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-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs26
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs6
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs12
3 files changed, 20 insertions, 24 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index 71fc15f..91ac3b7 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -2153,7 +2153,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2153 /// <param name="avatar"></param> 2153 /// <param name="avatar"></param>
2154 /// <param name="notecardName">The name of the notecard to which to save the appearance.</param> 2154 /// <param name="notecardName">The name of the notecard to which to save the appearance.</param>
2155 /// <returns>The asset ID of the notecard saved.</returns> 2155 /// <returns>The asset ID of the notecard saved.</returns>
2156 public LSL_Key osNpcSaveAppearance(string avatar, string notecardName) 2156 public LSL_Key osNpcSaveAppearance(LSL_Key npc, string notecardName)
2157 { 2157 {
2158 CheckThreatLevel(ThreatLevel.High, "osNpcSaveAppearance"); 2158 CheckThreatLevel(ThreatLevel.High, "osNpcSaveAppearance");
2159 2159
@@ -2161,20 +2161,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2161 2161
2162 if (npcModule != null) 2162 if (npcModule != null)
2163 { 2163 {
2164 UUID avatarId = UUID.Zero; 2164 UUID npcId = new UUID(npc.m_string);
2165 if (!UUID.TryParse(avatar, out avatarId))
2166 return new LSL_Key(UUID.Zero.ToString());
2167 2165
2168 if (!npcModule.IsNPC(avatarId, m_host.ParentGroup.Scene)) 2166 if (!npcModule.IsNPC(npcId, m_host.ParentGroup.Scene))
2169 return new LSL_Key(UUID.Zero.ToString()); 2167 return new LSL_Key(UUID.Zero.ToString());
2170 2168
2171 return SaveAppearanceToNotecard(avatarId, notecardName); 2169 return SaveAppearanceToNotecard(npcId, notecardName);
2172 } 2170 }
2173 2171
2174 return new LSL_Key(UUID.Zero.ToString()); 2172 return new LSL_Key(UUID.Zero.ToString());
2175 } 2173 }
2176 2174
2177 public void osNpcLoadAppearance(string avatar, string notecardNameOrUuid) 2175 public void osNpcLoadAppearance(LSL_Key npc, string notecardNameOrUuid)
2178 { 2176 {
2179 CheckThreatLevel(ThreatLevel.High, "osNpcLoadAppearance"); 2177 CheckThreatLevel(ThreatLevel.High, "osNpcLoadAppearance");
2180 2178
@@ -2182,11 +2180,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2182 2180
2183 if (npcModule != null) 2181 if (npcModule != null)
2184 { 2182 {
2185 UUID avatarId = UUID.Zero; 2183 UUID npcId = new UUID(npc.m_string);
2186 if (!UUID.TryParse(avatar, out avatarId))
2187 return;
2188 2184
2189 if (!npcModule.IsNPC(avatarId, m_host.ParentGroup.Scene)) 2185 if (!npcModule.IsNPC(npcId, m_host.ParentGroup.Scene))
2190 return; 2186 return;
2191 2187
2192 string appearanceSerialized = LoadNotecard(notecardNameOrUuid); 2188 string appearanceSerialized = LoadNotecard(notecardNameOrUuid);
@@ -2197,7 +2193,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2197 AvatarAppearance appearance = new AvatarAppearance(); 2193 AvatarAppearance appearance = new AvatarAppearance();
2198 appearance.Unpack(appearanceOsd); 2194 appearance.Unpack(appearanceOsd);
2199 2195
2200 npcModule.SetNPCAppearance(avatarId, appearance, m_host.ParentGroup.Scene); 2196 npcModule.SetNPCAppearance(npcId, appearance, m_host.ParentGroup.Scene);
2201 } 2197 }
2202 } 2198 }
2203 2199
@@ -2213,7 +2209,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2213 } 2209 }
2214 } 2210 }
2215 2211
2216 public void osNpcMoveToTarget(LSL_Key npc, LSL_Vector position, int moveParams) 2212 public void osNpcMoveToTarget(LSL_Key npc, LSL_Vector position, int options)
2217 { 2213 {
2218 CheckThreatLevel(ThreatLevel.High, "osNpcMoveToTarget"); 2214 CheckThreatLevel(ThreatLevel.High, "osNpcMoveToTarget");
2219 2215
@@ -2225,8 +2221,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2225 new UUID(npc.m_string), 2221 new UUID(npc.m_string),
2226 World, 2222 World,
2227 pos, 2223 pos,
2228 (moveParams & ScriptBaseClass.OS_NPC_NO_FLY) != 0, 2224 (options & ScriptBaseClass.OS_NPC_NO_FLY) != 0,
2229 (moveParams & ScriptBaseClass.OS_NPC_LAND_AT_TARGET) != 0); 2225 (options & ScriptBaseClass.OS_NPC_LAND_AT_TARGET) != 0);
2230 } 2226 }
2231 } 2227 }
2232 2228
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
index 56be9d9..f4a618b 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
@@ -170,10 +170,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
170 170
171 171
172 key osNpcCreate(string user, string name, vector position, key cloneFrom); 172 key osNpcCreate(string user, string name, vector position, key cloneFrom);
173 LSL_Key osNpcSaveAppearance(string avatar, string notecardName); 173 LSL_Key osNpcSaveAppearance(key npc, string notecardName);
174 void osNpcLoadAppearance(string avatar, string notecardNameOrUuid); 174 void osNpcLoadAppearance(key npc, string notecardNameOrUuid);
175 void osNpcMoveTo(key npc, vector position); 175 void osNpcMoveTo(key npc, vector position);
176 void osNpcMoveToTarget(key npc, vector position, int noFly); 176 void osNpcMoveToTarget(key npc, vector position, int options);
177 void osNpcStopMoveTo(LSL_Key npc); 177 void osNpcStopMoveTo(LSL_Key npc);
178 void osNpcSay(key npc, string message); 178 void osNpcSay(key npc, string message);
179 void osNpcRemove(key npc); 179 void osNpcRemove(key npc);
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
index c745e5c..84d61f4 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
@@ -483,14 +483,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
483 return m_OSSL_Functions.osNpcCreate(user, name, position, cloneFrom); 483 return m_OSSL_Functions.osNpcCreate(user, name, position, cloneFrom);
484 } 484 }
485 485
486 public key osNpcSaveAppearance(string avatar, string notecardName) 486 public key osNpcSaveAppearance(key npc, string notecardName)
487 { 487 {
488 return m_OSSL_Functions.osNpcSaveAppearance(avatar, notecardName); 488 return m_OSSL_Functions.osNpcSaveAppearance(npc, notecardName);
489 } 489 }
490 490
491 public void osNpcLoadAppearance(string avatar, string notecardNameOrUuid) 491 public void osNpcLoadAppearance(key npc, string notecardNameOrUuid)
492 { 492 {
493 m_OSSL_Functions.osNpcLoadAppearance(avatar, notecardNameOrUuid); 493 m_OSSL_Functions.osNpcLoadAppearance(npc, notecardNameOrUuid);
494 } 494 }
495 495
496 public void osNpcMoveTo(key npc, vector position) 496 public void osNpcMoveTo(key npc, vector position)
@@ -498,9 +498,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
498 m_OSSL_Functions.osNpcMoveTo(npc, position); 498 m_OSSL_Functions.osNpcMoveTo(npc, position);
499 } 499 }
500 500
501 public void osNpcMoveToTarget(key npc, vector position, int noFly) 501 public void osNpcMoveToTarget(key npc, vector position, int options)
502 { 502 {
503 m_OSSL_Functions.osNpcMoveToTarget(npc, position, noFly); 503 m_OSSL_Functions.osNpcMoveToTarget(npc, position, options);
504 } 504 }
505 505
506 public void osNpcStopMoveTo(LSL_Key npc) 506 public void osNpcStopMoveTo(LSL_Key npc)