diff options
Diffstat (limited to '')
10 files changed, 161 insertions, 62 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/J2KImage.cs b/OpenSim/Region/ClientStack/LindenUDP/J2KImage.cs index 5877779..1bbe00f 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/J2KImage.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/J2KImage.cs | |||
@@ -31,6 +31,7 @@ using OpenMetaverse; | |||
31 | using OpenMetaverse.Imaging; | 31 | using OpenMetaverse.Imaging; |
32 | using OpenSim.Framework; | 32 | using OpenSim.Framework; |
33 | using OpenSim.Region.Framework.Interfaces; | 33 | using OpenSim.Region.Framework.Interfaces; |
34 | using OpenSim.Region.Framework.Scenes.Hypergrid; | ||
34 | using OpenSim.Services.Interfaces; | 35 | using OpenSim.Services.Interfaces; |
35 | using log4net; | 36 | using log4net; |
36 | using System.Reflection; | 37 | using System.Reflection; |
@@ -54,6 +55,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
54 | public UUID TextureID; | 55 | public UUID TextureID; |
55 | public IJ2KDecoder J2KDecoder; | 56 | public IJ2KDecoder J2KDecoder; |
56 | public IAssetService AssetService; | 57 | public IAssetService AssetService; |
58 | public UUID AgentID; | ||
59 | public IHyperAssetService HyperAssets; | ||
57 | public OpenJPEG.J2KLayerInfo[] Layers; | 60 | public OpenJPEG.J2KLayerInfo[] Layers; |
58 | public bool IsDecoded; | 61 | public bool IsDecoded; |
59 | public bool HasAsset; | 62 | public bool HasAsset; |
@@ -370,6 +373,17 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
370 | UUID assetID = UUID.Zero; | 373 | UUID assetID = UUID.Zero; |
371 | if (asset != null) | 374 | if (asset != null) |
372 | assetID = asset.FullID; | 375 | assetID = asset.FullID; |
376 | else if (HyperAssets != null) | ||
377 | { | ||
378 | // Try the user's inventory, but only if it's different from the regions' | ||
379 | string userAssets = HyperAssets.GetUserAssetServer(AgentID); | ||
380 | if ((userAssets != string.Empty) && (userAssets != HyperAssets.GetSimAssetServer())) | ||
381 | { | ||
382 | m_log.DebugFormat("[J2KIMAGE]: texture {0} not found in local asset storage. Trying user's storage.", id); | ||
383 | AssetService.Get(userAssets + "/" + id, this, AssetReceived); | ||
384 | return; | ||
385 | } | ||
386 | } | ||
373 | 387 | ||
374 | AssetDataCallback(assetID, asset); | 388 | AssetDataCallback(assetID, asset); |
375 | 389 | ||
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 84e705a..25eb5cd 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -43,6 +43,7 @@ using OpenSim.Framework.Communications.Cache; | |||
43 | using OpenSim.Framework.Statistics; | 43 | using OpenSim.Framework.Statistics; |
44 | using OpenSim.Region.Framework.Interfaces; | 44 | using OpenSim.Region.Framework.Interfaces; |
45 | using OpenSim.Region.Framework.Scenes; | 45 | using OpenSim.Region.Framework.Scenes; |
46 | using OpenSim.Region.Framework.Scenes.Hypergrid; | ||
46 | using OpenSim.Services.Interfaces; | 47 | using OpenSim.Services.Interfaces; |
47 | using Timer=System.Timers.Timer; | 48 | using Timer=System.Timers.Timer; |
48 | using AssetLandmark = OpenSim.Framework.AssetLandmark; | 49 | using AssetLandmark = OpenSim.Framework.AssetLandmark; |
@@ -117,6 +118,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
117 | protected int m_packetMTU = 1400; | 118 | protected int m_packetMTU = 1400; |
118 | protected IAssetService m_assetService; | 119 | protected IAssetService m_assetService; |
119 | 120 | ||
121 | |||
120 | #region Properties | 122 | #region Properties |
121 | 123 | ||
122 | public UUID SecureSessionId { get { return m_secureSessionId; } } | 124 | public UUID SecureSessionId { get { return m_secureSessionId; } } |
@@ -7013,7 +7015,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
7013 | #endregion | 7015 | #endregion |
7014 | 7016 | ||
7015 | //handlerTextureRequest = null; | 7017 | //handlerTextureRequest = null; |
7016 | |||
7017 | for (int i = 0; i < imageRequest.RequestImage.Length; i++) | 7018 | for (int i = 0; i < imageRequest.RequestImage.Length; i++) |
7018 | { | 7019 | { |
7019 | if (OnRequestTexture != null) | 7020 | if (OnRequestTexture != null) |
@@ -7024,7 +7025,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
7024 | args.PacketNumber = imageRequest.RequestImage[i].Packet; | 7025 | args.PacketNumber = imageRequest.RequestImage[i].Packet; |
7025 | args.Priority = imageRequest.RequestImage[i].DownloadPriority; | 7026 | args.Priority = imageRequest.RequestImage[i].DownloadPriority; |
7026 | args.requestSequence = imageRequest.Header.Sequence; | 7027 | args.requestSequence = imageRequest.Header.Sequence; |
7027 | |||
7028 | //handlerTextureRequest = OnRequestTexture; | 7028 | //handlerTextureRequest = OnRequestTexture; |
7029 | 7029 | ||
7030 | //if (handlerTextureRequest != null) | 7030 | //if (handlerTextureRequest != null) |
@@ -7047,10 +7047,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
7047 | // Validate inventory transfers | 7047 | // Validate inventory transfers |
7048 | // Has to be done here, because AssetCache can't do it | 7048 | // Has to be done here, because AssetCache can't do it |
7049 | // | 7049 | // |
7050 | 7050 | UUID taskID = UUID.Zero; | |
7051 | if (transfer.TransferInfo.SourceType == 3) | 7051 | if (transfer.TransferInfo.SourceType == 3) |
7052 | { | 7052 | { |
7053 | UUID taskID = new UUID(transfer.TransferInfo.Params, 48); | 7053 | taskID = new UUID(transfer.TransferInfo.Params, 48); |
7054 | UUID itemID = new UUID(transfer.TransferInfo.Params, 64); | 7054 | UUID itemID = new UUID(transfer.TransferInfo.Params, 64); |
7055 | UUID requestID = new UUID(transfer.TransferInfo.Params, 80); | 7055 | UUID requestID = new UUID(transfer.TransferInfo.Params, 80); |
7056 | if (!(((Scene)m_scene).Permissions.BypassPermissions())) | 7056 | if (!(((Scene)m_scene).Permissions.BypassPermissions())) |
@@ -7121,7 +7121,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
7121 | 7121 | ||
7122 | //m_assetCache.AddAssetRequest(this, transfer); | 7122 | //m_assetCache.AddAssetRequest(this, transfer); |
7123 | 7123 | ||
7124 | MakeAssetRequest(transfer); | 7124 | MakeAssetRequest(transfer, taskID); |
7125 | 7125 | ||
7126 | /* RequestAsset = OnRequestAsset; | 7126 | /* RequestAsset = OnRequestAsset; |
7127 | if (RequestAsset != null) | 7127 | if (RequestAsset != null) |
@@ -10330,7 +10330,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
10330 | return String.Empty; | 10330 | return String.Empty; |
10331 | } | 10331 | } |
10332 | 10332 | ||
10333 | public void MakeAssetRequest(TransferRequestPacket transferRequest) | 10333 | public void MakeAssetRequest(TransferRequestPacket transferRequest, UUID taskID) |
10334 | { | 10334 | { |
10335 | UUID requestID = UUID.Zero; | 10335 | UUID requestID = UUID.Zero; |
10336 | if (transferRequest.TransferInfo.SourceType == 2) | 10336 | if (transferRequest.TransferInfo.SourceType == 2) |
@@ -10343,11 +10343,18 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
10343 | //inventory asset request | 10343 | //inventory asset request |
10344 | requestID = new UUID(transferRequest.TransferInfo.Params, 80); | 10344 | requestID = new UUID(transferRequest.TransferInfo.Params, 80); |
10345 | //m_log.Debug("asset request " + requestID); | 10345 | //m_log.Debug("asset request " + requestID); |
10346 | if (taskID == UUID.Zero) // Agent | ||
10347 | if (m_scene is HGScene) | ||
10348 | { | ||
10349 | // We may need to fetch the asset from the user's asset server into the local asset server | ||
10350 | HGAssetMapper mapper = ((HGScene)m_scene).AssetMapper; | ||
10351 | mapper.Get(requestID, AgentId); | ||
10352 | } | ||
10346 | } | 10353 | } |
10347 | 10354 | ||
10348 | //check to see if asset is in local cache, if not we need to request it from asset server. | 10355 | //check to see if asset is in local cache, if not we need to request it from asset server. |
10349 | //m_log.Debug("asset request " + requestID); | 10356 | //m_log.Debug("asset request " + requestID); |
10350 | 10357 | ||
10351 | m_assetService.Get(requestID.ToString(), transferRequest, AssetReceived); | 10358 | m_assetService.Get(requestID.ToString(), transferRequest, AssetReceived); |
10352 | 10359 | ||
10353 | } | 10360 | } |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLImageManager.cs b/OpenSim/Region/ClientStack/LindenUDP/LLImageManager.cs index 343f537..56d34e6 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLImageManager.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLImageManager.cs | |||
@@ -59,6 +59,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
59 | private C5.IntervalHeap<J2KImage> m_priorityQueue = new C5.IntervalHeap<J2KImage>(10, new J2KImageComparer()); | 59 | private C5.IntervalHeap<J2KImage> m_priorityQueue = new C5.IntervalHeap<J2KImage>(10, new J2KImageComparer()); |
60 | private object m_syncRoot = new object(); | 60 | private object m_syncRoot = new object(); |
61 | 61 | ||
62 | private IHyperAssetService m_hyperAssets; | ||
63 | |||
62 | public LLClientView Client { get { return m_client; } } | 64 | public LLClientView Client { get { return m_client; } } |
63 | public AssetBase MissingImage { get { return m_missingImage; } } | 65 | public AssetBase MissingImage { get { return m_missingImage; } } |
64 | 66 | ||
@@ -74,6 +76,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
74 | m_log.Error("[ClientView] - Couldn't set missing image asset, falling back to missing image packet. This is known to crash the client"); | 76 | m_log.Error("[ClientView] - Couldn't set missing image asset, falling back to missing image packet. This is known to crash the client"); |
75 | 77 | ||
76 | m_j2kDecodeModule = pJ2kDecodeModule; | 78 | m_j2kDecodeModule = pJ2kDecodeModule; |
79 | m_hyperAssets = client.Scene.RequestModuleInterface<IHyperAssetService>(); | ||
77 | } | 80 | } |
78 | 81 | ||
79 | /// <summary> | 82 | /// <summary> |
@@ -146,6 +149,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
146 | imgrequest = new J2KImage(this); | 149 | imgrequest = new J2KImage(this); |
147 | imgrequest.J2KDecoder = m_j2kDecodeModule; | 150 | imgrequest.J2KDecoder = m_j2kDecodeModule; |
148 | imgrequest.AssetService = m_assetCache; | 151 | imgrequest.AssetService = m_assetCache; |
152 | imgrequest.AgentID = m_client.AgentId; | ||
153 | imgrequest.HyperAssets = m_hyperAssets; | ||
149 | imgrequest.DiscardLevel = newRequest.DiscardLevel; | 154 | imgrequest.DiscardLevel = newRequest.DiscardLevel; |
150 | imgrequest.StartPacket = Math.Max(1, newRequest.PacketNumber); | 155 | imgrequest.StartPacket = Math.Max(1, newRequest.PacketNumber); |
151 | imgrequest.Priority = newRequest.Priority; | 156 | imgrequest.Priority = newRequest.Priority; |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Asset/HGAssetBroker.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Asset/HGAssetBroker.cs index 7b4e374..0aa753d 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Asset/HGAssetBroker.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Asset/HGAssetBroker.cs | |||
@@ -31,6 +31,7 @@ using System; | |||
31 | using System.Collections.Generic; | 31 | using System.Collections.Generic; |
32 | using System.Reflection; | 32 | using System.Reflection; |
33 | using OpenSim.Framework; | 33 | using OpenSim.Framework; |
34 | using OpenSim.Framework.Communications.Cache; | ||
34 | using OpenSim.Server.Base; | 35 | using OpenSim.Server.Base; |
35 | using OpenSim.Region.Framework.Interfaces; | 36 | using OpenSim.Region.Framework.Interfaces; |
36 | using OpenSim.Region.Framework.Scenes; | 37 | using OpenSim.Region.Framework.Scenes; |
@@ -40,7 +41,7 @@ using OpenMetaverse; | |||
40 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset | 41 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset |
41 | { | 42 | { |
42 | public class HGAssetBroker : | 43 | public class HGAssetBroker : |
43 | ISharedRegionModule, IAssetService | 44 | ISharedRegionModule, IAssetService, IHyperAssetService |
44 | { | 45 | { |
45 | private static readonly ILog m_log = | 46 | private static readonly ILog m_log = |
46 | LogManager.GetLogger( | 47 | LogManager.GetLogger( |
@@ -50,6 +51,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset | |||
50 | private IAssetService m_GridService; | 51 | private IAssetService m_GridService; |
51 | private IAssetService m_HGService; | 52 | private IAssetService m_HGService; |
52 | 53 | ||
54 | private Scene m_aScene; | ||
55 | private string m_LocalAssetServiceURI; | ||
56 | |||
53 | private bool m_Enabled = false; | 57 | private bool m_Enabled = false; |
54 | 58 | ||
55 | public Type ReplaceableInterface | 59 | public Type ReplaceableInterface |
@@ -114,6 +118,16 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset | |||
114 | return; | 118 | return; |
115 | } | 119 | } |
116 | 120 | ||
121 | m_LocalAssetServiceURI = assetConfig.GetString("AssetServerURI", string.Empty); | ||
122 | if (m_LocalAssetServiceURI == string.Empty) | ||
123 | { | ||
124 | IConfig netConfig = source.Configs["Network"]; | ||
125 | m_LocalAssetServiceURI = netConfig.GetString("asset_server_url", string.Empty); | ||
126 | } | ||
127 | |||
128 | if (m_LocalAssetServiceURI != string.Empty) | ||
129 | m_LocalAssetServiceURI = m_LocalAssetServiceURI.Trim('/'); | ||
130 | |||
117 | m_Enabled = true; | 131 | m_Enabled = true; |
118 | m_log.Info("[HG ASSET CONNECTOR]: HG asset broker enabled"); | 132 | m_log.Info("[HG ASSET CONNECTOR]: HG asset broker enabled"); |
119 | } | 133 | } |
@@ -132,8 +146,11 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset | |||
132 | { | 146 | { |
133 | if (!m_Enabled) | 147 | if (!m_Enabled) |
134 | return; | 148 | return; |
149 | |||
150 | m_aScene = scene; | ||
135 | 151 | ||
136 | scene.RegisterModuleInterface<IAssetService>(this); | 152 | scene.RegisterModuleInterface<IAssetService>(this); |
153 | scene.RegisterModuleInterface<IHyperAssetService>(this); | ||
137 | } | 154 | } |
138 | 155 | ||
139 | public void RemoveRegion(Scene scene) | 156 | public void RemoveRegion(Scene scene) |
@@ -344,5 +361,30 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset | |||
344 | else | 361 | else |
345 | return m_GridService.Delete(id); | 362 | return m_GridService.Delete(id); |
346 | } | 363 | } |
364 | |||
365 | #region IHyperAssetService | ||
366 | |||
367 | public string GetUserAssetServer(UUID userID) | ||
368 | { | ||
369 | CachedUserInfo uinfo = m_aScene.CommsManager.UserProfileCacheService.GetUserDetails(userID); | ||
370 | if ((uinfo != null) && (uinfo.UserProfile != null)) | ||
371 | { | ||
372 | if ((uinfo.UserProfile.UserAssetURI == string.Empty) || (uinfo.UserProfile.UserAssetURI == "")) | ||
373 | return m_LocalAssetServiceURI; | ||
374 | return uinfo.UserProfile.UserAssetURI.Trim('/'); | ||
375 | } | ||
376 | else | ||
377 | { | ||
378 | // we don't know anyting about this user | ||
379 | return string.Empty; | ||
380 | } | ||
381 | } | ||
382 | |||
383 | public string GetSimAssetServer() | ||
384 | { | ||
385 | return m_LocalAssetServiceURI; | ||
386 | } | ||
387 | |||
388 | #endregion | ||
347 | } | 389 | } |
348 | } | 390 | } |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/HGGridConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/HGGridConnector.cs index 148331b..1422add 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/HGGridConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/HGGridConnector.cs | |||
@@ -759,6 +759,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid | |||
759 | 759 | ||
760 | } | 760 | } |
761 | 761 | ||
762 | |||
762 | protected bool IsLocalRegion(ulong handle) | 763 | protected bool IsLocalRegion(ulong handle) |
763 | { | 764 | { |
764 | return m_LocalScenes.ContainsKey(handle); | 765 | return m_LocalScenes.ContainsKey(handle); |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/BaseInventoryConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/BaseInventoryConnector.cs index bd32f3b..811569f 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/BaseInventoryConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/BaseInventoryConnector.cs | |||
@@ -159,6 +159,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
159 | /// <returns>true if the item was successfully added</returns> | 159 | /// <returns>true if the item was successfully added</returns> |
160 | public bool AddItem(InventoryItemBase item) | 160 | public bool AddItem(InventoryItemBase item) |
161 | { | 161 | { |
162 | if (item == null) | ||
163 | return false; | ||
164 | |||
162 | if (item.Folder == UUID.Zero) | 165 | if (item.Folder == UUID.Zero) |
163 | { | 166 | { |
164 | InventoryFolderBase f = GetFolderForType(item.Owner, (AssetType)item.AssetType); | 167 | InventoryFolderBase f = GetFolderForType(item.Owner, (AssetType)item.AssetType); |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs index fd1a759..f073f32 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs | |||
@@ -386,7 +386,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
386 | return false; | 386 | return false; |
387 | 387 | ||
388 | if (IsLocalGridUser(item.Owner)) | 388 | if (IsLocalGridUser(item.Owner)) |
389 | { | ||
389 | return m_GridService.AddItem(item); | 390 | return m_GridService.AddItem(item); |
391 | } | ||
390 | else | 392 | else |
391 | { | 393 | { |
392 | UUID sessionID = GetSessionID(item.Owner); | 394 | UUID sessionID = GetSessionID(item.Owner); |
diff --git a/OpenSim/Region/Framework/Scenes/Hypergrid/HGAssetMapper.cs b/OpenSim/Region/Framework/Scenes/Hypergrid/HGAssetMapper.cs index b6fa41d..244ac3b 100644 --- a/OpenSim/Region/Framework/Scenes/Hypergrid/HGAssetMapper.cs +++ b/OpenSim/Region/Framework/Scenes/Hypergrid/HGAssetMapper.cs | |||
@@ -35,6 +35,7 @@ using OpenSim.Framework; | |||
35 | using OpenSim.Framework.Communications.Cache; | 35 | using OpenSim.Framework.Communications.Cache; |
36 | using OpenSim.Framework.Communications.Clients; | 36 | using OpenSim.Framework.Communications.Clients; |
37 | using OpenSim.Region.Framework.Scenes.Serialization; | 37 | using OpenSim.Region.Framework.Scenes.Serialization; |
38 | using OpenSim.Region.Framework.Interfaces; | ||
38 | using OpenSim.Services.Interfaces; | 39 | using OpenSim.Services.Interfaces; |
39 | 40 | ||
40 | //using HyperGrid.Framework; | 41 | //using HyperGrid.Framework; |
@@ -52,13 +53,13 @@ namespace OpenSim.Region.Framework.Scenes.Hypergrid | |||
52 | 53 | ||
53 | private Scene m_scene; | 54 | private Scene m_scene; |
54 | 55 | ||
55 | private IHyperlinkService m_hyper; | 56 | private IHyperAssetService m_hyper; |
56 | IHyperlinkService HyperlinkService | 57 | IHyperAssetService HyperlinkAssets |
57 | { | 58 | { |
58 | get | 59 | get |
59 | { | 60 | { |
60 | if (m_hyper == null) | 61 | if (m_hyper == null) |
61 | m_hyper = m_scene.RequestModuleInterface<IHyperlinkService>(); | 62 | m_hyper = m_scene.RequestModuleInterface<IHyperAssetService>(); |
62 | return m_hyper; | 63 | return m_hyper; |
63 | } | 64 | } |
64 | } | 65 | } |
@@ -99,7 +100,7 @@ namespace OpenSim.Region.Framework.Scenes.Hypergrid | |||
99 | 100 | ||
100 | if (asset != null) | 101 | if (asset != null) |
101 | { | 102 | { |
102 | m_log.Debug("[HGScene]: Asset made it to asset cache. " + asset.Name + " " + assetID); | 103 | m_log.DebugFormat("[HGScene]: Copied asset {0} from {1} to local asset server. ", asset.ID, url); |
103 | return asset; | 104 | return asset; |
104 | } | 105 | } |
105 | return null; | 106 | return null; |
@@ -129,6 +130,7 @@ namespace OpenSim.Region.Framework.Scenes.Hypergrid | |||
129 | } | 130 | } |
130 | 131 | ||
131 | m_scene.AssetService.Store(asset1); | 132 | m_scene.AssetService.Store(asset1); |
133 | m_log.DebugFormat("[HGScene]: Posted copy of asset {0} from local asset server to {1}", asset1.ID, url); | ||
132 | } | 134 | } |
133 | return true; | 135 | return true; |
134 | } | 136 | } |
@@ -167,34 +169,32 @@ namespace OpenSim.Region.Framework.Scenes.Hypergrid | |||
167 | 169 | ||
168 | public void Get(UUID assetID, UUID ownerID) | 170 | public void Get(UUID assetID, UUID ownerID) |
169 | { | 171 | { |
170 | if (!HyperlinkService.IsLocalUser(ownerID)) | 172 | // Get the item from the remote asset server onto the local AssetCache |
173 | // and place an entry in m_assetMap | ||
174 | |||
175 | string userAssetURL = HyperlinkAssets.GetUserAssetServer(ownerID); | ||
176 | if ((userAssetURL != string.Empty) && (userAssetURL != HyperlinkAssets.GetSimAssetServer())) | ||
171 | { | 177 | { |
172 | // Get the item from the remote asset server onto the local AssetCache | 178 | m_log.Debug("[HGScene]: Fetching object " + assetID + " from asset server " + userAssetURL); |
173 | // and place an entry in m_assetMap | 179 | AssetBase asset = FetchAsset(userAssetURL, assetID); |
174 | 180 | ||
175 | string userAssetURL = UserAssetURL(ownerID); | 181 | if (asset != null) |
176 | if (userAssetURL != null) | ||
177 | { | 182 | { |
178 | m_log.Debug("[HGScene]: Fetching object " + assetID + " to asset server " + userAssetURL); | 183 | // OK, now fetch the inside. |
179 | AssetBase asset = FetchAsset(userAssetURL, assetID); | 184 | Dictionary<UUID, int> ids = new Dictionary<UUID, int>(); |
185 | HGUuidGatherer uuidGatherer = new HGUuidGatherer(this, m_scene.AssetService, userAssetURL); | ||
186 | uuidGatherer.GatherAssetUuids(asset.FullID, (AssetType)asset.Type, ids); | ||
187 | foreach (UUID uuid in ids.Keys) | ||
188 | FetchAsset(userAssetURL, uuid); | ||
189 | |||
190 | m_log.DebugFormat("[HGScene]: Successfully fetched asset {0} from asset server {1}", asset.ID, userAssetURL); | ||
180 | 191 | ||
181 | if (asset != null) | ||
182 | { | ||
183 | m_log.Debug("[HGScene]: Successfully fetched item from remote asset server " + userAssetURL); | ||
184 | |||
185 | // OK, now fetch the inside. | ||
186 | Dictionary<UUID, int> ids = new Dictionary<UUID, int>(); | ||
187 | HGUuidGatherer uuidGatherer = new HGUuidGatherer(this, m_scene.AssetService, userAssetURL); | ||
188 | uuidGatherer.GatherAssetUuids(asset.FullID, (AssetType)asset.Type, ids); | ||
189 | foreach (UUID uuid in ids.Keys) | ||
190 | FetchAsset(userAssetURL, uuid); | ||
191 | } | ||
192 | else | ||
193 | m_log.Warn("[HGScene]: Could not fetch asset from remote asset server " + userAssetURL); | ||
194 | } | 192 | } |
195 | else | 193 | else |
196 | m_log.Warn("[HGScene]: Unable to locate foreign user's asset server"); | 194 | m_log.Warn("[HGScene]: Could not fetch asset from remote asset server " + userAssetURL); |
197 | } | 195 | } |
196 | else | ||
197 | m_log.Debug("[HGScene]: user's asset server is the local region's asset server"); | ||
198 | } | 198 | } |
199 | 199 | ||
200 | //public InventoryItemBase Get(InventoryItemBase item, UUID rootFolder, CachedUserInfo userInfo) | 200 | //public InventoryItemBase Get(InventoryItemBase item, UUID rootFolder, CachedUserInfo userInfo) |
@@ -225,44 +225,38 @@ namespace OpenSim.Region.Framework.Scenes.Hypergrid | |||
225 | 225 | ||
226 | public void Post(UUID assetID, UUID ownerID) | 226 | public void Post(UUID assetID, UUID ownerID) |
227 | { | 227 | { |
228 | if (!HyperlinkService.IsLocalUser(ownerID)) | ||
229 | { | ||
230 | // Post the item from the local AssetCache onto the remote asset server | 228 | // Post the item from the local AssetCache onto the remote asset server |
231 | // and place an entry in m_assetMap | 229 | // and place an entry in m_assetMap |
232 | 230 | ||
233 | string userAssetURL = UserAssetURL(ownerID); | 231 | string userAssetURL = HyperlinkAssets.GetUserAssetServer(ownerID); |
234 | if (userAssetURL != null) | 232 | if ((userAssetURL != string.Empty) && (userAssetURL != HyperlinkAssets.GetSimAssetServer())) |
233 | { | ||
234 | m_log.Debug("[HGScene]: Posting object " + assetID + " to asset server " + userAssetURL); | ||
235 | AssetBase asset = m_scene.AssetService.Get(assetID.ToString()); | ||
236 | if (asset != null) | ||
235 | { | 237 | { |
236 | m_log.Debug("[HGScene]: Posting object " + assetID + " to asset server " + userAssetURL); | 238 | Dictionary<UUID, int> ids = new Dictionary<UUID, int>(); |
237 | AssetBase asset = m_scene.AssetService.Get(assetID.ToString()); | 239 | HGUuidGatherer uuidGatherer = new HGUuidGatherer(this, m_scene.AssetService, string.Empty); |
238 | if (asset != null) | 240 | uuidGatherer.GatherAssetUuids(asset.FullID, (AssetType)asset.Type, ids); |
241 | foreach (UUID uuid in ids.Keys) | ||
239 | { | 242 | { |
240 | Dictionary<UUID, int> ids = new Dictionary<UUID, int>(); | 243 | asset = m_scene.AssetService.Get(uuid.ToString()); |
241 | HGUuidGatherer uuidGatherer = new HGUuidGatherer(this, m_scene.AssetService, string.Empty); | 244 | if (asset == null) |
242 | uuidGatherer.GatherAssetUuids(asset.FullID, (AssetType)asset.Type, ids); | 245 | m_log.DebugFormat("[HGScene]: Could not find asset {0}", uuid); |
243 | foreach (UUID uuid in ids.Keys) | 246 | else |
244 | { | ||
245 | asset = m_scene.AssetService.Get(uuid.ToString()); | ||
246 | if (asset != null) | ||
247 | m_log.DebugFormat("[HGScene]: Posting {0} {1}", asset.Type.ToString(), asset.Name); | ||
248 | else | ||
249 | m_log.DebugFormat("[HGScene]: Could not find asset {0}", uuid); | ||
250 | PostAsset(userAssetURL, asset); | 247 | PostAsset(userAssetURL, asset); |
251 | } | 248 | } |
252 | 249 | ||
253 | if (ids.Count > 0) // maybe it succeeded... | 250 | // maybe all pieces got there... |
254 | m_log.DebugFormat("[HGScene]: Successfully posted item {0} to remote asset server {1}", assetID, userAssetURL); | 251 | m_log.DebugFormat("[HGScene]: Successfully posted item {0} to asset server {1}", assetID, userAssetURL); |
255 | else | ||
256 | m_log.WarnFormat("[HGScene]: Could not post asset {0} to remote asset server {1}", assetID, userAssetURL); | ||
257 | 252 | ||
258 | } | ||
259 | else | ||
260 | m_log.Debug("[HGScene]: Something wrong with asset, it could not be found"); | ||
261 | } | 253 | } |
262 | else | 254 | else |
263 | m_log.Warn("[HGScene]: Unable to locate foreign user's asset server"); | 255 | m_log.DebugFormat("[HGScene]: Something wrong with asset {0}, it could not be found", assetID); |
264 | |||
265 | } | 256 | } |
257 | else | ||
258 | m_log.Debug("[HGScene]: user's asset server is local region's asset server"); | ||
259 | |||
266 | } | 260 | } |
267 | 261 | ||
268 | #endregion | 262 | #endregion |
diff --git a/OpenSim/Region/Framework/Scenes/Hypergrid/HGScene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Hypergrid/HGScene.Inventory.cs index 8fe3565..6f7f34f 100644 --- a/OpenSim/Region/Framework/Scenes/Hypergrid/HGScene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Hypergrid/HGScene.Inventory.cs | |||
@@ -32,6 +32,7 @@ using OpenMetaverse; | |||
32 | using OpenSim.Framework; | 32 | using OpenSim.Framework; |
33 | using OpenSim.Framework.Communications; | 33 | using OpenSim.Framework.Communications; |
34 | using OpenSim.Framework.Communications.Cache; | 34 | using OpenSim.Framework.Communications.Cache; |
35 | using OpenSim.Region.Framework.Interfaces; | ||
35 | 36 | ||
36 | namespace OpenSim.Region.Framework.Scenes.Hypergrid | 37 | namespace OpenSim.Region.Framework.Scenes.Hypergrid |
37 | { | 38 | { |
@@ -41,6 +42,21 @@ namespace OpenSim.Region.Framework.Scenes.Hypergrid | |||
41 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 42 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
42 | 43 | ||
43 | private HGAssetMapper m_assMapper; | 44 | private HGAssetMapper m_assMapper; |
45 | public HGAssetMapper AssetMapper | ||
46 | { | ||
47 | get { return m_assMapper; } | ||
48 | } | ||
49 | |||
50 | private IHyperAssetService m_hyper; | ||
51 | private IHyperAssetService HyperAssets | ||
52 | { | ||
53 | get | ||
54 | { | ||
55 | if (m_hyper == null) | ||
56 | m_hyper = RequestModuleInterface<IHyperAssetService>(); | ||
57 | return m_hyper; | ||
58 | } | ||
59 | } | ||
44 | 60 | ||
45 | #endregion | 61 | #endregion |
46 | 62 | ||
@@ -140,6 +156,16 @@ namespace OpenSim.Region.Framework.Scenes.Hypergrid | |||
140 | 156 | ||
141 | } | 157 | } |
142 | 158 | ||
159 | protected override void TransferInventoryAssets(InventoryItemBase item, UUID sender, UUID receiver) | ||
160 | { | ||
161 | string userAssetServer = HyperAssets.GetUserAssetServer(sender); | ||
162 | if ((userAssetServer != string.Empty) && (userAssetServer != HyperAssets.GetSimAssetServer())) | ||
163 | m_assMapper.Get(item.AssetID, sender); | ||
164 | |||
165 | userAssetServer = HyperAssets.GetUserAssetServer(receiver); | ||
166 | if ((userAssetServer != string.Empty) && (userAssetServer != HyperAssets.GetSimAssetServer())) | ||
167 | m_assMapper.Post(item.AssetID, receiver); | ||
168 | } | ||
143 | 169 | ||
144 | #endregion | 170 | #endregion |
145 | 171 | ||
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index 1917228..0cb5682 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |||
@@ -408,7 +408,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
408 | public virtual InventoryItemBase GiveInventoryItem( | 408 | public virtual InventoryItemBase GiveInventoryItem( |
409 | UUID recipient, UUID senderId, UUID itemId, UUID recipientFolderId) | 409 | UUID recipient, UUID senderId, UUID itemId, UUID recipientFolderId) |
410 | { | 410 | { |
411 | Console.WriteLine("Scene.Inventory.cs: GiveInventoryItem"); | 411 | //Console.WriteLine("Scene.Inventory.cs: GiveInventoryItem"); |
412 | 412 | ||
413 | InventoryItemBase item = new InventoryItemBase(itemId, senderId); | 413 | InventoryItemBase item = new InventoryItemBase(itemId, senderId); |
414 | item = InventoryService.GetItem(item); | 414 | item = InventoryService.GetItem(item); |
@@ -472,7 +472,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
472 | itemCopy.SalePrice = item.SalePrice; | 472 | itemCopy.SalePrice = item.SalePrice; |
473 | itemCopy.SaleType = item.SaleType; | 473 | itemCopy.SaleType = item.SaleType; |
474 | 474 | ||
475 | InventoryService.AddItem(itemCopy); | 475 | if (InventoryService.AddItem(itemCopy)) |
476 | TransferInventoryAssets(itemCopy, senderId, recipient); | ||
476 | 477 | ||
477 | if (!Permissions.BypassPermissions()) | 478 | if (!Permissions.BypassPermissions()) |
478 | { | 479 | { |
@@ -494,6 +495,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
494 | 495 | ||
495 | } | 496 | } |
496 | 497 | ||
498 | protected virtual void TransferInventoryAssets(InventoryItemBase item, UUID sender, UUID receiver) | ||
499 | { | ||
500 | } | ||
501 | |||
497 | /// <summary> | 502 | /// <summary> |
498 | /// Give an entire inventory folder from one user to another. The entire contents (including all descendent | 503 | /// Give an entire inventory folder from one user to another. The entire contents (including all descendent |
499 | /// folders) is given. | 504 | /// folders) is given. |