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-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs3
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs4
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs4
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs17
-rw-r--r--OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs13
-rw-r--r--OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs41
-rw-r--r--OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs6
-rw-r--r--OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs8
-rw-r--r--OpenSim/Region/Framework/Interfaces/ICapabilitiesModule.cs8
-rw-r--r--OpenSim/Region/Framework/Scenes/KeyframeMotion.cs1
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs55
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs2
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs1
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs5
14 files changed, 109 insertions, 59 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
index 9b945f4..eadca9b 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
@@ -342,6 +342,9 @@ namespace OpenSim.Region.ClientStack.Linden
342 m_log.DebugFormat( 342 m_log.DebugFormat(
343 "[CAPS]: Received SEED caps request in {0} for agent {1}", m_regionName, m_HostCapsObj.AgentID); 343 "[CAPS]: Received SEED caps request in {0} for agent {1}", m_regionName, m_HostCapsObj.AgentID);
344 344
345 if (!m_HostCapsObj.WaitForActivation())
346 return string.Empty;
347
345 if (!m_Scene.CheckClient(m_HostCapsObj.AgentID, httpRequest.RemoteIPEndPoint)) 348 if (!m_Scene.CheckClient(m_HostCapsObj.AgentID, httpRequest.RemoteIPEndPoint))
346 { 349 {
347 m_log.WarnFormat( 350 m_log.WarnFormat(
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs
index 986a665..f6e501d 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs
@@ -467,8 +467,8 @@ namespace OpenSim.Region.ClientStack.Linden
467 responsedata["content_type"] = "text/plain"; 467 responsedata["content_type"] = "text/plain";
468 responsedata["keepalive"] = false; 468 responsedata["keepalive"] = false;
469 responsedata["reusecontext"] = false; 469 responsedata["reusecontext"] = false;
470 responsedata["str_response_string"] = "Upstream error: "; 470 responsedata["str_response_string"] = "<llsd></llsd>";
471 responsedata["error_status_text"] = "Upstream error:"; 471 responsedata["error_status_text"] = "<llsd></llsd>";
472 responsedata["http_protocol_version"] = "HTTP/1.0"; 472 responsedata["http_protocol_version"] = "HTTP/1.0";
473 return responsedata; 473 return responsedata;
474 } 474 }
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs
index a823dd8..707cc93 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs
@@ -211,6 +211,10 @@ namespace OpenSim.Region.ClientStack.Linden
211 m_log.Error("Request: " + request); 211 m_log.Error("Request: " + request);
212 return; 212 return;
213 } 213 }
214 catch (System.Xml.XmlException)
215 {
216 m_log.ErrorFormat("[INVENTORY]: XML Format error");
217 }
214 218
215 ArrayList foldersrequested = (ArrayList)hash["folders"]; 219 ArrayList foldersrequested = (ArrayList)hash["folders"];
216 220
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
index cc4d014..9c26afe 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
@@ -3901,6 +3901,14 @@ namespace OpenSim.Region.ClientStack.LindenUDP
3901 part.Shape.ProfileHollow = 27500; 3901 part.Shape.ProfileHollow = 27500;
3902 } 3902 }
3903 } 3903 }
3904
3905 if (part.Shape != null && (part.Shape.SculptType == (byte)SculptType.Mesh))
3906 {
3907 // Ensure that mesh has at least 8 valid faces
3908 part.Shape.ProfileBegin = 12500;
3909 part.Shape.ProfileEnd = 0;
3910 part.Shape.ProfileHollow = 27500;
3911 }
3904 } 3912 }
3905 3913
3906 ++updatesThisCall; 3914 ++updatesThisCall;
@@ -4960,6 +4968,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP
4960 position = part.OffsetPosition + presence.OffsetPosition * part.RotationOffset; 4968 position = part.OffsetPosition + presence.OffsetPosition * part.RotationOffset;
4961 rotation = part.RotationOffset * presence.Rotation; 4969 rotation = part.RotationOffset * presence.Rotation;
4962 } 4970 }
4971 angularVelocity = Vector3.Zero;
4972 }
4973 else
4974 {
4975 angularVelocity = presence.AngularVelocity;
4976 rotation = presence.Rotation;
4963 } 4977 }
4964 4978
4965 attachPoint = 0; 4979 attachPoint = 0;
@@ -4972,9 +4986,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
4972 // may improve movement smoothness. 4986 // may improve movement smoothness.
4973// acceleration = new Vector3(1, 0, 0); 4987// acceleration = new Vector3(1, 0, 0);
4974 4988
4975 angularVelocity = presence.AngularVelocity;
4976 rotation = presence.Rotation;
4977
4978 if (sendTexture) 4989 if (sendTexture)
4979 textureEntry = presence.Appearance.Texture.GetBytes(); 4990 textureEntry = presence.Appearance.Texture.GetBytes();
4980 else 4991 else
diff --git a/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs b/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs
index 43b8b44..e13f479 100644
--- a/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs
+++ b/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs
@@ -260,10 +260,10 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
260 { 260 {
261 CompleteTaskItemUpdate(m_updateTaskItemData); 261 CompleteTaskItemUpdate(m_updateTaskItemData);
262 } 262 }
263// else if (m_storeLocal) 263 else if (m_asset.Local)
264// { 264 {
265// m_Scene.AssetService.Store(m_asset); 265 m_Scene.AssetService.Store(m_asset);
266// } 266 }
267 } 267 }
268 268
269 m_log.DebugFormat( 269 m_log.DebugFormat(
@@ -391,6 +391,11 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
391// m_asset.FullID, item.Name, ourClient.Name); 391// m_asset.FullID, item.Name, ourClient.Name);
392 392
393 m_Scene.AssetService.Store(m_asset); 393 m_Scene.AssetService.Store(m_asset);
394 if (m_asset.FullID != UUID.Zero)
395 {
396 item.AssetID = m_asset.FullID;
397 m_Scene.InventoryService.UpdateItem(item);
398 }
394 399
395 m_transactions.RemoveXferUploader(m_transactionID); 400 m_transactions.RemoveXferUploader(m_transactionID);
396 } 401 }
diff --git a/OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs b/OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs
index 7f30e5a..2eb9bfb 100644
--- a/OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs
@@ -55,7 +55,7 @@ namespace OpenSim.Region.CoreModules.Framework
55 /// <summary> 55 /// <summary>
56 /// Each agent has its own capabilities handler. 56 /// Each agent has its own capabilities handler.
57 /// </summary> 57 /// </summary>
58 protected Dictionary<UUID, Caps> m_capsObjects = new Dictionary<UUID, Caps>(); 58 protected Dictionary<uint, Caps> m_capsObjects = new Dictionary<uint, Caps>();
59 59
60 protected Dictionary<UUID, string> capsPaths = new Dictionary<UUID, string>(); 60 protected Dictionary<UUID, string> capsPaths = new Dictionary<UUID, string>();
61 protected Dictionary<UUID, Dictionary<ulong, string>> childrenSeeds 61 protected Dictionary<UUID, Dictionary<ulong, string>> childrenSeeds
@@ -100,7 +100,7 @@ namespace OpenSim.Region.CoreModules.Framework
100 get { return null; } 100 get { return null; }
101 } 101 }
102 102
103 public void CreateCaps(UUID agentId) 103 public void CreateCaps(UUID agentId, uint circuitCode)
104 { 104 {
105 int flags = m_scene.GetUserFlags(agentId); 105 int flags = m_scene.GetUserFlags(agentId);
106 if (m_scene.RegionInfo.EstateSettings.IsBanned(agentId, flags)) 106 if (m_scene.RegionInfo.EstateSettings.IsBanned(agentId, flags))
@@ -108,9 +108,9 @@ namespace OpenSim.Region.CoreModules.Framework
108 108
109 String capsObjectPath = GetCapsPath(agentId); 109 String capsObjectPath = GetCapsPath(agentId);
110 110
111 if (m_capsObjects.ContainsKey(agentId)) 111 if (m_capsObjects.ContainsKey(circuitCode))
112 { 112 {
113 Caps oldCaps = m_capsObjects[agentId]; 113 Caps oldCaps = m_capsObjects[circuitCode];
114 114
115 m_log.DebugFormat( 115 m_log.DebugFormat(
116 "[CAPS]: Recreating caps for agent {0}. Old caps path {1}, new caps path {2}. ", 116 "[CAPS]: Recreating caps for agent {0}. Old caps path {1}, new caps path {2}. ",
@@ -125,12 +125,12 @@ namespace OpenSim.Region.CoreModules.Framework
125 (MainServer.Instance == null) ? 0: MainServer.Instance.Port, 125 (MainServer.Instance == null) ? 0: MainServer.Instance.Port,
126 capsObjectPath, agentId, m_scene.RegionInfo.RegionName); 126 capsObjectPath, agentId, m_scene.RegionInfo.RegionName);
127 127
128 m_capsObjects[agentId] = caps; 128 m_capsObjects[circuitCode] = caps;
129 129
130 m_scene.EventManager.TriggerOnRegisterCaps(agentId, caps); 130 m_scene.EventManager.TriggerOnRegisterCaps(agentId, caps);
131 } 131 }
132 132
133 public void RemoveCaps(UUID agentId) 133 public void RemoveCaps(UUID agentId, uint circuitCode)
134 { 134 {
135 if (childrenSeeds.ContainsKey(agentId)) 135 if (childrenSeeds.ContainsKey(agentId))
136 { 136 {
@@ -139,11 +139,11 @@ namespace OpenSim.Region.CoreModules.Framework
139 139
140 lock (m_capsObjects) 140 lock (m_capsObjects)
141 { 141 {
142 if (m_capsObjects.ContainsKey(agentId)) 142 if (m_capsObjects.ContainsKey(circuitCode))
143 { 143 {
144 m_capsObjects[agentId].DeregisterHandlers(); 144 m_capsObjects[circuitCode].DeregisterHandlers();
145 m_scene.EventManager.TriggerOnDeregisterCaps(agentId, m_capsObjects[agentId]); 145 m_scene.EventManager.TriggerOnDeregisterCaps(agentId, m_capsObjects[circuitCode]);
146 m_capsObjects.Remove(agentId); 146 m_capsObjects.Remove(circuitCode);
147 } 147 }
148 else 148 else
149 { 149 {
@@ -154,19 +154,30 @@ namespace OpenSim.Region.CoreModules.Framework
154 } 154 }
155 } 155 }
156 156
157 public Caps GetCapsForUser(UUID agentId) 157 public Caps GetCapsForUser(uint circuitCode)
158 { 158 {
159 lock (m_capsObjects) 159 lock (m_capsObjects)
160 { 160 {
161 if (m_capsObjects.ContainsKey(agentId)) 161 if (m_capsObjects.ContainsKey(circuitCode))
162 { 162 {
163 return m_capsObjects[agentId]; 163 return m_capsObjects[circuitCode];
164 } 164 }
165 } 165 }
166 166
167 return null; 167 return null;
168 } 168 }
169 169
170 public void ActivateCaps(uint circuitCode)
171 {
172 lock (m_capsObjects)
173 {
174 if (m_capsObjects.ContainsKey(circuitCode))
175 {
176 m_capsObjects[circuitCode].Activate();
177 }
178 }
179 }
180
170 public void SetAgentCapsSeeds(AgentCircuitData agent) 181 public void SetAgentCapsSeeds(AgentCircuitData agent)
171 { 182 {
172 capsPaths[agent.AgentID] = agent.CapsPath; 183 capsPaths[agent.AgentID] = agent.CapsPath;
@@ -237,9 +248,9 @@ namespace OpenSim.Region.CoreModules.Framework
237 StringBuilder caps = new StringBuilder(); 248 StringBuilder caps = new StringBuilder();
238 caps.AppendFormat("Region {0}:\n", m_scene.RegionInfo.RegionName); 249 caps.AppendFormat("Region {0}:\n", m_scene.RegionInfo.RegionName);
239 250
240 foreach (KeyValuePair<UUID, Caps> kvp in m_capsObjects) 251 foreach (KeyValuePair<uint, Caps> kvp in m_capsObjects)
241 { 252 {
242 caps.AppendFormat("** User {0}:\n", kvp.Key); 253 caps.AppendFormat("** Circuit {0}:\n", kvp.Key);
243 254
244 for (IDictionaryEnumerator kvp2 = kvp.Value.CapsHandlers.GetCapsDetails(false).GetEnumerator(); kvp2.MoveNext(); ) 255 for (IDictionaryEnumerator kvp2 = kvp.Value.CapsHandlers.GetCapsDetails(false).GetEnumerator(); kvp2.MoveNext(); )
245 { 256 {
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
index 6cfd332..f1de415 100644
--- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
@@ -150,7 +150,6 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
150 { 150 {
151 client.OnTeleportHomeRequest += TriggerTeleportHome; 151 client.OnTeleportHomeRequest += TriggerTeleportHome;
152 client.OnTeleportLandmarkRequest += RequestTeleportLandmark; 152 client.OnTeleportLandmarkRequest += RequestTeleportLandmark;
153 client.OnTeleportCancel += TeleportCancel;
154 } 153 }
155 154
156 public virtual void Close() {} 155 public virtual void Close() {}
@@ -1020,11 +1019,6 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
1020 return neighbourRegion; 1019 return neighbourRegion;
1021 } 1020 }
1022 1021
1023 private void TeleportCancel(IClientAPI remoteClient)
1024 {
1025 m_entityTransferStateMachine.ResetFromTransit(remoteClient.AgentId);
1026 }
1027
1028 public bool Cross(ScenePresence agent, bool isFlying) 1022 public bool Cross(ScenePresence agent, bool isFlying)
1029 { 1023 {
1030 uint x; 1024 uint x;
diff --git a/OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs b/OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs
index ffb8e85..f2922d6 100644
--- a/OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs
+++ b/OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs
@@ -50,6 +50,7 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp
50 public string url; 50 public string url;
51 public UUID urlcode; 51 public UUID urlcode;
52 public Dictionary<UUID, RequestData> requests; 52 public Dictionary<UUID, RequestData> requests;
53 public bool isSsl;
53 } 54 }
54 55
55 public class RequestData 56 public class RequestData
@@ -195,6 +196,7 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp
195 urlData.engine = engine; 196 urlData.engine = engine;
196 urlData.url = url; 197 urlData.url = url;
197 urlData.urlcode = urlcode; 198 urlData.urlcode = urlcode;
199 urlData.isSsl = false;
198 urlData.requests = new Dictionary<UUID, RequestData>(); 200 urlData.requests = new Dictionary<UUID, RequestData>();
199 201
200 m_UrlMap[url] = urlData; 202 m_UrlMap[url] = urlData;
@@ -240,6 +242,7 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp
240 urlData.engine = engine; 242 urlData.engine = engine;
241 urlData.url = url; 243 urlData.url = url;
242 urlData.urlcode = urlcode; 244 urlData.urlcode = urlcode;
245 urlData.isSsl = true;
243 urlData.requests = new Dictionary<UUID, RequestData>(); 246 urlData.requests = new Dictionary<UUID, RequestData>();
244 247
245 248
@@ -421,7 +424,10 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp
421 424
422 private void RemoveUrl(UrlData data) 425 private void RemoveUrl(UrlData data)
423 { 426 {
424 m_HttpServer.RemoveHTTPHandler("", "/lslhttp/"+data.urlcode.ToString()+"/"); 427 if (data.isSsl)
428 m_HttpsServer.RemoveHTTPHandler("", "/lslhttps/"+data.urlcode.ToString()+"/");
429 else
430 m_HttpServer.RemoveHTTPHandler("", "/lslhttp/"+data.urlcode.ToString()+"/");
425 } 431 }
426 432
427 private Hashtable NoEvents(UUID requestID, UUID sessionID) 433 private Hashtable NoEvents(UUID requestID, UUID sessionID)
diff --git a/OpenSim/Region/Framework/Interfaces/ICapabilitiesModule.cs b/OpenSim/Region/Framework/Interfaces/ICapabilitiesModule.cs
index 522c82d..30d404e 100644
--- a/OpenSim/Region/Framework/Interfaces/ICapabilitiesModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/ICapabilitiesModule.cs
@@ -40,19 +40,19 @@ namespace OpenSim.Region.Framework.Interfaces
40 /// </summary> 40 /// </summary>
41 /// <param name="agentId"></param> 41 /// <param name="agentId"></param>
42 /// <param name="capsObjectPath"></param> 42 /// <param name="capsObjectPath"></param>
43 void CreateCaps(UUID agentId); 43 void CreateCaps(UUID agentId, uint circuitCode);
44 44
45 /// <summary> 45 /// <summary>
46 /// Remove the caps handler for a given agent. 46 /// Remove the caps handler for a given agent.
47 /// </summary> 47 /// </summary>
48 /// <param name="agentId"></param> 48 /// <param name="agentId"></param>
49 void RemoveCaps(UUID agentId); 49 void RemoveCaps(UUID agentId, uint circuitCode);
50 50
51 /// <summary> 51 /// <summary>
52 /// Will return null if the agent doesn't have a caps handler registered 52 /// Will return null if the agent doesn't have a caps handler registered
53 /// </summary> 53 /// </summary>
54 /// <param name="agentId"></param> 54 /// <param name="agentId"></param>
55 Caps GetCapsForUser(UUID agentId); 55 Caps GetCapsForUser(uint circuitCode);
56 56
57 void SetAgentCapsSeeds(AgentCircuitData agent); 57 void SetAgentCapsSeeds(AgentCircuitData agent);
58 58
@@ -65,5 +65,7 @@ namespace OpenSim.Region.Framework.Interfaces
65 void DropChildSeed(UUID agentID, ulong handle); 65 void DropChildSeed(UUID agentID, ulong handle);
66 66
67 string GetCapsPath(UUID agentId); 67 string GetCapsPath(UUID agentId);
68
69 void ActivateCaps(uint circuitCode);
68 } 70 }
69} 71}
diff --git a/OpenSim/Region/Framework/Scenes/KeyframeMotion.cs b/OpenSim/Region/Framework/Scenes/KeyframeMotion.cs
index 6dc6504..b102e48 100644
--- a/OpenSim/Region/Framework/Scenes/KeyframeMotion.cs
+++ b/OpenSim/Region/Framework/Scenes/KeyframeMotion.cs
@@ -276,6 +276,7 @@ namespace OpenSim.Region.Framework.Scenes
276 } 276 }
277 277
278 newMotion.m_timerStopped = false; 278 newMotion.m_timerStopped = false;
279 newMotion.m_running = true;
279 newMotion.m_isCrossing = false; 280 newMotion.m_isCrossing = false;
280 newMotion.m_waitingCrossing = false; 281 newMotion.m_waitingCrossing = false;
281 } 282 }
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index a229a9a..b03fee0 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -2758,8 +2758,6 @@ namespace OpenSim.Region.Framework.Scenes
2758 2758
2759 if (newPosition != Vector3.Zero) 2759 if (newPosition != Vector3.Zero)
2760 newObject.RootPart.GroupPosition = newPosition; 2760 newObject.RootPart.GroupPosition = newPosition;
2761 if (newObject.RootPart.KeyframeMotion != null)
2762 newObject.RootPart.KeyframeMotion.UpdateSceneObject(newObject);
2763 2761
2764 if (!AddSceneObject(newObject)) 2762 if (!AddSceneObject(newObject))
2765 { 2763 {
@@ -2787,6 +2785,9 @@ namespace OpenSim.Region.Framework.Scenes
2787 // before we restart the scripts, or else some functions won't work. 2785 // before we restart the scripts, or else some functions won't work.
2788 newObject.RootPart.ParentGroup.CreateScriptInstances(0, false, DefaultScriptEngine, GetStateSource(newObject)); 2786 newObject.RootPart.ParentGroup.CreateScriptInstances(0, false, DefaultScriptEngine, GetStateSource(newObject));
2789 newObject.ResumeScripts(); 2787 newObject.ResumeScripts();
2788
2789 if (newObject.RootPart.KeyframeMotion != null)
2790 newObject.RootPart.KeyframeMotion.UpdateSceneObject(newObject);
2790 } 2791 }
2791 2792
2792 // Do this as late as possible so that listeners have full access to the incoming object 2793 // Do this as late as possible so that listeners have full access to the incoming object
@@ -3611,7 +3612,7 @@ namespace OpenSim.Region.Framework.Scenes
3611 // TODO: We shouldn't use closeChildAgents here - it's being used by the NPC module to stop 3612 // TODO: We shouldn't use closeChildAgents here - it's being used by the NPC module to stop
3612 // unnecessary operations. This should go away once NPCs have no accompanying IClientAPI 3613 // unnecessary operations. This should go away once NPCs have no accompanying IClientAPI
3613 if (closeChildAgents && CapsModule != null) 3614 if (closeChildAgents && CapsModule != null)
3614 CapsModule.RemoveCaps(agentID); 3615 CapsModule.RemoveCaps(agentID, avatar.ControllingClient.CircuitCode);
3615 3616
3616// // REFACTORING PROBLEM -- well not really a problem, but just to point out that whatever 3617// // REFACTORING PROBLEM -- well not really a problem, but just to point out that whatever
3617// // this method is doing is HORRIBLE!!! 3618// // this method is doing is HORRIBLE!!!
@@ -3842,20 +3843,36 @@ namespace OpenSim.Region.Framework.Scenes
3842 return false; 3843 return false;
3843 } 3844 }
3844 3845
3845
3846 ScenePresence sp = GetScenePresence(agent.AgentID); 3846 ScenePresence sp = GetScenePresence(agent.AgentID);
3847 3847
3848 if (sp != null && !sp.IsChildAgent) 3848 // If we have noo presence here or if that presence is a zombie root
3849 // presence that will be kicled, we need a new CAPS object.
3850 if (sp == null || (sp != null && !sp.IsChildAgent))
3849 { 3851 {
3850 // We have a zombie from a crashed session. 3852 if (CapsModule != null)
3851 // Or the same user is trying to be root twice here, won't work. 3853 {
3852 // Kill it. 3854 lock (agent)
3853 m_log.WarnFormat( 3855 {
3854 "[SCENE]: Existing root scene presence detected for {0} {1} in {2} when connecting. Removing existing presence.", 3856 CapsModule.SetAgentCapsSeeds(agent);
3855 sp.Name, sp.UUID, RegionInfo.RegionName); 3857 CapsModule.CreateCaps(agent.AgentID, agent.circuitcode);
3858 }
3859 }
3860 }
3856 3861
3857 sp.ControllingClient.Close(true, true); 3862 if (sp != null)
3858 sp = null; 3863 {
3864 if (!sp.IsChildAgent)
3865 {
3866 // We have a zombie from a crashed session.
3867 // Or the same user is trying to be root twice here, won't work.
3868 // Kill it.
3869 m_log.WarnFormat(
3870 "[SCENE]: Existing root scene presence detected for {0} {1} in {2} when connecting. Removing existing presence.",
3871 sp.Name, sp.UUID, RegionInfo.RegionName);
3872
3873 sp.ControllingClient.Close(true, true);
3874 sp = null;
3875 }
3859 } 3876 }
3860 3877
3861 lock (agent) 3878 lock (agent)
@@ -3896,7 +3913,9 @@ namespace OpenSim.Region.Framework.Scenes
3896 if (vialogin || (!m_seeIntoBannedRegion)) 3913 if (vialogin || (!m_seeIntoBannedRegion))
3897 { 3914 {
3898 if (!AuthorizeUser(agent, out reason)) 3915 if (!AuthorizeUser(agent, out reason))
3916 {
3899 return false; 3917 return false;
3918 }
3900 } 3919 }
3901 } 3920 }
3902 catch (Exception e) 3921 catch (Exception e)
@@ -3911,11 +3930,6 @@ namespace OpenSim.Region.Framework.Scenes
3911 RegionInfo.RegionName, (agent.child ? "child" : "root"), agent.firstname, agent.lastname, 3930 RegionInfo.RegionName, (agent.child ? "child" : "root"), agent.firstname, agent.lastname,
3912 agent.AgentID, agent.circuitcode); 3931 agent.AgentID, agent.circuitcode);
3913 3932
3914 if (CapsModule != null)
3915 {
3916 CapsModule.SetAgentCapsSeeds(agent);
3917 CapsModule.CreateCaps(agent.AgentID);
3918 }
3919 } 3933 }
3920 else 3934 else
3921 { 3935 {
@@ -3941,6 +3955,11 @@ namespace OpenSim.Region.Framework.Scenes
3941 agent.teleportFlags = teleportFlags; 3955 agent.teleportFlags = teleportFlags;
3942 m_authenticateHandler.AddNewCircuit(agent.circuitcode, agent); 3956 m_authenticateHandler.AddNewCircuit(agent.circuitcode, agent);
3943 3957
3958 if (CapsModule != null)
3959 {
3960 CapsModule.ActivateCaps(agent.circuitcode);
3961 }
3962
3944 if (vialogin) 3963 if (vialogin)
3945 { 3964 {
3946// CleanDroppedAttachments(); 3965// CleanDroppedAttachments();
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index 4a7f68b..e87bb04 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -1655,7 +1655,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1655 } 1655 }
1656 } 1656 }
1657 1657
1658 public Object osParseJSONNew(string JSON) 1658 private Object osParseJSONNew(string JSON)
1659 { 1659 {
1660 CheckThreatLevel(ThreatLevel.None, "osParseJSONNew"); 1660 CheckThreatLevel(ThreatLevel.None, "osParseJSONNew");
1661 1661
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
index 7eb347e..a652cb8 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
@@ -260,7 +260,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
260 string osGetScriptEngineName(); 260 string osGetScriptEngineName();
261 string osGetSimulatorVersion(); 261 string osGetSimulatorVersion();
262 string osGetPhysicsEngineType(); 262 string osGetPhysicsEngineType();
263 Object osParseJSONNew(string JSON);
264 Hashtable osParseJSON(string JSON); 263 Hashtable osParseJSON(string JSON);
265 264
266 void osMessageObject(key objectUUID,string message); 265 void osMessageObject(key objectUUID,string message);
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
index c9902e4..b63773b 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
@@ -435,11 +435,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
435 return m_OSSL_Functions.osParseJSON(JSON); 435 return m_OSSL_Functions.osParseJSON(JSON);
436 } 436 }
437 437
438 public Object osParseJSONNew(string JSON)
439 {
440 return m_OSSL_Functions.osParseJSONNew(JSON);
441 }
442
443 public void osMessageObject(key objectUUID,string message) 438 public void osMessageObject(key objectUUID,string message)
444 { 439 {
445 m_OSSL_Functions.osMessageObject(objectUUID,message); 440 m_OSSL_Functions.osMessageObject(objectUUID,message);