diff options
Diffstat (limited to '')
12 files changed, 617 insertions, 149 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs index b112b6d..12a05b3 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs | |||
@@ -350,38 +350,38 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
350 | Assert.That(sog1.RootPart.CreatorID, Is.EqualTo(m_uaLL1.PrincipalID)); | 350 | Assert.That(sog1.RootPart.CreatorID, Is.EqualTo(m_uaLL1.PrincipalID)); |
351 | } | 351 | } |
352 | 352 | ||
353 | /// <summary> | 353 | // /// <summary> |
354 | /// Test loading a V0.1 OpenSim Inventory Archive (subject to change since there is no fixed format yet) where | 354 | // /// Test loading a V0.1 OpenSim Inventory Archive (subject to change since there is no fixed format yet) where |
355 | /// an account exists with the same name as the creator, though not the same id. | 355 | // /// an account exists with the same name as the creator, though not the same id. |
356 | /// </summary> | 356 | // /// </summary> |
357 | [Test] | 357 | // [Test] |
358 | public void TestLoadIarV0_1SameNameCreator() | 358 | // public void TestLoadIarV0_1SameNameCreator() |
359 | { | 359 | // { |
360 | TestHelpers.InMethod(); | 360 | // TestHelpers.InMethod(); |
361 | // log4net.Config.XmlConfigurator.Configure(); | 361 | // TestHelpers.EnableLogging(); |
362 | 362 | // | |
363 | UserAccountHelpers.CreateUserWithInventory(m_scene, m_uaMT, "meowfood"); | 363 | // UserAccountHelpers.CreateUserWithInventory(m_scene, m_uaMT, "meowfood"); |
364 | UserAccountHelpers.CreateUserWithInventory(m_scene, m_uaLL2, "hampshire"); | 364 | // UserAccountHelpers.CreateUserWithInventory(m_scene, m_uaLL2, "hampshire"); |
365 | 365 | // | |
366 | m_archiverModule.DearchiveInventory(m_uaMT.FirstName, m_uaMT.LastName, "/", "meowfood", m_iarStream); | 366 | // m_archiverModule.DearchiveInventory(m_uaMT.FirstName, m_uaMT.LastName, "/", "meowfood", m_iarStream); |
367 | InventoryItemBase foundItem1 | 367 | // InventoryItemBase foundItem1 |
368 | = InventoryArchiveUtils.FindItemByPath(m_scene.InventoryService, m_uaMT.PrincipalID, m_item1Name); | 368 | // = InventoryArchiveUtils.FindItemByPath(m_scene.InventoryService, m_uaMT.PrincipalID, m_item1Name); |
369 | 369 | // | |
370 | Assert.That( | 370 | // Assert.That( |
371 | foundItem1.CreatorId, Is.EqualTo(m_uaLL2.PrincipalID.ToString()), | 371 | // foundItem1.CreatorId, Is.EqualTo(m_uaLL2.PrincipalID.ToString()), |
372 | "Loaded item non-uuid creator doesn't match original"); | 372 | // "Loaded item non-uuid creator doesn't match original"); |
373 | Assert.That( | 373 | // Assert.That( |
374 | foundItem1.CreatorIdAsUuid, Is.EqualTo(m_uaLL2.PrincipalID), | 374 | // foundItem1.CreatorIdAsUuid, Is.EqualTo(m_uaLL2.PrincipalID), |
375 | "Loaded item uuid creator doesn't match original"); | 375 | // "Loaded item uuid creator doesn't match original"); |
376 | Assert.That(foundItem1.Owner, Is.EqualTo(m_uaMT.PrincipalID), | 376 | // Assert.That(foundItem1.Owner, Is.EqualTo(m_uaMT.PrincipalID), |
377 | "Loaded item owner doesn't match inventory reciever"); | 377 | // "Loaded item owner doesn't match inventory reciever"); |
378 | 378 | // | |
379 | AssetBase asset1 = m_scene.AssetService.Get(foundItem1.AssetID.ToString()); | 379 | // AssetBase asset1 = m_scene.AssetService.Get(foundItem1.AssetID.ToString()); |
380 | string xmlData = Utils.BytesToString(asset1.Data); | 380 | // string xmlData = Utils.BytesToString(asset1.Data); |
381 | SceneObjectGroup sog1 = SceneObjectSerializer.FromOriginalXmlFormat(xmlData); | 381 | // SceneObjectGroup sog1 = SceneObjectSerializer.FromOriginalXmlFormat(xmlData); |
382 | 382 | // | |
383 | Assert.That(sog1.RootPart.CreatorID, Is.EqualTo(m_uaLL2.PrincipalID)); | 383 | // Assert.That(sog1.RootPart.CreatorID, Is.EqualTo(m_uaLL2.PrincipalID)); |
384 | } | 384 | // } |
385 | 385 | ||
386 | /// <summary> | 386 | /// <summary> |
387 | /// Test loading a V0.1 OpenSim Inventory Archive (subject to change since there is no fixed format yet) where | 387 | /// Test loading a V0.1 OpenSim Inventory Archive (subject to change since there is no fixed format yet) where |
diff --git a/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs b/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs index 18bd018..13b7498 100644 --- a/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs +++ b/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs | |||
@@ -49,6 +49,11 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture | |||
49 | public const int DISP_EXPIRE = 1; | 49 | public const int DISP_EXPIRE = 1; |
50 | public const int DISP_TEMP = 2; | 50 | public const int DISP_TEMP = 2; |
51 | 51 | ||
52 | /// <summary> | ||
53 | /// If true then where possible dynamic textures are reused. | ||
54 | /// </summary> | ||
55 | public bool ReuseTextures { get; set; } | ||
56 | |||
52 | private Dictionary<UUID, Scene> RegisteredScenes = new Dictionary<UUID, Scene>(); | 57 | private Dictionary<UUID, Scene> RegisteredScenes = new Dictionary<UUID, Scene>(); |
53 | 58 | ||
54 | private Dictionary<string, IDynamicTextureRender> RenderPlugins = | 59 | private Dictionary<string, IDynamicTextureRender> RenderPlugins = |
@@ -56,6 +61,15 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture | |||
56 | 61 | ||
57 | private Dictionary<UUID, DynamicTextureUpdater> Updaters = new Dictionary<UUID, DynamicTextureUpdater>(); | 62 | private Dictionary<UUID, DynamicTextureUpdater> Updaters = new Dictionary<UUID, DynamicTextureUpdater>(); |
58 | 63 | ||
64 | /// <summary> | ||
65 | /// Record dynamic textures that we can reuse for a given data and parameter combination rather than | ||
66 | /// regenerate. | ||
67 | /// </summary> | ||
68 | /// <remarks> | ||
69 | /// Key is string.Format("{0}{1}", data | ||
70 | /// </remarks> | ||
71 | private Cache m_reuseableDynamicTextures; | ||
72 | |||
59 | #region IDynamicTextureManager Members | 73 | #region IDynamicTextureManager Members |
60 | 74 | ||
61 | public void RegisterRender(string handleType, IDynamicTextureRender render) | 75 | public void RegisterRender(string handleType, IDynamicTextureRender render) |
@@ -71,7 +85,8 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture | |||
71 | /// </summary> | 85 | /// </summary> |
72 | /// <param name="id"></param> | 86 | /// <param name="id"></param> |
73 | /// <param name="data"></param> | 87 | /// <param name="data"></param> |
74 | public void ReturnData(UUID id, byte[] data) | 88 | /// <param name="isReuseable">True if the data generated can be reused for subsequent identical requests</param> |
89 | public void ReturnData(UUID id, byte[] data, bool isReuseable) | ||
75 | { | 90 | { |
76 | DynamicTextureUpdater updater = null; | 91 | DynamicTextureUpdater updater = null; |
77 | 92 | ||
@@ -88,7 +103,11 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture | |||
88 | if (RegisteredScenes.ContainsKey(updater.SimUUID)) | 103 | if (RegisteredScenes.ContainsKey(updater.SimUUID)) |
89 | { | 104 | { |
90 | Scene scene = RegisteredScenes[updater.SimUUID]; | 105 | Scene scene = RegisteredScenes[updater.SimUUID]; |
91 | updater.DataReceived(data, scene); | 106 | UUID newTextureID = updater.DataReceived(data, scene); |
107 | |||
108 | if (ReuseTextures && isReuseable && !updater.BlendWithOldTexture) | ||
109 | m_reuseableDynamicTextures.Store( | ||
110 | GenerateReusableTextureKey(updater.BodyData, updater.Params), newTextureID); | ||
92 | } | 111 | } |
93 | } | 112 | } |
94 | 113 | ||
@@ -169,6 +188,11 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture | |||
169 | { | 188 | { |
170 | if (RenderPlugins.ContainsKey(contentType)) | 189 | if (RenderPlugins.ContainsKey(contentType)) |
171 | { | 190 | { |
191 | // If we want to reuse dynamic textures then we have to ignore any request from the caller to expire | ||
192 | // them. | ||
193 | if (ReuseTextures) | ||
194 | disp = disp & ~DISP_EXPIRE; | ||
195 | |||
172 | DynamicTextureUpdater updater = new DynamicTextureUpdater(); | 196 | DynamicTextureUpdater updater = new DynamicTextureUpdater(); |
173 | updater.SimUUID = simID; | 197 | updater.SimUUID = simID; |
174 | updater.PrimID = primID; | 198 | updater.PrimID = primID; |
@@ -183,21 +207,49 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture | |||
183 | updater.Url = "Local image"; | 207 | updater.Url = "Local image"; |
184 | updater.Disp = disp; | 208 | updater.Disp = disp; |
185 | 209 | ||
186 | lock (Updaters) | 210 | object reusableTextureUUID = null; |
211 | |||
212 | if (ReuseTextures) | ||
213 | reusableTextureUUID | ||
214 | = m_reuseableDynamicTextures.Get(GenerateReusableTextureKey(data, extraParams)); | ||
215 | |||
216 | // We cannot reuse a dynamic texture if the data is going to be blended with something already there. | ||
217 | if (reusableTextureUUID == null || updater.BlendWithOldTexture) | ||
187 | { | 218 | { |
188 | if (!Updaters.ContainsKey(updater.UpdaterID)) | 219 | lock (Updaters) |
189 | { | 220 | { |
190 | Updaters.Add(updater.UpdaterID, updater); | 221 | if (!Updaters.ContainsKey(updater.UpdaterID)) |
222 | { | ||
223 | Updaters.Add(updater.UpdaterID, updater); | ||
224 | } | ||
225 | } | ||
226 | |||
227 | RenderPlugins[contentType].AsyncConvertData(updater.UpdaterID, data, extraParams); | ||
228 | } | ||
229 | else | ||
230 | { | ||
231 | // No need to add to updaters as the texture is always the same. Not that this functionality | ||
232 | // apppears to be implemented anyway. | ||
233 | if (RegisteredScenes.ContainsKey(updater.SimUUID)) | ||
234 | { | ||
235 | SceneObjectPart part = RegisteredScenes[updater.SimUUID].GetSceneObjectPart(updater.PrimID); | ||
236 | |||
237 | if (part != null) | ||
238 | updater.UpdatePart(part, (UUID)reusableTextureUUID); | ||
191 | } | 239 | } |
192 | } | 240 | } |
193 | 241 | ||
194 | RenderPlugins[contentType].AsyncConvertData(updater.UpdaterID, data, extraParams); | ||
195 | return updater.UpdaterID; | 242 | return updater.UpdaterID; |
196 | } | 243 | } |
197 | 244 | ||
198 | return UUID.Zero; | 245 | return UUID.Zero; |
199 | } | 246 | } |
200 | 247 | ||
248 | private string GenerateReusableTextureKey(string data, string extraParams) | ||
249 | { | ||
250 | return string.Format("{0}{1}", data, extraParams); | ||
251 | } | ||
252 | |||
201 | public void GetDrawStringSize(string contentType, string text, string fontName, int fontSize, | 253 | public void GetDrawStringSize(string contentType, string text, string fontName, int fontSize, |
202 | out double xSize, out double ySize) | 254 | out double xSize, out double ySize) |
203 | { | 255 | { |
@@ -224,6 +276,12 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture | |||
224 | 276 | ||
225 | public void PostInitialise() | 277 | public void PostInitialise() |
226 | { | 278 | { |
279 | // ReuseTextures = true; | ||
280 | if (ReuseTextures) | ||
281 | { | ||
282 | m_reuseableDynamicTextures = new Cache(CacheMedium.Memory, CacheStrategy.Conservative); | ||
283 | m_reuseableDynamicTextures.DefaultTTL = new TimeSpan(24, 0, 0); | ||
284 | } | ||
227 | } | 285 | } |
228 | 286 | ||
229 | public void Close() | 287 | public void Close() |
@@ -269,9 +327,60 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture | |||
269 | } | 327 | } |
270 | 328 | ||
271 | /// <summary> | 329 | /// <summary> |
330 | /// Update the given part with the new texture. | ||
331 | /// </summary> | ||
332 | /// <returns> | ||
333 | /// The old texture UUID. | ||
334 | /// </returns> | ||
335 | public UUID UpdatePart(SceneObjectPart part, UUID textureID) | ||
336 | { | ||
337 | UUID oldID; | ||
338 | |||
339 | lock (part) | ||
340 | { | ||
341 | // mostly keep the values from before | ||
342 | Primitive.TextureEntry tmptex = part.Shape.Textures; | ||
343 | |||
344 | // FIXME: Need to return the appropriate ID if only a single face is replaced. | ||
345 | oldID = tmptex.DefaultTexture.TextureID; | ||
346 | |||
347 | if (Face == ALL_SIDES) | ||
348 | { | ||
349 | oldID = tmptex.DefaultTexture.TextureID; | ||
350 | tmptex.DefaultTexture.TextureID = textureID; | ||
351 | } | ||
352 | else | ||
353 | { | ||
354 | try | ||
355 | { | ||
356 | Primitive.TextureEntryFace texface = tmptex.CreateFace((uint)Face); | ||
357 | texface.TextureID = textureID; | ||
358 | tmptex.FaceTextures[Face] = texface; | ||
359 | } | ||
360 | catch (Exception) | ||
361 | { | ||
362 | tmptex.DefaultTexture.TextureID = textureID; | ||
363 | } | ||
364 | } | ||
365 | |||
366 | // I'm pretty sure we always want to force this to true | ||
367 | // I'm pretty sure noone whats to set fullbright true if it wasn't true before. | ||
368 | // tmptex.DefaultTexture.Fullbright = true; | ||
369 | |||
370 | part.UpdateTextureEntry(tmptex.GetBytes()); | ||
371 | } | ||
372 | |||
373 | return oldID; | ||
374 | } | ||
375 | |||
376 | /// <summary> | ||
272 | /// Called once new texture data has been received for this updater. | 377 | /// Called once new texture data has been received for this updater. |
273 | /// </summary> | 378 | /// </summary> |
274 | public void DataReceived(byte[] data, Scene scene) | 379 | /// <param name="data"></param> |
380 | /// <param name="scene"></param> | ||
381 | /// <param name="isReuseable">True if the data given is reuseable.</param> | ||
382 | /// <returns>The asset UUID given to the incoming data.</returns> | ||
383 | public UUID DataReceived(byte[] data, Scene scene) | ||
275 | { | 384 | { |
276 | SceneObjectPart part = scene.GetSceneObjectPart(PrimID); | 385 | SceneObjectPart part = scene.GetSceneObjectPart(PrimID); |
277 | 386 | ||
@@ -281,7 +390,8 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture | |||
281 | String.Format("DynamicTextureModule: Error preparing image using URL {0}", Url); | 390 | String.Format("DynamicTextureModule: Error preparing image using URL {0}", Url); |
282 | scene.SimChat(Utils.StringToBytes(msg), ChatTypeEnum.Say, | 391 | scene.SimChat(Utils.StringToBytes(msg), ChatTypeEnum.Say, |
283 | 0, part.ParentGroup.RootPart.AbsolutePosition, part.Name, part.UUID, false); | 392 | 0, part.ParentGroup.RootPart.AbsolutePosition, part.Name, part.UUID, false); |
284 | return; | 393 | |
394 | return UUID.Zero; | ||
285 | } | 395 | } |
286 | 396 | ||
287 | byte[] assetData = null; | 397 | byte[] assetData = null; |
@@ -323,52 +433,23 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture | |||
323 | cacheLayerDecode = null; | 433 | cacheLayerDecode = null; |
324 | } | 434 | } |
325 | 435 | ||
326 | UUID oldID = UUID.Zero; | 436 | UUID oldID = UpdatePart(part, asset.FullID); |
327 | |||
328 | lock (part) | ||
329 | { | ||
330 | // mostly keep the values from before | ||
331 | Primitive.TextureEntry tmptex = part.Shape.Textures; | ||
332 | |||
333 | // remove the old asset from the cache | ||
334 | oldID = tmptex.DefaultTexture.TextureID; | ||
335 | |||
336 | if (Face == ALL_SIDES) | ||
337 | { | ||
338 | tmptex.DefaultTexture.TextureID = asset.FullID; | ||
339 | } | ||
340 | else | ||
341 | { | ||
342 | try | ||
343 | { | ||
344 | Primitive.TextureEntryFace texface = tmptex.CreateFace((uint)Face); | ||
345 | texface.TextureID = asset.FullID; | ||
346 | tmptex.FaceTextures[Face] = texface; | ||
347 | } | ||
348 | catch (Exception) | ||
349 | { | ||
350 | tmptex.DefaultTexture.TextureID = asset.FullID; | ||
351 | } | ||
352 | } | ||
353 | |||
354 | // I'm pretty sure we always want to force this to true | ||
355 | // I'm pretty sure noone whats to set fullbright true if it wasn't true before. | ||
356 | // tmptex.DefaultTexture.Fullbright = true; | ||
357 | |||
358 | part.UpdateTextureEntry(tmptex.GetBytes()); | ||
359 | } | ||
360 | 437 | ||
361 | if (oldID != UUID.Zero && ((Disp & DISP_EXPIRE) != 0)) | 438 | if (oldID != UUID.Zero && ((Disp & DISP_EXPIRE) != 0)) |
362 | { | 439 | { |
363 | if (oldAsset == null) oldAsset = scene.AssetService.Get(oldID.ToString()); | 440 | if (oldAsset == null) |
441 | oldAsset = scene.AssetService.Get(oldID.ToString()); | ||
442 | |||
364 | if (oldAsset != null) | 443 | if (oldAsset != null) |
365 | { | 444 | { |
366 | if (oldAsset.Temporary == true) | 445 | if (oldAsset.Temporary) |
367 | { | 446 | { |
368 | scene.AssetService.Delete(oldID.ToString()); | 447 | scene.AssetService.Delete(oldID.ToString()); |
369 | } | 448 | } |
370 | } | 449 | } |
371 | } | 450 | } |
451 | |||
452 | return asset.FullID; | ||
372 | } | 453 | } |
373 | 454 | ||
374 | private byte[] BlendTextures(byte[] frontImage, byte[] backImage, bool setNewAlpha, byte newAlpha) | 455 | private byte[] BlendTextures(byte[] frontImage, byte[] backImage, bool setNewAlpha, byte newAlpha) |
diff --git a/OpenSim/Region/CoreModules/Scripting/LoadImageURL/LoadImageURLModule.cs b/OpenSim/Region/CoreModules/Scripting/LoadImageURL/LoadImageURLModule.cs index 6f83948..2b3a0f2 100644 --- a/OpenSim/Region/CoreModules/Scripting/LoadImageURL/LoadImageURLModule.cs +++ b/OpenSim/Region/CoreModules/Scripting/LoadImageURL/LoadImageURLModule.cs | |||
@@ -67,12 +67,18 @@ namespace OpenSim.Region.CoreModules.Scripting.LoadImageURL | |||
67 | return true; | 67 | return true; |
68 | } | 68 | } |
69 | 69 | ||
70 | // public bool AlwaysIdenticalConversion(string bodyData, string extraParams) | ||
71 | // { | ||
72 | // // We don't support conversion of body data. | ||
73 | // return false; | ||
74 | // } | ||
75 | |||
70 | public byte[] ConvertUrl(string url, string extraParams) | 76 | public byte[] ConvertUrl(string url, string extraParams) |
71 | { | 77 | { |
72 | return null; | 78 | return null; |
73 | } | 79 | } |
74 | 80 | ||
75 | public byte[] ConvertStream(Stream data, string extraParams) | 81 | public byte[] ConvertData(string bodyData, string extraParams) |
76 | { | 82 | { |
77 | return null; | 83 | return null; |
78 | } | 84 | } |
@@ -236,9 +242,11 @@ namespace OpenSim.Region.CoreModules.Scripting.LoadImageURL | |||
236 | stream.Close(); | 242 | stream.Close(); |
237 | } | 243 | } |
238 | } | 244 | } |
245 | |||
239 | m_log.DebugFormat("[LOADIMAGEURLMODULE] Returning {0} bytes of image data for request {1}", | 246 | m_log.DebugFormat("[LOADIMAGEURLMODULE] Returning {0} bytes of image data for request {1}", |
240 | imageJ2000.Length, state.RequestID); | 247 | imageJ2000.Length, state.RequestID); |
241 | m_textureManager.ReturnData(state.RequestID, imageJ2000); | 248 | |
249 | m_textureManager.ReturnData(state.RequestID, imageJ2000, false); | ||
242 | } | 250 | } |
243 | 251 | ||
244 | #region Nested type: RequestState | 252 | #region Nested type: RequestState |
diff --git a/OpenSim/Region/CoreModules/Scripting/VectorRender/Tests/VectorRenderModuleTests.cs b/OpenSim/Region/CoreModules/Scripting/VectorRender/Tests/VectorRenderModuleTests.cs index 9787c8c..b50c0bd 100644 --- a/OpenSim/Region/CoreModules/Scripting/VectorRender/Tests/VectorRenderModuleTests.cs +++ b/OpenSim/Region/CoreModules/Scripting/VectorRender/Tests/VectorRenderModuleTests.cs | |||
@@ -45,31 +45,250 @@ using OpenSim.Tests.Common.Mock; | |||
45 | namespace OpenSim.Region.CoreModules.Scripting.VectorRender.Tests | 45 | namespace OpenSim.Region.CoreModules.Scripting.VectorRender.Tests |
46 | { | 46 | { |
47 | [TestFixture] | 47 | [TestFixture] |
48 | public class VectorRenderModuleTests | 48 | public class VectorRenderModuleTests : OpenSimTestCase |
49 | { | 49 | { |
50 | Scene m_scene; | ||
51 | DynamicTextureModule m_dtm; | ||
52 | VectorRenderModule m_vrm; | ||
53 | |||
54 | private void SetupScene(bool reuseTextures) | ||
55 | { | ||
56 | m_scene = new SceneHelpers().SetupScene(); | ||
57 | |||
58 | m_dtm = new DynamicTextureModule(); | ||
59 | m_dtm.ReuseTextures = reuseTextures; | ||
60 | |||
61 | m_vrm = new VectorRenderModule(); | ||
62 | |||
63 | SceneHelpers.SetupSceneModules(m_scene, m_dtm, m_vrm); | ||
64 | } | ||
65 | |||
50 | [Test] | 66 | [Test] |
51 | public void TestDraw() | 67 | public void TestDraw() |
52 | { | 68 | { |
53 | TestHelpers.InMethod(); | 69 | TestHelpers.InMethod(); |
54 | 70 | ||
55 | Scene scene = new SceneHelpers().SetupScene(); | 71 | SetupScene(false); |
56 | DynamicTextureModule dtm = new DynamicTextureModule(); | 72 | SceneObjectGroup so = SceneHelpers.AddSceneObject(m_scene); |
57 | VectorRenderModule vrm = new VectorRenderModule(); | ||
58 | SceneHelpers.SetupSceneModules(scene, dtm, vrm); | ||
59 | |||
60 | SceneObjectGroup so = SceneHelpers.AddSceneObject(scene); | ||
61 | UUID originalTextureID = so.RootPart.Shape.Textures.GetFace(0).TextureID; | 73 | UUID originalTextureID = so.RootPart.Shape.Textures.GetFace(0).TextureID; |
62 | 74 | ||
63 | dtm.AddDynamicTextureData( | 75 | m_dtm.AddDynamicTextureData( |
64 | scene.RegionInfo.RegionID, | 76 | m_scene.RegionInfo.RegionID, |
65 | so.UUID, | 77 | so.UUID, |
66 | vrm.GetContentType(), | 78 | m_vrm.GetContentType(), |
67 | "PenColour BLACK; MoveTo 40,220; FontSize 32; Text Hello World;", | 79 | "PenColour BLACK; MoveTo 40,220; FontSize 32; Text Hello World;", |
68 | "", | 80 | "", |
69 | 0); | 81 | 0); |
70 | 82 | ||
83 | Assert.That(originalTextureID, Is.Not.EqualTo(so.RootPart.Shape.Textures.GetFace(0).TextureID)); | ||
84 | } | ||
85 | |||
86 | [Test] | ||
87 | public void TestRepeatSameDraw() | ||
88 | { | ||
89 | TestHelpers.InMethod(); | ||
90 | |||
91 | string dtText = "PenColour BLACK; MoveTo 40,220; FontSize 32; Text Hello World;"; | ||
92 | |||
93 | SetupScene(false); | ||
94 | SceneObjectGroup so = SceneHelpers.AddSceneObject(m_scene); | ||
95 | |||
96 | m_dtm.AddDynamicTextureData( | ||
97 | m_scene.RegionInfo.RegionID, | ||
98 | so.UUID, | ||
99 | m_vrm.GetContentType(), | ||
100 | dtText, | ||
101 | "", | ||
102 | 0); | ||
103 | |||
104 | UUID firstDynamicTextureID = so.RootPart.Shape.Textures.GetFace(0).TextureID; | ||
105 | |||
106 | m_dtm.AddDynamicTextureData( | ||
107 | m_scene.RegionInfo.RegionID, | ||
108 | so.UUID, | ||
109 | m_vrm.GetContentType(), | ||
110 | dtText, | ||
111 | "", | ||
112 | 0); | ||
113 | |||
114 | Assert.That(firstDynamicTextureID, Is.Not.EqualTo(so.RootPart.Shape.Textures.GetFace(0).TextureID)); | ||
115 | } | ||
116 | |||
117 | [Test] | ||
118 | public void TestRepeatSameDrawDifferentExtraParams() | ||
119 | { | ||
120 | TestHelpers.InMethod(); | ||
121 | |||
122 | string dtText = "PenColour BLACK; MoveTo 40,220; FontSize 32; Text Hello World;"; | ||
123 | |||
124 | SetupScene(false); | ||
125 | SceneObjectGroup so = SceneHelpers.AddSceneObject(m_scene); | ||
126 | |||
127 | m_dtm.AddDynamicTextureData( | ||
128 | m_scene.RegionInfo.RegionID, | ||
129 | so.UUID, | ||
130 | m_vrm.GetContentType(), | ||
131 | dtText, | ||
132 | "", | ||
133 | 0); | ||
134 | |||
135 | UUID firstDynamicTextureID = so.RootPart.Shape.Textures.GetFace(0).TextureID; | ||
136 | |||
137 | m_dtm.AddDynamicTextureData( | ||
138 | m_scene.RegionInfo.RegionID, | ||
139 | so.UUID, | ||
140 | m_vrm.GetContentType(), | ||
141 | dtText, | ||
142 | "alpha:250", | ||
143 | 0); | ||
144 | |||
145 | Assert.That(firstDynamicTextureID, Is.Not.EqualTo(so.RootPart.Shape.Textures.GetFace(0).TextureID)); | ||
146 | } | ||
147 | |||
148 | [Test] | ||
149 | public void TestRepeatSameDrawContainingImage() | ||
150 | { | ||
151 | TestHelpers.InMethod(); | ||
152 | |||
153 | string dtText | ||
154 | = "PenColour BLACK; MoveTo 40,220; FontSize 32; Text Hello World; Image http://localhost/shouldnotexist.png"; | ||
155 | |||
156 | SetupScene(false); | ||
157 | SceneObjectGroup so = SceneHelpers.AddSceneObject(m_scene); | ||
158 | |||
159 | m_dtm.AddDynamicTextureData( | ||
160 | m_scene.RegionInfo.RegionID, | ||
161 | so.UUID, | ||
162 | m_vrm.GetContentType(), | ||
163 | dtText, | ||
164 | "", | ||
165 | 0); | ||
166 | |||
167 | UUID firstDynamicTextureID = so.RootPart.Shape.Textures.GetFace(0).TextureID; | ||
168 | |||
169 | m_dtm.AddDynamicTextureData( | ||
170 | m_scene.RegionInfo.RegionID, | ||
171 | so.UUID, | ||
172 | m_vrm.GetContentType(), | ||
173 | dtText, | ||
174 | "", | ||
175 | 0); | ||
176 | |||
177 | Assert.That(firstDynamicTextureID, Is.Not.EqualTo(so.RootPart.Shape.Textures.GetFace(0).TextureID)); | ||
178 | } | ||
179 | |||
180 | [Test] | ||
181 | public void TestDrawReusingTexture() | ||
182 | { | ||
183 | TestHelpers.InMethod(); | ||
184 | |||
185 | SetupScene(true); | ||
186 | SceneObjectGroup so = SceneHelpers.AddSceneObject(m_scene); | ||
187 | UUID originalTextureID = so.RootPart.Shape.Textures.GetFace(0).TextureID; | ||
188 | |||
189 | m_dtm.AddDynamicTextureData( | ||
190 | m_scene.RegionInfo.RegionID, | ||
191 | so.UUID, | ||
192 | m_vrm.GetContentType(), | ||
193 | "PenColour BLACK; MoveTo 40,220; FontSize 32; Text Hello World;", | ||
194 | "", | ||
195 | 0); | ||
71 | 196 | ||
72 | Assert.That(originalTextureID, Is.Not.EqualTo(so.RootPart.Shape.Textures.GetFace(0).TextureID)); | 197 | Assert.That(originalTextureID, Is.Not.EqualTo(so.RootPart.Shape.Textures.GetFace(0).TextureID)); |
73 | } | 198 | } |
199 | |||
200 | [Test] | ||
201 | public void TestRepeatSameDrawReusingTexture() | ||
202 | { | ||
203 | TestHelpers.InMethod(); | ||
204 | |||
205 | string dtText = "PenColour BLACK; MoveTo 40,220; FontSize 32; Text Hello World;"; | ||
206 | |||
207 | SetupScene(true); | ||
208 | SceneObjectGroup so = SceneHelpers.AddSceneObject(m_scene); | ||
209 | |||
210 | m_dtm.AddDynamicTextureData( | ||
211 | m_scene.RegionInfo.RegionID, | ||
212 | so.UUID, | ||
213 | m_vrm.GetContentType(), | ||
214 | dtText, | ||
215 | "", | ||
216 | 0); | ||
217 | |||
218 | UUID firstDynamicTextureID = so.RootPart.Shape.Textures.GetFace(0).TextureID; | ||
219 | |||
220 | m_dtm.AddDynamicTextureData( | ||
221 | m_scene.RegionInfo.RegionID, | ||
222 | so.UUID, | ||
223 | m_vrm.GetContentType(), | ||
224 | dtText, | ||
225 | "", | ||
226 | 0); | ||
227 | |||
228 | Assert.That(firstDynamicTextureID, Is.EqualTo(so.RootPart.Shape.Textures.GetFace(0).TextureID)); | ||
229 | } | ||
230 | |||
231 | [Test] | ||
232 | public void TestRepeatSameDrawDifferentExtraParamsReusingTexture() | ||
233 | { | ||
234 | TestHelpers.InMethod(); | ||
235 | |||
236 | string dtText = "PenColour BLACK; MoveTo 40,220; FontSize 32; Text Hello World;"; | ||
237 | |||
238 | SetupScene(true); | ||
239 | SceneObjectGroup so = SceneHelpers.AddSceneObject(m_scene); | ||
240 | |||
241 | m_dtm.AddDynamicTextureData( | ||
242 | m_scene.RegionInfo.RegionID, | ||
243 | so.UUID, | ||
244 | m_vrm.GetContentType(), | ||
245 | dtText, | ||
246 | "", | ||
247 | 0); | ||
248 | |||
249 | UUID firstDynamicTextureID = so.RootPart.Shape.Textures.GetFace(0).TextureID; | ||
250 | |||
251 | m_dtm.AddDynamicTextureData( | ||
252 | m_scene.RegionInfo.RegionID, | ||
253 | so.UUID, | ||
254 | m_vrm.GetContentType(), | ||
255 | dtText, | ||
256 | "alpha:250", | ||
257 | 0); | ||
258 | |||
259 | Assert.That(firstDynamicTextureID, Is.Not.EqualTo(so.RootPart.Shape.Textures.GetFace(0).TextureID)); | ||
260 | } | ||
261 | |||
262 | [Test] | ||
263 | public void TestRepeatSameDrawContainingImageReusingTexture() | ||
264 | { | ||
265 | TestHelpers.InMethod(); | ||
266 | |||
267 | string dtText | ||
268 | = "PenColour BLACK; MoveTo 40,220; FontSize 32; Text Hello World; Image http://localhost/shouldnotexist.png"; | ||
269 | |||
270 | SetupScene(true); | ||
271 | SceneObjectGroup so = SceneHelpers.AddSceneObject(m_scene); | ||
272 | |||
273 | m_dtm.AddDynamicTextureData( | ||
274 | m_scene.RegionInfo.RegionID, | ||
275 | so.UUID, | ||
276 | m_vrm.GetContentType(), | ||
277 | dtText, | ||
278 | "", | ||
279 | 0); | ||
280 | |||
281 | UUID firstDynamicTextureID = so.RootPart.Shape.Textures.GetFace(0).TextureID; | ||
282 | |||
283 | m_dtm.AddDynamicTextureData( | ||
284 | m_scene.RegionInfo.RegionID, | ||
285 | so.UUID, | ||
286 | m_vrm.GetContentType(), | ||
287 | dtText, | ||
288 | "", | ||
289 | 0); | ||
290 | |||
291 | Assert.That(firstDynamicTextureID, Is.Not.EqualTo(so.RootPart.Shape.Textures.GetFace(0).TextureID)); | ||
292 | } | ||
74 | } | 293 | } |
75 | } \ No newline at end of file | 294 | } \ No newline at end of file |
diff --git a/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs b/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs index 05eaaec..f687646 100644 --- a/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs +++ b/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs | |||
@@ -30,6 +30,7 @@ using System.Drawing; | |||
30 | using System.Drawing.Imaging; | 30 | using System.Drawing.Imaging; |
31 | using System.Globalization; | 31 | using System.Globalization; |
32 | using System.IO; | 32 | using System.IO; |
33 | using System.Linq; | ||
33 | using System.Net; | 34 | using System.Net; |
34 | using Nini.Config; | 35 | using Nini.Config; |
35 | using OpenMetaverse; | 36 | using OpenMetaverse; |
@@ -47,7 +48,6 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
47 | { | 48 | { |
48 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 49 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
49 | 50 | ||
50 | private string m_name = "VectorRenderModule"; | ||
51 | private Scene m_scene; | 51 | private Scene m_scene; |
52 | private IDynamicTextureManager m_textureManager; | 52 | private IDynamicTextureManager m_textureManager; |
53 | private Graphics m_graph; | 53 | private Graphics m_graph; |
@@ -61,12 +61,12 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
61 | 61 | ||
62 | public string GetContentType() | 62 | public string GetContentType() |
63 | { | 63 | { |
64 | return ("vector"); | 64 | return "vector"; |
65 | } | 65 | } |
66 | 66 | ||
67 | public string GetName() | 67 | public string GetName() |
68 | { | 68 | { |
69 | return m_name; | 69 | return Name; |
70 | } | 70 | } |
71 | 71 | ||
72 | public bool SupportsAsynchronous() | 72 | public bool SupportsAsynchronous() |
@@ -74,14 +74,26 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
74 | return true; | 74 | return true; |
75 | } | 75 | } |
76 | 76 | ||
77 | // public bool AlwaysIdenticalConversion(string bodyData, string extraParams) | ||
78 | // { | ||
79 | // string[] lines = GetLines(bodyData); | ||
80 | // return lines.Any((str, r) => str.StartsWith("Image")); | ||
81 | // } | ||
82 | |||
77 | public byte[] ConvertUrl(string url, string extraParams) | 83 | public byte[] ConvertUrl(string url, string extraParams) |
78 | { | 84 | { |
79 | return null; | 85 | return null; |
80 | } | 86 | } |
81 | 87 | ||
82 | public byte[] ConvertStream(Stream data, string extraParams) | 88 | public byte[] ConvertData(string bodyData, string extraParams) |
83 | { | 89 | { |
84 | return null; | 90 | bool reuseable; |
91 | return Draw(bodyData, extraParams, out reuseable); | ||
92 | } | ||
93 | |||
94 | private byte[] ConvertData(string bodyData, string extraParams, out bool reuseable) | ||
95 | { | ||
96 | return Draw(bodyData, extraParams, out reuseable); | ||
85 | } | 97 | } |
86 | 98 | ||
87 | public bool AsyncConvertUrl(UUID id, string url, string extraParams) | 99 | public bool AsyncConvertUrl(UUID id, string url, string extraParams) |
@@ -91,7 +103,12 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
91 | 103 | ||
92 | public bool AsyncConvertData(UUID id, string bodyData, string extraParams) | 104 | public bool AsyncConvertData(UUID id, string bodyData, string extraParams) |
93 | { | 105 | { |
94 | Draw(bodyData, id, extraParams); | 106 | // XXX: This isn't actually being done asynchronously! |
107 | bool reuseable; | ||
108 | byte[] data = ConvertData(bodyData, extraParams, out reuseable); | ||
109 | |||
110 | m_textureManager.ReturnData(id, data, reuseable); | ||
111 | |||
95 | return true; | 112 | return true; |
96 | } | 113 | } |
97 | 114 | ||
@@ -152,7 +169,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
152 | 169 | ||
153 | public string Name | 170 | public string Name |
154 | { | 171 | { |
155 | get { return m_name; } | 172 | get { return "VectorRenderModule"; } |
156 | } | 173 | } |
157 | 174 | ||
158 | public bool IsSharedModule | 175 | public bool IsSharedModule |
@@ -162,7 +179,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
162 | 179 | ||
163 | #endregion | 180 | #endregion |
164 | 181 | ||
165 | private void Draw(string data, UUID id, string extraParams) | 182 | private byte[] Draw(string data, string extraParams, out bool reuseable) |
166 | { | 183 | { |
167 | // We need to cater for old scripts that didnt use extraParams neatly, they use either an integer size which represents both width and height, or setalpha | 184 | // We need to cater for old scripts that didnt use extraParams neatly, they use either an integer size which represents both width and height, or setalpha |
168 | // we will now support multiple comma seperated params in the form width:256,height:512,alpha:255 | 185 | // we will now support multiple comma seperated params in the form width:256,height:512,alpha:255 |
@@ -343,7 +360,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
343 | } | 360 | } |
344 | } | 361 | } |
345 | 362 | ||
346 | GDIDraw(data, graph, altDataDelim); | 363 | GDIDraw(data, graph, altDataDelim, out reuseable); |
347 | } | 364 | } |
348 | 365 | ||
349 | byte[] imageJ2000 = new byte[0]; | 366 | byte[] imageJ2000 = new byte[0]; |
@@ -359,7 +376,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
359 | e.Message, e.StackTrace); | 376 | e.Message, e.StackTrace); |
360 | } | 377 | } |
361 | 378 | ||
362 | m_textureManager.ReturnData(id, imageJ2000); | 379 | return imageJ2000; |
363 | } | 380 | } |
364 | finally | 381 | finally |
365 | { | 382 | { |
@@ -434,8 +451,21 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
434 | } | 451 | } |
435 | */ | 452 | */ |
436 | 453 | ||
437 | private void GDIDraw(string data, Graphics graph, char dataDelim) | 454 | /// <summary> |
455 | /// Split input data into discrete command lines. | ||
456 | /// </summary> | ||
457 | /// <returns></returns> | ||
458 | /// <param name='data'></param> | ||
459 | /// <param name='dataDelim'></param> | ||
460 | private string[] GetLines(string data, char dataDelim) | ||
438 | { | 461 | { |
462 | char[] lineDelimiter = { dataDelim }; | ||
463 | return data.Split(lineDelimiter); | ||
464 | } | ||
465 | |||
466 | private void GDIDraw(string data, Graphics graph, char dataDelim, out bool reuseable) | ||
467 | { | ||
468 | reuseable = true; | ||
439 | Point startPoint = new Point(0, 0); | 469 | Point startPoint = new Point(0, 0); |
440 | Point endPoint = new Point(0, 0); | 470 | Point endPoint = new Point(0, 0); |
441 | Pen drawPen = null; | 471 | Pen drawPen = null; |
@@ -450,11 +480,9 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
450 | myFont = new Font(fontName, fontSize); | 480 | myFont = new Font(fontName, fontSize); |
451 | myBrush = new SolidBrush(Color.Black); | 481 | myBrush = new SolidBrush(Color.Black); |
452 | 482 | ||
453 | char[] lineDelimiter = {dataDelim}; | ||
454 | char[] partsDelimiter = {','}; | 483 | char[] partsDelimiter = {','}; |
455 | string[] lines = data.Split(lineDelimiter); | ||
456 | 484 | ||
457 | foreach (string line in lines) | 485 | foreach (string line in GetLines(data, dataDelim)) |
458 | { | 486 | { |
459 | string nextLine = line.Trim(); | 487 | string nextLine = line.Trim(); |
460 | //replace with switch, or even better, do some proper parsing | 488 | //replace with switch, or even better, do some proper parsing |
@@ -485,6 +513,10 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
485 | } | 513 | } |
486 | else if (nextLine.StartsWith("Image")) | 514 | else if (nextLine.StartsWith("Image")) |
487 | { | 515 | { |
516 | // We cannot reuse any generated texture involving fetching an image via HTTP since that image | ||
517 | // can change. | ||
518 | reuseable = false; | ||
519 | |||
488 | float x = 0; | 520 | float x = 0; |
489 | float y = 0; | 521 | float y = 0; |
490 | GetParams(partsDelimiter, ref nextLine, 5, ref x, ref y); | 522 | GetParams(partsDelimiter, ref nextLine, 5, ref x, ref y); |
diff --git a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs index 402b9fb..d99567c 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs | |||
@@ -414,6 +414,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain | |||
414 | private void LoadPlugins() | 414 | private void LoadPlugins() |
415 | { | 415 | { |
416 | m_plugineffects = new Dictionary<string, ITerrainEffect>(); | 416 | m_plugineffects = new Dictionary<string, ITerrainEffect>(); |
417 | LoadPlugins(Assembly.GetCallingAssembly()); | ||
417 | string plugineffectsPath = "Terrain"; | 418 | string plugineffectsPath = "Terrain"; |
418 | 419 | ||
419 | // Load the files in the Terrain/ dir | 420 | // Load the files in the Terrain/ dir |
@@ -427,34 +428,39 @@ namespace OpenSim.Region.CoreModules.World.Terrain | |||
427 | try | 428 | try |
428 | { | 429 | { |
429 | Assembly library = Assembly.LoadFrom(file); | 430 | Assembly library = Assembly.LoadFrom(file); |
430 | foreach (Type pluginType in library.GetTypes()) | 431 | LoadPlugins(library); |
431 | { | 432 | } |
432 | try | 433 | catch (BadImageFormatException) |
433 | { | 434 | { |
434 | if (pluginType.IsAbstract || pluginType.IsNotPublic) | 435 | } |
435 | continue; | 436 | } |
437 | } | ||
436 | 438 | ||
437 | string typeName = pluginType.Name; | 439 | private void LoadPlugins(Assembly library) |
440 | { | ||
441 | foreach (Type pluginType in library.GetTypes()) | ||
442 | { | ||
443 | try | ||
444 | { | ||
445 | if (pluginType.IsAbstract || pluginType.IsNotPublic) | ||
446 | continue; | ||
438 | 447 | ||
439 | if (pluginType.GetInterface("ITerrainEffect", false) != null) | 448 | string typeName = pluginType.Name; |
440 | { | ||
441 | ITerrainEffect terEffect = (ITerrainEffect) Activator.CreateInstance(library.GetType(pluginType.ToString())); | ||
442 | 449 | ||
443 | InstallPlugin(typeName, terEffect); | 450 | if (pluginType.GetInterface("ITerrainEffect", false) != null) |
444 | } | 451 | { |
445 | else if (pluginType.GetInterface("ITerrainLoader", false) != null) | 452 | ITerrainEffect terEffect = (ITerrainEffect)Activator.CreateInstance(library.GetType(pluginType.ToString())); |
446 | { | 453 | |
447 | ITerrainLoader terLoader = (ITerrainLoader) Activator.CreateInstance(library.GetType(pluginType.ToString())); | 454 | InstallPlugin(typeName, terEffect); |
448 | m_loaders[terLoader.FileExtension] = terLoader; | 455 | } |
449 | m_log.Info("L ... " + typeName); | 456 | else if (pluginType.GetInterface("ITerrainLoader", false) != null) |
450 | } | 457 | { |
451 | } | 458 | ITerrainLoader terLoader = (ITerrainLoader)Activator.CreateInstance(library.GetType(pluginType.ToString())); |
452 | catch (AmbiguousMatchException) | 459 | m_loaders[terLoader.FileExtension] = terLoader; |
453 | { | 460 | m_log.Info("L ... " + typeName); |
454 | } | ||
455 | } | 461 | } |
456 | } | 462 | } |
457 | catch (BadImageFormatException) | 463 | catch (AmbiguousMatchException) |
458 | { | 464 | { |
459 | } | 465 | } |
460 | } | 466 | } |
@@ -1178,7 +1184,8 @@ namespace OpenSim.Region.CoreModules.World.Terrain | |||
1178 | 1184 | ||
1179 | private void InterfaceRunPluginEffect(Object[] args) | 1185 | private void InterfaceRunPluginEffect(Object[] args) |
1180 | { | 1186 | { |
1181 | if ((string) args[0] == "list") | 1187 | string firstArg = (string)args[0]; |
1188 | if (firstArg == "list") | ||
1182 | { | 1189 | { |
1183 | m_log.Info("List of loaded plugins"); | 1190 | m_log.Info("List of loaded plugins"); |
1184 | foreach (KeyValuePair<string, ITerrainEffect> kvp in m_plugineffects) | 1191 | foreach (KeyValuePair<string, ITerrainEffect> kvp in m_plugineffects) |
@@ -1187,14 +1194,14 @@ namespace OpenSim.Region.CoreModules.World.Terrain | |||
1187 | } | 1194 | } |
1188 | return; | 1195 | return; |
1189 | } | 1196 | } |
1190 | if ((string) args[0] == "reload") | 1197 | if (firstArg == "reload") |
1191 | { | 1198 | { |
1192 | LoadPlugins(); | 1199 | LoadPlugins(); |
1193 | return; | 1200 | return; |
1194 | } | 1201 | } |
1195 | if (m_plugineffects.ContainsKey((string) args[0])) | 1202 | if (m_plugineffects.ContainsKey(firstArg)) |
1196 | { | 1203 | { |
1197 | m_plugineffects[(string) args[0]].RunEffect(m_channel); | 1204 | m_plugineffects[firstArg].RunEffect(m_channel); |
1198 | CheckForTerrainUpdates(); | 1205 | CheckForTerrainUpdates(); |
1199 | } | 1206 | } |
1200 | else | 1207 | else |
diff --git a/OpenSim/Region/Framework/Interfaces/IDynamicTextureManager.cs b/OpenSim/Region/Framework/Interfaces/IDynamicTextureManager.cs index 8954513..1a3bcbb 100644 --- a/OpenSim/Region/Framework/Interfaces/IDynamicTextureManager.cs +++ b/OpenSim/Region/Framework/Interfaces/IDynamicTextureManager.cs | |||
@@ -33,7 +33,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
33 | public interface IDynamicTextureManager | 33 | public interface IDynamicTextureManager |
34 | { | 34 | { |
35 | void RegisterRender(string handleType, IDynamicTextureRender render); | 35 | void RegisterRender(string handleType, IDynamicTextureRender render); |
36 | void ReturnData(UUID id, byte[] data); | 36 | void ReturnData(UUID id, byte[] data, bool isReuseable); |
37 | 37 | ||
38 | UUID AddDynamicTextureURL(UUID simID, UUID primID, string contentType, string url, string extraParams, | 38 | UUID AddDynamicTextureURL(UUID simID, UUID primID, string contentType, string url, string extraParams, |
39 | int updateTimer); | 39 | int updateTimer); |
@@ -113,8 +113,20 @@ namespace OpenSim.Region.Framework.Interfaces | |||
113 | string GetName(); | 113 | string GetName(); |
114 | string GetContentType(); | 114 | string GetContentType(); |
115 | bool SupportsAsynchronous(); | 115 | bool SupportsAsynchronous(); |
116 | |||
117 | // /// <summary> | ||
118 | // /// Return true if converting the input body and extra params data will always result in the same byte[] array | ||
119 | // /// </summary> | ||
120 | // /// <remarks> | ||
121 | // /// This method allows the caller to use a previously generated asset if it has one. | ||
122 | // /// </remarks> | ||
123 | // /// <returns></returns> | ||
124 | // /// <param name='bodyData'></param> | ||
125 | // /// <param name='extraParams'></param> | ||
126 | // bool AlwaysIdenticalConversion(string bodyData, string extraParams); | ||
127 | |||
116 | byte[] ConvertUrl(string url, string extraParams); | 128 | byte[] ConvertUrl(string url, string extraParams); |
117 | byte[] ConvertStream(Stream data, string extraParams); | 129 | byte[] ConvertData(string bodyData, string extraParams); |
118 | bool AsyncConvertUrl(UUID id, string url, string extraParams); | 130 | bool AsyncConvertUrl(UUID id, string url, string extraParams); |
119 | bool AsyncConvertData(UUID id, string bodyData, string extraParams); | 131 | bool AsyncConvertData(UUID id, string bodyData, string extraParams); |
120 | void GetDrawStringSize(string text, string fontName, int fontSize, | 132 | void GetDrawStringSize(string text, string fontName, int fontSize, |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/UserInventoryTests.cs b/OpenSim/Region/Framework/Scenes/Tests/UserInventoryTests.cs index 44d2d45..9457ebb 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/UserInventoryTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/UserInventoryTests.cs | |||
@@ -50,9 +50,41 @@ using OpenSim.Tests.Common.Mock; | |||
50 | namespace OpenSim.Region.Framework.Tests | 50 | namespace OpenSim.Region.Framework.Tests |
51 | { | 51 | { |
52 | [TestFixture] | 52 | [TestFixture] |
53 | public class UserInventoryTests | 53 | public class UserInventoryTests : OpenSimTestCase |
54 | { | 54 | { |
55 | [Test] | 55 | [Test] |
56 | public void TestCreateInventoryFolders() | ||
57 | { | ||
58 | TestHelpers.InMethod(); | ||
59 | // TestHelpers.EnableLogging(); | ||
60 | |||
61 | // For this test both folders will have the same name which is legal in SL user inventories. | ||
62 | string foldersName = "f1"; | ||
63 | |||
64 | Scene scene = new SceneHelpers().SetupScene(); | ||
65 | UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene, TestHelpers.ParseTail(1001)); | ||
66 | |||
67 | UserInventoryHelpers.CreateInventoryFolder(scene.InventoryService, user1.PrincipalID, foldersName); | ||
68 | |||
69 | List<InventoryFolderBase> oneFolder | ||
70 | = UserInventoryHelpers.GetInventoryFolders(scene.InventoryService, user1.PrincipalID, foldersName); | ||
71 | |||
72 | Assert.That(oneFolder.Count, Is.EqualTo(1)); | ||
73 | InventoryFolderBase firstRetrievedFolder = oneFolder[0]; | ||
74 | Assert.That(firstRetrievedFolder.Name, Is.EqualTo(foldersName)); | ||
75 | |||
76 | UserInventoryHelpers.CreateInventoryFolder(scene.InventoryService, user1.PrincipalID, foldersName); | ||
77 | |||
78 | List<InventoryFolderBase> twoFolders | ||
79 | = UserInventoryHelpers.GetInventoryFolders(scene.InventoryService, user1.PrincipalID, foldersName); | ||
80 | |||
81 | Assert.That(twoFolders.Count, Is.EqualTo(2)); | ||
82 | Assert.That(twoFolders[0].Name, Is.EqualTo(foldersName)); | ||
83 | Assert.That(twoFolders[1].Name, Is.EqualTo(foldersName)); | ||
84 | Assert.That(twoFolders[0].ID, Is.Not.EqualTo(twoFolders[1].ID)); | ||
85 | } | ||
86 | |||
87 | [Test] | ||
56 | public void TestGiveInventoryItem() | 88 | public void TestGiveInventoryItem() |
57 | { | 89 | { |
58 | TestHelpers.InMethod(); | 90 | TestHelpers.InMethod(); |
@@ -83,7 +115,7 @@ namespace OpenSim.Region.Framework.Tests | |||
83 | public void TestGiveInventoryFolder() | 115 | public void TestGiveInventoryFolder() |
84 | { | 116 | { |
85 | TestHelpers.InMethod(); | 117 | TestHelpers.InMethod(); |
86 | // log4net.Config.XmlConfigurator.Configure(); | 118 | // TestHelpers.EnableLogging(); |
87 | 119 | ||
88 | Scene scene = new SceneHelpers().SetupScene(); | 120 | Scene scene = new SceneHelpers().SetupScene(); |
89 | UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene, TestHelpers.ParseTail(1001)); | 121 | UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene, TestHelpers.ParseTail(1001)); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 5316d08..61e8a28 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -7701,7 +7701,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7701 | { | 7701 | { |
7702 | m_host.AddScriptLPS(1); | 7702 | m_host.AddScriptLPS(1); |
7703 | 7703 | ||
7704 | setLinkPrimParams(ScriptBaseClass.LINK_THIS, rules); | 7704 | setLinkPrimParams(ScriptBaseClass.LINK_THIS, rules, "llSetPrimitiveParams"); |
7705 | 7705 | ||
7706 | ScriptSleep(200); | 7706 | ScriptSleep(200); |
7707 | } | 7707 | } |
@@ -7710,10 +7710,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7710 | { | 7710 | { |
7711 | m_host.AddScriptLPS(1); | 7711 | m_host.AddScriptLPS(1); |
7712 | 7712 | ||
7713 | setLinkPrimParams(linknumber, rules); | 7713 | setLinkPrimParams(linknumber, rules, "llSetLinkPrimitiveParamsFast"); |
7714 | |||
7715 | ScriptSleep(200); | ||
7714 | } | 7716 | } |
7715 | 7717 | ||
7716 | private void setLinkPrimParams(int linknumber, LSL_List rules) | 7718 | private void setLinkPrimParams(int linknumber, LSL_List rules, string originFunc) |
7717 | { | 7719 | { |
7718 | List<object> parts = new List<object>(); | 7720 | List<object> parts = new List<object>(); |
7719 | List<SceneObjectPart> prims = GetLinkParts(linknumber); | 7721 | List<SceneObjectPart> prims = GetLinkParts(linknumber); |
@@ -7724,15 +7726,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7724 | parts.Add(p); | 7726 | parts.Add(p); |
7725 | 7727 | ||
7726 | LSL_List remaining = null; | 7728 | LSL_List remaining = null; |
7729 | uint rulesParsed = 0; | ||
7727 | 7730 | ||
7728 | if (parts.Count > 0) | 7731 | if (parts.Count > 0) |
7729 | { | 7732 | { |
7730 | foreach (object part in parts) | 7733 | foreach (object part in parts) |
7731 | { | 7734 | { |
7732 | if (part is SceneObjectPart) | 7735 | if (part is SceneObjectPart) |
7733 | remaining = SetPrimParams((SceneObjectPart)part, rules); | 7736 | remaining = SetPrimParams((SceneObjectPart)part, rules, originFunc, ref rulesParsed); |
7734 | else | 7737 | else |
7735 | remaining = SetPrimParams((ScenePresence)part, rules); | 7738 | remaining = SetPrimParams((ScenePresence)part, rules, originFunc, ref rulesParsed); |
7736 | } | 7739 | } |
7737 | 7740 | ||
7738 | while ((object)remaining != null && remaining.Length > 2) | 7741 | while ((object)remaining != null && remaining.Length > 2) |
@@ -7750,9 +7753,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7750 | foreach (object part in parts) | 7753 | foreach (object part in parts) |
7751 | { | 7754 | { |
7752 | if (part is SceneObjectPart) | 7755 | if (part is SceneObjectPart) |
7753 | remaining = SetPrimParams((SceneObjectPart)part, rules); | 7756 | remaining = SetPrimParams((SceneObjectPart)part, rules, originFunc, ref rulesParsed); |
7754 | else | 7757 | else |
7755 | remaining = SetPrimParams((ScenePresence)part, rules); | 7758 | remaining = SetPrimParams((ScenePresence)part, rules, originFunc, ref rulesParsed); |
7756 | } | 7759 | } |
7757 | } | 7760 | } |
7758 | } | 7761 | } |
@@ -7790,6 +7793,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7790 | 7793 | ||
7791 | public void llSetLinkPrimitiveParams(int linknumber, LSL_List rules) | 7794 | public void llSetLinkPrimitiveParams(int linknumber, LSL_List rules) |
7792 | { | 7795 | { |
7796 | setLinkPrimParams(linknumber, rules, "llSetLinkPrimitiveParams"); | ||
7793 | llSetLinkPrimitiveParamsFast(linknumber, rules); | 7797 | llSetLinkPrimitiveParamsFast(linknumber, rules); |
7794 | ScriptSleep(200); | 7798 | ScriptSleep(200); |
7795 | } | 7799 | } |
@@ -7817,12 +7821,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7817 | return new Vector3((float)x, (float)y, (float)z); | 7821 | return new Vector3((float)x, (float)y, (float)z); |
7818 | } | 7822 | } |
7819 | 7823 | ||
7820 | protected LSL_List SetPrimParams(SceneObjectPart part, LSL_List rules) | 7824 | protected LSL_List SetPrimParams(SceneObjectPart part, LSL_List rules, string originFunc, ref uint rulesParsed) |
7821 | { | 7825 | { |
7822 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | 7826 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) |
7823 | return null; | 7827 | return null; |
7824 | 7828 | ||
7825 | int idx = 0; | 7829 | int idx = 0; |
7830 | int idxStart = 0; | ||
7826 | 7831 | ||
7827 | SceneObjectGroup parentgrp = part.ParentGroup; | 7832 | SceneObjectGroup parentgrp = part.ParentGroup; |
7828 | 7833 | ||
@@ -7833,9 +7838,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7833 | { | 7838 | { |
7834 | while (idx < rules.Length) | 7839 | while (idx < rules.Length) |
7835 | { | 7840 | { |
7841 | ++rulesParsed; | ||
7836 | int code = rules.GetLSLIntegerItem(idx++); | 7842 | int code = rules.GetLSLIntegerItem(idx++); |
7837 | 7843 | ||
7838 | int remain = rules.Length - idx; | 7844 | int remain = rules.Length - idx; |
7845 | idxStart = idx; | ||
7839 | 7846 | ||
7840 | int face; | 7847 | int face; |
7841 | LSL_Vector v; | 7848 | LSL_Vector v; |
@@ -8243,7 +8250,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8243 | } | 8250 | } |
8244 | catch (InvalidCastException e) | 8251 | catch (InvalidCastException e) |
8245 | { | 8252 | { |
8246 | ShoutError(e.Message); | 8253 | ShoutError(string.Format( |
8254 | "{0} error running rule #{1}: arg #{2} ", | ||
8255 | originFunc, rulesParsed, idx - idxStart) + e.Message); | ||
8247 | } | 8256 | } |
8248 | finally | 8257 | finally |
8249 | { | 8258 | { |
@@ -11660,7 +11669,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
11660 | return tid.ToString(); | 11669 | return tid.ToString(); |
11661 | } | 11670 | } |
11662 | 11671 | ||
11663 | public void SetPrimitiveParamsEx(LSL_Key prim, LSL_List rules) | 11672 | public void SetPrimitiveParamsEx(LSL_Key prim, LSL_List rules, string originFunc) |
11664 | { | 11673 | { |
11665 | SceneObjectPart obj = World.GetSceneObjectPart(new UUID(prim)); | 11674 | SceneObjectPart obj = World.GetSceneObjectPart(new UUID(prim)); |
11666 | if (obj == null) | 11675 | if (obj == null) |
@@ -11669,14 +11678,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
11669 | if (obj.OwnerID != m_host.OwnerID) | 11678 | if (obj.OwnerID != m_host.OwnerID) |
11670 | return; | 11679 | return; |
11671 | 11680 | ||
11672 | LSL_List remaining = SetPrimParams(obj, rules); | 11681 | uint rulesParsed = 0; |
11682 | LSL_List remaining = SetPrimParams(obj, rules, originFunc, ref rulesParsed); | ||
11673 | 11683 | ||
11674 | while ((object)remaining != null && remaining.Length > 2) | 11684 | while ((object)remaining != null && remaining.Length > 2) |
11675 | { | 11685 | { |
11676 | LSL_Integer newLink = remaining.GetLSLIntegerItem(0); | 11686 | LSL_Integer newLink = remaining.GetLSLIntegerItem(0); |
11677 | LSL_List newrules = remaining.GetSublist(1, -1); | 11687 | LSL_List newrules = remaining.GetSublist(1, -1); |
11678 | foreach(SceneObjectPart part in GetLinkParts(obj, newLink)){ | 11688 | foreach(SceneObjectPart part in GetLinkParts(obj, newLink)){ |
11679 | remaining = SetPrimParams(part, newrules); | 11689 | remaining = SetPrimParams(part, newrules, originFunc, ref rulesParsed); |
11680 | } | 11690 | } |
11681 | } | 11691 | } |
11682 | } | 11692 | } |
@@ -12640,11 +12650,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
12640 | } | 12650 | } |
12641 | } | 12651 | } |
12642 | 12652 | ||
12643 | protected LSL_List SetPrimParams(ScenePresence av, LSL_List rules) | 12653 | protected LSL_List SetPrimParams(ScenePresence av, LSL_List rules, string originFunc, ref uint rulesParsed) |
12644 | { | 12654 | { |
12645 | //This is a special version of SetPrimParams to deal with avatars which are sat on the linkset. | 12655 | //This is a special version of SetPrimParams to deal with avatars which are sat on the linkset. |
12646 | 12656 | ||
12647 | int idx = 0; | 12657 | int idx = 0; |
12658 | int idxStart = 0; | ||
12648 | 12659 | ||
12649 | bool positionChanged = false; | 12660 | bool positionChanged = false; |
12650 | Vector3 finalPos = Vector3.Zero; | 12661 | Vector3 finalPos = Vector3.Zero; |
@@ -12653,9 +12664,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
12653 | { | 12664 | { |
12654 | while (idx < rules.Length) | 12665 | while (idx < rules.Length) |
12655 | { | 12666 | { |
12667 | ++rulesParsed; | ||
12656 | int code = rules.GetLSLIntegerItem(idx++); | 12668 | int code = rules.GetLSLIntegerItem(idx++); |
12657 | 12669 | ||
12658 | int remain = rules.Length - idx; | 12670 | int remain = rules.Length - idx; |
12671 | idxStart = idx; | ||
12659 | 12672 | ||
12660 | switch (code) | 12673 | switch (code) |
12661 | { | 12674 | { |
@@ -12809,7 +12822,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
12809 | } | 12822 | } |
12810 | } | 12823 | } |
12811 | } | 12824 | } |
12812 | 12825 | catch (InvalidCastException e) | |
12826 | { | ||
12827 | ShoutError(string.Format( | ||
12828 | "{0} error running rule #{1}: arg #{2} ", | ||
12829 | originFunc, rulesParsed, idx - idxStart) + e.Message); | ||
12830 | } | ||
12813 | finally | 12831 | finally |
12814 | { | 12832 | { |
12815 | if (positionChanged) | 12833 | if (positionChanged) |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index 5bc78d6..ceff889 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | |||
@@ -3036,7 +3036,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3036 | m_host.AddScriptLPS(1); | 3036 | m_host.AddScriptLPS(1); |
3037 | InitLSL(); | 3037 | InitLSL(); |
3038 | 3038 | ||
3039 | m_LSL_Api.SetPrimitiveParamsEx(prim, rules); | 3039 | m_LSL_Api.SetPrimitiveParamsEx(prim, rules, "osSetPrimitiveParams"); |
3040 | } | 3040 | } |
3041 | 3041 | ||
3042 | /// <summary> | 3042 | /// <summary> |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs index e08328f..05c20f9 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs | |||
@@ -429,7 +429,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | |||
429 | LSL_Integer llGetLinkNumberOfSides(LSL_Integer link); | 429 | LSL_Integer llGetLinkNumberOfSides(LSL_Integer link); |
430 | void llSetPhysicsMaterial(int material_bits, float material_gravity_modifier, float material_restitution, float material_friction, float material_density); | 430 | void llSetPhysicsMaterial(int material_bits, float material_gravity_modifier, float material_restitution, float material_friction, float material_density); |
431 | 431 | ||
432 | void SetPrimitiveParamsEx(LSL_Key prim, LSL_List rules); | 432 | void SetPrimitiveParamsEx(LSL_Key prim, LSL_List rules, string originFunc); |
433 | void llSetKeyframedMotion(LSL_List frames, LSL_List options); | 433 | void llSetKeyframedMotion(LSL_List frames, LSL_List options); |
434 | LSL_List GetPrimitiveParamsEx(LSL_Key prim, LSL_List rules); | 434 | LSL_List GetPrimitiveParamsEx(LSL_Key prim, LSL_List rules); |
435 | } | 435 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs index 8101da5..d0e041c 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs | |||
@@ -40,16 +40,75 @@ using LSL_Key = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString; | |||
40 | 40 | ||
41 | namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | 41 | namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces |
42 | { | 42 | { |
43 | /// <summary> | ||
44 | /// To permit region owners to enable the extended scripting functionality | ||
45 | /// of OSSL, without allowing malicious scripts to access potentially | ||
46 | /// troublesome functions, each OSSL function is assigned a threat level, | ||
47 | /// and access to the functions is granted or denied based on a default | ||
48 | /// threshold set in OpenSim.ini (which can be overridden for individual | ||
49 | /// functions on a case-by-case basis) | ||
50 | /// </summary> | ||
43 | public enum ThreatLevel | 51 | public enum ThreatLevel |
44 | { | 52 | { |
53 | // Not documented, presumably means permanently disabled ? | ||
45 | NoAccess = -1, | 54 | NoAccess = -1, |
55 | |||
56 | /// <summary> | ||
57 | /// Function is no threat at all. It doesn't constitute a threat to | ||
58 | /// either users or the system and has no known side effects. | ||
59 | /// </summary> | ||
46 | None = 0, | 60 | None = 0, |
61 | |||
62 | /// <summary> | ||
63 | /// Abuse of this command can cause a nuisance to the region operator, | ||
64 | /// such as log message spew. | ||
65 | /// </summary> | ||
47 | Nuisance = 1, | 66 | Nuisance = 1, |
67 | |||
68 | /// <summary> | ||
69 | /// Extreme levels of abuse of this function can cause impaired | ||
70 | /// functioning of the region, or very gullible users can be tricked | ||
71 | /// into experiencing harmless effects. | ||
72 | /// </summary> | ||
48 | VeryLow = 2, | 73 | VeryLow = 2, |
74 | |||
75 | /// <summary> | ||
76 | /// Intentional abuse can cause crashes or malfunction under certain | ||
77 | /// circumstances, which can be easily rectified; or certain users can | ||
78 | /// be tricked into certain situations in an avoidable manner. | ||
79 | /// </summary> | ||
49 | Low = 3, | 80 | Low = 3, |
81 | |||
82 | /// <summary> | ||
83 | /// Intentional abuse can cause denial of service and crashes with | ||
84 | /// potential of data or state loss; or trusting users can be tricked | ||
85 | /// into embarrassing or uncomfortable situations. | ||
86 | /// </summary> | ||
50 | Moderate = 4, | 87 | Moderate = 4, |
88 | |||
89 | /// <summary> | ||
90 | /// Casual abuse can cause impaired functionality or temporary denial | ||
91 | /// of service conditions. Intentional abuse can easily cause crashes | ||
92 | /// with potential data loss, or can be used to trick experienced and | ||
93 | /// cautious users into unwanted situations, or changes global data | ||
94 | /// permanently and without undo ability. | ||
95 | /// </summary> | ||
51 | High = 5, | 96 | High = 5, |
97 | |||
98 | /// <summary> | ||
99 | /// Even normal use may, depending on the number of instances, or | ||
100 | /// frequency of use, result in severe service impairment or crash | ||
101 | /// with loss of data, or can be used to cause unwanted or harmful | ||
102 | /// effects on users without giving the user a means to avoid it. | ||
103 | /// </summary> | ||
52 | VeryHigh = 6, | 104 | VeryHigh = 6, |
105 | |||
106 | /// <summary> | ||
107 | /// Even casual use is a danger to region stability, or function allows | ||
108 | /// console or OS command execution, or function allows taking money | ||
109 | /// without consent, or allows deletion or modification of user data, | ||
110 | /// or allows the compromise of sensitive data by design. | ||
111 | /// </summary> | ||
53 | Severe = 7 | 112 | Severe = 7 |
54 | }; | 113 | }; |
55 | 114 | ||