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-rwxr-xr-xOpenSim/Region/PhysicsModules/BulletS/BSTerrainHeightmap.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/PhysicsModules/BulletS/BSTerrainHeightmap.cs b/OpenSim/Region/PhysicsModules/BulletS/BSTerrainHeightmap.cs
index efdf479..f72ad28 100755
--- a/OpenSim/Region/PhysicsModules/BulletS/BSTerrainHeightmap.cs
+++ b/OpenSim/Region/PhysicsModules/BulletS/BSTerrainHeightmap.cs
@@ -163,8 +163,8 @@ public sealed class BSTerrainHeightmap : BSTerrainPhys
163 float Yrise = (mapHeight2 - mapHeight1) * diffY; 163 float Yrise = (mapHeight2 - mapHeight1) * diffY;
164 164
165 ret = mapHeight1 + ((Xrise + Yrise) / 2f); 165 ret = mapHeight1 + ((Xrise + Yrise) / 2f);
166 m_physicsScene.DetailLog("{0},BSTerrainHeightMap,GetTerrainHeightAtXYZ,pos={1},{2}/{3}/{4}/{5},ret={6}", 166 // m_physicsScene.DetailLog("{0},BSTerrainHeightMap,GetTerrainHeightAtXYZ,pos={1},{2}/{3}/{4}/{5},ret={6}",
167 BSScene.DetailLogZero, pos, mapHeight1, mapHeight2, mapHeight3, mapHeight4, ret); 167 // BSScene.DetailLogZero, pos, mapHeight1, mapHeight2, mapHeight3, mapHeight4, ret);
168 } 168 }
169 catch 169 catch
170 { 170 {