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-rw-r--r--OpenSim/Region/Environment/Modules/Avatar/Currency/SampleMoney/SampleMoneyModule.cs5
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.Inventory.cs27
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs49
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs2
4 files changed, 72 insertions, 11 deletions
diff --git a/OpenSim/Region/Environment/Modules/Avatar/Currency/SampleMoney/SampleMoneyModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Currency/SampleMoney/SampleMoneyModule.cs
index ea2fc04..a015c63 100644
--- a/OpenSim/Region/Environment/Modules/Avatar/Currency/SampleMoney/SampleMoneyModule.cs
+++ b/OpenSim/Region/Environment/Modules/Avatar/Currency/SampleMoney/SampleMoneyModule.cs
@@ -1591,9 +1591,8 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney
1591 return; 1591 return;
1592 } 1592 }
1593 1593
1594 doMoneyTransfer(remoteClient.AgentId, part.OwnerID, salePrice, 5000, "Object buy"); 1594 if (s.PerformObjectBuy(remoteClient, categoryID, localID, saleType))
1595 1595 doMoneyTransfer(remoteClient.AgentId, part.OwnerID, salePrice, 5000, "Object buy");
1596 s.PerformObjectBuy(remoteClient, categoryID, localID, saleType);
1597 } 1596 }
1598 } 1597 }
1599 1598
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
index 204ba39..eb21221 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
@@ -928,6 +928,11 @@ namespace OpenSim.Region.Environment.Scenes
928 return null; 928 return null;
929 } 929 }
930 930
931 if ((destAgent != taskItem.OwnerID) && ((taskItem.CurrentPermissions & (uint)PermissionMask.Transfer) == 0))
932 {
933 return null;
934 }
935
931 InventoryItemBase agentItem = new InventoryItemBase(); 936 InventoryItemBase agentItem = new InventoryItemBase();
932 937
933 agentItem.ID = UUID.Random(); 938 agentItem.ID = UUID.Random();
@@ -943,7 +948,7 @@ namespace OpenSim.Region.Environment.Scenes
943 if ((destAgent != taskItem.OwnerID) && ExternalChecks.ExternalChecksPropagatePermissions()) 948 if ((destAgent != taskItem.OwnerID) && ExternalChecks.ExternalChecksPropagatePermissions())
944 { 949 {
945 agentItem.BasePermissions = taskItem.NextPermissions; 950 agentItem.BasePermissions = taskItem.NextPermissions;
946 agentItem.CurrentPermissions = taskItem.NextPermissions; 951 agentItem.CurrentPermissions = taskItem.NextPermissions | 8;
947 agentItem.NextPermissions = taskItem.NextPermissions; 952 agentItem.NextPermissions = taskItem.NextPermissions;
948 agentItem.EveryOnePermissions = taskItem.EveryonePermissions & taskItem.NextPermissions; 953 agentItem.EveryOnePermissions = taskItem.EveryonePermissions & taskItem.NextPermissions;
949 } 954 }
@@ -976,6 +981,9 @@ namespace OpenSim.Region.Environment.Scenes
976 981
977 InventoryItemBase agentItem = CreateAgentInventoryItemFromTask(remoteClient.AgentId, part, itemId); 982 InventoryItemBase agentItem = CreateAgentInventoryItemFromTask(remoteClient.AgentId, part, itemId);
978 983
984 if (agentItem == null)
985 return;
986
979 agentItem.Folder = folderId; 987 agentItem.Folder = folderId;
980 AddInventoryItem(remoteClient, agentItem); 988 AddInventoryItem(remoteClient, agentItem);
981 } 989 }
@@ -1045,6 +1053,10 @@ namespace OpenSim.Region.Environment.Scenes
1045 avatarId); 1053 avatarId);
1046 } 1054 }
1047 InventoryItemBase agentItem = CreateAgentInventoryItemFromTask(avatarId, part, itemId); 1055 InventoryItemBase agentItem = CreateAgentInventoryItemFromTask(avatarId, part, itemId);
1056
1057 if (agentItem == null)
1058 return;
1059
1048 agentItem.Folder = folderId; 1060 agentItem.Folder = folderId;
1049 1061
1050 AddInventoryItem(avatarId, agentItem); 1062 AddInventoryItem(avatarId, agentItem);
@@ -1082,6 +1094,11 @@ namespace OpenSim.Region.Environment.Scenes
1082 return; 1094 return;
1083 } 1095 }
1084 1096
1097 // Can't transfer this
1098 //
1099 if ((part.OwnerID != destPart.OwnerID) && ((srcTaskItem.CurrentPermissions & (uint)PermissionMask.Transfer) == 0))
1100 return;
1101
1085 if (part.OwnerID != destPart.OwnerID && (part.GetEffectiveObjectFlags() & (uint)PrimFlags.AllowInventoryDrop) == 0) 1102 if (part.OwnerID != destPart.OwnerID && (part.GetEffectiveObjectFlags() & (uint)PrimFlags.AllowInventoryDrop) == 0)
1086 { 1103 {
1087 // object cannot copy items to an object owned by a different owner 1104 // object cannot copy items to an object owned by a different owner
@@ -1166,9 +1183,13 @@ namespace OpenSim.Region.Environment.Scenes
1166 foreach (UUID itemID in items) 1183 foreach (UUID itemID in items)
1167 { 1184 {
1168 InventoryItemBase agentItem = CreateAgentInventoryItemFromTask(destID, host, itemID); 1185 InventoryItemBase agentItem = CreateAgentInventoryItemFromTask(destID, host, itemID);
1169 agentItem.Folder = newFolderID;
1170 1186
1171 AddInventoryItem(destID, agentItem); 1187 if (agentItem != null)
1188 {
1189 agentItem.Folder = newFolderID;
1190
1191 AddInventoryItem(destID, agentItem);
1192 }
1172 } 1193 }
1173 1194
1174 ScenePresence avatar; 1195 ScenePresence avatar;
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index da6da1e..9328501 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -4089,22 +4089,30 @@ namespace OpenSim.Region.Environment.Scenes
4089 part.GetProperties(client); 4089 part.GetProperties(client);
4090 } 4090 }
4091 4091
4092 public void PerformObjectBuy(IClientAPI remoteClient, UUID categoryID, 4092 public bool PerformObjectBuy(IClientAPI remoteClient, UUID categoryID,
4093 uint localID, byte saleType) 4093 uint localID, byte saleType)
4094 { 4094 {
4095 SceneObjectPart part = GetSceneObjectPart(localID); 4095 SceneObjectPart part = GetSceneObjectPart(localID);
4096 4096
4097 if (part == null) 4097 if (part == null)
4098 return; 4098 return false;
4099 4099
4100 if (part.ParentGroup == null) 4100 if (part.ParentGroup == null)
4101 return; 4101 return false;
4102 4102
4103 SceneObjectGroup group = part.ParentGroup; 4103 SceneObjectGroup group = part.ParentGroup;
4104 4104
4105 switch (saleType) 4105 switch (saleType)
4106 { 4106 {
4107 case 1: // Sell as original (in-place sale) 4107 case 1: // Sell as original (in-place sale)
4108 uint effectivePerms=group.GetEffectivePermissions();
4109
4110 if ((effectivePerms & (uint)PermissionMask.Transfer) == 0)
4111 {
4112 remoteClient.SendAgentAlertMessage("This item doesn't appear to be for sale", false);
4113 return false;
4114 }
4115
4108 group.SetOwnerId(remoteClient.AgentId); 4116 group.SetOwnerId(remoteClient.AgentId);
4109 group.SetRootPartOwner(part, remoteClient.AgentId, 4117 group.SetRootPartOwner(part, remoteClient.AgentId,
4110 remoteClient.ActiveGroupId); 4118 remoteClient.ActiveGroupId);
@@ -4138,6 +4146,14 @@ namespace OpenSim.Region.Environment.Scenes
4138 4146
4139 if (userInfo != null) 4147 if (userInfo != null)
4140 { 4148 {
4149 uint perms=group.GetEffectivePermissions();
4150
4151 if ((perms & (uint)PermissionMask.Transfer) == 0)
4152 {
4153 remoteClient.SendAgentAlertMessage("This item doesn't appear to be for sale", false);
4154 return false;
4155 }
4156
4141 AssetBase asset = CreateAsset( 4157 AssetBase asset = CreateAsset(
4142 group.GetPartName(localID), 4158 group.GetPartName(localID),
4143 group.GetPartDescription(localID), 4159 group.GetPartDescription(localID),
@@ -4157,7 +4173,6 @@ namespace OpenSim.Region.Environment.Scenes
4157 item.InvType = (int)InventoryType.Object; 4173 item.InvType = (int)InventoryType.Object;
4158 item.Folder = categoryID; 4174 item.Folder = categoryID;
4159 4175
4160 uint perms=group.GetEffectivePermissions();
4161 uint nextPerms=(perms & 7) << 13; 4176 uint nextPerms=(perms & 7) << 13;
4162 if ((nextPerms & (uint)PermissionMask.Copy) == 0) 4177 if ((nextPerms & (uint)PermissionMask.Copy) == 0)
4163 perms &= ~(uint)PermissionMask.Copy; 4178 perms &= ~(uint)PermissionMask.Copy;
@@ -4177,16 +4192,42 @@ namespace OpenSim.Region.Environment.Scenes
4177 userInfo.AddItem(item); 4192 userInfo.AddItem(item);
4178 remoteClient.SendInventoryItemCreateUpdate(item); 4193 remoteClient.SendInventoryItemCreateUpdate(item);
4179 } 4194 }
4195 else
4196 {
4197 remoteClient.SendAgentAlertMessage("Cannot buy now. Your inventory is unavailable", false);
4198 return false;
4199 }
4180 break; 4200 break;
4181 4201
4182 case 3: // Sell contents 4202 case 3: // Sell contents
4183 List<UUID> invList = part.GetInventoryList(); 4203 List<UUID> invList = part.GetInventoryList();
4184 4204
4205 bool okToSell = true;
4206
4207 foreach (UUID invID in invList)
4208 {
4209 TaskInventoryItem item = part.GetInventoryItem(invID);
4210 if ((item.CurrentPermissions &
4211 (uint)PermissionMask.Transfer) == 0)
4212 {
4213 okToSell = false;
4214 break;
4215 }
4216 }
4217
4218 if (!okToSell)
4219 {
4220 remoteClient.SendAgentAlertMessage("This item's inventory doesn't appear to be for sale", false);
4221 return false;
4222 }
4223
4185 if (invList.Count > 0) 4224 if (invList.Count > 0)
4186 MoveTaskInventoryItems(remoteClient.AgentId, part.Name, 4225 MoveTaskInventoryItems(remoteClient.AgentId, part.Name,
4187 part, invList); 4226 part, invList);
4188 break; 4227 break;
4189 } 4228 }
4229
4230 return true;
4190 } 4231 }
4191 4232
4192 public void CleanTempObjects() 4233 public void CleanTempObjects()
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs
index 34e5305..d4346e4 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs
@@ -716,7 +716,7 @@ namespace OpenSim.Region.Environment.Scenes
716 716
717 foreach (TaskInventoryItem item in m_taskInventory.Values) 717 foreach (TaskInventoryItem item in m_taskInventory.Values)
718 { 718 {
719 if (item.InvType == 6) 719 if (item.InvType == 6 && (item.CurrentPermissions & 7) != 0)
720 { 720 {
721 if ((item.CurrentPermissions & ((uint)PermissionMask.Copy >> 13)) == 0) 721 if ((item.CurrentPermissions & ((uint)PermissionMask.Copy >> 13)) == 0)
722 item.CurrentPermissions &= ~(uint)PermissionMask.Copy; 722 item.CurrentPermissions &= ~(uint)PermissionMask.Copy;