diff options
Diffstat (limited to 'OpenSim/Region')
7 files changed, 432 insertions, 175 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs new file mode 100644 index 0000000..530a21c --- /dev/null +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs | |||
@@ -0,0 +1,216 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System.Reflection; | ||
29 | using log4net; | ||
30 | using Nini.Config; | ||
31 | using OpenMetaverse; | ||
32 | using OpenSim.Framework; | ||
33 | using OpenSim.Region.Framework; | ||
34 | using OpenSim.Region.Framework.Interfaces; | ||
35 | using OpenSim.Region.Framework.Scenes; | ||
36 | |||
37 | namespace OpenSim.Region.CoreModules.Avatar.Attachments | ||
38 | { | ||
39 | public class AttachmentsModule : IAttachmentsModule, IRegionModule | ||
40 | { | ||
41 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
42 | |||
43 | protected Scene m_scene = null; | ||
44 | |||
45 | public void Initialise(Scene scene, IConfigSource source) | ||
46 | { | ||
47 | scene.RegisterModuleInterface<IAttachmentsModule>(this); | ||
48 | m_scene = scene; | ||
49 | } | ||
50 | |||
51 | public void PostInitialise() | ||
52 | { | ||
53 | } | ||
54 | |||
55 | public void Close() | ||
56 | { | ||
57 | } | ||
58 | |||
59 | public string Name | ||
60 | { | ||
61 | get { return "Attachments Module"; } | ||
62 | } | ||
63 | |||
64 | public bool IsSharedModule | ||
65 | { | ||
66 | get { return false; } | ||
67 | } | ||
68 | |||
69 | public bool AttachObject( | ||
70 | IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, Quaternion rot, Vector3 attachPos, bool silent) | ||
71 | { | ||
72 | SceneObjectGroup group = m_scene.GetGroupByPrim(objectLocalID); | ||
73 | if (group != null) | ||
74 | { | ||
75 | if (m_scene.Permissions.CanTakeObject(group.UUID, remoteClient.AgentId)) | ||
76 | { | ||
77 | // If the attachment point isn't the same as the one previously used | ||
78 | // set it's offset position = 0 so that it appears on the attachment point | ||
79 | // and not in a weird location somewhere unknown. | ||
80 | if (AttachmentPt != 0 && AttachmentPt != (uint)group.GetAttachmentPoint()) | ||
81 | { | ||
82 | attachPos = Vector3.Zero; | ||
83 | } | ||
84 | |||
85 | // AttachmentPt 0 means the client chose to 'wear' the attachment. | ||
86 | if (AttachmentPt == 0) | ||
87 | { | ||
88 | // Check object for stored attachment point | ||
89 | AttachmentPt = (uint)group.GetAttachmentPoint(); | ||
90 | } | ||
91 | |||
92 | // if we still didn't find a suitable attachment point....... | ||
93 | if (AttachmentPt == 0) | ||
94 | { | ||
95 | // Stick it on left hand with Zero Offset from the attachment point. | ||
96 | AttachmentPt = (uint)AttachmentPoint.LeftHand; | ||
97 | attachPos = Vector3.Zero; | ||
98 | } | ||
99 | |||
100 | group.SetAttachmentPoint((byte)AttachmentPt); | ||
101 | group.AbsolutePosition = attachPos; | ||
102 | |||
103 | // Saves and gets itemID | ||
104 | UUID itemId; | ||
105 | |||
106 | if (group.GetFromItemID() == UUID.Zero) | ||
107 | { | ||
108 | m_scene.attachObjectAssetStore(remoteClient, group, remoteClient.AgentId, out itemId); | ||
109 | } | ||
110 | else | ||
111 | { | ||
112 | itemId = group.GetFromItemID(); | ||
113 | } | ||
114 | |||
115 | SetAttachmentInventoryStatus(remoteClient, AttachmentPt, itemId, group); | ||
116 | |||
117 | group.AttachToAgent(remoteClient.AgentId, AttachmentPt, attachPos, silent); | ||
118 | |||
119 | // In case it is later dropped again, don't let | ||
120 | // it get cleaned up | ||
121 | group.RootPart.RemFlag(PrimFlags.TemporaryOnRez); | ||
122 | group.HasGroupChanged = false; | ||
123 | } | ||
124 | else | ||
125 | { | ||
126 | remoteClient.SendAgentAlertMessage( | ||
127 | "You don't have sufficient permissions to attach this object", false); | ||
128 | |||
129 | return false; | ||
130 | } | ||
131 | } | ||
132 | else | ||
133 | { | ||
134 | m_log.DebugFormat("[SCENE GRAPH]: AttachObject found no such scene object {0}", objectLocalID); | ||
135 | return false; | ||
136 | } | ||
137 | |||
138 | return true; | ||
139 | } | ||
140 | |||
141 | /// <summary> | ||
142 | /// Update the user inventory to reflect an attachment | ||
143 | /// </summary> | ||
144 | /// <param name="att"></param> | ||
145 | /// <param name="remoteClient"></param> | ||
146 | /// <param name="itemID"></param> | ||
147 | /// <param name="AttachmentPt"></param> | ||
148 | /// <returns></returns> | ||
149 | public UUID SetAttachmentInventoryStatus( | ||
150 | SceneObjectGroup att, IClientAPI remoteClient, UUID itemID, uint AttachmentPt) | ||
151 | { | ||
152 | m_log.DebugFormat( | ||
153 | "[USER INVENTORY]: Updating inventory of {0} to show attachment of {1} (item ID {2})", | ||
154 | remoteClient.Name, att.Name, itemID); | ||
155 | |||
156 | if (!att.IsDeleted) | ||
157 | AttachmentPt = att.RootPart.AttachmentPoint; | ||
158 | |||
159 | ScenePresence presence; | ||
160 | if (m_scene.TryGetAvatar(remoteClient.AgentId, out presence)) | ||
161 | { | ||
162 | InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId); | ||
163 | item = m_scene.InventoryService.GetItem(item); | ||
164 | |||
165 | presence.Appearance.SetAttachment((int)AttachmentPt, itemID, item.AssetID /*att.UUID*/); | ||
166 | } | ||
167 | |||
168 | return att.UUID; | ||
169 | } | ||
170 | |||
171 | /// <summary> | ||
172 | /// Update the user inventory to reflect an attachment | ||
173 | /// </summary> | ||
174 | /// <param name="remoteClient"></param> | ||
175 | /// <param name="AttachmentPt"></param> | ||
176 | /// <param name="itemID"></param> | ||
177 | /// <param name="att"></param> | ||
178 | public void SetAttachmentInventoryStatus( | ||
179 | IClientAPI remoteClient, uint AttachmentPt, UUID itemID, SceneObjectGroup att) | ||
180 | { | ||
181 | // m_log.DebugFormat( | ||
182 | // "[USER INVENTORY]: Updating attachment {0} for {1} at {2} using item ID {3}", | ||
183 | // att.Name, remoteClient.Name, AttachmentPt, itemID); | ||
184 | |||
185 | if (UUID.Zero == itemID) | ||
186 | { | ||
187 | m_log.Error("[SCENE INVENTORY]: Unable to save attachment. Error inventory item ID."); | ||
188 | return; | ||
189 | } | ||
190 | |||
191 | if (0 == AttachmentPt) | ||
192 | { | ||
193 | m_log.Error("[SCENE INVENTORY]: Unable to save attachment. Error attachment point."); | ||
194 | return; | ||
195 | } | ||
196 | |||
197 | if (null == att.RootPart) | ||
198 | { | ||
199 | m_log.Error("[SCENE INVENTORY]: Unable to save attachment for a prim without the rootpart!"); | ||
200 | return; | ||
201 | } | ||
202 | |||
203 | ScenePresence presence; | ||
204 | if (m_scene.TryGetAvatar(remoteClient.AgentId, out presence)) | ||
205 | { | ||
206 | // XXYY!! | ||
207 | InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId); | ||
208 | item = m_scene.InventoryService.GetItem(item); | ||
209 | presence.Appearance.SetAttachment((int)AttachmentPt, itemID, item.AssetID /* att.UUID */); | ||
210 | |||
211 | if (m_scene.AvatarFactory != null) | ||
212 | m_scene.AvatarFactory.UpdateDatabase(remoteClient.AgentId, presence.Appearance); | ||
213 | } | ||
214 | } | ||
215 | } | ||
216 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/UserGrid/LocalUserGridServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/UserGrid/LocalUserGridServiceConnector.cs new file mode 100644 index 0000000..f4309fe --- /dev/null +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/UserGrid/LocalUserGridServiceConnector.cs | |||
@@ -0,0 +1,139 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Reflection; | ||
31 | using log4net; | ||
32 | using Nini.Config; | ||
33 | using OpenSim.Region.Framework.Interfaces; | ||
34 | using OpenSim.Region.Framework.Scenes; | ||
35 | using OpenSim.Server.Base; | ||
36 | using OpenSim.Services.Interfaces; | ||
37 | |||
38 | using OpenMetaverse; | ||
39 | |||
40 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.UserGrid | ||
41 | { | ||
42 | public class LocalUserGridServicesConnector : ISharedRegionModule, IUserGridService | ||
43 | { | ||
44 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
45 | |||
46 | private IUserGridService m_service; | ||
47 | |||
48 | private bool m_Enabled = false; | ||
49 | |||
50 | public Type ReplaceableInterface | ||
51 | { | ||
52 | get { return null; } | ||
53 | } | ||
54 | |||
55 | public string Name | ||
56 | { | ||
57 | get { return "LocalUserGridServicesConnector"; } | ||
58 | } | ||
59 | |||
60 | public void Initialise(IConfigSource source) | ||
61 | { | ||
62 | IConfig moduleConfig = source.Configs["Modules"]; | ||
63 | if (moduleConfig != null) | ||
64 | { | ||
65 | string name = moduleConfig.GetString("UserGridServices", ""); | ||
66 | if (name == Name) | ||
67 | { | ||
68 | IConfig userConfig = source.Configs["UserGridService"]; | ||
69 | if (userConfig == null) | ||
70 | { | ||
71 | m_log.Error("[LOCAL USER GRID SERVICE CONNECTOR]: UserGridService missing from ini files"); | ||
72 | return; | ||
73 | } | ||
74 | |||
75 | string serviceDll = userConfig.GetString("LocalServiceModule", String.Empty); | ||
76 | |||
77 | if (serviceDll == String.Empty) | ||
78 | { | ||
79 | m_log.Error("[LOCAL USER GRID SERVICE CONNECTOR]: No LocalServiceModule named in section UserGridService"); | ||
80 | return; | ||
81 | } | ||
82 | |||
83 | Object[] args = new Object[] { source }; | ||
84 | m_service = ServerUtils.LoadPlugin<IUserGridService>(serviceDll, args); | ||
85 | |||
86 | if (m_service == null) | ||
87 | { | ||
88 | m_log.Error("[LOCAL USER GRID SERVICE CONNECTOR]: Can't load UserGrid service"); | ||
89 | return; | ||
90 | } | ||
91 | m_Enabled = true; | ||
92 | m_log.Info("[LOCAL USER GRID SERVICE CONNECTOR]: Local UserGrid connector enabled"); | ||
93 | } | ||
94 | } | ||
95 | } | ||
96 | |||
97 | public void PostInitialise() | ||
98 | { | ||
99 | if (!m_Enabled) | ||
100 | return; | ||
101 | } | ||
102 | |||
103 | public void Close() | ||
104 | { | ||
105 | if (!m_Enabled) | ||
106 | return; | ||
107 | } | ||
108 | |||
109 | public void AddRegion(Scene scene) | ||
110 | { | ||
111 | if (!m_Enabled) | ||
112 | return; | ||
113 | |||
114 | scene.RegisterModuleInterface<IUserGridService>(m_service); | ||
115 | } | ||
116 | |||
117 | public void RemoveRegion(Scene scene) | ||
118 | { | ||
119 | if (!m_Enabled) | ||
120 | return; | ||
121 | } | ||
122 | |||
123 | public void RegionLoaded(Scene scene) | ||
124 | { | ||
125 | if (!m_Enabled) | ||
126 | return; | ||
127 | } | ||
128 | |||
129 | public UserGridInfo GetUserGridInfo(string userID) | ||
130 | { | ||
131 | return m_service.GetUserGridInfo(userID); | ||
132 | } | ||
133 | |||
134 | public bool StoreUserGridInfo(UserGridInfo info) | ||
135 | { | ||
136 | return m_service.StoreUserGridInfo(info); | ||
137 | } | ||
138 | } | ||
139 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs new file mode 100644 index 0000000..5e5df4b --- /dev/null +++ b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs | |||
@@ -0,0 +1,61 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using OpenMetaverse; | ||
30 | using OpenSim.Framework; | ||
31 | using OpenSim.Region.Framework.Scenes; | ||
32 | |||
33 | namespace OpenSim.Region.Framework.Interfaces | ||
34 | { | ||
35 | public interface IAttachmentsModule | ||
36 | { | ||
37 | /// <summary> | ||
38 | /// Attach an object to an avatar. | ||
39 | /// </summary> | ||
40 | /// <param name="controllingClient"></param> | ||
41 | /// <param name="localID"></param> | ||
42 | /// <param name="attachPoint"></param> | ||
43 | /// <param name="rot"></param> | ||
44 | /// <param name="pos"></param> | ||
45 | /// <param name="silent"></param> | ||
46 | /// <returns>true if the object was successfully attached, false otherwise</returns> | ||
47 | bool AttachObject( | ||
48 | IClientAPI controllingClient, uint localID, uint attachPoint, Quaternion rot, Vector3 pos, bool silent); | ||
49 | |||
50 | /// <summary> | ||
51 | /// Update the user inventory to the attachment of an item | ||
52 | /// </summary> | ||
53 | /// <param name="att"></param> | ||
54 | /// <param name="remoteClient"></param> | ||
55 | /// <param name="itemID"></param> | ||
56 | /// <param name="AttachmentPt"></param> | ||
57 | /// <returns></returns> | ||
58 | UUID SetAttachmentInventoryStatus( | ||
59 | SceneObjectGroup att, IClientAPI remoteClient, UUID itemID, uint AttachmentPt); | ||
60 | } | ||
61 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index 5f3cd8c..bd3b433 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |||
@@ -1862,35 +1862,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1862 | return UUID.Zero; | 1862 | return UUID.Zero; |
1863 | } | 1863 | } |
1864 | 1864 | ||
1865 | return RezSingleAttachment(att, remoteClient, itemID, AttachmentPt); | 1865 | return AttachmentsModule.SetAttachmentInventoryStatus(att, remoteClient, itemID, AttachmentPt); |
1866 | } | ||
1867 | |||
1868 | /// <summary> | ||
1869 | /// Update the user inventory to reflect an attachment | ||
1870 | /// </summary> | ||
1871 | /// <param name="att"></param> | ||
1872 | /// <param name="remoteClient"></param> | ||
1873 | /// <param name="itemID"></param> | ||
1874 | /// <param name="AttachmentPt"></param> | ||
1875 | /// <returns></returns> | ||
1876 | public UUID RezSingleAttachment(SceneObjectGroup att, IClientAPI remoteClient, UUID itemID, uint AttachmentPt) | ||
1877 | { | ||
1878 | m_log.DebugFormat( | ||
1879 | "[USER INVENTORY]: Updating inventory of {0} to show attachment of {1} (item ID {2})", | ||
1880 | remoteClient.Name, att.Name, itemID); | ||
1881 | |||
1882 | if (!att.IsDeleted) | ||
1883 | AttachmentPt = att.RootPart.AttachmentPoint; | ||
1884 | |||
1885 | ScenePresence presence; | ||
1886 | if (TryGetAvatar(remoteClient.AgentId, out presence)) | ||
1887 | { | ||
1888 | InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId); | ||
1889 | item = InventoryService.GetItem(item); | ||
1890 | |||
1891 | presence.Appearance.SetAttachment((int)AttachmentPt, itemID, item.AssetID /*att.UUID*/); | ||
1892 | } | ||
1893 | return att.UUID; | ||
1894 | } | 1866 | } |
1895 | 1867 | ||
1896 | public void RezMultipleAttachments(IClientAPI remoteClient, RezMultipleAttachmentsFromInvPacket.HeaderDataBlock header, | 1868 | public void RezMultipleAttachments(IClientAPI remoteClient, RezMultipleAttachmentsFromInvPacket.HeaderDataBlock header, |
@@ -1902,65 +1874,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
1902 | } | 1874 | } |
1903 | } | 1875 | } |
1904 | 1876 | ||
1905 | /// <summary> | ||
1906 | /// Attach an object. | ||
1907 | /// </summary> | ||
1908 | /// <param name="controllingClient"></param> | ||
1909 | /// <param name="localID"></param> | ||
1910 | /// <param name="attachPoint"></param> | ||
1911 | /// <param name="rot"></param> | ||
1912 | /// <param name="pos"></param> | ||
1913 | /// <param name="silent"></param> | ||
1914 | /// <returns>true if the object was successfully attached, false otherwise</returns> | ||
1915 | public bool AttachObject(IClientAPI controllingClient, uint localID, uint attachPoint, Quaternion rot, Vector3 pos, bool silent) | ||
1916 | { | ||
1917 | return m_sceneGraph.AttachObject(controllingClient, localID, attachPoint, rot, pos, silent); | ||
1918 | } | ||
1919 | |||
1920 | /// <summary> | ||
1921 | /// This registers the item as attached in a user's inventory | ||
1922 | /// </summary> | ||
1923 | /// <param name="remoteClient"></param> | ||
1924 | /// <param name="AttachmentPt"></param> | ||
1925 | /// <param name="itemID"></param> | ||
1926 | /// <param name="att"></param> | ||
1927 | public void AttachObject(IClientAPI remoteClient, uint AttachmentPt, UUID itemID, SceneObjectGroup att) | ||
1928 | { | ||
1929 | // m_log.DebugFormat( | ||
1930 | // "[USER INVENTORY]: Updating attachment {0} for {1} at {2} using item ID {3}", | ||
1931 | // att.Name, remoteClient.Name, AttachmentPt, itemID); | ||
1932 | |||
1933 | if (UUID.Zero == itemID) | ||
1934 | { | ||
1935 | m_log.Error("[SCENE INVENTORY]: Unable to save attachment. Error inventory item ID."); | ||
1936 | return; | ||
1937 | } | ||
1938 | |||
1939 | if (0 == AttachmentPt) | ||
1940 | { | ||
1941 | m_log.Error("[SCENE INVENTORY]: Unable to save attachment. Error attachment point."); | ||
1942 | return; | ||
1943 | } | ||
1944 | |||
1945 | if (null == att.RootPart) | ||
1946 | { | ||
1947 | m_log.Error("[SCENE INVENTORY]: Unable to save attachment for a prim without the rootpart!"); | ||
1948 | return; | ||
1949 | } | ||
1950 | |||
1951 | ScenePresence presence; | ||
1952 | if (TryGetAvatar(remoteClient.AgentId, out presence)) | ||
1953 | { | ||
1954 | // XXYY!! | ||
1955 | InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId); | ||
1956 | item = InventoryService.GetItem(item); | ||
1957 | presence.Appearance.SetAttachment((int)AttachmentPt, itemID, item.AssetID /* att.UUID */); | ||
1958 | |||
1959 | if (m_AvatarFactory != null) | ||
1960 | m_AvatarFactory.UpdateDatabase(remoteClient.AgentId, presence.Appearance); | ||
1961 | } | ||
1962 | } | ||
1963 | |||
1964 | public void DetachSingleAttachmentToGround(UUID itemID, IClientAPI remoteClient) | 1877 | public void DetachSingleAttachmentToGround(UUID itemID, IClientAPI remoteClient) |
1965 | { | 1878 | { |
1966 | SceneObjectPart part = GetSceneObjectPart(itemID); | 1879 | SceneObjectPart part = GetSceneObjectPart(itemID); |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index a880fe7..c83132f 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -307,6 +307,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
307 | 307 | ||
308 | protected IXMLRPC m_xmlrpcModule; | 308 | protected IXMLRPC m_xmlrpcModule; |
309 | protected IWorldComm m_worldCommModule; | 309 | protected IWorldComm m_worldCommModule; |
310 | public IAttachmentsModule AttachmentsModule { get; set; } | ||
310 | protected IAvatarFactory m_AvatarFactory; | 311 | protected IAvatarFactory m_AvatarFactory; |
311 | public IAvatarFactory AvatarFactory | 312 | public IAvatarFactory AvatarFactory |
312 | { | 313 | { |
@@ -1215,6 +1216,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1215 | m_worldCommModule = RequestModuleInterface<IWorldComm>(); | 1216 | m_worldCommModule = RequestModuleInterface<IWorldComm>(); |
1216 | XferManager = RequestModuleInterface<IXfer>(); | 1217 | XferManager = RequestModuleInterface<IXfer>(); |
1217 | m_AvatarFactory = RequestModuleInterface<IAvatarFactory>(); | 1218 | m_AvatarFactory = RequestModuleInterface<IAvatarFactory>(); |
1219 | AttachmentsModule = RequestModuleInterface<IAttachmentsModule>(); | ||
1218 | m_serialiser = RequestModuleInterface<IRegionSerialiserModule>(); | 1220 | m_serialiser = RequestModuleInterface<IRegionSerialiserModule>(); |
1219 | m_dialogModule = RequestModuleInterface<IDialogModule>(); | 1221 | m_dialogModule = RequestModuleInterface<IDialogModule>(); |
1220 | m_capsModule = RequestModuleInterface<ICapabilitiesModule>(); | 1222 | m_capsModule = RequestModuleInterface<ICapabilitiesModule>(); |
@@ -2405,9 +2407,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
2405 | //grp.SetFromAssetID(grp.RootPart.LastOwnerID); | 2407 | //grp.SetFromAssetID(grp.RootPart.LastOwnerID); |
2406 | m_log.DebugFormat( | 2408 | m_log.DebugFormat( |
2407 | "[ATTACHMENT]: Attach to avatar {0} at position {1}", sp.UUID, grp.AbsolutePosition); | 2409 | "[ATTACHMENT]: Attach to avatar {0} at position {1}", sp.UUID, grp.AbsolutePosition); |
2410 | |||
2411 | if (AttachmentsModule != null) | ||
2412 | AttachmentsModule.AttachObject( | ||
2413 | sp.ControllingClient, grp.LocalId, (uint)0, grp.GroupRotation, grp.AbsolutePosition, false); | ||
2408 | 2414 | ||
2409 | AttachObject( | ||
2410 | sp.ControllingClient, grp.LocalId, (uint)0, grp.GroupRotation, grp.AbsolutePosition, false); | ||
2411 | RootPrim.RemFlag(PrimFlags.TemporaryOnRez); | 2415 | RootPrim.RemFlag(PrimFlags.TemporaryOnRez); |
2412 | grp.SendGroupFullUpdate(); | 2416 | grp.SendGroupFullUpdate(); |
2413 | } | 2417 | } |
diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs index 22613e9..48744d7 100644 --- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs +++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs | |||
@@ -504,7 +504,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
504 | return; | 504 | return; |
505 | 505 | ||
506 | // Calls attach with a Zero position | 506 | // Calls attach with a Zero position |
507 | if (AttachObject(remoteClient, objectLocalID, AttachmentPt, rot, Vector3.Zero, false)) | 507 | if (m_parentScene.AttachmentsModule.AttachObject(remoteClient, objectLocalID, AttachmentPt, rot, Vector3.Zero, false)) |
508 | { | 508 | { |
509 | m_parentScene.SendAttachEvent(objectLocalID, part.ParentGroup.GetFromItemID(), remoteClient.AgentId); | 509 | m_parentScene.SendAttachEvent(objectLocalID, part.ParentGroup.GetFromItemID(), remoteClient.AgentId); |
510 | 510 | ||
@@ -547,8 +547,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
547 | if (AttachmentPt != 0 && AttachmentPt != objatt.GetAttachmentPoint()) | 547 | if (AttachmentPt != 0 && AttachmentPt != objatt.GetAttachmentPoint()) |
548 | tainted = true; | 548 | tainted = true; |
549 | 549 | ||
550 | AttachObject(remoteClient, objatt.LocalId, AttachmentPt, Quaternion.Identity, objatt.AbsolutePosition, false); | 550 | m_parentScene.AttachmentsModule.AttachObject( |
551 | remoteClient, objatt.LocalId, AttachmentPt, Quaternion.Identity, objatt.AbsolutePosition, false); | ||
551 | //objatt.ScheduleGroupForFullUpdate(); | 552 | //objatt.ScheduleGroupForFullUpdate(); |
553 | |||
552 | if (tainted) | 554 | if (tainted) |
553 | objatt.HasGroupChanged = true; | 555 | objatt.HasGroupChanged = true; |
554 | 556 | ||
@@ -605,86 +607,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
605 | } | 607 | } |
606 | } | 608 | } |
607 | 609 | ||
608 | /// <summary> | ||
609 | /// Attach a scene object to an avatar. | ||
610 | /// </summary> | ||
611 | /// <param name="remoteClient"></param> | ||
612 | /// <param name="objectLocalID"></param> | ||
613 | /// <param name="AttachmentPt"></param> | ||
614 | /// <param name="rot"></param> | ||
615 | /// <param name="attachPos"></param> | ||
616 | /// <param name="silent"></param> | ||
617 | /// <returns>true if the attachment was successful, false otherwise</returns> | ||
618 | protected internal bool AttachObject( | ||
619 | IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, Quaternion rot, Vector3 attachPos, bool silent) | ||
620 | { | ||
621 | SceneObjectGroup group = GetGroupByPrim(objectLocalID); | ||
622 | if (group != null) | ||
623 | { | ||
624 | if (m_parentScene.Permissions.CanTakeObject(group.UUID, remoteClient.AgentId)) | ||
625 | { | ||
626 | // If the attachment point isn't the same as the one previously used | ||
627 | // set it's offset position = 0 so that it appears on the attachment point | ||
628 | // and not in a weird location somewhere unknown. | ||
629 | if (AttachmentPt != 0 && AttachmentPt != (uint)group.GetAttachmentPoint()) | ||
630 | { | ||
631 | attachPos = Vector3.Zero; | ||
632 | } | ||
633 | |||
634 | // AttachmentPt 0 means the client chose to 'wear' the attachment. | ||
635 | if (AttachmentPt == 0) | ||
636 | { | ||
637 | // Check object for stored attachment point | ||
638 | AttachmentPt = (uint)group.GetAttachmentPoint(); | ||
639 | } | ||
640 | |||
641 | // if we still didn't find a suitable attachment point....... | ||
642 | if (AttachmentPt == 0) | ||
643 | { | ||
644 | // Stick it on left hand with Zero Offset from the attachment point. | ||
645 | AttachmentPt = (uint)AttachmentPoint.LeftHand; | ||
646 | attachPos = Vector3.Zero; | ||
647 | } | ||
648 | |||
649 | group.SetAttachmentPoint((byte)AttachmentPt); | ||
650 | group.AbsolutePosition = attachPos; | ||
651 | |||
652 | // Saves and gets itemID | ||
653 | UUID itemId; | ||
654 | |||
655 | if (group.GetFromItemID() == UUID.Zero) | ||
656 | { | ||
657 | m_parentScene.attachObjectAssetStore(remoteClient, group, remoteClient.AgentId, out itemId); | ||
658 | } | ||
659 | else | ||
660 | { | ||
661 | itemId = group.GetFromItemID(); | ||
662 | } | ||
663 | |||
664 | m_parentScene.AttachObject(remoteClient, AttachmentPt, itemId, group); | ||
665 | |||
666 | group.AttachToAgent(remoteClient.AgentId, AttachmentPt, attachPos, silent); | ||
667 | // In case it is later dropped again, don't let | ||
668 | // it get cleaned up | ||
669 | // | ||
670 | group.RootPart.RemFlag(PrimFlags.TemporaryOnRez); | ||
671 | group.HasGroupChanged = false; | ||
672 | } | ||
673 | else | ||
674 | { | ||
675 | remoteClient.SendAgentAlertMessage("You don't have sufficient permissions to attach this object", false); | ||
676 | return false; | ||
677 | } | ||
678 | } | ||
679 | else | ||
680 | { | ||
681 | m_log.DebugFormat("[SCENE GRAPH]: AttachObject found no such scene object {0}", objectLocalID); | ||
682 | return false; | ||
683 | } | ||
684 | |||
685 | return true; | ||
686 | } | ||
687 | |||
688 | protected internal ScenePresence CreateAndAddChildScenePresence(IClientAPI client, AvatarAppearance appearance) | 610 | protected internal ScenePresence CreateAndAddChildScenePresence(IClientAPI client, AvatarAppearance appearance) |
689 | { | 611 | { |
690 | ScenePresence newAvatar = null; | 612 | ScenePresence newAvatar = null; |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 0134b03..0eee147 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -2896,9 +2896,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2896 | 2896 | ||
2897 | ScenePresence presence = World.GetScenePresence(m_host.OwnerID); | 2897 | ScenePresence presence = World.GetScenePresence(m_host.OwnerID); |
2898 | 2898 | ||
2899 | m_ScriptEngine.World.AttachObject(presence.ControllingClient, | 2899 | IAttachmentsModule attachmentsModule = m_ScriptEngine.World.AttachmentsModule; |
2900 | grp.LocalId, (uint)attachment, Quaternion.Identity, | 2900 | if (attachmentsModule != null) |
2901 | Vector3.Zero, false); | 2901 | attachmentsModule.AttachObject( |
2902 | presence.ControllingClient, grp.LocalId, | ||
2903 | (uint)attachment, Quaternion.Identity, Vector3.Zero, false); | ||
2902 | } | 2904 | } |
2903 | } | 2905 | } |
2904 | 2906 | ||