the same UUID (!) as the prim. If this isn't the case, one can't drag items from |