diff options
Diffstat (limited to '')
19 files changed, 131 insertions, 133 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 3b8b48f..dd0f6ac 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -7679,7 +7679,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
7679 | { | 7679 | { |
7680 | Transfer.TransferInfo.Params = new byte[20]; | 7680 | Transfer.TransferInfo.Params = new byte[20]; |
7681 | Array.Copy(req.RequestAssetID.GetBytes(), 0, Transfer.TransferInfo.Params, 0, 16); | 7681 | Array.Copy(req.RequestAssetID.GetBytes(), 0, Transfer.TransferInfo.Params, 0, 16); |
7682 | int assType = req.AssetInf.Metadata.Type; | 7682 | int assType = req.AssetInf.Type; |
7683 | Array.Copy(Utils.IntToBytes(assType), 0, Transfer.TransferInfo.Params, 16, 4); | 7683 | Array.Copy(Utils.IntToBytes(assType), 0, Transfer.TransferInfo.Params, 16, 4); |
7684 | } | 7684 | } |
7685 | else if (req.AssetRequestSource == 3) | 7685 | else if (req.AssetRequestSource == 3) |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLFileTransfer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLFileTransfer.cs index f79f62e..697bbe6 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLFileTransfer.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLFileTransfer.cs | |||
@@ -198,13 +198,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
198 | private void Initialise(UUID fileID, string fileName) | 198 | private void Initialise(UUID fileID, string fileName) |
199 | { | 199 | { |
200 | m_asset = new AssetBase(); | 200 | m_asset = new AssetBase(); |
201 | m_asset.Metadata.FullID = fileID; | 201 | m_asset.FullID = fileID; |
202 | m_asset.Metadata.Type = type; | 202 | m_asset.Type = type; |
203 | m_asset.Data = new byte[0]; | 203 | m_asset.Data = new byte[0]; |
204 | m_asset.Metadata.Name = fileName; | 204 | m_asset.Name = fileName; |
205 | m_asset.Metadata.Description = "empty"; | 205 | m_asset.Description = "empty"; |
206 | m_asset.Metadata.Local = true; | 206 | m_asset.Local = true; |
207 | m_asset.Metadata.Temporary = true; | 207 | m_asset.Temporary = true; |
208 | mXferID = Util.GetNextXferID(); | 208 | mXferID = Util.GetNextXferID(); |
209 | } | 209 | } |
210 | 210 | ||
@@ -215,13 +215,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
215 | 215 | ||
216 | public void RequestStartXfer(IClientAPI pRemoteClient) | 216 | public void RequestStartXfer(IClientAPI pRemoteClient) |
217 | { | 217 | { |
218 | if (!String.IsNullOrEmpty(m_asset.Metadata.Name)) | 218 | if (!String.IsNullOrEmpty(m_asset.Name)) |
219 | { | 219 | { |
220 | pRemoteClient.SendXferRequest(mXferID, m_asset.Metadata.Type, m_asset.Metadata.FullID, 0, Utils.StringToBytes(m_asset.Metadata.Name)); | 220 | pRemoteClient.SendXferRequest(mXferID, m_asset.Type, m_asset.FullID, 0, Utils.StringToBytes(m_asset.Name)); |
221 | } | 221 | } |
222 | else | 222 | else |
223 | { | 223 | { |
224 | pRemoteClient.SendXferRequest(mXferID, m_asset.Metadata.Type, m_asset.Metadata.FullID, 0, new byte[0]); | 224 | pRemoteClient.SendXferRequest(mXferID, m_asset.Type, m_asset.FullID, 0, new byte[0]); |
225 | } | 225 | } |
226 | } | 226 | } |
227 | 227 | ||
@@ -265,7 +265,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
265 | handlerUploadDone = UploadDone; | 265 | handlerUploadDone = UploadDone; |
266 | if (handlerUploadDone != null) | 266 | if (handlerUploadDone != null) |
267 | { | 267 | { |
268 | handlerUploadDone(m_asset.Metadata.Name, m_asset.Metadata.FullID, mXferID, m_asset.Data, remoteClient); | 268 | handlerUploadDone(m_asset.Name, m_asset.FullID, mXferID, m_asset.Data, remoteClient); |
269 | } | 269 | } |
270 | } | 270 | } |
271 | 271 | ||
@@ -274,7 +274,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
274 | handlerAbort = UploadAborted; | 274 | handlerAbort = UploadAborted; |
275 | if (handlerAbort != null) | 275 | if (handlerAbort != null) |
276 | { | 276 | { |
277 | handlerAbort(m_asset.Metadata.Name, m_asset.Metadata.FullID, mXferID, remoteClient); | 277 | handlerAbort(m_asset.Name, m_asset.FullID, mXferID, remoteClient); |
278 | } | 278 | } |
279 | } | 279 | } |
280 | } | 280 | } |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLImageManager.cs b/OpenSim/Region/ClientStack/LindenUDP/LLImageManager.cs index 6efe3e1..23ed798 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLImageManager.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLImageManager.cs | |||
@@ -405,7 +405,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
405 | /// </summary> | 405 | /// </summary> |
406 | public UUID AssetId | 406 | public UUID AssetId |
407 | { | 407 | { |
408 | get { return m_asset_ref.Metadata.FullID; } | 408 | get { return m_asset_ref.FullID; } |
409 | } | 409 | } |
410 | 410 | ||
411 | /// <summary> | 411 | /// <summary> |
diff --git a/OpenSim/Region/Communications/Hypergrid/HGGridServices.cs b/OpenSim/Region/Communications/Hypergrid/HGGridServices.cs index 72c0f42..a61c07a 100644 --- a/OpenSim/Region/Communications/Hypergrid/HGGridServices.cs +++ b/OpenSim/Region/Communications/Hypergrid/HGGridServices.cs | |||
@@ -318,9 +318,9 @@ namespace OpenSim.Region.Communications.Hypergrid | |||
318 | //Console.WriteLine("Size: " + m.PhysicalDimension.Height + "-" + m.PhysicalDimension.Width); | 318 | //Console.WriteLine("Size: " + m.PhysicalDimension.Height + "-" + m.PhysicalDimension.Width); |
319 | byte[] imageData = OpenJPEG.EncodeFromImage(m, true); | 319 | byte[] imageData = OpenJPEG.EncodeFromImage(m, true); |
320 | AssetBase ass = new AssetBase(UUID.Random(), "region " + info.RegionID.ToString()); | 320 | AssetBase ass = new AssetBase(UUID.Random(), "region " + info.RegionID.ToString()); |
321 | info.RegionSettings.TerrainImageID = ass.Metadata.FullID; | 321 | info.RegionSettings.TerrainImageID = ass.FullID; |
322 | ass.Metadata.Type = (int)AssetType.Texture; | 322 | ass.Type = (int)AssetType.Texture; |
323 | ass.Metadata.Temporary = false; | 323 | ass.Temporary = false; |
324 | ass.Data = imageData; | 324 | ass.Data = imageData; |
325 | m_assetcache.AddAsset(ass); | 325 | m_assetcache.AddAsset(ass); |
326 | 326 | ||
diff --git a/OpenSim/Region/CoreModules/Agent/AssetTransaction/AgentAssetsTransactions.cs b/OpenSim/Region/CoreModules/Agent/AssetTransaction/AgentAssetsTransactions.cs index 0bf91e0..eefcfe8 100644 --- a/OpenSim/Region/CoreModules/Agent/AssetTransaction/AgentAssetsTransactions.cs +++ b/OpenSim/Region/CoreModules/Agent/AssetTransaction/AgentAssetsTransactions.cs | |||
@@ -172,10 +172,10 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction | |||
172 | "[ASSET TRANSACTIONS]: Updating task item {0} in {1} with asset in transaction {2}", | 172 | "[ASSET TRANSACTIONS]: Updating task item {0} in {1} with asset in transaction {2}", |
173 | item.Name, part.Name, transactionID); | 173 | item.Name, part.Name, transactionID); |
174 | 174 | ||
175 | asset.Metadata.Name = item.Name; | 175 | asset.Name = item.Name; |
176 | asset.Metadata.Description = item.Description; | 176 | asset.Description = item.Description; |
177 | asset.Metadata.Type = (sbyte)item.Type; | 177 | asset.Type = (sbyte)item.Type; |
178 | item.AssetID = asset.Metadata.FullID; | 178 | item.AssetID = asset.FullID; |
179 | 179 | ||
180 | Manager.MyScene.CommsManager.AssetCache.AddAsset(asset); | 180 | Manager.MyScene.CommsManager.AssetCache.AddAsset(asset); |
181 | 181 | ||
@@ -207,14 +207,14 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction | |||
207 | asset = GetTransactionAsset(transactionID); | 207 | asset = GetTransactionAsset(transactionID); |
208 | } | 208 | } |
209 | 209 | ||
210 | if (asset != null && asset.Metadata.FullID == assetID) | 210 | if (asset != null && asset.FullID == assetID) |
211 | { | 211 | { |
212 | // Assets never get updated, new ones get created | 212 | // Assets never get updated, new ones get created |
213 | asset.Metadata.FullID = UUID.Random(); | 213 | asset.FullID = UUID.Random(); |
214 | asset.Metadata.Name = item.Name; | 214 | asset.Name = item.Name; |
215 | asset.Metadata.Description = item.Description; | 215 | asset.Description = item.Description; |
216 | asset.Metadata.Type = (sbyte)item.AssetType; | 216 | asset.Type = (sbyte)item.AssetType; |
217 | item.AssetID = asset.Metadata.FullID; | 217 | item.AssetID = asset.FullID; |
218 | 218 | ||
219 | Manager.MyScene.CommsManager.AssetCache.AddAsset(asset); | 219 | Manager.MyScene.CommsManager.AssetCache.AddAsset(asset); |
220 | } | 220 | } |
diff --git a/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs b/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs index 9af764f..b71c2a6 100644 --- a/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs +++ b/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs | |||
@@ -111,13 +111,13 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction | |||
111 | { | 111 | { |
112 | ourClient = remoteClient; | 112 | ourClient = remoteClient; |
113 | m_asset = new AssetBase(); | 113 | m_asset = new AssetBase(); |
114 | m_asset.Metadata.FullID = assetID; | 114 | m_asset.FullID = assetID; |
115 | m_asset.Metadata.Type = type; | 115 | m_asset.Type = type; |
116 | m_asset.Data = data; | 116 | m_asset.Data = data; |
117 | m_asset.Metadata.Name = "blank"; | 117 | m_asset.Name = "blank"; |
118 | m_asset.Metadata.Description = "empty"; | 118 | m_asset.Description = "empty"; |
119 | m_asset.Metadata.Local = storeLocal; | 119 | m_asset.Local = storeLocal; |
120 | m_asset.Metadata.Temporary = tempFile; | 120 | m_asset.Temporary = tempFile; |
121 | 121 | ||
122 | TransactionID = transaction; | 122 | TransactionID = transaction; |
123 | m_storeLocal = storeLocal; | 123 | m_storeLocal = storeLocal; |
@@ -138,12 +138,12 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction | |||
138 | protected void RequestStartXfer() | 138 | protected void RequestStartXfer() |
139 | { | 139 | { |
140 | XferID = Util.GetNextXferID(); | 140 | XferID = Util.GetNextXferID(); |
141 | ourClient.SendXferRequest(XferID, m_asset.Metadata.Type, m_asset.Metadata.FullID, 0, new byte[0]); | 141 | ourClient.SendXferRequest(XferID, m_asset.Type, m_asset.FullID, 0, new byte[0]); |
142 | } | 142 | } |
143 | 143 | ||
144 | protected void SendCompleteMessage() | 144 | protected void SendCompleteMessage() |
145 | { | 145 | { |
146 | ourClient.SendAssetUploadCompleteMessage(m_asset.Metadata.Type, true, m_asset.Metadata.FullID); | 146 | ourClient.SendAssetUploadCompleteMessage(m_asset.Type, true, m_asset.FullID); |
147 | 147 | ||
148 | m_finished = true; | 148 | m_finished = true; |
149 | if (m_createItem) | 149 | if (m_createItem) |
@@ -162,7 +162,7 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction | |||
162 | DateTime now = DateTime.Now; | 162 | DateTime now = DateTime.Now; |
163 | string filename = | 163 | string filename = |
164 | String.Format("{6}_{7}_{0:d2}{1:d2}{2:d2}_{3:d2}{4:d2}{5:d2}.dat", now.Year, now.Month, now.Day, | 164 | String.Format("{6}_{7}_{0:d2}{1:d2}{2:d2}_{3:d2}{4:d2}{5:d2}.dat", now.Year, now.Month, now.Day, |
165 | now.Hour, now.Minute, now.Second, m_asset.Metadata.Name, m_asset.Metadata.Type); | 165 | now.Hour, now.Minute, now.Second, m_asset.Name, m_asset.Type); |
166 | SaveAssetToFile(filename, m_asset.Data); | 166 | SaveAssetToFile(filename, m_asset.Data); |
167 | } | 167 | } |
168 | } | 168 | } |
@@ -194,9 +194,9 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction | |||
194 | this.invType = invType; | 194 | this.invType = invType; |
195 | this.wearableType = wearableType; | 195 | this.wearableType = wearableType; |
196 | nextPerm = nextOwnerMask; | 196 | nextPerm = nextOwnerMask; |
197 | m_asset.Metadata.Name = name; | 197 | m_asset.Name = name; |
198 | m_asset.Metadata.Description = description; | 198 | m_asset.Description = description; |
199 | m_asset.Metadata.Type = type; | 199 | m_asset.Type = type; |
200 | 200 | ||
201 | if (m_finished) | 201 | if (m_finished) |
202 | { | 202 | { |
@@ -223,7 +223,7 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction | |||
223 | item.Owner = ourClient.AgentId; | 223 | item.Owner = ourClient.AgentId; |
224 | item.Creator = ourClient.AgentId; | 224 | item.Creator = ourClient.AgentId; |
225 | item.ID = UUID.Random(); | 225 | item.ID = UUID.Random(); |
226 | item.AssetID = m_asset.Metadata.FullID; | 226 | item.AssetID = m_asset.FullID; |
227 | item.Description = m_description; | 227 | item.Description = m_description; |
228 | item.Name = m_name; | 228 | item.Name = m_name; |
229 | item.AssetType = type; | 229 | item.AssetType = type; |
diff --git a/OpenSim/Region/CoreModules/Agent/TextureSender/TextureSender.cs b/OpenSim/Region/CoreModules/Agent/TextureSender/TextureSender.cs index dde8566..e02ea6d 100644 --- a/OpenSim/Region/CoreModules/Agent/TextureSender/TextureSender.cs +++ b/OpenSim/Region/CoreModules/Agent/TextureSender/TextureSender.cs | |||
@@ -54,7 +54,7 @@ namespace OpenSim.Region.CoreModules.Agent.TextureSender | |||
54 | /// </summary> | 54 | /// </summary> |
55 | private AssetBase m_asset; | 55 | private AssetBase m_asset; |
56 | 56 | ||
57 | //public UUID assetID { get { return m_asset.Metadata.FullID; } } | 57 | //public UUID assetID { get { return m_asset.FullID; } } |
58 | 58 | ||
59 | // private bool m_cancel = false; | 59 | // private bool m_cancel = false; |
60 | 60 | ||
@@ -116,7 +116,7 @@ namespace OpenSim.Region.CoreModules.Agent.TextureSender | |||
116 | // See ITextureSender | 116 | // See ITextureSender |
117 | public bool SendTexturePacket() | 117 | public bool SendTexturePacket() |
118 | { | 118 | { |
119 | //m_log.DebugFormat("[TEXTURE SENDER]: Sending packet for {0}", m_asset.Metadata.FullID); | 119 | //m_log.DebugFormat("[TEXTURE SENDER]: Sending packet for {0}", m_asset.FullID); |
120 | 120 | ||
121 | SendPacket(); | 121 | SendPacket(); |
122 | counter++; | 122 | counter++; |
@@ -153,7 +153,7 @@ namespace OpenSim.Region.CoreModules.Agent.TextureSender | |||
153 | { | 153 | { |
154 | if (NumPackets == 0) | 154 | if (NumPackets == 0) |
155 | { | 155 | { |
156 | RequestUser.SendImageFirstPart(1, m_asset.Metadata.FullID, (uint)m_asset.Data.Length, m_asset.Data, 2); | 156 | RequestUser.SendImageFirstPart(1, m_asset.FullID, (uint)m_asset.Data.Length, m_asset.Data, 2); |
157 | PacketCounter++; | 157 | PacketCounter++; |
158 | } | 158 | } |
159 | else | 159 | else |
@@ -162,7 +162,7 @@ namespace OpenSim.Region.CoreModules.Agent.TextureSender | |||
162 | Array.Copy(m_asset.Data, 0, ImageData1, 0, 600); | 162 | Array.Copy(m_asset.Data, 0, ImageData1, 0, 600); |
163 | 163 | ||
164 | RequestUser.SendImageFirstPart( | 164 | RequestUser.SendImageFirstPart( |
165 | (ushort)(NumPackets), m_asset.Metadata.FullID, (uint)m_asset.Data.Length, ImageData1, 2); | 165 | (ushort)(NumPackets), m_asset.FullID, (uint)m_asset.Data.Length, ImageData1, 2); |
166 | PacketCounter++; | 166 | PacketCounter++; |
167 | } | 167 | } |
168 | } | 168 | } |
@@ -178,11 +178,11 @@ namespace OpenSim.Region.CoreModules.Agent.TextureSender | |||
178 | catch (ArgumentOutOfRangeException) | 178 | catch (ArgumentOutOfRangeException) |
179 | { | 179 | { |
180 | m_log.Error("[TEXTURE SENDER]: Unable to separate texture into multiple packets: Array bounds failure on asset:" + | 180 | m_log.Error("[TEXTURE SENDER]: Unable to separate texture into multiple packets: Array bounds failure on asset:" + |
181 | m_asset.Metadata.ID); | 181 | m_asset.ID); |
182 | return; | 182 | return; |
183 | } | 183 | } |
184 | 184 | ||
185 | RequestUser.SendImageNextPart((ushort)PacketCounter, m_asset.Metadata.FullID, imageData); | 185 | RequestUser.SendImageNextPart((ushort)PacketCounter, m_asset.FullID, imageData); |
186 | PacketCounter++; | 186 | PacketCounter++; |
187 | } | 187 | } |
188 | } | 188 | } |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs index 7189e36..6b57ac5 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs | |||
@@ -281,7 +281,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
281 | 281 | ||
282 | AssetBase asset = new AssetBase(new UUID(uuid), "RandomName"); | 282 | AssetBase asset = new AssetBase(new UUID(uuid), "RandomName"); |
283 | 283 | ||
284 | asset.Metadata.Type = assetType; | 284 | asset.Type = assetType; |
285 | asset.Data = data; | 285 | asset.Data = data; |
286 | 286 | ||
287 | commsManager.AssetCache.AddAsset(asset); | 287 | commsManager.AssetCache.AddAsset(asset); |
diff --git a/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs b/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs index d6f0713..a8f841b 100644 --- a/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs +++ b/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs | |||
@@ -231,21 +231,21 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture | |||
231 | 231 | ||
232 | // Create a new asset for user | 232 | // Create a new asset for user |
233 | AssetBase asset = new AssetBase(); | 233 | AssetBase asset = new AssetBase(); |
234 | asset.Metadata.FullID = UUID.Random(); | 234 | asset.FullID = UUID.Random(); |
235 | asset.Data = assetData; | 235 | asset.Data = assetData; |
236 | asset.Metadata.Name = "DynamicImage" + Util.RandomClass.Next(1, 10000); | 236 | asset.Name = "DynamicImage" + Util.RandomClass.Next(1, 10000); |
237 | asset.Metadata.Type = 0; | 237 | asset.Type = 0; |
238 | asset.Metadata.Description = "dynamic image"; | 238 | asset.Description = "dynamic image"; |
239 | asset.Metadata.Local = false; | 239 | asset.Local = false; |
240 | asset.Metadata.Temporary = true; | 240 | asset.Temporary = true; |
241 | scene.CommsManager.AssetCache.AddAsset(asset); | 241 | scene.CommsManager.AssetCache.AddAsset(asset); |
242 | 242 | ||
243 | LastAssetID = asset.Metadata.FullID; | 243 | LastAssetID = asset.FullID; |
244 | 244 | ||
245 | IJ2KDecoder cacheLayerDecode = scene.RequestModuleInterface<IJ2KDecoder>(); | 245 | IJ2KDecoder cacheLayerDecode = scene.RequestModuleInterface<IJ2KDecoder>(); |
246 | if (cacheLayerDecode != null) | 246 | if (cacheLayerDecode != null) |
247 | { | 247 | { |
248 | cacheLayerDecode.syncdecode(asset.Metadata.FullID, asset.Data); | 248 | cacheLayerDecode.syncdecode(asset.FullID, asset.Data); |
249 | } | 249 | } |
250 | cacheLayerDecode = null; | 250 | cacheLayerDecode = null; |
251 | 251 | ||
@@ -256,7 +256,7 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture | |||
256 | UUID oldID = tmptex.DefaultTexture.TextureID; | 256 | UUID oldID = tmptex.DefaultTexture.TextureID; |
257 | scene.CommsManager.AssetCache.ExpireAsset(oldID); | 257 | scene.CommsManager.AssetCache.ExpireAsset(oldID); |
258 | 258 | ||
259 | tmptex.DefaultTexture.TextureID = asset.Metadata.FullID; | 259 | tmptex.DefaultTexture.TextureID = asset.FullID; |
260 | // I'm pretty sure we always want to force this to true | 260 | // I'm pretty sure we always want to force this to true |
261 | tmptex.DefaultTexture.Fullbright = true; | 261 | tmptex.DefaultTexture.Fullbright = true; |
262 | 262 | ||
diff --git a/OpenSim/Region/CoreModules/Scripting/EMailModules/EmailModule.cs b/OpenSim/Region/CoreModules/Scripting/EMailModules/EmailModule.cs index 43eccf3..f788433 100644 --- a/OpenSim/Region/CoreModules/Scripting/EMailModules/EmailModule.cs +++ b/OpenSim/Region/CoreModules/Scripting/EMailModules/EmailModule.cs | |||
@@ -326,8 +326,6 @@ namespace OpenSim.Region.CoreModules.Scripting.EmailModules | |||
326 | 326 | ||
327 | UUID toID = new UUID(address.Substring(0, address.IndexOf("@"))); | 327 | UUID toID = new UUID(address.Substring(0, address.IndexOf("@"))); |
328 | 328 | ||
329 | String unused; | ||
330 | |||
331 | if (IsLocal(toID)) // TODO FIX check to see if it is local | 329 | if (IsLocal(toID)) // TODO FIX check to see if it is local |
332 | { | 330 | { |
333 | // object in this region | 331 | // object in this region |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs index 66fc43b..d7ab5fd 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs | |||
@@ -294,7 +294,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
294 | //m_log.DebugFormat("[ARCHIVER]: Importing asset {0}, type {1}", uuid, assetType); | 294 | //m_log.DebugFormat("[ARCHIVER]: Importing asset {0}, type {1}", uuid, assetType); |
295 | 295 | ||
296 | AssetBase asset = new AssetBase(new UUID(uuid), String.Empty); | 296 | AssetBase asset = new AssetBase(new UUID(uuid), String.Empty); |
297 | asset.Metadata.Type = assetType; | 297 | asset.Type = assetType; |
298 | asset.Data = data; | 298 | asset.Data = data; |
299 | 299 | ||
300 | m_scene.CommsManager.AssetCache.AddAsset(asset); | 300 | m_scene.CommsManager.AssetCache.AddAsset(asset); |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/AssetsArchiver.cs b/OpenSim/Region/CoreModules/World/Archiver/AssetsArchiver.cs index b3286f6..abd90de 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/AssetsArchiver.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/AssetsArchiver.cs | |||
@@ -86,16 +86,16 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
86 | 86 | ||
87 | string extension = string.Empty; | 87 | string extension = string.Empty; |
88 | 88 | ||
89 | if (ArchiveConstants.ASSET_TYPE_TO_EXTENSION.ContainsKey(asset.Metadata.Type)) | 89 | if (ArchiveConstants.ASSET_TYPE_TO_EXTENSION.ContainsKey(asset.Type)) |
90 | { | 90 | { |
91 | extension = ArchiveConstants.ASSET_TYPE_TO_EXTENSION[asset.Metadata.Type]; | 91 | extension = ArchiveConstants.ASSET_TYPE_TO_EXTENSION[asset.Type]; |
92 | } | 92 | } |
93 | 93 | ||
94 | xtw.WriteElementString("filename", uuid.ToString() + extension); | 94 | xtw.WriteElementString("filename", uuid.ToString() + extension); |
95 | 95 | ||
96 | xtw.WriteElementString("name", asset.Metadata.Name); | 96 | xtw.WriteElementString("name", asset.Name); |
97 | xtw.WriteElementString("description", asset.Metadata.Description); | 97 | xtw.WriteElementString("description", asset.Description); |
98 | xtw.WriteElementString("asset-type", asset.Metadata.Type.ToString()); | 98 | xtw.WriteElementString("asset-type", asset.Type.ToString()); |
99 | 99 | ||
100 | xtw.WriteEndElement(); | 100 | xtw.WriteEndElement(); |
101 | } | 101 | } |
@@ -123,15 +123,15 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
123 | 123 | ||
124 | string extension = string.Empty; | 124 | string extension = string.Empty; |
125 | 125 | ||
126 | if (ArchiveConstants.ASSET_TYPE_TO_EXTENSION.ContainsKey(asset.Metadata.Type)) | 126 | if (ArchiveConstants.ASSET_TYPE_TO_EXTENSION.ContainsKey(asset.Type)) |
127 | { | 127 | { |
128 | extension = ArchiveConstants.ASSET_TYPE_TO_EXTENSION[asset.Metadata.Type]; | 128 | extension = ArchiveConstants.ASSET_TYPE_TO_EXTENSION[asset.Type]; |
129 | } | 129 | } |
130 | else | 130 | else |
131 | { | 131 | { |
132 | m_log.ErrorFormat( | 132 | m_log.ErrorFormat( |
133 | "[ARCHIVER]: Unrecognized asset type {0} with uuid {1}. This asset will be saved but not reloaded", | 133 | "[ARCHIVER]: Unrecognized asset type {0} with uuid {1}. This asset will be saved but not reloaded", |
134 | asset.Metadata.Type, asset.Metadata.ID); | 134 | asset.Type, asset.ID); |
135 | } | 135 | } |
136 | 136 | ||
137 | archive.AddFile( | 137 | archive.AddFile( |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/AssetsDearchiver.cs b/OpenSim/Region/CoreModules/World/Archiver/AssetsDearchiver.cs index 743f9a1..cb267d7 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/AssetsDearchiver.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/AssetsDearchiver.cs | |||
@@ -157,8 +157,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
157 | m_log.DebugFormat("[ARCHIVER]: Importing asset {0}", filename); | 157 | m_log.DebugFormat("[ARCHIVER]: Importing asset {0}", filename); |
158 | 158 | ||
159 | AssetBase asset = new AssetBase(new UUID(filename), metadata.Name); | 159 | AssetBase asset = new AssetBase(new UUID(filename), metadata.Name); |
160 | asset.Metadata.Description = metadata.Description; | 160 | asset.Description = metadata.Description; |
161 | asset.Metadata.Type = metadata.AssetType; | 161 | asset.Type = metadata.AssetType; |
162 | asset.Data = data; | 162 | asset.Data = data; |
163 | 163 | ||
164 | m_cache.AddAsset(asset); | 164 | m_cache.AddAsset(asset); |
diff --git a/OpenSim/Region/CoreModules/World/Estate/EstateTerrainXferHandler.cs b/OpenSim/Region/CoreModules/World/Estate/EstateTerrainXferHandler.cs index 1f2d5db..93e79f0 100644 --- a/OpenSim/Region/CoreModules/World/Estate/EstateTerrainXferHandler.cs +++ b/OpenSim/Region/CoreModules/World/Estate/EstateTerrainXferHandler.cs | |||
@@ -54,13 +54,13 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
54 | { | 54 | { |
55 | 55 | ||
56 | m_asset = new AssetBase(); | 56 | m_asset = new AssetBase(); |
57 | m_asset.Metadata.FullID = UUID.Zero; | 57 | m_asset.FullID = UUID.Zero; |
58 | m_asset.Metadata.Type = type; | 58 | m_asset.Type = type; |
59 | m_asset.Data = new byte[0]; | 59 | m_asset.Data = new byte[0]; |
60 | m_asset.Metadata.Name = pClientFilename; | 60 | m_asset.Name = pClientFilename; |
61 | m_asset.Metadata.Description = "empty"; | 61 | m_asset.Description = "empty"; |
62 | m_asset.Metadata.Local = true; | 62 | m_asset.Local = true; |
63 | m_asset.Metadata.Temporary = true; | 63 | m_asset.Temporary = true; |
64 | 64 | ||
65 | } | 65 | } |
66 | 66 | ||
@@ -72,7 +72,7 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
72 | public void RequestStartXfer(IClientAPI pRemoteClient) | 72 | public void RequestStartXfer(IClientAPI pRemoteClient) |
73 | { | 73 | { |
74 | mXferID = Util.GetNextXferID(); | 74 | mXferID = Util.GetNextXferID(); |
75 | pRemoteClient.SendXferRequest(mXferID, m_asset.Metadata.Type, m_asset.Metadata.FullID, 0, Utils.StringToBytes(m_asset.Metadata.Name)); | 75 | pRemoteClient.SendXferRequest(mXferID, m_asset.Type, m_asset.FullID, 0, Utils.StringToBytes(m_asset.Name)); |
76 | } | 76 | } |
77 | 77 | ||
78 | /// <summary> | 78 | /// <summary> |
@@ -114,7 +114,7 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
114 | handlerTerrainUploadDone = TerrainUploadDone; | 114 | handlerTerrainUploadDone = TerrainUploadDone; |
115 | if (handlerTerrainUploadDone != null) | 115 | if (handlerTerrainUploadDone != null) |
116 | { | 116 | { |
117 | handlerTerrainUploadDone(m_asset.Metadata.Name, m_asset.Data, remoteClient); | 117 | handlerTerrainUploadDone(m_asset.Name, m_asset.Data, remoteClient); |
118 | } | 118 | } |
119 | } | 119 | } |
120 | } | 120 | } |
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs index e1c3d85..4f98e8b 100644 --- a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs +++ b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs | |||
@@ -985,14 +985,14 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
985 | m_scene.RegionInfo.RegionSettings.TerrainImageID = TerrainImageUUID; | 985 | m_scene.RegionInfo.RegionSettings.TerrainImageID = TerrainImageUUID; |
986 | 986 | ||
987 | AssetBase asset = new AssetBase(); | 987 | AssetBase asset = new AssetBase(); |
988 | asset.Metadata.FullID = m_scene.RegionInfo.RegionSettings.TerrainImageID; | 988 | asset.FullID = m_scene.RegionInfo.RegionSettings.TerrainImageID; |
989 | asset.Data = data; | 989 | asset.Data = data; |
990 | asset.Metadata.Name | 990 | asset.Name |
991 | = "terrainImage_" + m_scene.RegionInfo.RegionID.ToString() + "_" + lastMapRefresh.ToString(); | 991 | = "terrainImage_" + m_scene.RegionInfo.RegionID.ToString() + "_" + lastMapRefresh.ToString(); |
992 | asset.Metadata.Description = m_scene.RegionInfo.RegionName; | 992 | asset.Description = m_scene.RegionInfo.RegionName; |
993 | 993 | ||
994 | asset.Metadata.Type = 0; | 994 | asset.Type = 0; |
995 | asset.Metadata.Temporary = temporary; | 995 | asset.Temporary = temporary; |
996 | m_scene.CommsManager.AssetCache.AddAsset(asset); | 996 | m_scene.CommsManager.AssetCache.AddAsset(asset); |
997 | } | 997 | } |
998 | 998 | ||
diff --git a/OpenSim/Region/Framework/Scenes/Hypergrid/HGAssetMapper.cs b/OpenSim/Region/Framework/Scenes/Hypergrid/HGAssetMapper.cs index 1f01fa2..1a3c4c8 100644 --- a/OpenSim/Region/Framework/Scenes/Hypergrid/HGAssetMapper.cs +++ b/OpenSim/Region/Framework/Scenes/Hypergrid/HGAssetMapper.cs | |||
@@ -120,12 +120,12 @@ namespace OpenSim.Region.Framework.Scenes.Hypergrid | |||
120 | 120 | ||
121 | if (m_scene.CommsManager.AssetCache.TryGetCachedAsset(assetID, out asset) && (asset != null)) | 121 | if (m_scene.CommsManager.AssetCache.TryGetCachedAsset(assetID, out asset) && (asset != null)) |
122 | { | 122 | { |
123 | m_log.Debug("[HGScene]: Asset made it to asset cache. " + asset.Metadata.Name + " " + assetID); | 123 | m_log.Debug("[HGScene]: Asset made it to asset cache. " + asset.Name + " " + assetID); |
124 | // I think I need to store it in the asset DB too. | 124 | // I think I need to store it in the asset DB too. |
125 | // For now, let me just do it for textures and scripts | 125 | // For now, let me just do it for textures and scripts |
126 | if (((AssetType)asset.Metadata.Type == AssetType.Texture) || | 126 | if (((AssetType)asset.Type == AssetType.Texture) || |
127 | ((AssetType)asset.Metadata.Type == AssetType.LSLBytecode) || | 127 | ((AssetType)asset.Type == AssetType.LSLBytecode) || |
128 | ((AssetType)asset.Metadata.Type == AssetType.LSLText)) | 128 | ((AssetType)asset.Type == AssetType.LSLText)) |
129 | { | 129 | { |
130 | AssetBase asset1 = new AssetBase(); | 130 | AssetBase asset1 = new AssetBase(); |
131 | Copy(asset, asset1); | 131 | Copy(asset, asset1); |
@@ -149,7 +149,7 @@ namespace OpenSim.Region.Framework.Scenes.Hypergrid | |||
149 | if (asset1 != null) | 149 | if (asset1 != null) |
150 | { | 150 | { |
151 | // See long comment in AssetCache.AddAsset | 151 | // See long comment in AssetCache.AddAsset |
152 | if (!asset1.Metadata.Temporary || asset1.Metadata.Local) | 152 | if (!asset1.Temporary || asset1.Local) |
153 | { | 153 | { |
154 | // The asset cache returns instances of subclasses of AssetBase: | 154 | // The asset cache returns instances of subclasses of AssetBase: |
155 | // TextureImage or AssetInfo. So in passing them to the remote | 155 | // TextureImage or AssetInfo. So in passing them to the remote |
@@ -170,14 +170,14 @@ namespace OpenSim.Region.Framework.Scenes.Hypergrid | |||
170 | 170 | ||
171 | private void Copy(AssetBase from, AssetBase to) | 171 | private void Copy(AssetBase from, AssetBase to) |
172 | { | 172 | { |
173 | to.Data = from.Data; | 173 | to.Data = from.Data; |
174 | to.Metadata.Description = from.Metadata.Description; | 174 | to.Description = from.Description; |
175 | to.Metadata.FullID = from.Metadata.FullID; | 175 | to.FullID = from.FullID; |
176 | to.Metadata.ID = from.Metadata.ID; | 176 | to.ID = from.ID; |
177 | to.Metadata.Local = from.Metadata.Local; | 177 | to.Local = from.Local; |
178 | to.Metadata.Name = from.Metadata.Name; | 178 | to.Name = from.Name; |
179 | to.Metadata.Temporary = from.Metadata.Temporary; | 179 | to.Temporary = from.Temporary; |
180 | to.Metadata.Type = from.Metadata.Type; | 180 | to.Type = from.Type; |
181 | 181 | ||
182 | } | 182 | } |
183 | 183 | ||
@@ -235,7 +235,7 @@ namespace OpenSim.Region.Framework.Scenes.Hypergrid | |||
235 | private Dictionary<UUID, bool> SniffUUIDs(AssetBase asset) | 235 | private Dictionary<UUID, bool> SniffUUIDs(AssetBase asset) |
236 | { | 236 | { |
237 | Dictionary<UUID, bool> uuids = new Dictionary<UUID, bool>(); | 237 | Dictionary<UUID, bool> uuids = new Dictionary<UUID, bool>(); |
238 | if ((asset != null) && ((AssetType)asset.Metadata.Type == AssetType.Object)) | 238 | if ((asset != null) && ((AssetType)asset.Type == AssetType.Object)) |
239 | { | 239 | { |
240 | string ass_str = Utils.BytesToString(asset.Data); | 240 | string ass_str = Utils.BytesToString(asset.Data); |
241 | SceneObjectGroup sog = new SceneObjectGroup(ass_str, true); | 241 | SceneObjectGroup sog = new SceneObjectGroup(ass_str, true); |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index c98629b..2800e9e 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |||
@@ -193,11 +193,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
193 | CreateAsset(item.Name, item.Description, (sbyte)item.AssetType, data); | 193 | CreateAsset(item.Name, item.Description, (sbyte)item.AssetType, data); |
194 | CommsManager.AssetCache.AddAsset(asset); | 194 | CommsManager.AssetCache.AddAsset(asset); |
195 | 195 | ||
196 | item.AssetID = asset.Metadata.FullID; | 196 | item.AssetID = asset.FullID; |
197 | userInfo.UpdateItem(item); | 197 | userInfo.UpdateItem(item); |
198 | 198 | ||
199 | // remoteClient.SendInventoryItemCreateUpdate(item); | 199 | // remoteClient.SendInventoryItemCreateUpdate(item); |
200 | return (asset.Metadata.FullID); | 200 | return (asset.FullID); |
201 | } | 201 | } |
202 | } | 202 | } |
203 | } | 203 | } |
@@ -285,7 +285,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
285 | } | 285 | } |
286 | 286 | ||
287 | // Update item with new asset | 287 | // Update item with new asset |
288 | item.AssetID = asset.Metadata.FullID; | 288 | item.AssetID = asset.FullID; |
289 | group.UpdateInventoryItem(item); | 289 | group.UpdateInventoryItem(item); |
290 | part.GetProperties(remoteClient); | 290 | part.GetProperties(remoteClient); |
291 | 291 | ||
@@ -688,7 +688,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
688 | { | 688 | { |
689 | if (newName != String.Empty) | 689 | if (newName != String.Empty) |
690 | { | 690 | { |
691 | asset.Metadata.Name = newName; | 691 | asset.Name = newName; |
692 | } | 692 | } |
693 | else | 693 | else |
694 | { | 694 | { |
@@ -728,10 +728,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
728 | private AssetBase CreateAsset(string name, string description, sbyte assetType, byte[] data) | 728 | private AssetBase CreateAsset(string name, string description, sbyte assetType, byte[] data) |
729 | { | 729 | { |
730 | AssetBase asset = new AssetBase(); | 730 | AssetBase asset = new AssetBase(); |
731 | asset.Metadata.Name = name; | 731 | asset.Name = name; |
732 | asset.Metadata.Description = description; | 732 | asset.Description = description; |
733 | asset.Metadata.Type = assetType; | 733 | asset.Type = assetType; |
734 | asset.Metadata.FullID = UUID.Random(); | 734 | asset.FullID = UUID.Random(); |
735 | asset.Data = (data == null) ? new byte[1] : data; | 735 | asset.Data = (data == null) ? new byte[1] : data; |
736 | 736 | ||
737 | return asset; | 737 | return asset; |
@@ -831,11 +831,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
831 | item.Owner = remoteClient.AgentId; | 831 | item.Owner = remoteClient.AgentId; |
832 | item.Creator = remoteClient.AgentId; | 832 | item.Creator = remoteClient.AgentId; |
833 | item.ID = UUID.Random(); | 833 | item.ID = UUID.Random(); |
834 | item.AssetID = asset.Metadata.FullID; | 834 | item.AssetID = asset.FullID; |
835 | item.Description = asset.Metadata.Description; | 835 | item.Description = asset.Description; |
836 | item.Name = name; | 836 | item.Name = name; |
837 | item.Flags = flags; | 837 | item.Flags = flags; |
838 | item.AssetType = asset.Metadata.Type; | 838 | item.AssetType = asset.Type; |
839 | item.InvType = invType; | 839 | item.InvType = invType; |
840 | item.Folder = folderID; | 840 | item.Folder = folderID; |
841 | item.CurrentPermissions = currentMask; | 841 | item.CurrentPermissions = currentMask; |
@@ -905,7 +905,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
905 | AssetBase asset = CreateAsset(name, description, assetType, data); | 905 | AssetBase asset = CreateAsset(name, description, assetType, data); |
906 | CommsManager.AssetCache.AddAsset(asset); | 906 | CommsManager.AssetCache.AddAsset(asset); |
907 | 907 | ||
908 | CreateNewInventoryItem(remoteClient, folderID, asset.Metadata.Name, 0, callbackID, asset, invType, nextOwnerMask, creationDate); | 908 | CreateNewInventoryItem(remoteClient, folderID, asset.Name, 0, callbackID, asset, invType, nextOwnerMask, creationDate); |
909 | } | 909 | } |
910 | else | 910 | else |
911 | { | 911 | { |
@@ -1553,7 +1553,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1553 | taskItem.Flags = itemBase.Flags; | 1553 | taskItem.Flags = itemBase.Flags; |
1554 | taskItem.PermsGranter = UUID.Zero; | 1554 | taskItem.PermsGranter = UUID.Zero; |
1555 | taskItem.PermsMask = 0; | 1555 | taskItem.PermsMask = 0; |
1556 | taskItem.AssetID = asset.Metadata.FullID; | 1556 | taskItem.AssetID = asset.FullID; |
1557 | 1557 | ||
1558 | part.Inventory.AddInventoryItem(taskItem, false); | 1558 | part.Inventory.AddInventoryItem(taskItem, false); |
1559 | part.GetProperties(remoteClient); | 1559 | part.GetProperties(remoteClient); |
@@ -1953,16 +1953,16 @@ namespace OpenSim.Region.Framework.Scenes | |||
1953 | (sbyte)AssetType.Object, | 1953 | (sbyte)AssetType.Object, |
1954 | Utils.StringToBytes(sceneObjectXml)); | 1954 | Utils.StringToBytes(sceneObjectXml)); |
1955 | CommsManager.AssetCache.AddAsset(asset); | 1955 | CommsManager.AssetCache.AddAsset(asset); |
1956 | assetID = asset.Metadata.FullID; | 1956 | assetID = asset.FullID; |
1957 | 1957 | ||
1958 | if (DeRezAction.SaveToExistingUserInventoryItem == action) | 1958 | if (DeRezAction.SaveToExistingUserInventoryItem == action) |
1959 | { | 1959 | { |
1960 | item.AssetID = asset.Metadata.FullID; | 1960 | item.AssetID = asset.FullID; |
1961 | userInfo.UpdateItem(item); | 1961 | userInfo.UpdateItem(item); |
1962 | } | 1962 | } |
1963 | else | 1963 | else |
1964 | { | 1964 | { |
1965 | item.AssetID = asset.Metadata.FullID; | 1965 | item.AssetID = asset.FullID; |
1966 | 1966 | ||
1967 | if (remoteClient != null && (remoteClient.AgentId != objectGroup.RootPart.OwnerID) && Permissions.PropagatePermissions()) | 1967 | if (remoteClient != null && (remoteClient.AgentId != objectGroup.RootPart.OwnerID) && Permissions.PropagatePermissions()) |
1968 | { | 1968 | { |
@@ -1995,9 +1995,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
1995 | 1995 | ||
1996 | // TODO: add the new fields (Flags, Sale info, etc) | 1996 | // TODO: add the new fields (Flags, Sale info, etc) |
1997 | item.CreationDate = Util.UnixTimeSinceEpoch(); | 1997 | item.CreationDate = Util.UnixTimeSinceEpoch(); |
1998 | item.Description = asset.Metadata.Description; | 1998 | item.Description = asset.Description; |
1999 | item.Name = asset.Metadata.Name; | 1999 | item.Name = asset.Name; |
2000 | item.AssetType = asset.Metadata.Type; | 2000 | item.AssetType = asset.Type; |
2001 | 2001 | ||
2002 | userInfo.AddItem(item); | 2002 | userInfo.AddItem(item); |
2003 | 2003 | ||
@@ -2080,10 +2080,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
2080 | Utils.StringToBytes(sceneObjectXml)); | 2080 | Utils.StringToBytes(sceneObjectXml)); |
2081 | CommsManager.AssetCache.AddAsset(asset); | 2081 | CommsManager.AssetCache.AddAsset(asset); |
2082 | 2082 | ||
2083 | item.AssetID = asset.Metadata.FullID; | 2083 | item.AssetID = asset.FullID; |
2084 | item.Description = asset.Metadata.Description; | 2084 | item.Description = asset.Description; |
2085 | item.Name = asset.Metadata.Name; | 2085 | item.Name = asset.Name; |
2086 | item.AssetType = asset.Metadata.Type; | 2086 | item.AssetType = asset.Type; |
2087 | item.InvType = (int)InventoryType.Object; | 2087 | item.InvType = (int)InventoryType.Object; |
2088 | item.Folder = foundFolder; | 2088 | item.Folder = foundFolder; |
2089 | 2089 | ||
@@ -2121,10 +2121,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
2121 | item.Creator = grp.RootPart.CreatorID; | 2121 | item.Creator = grp.RootPart.CreatorID; |
2122 | item.Owner = remoteClient.AgentId; | 2122 | item.Owner = remoteClient.AgentId; |
2123 | item.ID = UUID.Random(); | 2123 | item.ID = UUID.Random(); |
2124 | item.AssetID = asset.Metadata.FullID; | 2124 | item.AssetID = asset.FullID; |
2125 | item.Description = asset.Metadata.Description; | 2125 | item.Description = asset.Description; |
2126 | item.Name = asset.Metadata.Name; | 2126 | item.Name = asset.Name; |
2127 | item.AssetType = asset.Metadata.Type; | 2127 | item.AssetType = asset.Type; |
2128 | item.InvType = (int)InventoryType.Object; | 2128 | item.InvType = (int)InventoryType.Object; |
2129 | 2129 | ||
2130 | item.Folder = UUID.Zero; // Objects folder! | 2130 | item.Folder = UUID.Zero; // Objects folder! |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 5badd2d..1d2f37a 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -3555,10 +3555,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
3555 | 3555 | ||
3556 | item.ID = UUID.Random(); | 3556 | item.ID = UUID.Random(); |
3557 | item.Owner = remoteClient.AgentId; | 3557 | item.Owner = remoteClient.AgentId; |
3558 | item.AssetID = asset.Metadata.FullID; | 3558 | item.AssetID = asset.FullID; |
3559 | item.Description = asset.Metadata.Description; | 3559 | item.Description = asset.Description; |
3560 | item.Name = asset.Metadata.Name; | 3560 | item.Name = asset.Name; |
3561 | item.AssetType = asset.Metadata.Type; | 3561 | item.AssetType = asset.Type; |
3562 | item.InvType = (int)InventoryType.Object; | 3562 | item.InvType = (int)InventoryType.Object; |
3563 | item.Folder = categoryID; | 3563 | item.Folder = categoryID; |
3564 | 3564 | ||
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index e4ef236..eeef58b 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | |||
@@ -1025,10 +1025,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1025 | 1025 | ||
1026 | // Create new asset | 1026 | // Create new asset |
1027 | AssetBase asset = new AssetBase(); | 1027 | AssetBase asset = new AssetBase(); |
1028 | asset.Metadata.Name = notecardName; | 1028 | asset.Name = notecardName; |
1029 | asset.Metadata.Description = "Script Generated Notecard"; | 1029 | asset.Description = "Script Generated Notecard"; |
1030 | asset.Metadata.Type = 7; | 1030 | asset.Type = 7; |
1031 | asset.Metadata.FullID = UUID.Random(); | 1031 | asset.FullID = UUID.Random(); |
1032 | string notecardData = ""; | 1032 | string notecardData = ""; |
1033 | 1033 | ||
1034 | for (int i = 0; i < contents.Length; i++) { | 1034 | for (int i = 0; i < contents.Length; i++) { |
@@ -1048,8 +1048,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1048 | taskItem.ResetIDs(m_host.UUID); | 1048 | taskItem.ResetIDs(m_host.UUID); |
1049 | taskItem.ParentID = m_host.UUID; | 1049 | taskItem.ParentID = m_host.UUID; |
1050 | taskItem.CreationDate = (uint)Util.UnixTimeSinceEpoch(); | 1050 | taskItem.CreationDate = (uint)Util.UnixTimeSinceEpoch(); |
1051 | taskItem.Name = asset.Metadata.Name; | 1051 | taskItem.Name = asset.Name; |
1052 | taskItem.Description = asset.Metadata.Description; | 1052 | taskItem.Description = asset.Description; |
1053 | taskItem.Type = 7; | 1053 | taskItem.Type = 7; |
1054 | taskItem.InvType = 7; | 1054 | taskItem.InvType = 7; |
1055 | taskItem.OwnerID = m_host.OwnerID; | 1055 | taskItem.OwnerID = m_host.OwnerID; |
@@ -1063,7 +1063,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1063 | taskItem.Flags = 0; | 1063 | taskItem.Flags = 0; |
1064 | taskItem.PermsGranter = UUID.Zero; | 1064 | taskItem.PermsGranter = UUID.Zero; |
1065 | taskItem.PermsMask = 0; | 1065 | taskItem.PermsMask = 0; |
1066 | taskItem.AssetID = asset.Metadata.FullID; | 1066 | taskItem.AssetID = asset.FullID; |
1067 | 1067 | ||
1068 | m_host.Inventory.AddInventoryItem(taskItem, false); | 1068 | m_host.Inventory.AddInventoryItem(taskItem, false); |
1069 | } | 1069 | } |