diff options
Diffstat (limited to '')
9 files changed, 19 insertions, 31 deletions
diff --git a/OpenSim/Region/Environment/Modules/ContentManagementSystem/AuraMetaEntity.cs b/OpenSim/Region/Environment/Modules/ContentManagementSystem/AuraMetaEntity.cs index aab863a..64b48fe 100644 --- a/OpenSim/Region/Environment/Modules/ContentManagementSystem/AuraMetaEntity.cs +++ b/OpenSim/Region/Environment/Modules/ContentManagementSystem/AuraMetaEntity.cs | |||
@@ -57,14 +57,14 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
57 | #region Constructors | 57 | #region Constructors |
58 | 58 | ||
59 | //transparency of root part, NOT particle system. Should probably add support for changing particle system transparency. | 59 | //transparency of root part, NOT particle system. Should probably add support for changing particle system transparency. |
60 | public AuraMetaEntity(Scene scene, uint LocalId, Vector3 groupPos, float transparency, Vector3 color, Vector3 scale) | 60 | public AuraMetaEntity(Scene scene, Vector3 groupPos, float transparency, Vector3 color, Vector3 scale) |
61 | : base(scene, LocalId, groupPos, transparency) | 61 | : base(scene, groupPos, transparency) |
62 | { | 62 | { |
63 | SetAura(color, scale); | 63 | SetAura(color, scale); |
64 | } | 64 | } |
65 | 65 | ||
66 | public AuraMetaEntity(Scene scene, UUID uuid, uint LocalId, Vector3 groupPos, float transparency, Vector3 color, Vector3 scale) | 66 | public AuraMetaEntity(Scene scene, UUID uuid, Vector3 groupPos, float transparency, Vector3 color, Vector3 scale) |
67 | : base(scene, uuid, LocalId, groupPos, transparency) | 67 | : base(scene, uuid, groupPos, transparency) |
68 | { | 68 | { |
69 | SetAura(color, scale); | 69 | SetAura(color, scale); |
70 | } | 70 | } |
diff --git a/OpenSim/Region/Environment/Modules/ContentManagementSystem/BeamMetaEntity.cs b/OpenSim/Region/Environment/Modules/ContentManagementSystem/BeamMetaEntity.cs index ca20ee6..d0015f7 100644 --- a/OpenSim/Region/Environment/Modules/ContentManagementSystem/BeamMetaEntity.cs +++ b/OpenSim/Region/Environment/Modules/ContentManagementSystem/BeamMetaEntity.cs | |||
@@ -56,14 +56,14 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
56 | { | 56 | { |
57 | #region Constructors | 57 | #region Constructors |
58 | 58 | ||
59 | public BeamMetaEntity(Scene scene, uint LocalId, Vector3 groupPos, float transparency, SceneObjectPart To, Vector3 color) | 59 | public BeamMetaEntity(Scene scene, Vector3 groupPos, float transparency, SceneObjectPart To, Vector3 color) |
60 | : base(scene, LocalId, groupPos, transparency) | 60 | : base(scene, groupPos, transparency) |
61 | { | 61 | { |
62 | SetBeamToUUID(To, color); | 62 | SetBeamToUUID(To, color); |
63 | } | 63 | } |
64 | 64 | ||
65 | public BeamMetaEntity(Scene scene, UUID uuid, uint LocalId, Vector3 groupPos, float transparency, SceneObjectPart To, Vector3 color) | 65 | public BeamMetaEntity(Scene scene, UUID uuid, Vector3 groupPos, float transparency, SceneObjectPart To, Vector3 color) |
66 | : base(scene, uuid, LocalId, groupPos, transparency) | 66 | : base(scene, uuid, groupPos, transparency) |
67 | { | 67 | { |
68 | SetBeamToUUID(To, color); | 68 | SetBeamToUUID(To, color); |
69 | } | 69 | } |
diff --git a/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMEntityCollection.cs b/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMEntityCollection.cs index f8c8a96..c1f8a8a 100644 --- a/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMEntityCollection.cs +++ b/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMEntityCollection.cs | |||
@@ -146,7 +146,6 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
146 | public AuraMetaEntity CreateAuraForNewlyCreatedEntity(SceneObjectPart part) | 146 | public AuraMetaEntity CreateAuraForNewlyCreatedEntity(SceneObjectPart part) |
147 | { | 147 | { |
148 | AuraMetaEntity ent = new AuraMetaEntity(part.ParentGroup.Scene, | 148 | AuraMetaEntity ent = new AuraMetaEntity(part.ParentGroup.Scene, |
149 | part.ParentGroup.Scene.AllocateLocalPrimId(), | ||
150 | part.GetWorldPosition(), | 149 | part.GetWorldPosition(), |
151 | MetaEntity.TRANSLUCENT, | 150 | MetaEntity.TRANSLUCENT, |
152 | new Vector3(0,254,0), | 151 | new Vector3(0,254,0), |
diff --git a/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMModel.cs b/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMModel.cs index 9d81262..e58d945 100644 --- a/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMModel.cs +++ b/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMModel.cs | |||
@@ -110,7 +110,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
110 | { | 110 | { |
111 | if (m_MetaEntityCollection.Auras.ContainsKey(((SceneObjectPart)missingPart).UUID)) | 111 | if (m_MetaEntityCollection.Auras.ContainsKey(((SceneObjectPart)missingPart).UUID)) |
112 | continue; | 112 | continue; |
113 | newList.Add(m_MetaEntityCollection.CreateAuraForNewlyCreatedEntity((SceneObjectPart)missingPart)); | 113 | newList.Add(m_MetaEntityCollection.CreateAuraForNewlyCreatedEntity((SceneObjectPart)missingPart)); |
114 | } | 114 | } |
115 | m_log.Info("Number of missing objects found: " + newList.Count); | 115 | m_log.Info("Number of missing objects found: " + newList.Count); |
116 | return newList; | 116 | return newList; |
diff --git a/OpenSim/Region/Environment/Modules/ContentManagementSystem/ContentManagementEntity.cs b/OpenSim/Region/Environment/Modules/ContentManagementSystem/ContentManagementEntity.cs index ac2af34..d0b5929 100644 --- a/OpenSim/Region/Environment/Modules/ContentManagementSystem/ContentManagementEntity.cs +++ b/OpenSim/Region/Environment/Modules/ContentManagementSystem/ContentManagementEntity.cs | |||
@@ -153,7 +153,6 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
153 | else | 153 | else |
154 | { | 154 | { |
155 | AuraMetaEntity auraGroup = new AuraMetaEntity(m_Entity.Scene, | 155 | AuraMetaEntity auraGroup = new AuraMetaEntity(m_Entity.Scene, |
156 | m_Entity.Scene.AllocateLocalPrimId(), | ||
157 | part.GetWorldPosition(), | 156 | part.GetWorldPosition(), |
158 | MetaEntity.TRANSLUCENT, | 157 | MetaEntity.TRANSLUCENT, |
159 | new Vector3(254,0,0), | 158 | new Vector3(254,0,0), |
@@ -260,7 +259,6 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
260 | m_BeamEntities.Remove(m_UnchangedEntity.RootPart.UUID); | 259 | m_BeamEntities.Remove(m_UnchangedEntity.RootPart.UUID); |
261 | } | 260 | } |
262 | BeamMetaEntity beamGroup = new BeamMetaEntity(m_Entity.Scene, | 261 | BeamMetaEntity beamGroup = new BeamMetaEntity(m_Entity.Scene, |
263 | m_Entity.Scene.AllocateLocalPrimId(), | ||
264 | m_UnchangedEntity.RootPart.GetWorldPosition(), | 262 | m_UnchangedEntity.RootPart.GetWorldPosition(), |
265 | MetaEntity.TRANSLUCENT, | 263 | MetaEntity.TRANSLUCENT, |
266 | sceneEntityPart, | 264 | sceneEntityPart, |
@@ -275,7 +273,6 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
275 | m_AuraEntities.Remove(UnchangedPart.UUID); | 273 | m_AuraEntities.Remove(UnchangedPart.UUID); |
276 | } | 274 | } |
277 | AuraMetaEntity auraGroup = new AuraMetaEntity(m_Entity.Scene, | 275 | AuraMetaEntity auraGroup = new AuraMetaEntity(m_Entity.Scene, |
278 | m_Entity.Scene.AllocateLocalPrimId(), | ||
279 | UnchangedPart.GetWorldPosition(), | 276 | UnchangedPart.GetWorldPosition(), |
280 | MetaEntity.TRANSLUCENT, | 277 | MetaEntity.TRANSLUCENT, |
281 | new Vector3(0,0,254), | 278 | new Vector3(0,0,254), |
@@ -309,7 +306,6 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
309 | m_AuraEntities.Remove(UnchangedPart.UUID); | 306 | m_AuraEntities.Remove(UnchangedPart.UUID); |
310 | } | 307 | } |
311 | AuraMetaEntity auraGroup = new AuraMetaEntity(m_Entity.Scene, | 308 | AuraMetaEntity auraGroup = new AuraMetaEntity(m_Entity.Scene, |
312 | m_Entity.Scene.AllocateLocalPrimId(), | ||
313 | UnchangedPart.GetWorldPosition(), | 309 | UnchangedPart.GetWorldPosition(), |
314 | MetaEntity.TRANSLUCENT, | 310 | MetaEntity.TRANSLUCENT, |
315 | new Vector3(254,0,0), | 311 | new Vector3(254,0,0), |
@@ -317,7 +313,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
317 | ); | 313 | ); |
318 | m_AuraEntities.Add(UnchangedPart.UUID, auraGroup); | 314 | m_AuraEntities.Add(UnchangedPart.UUID, auraGroup); |
319 | SetPartTransparency(metaEntityPart, MetaEntity.TRANSLUCENT); | 315 | SetPartTransparency(metaEntityPart, MetaEntity.TRANSLUCENT); |
320 | 316 | ||
321 | DiffersFromSceneGroup = true; | 317 | DiffersFromSceneGroup = true; |
322 | } | 318 | } |
323 | } | 319 | } |
diff --git a/OpenSim/Region/Environment/Modules/ContentManagementSystem/MetaEntity.cs b/OpenSim/Region/Environment/Modules/ContentManagementSystem/MetaEntity.cs index a96547b..801f8ff 100644 --- a/OpenSim/Region/Environment/Modules/ContentManagementSystem/MetaEntity.cs +++ b/OpenSim/Region/Environment/Modules/ContentManagementSystem/MetaEntity.cs | |||
@@ -166,10 +166,6 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
166 | parts.Add(part.UUID, part); | 166 | parts.Add(part.UUID, part); |
167 | } | 167 | } |
168 | 168 | ||
169 | // make new localids | ||
170 | foreach (SceneObjectPart part in m_Entity.Children.Values) | ||
171 | part.LocalId = m_Entity.Scene.AllocateLocalPrimId(); | ||
172 | |||
173 | //finalize | 169 | //finalize |
174 | m_Entity.RootPart.PhysActor = null; | 170 | m_Entity.RootPart.PhysActor = null; |
175 | m_Entity.Children = parts; | 171 | m_Entity.Children = parts; |
diff --git a/OpenSim/Region/Environment/Modules/ContentManagementSystem/PointMetaEntity.cs b/OpenSim/Region/Environment/Modules/ContentManagementSystem/PointMetaEntity.cs index 81746c5..bf7d944 100644 --- a/OpenSim/Region/Environment/Modules/ContentManagementSystem/PointMetaEntity.cs +++ b/OpenSim/Region/Environment/Modules/ContentManagementSystem/PointMetaEntity.cs | |||
@@ -56,17 +56,17 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
56 | { | 56 | { |
57 | #region Constructors | 57 | #region Constructors |
58 | 58 | ||
59 | public PointMetaEntity(Scene scene, uint LocalId, Vector3 groupPos, float transparency) | 59 | public PointMetaEntity(Scene scene, Vector3 groupPos, float transparency) |
60 | : base() | 60 | : base() |
61 | { | 61 | { |
62 | CreatePointEntity(scene, UUID.Random(), LocalId, groupPos); | 62 | CreatePointEntity(scene, UUID.Random(), groupPos); |
63 | SetPartTransparency(m_Entity.RootPart, transparency); | 63 | SetPartTransparency(m_Entity.RootPart, transparency); |
64 | } | 64 | } |
65 | 65 | ||
66 | public PointMetaEntity(Scene scene, UUID uuid, uint LocalId, Vector3 groupPos, float transparency) | 66 | public PointMetaEntity(Scene scene, UUID uuid, Vector3 groupPos, float transparency) |
67 | : base() | 67 | : base() |
68 | { | 68 | { |
69 | CreatePointEntity(scene, uuid, LocalId, groupPos); | 69 | CreatePointEntity(scene, uuid, groupPos); |
70 | SetPartTransparency(m_Entity.RootPart, transparency); | 70 | SetPartTransparency(m_Entity.RootPart, transparency); |
71 | } | 71 | } |
72 | 72 | ||
@@ -74,7 +74,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
74 | 74 | ||
75 | #region Private Methods | 75 | #region Private Methods |
76 | 76 | ||
77 | private void CreatePointEntity(Scene scene, UUID uuid, uint LocalId, Vector3 groupPos) | 77 | private void CreatePointEntity(Scene scene, UUID uuid, Vector3 groupPos) |
78 | { | 78 | { |
79 | SceneObjectGroup x = new SceneObjectGroup(); | 79 | SceneObjectGroup x = new SceneObjectGroup(); |
80 | SceneObjectPart y = new SceneObjectPart(); | 80 | SceneObjectPart y = new SceneObjectPart(); |
@@ -88,8 +88,6 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
88 | y.LastOwnerID = UUID.Zero; | 88 | y.LastOwnerID = UUID.Zero; |
89 | y.UUID = uuid; | 89 | y.UUID = uuid; |
90 | 90 | ||
91 | y.LocalId = LocalId; | ||
92 | |||
93 | y.Shape = PrimitiveBaseShape.CreateBox(); | 91 | y.Shape = PrimitiveBaseShape.CreateBox(); |
94 | y.Scale = new Vector3(0.01f,0.01f,0.01f); | 92 | y.Scale = new Vector3(0.01f,0.01f,0.01f); |
95 | y.LastOwnerID = UUID.Zero; | 93 | y.LastOwnerID = UUID.Zero; |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index cb4c2f5..833b765 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -1606,6 +1606,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1606 | m_log.ErrorFormat("[SCENE] Found a SceneObjectGroup with m_rootPart == null and {0} children", | 1606 | m_log.ErrorFormat("[SCENE] Found a SceneObjectGroup with m_rootPart == null and {0} children", |
1607 | group.Children == null ? 0 : group.Children.Count); | 1607 | group.Children == null ? 0 : group.Children.Count); |
1608 | } | 1608 | } |
1609 | |||
1609 | AddRestoredSceneObject(group, true, true); | 1610 | AddRestoredSceneObject(group, true, true); |
1610 | SceneObjectPart rootPart = group.GetChildPart(group.UUID); | 1611 | SceneObjectPart rootPart = group.GetChildPart(group.UUID); |
1611 | rootPart.ObjectFlags &= ~(uint)PrimFlags.Scripted; | 1612 | rootPart.ObjectFlags &= ~(uint)PrimFlags.Scripted; |
@@ -1621,7 +1622,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1621 | /// Returns a new unallocated local primitive ID | 1622 | /// Returns a new unallocated local primitive ID |
1622 | /// </summary> | 1623 | /// </summary> |
1623 | /// <returns>A brand new local primitive ID</returns> | 1624 | /// <returns>A brand new local primitive ID</returns> |
1624 | public uint AllocateLocalPrimId() | 1625 | protected internal uint AllocateLocalPrimId() |
1625 | { | 1626 | { |
1626 | uint myID; | 1627 | uint myID; |
1627 | 1628 | ||
diff --git a/OpenSim/Region/Examples/SimpleModule/RegionModule.cs b/OpenSim/Region/Examples/SimpleModule/RegionModule.cs index b3965d7..1bb6cae 100644 --- a/OpenSim/Region/Examples/SimpleModule/RegionModule.cs +++ b/OpenSim/Region/Examples/SimpleModule/RegionModule.cs | |||
@@ -104,8 +104,7 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
104 | // { | 104 | // { |
105 | // Vector3 posOffset = new Vector3((i % objs) * 4, ((i % (objs*objs)) / (objs)) * 4, (i / (objs*objs)) * 4); | 105 | // Vector3 posOffset = new Vector3((i % objs) * 4, ((i % (objs*objs)) / (objs)) * 4, (i / (objs*objs)) * 4); |
106 | // ComplexObject complexObject = | 106 | // ComplexObject complexObject = |
107 | // new ComplexObject(m_scene, regionInfo.RegionHandle, UUID.Zero, m_scene.AllocateLocalPrimId(), | 107 | // new ComplexObject(m_scene, regionInfo.RegionHandle, UUID.Zero, pos + posOffset); |
108 | // pos + posOffset); | ||
109 | // m_scene.AddNewSceneObject(complexObject, true); | 108 | // m_scene.AddNewSceneObject(complexObject, true); |
110 | // } | 109 | // } |
111 | // } | 110 | // } |
@@ -113,8 +112,7 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
113 | // private void AddCpuCounter(RegionInfo regionInfo, Vector3 pos) | 112 | // private void AddCpuCounter(RegionInfo regionInfo, Vector3 pos) |
114 | // { | 113 | // { |
115 | // SceneObjectGroup sceneObject = | 114 | // SceneObjectGroup sceneObject = |
116 | // new CpuCounterObject(m_scene, regionInfo.RegionHandle, UUID.Zero, m_scene.AllocateLocalPrimId(), | 115 | // new CpuCounterObject(m_scene, regionInfo.RegionHandle, UUID.Zero, pos + new Vector3(1f, 1f, 1f)); |
117 | // pos + new Vector3(1f, 1f, 1f)); | ||
118 | // m_scene.AddNewSceneObject(sceneObject, true); | 116 | // m_scene.AddNewSceneObject(sceneObject, true); |
119 | // } | 117 | // } |
120 | 118 | ||