diff options
Diffstat (limited to '')
7 files changed, 271 insertions, 77 deletions
diff --git a/OpenSim/Region/ScriptEngine/Interfaces/IScriptEngine.cs b/OpenSim/Region/ScriptEngine/Interfaces/IScriptEngine.cs index 17c2708..20dcac9 100644 --- a/OpenSim/Region/ScriptEngine/Interfaces/IScriptEngine.cs +++ b/OpenSim/Region/ScriptEngine/Interfaces/IScriptEngine.cs | |||
@@ -25,16 +25,17 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using log4net; | ||
29 | using System; | 28 | using System; |
30 | using OpenSim.Region.ScriptEngine.Shared; | 29 | using System.Reflection; |
30 | using OpenSim.Framework; | ||
31 | using OpenSim.Region.Framework.Scenes; | 31 | using OpenSim.Region.Framework.Scenes; |
32 | using OpenSim.Region.Framework.Interfaces; | 32 | using OpenSim.Region.Framework.Interfaces; |
33 | using OpenMetaverse; | ||
34 | using Nini.Config; | ||
35 | using OpenSim.Region.ScriptEngine.Interfaces; | 33 | using OpenSim.Region.ScriptEngine.Interfaces; |
34 | using OpenSim.Region.ScriptEngine.Shared; | ||
36 | using Amib.Threading; | 35 | using Amib.Threading; |
37 | using OpenSim.Framework; | 36 | using log4net; |
37 | using Nini.Config; | ||
38 | using OpenMetaverse; | ||
38 | 39 | ||
39 | namespace OpenSim.Region.ScriptEngine.Interfaces | 40 | namespace OpenSim.Region.ScriptEngine.Interfaces |
40 | { | 41 | { |
@@ -76,6 +77,30 @@ namespace OpenSim.Region.ScriptEngine.Interfaces | |||
76 | IConfigSource ConfigSource { get; } | 77 | IConfigSource ConfigSource { get; } |
77 | string ScriptEngineName { get; } | 78 | string ScriptEngineName { get; } |
78 | string ScriptEnginePath { get; } | 79 | string ScriptEnginePath { get; } |
80 | |||
81 | /// <summary> | ||
82 | /// Return the name of the base class that will be used for all running scripts. | ||
83 | /// </summary> | ||
84 | string ScriptBaseClassName { get; } | ||
85 | |||
86 | /// <summary> | ||
87 | /// Assemblies that need to be referenced when compiling scripts. | ||
88 | /// </summary> | ||
89 | /// <remarks> | ||
90 | /// These are currently additional to those always referenced by the compiler, BUT THIS MAY CHANGE IN THE | ||
91 | /// FUTURE. | ||
92 | /// This can be null if there are no additional assemblies. | ||
93 | /// </remarks> | ||
94 | string[] ScriptReferencedAssemblies { get; } | ||
95 | |||
96 | /// <summary> | ||
97 | /// Parameters for the generated script's constructor. | ||
98 | /// </summary> | ||
99 | /// <remarks> | ||
100 | /// Can be null if there are no parameters | ||
101 | /// </remarks> | ||
102 | ParameterInfo[] ScriptBaseClassParameters { get; } | ||
103 | |||
79 | IScriptApi GetApi(UUID itemID, string name); | 104 | IScriptApi GetApi(UUID itemID, string name); |
80 | } | 105 | } |
81 | } | 106 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index d47fd6b..cee10a8 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -192,7 +192,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
192 | { | 192 | { |
193 | if (m_coopSleepHandle == null) | 193 | if (m_coopSleepHandle == null) |
194 | System.Threading.Thread.Sleep(delay); | 194 | System.Threading.Thread.Sleep(delay); |
195 | else if (m_coopSleepHandle.WaitOne(delay)) | 195 | else |
196 | CheckForCoopTermination(delay); | ||
197 | } | ||
198 | |||
199 | /// <summary> | ||
200 | /// Check for co-operative termination. | ||
201 | /// </summary> | ||
202 | /// <param name='delay'>If called with 0, then just the check is performed with no wait.</param> | ||
203 | protected virtual void CheckForCoopTermination(int delay) | ||
204 | { | ||
205 | if (m_coopSleepHandle.WaitOne(delay)) | ||
196 | throw new ScriptCoopStopException(); | 206 | throw new ScriptCoopStopException(); |
197 | } | 207 | } |
198 | 208 | ||
diff --git a/OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs b/OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs index 97dd0f6..002f9b8 100644 --- a/OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs +++ b/OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs | |||
@@ -49,6 +49,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
49 | private List<string> m_warnings = new List<string>(); | 49 | private List<string> m_warnings = new List<string>(); |
50 | private IScriptModuleComms m_comms = null; | 50 | private IScriptModuleComms m_comms = null; |
51 | 51 | ||
52 | private bool m_insertCoopTerminationChecks; | ||
53 | private static string m_coopTerminationCheck = "opensim_reserved_CheckForCoopTermination();"; | ||
54 | |||
55 | /// <summary> | ||
56 | /// Keep a record of the previous node when we do the parsing. | ||
57 | /// </summary> | ||
58 | /// <remarks> | ||
59 | /// We do this here because the parser generated by CSTools does not retain a reference to its parent node. | ||
60 | /// The previous node is required so we can correctly insert co-op termination checks when required. | ||
61 | /// </remarks> | ||
62 | // private SYMBOL m_previousNode; | ||
63 | |||
52 | /// <summary> | 64 | /// <summary> |
53 | /// Creates an 'empty' CSCodeGenerator instance. | 65 | /// Creates an 'empty' CSCodeGenerator instance. |
54 | /// </summary> | 66 | /// </summary> |
@@ -58,9 +70,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
58 | ResetCounters(); | 70 | ResetCounters(); |
59 | } | 71 | } |
60 | 72 | ||
61 | public CSCodeGenerator(IScriptModuleComms comms) | 73 | public CSCodeGenerator(IScriptModuleComms comms, bool insertCoopTerminationChecks) |
62 | { | 74 | { |
63 | m_comms = comms; | 75 | m_comms = comms; |
76 | m_insertCoopTerminationChecks = insertCoopTerminationChecks; | ||
64 | ResetCounters(); | 77 | ResetCounters(); |
65 | } | 78 | } |
66 | 79 | ||
@@ -155,7 +168,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
155 | // here's the payload | 168 | // here's the payload |
156 | retstr += GenerateLine(); | 169 | retstr += GenerateLine(); |
157 | foreach (SYMBOL s in m_astRoot.kids) | 170 | foreach (SYMBOL s in m_astRoot.kids) |
158 | retstr += GenerateNode(s); | 171 | retstr += GenerateNode(m_astRoot, s); |
159 | 172 | ||
160 | // close braces! | 173 | // close braces! |
161 | m_braceCount--; | 174 | m_braceCount--; |
@@ -165,7 +178,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
165 | 178 | ||
166 | // Removes all carriage return characters which may be generated in Windows platform. Is there | 179 | // Removes all carriage return characters which may be generated in Windows platform. Is there |
167 | // cleaner way of doing this? | 180 | // cleaner way of doing this? |
168 | retstr=retstr.Replace("\r", ""); | 181 | retstr = retstr.Replace("\r", ""); |
169 | 182 | ||
170 | return retstr; | 183 | return retstr; |
171 | } | 184 | } |
@@ -191,9 +204,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
191 | /// Recursively called to generate each type of node. Will generate this | 204 | /// Recursively called to generate each type of node. Will generate this |
192 | /// node, then all it's children. | 205 | /// node, then all it's children. |
193 | /// </summary> | 206 | /// </summary> |
207 | /// <param name="previousSymbol">The parent node.</param> | ||
194 | /// <param name="s">The current node to generate code for.</param> | 208 | /// <param name="s">The current node to generate code for.</param> |
195 | /// <returns>String containing C# code for SYMBOL s.</returns> | 209 | /// <returns>String containing C# code for SYMBOL s.</returns> |
196 | private string GenerateNode(SYMBOL s) | 210 | private string GenerateNode(SYMBOL previousSymbol, SYMBOL s) |
197 | { | 211 | { |
198 | string retstr = String.Empty; | 212 | string retstr = String.Empty; |
199 | 213 | ||
@@ -207,11 +221,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
207 | else if (s is State) | 221 | else if (s is State) |
208 | retstr += GenerateState((State) s); | 222 | retstr += GenerateState((State) s); |
209 | else if (s is CompoundStatement) | 223 | else if (s is CompoundStatement) |
210 | retstr += GenerateCompoundStatement((CompoundStatement) s); | 224 | retstr += GenerateCompoundStatement(previousSymbol, (CompoundStatement) s); |
211 | else if (s is Declaration) | 225 | else if (s is Declaration) |
212 | retstr += GenerateDeclaration((Declaration) s); | 226 | retstr += GenerateDeclaration((Declaration) s); |
213 | else if (s is Statement) | 227 | else if (s is Statement) |
214 | retstr += GenerateStatement((Statement) s); | 228 | retstr += GenerateStatement(previousSymbol, (Statement) s); |
215 | else if (s is ReturnStatement) | 229 | else if (s is ReturnStatement) |
216 | retstr += GenerateReturnStatement((ReturnStatement) s); | 230 | retstr += GenerateReturnStatement((ReturnStatement) s); |
217 | else if (s is JumpLabel) | 231 | else if (s is JumpLabel) |
@@ -261,7 +275,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
261 | else | 275 | else |
262 | { | 276 | { |
263 | foreach (SYMBOL kid in s.kids) | 277 | foreach (SYMBOL kid in s.kids) |
264 | retstr += GenerateNode(kid); | 278 | retstr += GenerateNode(s, kid); |
265 | } | 279 | } |
266 | 280 | ||
267 | return retstr; | 281 | return retstr; |
@@ -295,7 +309,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
295 | retstr += GenerateLine(")"); | 309 | retstr += GenerateLine(")"); |
296 | 310 | ||
297 | foreach (SYMBOL kid in remainingKids) | 311 | foreach (SYMBOL kid in remainingKids) |
298 | retstr += GenerateNode(kid); | 312 | retstr += GenerateNode(gf, kid); |
299 | 313 | ||
300 | return retstr; | 314 | return retstr; |
301 | } | 315 | } |
@@ -312,7 +326,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
312 | foreach (SYMBOL s in gv.kids) | 326 | foreach (SYMBOL s in gv.kids) |
313 | { | 327 | { |
314 | retstr += Indent(); | 328 | retstr += Indent(); |
315 | retstr += GenerateNode(s); | 329 | retstr += GenerateNode(gv, s); |
316 | retstr += GenerateLine(";"); | 330 | retstr += GenerateLine(";"); |
317 | } | 331 | } |
318 | 332 | ||
@@ -365,7 +379,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
365 | retstr += GenerateLine(")"); | 379 | retstr += GenerateLine(")"); |
366 | 380 | ||
367 | foreach (SYMBOL kid in remainingKids) | 381 | foreach (SYMBOL kid in remainingKids) |
368 | retstr += GenerateNode(kid); | 382 | retstr += GenerateNode(se, kid); |
369 | 383 | ||
370 | return retstr; | 384 | return retstr; |
371 | } | 385 | } |
@@ -404,7 +418,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
404 | 418 | ||
405 | foreach (SYMBOL s in al.kids) | 419 | foreach (SYMBOL s in al.kids) |
406 | { | 420 | { |
407 | retstr += GenerateNode(s); | 421 | retstr += GenerateNode(al, s); |
408 | if (0 < comma--) | 422 | if (0 < comma--) |
409 | retstr += Generate(", "); | 423 | retstr += Generate(", "); |
410 | } | 424 | } |
@@ -417,7 +431,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
417 | /// </summary> | 431 | /// </summary> |
418 | /// <param name="cs">The CompoundStatement node.</param> | 432 | /// <param name="cs">The CompoundStatement node.</param> |
419 | /// <returns>String containing C# code for CompoundStatement cs.</returns> | 433 | /// <returns>String containing C# code for CompoundStatement cs.</returns> |
420 | private string GenerateCompoundStatement(CompoundStatement cs) | 434 | private string GenerateCompoundStatement(SYMBOL previousSymbol, CompoundStatement cs) |
421 | { | 435 | { |
422 | string retstr = String.Empty; | 436 | string retstr = String.Empty; |
423 | 437 | ||
@@ -425,8 +439,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
425 | retstr += GenerateIndentedLine("{"); | 439 | retstr += GenerateIndentedLine("{"); |
426 | m_braceCount++; | 440 | m_braceCount++; |
427 | 441 | ||
442 | if (m_insertCoopTerminationChecks) | ||
443 | { | ||
444 | // We have to check in event functions as well because the user can manually call these. | ||
445 | if (previousSymbol is GlobalFunctionDefinition | ||
446 | || previousSymbol is WhileStatement | ||
447 | || previousSymbol is DoWhileStatement | ||
448 | || previousSymbol is ForLoopStatement | ||
449 | || previousSymbol is StateEvent) | ||
450 | retstr += GenerateIndentedLine(m_coopTerminationCheck); | ||
451 | } | ||
452 | |||
428 | foreach (SYMBOL kid in cs.kids) | 453 | foreach (SYMBOL kid in cs.kids) |
429 | retstr += GenerateNode(kid); | 454 | retstr += GenerateNode(cs, kid); |
430 | 455 | ||
431 | // closing brace | 456 | // closing brace |
432 | m_braceCount--; | 457 | m_braceCount--; |
@@ -450,13 +475,24 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
450 | /// </summary> | 475 | /// </summary> |
451 | /// <param name="s">The Statement node.</param> | 476 | /// <param name="s">The Statement node.</param> |
452 | /// <returns>String containing C# code for Statement s.</returns> | 477 | /// <returns>String containing C# code for Statement s.</returns> |
453 | private string GenerateStatement(Statement s) | 478 | private string GenerateStatement(SYMBOL previousSymbol, Statement s) |
454 | { | 479 | { |
455 | string retstr = String.Empty; | 480 | string retstr = String.Empty; |
456 | bool printSemicolon = true; | 481 | bool printSemicolon = true; |
457 | 482 | ||
458 | retstr += Indent(); | 483 | retstr += Indent(); |
459 | 484 | ||
485 | if (m_insertCoopTerminationChecks) | ||
486 | { | ||
487 | // We have to check in event functions as well because the user can manually call these. | ||
488 | if (previousSymbol is GlobalFunctionDefinition | ||
489 | || previousSymbol is WhileStatement | ||
490 | || previousSymbol is DoWhileStatement | ||
491 | || previousSymbol is ForLoop | ||
492 | || previousSymbol is StateEvent) | ||
493 | retstr += Generate(m_coopTerminationCheck); | ||
494 | } | ||
495 | |||
460 | if (0 < s.kids.Count) | 496 | if (0 < s.kids.Count) |
461 | { | 497 | { |
462 | // Jump label prints its own colon, we don't need a semicolon. | 498 | // Jump label prints its own colon, we don't need a semicolon. |
@@ -466,7 +502,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
466 | // (MONO) error. | 502 | // (MONO) error. |
467 | if (!(s.kids.Top is IdentExpression && 1 == s.kids.Count)) | 503 | if (!(s.kids.Top is IdentExpression && 1 == s.kids.Count)) |
468 | foreach (SYMBOL kid in s.kids) | 504 | foreach (SYMBOL kid in s.kids) |
469 | retstr += GenerateNode(kid); | 505 | retstr += GenerateNode(s, kid); |
470 | } | 506 | } |
471 | 507 | ||
472 | if (printSemicolon) | 508 | if (printSemicolon) |
@@ -487,10 +523,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
487 | List<string> identifiers = new List<string>(); | 523 | List<string> identifiers = new List<string>(); |
488 | checkForMultipleAssignments(identifiers, a); | 524 | checkForMultipleAssignments(identifiers, a); |
489 | 525 | ||
490 | retstr += GenerateNode((SYMBOL) a.kids.Pop()); | 526 | retstr += GenerateNode(a, (SYMBOL) a.kids.Pop()); |
491 | retstr += Generate(String.Format(" {0} ", a.AssignmentType), a); | 527 | retstr += Generate(String.Format(" {0} ", a.AssignmentType), a); |
492 | foreach (SYMBOL kid in a.kids) | 528 | foreach (SYMBOL kid in a.kids) |
493 | retstr += GenerateNode(kid); | 529 | retstr += GenerateNode(a, kid); |
494 | 530 | ||
495 | return retstr; | 531 | return retstr; |
496 | } | 532 | } |
@@ -563,7 +599,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
563 | retstr += Generate("return ", rs); | 599 | retstr += Generate("return ", rs); |
564 | 600 | ||
565 | foreach (SYMBOL kid in rs.kids) | 601 | foreach (SYMBOL kid in rs.kids) |
566 | retstr += GenerateNode(kid); | 602 | retstr += GenerateNode(rs, kid); |
567 | 603 | ||
568 | return retstr; | 604 | return retstr; |
569 | } | 605 | } |
@@ -575,7 +611,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
575 | /// <returns>String containing C# code for JumpLabel jl.</returns> | 611 | /// <returns>String containing C# code for JumpLabel jl.</returns> |
576 | private string GenerateJumpLabel(JumpLabel jl) | 612 | private string GenerateJumpLabel(JumpLabel jl) |
577 | { | 613 | { |
578 | return Generate(String.Format("{0}:", CheckName(jl.LabelName)), jl) + " NoOp();\n"; | 614 | string labelStatement; |
615 | |||
616 | if (m_insertCoopTerminationChecks) | ||
617 | labelStatement = m_coopTerminationCheck + "\n"; | ||
618 | else | ||
619 | labelStatement = "NoOp();\n"; | ||
620 | |||
621 | return Generate(String.Format("{0}: ", CheckName(jl.LabelName)), jl) + labelStatement; | ||
579 | } | 622 | } |
580 | 623 | ||
581 | /// <summary> | 624 | /// <summary> |
@@ -598,14 +641,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
598 | string retstr = String.Empty; | 641 | string retstr = String.Empty; |
599 | 642 | ||
600 | retstr += GenerateIndented("if (", ifs); | 643 | retstr += GenerateIndented("if (", ifs); |
601 | retstr += GenerateNode((SYMBOL) ifs.kids.Pop()); | 644 | retstr += GenerateNode(ifs, (SYMBOL) ifs.kids.Pop()); |
602 | retstr += GenerateLine(")"); | 645 | retstr += GenerateLine(")"); |
603 | 646 | ||
604 | // CompoundStatement handles indentation itself but we need to do it | 647 | // CompoundStatement handles indentation itself but we need to do it |
605 | // otherwise. | 648 | // otherwise. |
606 | bool indentHere = ifs.kids.Top is Statement; | 649 | bool indentHere = ifs.kids.Top is Statement; |
607 | if (indentHere) m_braceCount++; | 650 | if (indentHere) m_braceCount++; |
608 | retstr += GenerateNode((SYMBOL) ifs.kids.Pop()); | 651 | retstr += GenerateNode(ifs, (SYMBOL) ifs.kids.Pop()); |
609 | if (indentHere) m_braceCount--; | 652 | if (indentHere) m_braceCount--; |
610 | 653 | ||
611 | if (0 < ifs.kids.Count) // do it again for an else | 654 | if (0 < ifs.kids.Count) // do it again for an else |
@@ -614,7 +657,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
614 | 657 | ||
615 | indentHere = ifs.kids.Top is Statement; | 658 | indentHere = ifs.kids.Top is Statement; |
616 | if (indentHere) m_braceCount++; | 659 | if (indentHere) m_braceCount++; |
617 | retstr += GenerateNode((SYMBOL) ifs.kids.Pop()); | 660 | retstr += GenerateNode(ifs, (SYMBOL) ifs.kids.Pop()); |
618 | if (indentHere) m_braceCount--; | 661 | if (indentHere) m_braceCount--; |
619 | } | 662 | } |
620 | 663 | ||
@@ -641,14 +684,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
641 | string retstr = String.Empty; | 684 | string retstr = String.Empty; |
642 | 685 | ||
643 | retstr += GenerateIndented("while (", ws); | 686 | retstr += GenerateIndented("while (", ws); |
644 | retstr += GenerateNode((SYMBOL) ws.kids.Pop()); | 687 | retstr += GenerateNode(ws, (SYMBOL) ws.kids.Pop()); |
645 | retstr += GenerateLine(")"); | 688 | retstr += GenerateLine(")"); |
646 | 689 | ||
647 | // CompoundStatement handles indentation itself but we need to do it | 690 | // CompoundStatement handles indentation itself but we need to do it |
648 | // otherwise. | 691 | // otherwise. |
649 | bool indentHere = ws.kids.Top is Statement; | 692 | bool indentHere = ws.kids.Top is Statement; |
650 | if (indentHere) m_braceCount++; | 693 | if (indentHere) m_braceCount++; |
651 | retstr += GenerateNode((SYMBOL) ws.kids.Pop()); | 694 | retstr += GenerateNode(ws, (SYMBOL) ws.kids.Pop()); |
652 | if (indentHere) m_braceCount--; | 695 | if (indentHere) m_braceCount--; |
653 | 696 | ||
654 | return retstr; | 697 | return retstr; |
@@ -669,11 +712,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
669 | // otherwise. | 712 | // otherwise. |
670 | bool indentHere = dws.kids.Top is Statement; | 713 | bool indentHere = dws.kids.Top is Statement; |
671 | if (indentHere) m_braceCount++; | 714 | if (indentHere) m_braceCount++; |
672 | retstr += GenerateNode((SYMBOL) dws.kids.Pop()); | 715 | retstr += GenerateNode(dws, (SYMBOL) dws.kids.Pop()); |
673 | if (indentHere) m_braceCount--; | 716 | if (indentHere) m_braceCount--; |
674 | 717 | ||
675 | retstr += GenerateIndented("while (", dws); | 718 | retstr += GenerateIndented("while (", dws); |
676 | retstr += GenerateNode((SYMBOL) dws.kids.Pop()); | 719 | retstr += GenerateNode(dws, (SYMBOL) dws.kids.Pop()); |
677 | retstr += GenerateLine(");"); | 720 | retstr += GenerateLine(");"); |
678 | 721 | ||
679 | return retstr; | 722 | return retstr; |
@@ -702,7 +745,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
702 | retstr += Generate("; "); | 745 | retstr += Generate("; "); |
703 | // for (x = 0; x < 10; x++) | 746 | // for (x = 0; x < 10; x++) |
704 | // ^^^^^^ | 747 | // ^^^^^^ |
705 | retstr += GenerateNode((SYMBOL) fl.kids.Pop()); | 748 | retstr += GenerateNode(fl, (SYMBOL) fl.kids.Pop()); |
706 | retstr += Generate("; "); | 749 | retstr += Generate("; "); |
707 | // for (x = 0; x < 10; x++) | 750 | // for (x = 0; x < 10; x++) |
708 | // ^^^ | 751 | // ^^^ |
@@ -713,7 +756,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
713 | // otherwise. | 756 | // otherwise. |
714 | bool indentHere = fl.kids.Top is Statement; | 757 | bool indentHere = fl.kids.Top is Statement; |
715 | if (indentHere) m_braceCount++; | 758 | if (indentHere) m_braceCount++; |
716 | retstr += GenerateNode((SYMBOL) fl.kids.Pop()); | 759 | retstr += GenerateNode(fl, (SYMBOL) fl.kids.Pop()); |
717 | if (indentHere) m_braceCount--; | 760 | if (indentHere) m_braceCount--; |
718 | 761 | ||
719 | return retstr; | 762 | return retstr; |
@@ -758,7 +801,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
758 | while (s is ParenthesisExpression) | 801 | while (s is ParenthesisExpression) |
759 | s = (SYMBOL)s.kids.Pop(); | 802 | s = (SYMBOL)s.kids.Pop(); |
760 | 803 | ||
761 | retstr += GenerateNode(s); | 804 | retstr += GenerateNode(fls, s); |
762 | if (0 < comma--) | 805 | if (0 < comma--) |
763 | retstr += Generate(", "); | 806 | retstr += Generate(", "); |
764 | } | 807 | } |
@@ -779,20 +822,20 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
779 | { | 822 | { |
780 | // special case handling for logical and/or, see Mantis 3174 | 823 | // special case handling for logical and/or, see Mantis 3174 |
781 | retstr += "((bool)("; | 824 | retstr += "((bool)("; |
782 | retstr += GenerateNode((SYMBOL)be.kids.Pop()); | 825 | retstr += GenerateNode(be, (SYMBOL)be.kids.Pop()); |
783 | retstr += "))"; | 826 | retstr += "))"; |
784 | retstr += Generate(String.Format(" {0} ", be.ExpressionSymbol.Substring(0,1)), be); | 827 | retstr += Generate(String.Format(" {0} ", be.ExpressionSymbol.Substring(0,1)), be); |
785 | retstr += "((bool)("; | 828 | retstr += "((bool)("; |
786 | foreach (SYMBOL kid in be.kids) | 829 | foreach (SYMBOL kid in be.kids) |
787 | retstr += GenerateNode(kid); | 830 | retstr += GenerateNode(be, kid); |
788 | retstr += "))"; | 831 | retstr += "))"; |
789 | } | 832 | } |
790 | else | 833 | else |
791 | { | 834 | { |
792 | retstr += GenerateNode((SYMBOL)be.kids.Pop()); | 835 | retstr += GenerateNode(be, (SYMBOL)be.kids.Pop()); |
793 | retstr += Generate(String.Format(" {0} ", be.ExpressionSymbol), be); | 836 | retstr += Generate(String.Format(" {0} ", be.ExpressionSymbol), be); |
794 | foreach (SYMBOL kid in be.kids) | 837 | foreach (SYMBOL kid in be.kids) |
795 | retstr += GenerateNode(kid); | 838 | retstr += GenerateNode(be, kid); |
796 | } | 839 | } |
797 | 840 | ||
798 | return retstr; | 841 | return retstr; |
@@ -808,7 +851,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
808 | string retstr = String.Empty; | 851 | string retstr = String.Empty; |
809 | 852 | ||
810 | retstr += Generate(ue.UnarySymbol, ue); | 853 | retstr += Generate(ue.UnarySymbol, ue); |
811 | retstr += GenerateNode((SYMBOL) ue.kids.Pop()); | 854 | retstr += GenerateNode(ue, (SYMBOL) ue.kids.Pop()); |
812 | 855 | ||
813 | return retstr; | 856 | return retstr; |
814 | } | 857 | } |
@@ -824,7 +867,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
824 | 867 | ||
825 | retstr += Generate("("); | 868 | retstr += Generate("("); |
826 | foreach (SYMBOL kid in pe.kids) | 869 | foreach (SYMBOL kid in pe.kids) |
827 | retstr += GenerateNode(kid); | 870 | retstr += GenerateNode(pe, kid); |
828 | retstr += Generate(")"); | 871 | retstr += Generate(")"); |
829 | 872 | ||
830 | return retstr; | 873 | return retstr; |
@@ -861,7 +904,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
861 | 904 | ||
862 | // we wrap all typecasted statements in parentheses | 905 | // we wrap all typecasted statements in parentheses |
863 | retstr += Generate(String.Format("({0}) (", te.TypecastType), te); | 906 | retstr += Generate(String.Format("({0}) (", te.TypecastType), te); |
864 | retstr += GenerateNode((SYMBOL) te.kids.Pop()); | 907 | retstr += GenerateNode(te, (SYMBOL) te.kids.Pop()); |
865 | retstr += Generate(")"); | 908 | retstr += Generate(")"); |
866 | 909 | ||
867 | return retstr; | 910 | return retstr; |
@@ -931,7 +974,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
931 | } | 974 | } |
932 | 975 | ||
933 | foreach (SYMBOL kid in fc.kids) | 976 | foreach (SYMBOL kid in fc.kids) |
934 | retstr += GenerateNode(kid); | 977 | retstr += GenerateNode(fc, kid); |
935 | 978 | ||
936 | retstr += Generate(")"); | 979 | retstr += Generate(")"); |
937 | 980 | ||
@@ -980,11 +1023,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
980 | string retstr = String.Empty; | 1023 | string retstr = String.Empty; |
981 | 1024 | ||
982 | retstr += Generate(String.Format("new {0}(", vc.Type), vc); | 1025 | retstr += Generate(String.Format("new {0}(", vc.Type), vc); |
983 | retstr += GenerateNode((SYMBOL) vc.kids.Pop()); | 1026 | retstr += GenerateNode(vc, (SYMBOL) vc.kids.Pop()); |
984 | retstr += Generate(", "); | 1027 | retstr += Generate(", "); |
985 | retstr += GenerateNode((SYMBOL) vc.kids.Pop()); | 1028 | retstr += GenerateNode(vc, (SYMBOL) vc.kids.Pop()); |
986 | retstr += Generate(", "); | 1029 | retstr += Generate(", "); |
987 | retstr += GenerateNode((SYMBOL) vc.kids.Pop()); | 1030 | retstr += GenerateNode(vc, (SYMBOL) vc.kids.Pop()); |
988 | retstr += Generate(")"); | 1031 | retstr += Generate(")"); |
989 | 1032 | ||
990 | return retstr; | 1033 | return retstr; |
@@ -1000,13 +1043,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
1000 | string retstr = String.Empty; | 1043 | string retstr = String.Empty; |
1001 | 1044 | ||
1002 | retstr += Generate(String.Format("new {0}(", rc.Type), rc); | 1045 | retstr += Generate(String.Format("new {0}(", rc.Type), rc); |
1003 | retstr += GenerateNode((SYMBOL) rc.kids.Pop()); | 1046 | retstr += GenerateNode(rc, (SYMBOL) rc.kids.Pop()); |
1004 | retstr += Generate(", "); | 1047 | retstr += Generate(", "); |
1005 | retstr += GenerateNode((SYMBOL) rc.kids.Pop()); | 1048 | retstr += GenerateNode(rc, (SYMBOL) rc.kids.Pop()); |
1006 | retstr += Generate(", "); | 1049 | retstr += Generate(", "); |
1007 | retstr += GenerateNode((SYMBOL) rc.kids.Pop()); | 1050 | retstr += GenerateNode(rc, (SYMBOL) rc.kids.Pop()); |
1008 | retstr += Generate(", "); | 1051 | retstr += Generate(", "); |
1009 | retstr += GenerateNode((SYMBOL) rc.kids.Pop()); | 1052 | retstr += GenerateNode(rc, (SYMBOL) rc.kids.Pop()); |
1010 | retstr += Generate(")"); | 1053 | retstr += Generate(")"); |
1011 | 1054 | ||
1012 | return retstr; | 1055 | return retstr; |
@@ -1024,7 +1067,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
1024 | retstr += Generate(String.Format("new {0}(", lc.Type), lc); | 1067 | retstr += Generate(String.Format("new {0}(", lc.Type), lc); |
1025 | 1068 | ||
1026 | foreach (SYMBOL kid in lc.kids) | 1069 | foreach (SYMBOL kid in lc.kids) |
1027 | retstr += GenerateNode(kid); | 1070 | retstr += GenerateNode(lc, kid); |
1028 | 1071 | ||
1029 | retstr += Generate(")"); | 1072 | retstr += Generate(")"); |
1030 | 1073 | ||
diff --git a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs index 03be2ab..7432202 100644 --- a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs +++ b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs | |||
@@ -31,6 +31,7 @@ using System.Collections.Generic; | |||
31 | using System.Globalization; | 31 | using System.Globalization; |
32 | using System.Reflection; | 32 | using System.Reflection; |
33 | using System.IO; | 33 | using System.IO; |
34 | using System.Linq; | ||
34 | using System.Text; | 35 | using System.Text; |
35 | using Microsoft.CSharp; | 36 | using Microsoft.CSharp; |
36 | //using Microsoft.JScript; | 37 | //using Microsoft.JScript; |
@@ -72,6 +73,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
72 | private bool CompileWithDebugInformation; | 73 | private bool CompileWithDebugInformation; |
73 | private Dictionary<string, bool> AllowedCompilers = new Dictionary<string, bool>(StringComparer.CurrentCultureIgnoreCase); | 74 | private Dictionary<string, bool> AllowedCompilers = new Dictionary<string, bool>(StringComparer.CurrentCultureIgnoreCase); |
74 | private Dictionary<string, enumCompileType> LanguageMapping = new Dictionary<string, enumCompileType>(StringComparer.CurrentCultureIgnoreCase); | 75 | private Dictionary<string, enumCompileType> LanguageMapping = new Dictionary<string, enumCompileType>(StringComparer.CurrentCultureIgnoreCase); |
76 | private bool m_insertCoopTerminationCalls; | ||
75 | 77 | ||
76 | private string FilePrefix; | 78 | private string FilePrefix; |
77 | private string ScriptEnginesPath = null; | 79 | private string ScriptEnginesPath = null; |
@@ -95,20 +97,22 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
95 | private Dictionary<string, Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>>> m_lineMaps = | 97 | private Dictionary<string, Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>>> m_lineMaps = |
96 | new Dictionary<string, Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>>>(); | 98 | new Dictionary<string, Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>>>(); |
97 | 99 | ||
100 | public bool in_startup = true; | ||
101 | |||
98 | public Compiler(IScriptEngine scriptEngine) | 102 | public Compiler(IScriptEngine scriptEngine) |
99 | { | 103 | { |
100 | m_scriptEngine = scriptEngine;; | 104 | m_scriptEngine = scriptEngine; |
101 | ScriptEnginesPath = scriptEngine.ScriptEnginePath; | 105 | ScriptEnginesPath = scriptEngine.ScriptEnginePath; |
102 | ReadConfig(); | 106 | ReadConfig(); |
103 | } | 107 | } |
104 | 108 | ||
105 | public bool in_startup = true; | ||
106 | public void ReadConfig() | 109 | public void ReadConfig() |
107 | { | 110 | { |
108 | // Get some config | 111 | // Get some config |
109 | WriteScriptSourceToDebugFile = m_scriptEngine.Config.GetBoolean("WriteScriptSourceToDebugFile", false); | 112 | WriteScriptSourceToDebugFile = m_scriptEngine.Config.GetBoolean("WriteScriptSourceToDebugFile", false); |
110 | CompileWithDebugInformation = m_scriptEngine.Config.GetBoolean("CompileWithDebugInformation", true); | 113 | CompileWithDebugInformation = m_scriptEngine.Config.GetBoolean("CompileWithDebugInformation", true); |
111 | bool DeleteScriptsOnStartup = m_scriptEngine.Config.GetBoolean("DeleteScriptsOnStartup", true); | 114 | bool DeleteScriptsOnStartup = m_scriptEngine.Config.GetBoolean("DeleteScriptsOnStartup", true); |
115 | m_insertCoopTerminationCalls = m_scriptEngine.Config.GetString("ScriptStopStrategy", "abort") == "co-op"; | ||
112 | 116 | ||
113 | // Get file prefix from scriptengine name and make it file system safe: | 117 | // Get file prefix from scriptengine name and make it file system safe: |
114 | FilePrefix = "CommonCompiler"; | 118 | FilePrefix = "CommonCompiler"; |
@@ -386,7 +390,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
386 | if (language == enumCompileType.lsl) | 390 | if (language == enumCompileType.lsl) |
387 | { | 391 | { |
388 | // Its LSL, convert it to C# | 392 | // Its LSL, convert it to C# |
389 | LSL_Converter = (ICodeConverter)new CSCodeGenerator(comms); | 393 | LSL_Converter = (ICodeConverter)new CSCodeGenerator(comms, m_insertCoopTerminationCalls); |
390 | compileScript = LSL_Converter.Convert(Script); | 394 | compileScript = LSL_Converter.Convert(Script); |
391 | 395 | ||
392 | // copy converter warnings into our warnings. | 396 | // copy converter warnings into our warnings. |
@@ -411,16 +415,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
411 | { | 415 | { |
412 | case enumCompileType.cs: | 416 | case enumCompileType.cs: |
413 | case enumCompileType.lsl: | 417 | case enumCompileType.lsl: |
414 | compileScript = CreateCSCompilerScript(compileScript); | 418 | compileScript = CreateCSCompilerScript( |
419 | compileScript, m_scriptEngine.ScriptBaseClassName, m_scriptEngine.ScriptBaseClassParameters); | ||
415 | break; | 420 | break; |
416 | case enumCompileType.vb: | 421 | case enumCompileType.vb: |
417 | compileScript = CreateVBCompilerScript(compileScript); | 422 | compileScript = CreateVBCompilerScript(compileScript, m_scriptEngine.ScriptBaseClassName); |
418 | break; | 423 | break; |
419 | // case enumCompileType.js: | 424 | // case enumCompileType.js: |
420 | // compileScript = CreateJSCompilerScript(compileScript); | 425 | // compileScript = CreateJSCompilerScript(compileScript, m_scriptEngine.ScriptBaseClassName); |
421 | // break; | 426 | // break; |
422 | case enumCompileType.yp: | 427 | case enumCompileType.yp: |
423 | compileScript = CreateYPCompilerScript(compileScript); | 428 | compileScript = CreateYPCompilerScript(compileScript, m_scriptEngine.ScriptBaseClassName); |
424 | break; | 429 | break; |
425 | } | 430 | } |
426 | 431 | ||
@@ -451,43 +456,59 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
451 | // return compileScript; | 456 | // return compileScript; |
452 | // } | 457 | // } |
453 | 458 | ||
454 | private static string CreateCSCompilerScript(string compileScript) | 459 | private static string CreateCSCompilerScript( |
460 | string compileScript, string baseClassName, ParameterInfo[] constructorParameters) | ||
455 | { | 461 | { |
456 | compileScript = String.Empty + | 462 | compileScript = string.Format( |
457 | "using OpenSim.Region.ScriptEngine.Shared; using System.Collections.Generic;\r\n" + | 463 | @"using OpenSim.Region.ScriptEngine.Shared; |
458 | String.Empty + "namespace SecondLife { " + | 464 | using System.Collections.Generic; |
459 | String.Empty + "public class Script : OpenSim.Region.ScriptEngine.Shared.ScriptBase.ScriptBaseClass { \r\n" + | 465 | |
460 | @"public Script() { } " + | 466 | namespace SecondLife |
461 | compileScript + | 467 | {{ |
462 | "} }\r\n"; | 468 | public class Script : {0} |
469 | {{ | ||
470 | public Script({1}) : base({2}) {{}} | ||
471 | {3} | ||
472 | }} | ||
473 | }}", | ||
474 | baseClassName, | ||
475 | constructorParameters != null | ||
476 | ? string.Join(", ", Array.ConvertAll<ParameterInfo, string>(constructorParameters, pi => pi.ToString())) | ||
477 | : "", | ||
478 | constructorParameters != null | ||
479 | ? string.Join(", ", Array.ConvertAll<ParameterInfo, string>(constructorParameters, pi => pi.Name)) | ||
480 | : "", | ||
481 | compileScript); | ||
482 | |||
463 | return compileScript; | 483 | return compileScript; |
464 | } | 484 | } |
465 | 485 | ||
466 | private static string CreateYPCompilerScript(string compileScript) | 486 | private static string CreateYPCompilerScript(string compileScript, string baseClassName) |
467 | { | 487 | { |
468 | compileScript = String.Empty + | 488 | compileScript = String.Empty + |
469 | "using OpenSim.Region.ScriptEngine.Shared.YieldProlog; " + | 489 | "using OpenSim.Region.ScriptEngine.Shared.YieldProlog; " + |
470 | "using OpenSim.Region.ScriptEngine.Shared; using System.Collections.Generic;\r\n" + | 490 | "using OpenSim.Region.ScriptEngine.Shared; using System.Collections.Generic;\r\n" + |
471 | String.Empty + "namespace SecondLife { " + | 491 | String.Empty + "namespace SecondLife { " + |
472 | String.Empty + "public class Script : OpenSim.Region.ScriptEngine.Shared.ScriptBase.ScriptBaseClass { \r\n" + | 492 | String.Empty + "public class Script : " + baseClassName + " { \r\n" + |
473 | //@"public Script() { } " + | 493 | //@"public Script() { } " + |
474 | @"static OpenSim.Region.ScriptEngine.Shared.YieldProlog.YP YP=null; " + | 494 | @"static OpenSim.Region.ScriptEngine.Shared.YieldProlog.YP YP=null; " + |
475 | @"public Script() { YP= new OpenSim.Region.ScriptEngine.Shared.YieldProlog.YP(); } " + | 495 | @"public Script() { YP= new OpenSim.Region.ScriptEngine.Shared.YieldProlog.YP(); } " + |
476 | |||
477 | compileScript + | 496 | compileScript + |
478 | "} }\r\n"; | 497 | "} }\r\n"; |
498 | |||
479 | return compileScript; | 499 | return compileScript; |
480 | } | 500 | } |
481 | 501 | ||
482 | private static string CreateVBCompilerScript(string compileScript) | 502 | private static string CreateVBCompilerScript(string compileScript, string baseClassName) |
483 | { | 503 | { |
484 | compileScript = String.Empty + | 504 | compileScript = String.Empty + |
485 | "Imports OpenSim.Region.ScriptEngine.Shared: Imports System.Collections.Generic: " + | 505 | "Imports OpenSim.Region.ScriptEngine.Shared: Imports System.Collections.Generic: " + |
486 | String.Empty + "NameSpace SecondLife:" + | 506 | String.Empty + "NameSpace SecondLife:" + |
487 | String.Empty + "Public Class Script: Inherits OpenSim.Region.ScriptEngine.Shared.ScriptBase.ScriptBaseClass: " + | 507 | String.Empty + "Public Class Script: Inherits " + baseClassName + |
488 | "\r\nPublic Sub New()\r\nEnd Sub: " + | 508 | "\r\nPublic Sub New()\r\nEnd Sub: " + |
489 | compileScript + | 509 | compileScript + |
490 | ":End Class :End Namespace\r\n"; | 510 | ":End Class :End Namespace\r\n"; |
511 | |||
491 | return compileScript; | 512 | return compileScript; |
492 | } | 513 | } |
493 | 514 | ||
@@ -549,6 +570,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
549 | parameters.ReferencedAssemblies.Add(Path.Combine(rootPath, | 570 | parameters.ReferencedAssemblies.Add(Path.Combine(rootPath, |
550 | "OpenMetaverseTypes.dll")); | 571 | "OpenMetaverseTypes.dll")); |
551 | 572 | ||
573 | if (m_scriptEngine.ScriptReferencedAssemblies != null) | ||
574 | Array.ForEach<string>( | ||
575 | m_scriptEngine.ScriptReferencedAssemblies, | ||
576 | a => parameters.ReferencedAssemblies.Add(Path.Combine(rootPath, a))); | ||
577 | |||
552 | if (lang == enumCompileType.yp) | 578 | if (lang == enumCompileType.yp) |
553 | { | 579 | { |
554 | parameters.ReferencedAssemblies.Add(Path.Combine(rootPath, | 580 | parameters.ReferencedAssemblies.Add(Path.Combine(rootPath, |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs index 75aea2b..e6ec0e1 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs | |||
@@ -267,13 +267,27 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
267 | try | 267 | try |
268 | { | 268 | { |
269 | if (dom != System.AppDomain.CurrentDomain) | 269 | if (dom != System.AppDomain.CurrentDomain) |
270 | m_Script = (IScript)dom.CreateInstanceAndUnwrap( | 270 | m_Script |
271 | = (IScript)dom.CreateInstanceAndUnwrap( | ||
271 | Path.GetFileNameWithoutExtension(assembly), | 272 | Path.GetFileNameWithoutExtension(assembly), |
272 | "SecondLife.Script"); | 273 | "SecondLife.Script", |
274 | false, | ||
275 | BindingFlags.Default, | ||
276 | null, | ||
277 | new object[] { m_coopSleepHandle }, | ||
278 | null, | ||
279 | null, | ||
280 | null); | ||
273 | else | 281 | else |
274 | m_Script = (IScript)Assembly.Load( | 282 | m_Script |
275 | Path.GetFileNameWithoutExtension(assembly)).CreateInstance( | 283 | = (IScript)Assembly.Load(Path.GetFileNameWithoutExtension(assembly)).CreateInstance( |
276 | "SecondLife.Script"); | 284 | "SecondLife.Script", |
285 | false, | ||
286 | BindingFlags.Default, | ||
287 | null, | ||
288 | new object[] { m_coopSleepHandle }, | ||
289 | null, | ||
290 | null); | ||
277 | 291 | ||
278 | //ILease lease = (ILease)RemotingServices.GetLifetimeService(m_Script as ScriptBaseClass); | 292 | //ILease lease = (ILease)RemotingServices.GetLifetimeService(m_Script as ScriptBaseClass); |
279 | //RemotingServices.GetLifetimeService(m_Script as ScriptBaseClass); | 293 | //RemotingServices.GetLifetimeService(m_Script as ScriptBaseClass); |
diff --git a/OpenSim/Region/ScriptEngine/XEngine/Api/Runtime/XEngineScriptBase.cs b/OpenSim/Region/ScriptEngine/XEngine/Api/Runtime/XEngineScriptBase.cs new file mode 100644 index 0000000..f4211c8 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/XEngine/Api/Runtime/XEngineScriptBase.cs | |||
@@ -0,0 +1,61 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Runtime.Remoting; | ||
30 | using System.Runtime.Remoting.Lifetime; | ||
31 | using System.Security.Permissions; | ||
32 | using System.Threading; | ||
33 | using System.Reflection; | ||
34 | using System.Collections; | ||
35 | using System.Collections.Generic; | ||
36 | using OpenSim.Region.ScriptEngine.Interfaces; | ||
37 | using OpenSim.Region.ScriptEngine.Shared; | ||
38 | using OpenSim.Region.ScriptEngine.Shared.ScriptBase; | ||
39 | |||
40 | namespace OpenSim.Region.ScriptEngine.XEngine.ScriptBase | ||
41 | { | ||
42 | public class XEngineScriptBase : ScriptBaseClass | ||
43 | { | ||
44 | /// <summary> | ||
45 | /// Used for script sleeps when we are using co-operative script termination. | ||
46 | /// </summary> | ||
47 | /// <remarks>null if co-operative script termination is not active</remarks> | ||
48 | WaitHandle m_coopSleepHandle; | ||
49 | |||
50 | public XEngineScriptBase(WaitHandle coopSleepHandle) : base() | ||
51 | { | ||
52 | m_coopSleepHandle = coopSleepHandle; | ||
53 | } | ||
54 | |||
55 | public void opensim_reserved_CheckForCoopTermination() | ||
56 | { | ||
57 | if (m_coopSleepHandle != null && m_coopSleepHandle.WaitOne(0)) | ||
58 | throw new ScriptCoopStopException(); | ||
59 | } | ||
60 | } | ||
61 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs index a17a018..8a02590 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | |||
@@ -53,6 +53,7 @@ using OpenSim.Region.ScriptEngine.Shared.Instance; | |||
53 | using OpenSim.Region.ScriptEngine.Shared.Api; | 53 | using OpenSim.Region.ScriptEngine.Shared.Api; |
54 | using OpenSim.Region.ScriptEngine.Shared.Api.Plugins; | 54 | using OpenSim.Region.ScriptEngine.Shared.Api.Plugins; |
55 | using OpenSim.Region.ScriptEngine.Interfaces; | 55 | using OpenSim.Region.ScriptEngine.Interfaces; |
56 | using OpenSim.Region.ScriptEngine.XEngine.ScriptBase; | ||
56 | using Timer = OpenSim.Region.ScriptEngine.Shared.Api.Plugins.Timer; | 57 | using Timer = OpenSim.Region.ScriptEngine.Shared.Api.Plugins.Timer; |
57 | 58 | ||
58 | using ScriptCompileQueue = OpenSim.Framework.LocklessQueue<object[]>; | 59 | using ScriptCompileQueue = OpenSim.Framework.LocklessQueue<object[]>; |
@@ -176,6 +177,12 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
176 | get { return "XEngine"; } | 177 | get { return "XEngine"; } |
177 | } | 178 | } |
178 | 179 | ||
180 | public string ScriptBaseClassName { get; private set; } | ||
181 | |||
182 | public ParameterInfo[] ScriptBaseClassParameters { get; private set; } | ||
183 | |||
184 | public string[] ScriptReferencedAssemblies { get; private set; } | ||
185 | |||
179 | public Scene World | 186 | public Scene World |
180 | { | 187 | { |
181 | get { return m_Scene; } | 188 | get { return m_Scene; } |
@@ -230,6 +237,12 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
230 | 237 | ||
231 | m_ScriptConfig = configSource.Configs["XEngine"]; | 238 | m_ScriptConfig = configSource.Configs["XEngine"]; |
232 | m_ConfigSource = configSource; | 239 | m_ConfigSource = configSource; |
240 | |||
241 | ScriptBaseClassName = typeof(XEngineScriptBase).FullName; | ||
242 | ScriptBaseClassParameters = typeof(XEngineScriptBase).GetConstructor(new Type[] { typeof(WaitHandle) }).GetParameters(); | ||
243 | ScriptReferencedAssemblies = new string[] { Path.GetFileName(typeof(XEngineScriptBase).Assembly.Location) }; | ||
244 | |||
245 | Console.WriteLine("ASSEMBLY NAME: {0}", ScriptReferencedAssemblies[0]); | ||
233 | } | 246 | } |
234 | 247 | ||
235 | public void AddRegion(Scene scene) | 248 | public void AddRegion(Scene scene) |
@@ -1179,7 +1192,9 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1179 | } | 1192 | } |
1180 | catch (Exception e) | 1193 | catch (Exception e) |
1181 | { | 1194 | { |
1182 | // m_log.ErrorFormat("[XEngine]: Exception when rezzing script {0}{1}", e.Message, e.StackTrace); | 1195 | // m_log.ErrorFormat( |
1196 | // "[XEngine]: Exception when rezzing script with item ID {0}, {1}{2}", | ||
1197 | // itemID, e.Message, e.StackTrace); | ||
1183 | 1198 | ||
1184 | // try | 1199 | // try |
1185 | // { | 1200 | // { |