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-rw-r--r--OpenSim/Region/Physics/BulletSPlugin/BSPrim.cs87
1 files changed, 13 insertions, 74 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSPrim.cs b/OpenSim/Region/Physics/BulletSPlugin/BSPrim.cs
index 5d359e8..a00991f 100644
--- a/OpenSim/Region/Physics/BulletSPlugin/BSPrim.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BSPrim.cs
@@ -1668,98 +1668,37 @@ public class BSPrim : BSPhysObject
1668 { 1668 {
1669 switch ((int)funct) 1669 switch ((int)funct)
1670 { 1670 {
1671 // Those that take no parameters
1671 case ExtendedPhysics.PHYS_AXIS_LOCK_LINEAR: 1672 case ExtendedPhysics.PHYS_AXIS_LOCK_LINEAR:
1672 ApplyAxisLimits(ExtendedPhysics.PHYS_AXIS_LOCK_LINEAR, 0f, 0f);
1673 index += 1;
1674 break;
1675 case ExtendedPhysics.PHYS_AXIS_LOCK_LINEAR_X: 1673 case ExtendedPhysics.PHYS_AXIS_LOCK_LINEAR_X:
1676 ApplyAxisLimits(ExtendedPhysics.PHYS_AXIS_LOCK_LINEAR_X, 0f, 0f);
1677 index += 1;
1678 break;
1679 case ExtendedPhysics.PHYS_AXIS_LIMIT_LINEAR_X:
1680 ApplyAxisLimits(ExtendedPhysics.PHYS_AXIS_LIMIT_LINEAR_X, (float)pParams[index + 1], (float)pParams[index + 2]);
1681 index += 3;
1682 break;
1683 case ExtendedPhysics.PHYS_AXIS_LOCK_LINEAR_Y: 1674 case ExtendedPhysics.PHYS_AXIS_LOCK_LINEAR_Y:
1684 ApplyAxisLimits(ExtendedPhysics.PHYS_AXIS_LOCK_LINEAR_Y, 0f, 0f);
1685 index += 1;
1686 break;
1687 case ExtendedPhysics.PHYS_AXIS_LIMIT_LINEAR_Y:
1688 ApplyAxisLimits(ExtendedPhysics.PHYS_AXIS_LIMIT_LINEAR_Y, (float)pParams[index + 1], (float)pParams[index + 2]);
1689 index += 3;
1690 break;
1691 case ExtendedPhysics.PHYS_AXIS_LOCK_LINEAR_Z: 1675 case ExtendedPhysics.PHYS_AXIS_LOCK_LINEAR_Z:
1692 ApplyAxisLimits(ExtendedPhysics.PHYS_AXIS_LOCK_LINEAR_Z, 0f, 0f);
1693 index += 1;
1694 break;
1695 case ExtendedPhysics.PHYS_AXIS_LIMIT_LINEAR_Z:
1696 ApplyAxisLimits(ExtendedPhysics.PHYS_AXIS_LIMIT_LINEAR_Z, (float)pParams[index + 1], (float)pParams[index + 2]);
1697 index += 3;
1698 break;
1699 case ExtendedPhysics.PHYS_AXIS_LOCK_ANGULAR: 1676 case ExtendedPhysics.PHYS_AXIS_LOCK_ANGULAR:
1700 ApplyAxisLimits(ExtendedPhysics.PHYS_AXIS_LOCK_ANGULAR, 0f, 0f);
1701 index += 1;
1702 break;
1703 case ExtendedPhysics.PHYS_AXIS_LOCK_ANGULAR_X: 1677 case ExtendedPhysics.PHYS_AXIS_LOCK_ANGULAR_X:
1704 ApplyAxisLimits(ExtendedPhysics.PHYS_AXIS_LOCK_ANGULAR_X, 0f, 0f);
1705 index += 1;
1706 break;
1707 case ExtendedPhysics.PHYS_AXIS_LIMIT_ANGULAR_X:
1708 ApplyAxisLimits(ExtendedPhysics.PHYS_AXIS_LIMIT_ANGULAR_X, (float)pParams[index + 1], (float)pParams[index + 2]);
1709 index += 3;
1710 break;
1711 case ExtendedPhysics.PHYS_AXIS_LOCK_ANGULAR_Y: 1678 case ExtendedPhysics.PHYS_AXIS_LOCK_ANGULAR_Y:
1712 ApplyAxisLimits(ExtendedPhysics.PHYS_AXIS_LOCK_ANGULAR_Y, 0f, 0f);
1713 index += 1;
1714 break;
1715 case ExtendedPhysics.PHYS_AXIS_LIMIT_ANGULAR_Y:
1716 ApplyAxisLimits(ExtendedPhysics.PHYS_AXIS_LIMIT_ANGULAR_Y, (float)pParams[index + 1], (float)pParams[index + 2]);
1717 index += 3;
1718 break;
1719 case ExtendedPhysics.PHYS_AXIS_LOCK_ANGULAR_Z: 1679 case ExtendedPhysics.PHYS_AXIS_LOCK_ANGULAR_Z:
1720 ApplyAxisLimits(ExtendedPhysics.PHYS_AXIS_LOCK_ANGULAR_Z, 0f, 0f);
1721 index += 1;
1722 break;
1723 case ExtendedPhysics.PHYS_AXIS_LIMIT_ANGULAR_Z:
1724 ApplyAxisLimits(ExtendedPhysics.PHYS_AXIS_LIMIT_ANGULAR_Z, (float)pParams[index + 1], (float)pParams[index + 2]);
1725 index += 3;
1726 break;
1727 case ExtendedPhysics.PHYS_AXIS_UNLOCK_LINEAR: 1680 case ExtendedPhysics.PHYS_AXIS_UNLOCK_LINEAR:
1728 ApplyAxisLimits(ExtendedPhysics.PHYS_AXIS_UNLOCK_LINEAR, 0f, 0f);
1729 index += 1;
1730 break;
1731 case ExtendedPhysics.PHYS_AXIS_UNLOCK_LINEAR_X: 1681 case ExtendedPhysics.PHYS_AXIS_UNLOCK_LINEAR_X:
1732 ApplyAxisLimits(ExtendedPhysics.PHYS_AXIS_UNLOCK_LINEAR_X, 0f, 0f);
1733 index += 1;
1734 break;
1735 case ExtendedPhysics.PHYS_AXIS_UNLOCK_LINEAR_Y: 1682 case ExtendedPhysics.PHYS_AXIS_UNLOCK_LINEAR_Y:
1736 ApplyAxisLimits(ExtendedPhysics.PHYS_AXIS_UNLOCK_LINEAR_Y, 0f, 0f);
1737 index += 1;
1738 break;
1739 case ExtendedPhysics.PHYS_AXIS_UNLOCK_LINEAR_Z: 1683 case ExtendedPhysics.PHYS_AXIS_UNLOCK_LINEAR_Z:
1740 ApplyAxisLimits(ExtendedPhysics.PHYS_AXIS_UNLOCK_LINEAR_Z, 0f, 0f);
1741 index += 1;
1742 break;
1743 case ExtendedPhysics.PHYS_AXIS_UNLOCK_ANGULAR: 1684 case ExtendedPhysics.PHYS_AXIS_UNLOCK_ANGULAR:
1744 ApplyAxisLimits(ExtendedPhysics.PHYS_AXIS_UNLOCK_ANGULAR, 0f, 0f);
1745 index += 1;
1746 break;
1747 case ExtendedPhysics.PHYS_AXIS_UNLOCK_ANGULAR_X: 1685 case ExtendedPhysics.PHYS_AXIS_UNLOCK_ANGULAR_X:
1748 ApplyAxisLimits(ExtendedPhysics.PHYS_AXIS_UNLOCK_ANGULAR_X, 0f, 0f);
1749 index += 1;
1750 break;
1751 case ExtendedPhysics.PHYS_AXIS_UNLOCK_ANGULAR_Y: 1686 case ExtendedPhysics.PHYS_AXIS_UNLOCK_ANGULAR_Y:
1752 ApplyAxisLimits(ExtendedPhysics.PHYS_AXIS_UNLOCK_ANGULAR_Y, 0f, 0f);
1753 index += 1;
1754 break;
1755 case ExtendedPhysics.PHYS_AXIS_UNLOCK_ANGULAR_Z: 1687 case ExtendedPhysics.PHYS_AXIS_UNLOCK_ANGULAR_Z:
1756 ApplyAxisLimits(ExtendedPhysics.PHYS_AXIS_UNLOCK_ANGULAR_Z, 0f, 0f);
1757 index += 1;
1758 break;
1759 case ExtendedPhysics.PHYS_AXIS_UNLOCK: 1688 case ExtendedPhysics.PHYS_AXIS_UNLOCK:
1760 ApplyAxisLimits(ExtendedPhysics.PHYS_AXIS_UNLOCK, 0f, 0f); 1689 ApplyAxisLimits((int)funct, 0f, 0f);
1761 index += 1; 1690 index += 1;
1762 break; 1691 break;
1692 // Those that take two parameters (the limits)
1693 case ExtendedPhysics.PHYS_AXIS_LIMIT_LINEAR_X:
1694 case ExtendedPhysics.PHYS_AXIS_LIMIT_LINEAR_Y:
1695 case ExtendedPhysics.PHYS_AXIS_LIMIT_LINEAR_Z:
1696 case ExtendedPhysics.PHYS_AXIS_LIMIT_ANGULAR_X:
1697 case ExtendedPhysics.PHYS_AXIS_LIMIT_ANGULAR_Y:
1698 case ExtendedPhysics.PHYS_AXIS_LIMIT_ANGULAR_Z:
1699 ApplyAxisLimits((int)funct, (float)pParams[index + 1], (float)pParams[index + 2]);
1700 index += 3;
1701 break;
1763 default: 1702 default:
1764 m_log.WarnFormat("{0} SetSxisLockLimitsExtension. Unknown op={1}", LogHeader, funct); 1703 m_log.WarnFormat("{0} SetSxisLockLimitsExtension. Unknown op={1}", LogHeader, funct);
1765 index += 1; 1704 index += 1;
@@ -1789,7 +1728,7 @@ public class BSPrim : BSPhysObject
1789 float linearMax = 23000f; 1728 float linearMax = 23000f;
1790 float angularMax = (float)Math.PI; 1729 float angularMax = (float)Math.PI;
1791 1730
1792 switch ((int)funct) 1731 switch (funct)
1793 { 1732 {
1794 case ExtendedPhysics.PHYS_AXIS_LOCK_LINEAR: 1733 case ExtendedPhysics.PHYS_AXIS_LOCK_LINEAR:
1795 this.LockedLinearAxis = new OMV.Vector3(LockedAxis, LockedAxis, LockedAxis); 1734 this.LockedLinearAxis = new OMV.Vector3(LockedAxis, LockedAxis, LockedAxis);