diff options
Diffstat (limited to '')
6 files changed, 111 insertions, 67 deletions
diff --git a/OpenSim/Region/ScriptEngine/Interfaces/ICompiler.cs b/OpenSim/Region/ScriptEngine/Interfaces/ICompiler.cs index e4ca635..a7fa502 100644 --- a/OpenSim/Region/ScriptEngine/Interfaces/ICompiler.cs +++ b/OpenSim/Region/ScriptEngine/Interfaces/ICompiler.cs | |||
@@ -34,7 +34,36 @@ namespace OpenSim.Region.ScriptEngine.Interfaces | |||
34 | { | 34 | { |
35 | public interface ICompiler | 35 | public interface ICompiler |
36 | { | 36 | { |
37 | void PerformScriptCompile(string source, string asset, UUID ownerID, out string assembly, out Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>> linemap); | 37 | /// <summary> |
38 | /// Performs the script compile. | ||
39 | /// </summary> | ||
40 | /// <param name="Script"></param> | ||
41 | /// <param name="asset"></param> | ||
42 | /// <param name="ownerUUID"></param> | ||
43 | /// <param name="alwaysRecompile"> | ||
44 | /// If set to true then always recompile the script, even if we have a DLL already cached. | ||
45 | /// </param> | ||
46 | /// <param name="assembly"></param> | ||
47 | /// <param name="linemap"></param> | ||
48 | void PerformScriptCompile( | ||
49 | string source, string asset, UUID ownerID, | ||
50 | out string assembly, out Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>> linemap); | ||
51 | |||
52 | /// <summary> | ||
53 | /// Performs the script compile. | ||
54 | /// </summary> | ||
55 | /// <param name="Script"></param> | ||
56 | /// <param name="asset"></param> | ||
57 | /// <param name="ownerUUID"></param> | ||
58 | /// <param name="alwaysRecompile"> | ||
59 | /// If set to true then always recompile the script, even if we have a DLL already cached. | ||
60 | /// </param> | ||
61 | /// <param name="assembly"></param> | ||
62 | /// <param name="linemap"></param> | ||
63 | void PerformScriptCompile( | ||
64 | string source, string asset, UUID ownerID, bool alwaysRecompile, | ||
65 | out string assembly, out Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>> linemap); | ||
66 | |||
38 | string[] GetWarnings(); | 67 | string[] GetWarnings(); |
39 | } | 68 | } |
40 | } | 69 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs index f874de2..98658b6 100644 --- a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs +++ b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs | |||
@@ -284,12 +284,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
284 | return GetCompilerOutput(assetID.ToString()); | 284 | return GetCompilerOutput(assetID.ToString()); |
285 | } | 285 | } |
286 | 286 | ||
287 | /// <summary> | 287 | public void PerformScriptCompile( |
288 | /// Converts script from LSL to CS and calls CompileFromCSText | 288 | string source, string asset, UUID ownerUUID, |
289 | /// </summary> | 289 | out string assembly, out Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>> linemap) |
290 | /// <param name="Script">LSL script</param> | 290 | { |
291 | /// <returns>Filename to .dll assembly</returns> | 291 | PerformScriptCompile(source, asset, ownerUUID, false, out assembly, out linemap); |
292 | public void PerformScriptCompile(string Script, string asset, UUID ownerUUID, | 292 | } |
293 | |||
294 | public void PerformScriptCompile( | ||
295 | string source, string asset, UUID ownerUUID, bool alwaysRecompile, | ||
293 | out string assembly, out Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>> linemap) | 296 | out string assembly, out Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>> linemap) |
294 | { | 297 | { |
295 | // m_log.DebugFormat("[Compiler]: Compiling script\n{0}", Script); | 298 | // m_log.DebugFormat("[Compiler]: Compiling script\n{0}", Script); |
@@ -303,9 +306,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
303 | 306 | ||
304 | CheckOrCreateScriptsDirectory(); | 307 | CheckOrCreateScriptsDirectory(); |
305 | 308 | ||
306 | // Don't recompile if we already have it | 309 | // Don't recompile if we're not forced to and we already have it |
307 | // Performing 3 file exists tests for every script can still be slow | 310 | // Performing 3 file exists tests for every script can still be slow |
308 | if (File.Exists(assembly) && File.Exists(assembly + ".text") && File.Exists(assembly + ".map")) | 311 | if (!alwaysRecompile && File.Exists(assembly) && File.Exists(assembly + ".text") && File.Exists(assembly + ".map")) |
309 | { | 312 | { |
310 | // If we have already read this linemap file, then it will be in our dictionary. | 313 | // If we have already read this linemap file, then it will be in our dictionary. |
311 | // Don't build another copy of the dictionary (saves memory) and certainly | 314 | // Don't build another copy of the dictionary (saves memory) and certainly |
@@ -316,29 +319,27 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
316 | return; | 319 | return; |
317 | } | 320 | } |
318 | 321 | ||
319 | if (Script == String.Empty) | 322 | if (source == String.Empty) |
320 | { | ||
321 | throw new Exception("Cannot find script assembly and no script text present"); | 323 | throw new Exception("Cannot find script assembly and no script text present"); |
322 | } | ||
323 | 324 | ||
324 | enumCompileType language = DefaultCompileLanguage; | 325 | enumCompileType language = DefaultCompileLanguage; |
325 | 326 | ||
326 | if (Script.StartsWith("//c#", true, CultureInfo.InvariantCulture)) | 327 | if (source.StartsWith("//c#", true, CultureInfo.InvariantCulture)) |
327 | language = enumCompileType.cs; | 328 | language = enumCompileType.cs; |
328 | if (Script.StartsWith("//vb", true, CultureInfo.InvariantCulture)) | 329 | if (source.StartsWith("//vb", true, CultureInfo.InvariantCulture)) |
329 | { | 330 | { |
330 | language = enumCompileType.vb; | 331 | language = enumCompileType.vb; |
331 | // We need to remove //vb, it won't compile with that | 332 | // We need to remove //vb, it won't compile with that |
332 | 333 | ||
333 | Script = Script.Substring(4, Script.Length - 4); | 334 | source = source.Substring(4, source.Length - 4); |
334 | } | 335 | } |
335 | if (Script.StartsWith("//lsl", true, CultureInfo.InvariantCulture)) | 336 | if (source.StartsWith("//lsl", true, CultureInfo.InvariantCulture)) |
336 | language = enumCompileType.lsl; | 337 | language = enumCompileType.lsl; |
337 | 338 | ||
338 | if (Script.StartsWith("//js", true, CultureInfo.InvariantCulture)) | 339 | if (source.StartsWith("//js", true, CultureInfo.InvariantCulture)) |
339 | language = enumCompileType.js; | 340 | language = enumCompileType.js; |
340 | 341 | ||
341 | if (Script.StartsWith("//yp", true, CultureInfo.InvariantCulture)) | 342 | if (source.StartsWith("//yp", true, CultureInfo.InvariantCulture)) |
342 | language = enumCompileType.yp; | 343 | language = enumCompileType.yp; |
343 | 344 | ||
344 | // m_log.DebugFormat("[Compiler]: Compile language is {0}", language); | 345 | // m_log.DebugFormat("[Compiler]: Compile language is {0}", language); |
@@ -359,13 +360,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
359 | throw new Exception(errtext); | 360 | throw new Exception(errtext); |
360 | } | 361 | } |
361 | 362 | ||
362 | string compileScript = Script; | 363 | string compileScript = source; |
363 | 364 | ||
364 | if (language == enumCompileType.lsl) | 365 | if (language == enumCompileType.lsl) |
365 | { | 366 | { |
366 | // Its LSL, convert it to C# | 367 | // Its LSL, convert it to C# |
367 | LSL_Converter = (ICodeConverter)new CSCodeGenerator(comms, m_insertCoopTerminationCalls); | 368 | LSL_Converter = (ICodeConverter)new CSCodeGenerator(comms, m_insertCoopTerminationCalls); |
368 | compileScript = LSL_Converter.Convert(Script); | 369 | compileScript = LSL_Converter.Convert(source); |
369 | 370 | ||
370 | // copy converter warnings into our warnings. | 371 | // copy converter warnings into our warnings. |
371 | foreach (string warning in LSL_Converter.GetWarnings()) | 372 | foreach (string warning in LSL_Converter.GetWarnings()) |
diff --git a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Tests/CompilerTest.cs b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Tests/CompilerTest.cs index 938cb2e..388de7f 100644 --- a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Tests/CompilerTest.cs +++ b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Tests/CompilerTest.cs | |||
@@ -67,8 +67,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools.Tests | |||
67 | } | 67 | } |
68 | 68 | ||
69 | [SetUp] | 69 | [SetUp] |
70 | public void SetUp() | 70 | public override void SetUp() |
71 | { | 71 | { |
72 | base.SetUp(); | ||
73 | |||
72 | // Create a CSCodeProvider and CompilerParameters. | 74 | // Create a CSCodeProvider and CompilerParameters. |
73 | m_CSCodeProvider = new CSharpCodeProvider(); | 75 | m_CSCodeProvider = new CSharpCodeProvider(); |
74 | m_compilerParameters = new CompilerParameters(); | 76 | m_compilerParameters = new CompilerParameters(); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs index c5d0752..979c84a 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs | |||
@@ -237,12 +237,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
237 | m_postOnRez = postOnRez; | 237 | m_postOnRez = postOnRez; |
238 | m_AttachedAvatar = Part.ParentGroup.AttachedAvatar; | 238 | m_AttachedAvatar = Part.ParentGroup.AttachedAvatar; |
239 | m_RegionID = Part.ParentGroup.Scene.RegionInfo.RegionID; | 239 | m_RegionID = Part.ParentGroup.Scene.RegionInfo.RegionID; |
240 | |||
241 | if (Engine.Config.GetString("ScriptStopStrategy", "abort") == "co-op") | ||
242 | { | ||
243 | m_coopTermination = true; | ||
244 | m_coopSleepHandle = new XEngineEventWaitHandle(false, EventResetMode.AutoReset); | ||
245 | } | ||
246 | } | 240 | } |
247 | 241 | ||
248 | /// <summary> | 242 | /// <summary> |
@@ -252,54 +246,38 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
252 | /// <param name='assembly'></param> | 246 | /// <param name='assembly'></param> |
253 | /// <param name='stateSource'></param> | 247 | /// <param name='stateSource'></param> |
254 | /// <returns>false if load failed, true if suceeded</returns> | 248 | /// <returns>false if load failed, true if suceeded</returns> |
255 | public bool Load(AppDomain dom, string assembly, StateSource stateSource) | 249 | public bool Load(AppDomain dom, Assembly scriptAssembly, StateSource stateSource) |
256 | { | 250 | { |
257 | m_Assembly = assembly; | 251 | //m_Assembly = scriptAssembly.CodeBase; |
252 | m_Assembly = scriptAssembly.Location; | ||
258 | m_stateSource = stateSource; | 253 | m_stateSource = stateSource; |
259 | |||
260 | ApiManager am = new ApiManager(); | ||
261 | |||
262 | foreach (string api in am.GetApis()) | ||
263 | { | ||
264 | m_Apis[api] = am.CreateApi(api); | ||
265 | m_Apis[api].Initialize(Engine, Part, ScriptTask, m_coopSleepHandle); | ||
266 | } | ||
267 | 254 | ||
268 | try | 255 | try |
269 | { | 256 | { |
270 | object[] constructorParams; | 257 | object[] constructorParams; |
271 | |||
272 | Assembly scriptAssembly = dom.Load(Path.GetFileNameWithoutExtension(assembly)); | ||
273 | Type scriptType = scriptAssembly.GetType("SecondLife.XEngineScript"); | 258 | Type scriptType = scriptAssembly.GetType("SecondLife.XEngineScript"); |
274 | 259 | ||
275 | if (scriptType != null) | 260 | if (scriptType != null) |
276 | { | 261 | { |
262 | m_coopTermination = true; | ||
263 | m_coopSleepHandle = new XEngineEventWaitHandle(false, EventResetMode.AutoReset); | ||
277 | constructorParams = new object[] { m_coopSleepHandle }; | 264 | constructorParams = new object[] { m_coopSleepHandle }; |
278 | } | 265 | } |
279 | else if (!m_coopTermination) | 266 | else |
280 | { | 267 | { |
268 | m_coopTermination = false; | ||
281 | scriptType = scriptAssembly.GetType("SecondLife.Script"); | 269 | scriptType = scriptAssembly.GetType("SecondLife.Script"); |
282 | constructorParams = null; | 270 | constructorParams = null; |
283 | } | 271 | } |
284 | else | ||
285 | { | ||
286 | m_log.ErrorFormat( | ||
287 | "[SCRIPT INSTANCE]: Not starting script {0} (id {1}) in part {2} (id {3}) in object {4} in {5}. You must remove all existing {6}* script DLL files before using enabling co-op termination" | ||
288 | + ", either by setting DeleteScriptsOnStartup = true in [XEngine] for one run" | ||
289 | + " or by deleting these files manually.", | ||
290 | ScriptTask.Name, ScriptTask.ItemID, Part.Name, Part.UUID, Part.ParentGroup.Name, Engine.World.Name, assembly); | ||
291 | |||
292 | return false; | ||
293 | } | ||
294 | 272 | ||
295 | // m_log.DebugFormat( | 273 | // m_log.DebugFormat( |
296 | // "[SCRIPT INSTANCE]: Looking to load {0} from assembly {1} in {2}", | 274 | // "[SCRIPT INSTANCE]: Looking to load {0} from assembly {1} in {2}", |
297 | // scriptType.FullName, Path.GetFileNameWithoutExtension(assembly), Engine.World.Name); | 275 | // scriptType.FullName, m_Assembly, Engine.World.Name); |
298 | 276 | ||
299 | if (dom != System.AppDomain.CurrentDomain) | 277 | if (dom != System.AppDomain.CurrentDomain) |
300 | m_Script | 278 | m_Script |
301 | = (IScript)dom.CreateInstanceAndUnwrap( | 279 | = (IScript)dom.CreateInstanceAndUnwrap( |
302 | Path.GetFileNameWithoutExtension(assembly), | 280 | Path.GetFileNameWithoutExtension(m_Assembly), |
303 | scriptType.FullName, | 281 | scriptType.FullName, |
304 | false, | 282 | false, |
305 | BindingFlags.Default, | 283 | BindingFlags.Default, |
@@ -327,11 +305,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
327 | { | 305 | { |
328 | m_log.ErrorFormat( | 306 | m_log.ErrorFormat( |
329 | "[SCRIPT INSTANCE]: Not starting script {0} (id {1}) in part {2} (id {3}) in object {4} in {5}. Error loading assembly {6}. Exception {7}{8}", | 307 | "[SCRIPT INSTANCE]: Not starting script {0} (id {1}) in part {2} (id {3}) in object {4} in {5}. Error loading assembly {6}. Exception {7}{8}", |
330 | ScriptTask.Name, ScriptTask.ItemID, Part.Name, Part.UUID, Part.ParentGroup.Name, Engine.World.Name, assembly, e.Message, e.StackTrace); | 308 | ScriptTask.Name, ScriptTask.ItemID, Part.Name, Part.UUID, Part.ParentGroup.Name, Engine.World.Name, m_Assembly, e.Message, e.StackTrace); |
331 | 309 | ||
332 | return false; | 310 | return false; |
333 | } | 311 | } |
334 | 312 | ||
313 | ApiManager am = new ApiManager(); | ||
314 | |||
315 | foreach (string api in am.GetApis()) | ||
316 | { | ||
317 | m_Apis[api] = am.CreateApi(api); | ||
318 | m_Apis[api].Initialize(Engine, Part, ScriptTask, m_coopSleepHandle); | ||
319 | } | ||
320 | |||
335 | try | 321 | try |
336 | { | 322 | { |
337 | foreach (KeyValuePair<string,IScriptApi> kv in m_Apis) | 323 | foreach (KeyValuePair<string,IScriptApi> kv in m_Apis) |
@@ -341,8 +327,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
341 | 327 | ||
342 | // // m_log.Debug("[Script] Script instance created"); | 328 | // // m_log.Debug("[Script] Script instance created"); |
343 | 329 | ||
344 | Part.SetScriptEvents(ItemID, | 330 | Part.SetScriptEvents(ItemID, (int)m_Script.GetStateEventFlags(State)); |
345 | (int)m_Script.GetStateEventFlags(State)); | ||
346 | } | 331 | } |
347 | catch (Exception e) | 332 | catch (Exception e) |
348 | { | 333 | { |
@@ -355,8 +340,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
355 | 340 | ||
356 | m_SaveState = true; | 341 | m_SaveState = true; |
357 | 342 | ||
358 | string savedState = Path.Combine(Path.GetDirectoryName(assembly), | 343 | string savedState = Path.Combine(Path.GetDirectoryName(m_Assembly), ItemID.ToString() + ".state"); |
359 | ItemID.ToString() + ".state"); | 344 | |
360 | if (File.Exists(savedState)) | 345 | if (File.Exists(savedState)) |
361 | { | 346 | { |
362 | string xml = String.Empty; | 347 | string xml = String.Empty; |
diff --git a/OpenSim/Region/ScriptEngine/XEngine/Tests/XEngineBasicTests.cs b/OpenSim/Region/ScriptEngine/XEngine/Tests/XEngineBasicTests.cs index 5abfe9a..bafcdd8 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/Tests/XEngineBasicTests.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/Tests/XEngineBasicTests.cs | |||
@@ -87,7 +87,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine.Tests | |||
87 | public void TestCompileAndStartScript() | 87 | public void TestCompileAndStartScript() |
88 | { | 88 | { |
89 | TestHelpers.InMethod(); | 89 | TestHelpers.InMethod(); |
90 | // log4net.Config.XmlConfigurator.Configure(); | 90 | TestHelpers.EnableLogging(); |
91 | 91 | ||
92 | UUID userId = TestHelpers.ParseTail(0x1); | 92 | UUID userId = TestHelpers.ParseTail(0x1); |
93 | // UUID objectId = TestHelpers.ParseTail(0x100); | 93 | // UUID objectId = TestHelpers.ParseTail(0x100); |
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs index b261b9f..7cb4862 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | |||
@@ -86,6 +86,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
86 | /// </summary> | 86 | /// </summary> |
87 | private int m_StartDelay; | 87 | private int m_StartDelay; |
88 | 88 | ||
89 | private bool m_coopTermination; | ||
90 | |||
89 | private int m_IdleTimeout; | 91 | private int m_IdleTimeout; |
90 | private int m_StackSize; | 92 | private int m_StackSize; |
91 | private int m_SleepTime; | 93 | private int m_SleepTime; |
@@ -246,6 +248,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
246 | 248 | ||
247 | if (rawScriptStopStrategy == "co-op") | 249 | if (rawScriptStopStrategy == "co-op") |
248 | { | 250 | { |
251 | m_coopTermination = true; | ||
249 | ScriptClassName = "XEngineScript"; | 252 | ScriptClassName = "XEngineScript"; |
250 | ScriptBaseClassName = typeof(XEngineScriptBase).FullName; | 253 | ScriptBaseClassName = typeof(XEngineScriptBase).FullName; |
251 | ScriptBaseClassParameters = typeof(XEngineScriptBase).GetConstructor(new Type[] { typeof(WaitHandle) }).GetParameters(); | 254 | ScriptBaseClassParameters = typeof(XEngineScriptBase).GetConstructor(new Type[] { typeof(WaitHandle) }).GetParameters(); |
@@ -1139,7 +1142,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1139 | 1142 | ||
1140 | ScenePresence presence = m_Scene.GetScenePresence(item.OwnerID); | 1143 | ScenePresence presence = m_Scene.GetScenePresence(item.OwnerID); |
1141 | 1144 | ||
1142 | string assembly = ""; | 1145 | string assemblyPath = ""; |
1143 | 1146 | ||
1144 | Culture.SetCurrentCulture(); | 1147 | Culture.SetCurrentCulture(); |
1145 | 1148 | ||
@@ -1151,12 +1154,12 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1151 | { | 1154 | { |
1152 | lock (m_AddingAssemblies) | 1155 | lock (m_AddingAssemblies) |
1153 | { | 1156 | { |
1154 | m_Compiler.PerformScriptCompile(script, assetID.ToString(), item.OwnerID, out assembly, out linemap); | 1157 | m_Compiler.PerformScriptCompile(script, assetID.ToString(), item.OwnerID, out assemblyPath, out linemap); |
1155 | 1158 | ||
1156 | if (!m_AddingAssemblies.ContainsKey(assembly)) { | 1159 | if (!m_AddingAssemblies.ContainsKey(assemblyPath)) { |
1157 | m_AddingAssemblies[assembly] = 1; | 1160 | m_AddingAssemblies[assemblyPath] = 1; |
1158 | } else { | 1161 | } else { |
1159 | m_AddingAssemblies[assembly]++; | 1162 | m_AddingAssemblies[assemblyPath]++; |
1160 | } | 1163 | } |
1161 | } | 1164 | } |
1162 | 1165 | ||
@@ -1301,19 +1304,43 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1301 | m_ScriptFailCount++; | 1304 | m_ScriptFailCount++; |
1302 | lock (m_AddingAssemblies) | 1305 | lock (m_AddingAssemblies) |
1303 | { | 1306 | { |
1304 | m_AddingAssemblies[assembly]--; | 1307 | m_AddingAssemblies[assemblyPath]--; |
1305 | } | 1308 | } |
1306 | return false; | 1309 | return false; |
1307 | } | 1310 | } |
1308 | } | 1311 | } |
1309 | m_DomainScripts[appDomain].Add(itemID); | 1312 | m_DomainScripts[appDomain].Add(itemID); |
1310 | 1313 | ||
1314 | Assembly scriptAssembly = m_AppDomains[appDomain].Load(Path.GetFileNameWithoutExtension(assemblyPath)); | ||
1315 | bool recompile = false; | ||
1316 | |||
1317 | if (m_coopTermination) | ||
1318 | { | ||
1319 | Type scriptType = scriptAssembly.GetType("SecondLife.XEngineScript"); | ||
1320 | |||
1321 | if (scriptType == null) | ||
1322 | recompile = true; | ||
1323 | } | ||
1324 | else | ||
1325 | { | ||
1326 | Type scriptType = scriptAssembly.GetType("SecondLife.Script"); | ||
1327 | |||
1328 | if (scriptType == null) | ||
1329 | recompile = true; | ||
1330 | } | ||
1331 | |||
1332 | // If we are loading all scripts into the same AppDomain, then we can't reload the DLL in this | ||
1333 | // simulator session if the script halt strategy has been changed. Instead, we'll continue with | ||
1334 | // the existing DLL and the new one will be used in the next simulator session. | ||
1335 | if (recompile) | ||
1336 | m_Compiler.PerformScriptCompile(script, assetID.ToString(), item.OwnerID, true, out assemblyPath, out linemap); | ||
1337 | |||
1311 | instance = new ScriptInstance(this, part, | 1338 | instance = new ScriptInstance(this, part, |
1312 | item, | 1339 | item, |
1313 | startParam, postOnRez, | 1340 | startParam, postOnRez, |
1314 | m_MaxScriptQueue); | 1341 | m_MaxScriptQueue); |
1315 | 1342 | ||
1316 | if (!instance.Load(m_AppDomains[appDomain], assembly, stateSource)) | 1343 | if (!instance.Load(m_AppDomains[appDomain], scriptAssembly, stateSource)) |
1317 | return false; | 1344 | return false; |
1318 | 1345 | ||
1319 | // if (DebugLevel >= 1) | 1346 | // if (DebugLevel >= 1) |
@@ -1345,11 +1372,11 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1345 | } | 1372 | } |
1346 | 1373 | ||
1347 | if (!m_Assemblies.ContainsKey(assetID)) | 1374 | if (!m_Assemblies.ContainsKey(assetID)) |
1348 | m_Assemblies[assetID] = assembly; | 1375 | m_Assemblies[assetID] = assemblyPath; |
1349 | 1376 | ||
1350 | lock (m_AddingAssemblies) | 1377 | lock (m_AddingAssemblies) |
1351 | { | 1378 | { |
1352 | m_AddingAssemblies[assembly]--; | 1379 | m_AddingAssemblies[assemblyPath]--; |
1353 | } | 1380 | } |
1354 | 1381 | ||
1355 | if (instance != null) | 1382 | if (instance != null) |