diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 4 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 19144a7..37b4fd6 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -417,8 +417,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
417 | private List<SceneObjectPart> m_PlaySoundSlavePrims = new List<SceneObjectPart>(); | 417 | private List<SceneObjectPart> m_PlaySoundSlavePrims = new List<SceneObjectPart>(); |
418 | public List<SceneObjectPart> PlaySoundSlavePrims | 418 | public List<SceneObjectPart> PlaySoundSlavePrims |
419 | { | 419 | { |
420 | get { return m_LoopSoundSlavePrims; } | 420 | get { return m_PlaySoundSlavePrims; } |
421 | set { m_LoopSoundSlavePrims = value; } | 421 | set { m_PlaySoundSlavePrims = value; } |
422 | } | 422 | } |
423 | 423 | ||
424 | private SceneObjectPart m_LoopSoundMasterPrim = null; | 424 | private SceneObjectPart m_LoopSoundMasterPrim = null; |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index b8c8d88..10a186e 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -568,8 +568,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
568 | private List<SceneObjectPart> m_PlaySoundSlavePrims = new List<SceneObjectPart>(); | 568 | private List<SceneObjectPart> m_PlaySoundSlavePrims = new List<SceneObjectPart>(); |
569 | public List<SceneObjectPart> PlaySoundSlavePrims | 569 | public List<SceneObjectPart> PlaySoundSlavePrims |
570 | { | 570 | { |
571 | get { return m_LoopSoundSlavePrims; } | 571 | get { return m_PlaySoundSlavePrims; } |
572 | set { m_LoopSoundSlavePrims = value; } | 572 | set { m_PlaySoundSlavePrims = value; } |
573 | } | 573 | } |
574 | 574 | ||
575 | private SceneObjectPart m_LoopSoundMasterPrim = null; | 575 | private SceneObjectPart m_LoopSoundMasterPrim = null; |