diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 16 |
1 files changed, 6 insertions, 10 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index edaa69c..a9a6ba4 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -984,7 +984,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
984 | 984 | ||
985 | IGroupsModule gm = m_scene.RequestModuleInterface<IGroupsModule>(); | 985 | IGroupsModule gm = m_scene.RequestModuleInterface<IGroupsModule>(); |
986 | if (gm != null) | 986 | if (gm != null) |
987 | Grouptitle = gm.GetGroupTitle(m_uuid); | 987 | Grouptitle = gm.GetGroupTitle(m_uuid); |
988 | 988 | ||
989 | m_scriptEngines = m_scene.RequestModuleInterfaces<IScriptModule>(); | 989 | m_scriptEngines = m_scene.RequestModuleInterfaces<IScriptModule>(); |
990 | 990 | ||
@@ -1149,14 +1149,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
1149 | // Should not be needed if we are not trying to tell this region to close | 1149 | // Should not be needed if we are not trying to tell this region to close |
1150 | // DoNotCloseAfterTeleport = false; | 1150 | // DoNotCloseAfterTeleport = false; |
1151 | 1151 | ||
1152 | IGroupsModule gm = null; | 1152 | IGroupsModule gm = m_scene.RequestModuleInterface<IGroupsModule>(); |
1153 | if (!isNPC) // disable groups ofr NPCs BUG HUNT | 1153 | if (gm != null) |
1154 | { | 1154 | Grouptitle = gm.GetGroupTitle(m_uuid); |
1155 | 1155 | ||
1156 | gm = m_scene.RequestModuleInterface<IGroupsModule>(); | ||
1157 | if (gm != null) | ||
1158 | Grouptitle = gm.GetGroupTitle(m_uuid); | ||
1159 | } | ||
1160 | RegionHandle = m_scene.RegionInfo.RegionHandle; | 1156 | RegionHandle = m_scene.RegionInfo.RegionHandle; |
1161 | 1157 | ||
1162 | m_scene.EventManager.TriggerSetRootAgentScene(m_uuid, m_scene); | 1158 | m_scene.EventManager.TriggerSetRootAgentScene(m_uuid, m_scene); |
@@ -1858,7 +1854,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1858 | ValidateAndSendAppearanceAndAgentData(); | 1854 | ValidateAndSendAppearanceAndAgentData(); |
1859 | 1855 | ||
1860 | // Create child agents in neighbouring regions | 1856 | // Create child agents in neighbouring regions |
1861 | if (openChildAgents && !IsChildAgent && !isNPC) | 1857 | if (openChildAgents && !IsChildAgent) |
1862 | { | 1858 | { |
1863 | IEntityTransferModule m_agentTransfer = m_scene.RequestModuleInterface<IEntityTransferModule>(); | 1859 | IEntityTransferModule m_agentTransfer = m_scene.RequestModuleInterface<IEntityTransferModule>(); |
1864 | if (m_agentTransfer != null) | 1860 | if (m_agentTransfer != null) |