diff options
Diffstat (limited to 'OpenSim/Region')
16 files changed, 160 insertions, 456 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs index f1fdbc5..d6159cd 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs | |||
@@ -122,6 +122,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
122 | public int PacketsReceived; | 122 | public int PacketsReceived; |
123 | /// <summary>Number of packets sent to this client</summary> | 123 | /// <summary>Number of packets sent to this client</summary> |
124 | public int PacketsSent; | 124 | public int PacketsSent; |
125 | /// <summary>Number of packets resent to this client</summary> | ||
126 | public int PacketsResent; | ||
125 | /// <summary>Total byte count of unacked packets sent to this client</summary> | 127 | /// <summary>Total byte count of unacked packets sent to this client</summary> |
126 | public int UnackedBytes; | 128 | public int UnackedBytes; |
127 | 129 | ||
@@ -257,9 +259,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
257 | public string GetStats() | 259 | public string GetStats() |
258 | { | 260 | { |
259 | return string.Format( | 261 | return string.Format( |
260 | "{0,7} {1,7} {2,9} {3,8} {4,7} {5,7} {6,7} {7,7} {8,9} {9,7} {10,7}", | 262 | "{0,7} {1,7} {2,7} {3,9} {4,7} {5,7} {6,7} {7,7} {8,7} {9,8} {10,7} {11,7}", |
263 | PacketsReceived, | ||
261 | PacketsSent, | 264 | PacketsSent, |
262 | PacketsReceived, | 265 | PacketsResent, |
263 | UnackedBytes, | 266 | UnackedBytes, |
264 | m_packetOutboxes[(int)ThrottleOutPacketType.Resend].Count, | 267 | m_packetOutboxes[(int)ThrottleOutPacketType.Resend].Count, |
265 | m_packetOutboxes[(int)ThrottleOutPacketType.Land].Count, | 268 | m_packetOutboxes[(int)ThrottleOutPacketType.Land].Count, |
@@ -449,13 +452,16 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
449 | /// an outgoing packet from each, obeying the throttling bucket limits | 452 | /// an outgoing packet from each, obeying the throttling bucket limits |
450 | /// </summary> | 453 | /// </summary> |
451 | /// | 454 | /// |
455 | /// <remarks> | ||
452 | /// Packet queues are inspected in ascending numerical order starting from 0. Therefore, queues with a lower | 456 | /// Packet queues are inspected in ascending numerical order starting from 0. Therefore, queues with a lower |
453 | /// ThrottleOutPacketType number will see their packet get sent first (e.g. if both Land and Wind queues have | 457 | /// ThrottleOutPacketType number will see their packet get sent first (e.g. if both Land and Wind queues have |
454 | /// packets, then the packet at the front of the Land queue will be sent before the packet at the front of the | 458 | /// packets, then the packet at the front of the Land queue will be sent before the packet at the front of the |
455 | /// wind queue). | 459 | /// wind queue). |
456 | /// | 460 | /// |
457 | /// <remarks>This function is only called from a synchronous loop in the | 461 | /// This function is only called from a synchronous loop in the |
458 | /// UDPServer so we don't need to bother making this thread safe</remarks> | 462 | /// UDPServer so we don't need to bother making this thread safe |
463 | /// </remarks> | ||
464 | /// | ||
459 | /// <returns>True if any packets were sent, otherwise false</returns> | 465 | /// <returns>True if any packets were sent, otherwise false</returns> |
460 | public bool DequeueOutgoing() | 466 | public bool DequeueOutgoing() |
461 | { | 467 | { |
@@ -486,7 +492,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
486 | m_udpServer.SendPacketFinal(nextPacket); | 492 | m_udpServer.SendPacketFinal(nextPacket); |
487 | m_nextPackets[i] = null; | 493 | m_nextPackets[i] = null; |
488 | packetSent = true; | 494 | packetSent = true; |
489 | this.PacketsSent++; | ||
490 | } | 495 | } |
491 | } | 496 | } |
492 | else | 497 | else |
@@ -503,7 +508,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
503 | // Send the packet | 508 | // Send the packet |
504 | m_udpServer.SendPacketFinal(packet); | 509 | m_udpServer.SendPacketFinal(packet); |
505 | packetSent = true; | 510 | packetSent = true; |
506 | this.PacketsSent++; | ||
507 | } | 511 | } |
508 | else | 512 | else |
509 | { | 513 | { |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs index 703176c..cfcc057 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs | |||
@@ -506,7 +506,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
506 | 506 | ||
507 | // Bump up the resend count on this packet | 507 | // Bump up the resend count on this packet |
508 | Interlocked.Increment(ref outgoingPacket.ResendCount); | 508 | Interlocked.Increment(ref outgoingPacket.ResendCount); |
509 | //Interlocked.Increment(ref Stats.ResentPackets); | ||
510 | 509 | ||
511 | // Requeue or resend the packet | 510 | // Requeue or resend the packet |
512 | if (!outgoingPacket.Client.EnqueueOutgoing(outgoingPacket, false)) | 511 | if (!outgoingPacket.Client.EnqueueOutgoing(outgoingPacket, false)) |
@@ -582,6 +581,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
582 | udpClient.NeedAcks.Add(outgoingPacket); | 581 | udpClient.NeedAcks.Add(outgoingPacket); |
583 | } | 582 | } |
584 | } | 583 | } |
584 | else | ||
585 | { | ||
586 | Interlocked.Increment(ref udpClient.PacketsResent); | ||
587 | } | ||
585 | 588 | ||
586 | #endregion Sequence Number Assignment | 589 | #endregion Sequence Number Assignment |
587 | 590 | ||
diff --git a/OpenSim/Region/CoreModules/Avatar/Assets/GetTextureModule.cs b/OpenSim/Region/CoreModules/Avatar/Assets/GetTextureModule.cs index 6fb8b46..df4d561 100644 --- a/OpenSim/Region/CoreModules/Avatar/Assets/GetTextureModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Assets/GetTextureModule.cs | |||
@@ -245,14 +245,12 @@ namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps | |||
245 | WriteTextureData(httpRequest, httpResponse, texture, format); | 245 | WriteTextureData(httpRequest, httpResponse, texture, format); |
246 | return true; | 246 | return true; |
247 | } | 247 | } |
248 | |||
249 | } | 248 | } |
250 | 249 | ||
251 | // not found | 250 | // not found |
252 | m_log.Warn("[GETTEXTURE]: Texture " + textureID + " not found"); | 251 | // m_log.Warn("[GETTEXTURE]: Texture " + textureID + " not found"); |
253 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; | 252 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; |
254 | return true; | 253 | return true; |
255 | |||
256 | } | 254 | } |
257 | 255 | ||
258 | private void WriteTextureData(OSHttpRequest request, OSHttpResponse response, AssetBase texture, string format) | 256 | private void WriteTextureData(OSHttpRequest request, OSHttpResponse response, AssetBase texture, string format) |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs index b1c2a3c..68538c9 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs | |||
@@ -128,6 +128,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
128 | + "<last> is the user's last name." + Environment.NewLine | 128 | + "<last> is the user's last name." + Environment.NewLine |
129 | + "<inventory path> is the path inside the user's inventory for the folder/item to be saved." + Environment.NewLine | 129 | + "<inventory path> is the path inside the user's inventory for the folder/item to be saved." + Environment.NewLine |
130 | + "-p|--profile=<url> adds the url of the profile service to the saved user information." + Environment.NewLine | 130 | + "-p|--profile=<url> adds the url of the profile service to the saved user information." + Environment.NewLine |
131 | <<<<<<< HEAD:OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs | ||
132 | ======= | ||
133 | + "-c|--creators preserves information about foreign creators." + Environment.NewLine | ||
134 | + "-v|--verbose extra debug messages." + Environment.NewLine | ||
135 | >>>>>>> master:OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs | ||
131 | + "<IAR path> is the filesystem path at which to save the IAR." | 136 | + "<IAR path> is the filesystem path at which to save the IAR." |
132 | + string.Format(" If this is not given then the filename {0} in the current directory is used", DEFAULT_INV_BACKUP_FILENAME), | 137 | + string.Format(" If this is not given then the filename {0} in the current directory is used", DEFAULT_INV_BACKUP_FILENAME), |
133 | HandleSaveInvConsoleCommand); | 138 | HandleSaveInvConsoleCommand); |
@@ -394,6 +399,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
394 | OptionSet ops = new OptionSet(); | 399 | OptionSet ops = new OptionSet(); |
395 | //ops.Add("v|version=", delegate(string v) { options["version"] = v; }); | 400 | //ops.Add("v|version=", delegate(string v) { options["version"] = v; }); |
396 | ops.Add("p|profile=", delegate(string v) { options["profile"] = v; }); | 401 | ops.Add("p|profile=", delegate(string v) { options["profile"] = v; }); |
402 | <<<<<<< HEAD:OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs | ||
403 | ======= | ||
404 | ops.Add("v|verbose", delegate(string v) { options["verbose"] = v; }); | ||
405 | ops.Add("c|creators", delegate(string v) { options["creators"] = v; }); | ||
406 | >>>>>>> master:OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs | ||
397 | 407 | ||
398 | List<string> mainParams = ops.Parse(cmdparams); | 408 | List<string> mainParams = ops.Parse(cmdparams); |
399 | 409 | ||
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs index 9e1d414..ca29a7c 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs | |||
@@ -1006,7 +1006,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
1006 | /// </summary> | 1006 | /// </summary> |
1007 | public void EnableChildAgent(ScenePresence sp, GridRegion region) | 1007 | public void EnableChildAgent(ScenePresence sp, GridRegion region) |
1008 | { | 1008 | { |
1009 | m_log.DebugFormat("[ENTITY TRANSFER]: Enabling child agent in new neighour {0}", region.RegionName); | 1009 | m_log.DebugFormat("[ENTITY TRANSFER]: Enabling child agent in new neighbour {0}", region.RegionName); |
1010 | 1010 | ||
1011 | AgentCircuitData currentAgentCircuit = sp.Scene.AuthenticateHandler.GetAgentCircuitData(sp.ControllingClient.CircuitCode); | 1011 | AgentCircuitData currentAgentCircuit = sp.Scene.AuthenticateHandler.GetAgentCircuitData(sp.ControllingClient.CircuitCode); |
1012 | AgentCircuitData agent = sp.ControllingClient.RequestClientInfo(); | 1012 | AgentCircuitData agent = sp.ControllingClient.RequestClientInfo(); |
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs index 34b8114..4565d10 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs | |||
@@ -55,6 +55,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
55 | } | 55 | } |
56 | 56 | ||
57 | private string m_ProfileServerURI; | 57 | private string m_ProfileServerURI; |
58 | private bool m_OutboundPermission; | ||
58 | 59 | ||
59 | // private bool m_Initialized = false; | 60 | // private bool m_Initialized = false; |
60 | 61 | ||
@@ -78,7 +79,10 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
78 | 79 | ||
79 | IConfig thisModuleConfig = source.Configs["HGInventoryAccessModule"]; | 80 | IConfig thisModuleConfig = source.Configs["HGInventoryAccessModule"]; |
80 | if (thisModuleConfig != null) | 81 | if (thisModuleConfig != null) |
82 | { | ||
81 | m_ProfileServerURI = thisModuleConfig.GetString("ProfileServerURI", string.Empty); | 83 | m_ProfileServerURI = thisModuleConfig.GetString("ProfileServerURI", string.Empty); |
84 | m_OutboundPermission = thisModuleConfig.GetBoolean("OutboundPermission", true); | ||
85 | } | ||
82 | else | 86 | else |
83 | m_log.Warn("[HG INVENTORY ACCESS MODULE]: HGInventoryAccessModule configs not found. ProfileServerURI not set!"); | 87 | m_log.Warn("[HG INVENTORY ACCESS MODULE]: HGInventoryAccessModule configs not found. ProfileServerURI not set!"); |
84 | } | 88 | } |
@@ -103,7 +107,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
103 | public void UploadInventoryItem(UUID avatarID, UUID assetID, string name, int userlevel) | 107 | public void UploadInventoryItem(UUID avatarID, UUID assetID, string name, int userlevel) |
104 | { | 108 | { |
105 | string userAssetServer = string.Empty; | 109 | string userAssetServer = string.Empty; |
106 | if (IsForeignUser(avatarID, out userAssetServer)) | 110 | if (IsForeignUser(avatarID, out userAssetServer) && m_OutboundPermission) |
107 | { | 111 | { |
108 | Util.FireAndForget(delegate { m_assMapper.Post(assetID, avatarID, userAssetServer); }); | 112 | Util.FireAndForget(delegate { m_assMapper.Post(assetID, avatarID, userAssetServer); }); |
109 | } | 113 | } |
@@ -197,7 +201,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
197 | if (IsForeignUser(sender, out userAssetServer)) | 201 | if (IsForeignUser(sender, out userAssetServer)) |
198 | m_assMapper.Get(item.AssetID, sender, userAssetServer); | 202 | m_assMapper.Get(item.AssetID, sender, userAssetServer); |
199 | 203 | ||
200 | if (IsForeignUser(receiver, out userAssetServer)) | 204 | if (IsForeignUser(receiver, out userAssetServer) && m_OutboundPermission) |
201 | m_assMapper.Post(item.AssetID, receiver, userAssetServer); | 205 | m_assMapper.Post(item.AssetID, receiver, userAssetServer); |
202 | } | 206 | } |
203 | 207 | ||
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs index 39410b5..3f63db3 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs | |||
@@ -200,6 +200,11 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
200 | return; | 200 | return; |
201 | } | 201 | } |
202 | } | 202 | } |
203 | else | ||
204 | { | ||
205 | m_log.DebugFormat("[HG INVENTORY CONNECTOR]: User {0} does not have InventoryServerURI. OH NOES!", userID); | ||
206 | return; | ||
207 | } | ||
203 | } | 208 | } |
204 | } | 209 | } |
205 | } | 210 | } |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteInventoryServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteInventoryServiceConnector.cs deleted file mode 100644 index 9213132..0000000 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteInventoryServiceConnector.cs +++ /dev/null | |||
@@ -1,362 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using log4net; | ||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Reflection; | ||
32 | using Nini.Config; | ||
33 | using OpenSim.Framework; | ||
34 | using OpenSim.Framework.Statistics; | ||
35 | using OpenSim.Services.Connectors; | ||
36 | using OpenSim.Region.Framework.Interfaces; | ||
37 | using OpenSim.Region.Framework.Scenes; | ||
38 | using OpenSim.Services.Interfaces; | ||
39 | using OpenMetaverse; | ||
40 | |||
41 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | ||
42 | { | ||
43 | public class RemoteInventoryServicesConnector : BaseInventoryConnector, ISharedRegionModule, IInventoryService | ||
44 | { | ||
45 | private static readonly ILog m_log = | ||
46 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
47 | |||
48 | private bool m_Enabled = false; | ||
49 | private bool m_Initialized = false; | ||
50 | private Scene m_Scene; | ||
51 | private InventoryServicesConnector m_RemoteConnector; | ||
52 | |||
53 | private IUserManagement m_UserManager; | ||
54 | private IUserManagement UserManager | ||
55 | { | ||
56 | get | ||
57 | { | ||
58 | if (m_UserManager == null) | ||
59 | { | ||
60 | m_UserManager = m_Scene.RequestModuleInterface<IUserManagement>(); | ||
61 | } | ||
62 | return m_UserManager; | ||
63 | } | ||
64 | } | ||
65 | |||
66 | |||
67 | public Type ReplaceableInterface | ||
68 | { | ||
69 | get { return null; } | ||
70 | } | ||
71 | |||
72 | public string Name | ||
73 | { | ||
74 | get { return "RemoteInventoryServicesConnector"; } | ||
75 | } | ||
76 | |||
77 | public RemoteInventoryServicesConnector() | ||
78 | { | ||
79 | } | ||
80 | |||
81 | public RemoteInventoryServicesConnector(IConfigSource source) | ||
82 | { | ||
83 | Init(source); | ||
84 | } | ||
85 | |||
86 | protected override void Init(IConfigSource source) | ||
87 | { | ||
88 | m_RemoteConnector = new InventoryServicesConnector(source); | ||
89 | base.Init(source); | ||
90 | } | ||
91 | |||
92 | #region ISharedRegionModule | ||
93 | |||
94 | public void Initialise(IConfigSource source) | ||
95 | { | ||
96 | IConfig moduleConfig = source.Configs["Modules"]; | ||
97 | if (moduleConfig != null) | ||
98 | { | ||
99 | string name = moduleConfig.GetString("InventoryServices", ""); | ||
100 | if (name == Name) | ||
101 | { | ||
102 | Init(source); | ||
103 | m_Enabled = true; | ||
104 | |||
105 | m_log.Info("[INVENTORY CONNECTOR]: Remote inventory enabled"); | ||
106 | } | ||
107 | } | ||
108 | } | ||
109 | |||
110 | public void PostInitialise() | ||
111 | { | ||
112 | } | ||
113 | |||
114 | public void Close() | ||
115 | { | ||
116 | } | ||
117 | |||
118 | public void AddRegion(Scene scene) | ||
119 | { | ||
120 | // m_Scene = scene; | ||
121 | //m_log.Debug("[XXXX] Adding scene " + m_Scene.RegionInfo.RegionName); | ||
122 | |||
123 | if (!m_Enabled) | ||
124 | return; | ||
125 | |||
126 | if (!m_Initialized) | ||
127 | { | ||
128 | m_Initialized = true; | ||
129 | } | ||
130 | |||
131 | scene.RegisterModuleInterface<IInventoryService>(this); | ||
132 | m_cache.AddRegion(scene); | ||
133 | |||
134 | if (m_Scene == null) | ||
135 | m_Scene = scene; | ||
136 | } | ||
137 | |||
138 | public void RemoveRegion(Scene scene) | ||
139 | { | ||
140 | if (!m_Enabled) | ||
141 | return; | ||
142 | |||
143 | m_cache.RemoveRegion(scene); | ||
144 | } | ||
145 | |||
146 | public void RegionLoaded(Scene scene) | ||
147 | { | ||
148 | if (!m_Enabled) | ||
149 | return; | ||
150 | |||
151 | m_log.InfoFormat("[INVENTORY CONNECTOR]: Enabled remote inventory for region {0}", scene.RegionInfo.RegionName); | ||
152 | |||
153 | } | ||
154 | |||
155 | #endregion ISharedRegionModule | ||
156 | |||
157 | #region IInventoryService | ||
158 | |||
159 | public override bool CreateUserInventory(UUID user) | ||
160 | { | ||
161 | return false; | ||
162 | } | ||
163 | |||
164 | public override List<InventoryFolderBase> GetInventorySkeleton(UUID userId) | ||
165 | { | ||
166 | return new List<InventoryFolderBase>(); | ||
167 | } | ||
168 | |||
169 | public override InventoryCollection GetUserInventory(UUID userID) | ||
170 | { | ||
171 | return null; | ||
172 | } | ||
173 | |||
174 | public override void GetUserInventory(UUID userID, InventoryReceiptCallback callback) | ||
175 | { | ||
176 | UUID sessionID = GetSessionID(userID); | ||
177 | try | ||
178 | { | ||
179 | m_RemoteConnector.GetUserInventory(userID.ToString(), sessionID, callback); | ||
180 | } | ||
181 | catch (Exception e) | ||
182 | { | ||
183 | if (StatsManager.SimExtraStats != null) | ||
184 | StatsManager.SimExtraStats.AddInventoryServiceRetrievalFailure(); | ||
185 | |||
186 | m_log.ErrorFormat("[INVENTORY CONNECTOR]: Request inventory operation failed, {0} {1}", | ||
187 | e.Source, e.Message); | ||
188 | } | ||
189 | |||
190 | } | ||
191 | |||
192 | // inherited. See base class | ||
193 | // public InventoryFolderBase GetFolderForType(UUID userID, AssetType type) | ||
194 | |||
195 | public override Dictionary<AssetType, InventoryFolderBase> GetSystemFolders(UUID userID) | ||
196 | { | ||
197 | UUID sessionID = GetSessionID(userID); | ||
198 | return m_RemoteConnector.GetSystemFolders(userID.ToString(), sessionID); | ||
199 | } | ||
200 | |||
201 | public override InventoryCollection GetFolderContent(UUID userID, UUID folderID) | ||
202 | { | ||
203 | UUID sessionID = GetSessionID(userID); | ||
204 | try | ||
205 | { | ||
206 | InventoryCollection invCol = m_RemoteConnector.GetFolderContent(userID.ToString(), folderID, sessionID); | ||
207 | foreach (InventoryItemBase item in invCol.Items) | ||
208 | UserManager.AddUser(item.CreatorIdAsUuid, item.CreatorData); | ||
209 | return invCol; | ||
210 | } | ||
211 | catch (Exception e) | ||
212 | { | ||
213 | m_log.ErrorFormat("[INVENTORY CONNECTOR]: GetFolderContent operation failed, {0} {1}", | ||
214 | e.Source, e.Message); | ||
215 | } | ||
216 | InventoryCollection nullCollection = new InventoryCollection(); | ||
217 | nullCollection.Folders = new List<InventoryFolderBase>(); | ||
218 | nullCollection.Items = new List<InventoryItemBase>(); | ||
219 | nullCollection.UserID = userID; | ||
220 | return nullCollection; | ||
221 | } | ||
222 | |||
223 | public override List<InventoryItemBase> GetFolderItems(UUID userID, UUID folderID) | ||
224 | { | ||
225 | UUID sessionID = GetSessionID(userID); | ||
226 | return m_RemoteConnector.GetFolderItems(userID.ToString(), folderID, sessionID); | ||
227 | } | ||
228 | |||
229 | public override bool AddFolder(InventoryFolderBase folder) | ||
230 | { | ||
231 | if (folder == null) | ||
232 | return false; | ||
233 | |||
234 | UUID sessionID = GetSessionID(folder.Owner); | ||
235 | return m_RemoteConnector.AddFolder(folder.Owner.ToString(), folder, sessionID); | ||
236 | } | ||
237 | |||
238 | public override bool UpdateFolder(InventoryFolderBase folder) | ||
239 | { | ||
240 | if (folder == null) | ||
241 | return false; | ||
242 | |||
243 | UUID sessionID = GetSessionID(folder.Owner); | ||
244 | return m_RemoteConnector.UpdateFolder(folder.Owner.ToString(), folder, sessionID); | ||
245 | } | ||
246 | |||
247 | public override bool MoveFolder(InventoryFolderBase folder) | ||
248 | { | ||
249 | if (folder == null) | ||
250 | return false; | ||
251 | |||
252 | UUID sessionID = GetSessionID(folder.Owner); | ||
253 | return m_RemoteConnector.MoveFolder(folder.Owner.ToString(), folder, sessionID); | ||
254 | } | ||
255 | |||
256 | public override bool DeleteFolders(UUID ownerID, List<UUID> folderIDs) | ||
257 | { | ||
258 | if (folderIDs == null) | ||
259 | return false; | ||
260 | if (folderIDs.Count == 0) | ||
261 | return false; | ||
262 | |||
263 | UUID sessionID = GetSessionID(ownerID); | ||
264 | return m_RemoteConnector.DeleteFolders(ownerID.ToString(), folderIDs, sessionID); | ||
265 | } | ||
266 | |||
267 | |||
268 | public override bool PurgeFolder(InventoryFolderBase folder) | ||
269 | { | ||
270 | if (folder == null) | ||
271 | return false; | ||
272 | |||
273 | UUID sessionID = GetSessionID(folder.Owner); | ||
274 | return m_RemoteConnector.PurgeFolder(folder.Owner.ToString(), folder, sessionID); | ||
275 | } | ||
276 | |||
277 | // public bool AddItem(InventoryItemBase item) inherited | ||
278 | // Uses AddItemPlain | ||
279 | |||
280 | protected override bool AddItemPlain(InventoryItemBase item) | ||
281 | { | ||
282 | if (item == null) | ||
283 | return false; | ||
284 | |||
285 | UUID sessionID = GetSessionID(item.Owner); | ||
286 | return m_RemoteConnector.AddItem(item.Owner.ToString(), item, sessionID); | ||
287 | } | ||
288 | |||
289 | public override bool UpdateItem(InventoryItemBase item) | ||
290 | { | ||
291 | if (item == null) | ||
292 | return false; | ||
293 | |||
294 | UUID sessionID = GetSessionID(item.Owner); | ||
295 | return m_RemoteConnector.UpdateItem(item.Owner.ToString(), item, sessionID); | ||
296 | } | ||
297 | |||
298 | public override bool MoveItems(UUID ownerID, List<InventoryItemBase> items) | ||
299 | { | ||
300 | if (items == null) | ||
301 | return false; | ||
302 | |||
303 | UUID sessionID = GetSessionID(ownerID); | ||
304 | return m_RemoteConnector.MoveItems(ownerID.ToString(), items, sessionID); | ||
305 | } | ||
306 | |||
307 | |||
308 | public override bool DeleteItems(UUID ownerID, List<UUID> itemIDs) | ||
309 | { | ||
310 | if (itemIDs == null) | ||
311 | return false; | ||
312 | if (itemIDs.Count == 0) | ||
313 | return true; | ||
314 | |||
315 | UUID sessionID = GetSessionID(ownerID); | ||
316 | return m_RemoteConnector.DeleteItems(ownerID.ToString(), itemIDs, sessionID); | ||
317 | } | ||
318 | |||
319 | public override InventoryItemBase GetItem(InventoryItemBase item) | ||
320 | { | ||
321 | if (item == null) | ||
322 | return null; | ||
323 | |||
324 | UUID sessionID = GetSessionID(item.Owner); | ||
325 | return m_RemoteConnector.QueryItem(item.Owner.ToString(), item, sessionID); | ||
326 | } | ||
327 | |||
328 | public override InventoryFolderBase GetFolder(InventoryFolderBase folder) | ||
329 | { | ||
330 | if (folder == null) | ||
331 | return null; | ||
332 | |||
333 | UUID sessionID = GetSessionID(folder.Owner); | ||
334 | return m_RemoteConnector.QueryFolder(folder.Owner.ToString(), folder, sessionID); | ||
335 | } | ||
336 | |||
337 | public override bool HasInventoryForUser(UUID userID) | ||
338 | { | ||
339 | return false; | ||
340 | } | ||
341 | |||
342 | public override List<InventoryItemBase> GetActiveGestures(UUID userId) | ||
343 | { | ||
344 | return new List<InventoryItemBase>(); | ||
345 | } | ||
346 | |||
347 | public override int GetAssetPermissions(UUID userID, UUID assetID) | ||
348 | { | ||
349 | UUID sessionID = GetSessionID(userID); | ||
350 | return m_RemoteConnector.GetAssetPermissions(userID.ToString(), assetID, sessionID); | ||
351 | } | ||
352 | |||
353 | |||
354 | #endregion | ||
355 | |||
356 | private UUID GetSessionID(UUID userID) | ||
357 | { | ||
358 | return UUID.Zero; | ||
359 | } | ||
360 | |||
361 | } | ||
362 | } | ||
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs index 971a56f..9363714 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs | |||
@@ -225,17 +225,17 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation | |||
225 | if (destination == null) | 225 | if (destination == null) |
226 | return false; | 226 | return false; |
227 | 227 | ||
228 | // We limit the number of messages sent for a position change to just one per | ||
229 | // simulator so when we receive the update we need to hand it to each of the | ||
230 | // scenes; scenes each check to see if the is a scene presence for the avatar | ||
231 | // note that we really don't need the GridRegion for this call | ||
228 | foreach (Scene s in m_sceneList) | 232 | foreach (Scene s in m_sceneList) |
229 | { | 233 | { |
230 | if (s.RegionInfo.RegionHandle == destination.RegionHandle) | 234 | //m_log.Debug("[LOCAL COMMS]: Found region to send ChildAgentUpdate"); |
231 | { | 235 | s.IncomingChildAgentDataUpdate(cAgentData); |
232 | //m_log.Debug("[LOCAL COMMS]: Found region to send ChildAgentUpdate"); | ||
233 | s.IncomingChildAgentDataUpdate(cAgentData); | ||
234 | return true; | ||
235 | } | ||
236 | } | 236 | } |
237 | //m_log.Debug("[LOCAL COMMS]: region not found for ChildAgentUpdate"); | 237 | //m_log.Debug("[LOCAL COMMS]: region not found for ChildAgentUpdate"); |
238 | return false; | 238 | return true; |
239 | } | 239 | } |
240 | 240 | ||
241 | public bool RetrieveAgent(GridRegion destination, UUID id, out IAgentData agent) | 241 | public bool RetrieveAgent(GridRegion destination, UUID id, out IAgentData agent) |
diff --git a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs index c8af4c3..19cb0c1 100644 --- a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs +++ b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs | |||
@@ -189,7 +189,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
189 | } | 189 | } |
190 | } | 190 | } |
191 | 191 | ||
192 | public delegate void SendChildAgentDataUpdateDelegate(AgentPosition cAgentData, UUID scopeID, ulong regionHandle); | 192 | public delegate void SendChildAgentDataUpdateDelegate(AgentPosition cAgentData, UUID scopeID, GridRegion dest); |
193 | |||
193 | 194 | ||
194 | /// <summary> | 195 | /// <summary> |
195 | /// This informs all neighboring regions about the settings of it's child agent. | 196 | /// This informs all neighboring regions about the settings of it's child agent. |
@@ -198,31 +199,17 @@ namespace OpenSim.Region.Framework.Scenes | |||
198 | /// This contains information, such as, Draw Distance, Camera location, Current Position, Current throttle settings, etc. | 199 | /// This contains information, such as, Draw Distance, Camera location, Current Position, Current throttle settings, etc. |
199 | /// | 200 | /// |
200 | /// </summary> | 201 | /// </summary> |
201 | private void SendChildAgentDataUpdateAsync(AgentPosition cAgentData, UUID scopeID, ulong regionHandle) | 202 | private void SendChildAgentDataUpdateAsync(AgentPosition cAgentData, UUID scopeID, GridRegion dest) |
202 | { | 203 | { |
203 | //m_log.Info("[INTERGRID]: Informing neighbors about my agent in " + m_regionInfo.RegionName); | 204 | //m_log.Info("[INTERGRID]: Informing neighbors about my agent in " + m_regionInfo.RegionName); |
204 | try | 205 | try |
205 | { | 206 | { |
206 | //m_commsProvider.InterRegion.ChildAgentUpdate(regionHandle, cAgentData); | 207 | m_scene.SimulationService.UpdateAgent(dest, cAgentData); |
207 | uint x = 0, y = 0; | ||
208 | Utils.LongToUInts(regionHandle, out x, out y); | ||
209 | GridRegion destination = m_scene.GridService.GetRegionByPosition(UUID.Zero, (int)x, (int)y); | ||
210 | m_scene.SimulationService.UpdateAgent(destination, cAgentData); | ||
211 | } | 208 | } |
212 | catch | 209 | catch |
213 | { | 210 | { |
214 | // Ignore; we did our best | 211 | // Ignore; we did our best |
215 | } | 212 | } |
216 | |||
217 | //if (regionAccepted) | ||
218 | //{ | ||
219 | // //m_log.Info("[INTERGRID]: Completed sending a neighbor an update about my agent"); | ||
220 | //} | ||
221 | //else | ||
222 | //{ | ||
223 | // //m_log.Info("[INTERGRID]: Failed sending a neighbor an update about my agent"); | ||
224 | //} | ||
225 | |||
226 | } | 213 | } |
227 | 214 | ||
228 | private void SendChildAgentDataUpdateCompleted(IAsyncResult iar) | 215 | private void SendChildAgentDataUpdateCompleted(IAsyncResult iar) |
@@ -236,14 +223,28 @@ namespace OpenSim.Region.Framework.Scenes | |||
236 | // This assumes that we know what our neighbors are. | 223 | // This assumes that we know what our neighbors are. |
237 | try | 224 | try |
238 | { | 225 | { |
226 | uint x = 0, y = 0; | ||
227 | List<string> simulatorList = new List<string>(); | ||
239 | foreach (ulong regionHandle in presence.KnownChildRegionHandles) | 228 | foreach (ulong regionHandle in presence.KnownChildRegionHandles) |
240 | { | 229 | { |
241 | if (regionHandle != m_regionInfo.RegionHandle) | 230 | if (regionHandle != m_regionInfo.RegionHandle) |
242 | { | 231 | { |
243 | SendChildAgentDataUpdateDelegate d = SendChildAgentDataUpdateAsync; | 232 | // we only want to send one update to each simulator; the simulator will |
244 | d.BeginInvoke(cAgentData, m_regionInfo.ScopeID, regionHandle, | 233 | // hand it off to the regions where a child agent exists, this does assume |
245 | SendChildAgentDataUpdateCompleted, | 234 | // that the region position is cached or performance will degrade |
246 | d); | 235 | Utils.LongToUInts(regionHandle, out x, out y); |
236 | GridRegion dest = m_scene.GridService.GetRegionByPosition(UUID.Zero, (int)x, (int)y); | ||
237 | if (! simulatorList.Contains(dest.ServerURI)) | ||
238 | { | ||
239 | // we havent seen this simulator before, add it to the list | ||
240 | // and send it an update | ||
241 | simulatorList.Add(dest.ServerURI); | ||
242 | |||
243 | SendChildAgentDataUpdateDelegate d = SendChildAgentDataUpdateAsync; | ||
244 | d.BeginInvoke(cAgentData, m_regionInfo.ScopeID, dest, | ||
245 | SendChildAgentDataUpdateCompleted, | ||
246 | d); | ||
247 | } | ||
247 | } | 248 | } |
248 | } | 249 | } |
249 | } | 250 | } |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 6496a25..d4f3dfe 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -2093,8 +2093,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
2093 | 2093 | ||
2094 | public void GetProperties(IClientAPI client) | 2094 | public void GetProperties(IClientAPI client) |
2095 | { | 2095 | { |
2096 | //Viewer wants date in microseconds so multiply it by 1,000,000. | ||
2096 | client.SendObjectPropertiesReply( | 2097 | client.SendObjectPropertiesReply( |
2097 | m_fromUserInventoryItemID, (ulong)_creationDate, _creatorID, UUID.Zero, UUID.Zero, | 2098 | m_fromUserInventoryItemID, (ulong)_creationDate*(ulong)1e6, _creatorID, UUID.Zero, UUID.Zero, |
2098 | _groupID, (short)InventorySerial, _lastOwnerID, UUID, _ownerID, | 2099 | _groupID, (short)InventorySerial, _lastOwnerID, UUID, _ownerID, |
2099 | ParentGroup.RootPart.TouchName, new byte[0], ParentGroup.RootPart.SitName, Name, Description, | 2100 | ParentGroup.RootPart.TouchName, new byte[0], ParentGroup.RootPart.SitName, Name, Description, |
2100 | ParentGroup.RootPart._ownerMask, ParentGroup.RootPart._nextOwnerMask, ParentGroup.RootPart._groupMask, ParentGroup.RootPart._everyoneMask, | 2101 | ParentGroup.RootPart._ownerMask, ParentGroup.RootPart._nextOwnerMask, ParentGroup.RootPart._groupMask, ParentGroup.RootPart._everyoneMask, |
diff --git a/OpenSim/Region/OptionalModules/Agent/UDP/Linden/LindenUDPInfoModule.cs b/OpenSim/Region/OptionalModules/Agent/UDP/Linden/LindenUDPInfoModule.cs index 87d067c..6630edb 100644 --- a/OpenSim/Region/OptionalModules/Agent/UDP/Linden/LindenUDPInfoModule.cs +++ b/OpenSim/Region/OptionalModules/Agent/UDP/Linden/LindenUDPInfoModule.cs | |||
@@ -154,24 +154,26 @@ namespace OpenSim.Region.CoreModules.UDP.Linden | |||
154 | report.Append(GetColumnEntry("Type", maxTypeLength, columnPadding)); | 154 | report.Append(GetColumnEntry("Type", maxTypeLength, columnPadding)); |
155 | 155 | ||
156 | report.AppendFormat( | 156 | report.AppendFormat( |
157 | "{0,7} {1,7} {2,9} {3,8} {4,7} {5,7} {6,7} {7,7} {8,9} {9,7} {10,7}\n", | 157 | "{0,7} {1,7} {2,7} {3,9} {4,7} {5,7} {6,7} {7,7} {8,7} {9,8} {10,7} {11,7}\n", |
158 | "Pkts", | 158 | "Pkts", |
159 | "Pkts", | 159 | "Pkts", |
160 | "Pkts", | ||
160 | "Bytes", | 161 | "Bytes", |
161 | "Pkts", | 162 | "Q Pkts", |
162 | "Pkts", | 163 | "Q Pkts", |
163 | "Pkts", | 164 | "Q Pkts", |
164 | "Pkts", | 165 | "Q Pkts", |
165 | "Pkts", | 166 | "Q Pkts", |
166 | "Pkts", | 167 | "Q Pkts", |
167 | "Pkts", | 168 | "Q Pkts", |
168 | "Pkts"); | 169 | "Q Pkts"); |
169 | 170 | ||
170 | report.AppendFormat("{0,-" + totalInfoFieldsLength + "}", ""); | 171 | report.AppendFormat("{0,-" + totalInfoFieldsLength + "}", ""); |
171 | report.AppendFormat( | 172 | report.AppendFormat( |
172 | "{0,7} {1,7} {2,9} {3,8} {4,7} {5,7} {6,7} {7,7} {8,9} {9,7} {10,7}\n", | 173 | "{0,7} {1,7} {2,7} {3,9} {4,7} {5,7} {6,7} {7,7} {8,7} {9,8} {10,7} {11,7}\n", |
173 | "Out", | ||
174 | "In", | 174 | "In", |
175 | "Out", | ||
176 | "Resent", | ||
175 | "Unacked", | 177 | "Unacked", |
176 | "Resend", | 178 | "Resend", |
177 | "Land", | 179 | "Land", |
diff --git a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/IGroupsServicesConnector.cs b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/IGroupsServicesConnector.cs index 5c779de..6d26075 100644 --- a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/IGroupsServicesConnector.cs +++ b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/IGroupsServicesConnector.cs | |||
@@ -63,7 +63,26 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | |||
63 | void SetAgentActiveGroupRole(UUID RequestingAgentID, UUID AgentID, UUID GroupID, UUID RoleID); | 63 | void SetAgentActiveGroupRole(UUID RequestingAgentID, UUID AgentID, UUID GroupID, UUID RoleID); |
64 | void SetAgentGroupInfo(UUID RequestingAgentID, UUID AgentID, UUID GroupID, bool AcceptNotices, bool ListInProfile); | 64 | void SetAgentGroupInfo(UUID RequestingAgentID, UUID AgentID, UUID GroupID, bool AcceptNotices, bool ListInProfile); |
65 | 65 | ||
66 | /// <summary> | ||
67 | /// Get information about a specific group to which the user belongs. | ||
68 | /// </summary> | ||
69 | /// <param name="RequestingAgentID">The agent requesting the information.</param> | ||
70 | /// <param name="AgentID">The agent requested.</param> | ||
71 | /// <param name="GroupID">The group requested.</param> | ||
72 | /// <returns> | ||
73 | /// If the user is a member of the group then the data structure is returned. If not, then null is returned. | ||
74 | /// </returns> | ||
66 | GroupMembershipData GetAgentGroupMembership(UUID RequestingAgentID, UUID AgentID, UUID GroupID); | 75 | GroupMembershipData GetAgentGroupMembership(UUID RequestingAgentID, UUID AgentID, UUID GroupID); |
76 | |||
77 | /// <summary> | ||
78 | /// Get information about the groups to which a user belongs. | ||
79 | /// </summary> | ||
80 | /// <param name="RequestingAgentID">The agent requesting the information.</param> | ||
81 | /// <param name="AgentID">The agent requested.</param> | ||
82 | /// <returns> | ||
83 | /// Information about the groups to which the user belongs. If the user belongs to no groups then an empty | ||
84 | /// list is returned. | ||
85 | /// </returns> | ||
67 | List<GroupMembershipData> GetAgentGroupMemberships(UUID RequestingAgentID, UUID AgentID); | 86 | List<GroupMembershipData> GetAgentGroupMemberships(UUID RequestingAgentID, UUID AgentID); |
68 | 87 | ||
69 | void AddGroupNotice(UUID RequestingAgentID, UUID groupID, UUID noticeID, string fromName, string subject, string message, byte[] binaryBucket); | 88 | void AddGroupNotice(UUID RequestingAgentID, UUID groupID, UUID noticeID, string fromName, string subject, string message, byte[] binaryBucket); |
diff --git a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/SimianGroupsServicesConnectorModule.cs b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/SimianGroupsServicesConnectorModule.cs index 0d265f2..81725c5 100644 --- a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/SimianGroupsServicesConnectorModule.cs +++ b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/SimianGroupsServicesConnectorModule.cs | |||
@@ -704,7 +704,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | |||
704 | } | 704 | } |
705 | } | 705 | } |
706 | 706 | ||
707 | |||
708 | return findings; | 707 | return findings; |
709 | } | 708 | } |
710 | 709 | ||
@@ -712,54 +711,55 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | |||
712 | { | 711 | { |
713 | if (m_debugEnabled) m_log.InfoFormat("[SIMIAN-GROUPS-CONNECTOR] {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); | 712 | if (m_debugEnabled) m_log.InfoFormat("[SIMIAN-GROUPS-CONNECTOR] {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); |
714 | 713 | ||
715 | GroupMembershipData data = new GroupMembershipData(); | 714 | GroupMembershipData data = null; |
716 | 715 | bool foundData = false; | |
717 | /////////////////////////////// | ||
718 | // Agent Specific Information: | ||
719 | // | ||
720 | OSDMap UserActiveGroup; | ||
721 | if (SimianGetGenericEntry(agentID, "Group", "ActiveGroup", out UserActiveGroup)) | ||
722 | { | ||
723 | data.Active = UserActiveGroup["GroupID"].AsUUID().Equals(groupID); | ||
724 | } | ||
725 | 716 | ||
726 | OSDMap UserGroupMemberInfo; | 717 | OSDMap UserGroupMemberInfo; |
727 | if (SimianGetGenericEntry(agentID, "GroupMember", groupID.ToString(), out UserGroupMemberInfo)) | 718 | if (SimianGetGenericEntry(agentID, "GroupMember", groupID.ToString(), out UserGroupMemberInfo)) |
728 | { | 719 | { |
720 | data = new GroupMembershipData(); | ||
729 | data.AcceptNotices = UserGroupMemberInfo["AcceptNotices"].AsBoolean(); | 721 | data.AcceptNotices = UserGroupMemberInfo["AcceptNotices"].AsBoolean(); |
730 | data.Contribution = UserGroupMemberInfo["Contribution"].AsInteger(); | 722 | data.Contribution = UserGroupMemberInfo["Contribution"].AsInteger(); |
731 | data.ListInProfile = UserGroupMemberInfo["ListInProfile"].AsBoolean(); | 723 | data.ListInProfile = UserGroupMemberInfo["ListInProfile"].AsBoolean(); |
732 | data.ActiveRole = UserGroupMemberInfo["SelectedRoleID"].AsUUID(); | 724 | data.ActiveRole = UserGroupMemberInfo["SelectedRoleID"].AsUUID(); |
725 | |||
726 | /////////////////////////////// | ||
727 | // Agent Specific Information: | ||
728 | // | ||
729 | OSDMap UserActiveGroup; | ||
730 | if (SimianGetGenericEntry(agentID, "Group", "ActiveGroup", out UserActiveGroup)) | ||
731 | { | ||
732 | data.Active = UserActiveGroup["GroupID"].AsUUID().Equals(groupID); | ||
733 | } | ||
733 | 734 | ||
734 | /////////////////////////////// | 735 | /////////////////////////////// |
735 | // Role Specific Information: | 736 | // Role Specific Information: |
736 | // | 737 | // |
737 | |||
738 | OSDMap GroupRoleInfo; | 738 | OSDMap GroupRoleInfo; |
739 | if (SimianGetGenericEntry(groupID, "GroupRole", data.ActiveRole.ToString(), out GroupRoleInfo)) | 739 | if (SimianGetGenericEntry(groupID, "GroupRole", data.ActiveRole.ToString(), out GroupRoleInfo)) |
740 | { | 740 | { |
741 | data.GroupTitle = GroupRoleInfo["Title"].AsString(); | 741 | data.GroupTitle = GroupRoleInfo["Title"].AsString(); |
742 | data.GroupPowers = GroupRoleInfo["Powers"].AsULong(); | 742 | data.GroupPowers = GroupRoleInfo["Powers"].AsULong(); |
743 | } | 743 | } |
744 | } | 744 | |
745 | 745 | /////////////////////////////// | |
746 | /////////////////////////////// | 746 | // Group Specific Information: |
747 | // Group Specific Information: | 747 | // |
748 | // | 748 | OSDMap GroupInfo; |
749 | OSDMap GroupInfo; | 749 | string GroupName; |
750 | string GroupName; | 750 | if (SimianGetFirstGenericEntry(groupID, "Group", out GroupName, out GroupInfo)) |
751 | if (SimianGetFirstGenericEntry(groupID, "Group", out GroupName, out GroupInfo)) | 751 | { |
752 | { | 752 | data.GroupID = groupID; |
753 | data.GroupID = groupID; | 753 | data.AllowPublish = GroupInfo["AllowPublish"].AsBoolean(); |
754 | data.AllowPublish = GroupInfo["AllowPublish"].AsBoolean(); | 754 | data.Charter = GroupInfo["Charter"].AsString(); |
755 | data.Charter = GroupInfo["Charter"].AsString(); | 755 | data.FounderID = GroupInfo["FounderID"].AsUUID(); |
756 | data.FounderID = GroupInfo["FounderID"].AsUUID(); | 756 | data.GroupName = GroupName; |
757 | data.GroupName = GroupName; | 757 | data.GroupPicture = GroupInfo["InsigniaID"].AsUUID(); |
758 | data.GroupPicture = GroupInfo["InsigniaID"].AsUUID(); | 758 | data.MaturePublish = GroupInfo["MaturePublish"].AsBoolean(); |
759 | data.MaturePublish = GroupInfo["MaturePublish"].AsBoolean(); | 759 | data.MembershipFee = GroupInfo["MembershipFee"].AsInteger(); |
760 | data.MembershipFee = GroupInfo["MembershipFee"].AsInteger(); | 760 | data.OpenEnrollment = GroupInfo["OpenEnrollment"].AsBoolean(); |
761 | data.OpenEnrollment = GroupInfo["OpenEnrollment"].AsBoolean(); | 761 | data.ShowInList = GroupInfo["ShowInList"].AsBoolean(); |
762 | data.ShowInList = GroupInfo["ShowInList"].AsBoolean(); | 762 | } |
763 | } | 763 | } |
764 | 764 | ||
765 | return data; | 765 | return data; |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 59e905e..e6ebc6e 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -1917,18 +1917,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1917 | 1917 | ||
1918 | protected void SetTexture(SceneObjectPart part, string texture, int face) | 1918 | protected void SetTexture(SceneObjectPart part, string texture, int face) |
1919 | { | 1919 | { |
1920 | <<<<<<< HEAD:OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | ||
1920 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | 1921 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) |
1921 | return; | 1922 | return; |
1922 | 1923 | ||
1923 | UUID textureID=new UUID(); | 1924 | UUID textureID=new UUID(); |
1925 | ======= | ||
1926 | UUID textureID = new UUID(); | ||
1927 | >>>>>>> master:OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | ||
1924 | 1928 | ||
1925 | if (!UUID.TryParse(texture, out textureID)) | 1929 | textureID = InventoryKey(texture, (int)AssetType.Texture); |
1926 | { | 1930 | if (textureID == UUID.Zero) |
1927 | textureID=InventoryKey(texture, (int)AssetType.Texture); | 1931 | { |
1928 | } | 1932 | if (!UUID.TryParse(texture, out textureID)) |
1929 | 1933 | return; | |
1930 | if (textureID == UUID.Zero) | 1934 | } |
1931 | return; | ||
1932 | 1935 | ||
1933 | Primitive.TextureEntry tex = part.Shape.Textures; | 1936 | Primitive.TextureEntry tex = part.Shape.Textures; |
1934 | 1937 | ||
@@ -3343,15 +3346,29 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3343 | msg.dialog = (byte)19; // MessageFromObject | 3346 | msg.dialog = (byte)19; // MessageFromObject |
3344 | msg.fromGroup = false;// fromGroup; | 3347 | msg.fromGroup = false;// fromGroup; |
3345 | msg.offline = (byte)0; //offline; | 3348 | msg.offline = (byte)0; //offline; |
3349 | <<<<<<< HEAD:OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | ||
3346 | msg.ParentEstateID = World.RegionInfo.EstateSettings.EstateID; | 3350 | msg.ParentEstateID = World.RegionInfo.EstateSettings.EstateID; |
3347 | msg.Position = new Vector3(m_host.AbsolutePosition); | 3351 | msg.Position = new Vector3(m_host.AbsolutePosition); |
3348 | msg.RegionID = World.RegionInfo.RegionID.Guid; | 3352 | msg.RegionID = World.RegionInfo.RegionID.Guid; |
3349 | msg.binaryBucket = Util.StringToBytes256(m_host.OwnerID.ToString()); | 3353 | msg.binaryBucket = Util.StringToBytes256(m_host.OwnerID.ToString()); |
3354 | ======= | ||
3355 | msg.ParentEstateID = 0; //ParentEstateID; | ||
3356 | msg.Position = new Vector3(m_host.AbsolutePosition); | ||
3357 | msg.RegionID = World.RegionInfo.RegionID.Guid;//RegionID.Guid; | ||
3358 | msg.binaryBucket | ||
3359 | = Util.StringToBytes256( | ||
3360 | "{0}/{1}/{2}/{3}", | ||
3361 | World.RegionInfo.RegionName, | ||
3362 | (int)Math.Floor(m_host.AbsolutePosition.X), | ||
3363 | (int)Math.Floor(m_host.AbsolutePosition.Y), | ||
3364 | (int)Math.Floor(m_host.AbsolutePosition.Z)); | ||
3365 | >>>>>>> master:OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | ||
3350 | 3366 | ||
3351 | if (m_TransferModule != null) | 3367 | if (m_TransferModule != null) |
3352 | { | 3368 | { |
3353 | m_TransferModule.SendInstantMessage(msg, delegate(bool success) {}); | 3369 | m_TransferModule.SendInstantMessage(msg, delegate(bool success) {}); |
3354 | } | 3370 | } |
3371 | |||
3355 | ScriptSleep(2000); | 3372 | ScriptSleep(2000); |
3356 | } | 3373 | } |
3357 | 3374 | ||
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index cf059b3..4d299d6 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | |||
@@ -711,7 +711,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
711 | // and convert the regionName to the target region | 711 | // and convert the regionName to the target region |
712 | if (regionName.Contains(".") && regionName.Contains(":")) | 712 | if (regionName.Contains(".") && regionName.Contains(":")) |
713 | { | 713 | { |
714 | // List<GridRegion> regions = World.GridService.GetRegionsByName(World.RegionInfo.ScopeID, regionName, 1); | 714 | World.GridService.GetRegionsByName(World.RegionInfo.ScopeID, regionName, 1); |
715 | // List<GridRegion> regions = World.GridService.GetRegionsByName(World.RegionInfo.ScopeID, regionName, 1); | ||
716 | |||
715 | string[] parts = regionName.Split(new char[] { ':' }); | 717 | string[] parts = regionName.Split(new char[] { ':' }); |
716 | if (parts.Length > 2) | 718 | if (parts.Length > 2) |
717 | regionName = parts[0] + ':' + parts[1] + "/ " + parts[2]; | 719 | regionName = parts[0] + ':' + parts[1] + "/ " + parts[2]; |