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-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs14
-rw-r--r--OpenSim/Region/PhysicsModules/ubOde/ODEScene.cs2
2 files changed, 10 insertions, 6 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 5082b9d..f906d9f 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -3674,12 +3674,18 @@ namespace OpenSim.Region.Framework.Scenes
3674 // vec, Rotation, thisAddSpeedModifier, Name); 3674 // vec, Rotation, thisAddSpeedModifier, Name);
3675 3675
3676 // rotate from avatar coord space to world 3676 // rotate from avatar coord space to world
3677 // for now all controls assume this is only a rotation around Z 3677 Quaternion rot = Rotation;
3678 // if not all checks below need to be done before this rotation 3678 if (!Flying && PresenceType != PresenceType.Npc)
3679 Vector3 direc = vec * Rotation; 3679 {
3680 // force rotation to be around Z only, if not flying
3681 // needed for mouselook
3682 rot.X = 0;
3683 rot.Y = 0;
3684 }
3685
3686 Vector3 direc = vec * rot;
3680 direc.Normalize(); 3687 direc.Normalize();
3681 3688
3682 // mouse look situation ?
3683 if ((vec.Z == 0f) && !Flying) 3689 if ((vec.Z == 0f) && !Flying)
3684 direc.Z = 0f; // Prevent camera WASD up. 3690 direc.Z = 0f; // Prevent camera WASD up.
3685 3691
diff --git a/OpenSim/Region/PhysicsModules/ubOde/ODEScene.cs b/OpenSim/Region/PhysicsModules/ubOde/ODEScene.cs
index f642699..410463c 100644
--- a/OpenSim/Region/PhysicsModules/ubOde/ODEScene.cs
+++ b/OpenSim/Region/PhysicsModules/ubOde/ODEScene.cs
@@ -2267,8 +2267,6 @@ namespace OpenSim.Region.PhysicsModule.ubOde
2267 2267
2268 IntPtr HeightmapData = d.GeomHeightfieldDataCreate(); 2268 IntPtr HeightmapData = d.GeomHeightfieldDataCreate();
2269 2269
2270 GC.Collect(1);
2271
2272 TerrainHeightFieldHeightsHandler = GCHandle.Alloc(_heightmap, GCHandleType.Pinned); 2270 TerrainHeightFieldHeightsHandler = GCHandle.Alloc(_heightmap, GCHandleType.Pinned);
2273 2271
2274 d.GeomHeightfieldDataBuildSingle(HeightmapData, TerrainHeightFieldHeightsHandler.AddrOfPinnedObject(), 0, 2272 d.GeomHeightfieldDataBuildSingle(HeightmapData, TerrainHeightFieldHeightsHandler.AddrOfPinnedObject(), 0,