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-rw-r--r--OpenSim/Region/CoreModules/World/Land/LandObject.cs70
1 files changed, 14 insertions, 56 deletions
diff --git a/OpenSim/Region/CoreModules/World/Land/LandObject.cs b/OpenSim/Region/CoreModules/World/Land/LandObject.cs
index c21cf31..3b677e3 100644
--- a/OpenSim/Region/CoreModules/World/Land/LandObject.cs
+++ b/OpenSim/Region/CoreModules/World/Land/LandObject.cs
@@ -56,11 +56,8 @@ namespace OpenSim.Region.CoreModules.World.Land
56 protected List<SceneObjectGroup> primsOverMe = new List<SceneObjectGroup>(); 56 protected List<SceneObjectGroup> primsOverMe = new List<SceneObjectGroup>();
57 protected Dictionary<uint, UUID> m_listTransactions = new Dictionary<uint, UUID>(); 57 protected Dictionary<uint, UUID> m_listTransactions = new Dictionary<uint, UUID>();
58 58
59 protected IGroupsModule m_groupsModule; 59 protected ExpiringCache<UUID, bool> m_groupMemberCache = new ExpiringCache<UUID, bool>();
60 protected const uint PARCEL_FLAG_USE_ACCESS_GROUP = 0x100; // parcel limits access to a group 60 protected TimeSpan m_groupMemberCacheTimeout = TimeSpan.FromSeconds(30); // cache invalidation after 30 seconds
61 protected Dictionary<UUID, long> m_isGroupMemberCache = new Dictionary<UUID, long>();
62 protected Dictionary<UUID, long> m_notGroupMemberCache = new Dictionary<UUID, long>();
63 protected const long m_groupMemberCacheTimeout = 30; // cache invalidation after 30 seconds
64 61
65 public bool[,] LandBitmap 62 public bool[,] LandBitmap
66 { 63 {
@@ -138,8 +135,6 @@ namespace OpenSim.Region.CoreModules.World.Land
138 else 135 else
139 LandData.GroupID = UUID.Zero; 136 LandData.GroupID = UUID.Zero;
140 LandData.IsGroupOwned = is_group_owned; 137 LandData.IsGroupOwned = is_group_owned;
141
142 m_groupsModule = scene.RequestModuleInterface<IGroupsModule>();
143 } 138 }
144 139
145 #endregion 140 #endregion
@@ -450,19 +445,30 @@ namespace OpenSim.Region.CoreModules.World.Land
450 ScenePresence sp; 445 ScenePresence sp;
451 if (!m_scene.TryGetScenePresence(avatar, out sp)) 446 if (!m_scene.TryGetScenePresence(avatar, out sp))
452 { 447 {
448 bool isMember;
449 if (m_groupMemberCache.TryGetValue(avatar, out isMember))
450 return isMember;
451
453 IGroupsModule groupsModule = m_scene.RequestModuleInterface<IGroupsModule>(); 452 IGroupsModule groupsModule = m_scene.RequestModuleInterface<IGroupsModule>();
454 if (groupsModule == null) 453 if (groupsModule == null)
455 return false; 454 return false;
456 455
457 GroupMembershipData[] membership = groupsModule.GetMembershipData(avatar); 456 GroupMembershipData[] membership = groupsModule.GetMembershipData(avatar);
458 if (membership == null || membership.Length == 0) 457 if (membership == null || membership.Length == 0)
458 {
459 m_groupMemberCache.Add(avatar, false, m_groupMemberCacheTimeout);
459 return false; 460 return false;
461 }
460 462
461 foreach (GroupMembershipData d in membership) 463 foreach (GroupMembershipData d in membership)
462 { 464 {
463 if (d.GroupID == LandData.GroupID) 465 if (d.GroupID == LandData.GroupID)
466 {
467 m_groupMemberCache.Add(avatar, false, m_groupMemberCacheTimeout);
464 return true; 468 return true;
469 }
465 } 470 }
471 m_groupMemberCache.Add(avatar, false, m_groupMemberCacheTimeout);
466 return false; 472 return false;
467 } 473 }
468 474
@@ -520,55 +526,7 @@ namespace OpenSim.Region.CoreModules.World.Land
520 if (HasGroupAccess(avatar)) 526 if (HasGroupAccess(avatar))
521 return false; 527 return false;
522 528
523 if (IsInLandAccessList(avatar)) 529 return (!IsInLandAccessList(avatar));
524 return false;
525
526 UUID groupID = LandData.GroupID;
527
528 if ((m_groupsModule != null) && (groupID != UUID.Zero) && ((LandData.Flags & PARCEL_FLAG_USE_ACCESS_GROUP) == PARCEL_FLAG_USE_ACCESS_GROUP))
529 {
530 long now = Util.UnixTimeSinceEpoch();
531
532 if (m_isGroupMemberCache.ContainsKey(avatar))
533 {
534 if (now - m_isGroupMemberCache[avatar] <= m_groupMemberCacheTimeout) // invalid?
535 {
536 m_isGroupMemberCache[avatar] = now;
537 return false;
538 }
539 else
540 m_isGroupMemberCache.Remove(avatar);
541 }
542
543 if (m_notGroupMemberCache.ContainsKey(avatar))
544 {
545 if (now - m_notGroupMemberCache[avatar] <= m_groupMemberCacheTimeout) // invalid?
546 {
547 // m_notGroupMemberCache[avatar] = now;
548 return true;
549 }
550 else
551 m_notGroupMemberCache.Remove(avatar);
552 }
553
554 GroupMembershipData[] GroupMembership = m_groupsModule.GetMembershipData(avatar);
555
556 if (GroupMembership != null)
557 {
558 for (int i = 0; i < GroupMembership.Length; i++)
559 {
560 if (groupID == GroupMembership[i].GroupID)
561 {
562 m_isGroupMemberCache[avatar] = now;
563 return false;
564 }
565 }
566 }
567
568 m_notGroupMemberCache[avatar] = now;
569 }
570
571 return true;
572 } 530 }
573 531
574 public bool IsInLandAccessList(UUID avatar) 532 public bool IsInLandAccessList(UUID avatar)