aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region
diff options
context:
space:
mode:
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/CoreModules/Agent/TextureSender/J2KDecoderModule.cs6
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Friends/FriendsRequestHandler.cs15
-rw-r--r--OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs19
-rw-r--r--OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequest.cs9
-rw-r--r--OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs5
-rw-r--r--OpenSim/Region/CoreModules/World/Estate/XEstateRequestHandler.cs12
-rw-r--r--OpenSim/Region/CoreModules/World/Serialiser/SerialiseObjects.cs30
-rw-r--r--OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs7
-rw-r--r--OpenSim/Region/DataSnapshot/DataSnapshotManager.cs35
-rw-r--r--OpenSim/Region/Framework/Scenes/Animation/BinBVHAnimation.cs49
-rw-r--r--OpenSim/Region/Framework/Scenes/KeyframeMotion.cs46
-rw-r--r--OpenSim/Region/Framework/Scenes/UuidGatherer.cs57
12 files changed, 143 insertions, 147 deletions
diff --git a/OpenSim/Region/CoreModules/Agent/TextureSender/J2KDecoderModule.cs b/OpenSim/Region/CoreModules/Agent/TextureSender/J2KDecoderModule.cs
index 732781a..5cdcab9 100644
--- a/OpenSim/Region/CoreModules/Agent/TextureSender/J2KDecoderModule.cs
+++ b/OpenSim/Region/CoreModules/Agent/TextureSender/J2KDecoderModule.cs
@@ -231,7 +231,11 @@ namespace OpenSim.Region.CoreModules.Agent.TextureSender
231 { 231 {
232 try 232 try
233 { 233 {
234 List<int> layerStarts = CSJ2K.J2kImage.GetLayerBoundaries(new MemoryStream(j2kData)); 234 List<int> layerStarts;
235 using (MemoryStream ms = new MemoryStream(j2kData))
236 {
237 layerStarts = CSJ2K.J2kImage.GetLayerBoundaries(ms);
238 }
235 239
236 if (layerStarts != null && layerStarts.Count > 0) 240 if (layerStarts != null && layerStarts.Count > 0)
237 { 241 {
diff --git a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsRequestHandler.cs b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsRequestHandler.cs
index ff87ece..13512a2 100644
--- a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsRequestHandler.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsRequestHandler.cs
@@ -1,4 +1,4 @@
1/* 1/*
2 * Copyright (c) Contributors, http://opensimulator.org/ 2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders. 3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 * 4 *
@@ -289,18 +289,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
289 289
290 rootElement.AppendChild(result); 290 rootElement.AppendChild(result);
291 291
292 return DocToBytes(doc); 292 return Util.DocToBytes(doc);
293 }
294
295 private byte[] DocToBytes(XmlDocument doc)
296 {
297 MemoryStream ms = new MemoryStream();
298 XmlTextWriter xw = new XmlTextWriter(ms, null);
299 xw.Formatting = Formatting.Indented;
300 doc.WriteTo(xw);
301 xw.Flush();
302
303 return ms.ToArray();
304 } 293 }
305 294
306 #endregion 295 #endregion
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs
index e9c6fb6..c8056d4 100644
--- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs
+++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs
@@ -918,17 +918,18 @@ namespace OpenSim.Region.CoreModules.World.Archiver
918 { 918 {
919 ITerrainModule terrainModule = scene.RequestModuleInterface<ITerrainModule>(); 919 ITerrainModule terrainModule = scene.RequestModuleInterface<ITerrainModule>();
920 920
921 MemoryStream ms = new MemoryStream(data); 921 using (MemoryStream ms = new MemoryStream(data))
922 if (m_displacement != Vector3.Zero || m_rotation != 0f)
923 { 922 {
924 Vector2 rotationCenter = new Vector2(m_rotationCenter.X, m_rotationCenter.Y); 923 if (m_displacement != Vector3.Zero || m_rotation != 0f)
925 terrainModule.LoadFromStream(terrainPath, m_displacement, m_rotation, rotationCenter, ms); 924 {
926 } 925 Vector2 rotationCenter = new Vector2(m_rotationCenter.X, m_rotationCenter.Y);
927 else 926 terrainModule.LoadFromStream(terrainPath, m_displacement, m_rotation, rotationCenter, ms);
928 { 927 }
929 terrainModule.LoadFromStream(terrainPath, ms); 928 else
929 {
930 terrainModule.LoadFromStream(terrainPath, ms);
931 }
930 } 932 }
931 ms.Close();
932 933
933 m_log.DebugFormat("[ARCHIVER]: Restored terrain {0}", terrainPath); 934 m_log.DebugFormat("[ARCHIVER]: Restored terrain {0}", terrainPath);
934 935
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequest.cs
index 136a16e..448147a 100644
--- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequest.cs
+++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequest.cs
@@ -569,10 +569,11 @@ namespace OpenSim.Region.CoreModules.World.Archiver
569 string terrainPath = String.Format("{0}{1}{2}.r32", 569 string terrainPath = String.Format("{0}{1}{2}.r32",
570 regionDir, ArchiveConstants.TERRAINS_PATH, scene.RegionInfo.RegionName); 570 regionDir, ArchiveConstants.TERRAINS_PATH, scene.RegionInfo.RegionName);
571 571
572 MemoryStream ms = new MemoryStream(); 572 using (MemoryStream ms = new MemoryStream())
573 scene.RequestModuleInterface<ITerrainModule>().SaveToStream(terrainPath, ms); 573 {
574 m_archiveWriter.WriteFile(terrainPath, ms.ToArray()); 574 scene.RequestModuleInterface<ITerrainModule>().SaveToStream(terrainPath, ms);
575 ms.Close(); 575 m_archiveWriter.WriteFile(terrainPath, ms.ToArray());
576 }
576 577
577 m_log.InfoFormat("[ARCHIVER]: Adding scene objects to archive."); 578 m_log.InfoFormat("[ARCHIVER]: Adding scene objects to archive.");
578 579
diff --git a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
index 9fac9ff..80fa08a 100644
--- a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
+++ b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
@@ -1121,9 +1121,8 @@ namespace OpenSim.Region.CoreModules.World.Estate
1121 { 1121 {
1122 try 1122 try
1123 { 1123 {
1124 MemoryStream terrainStream = new MemoryStream(terrainData); 1124 using (MemoryStream terrainStream = new MemoryStream(terrainData))
1125 terr.LoadFromStream(filename, terrainStream); 1125 terr.LoadFromStream(filename, terrainStream);
1126 terrainStream.Close();
1127 1126
1128 FileInfo x = new FileInfo(filename); 1127 FileInfo x = new FileInfo(filename);
1129 remoteClient.SendAlertMessage("Your terrain was loaded as a " + x.Extension + " file. It may take a few moments to appear."); 1128 remoteClient.SendAlertMessage("Your terrain was loaded as a " + x.Extension + " file. It may take a few moments to appear.");
diff --git a/OpenSim/Region/CoreModules/World/Estate/XEstateRequestHandler.cs b/OpenSim/Region/CoreModules/World/Estate/XEstateRequestHandler.cs
index 2366767..ec5af2b 100644
--- a/OpenSim/Region/CoreModules/World/Estate/XEstateRequestHandler.cs
+++ b/OpenSim/Region/CoreModules/World/Estate/XEstateRequestHandler.cs
@@ -281,18 +281,8 @@ namespace OpenSim.Region.CoreModules.World.Estate
281 281
282 rootElement.AppendChild(result); 282 rootElement.AppendChild(result);
283 283
284 return DocToBytes(doc); 284 return Util.DocToBytes(doc);
285 } 285 }
286 286
287 private byte[] DocToBytes(XmlDocument doc)
288 {
289 MemoryStream ms = new MemoryStream();
290 XmlTextWriter xw = new XmlTextWriter(ms, null);
291 xw.Formatting = Formatting.Indented;
292 doc.WriteTo(xw);
293 xw.Flush();
294
295 return ms.ToArray();
296 }
297 } 287 }
298} 288}
diff --git a/OpenSim/Region/CoreModules/World/Serialiser/SerialiseObjects.cs b/OpenSim/Region/CoreModules/World/Serialiser/SerialiseObjects.cs
index 328fbf0..65f464a 100644
--- a/OpenSim/Region/CoreModules/World/Serialiser/SerialiseObjects.cs
+++ b/OpenSim/Region/CoreModules/World/Serialiser/SerialiseObjects.cs
@@ -54,13 +54,14 @@ namespace OpenSim.Region.CoreModules.World.Serialiser
54 { 54 {
55 string xmlstream = GetObjectXml(scene); 55 string xmlstream = GetObjectXml(scene);
56 56
57 MemoryStream stream = ReformatXmlString(xmlstream); 57 using (MemoryStream stream = ReformatXmlString(xmlstream))
58 58 {
59 stream.Seek(0, SeekOrigin.Begin); 59 stream.Seek(0, SeekOrigin.Begin);
60 CreateXmlFile(stream, fileName); 60 CreateXmlFile(stream, fileName);
61 61
62 stream.Seek(0, SeekOrigin.Begin); 62 stream.Seek(0, SeekOrigin.Begin);
63 CreateCompressedXmlFile(stream, fileName); 63 CreateCompressedXmlFile(stream, fileName);
64 }
64 } 65 }
65 66
66 private static MemoryStream ReformatXmlString(string xmlstream) 67 private static MemoryStream ReformatXmlString(string xmlstream)
@@ -112,13 +113,16 @@ namespace OpenSim.Region.CoreModules.World.Serialiser
112 { 113 {
113 #region GZip Compressed Version 114 #region GZip Compressed Version
114 115
115 FileStream objectsFileCompressed = new FileStream(fileName + ".gzs", FileMode.Create); 116 using (FileStream objectsFileCompressed = new FileStream(fileName + ".gzs", FileMode.Create))
116 MemoryStream gzipMSStream = new MemoryStream(); 117 using (MemoryStream gzipMSStream = new MemoryStream())
117 GZipStream gzipStream = new GZipStream(gzipMSStream, CompressionMode.Compress); 118 {
118 xmlStream.WriteTo(gzipStream); 119 using (GZipStream gzipStream = new GZipStream(gzipMSStream, CompressionMode.Compress, true))
119 gzipMSStream.WriteTo(objectsFileCompressed); 120 {
120 objectsFileCompressed.Flush(); 121 xmlStream.WriteTo(gzipStream);
121 objectsFileCompressed.Close(); 122 }
123
124 gzipMSStream.WriteTo(objectsFileCompressed);
125 }
122 126
123 #endregion 127 #endregion
124 } 128 }
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
index 2d28d6e..995e297 100644
--- a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
+++ b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
@@ -1145,7 +1145,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
1145 1145
1146 if (myMapImageJPEG.Length == 0) 1146 if (myMapImageJPEG.Length == 0)
1147 { 1147 {
1148 MemoryStream imgstream = new MemoryStream(); 1148 MemoryStream imgstream = null;
1149 Bitmap mapTexture = new Bitmap(1,1); 1149 Bitmap mapTexture = new Bitmap(1,1);
1150 ManagedImage managedImage; 1150 ManagedImage managedImage;
1151 Image image = (Image)mapTexture; 1151 Image image = (Image)mapTexture;
@@ -1192,10 +1192,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
1192 image.Dispose(); 1192 image.Dispose();
1193 1193
1194 if (imgstream != null) 1194 if (imgstream != null)
1195 {
1196 imgstream.Close();
1197 imgstream.Dispose(); 1195 imgstream.Dispose();
1198 }
1199 } 1196 }
1200 } 1197 }
1201 else 1198 else
@@ -1639,4 +1636,4 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
1639 public uint itemtype; 1636 public uint itemtype;
1640 public ulong regionhandle; 1637 public ulong regionhandle;
1641 } 1638 }
1642} \ No newline at end of file 1639}
diff --git a/OpenSim/Region/DataSnapshot/DataSnapshotManager.cs b/OpenSim/Region/DataSnapshot/DataSnapshotManager.cs
index 4a06f6e..33899aa 100644
--- a/OpenSim/Region/DataSnapshot/DataSnapshotManager.cs
+++ b/OpenSim/Region/DataSnapshot/DataSnapshotManager.cs
@@ -373,24 +373,27 @@ namespace OpenSim.Region.DataSnapshot
373 for (int i = 0; i < services.Length; i++) 373 for (int i = 0; i < services.Length; i++)
374 { 374 {
375 string url = services[i].Trim(); 375 string url = services[i].Trim();
376 RestClient cli = new RestClient(url); 376 using (RestClient cli = new RestClient(url))
377 cli.AddQueryParameter("service", serviceName);
378 cli.AddQueryParameter("host", m_hostname);
379 cli.AddQueryParameter("port", m_listener_port);
380 cli.AddQueryParameter("secret", m_Secret.ToString());
381 cli.RequestMethod = "GET";
382 try
383 {
384 reply = cli.Request(null);
385 }
386 catch (WebException)
387 { 377 {
388 m_log.Warn("[DATASNAPSHOT]: Unable to notify " + url); 378 cli.AddQueryParameter("service", serviceName);
389 } 379 cli.AddQueryParameter("host", m_hostname);
390 catch (Exception e) 380 cli.AddQueryParameter("port", m_listener_port);
391 { 381 cli.AddQueryParameter("secret", m_Secret.ToString());
392 m_log.Warn("[DATASNAPSHOT]: Ignoring unknown exception " + e.ToString()); 382 cli.RequestMethod = "GET";
383 try
384 {
385 reply = cli.Request(null);
386 }
387 catch (WebException)
388 {
389 m_log.Warn("[DATASNAPSHOT]: Unable to notify " + url);
390 }
391 catch (Exception e)
392 {
393 m_log.Warn("[DATASNAPSHOT]: Ignoring unknown exception " + e.ToString());
394 }
393 } 395 }
396
394 byte[] response = new byte[1024]; 397 byte[] response = new byte[1024];
395 // int n = 0; 398 // int n = 0;
396 try 399 try
diff --git a/OpenSim/Region/Framework/Scenes/Animation/BinBVHAnimation.cs b/OpenSim/Region/Framework/Scenes/Animation/BinBVHAnimation.cs
index 3afc87f..b3b38b2 100644
--- a/OpenSim/Region/Framework/Scenes/Animation/BinBVHAnimation.cs
+++ b/OpenSim/Region/Framework/Scenes/Animation/BinBVHAnimation.cs
@@ -1,4 +1,4 @@
1/* 1/*
2 * Copyright (c) Contributors, http://opensimulator.org/ 2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders. 3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 * 4 *
@@ -113,31 +113,34 @@ namespace OpenSim.Region.Framework.Scenes.Animation
113 113
114 public byte[] ToBytes() 114 public byte[] ToBytes()
115 { 115 {
116 byte[] outputbytes = new byte[0]; 116 byte[] outputbytes;
117 117
118 BinaryWriter iostream = new BinaryWriter(new MemoryStream()); 118 using (MemoryStream ms = new MemoryStream())
119 iostream.Write(BinBVHUtil.ES(Utils.UInt16ToBytes(unknown0))); 119 using (BinaryWriter iostream = new BinaryWriter(ms))
120 iostream.Write(BinBVHUtil.ES(Utils.UInt16ToBytes(unknown1)));
121 iostream.Write(BinBVHUtil.ES(Utils.IntToBytes(Priority)));
122 iostream.Write(BinBVHUtil.ES(Utils.FloatToBytes(Length)));
123 iostream.Write(BinBVHUtil.WriteNullTerminatedString(ExpressionName));
124 iostream.Write(BinBVHUtil.ES(Utils.FloatToBytes(InPoint)));
125 iostream.Write(BinBVHUtil.ES(Utils.FloatToBytes(OutPoint)));
126 iostream.Write(BinBVHUtil.ES(Utils.IntToBytes(Loop ? 1 : 0)));
127 iostream.Write(BinBVHUtil.ES(Utils.FloatToBytes(EaseInTime)));
128 iostream.Write(BinBVHUtil.ES(Utils.FloatToBytes(EaseOutTime)));
129 iostream.Write(BinBVHUtil.ES(Utils.UIntToBytes(HandPose)));
130 iostream.Write(BinBVHUtil.ES(Utils.UIntToBytes((uint)(Joints.Length))));
131
132 for (int i = 0; i < Joints.Length; i++)
133 { 120 {
134 Joints[i].WriteBytesToStream(iostream, InPoint, OutPoint); 121 iostream.Write(BinBVHUtil.ES(Utils.UInt16ToBytes(unknown0)));
122 iostream.Write(BinBVHUtil.ES(Utils.UInt16ToBytes(unknown1)));
123 iostream.Write(BinBVHUtil.ES(Utils.IntToBytes(Priority)));
124 iostream.Write(BinBVHUtil.ES(Utils.FloatToBytes(Length)));
125 iostream.Write(BinBVHUtil.WriteNullTerminatedString(ExpressionName));
126 iostream.Write(BinBVHUtil.ES(Utils.FloatToBytes(InPoint)));
127 iostream.Write(BinBVHUtil.ES(Utils.FloatToBytes(OutPoint)));
128 iostream.Write(BinBVHUtil.ES(Utils.IntToBytes(Loop ? 1 : 0)));
129 iostream.Write(BinBVHUtil.ES(Utils.FloatToBytes(EaseInTime)));
130 iostream.Write(BinBVHUtil.ES(Utils.FloatToBytes(EaseOutTime)));
131 iostream.Write(BinBVHUtil.ES(Utils.UIntToBytes(HandPose)));
132 iostream.Write(BinBVHUtil.ES(Utils.UIntToBytes((uint)(Joints.Length))));
133
134 for (int i = 0; i < Joints.Length; i++)
135 {
136 Joints[i].WriteBytesToStream(iostream, InPoint, OutPoint);
137 }
138 iostream.Write(BinBVHUtil.ES(Utils.IntToBytes(0)));
139
140 using (MemoryStream ms2 = (MemoryStream)iostream.BaseStream)
141 outputbytes = ms2.ToArray();
135 } 142 }
136 iostream.Write(BinBVHUtil.ES(Utils.IntToBytes(0))); 143
137 MemoryStream ms = (MemoryStream)iostream.BaseStream;
138 outputbytes = ms.ToArray();
139 ms.Close();
140 iostream.Close();
141 return outputbytes; 144 return outputbytes;
142 } 145 }
143 146
diff --git a/OpenSim/Region/Framework/Scenes/KeyframeMotion.cs b/OpenSim/Region/Framework/Scenes/KeyframeMotion.cs
index 2d489ea..b4a171f 100644
--- a/OpenSim/Region/Framework/Scenes/KeyframeMotion.cs
+++ b/OpenSim/Region/Framework/Scenes/KeyframeMotion.cs
@@ -280,7 +280,7 @@ namespace OpenSim.Region.Framework.Scenes
280 if (!m_selected) 280 if (!m_selected)
281 { 281 {
282 StopTimer(); 282 StopTimer();
283 m_serializedPosition = m_group.AbsolutePosition; 283 m_serializedPosition = m_group.AbsolutePosition;
284 } 284 }
285 } 285 }
286 } 286 }
@@ -308,10 +308,11 @@ namespace OpenSim.Region.Framework.Scenes
308 308
309 try 309 try
310 { 310 {
311 MemoryStream ms = new MemoryStream(data); 311 using (MemoryStream ms = new MemoryStream(data))
312 BinaryFormatter fmt = new BinaryFormatter(); 312 {
313 313 BinaryFormatter fmt = new BinaryFormatter();
314 newMotion = (KeyframeMotion)fmt.Deserialize(ms); 314 newMotion = (KeyframeMotion)fmt.Deserialize(ms);
315 }
315 316
316 newMotion.m_group = grp; 317 newMotion.m_group = grp;
317 318
@@ -345,26 +346,26 @@ namespace OpenSim.Region.Framework.Scenes
345 return; 346 return;
346 347
347 m_group = grp; 348 m_group = grp;
348 m_scene = grp.Scene; 349 m_scene = grp.Scene;
349 350
350 Vector3 grppos = grp.AbsolutePosition; 351 Vector3 grppos = grp.AbsolutePosition;
351 Vector3 offset = grppos - m_serializedPosition; 352 Vector3 offset = grppos - m_serializedPosition;
352 // avoid doing it more than once 353 // avoid doing it more than once
353 // current this will happen dragging a prim to other region 354 // current this will happen dragging a prim to other region
354 m_serializedPosition = grppos; 355 m_serializedPosition = grppos;
355 356
356 m_basePosition += offset; 357 m_basePosition += offset;
357 m_nextPosition += offset; 358 m_nextPosition += offset;
358 359
359 m_currentFrame.StartPosition += offset; 360 m_currentFrame.StartPosition += offset;
360 m_currentFrame.Position += offset; 361 m_currentFrame.Position += offset;
361 362
362 for (int i = 0; i < m_frames.Count; i++) 363 for (int i = 0; i < m_frames.Count; i++)
363 { 364 {
364 Keyframe k = m_frames[i]; 365 Keyframe k = m_frames[i];
365 k.StartPosition += offset; 366 k.StartPosition += offset;
366 k.Position += offset; 367 k.Position += offset;
367 m_frames[i]=k; 368 m_frames[i]=k;
368 } 369 }
369 370
370 if (m_running) 371 if (m_running)
@@ -527,7 +528,7 @@ namespace OpenSim.Region.Framework.Scenes
527 { 528 {
528 k.Position = pos; 529 k.Position = pos;
529// k.Velocity = Vector3.Zero; 530// k.Velocity = Vector3.Zero;
530 } 531 }
531 532
532 k.StartRotation = rot; 533 k.StartRotation = rot;
533 if (k.Rotation.HasValue) 534 if (k.Rotation.HasValue)
@@ -764,19 +765,22 @@ namespace OpenSim.Region.Framework.Scenes
764 public Byte[] Serialize() 765 public Byte[] Serialize()
765 { 766 {
766 StopTimer(); 767 StopTimer();
767 MemoryStream ms = new MemoryStream();
768 768
769 BinaryFormatter fmt = new BinaryFormatter();
770 SceneObjectGroup tmp = m_group; 769 SceneObjectGroup tmp = m_group;
771 m_group = null; 770 m_group = null;
772 if (!m_selected && tmp != null) 771 if (!m_selected && tmp != null)
773 m_serializedPosition = tmp.AbsolutePosition; 772 m_serializedPosition = tmp.AbsolutePosition;
774 fmt.Serialize(ms, this); 773
775 m_group = tmp; 774 using (MemoryStream ms = new MemoryStream())
776 if (m_running && !m_waitingCrossing) 775 {
777 StartTimer(); 776 BinaryFormatter fmt = new BinaryFormatter();
777 fmt.Serialize(ms, this);
778 m_group = tmp;
779 if (m_running && !m_waitingCrossing)
780 StartTimer();
778 781
779 return ms.ToArray(); 782 return ms.ToArray();
783 }
780 } 784 }
781 785
782 public void StartCrossingCheck() 786 public void StartCrossingCheck()
diff --git a/OpenSim/Region/Framework/Scenes/UuidGatherer.cs b/OpenSim/Region/Framework/Scenes/UuidGatherer.cs
index a7015e1..d07cc6a 100644
--- a/OpenSim/Region/Framework/Scenes/UuidGatherer.cs
+++ b/OpenSim/Region/Framework/Scenes/UuidGatherer.cs
@@ -458,35 +458,36 @@ namespace OpenSim.Region.Framework.Scenes
458 if (null == assetBase) 458 if (null == assetBase)
459 return; 459 return;
460 460
461 MemoryStream ms = new MemoryStream(assetBase.Data); 461 using (MemoryStream ms = new MemoryStream(assetBase.Data))
462 StreamReader sr = new StreamReader(ms); 462 using (StreamReader sr = new StreamReader(ms))
463
464 sr.ReadLine(); // Unknown (Version?)
465 sr.ReadLine(); // Unknown
466 sr.ReadLine(); // Unknown
467 sr.ReadLine(); // Name
468 sr.ReadLine(); // Comment ?
469 int count = Convert.ToInt32(sr.ReadLine()); // Item count
470
471 for (int i = 0 ; i < count ; i++)
472 { 463 {
473 string type = sr.ReadLine(); 464 sr.ReadLine(); // Unknown (Version?)
474 if (type == null) 465 sr.ReadLine(); // Unknown
475 break; 466 sr.ReadLine(); // Unknown
476 string name = sr.ReadLine(); 467 sr.ReadLine(); // Name
477 if (name == null) 468 sr.ReadLine(); // Comment ?
478 break; 469 int count = Convert.ToInt32(sr.ReadLine()); // Item count
479 string id = sr.ReadLine(); 470
480 if (id == null) 471 for (int i = 0 ; i < count ; i++)
481 break; 472 {
482 string unknown = sr.ReadLine(); 473 string type = sr.ReadLine();
483 if (unknown == null) 474 if (type == null)
484 break; 475 break;
485 476 string name = sr.ReadLine();
486 // If it can be parsed as a UUID, it is an asset ID 477 if (name == null)
487 UUID uuid; 478 break;
488 if (UUID.TryParse(id, out uuid)) 479 string id = sr.ReadLine();
489 assetUuids[uuid] = (sbyte)AssetType.Animation; 480 if (id == null)
481 break;
482 string unknown = sr.ReadLine();
483 if (unknown == null)
484 break;
485
486 // If it can be parsed as a UUID, it is an asset ID
487 UUID uuid;
488 if (UUID.TryParse(id, out uuid))
489 assetUuids[uuid] = (sbyte)AssetType.Animation; // the asset is either an Animation or a Sound, but this distinction isn't important
490 }
490 } 491 }
491 } 492 }
492 493