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-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.Inventory.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
index 5197f58..0c51f7f 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
@@ -1023,6 +1023,10 @@ namespace OpenSim.Region.Framework.Scenes
1023 item.BasePermissions = baseMask; 1023 item.BasePermissions = baseMask;
1024 item.CreationDate = creationDate; 1024 item.CreationDate = creationDate;
1025 1025
1026 // special AnimationSet case
1027 if (item.InvType == (int)CustomInventoryType.AnimationSet)
1028 AnimationSet.enforceItemPermitions(item,true);
1029
1026 if (AddInventoryItem(item)) 1030 if (AddInventoryItem(item))
1027 { 1031 {
1028 remoteClient.SendInventoryItemCreateUpdate(item, transationID, callbackID); 1032 remoteClient.SendInventoryItemCreateUpdate(item, transationID, callbackID);
@@ -1063,10 +1067,6 @@ namespace OpenSim.Region.Framework.Scenes
1063 if (!Permissions.CanCreateUserInventory(invType, remoteClient.AgentId)) 1067 if (!Permissions.CanCreateUserInventory(invType, remoteClient.AgentId))
1064 return; 1068 return;
1065 1069
1066 if (type != (sbyte)AssetType.Link || type != (sbyte)AssetType.LinkFolder)
1067 return;
1068
1069
1070 ScenePresence presence; 1070 ScenePresence presence;
1071 if (TryGetScenePresence(remoteClient.AgentId, out presence)) 1071 if (TryGetScenePresence(remoteClient.AgentId, out presence))
1072 { 1072 {