diff options
Diffstat (limited to '')
8 files changed, 416 insertions, 38 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/Monitoring/MonitorModule.cs b/OpenSim/Region/CoreModules/Framework/Monitoring/MonitorModule.cs index d84460a..4c9ee06 100644 --- a/OpenSim/Region/CoreModules/Framework/Monitoring/MonitorModule.cs +++ b/OpenSim/Region/CoreModules/Framework/Monitoring/MonitorModule.cs | |||
@@ -33,6 +33,7 @@ using log4net; | |||
33 | using Nini.Config; | 33 | using Nini.Config; |
34 | using OpenMetaverse; | 34 | using OpenMetaverse; |
35 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
36 | using OpenSim.Framework.Monitoring; | ||
36 | using OpenSim.Framework.Servers; | 37 | using OpenSim.Framework.Servers; |
37 | using OpenSim.Region.CoreModules.Framework.Monitoring.Alerts; | 38 | using OpenSim.Region.CoreModules.Framework.Monitoring.Alerts; |
38 | using OpenSim.Region.CoreModules.Framework.Monitoring.Monitors; | 39 | using OpenSim.Region.CoreModules.Framework.Monitoring.Monitors; |
@@ -100,6 +101,7 @@ namespace OpenSim.Region.CoreModules.Framework.Monitoring | |||
100 | "/monitorstats/" + Uri.EscapeDataString(m_scene.RegionInfo.RegionName), StatsPage); | 101 | "/monitorstats/" + Uri.EscapeDataString(m_scene.RegionInfo.RegionName), StatsPage); |
101 | 102 | ||
102 | AddMonitors(); | 103 | AddMonitors(); |
104 | RegisterStatsManagerRegionStatistics(); | ||
103 | } | 105 | } |
104 | 106 | ||
105 | public void RemoveRegion(Scene scene) | 107 | public void RemoveRegion(Scene scene) |
@@ -109,6 +111,9 @@ namespace OpenSim.Region.CoreModules.Framework.Monitoring | |||
109 | 111 | ||
110 | MainServer.Instance.RemoveHTTPHandler("GET", "/monitorstats/" + m_scene.RegionInfo.RegionID); | 112 | MainServer.Instance.RemoveHTTPHandler("GET", "/monitorstats/" + m_scene.RegionInfo.RegionID); |
111 | MainServer.Instance.RemoveHTTPHandler("GET", "/monitorstats/" + Uri.EscapeDataString(m_scene.RegionInfo.RegionName)); | 113 | MainServer.Instance.RemoveHTTPHandler("GET", "/monitorstats/" + Uri.EscapeDataString(m_scene.RegionInfo.RegionName)); |
114 | |||
115 | UnRegisterStatsManagerRegionStatistics(); | ||
116 | |||
112 | m_scene = null; | 117 | m_scene = null; |
113 | } | 118 | } |
114 | 119 | ||
@@ -399,6 +404,47 @@ namespace OpenSim.Region.CoreModules.Framework.Monitoring | |||
399 | { | 404 | { |
400 | m_log.Error("[Monitor] " + reporter.Name + " for " + m_scene.RegionInfo.RegionName + " reports " + reason + " (Fatal: " + fatal + ")"); | 405 | m_log.Error("[Monitor] " + reporter.Name + " for " + m_scene.RegionInfo.RegionName + " reports " + reason + " (Fatal: " + fatal + ")"); |
401 | } | 406 | } |
407 | |||
408 | private List<Stat> registeredStats = new List<Stat>(); | ||
409 | private void MakeStat(string pName, string pUnitName, Action<Stat> act) | ||
410 | { | ||
411 | Stat tempStat = new Stat(pName, pName, pName, pUnitName, "scene", m_scene.RegionInfo.RegionName, StatType.Pull, act, StatVerbosity.Info); | ||
412 | StatsManager.RegisterStat(tempStat); | ||
413 | registeredStats.Add(tempStat); | ||
414 | } | ||
415 | private void RegisterStatsManagerRegionStatistics() | ||
416 | { | ||
417 | string regionName = m_scene.RegionInfo.RegionName; | ||
418 | |||
419 | MakeStat("RootAgents", "avatars", (s) => { s.Value = m_scene.SceneGraph.GetRootAgentCount(); }); | ||
420 | MakeStat("ChildAgents", "avatars", (s) => { s.Value = m_scene.SceneGraph.GetChildAgentCount(); }); | ||
421 | MakeStat("TotalPrims", "objects", (s) => { s.Value = m_scene.SceneGraph.GetTotalObjectsCount(); }); | ||
422 | MakeStat("ActivePrims", "objects", (s) => { s.Value = m_scene.SceneGraph.GetActiveObjectsCount(); }); | ||
423 | MakeStat("ActiveScripts", "scripts", (s) => { s.Value = m_scene.SceneGraph.GetActiveScriptsCount(); }); | ||
424 | |||
425 | MakeStat("TimeDilation", "sec/sec", (s) => { s.Value = m_scene.StatsReporter.LastReportedSimStats[0]; }); | ||
426 | MakeStat("SimFPS", "fps", (s) => { s.Value = m_scene.StatsReporter.LastReportedSimStats[1]; }); | ||
427 | MakeStat("PhysicsFPS", "fps", (s) => { s.Value = m_scene.StatsReporter.LastReportedSimStats[2]; }); | ||
428 | MakeStat("AgentUpdates", "updates/sec", (s) => { s.Value = m_scene.StatsReporter.LastReportedSimStats[3]; }); | ||
429 | MakeStat("FrameTime", "ms/sec", (s) => { s.Value = m_scene.StatsReporter.LastReportedSimStats[8]; }); | ||
430 | MakeStat("NetTime", "ms/sec", (s) => { s.Value = m_scene.StatsReporter.LastReportedSimStats[9]; }); | ||
431 | MakeStat("OtherTime", "ms/sec", (s) => { s.Value = m_scene.StatsReporter.LastReportedSimStats[12]; }); | ||
432 | MakeStat("PhysicsTime", "ms/sec", (s) => { s.Value = m_scene.StatsReporter.LastReportedSimStats[10]; }); | ||
433 | MakeStat("AgentTime", "ms/sec", (s) => { s.Value = m_scene.StatsReporter.LastReportedSimStats[16]; }); | ||
434 | MakeStat("ImageTime", "ms/sec", (s) => { s.Value = m_scene.StatsReporter.LastReportedSimStats[11]; }); | ||
435 | MakeStat("ScriptLines", "lines/sec", (s) => { s.Value = m_scene.StatsReporter.LastReportedSimStats[20]; }); | ||
436 | MakeStat("SimSpareMS", "ms/sec", (s) => { s.Value = m_scene.StatsReporter.LastReportedSimStats[21]; }); | ||
437 | } | ||
438 | |||
439 | private void UnRegisterStatsManagerRegionStatistics() | ||
440 | { | ||
441 | foreach (Stat stat in registeredStats) | ||
442 | { | ||
443 | StatsManager.DeregisterStat(stat); | ||
444 | stat.Dispose(); | ||
445 | } | ||
446 | registeredStats.Clear(); | ||
447 | } | ||
402 | 448 | ||
403 | } | 449 | } |
404 | } | 450 | } \ No newline at end of file |
diff --git a/OpenSim/Region/CoreModules/Hypergrid/HGWorldMapModule.cs b/OpenSim/Region/CoreModules/Hypergrid/HGWorldMapModule.cs index ec94420..7b11658 100644 --- a/OpenSim/Region/CoreModules/Hypergrid/HGWorldMapModule.cs +++ b/OpenSim/Region/CoreModules/Hypergrid/HGWorldMapModule.cs | |||
@@ -52,8 +52,8 @@ namespace OpenSim.Region.CoreModules.Hypergrid | |||
52 | 52 | ||
53 | public override void Initialise(IConfigSource config) | 53 | public override void Initialise(IConfigSource config) |
54 | { | 54 | { |
55 | IConfig startupConfig = config.Configs["Startup"]; | 55 | if (Util.GetConfigVarFromSections<string>( |
56 | if (startupConfig.GetString("WorldMapModule", "WorldMap") == "HGWorldMap") | 56 | config, "WorldMapModule", new string[] { "Map", "Startup" }, "WorldMap") == "HGWorldMap") |
57 | m_Enabled = true; | 57 | m_Enabled = true; |
58 | } | 58 | } |
59 | 59 | ||
diff --git a/OpenSim/Region/CoreModules/World/LegacyMap/MapImageModule.cs b/OpenSim/Region/CoreModules/World/LegacyMap/MapImageModule.cs index e7065dc..40638f8 100644 --- a/OpenSim/Region/CoreModules/World/LegacyMap/MapImageModule.cs +++ b/OpenSim/Region/CoreModules/World/LegacyMap/MapImageModule.cs | |||
@@ -80,17 +80,14 @@ namespace OpenSim.Region.CoreModules.World.LegacyMap | |||
80 | bool generateMaptiles = true; | 80 | bool generateMaptiles = true; |
81 | Bitmap mapbmp; | 81 | Bitmap mapbmp; |
82 | 82 | ||
83 | try | 83 | string[] configSections = new string[] { "Map", "Startup" }; |
84 | { | 84 | |
85 | IConfig startupConfig = m_config.Configs["Startup"]; | 85 | drawPrimVolume |
86 | drawPrimVolume = startupConfig.GetBoolean("DrawPrimOnMapTile", drawPrimVolume); | 86 | = Util.GetConfigVarFromSections<bool>(m_config, "DrawPrimOnMapTile", configSections, drawPrimVolume); |
87 | textureTerrain = startupConfig.GetBoolean("TextureOnMapTile", textureTerrain); | 87 | textureTerrain |
88 | generateMaptiles = startupConfig.GetBoolean("GenerateMaptiles", generateMaptiles); | 88 | = Util.GetConfigVarFromSections<bool>(m_config, "TextureOnMapTile", configSections, textureTerrain); |
89 | } | 89 | generateMaptiles |
90 | catch | 90 | = Util.GetConfigVarFromSections<bool>(m_config, "GenerateMaptiles", configSections, generateMaptiles); |
91 | { | ||
92 | m_log.Warn("[MAPTILE]: Failed to load StartupConfig"); | ||
93 | } | ||
94 | 91 | ||
95 | if (generateMaptiles) | 92 | if (generateMaptiles) |
96 | { | 93 | { |
@@ -148,9 +145,8 @@ namespace OpenSim.Region.CoreModules.World.LegacyMap | |||
148 | { | 145 | { |
149 | m_config = source; | 146 | m_config = source; |
150 | 147 | ||
151 | IConfig startupConfig = m_config.Configs["Startup"]; | 148 | if (Util.GetConfigVarFromSections<string>( |
152 | if (startupConfig.GetString("MapImageModule", "MapImageModule") != | 149 | m_config, "MapImageModule", new string[] { "Startup", "Map" }, "MapImageModule") != "MapImageModule") |
153 | "MapImageModule") | ||
154 | return; | 150 | return; |
155 | 151 | ||
156 | m_Enabled = true; | 152 | m_Enabled = true; |
diff --git a/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs b/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs index 7ef44db..d38f34b 100644 --- a/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs +++ b/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs | |||
@@ -74,8 +74,8 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap | |||
74 | { | 74 | { |
75 | m_config = source; | 75 | m_config = source; |
76 | 76 | ||
77 | IConfig startupConfig = m_config.Configs["Startup"]; | 77 | if (Util.GetConfigVarFromSections<string>( |
78 | if (startupConfig.GetString("MapImageModule", "MapImageModule") != "Warp3DImageModule") | 78 | m_config, "MapImageModule", new string[] { "Startup", "Map" }, "MapImageModule") != "Warp3DImageModule") |
79 | return; | 79 | return; |
80 | 80 | ||
81 | m_Enabled = true; | 81 | m_Enabled = true; |
@@ -157,16 +157,12 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap | |||
157 | bool drawPrimVolume = true; | 157 | bool drawPrimVolume = true; |
158 | bool textureTerrain = true; | 158 | bool textureTerrain = true; |
159 | 159 | ||
160 | try | 160 | string[] configSections = new string[] { "Map", "Startup" }; |
161 | { | 161 | |
162 | IConfig startupConfig = m_config.Configs["Startup"]; | 162 | drawPrimVolume |
163 | drawPrimVolume = startupConfig.GetBoolean("DrawPrimOnMapTile", drawPrimVolume); | 163 | = Util.GetConfigVarFromSections<bool>(m_config, "DrawPrimOnMapTile", configSections, drawPrimVolume); |
164 | textureTerrain = startupConfig.GetBoolean("TextureOnMapTile", textureTerrain); | 164 | textureTerrain |
165 | } | 165 | = Util.GetConfigVarFromSections<bool>(m_config, "TextureOnMapTile", configSections, textureTerrain); |
166 | catch | ||
167 | { | ||
168 | m_log.Warn("[WARP 3D IMAGE MODULE]: Failed to load StartupConfig"); | ||
169 | } | ||
170 | 166 | ||
171 | m_colors.Clear(); | 167 | m_colors.Clear(); |
172 | 168 | ||
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs index 2184a59..c868ee4 100644 --- a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs +++ b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs | |||
@@ -89,11 +89,14 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
89 | #region INonSharedRegionModule Members | 89 | #region INonSharedRegionModule Members |
90 | public virtual void Initialise (IConfigSource config) | 90 | public virtual void Initialise (IConfigSource config) |
91 | { | 91 | { |
92 | IConfig startupConfig = config.Configs["Startup"]; | 92 | string[] configSections = new string[] { "Map", "Startup" }; |
93 | if (startupConfig.GetString("WorldMapModule", "WorldMap") == "WorldMap") | 93 | |
94 | if (Util.GetConfigVarFromSections<string>( | ||
95 | config, "WorldMapModule", configSections, "WorldMap") == "WorldMap") | ||
94 | m_Enabled = true; | 96 | m_Enabled = true; |
95 | 97 | ||
96 | blacklistTimeout = startupConfig.GetInt("BlacklistTimeout", 10*60) * 1000; | 98 | blacklistTimeout |
99 | = Util.GetConfigVarFromSections<int>(config, "BlacklistTimeout", configSections, 10 * 60) * 1000; | ||
97 | } | 100 | } |
98 | 101 | ||
99 | public virtual void AddRegion (Scene scene) | 102 | public virtual void AddRegion (Scene scene) |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 1a1c3d2..a229a9a 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -921,7 +921,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
921 | m_seeIntoBannedRegion = startupConfig.GetBoolean("SeeIntoBannedRegion", m_seeIntoBannedRegion); | 921 | m_seeIntoBannedRegion = startupConfig.GetBoolean("SeeIntoBannedRegion", m_seeIntoBannedRegion); |
922 | CombineRegions = startupConfig.GetBoolean("CombineContiguousRegions", false); | 922 | CombineRegions = startupConfig.GetBoolean("CombineContiguousRegions", false); |
923 | 923 | ||
924 | m_generateMaptiles = startupConfig.GetBoolean("GenerateMaptiles", true); | 924 | string[] possibleMapConfigSections = new string[] { "Map", "Startup" }; |
925 | |||
926 | m_generateMaptiles | ||
927 | = Util.GetConfigVarFromSections<bool>(config, "GenerateMaptiles", possibleMapConfigSections, true); | ||
928 | |||
925 | if (m_generateMaptiles) | 929 | if (m_generateMaptiles) |
926 | { | 930 | { |
927 | int maptileRefresh = startupConfig.GetInt("MaptileRefresh", 0); | 931 | int maptileRefresh = startupConfig.GetInt("MaptileRefresh", 0); |
@@ -935,7 +939,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
935 | } | 939 | } |
936 | else | 940 | else |
937 | { | 941 | { |
938 | string tile = startupConfig.GetString("MaptileStaticUUID", UUID.Zero.ToString()); | 942 | string tile |
943 | = Util.GetConfigVarFromSections<string>( | ||
944 | config, "MaptileStaticUUID", possibleMapConfigSections, UUID.Zero.ToString()); | ||
945 | |||
939 | UUID tileID; | 946 | UUID tileID; |
940 | 947 | ||
941 | if (tile != UUID.Zero.ToString() && UUID.TryParse(tile, out tileID)) | 948 | if (tile != UUID.Zero.ToString() && UUID.TryParse(tile, out tileID)) |
diff --git a/OpenSim/Region/OptionalModules/Framework/Monitoring/ServerStats.cs b/OpenSim/Region/OptionalModules/Framework/Monitoring/ServerStats.cs new file mode 100644 index 0000000..a3d2436 --- /dev/null +++ b/OpenSim/Region/OptionalModules/Framework/Monitoring/ServerStats.cs | |||
@@ -0,0 +1,328 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Diagnostics; | ||
31 | using System.Linq; | ||
32 | using System.Net.NetworkInformation; | ||
33 | using System.Text; | ||
34 | using System.Threading; | ||
35 | |||
36 | using log4net; | ||
37 | using Mono.Addins; | ||
38 | using Nini.Config; | ||
39 | |||
40 | using OpenSim.Framework; | ||
41 | using OpenSim.Framework.Console; | ||
42 | using OpenSim.Framework.Monitoring; | ||
43 | using OpenSim.Region.Framework.Interfaces; | ||
44 | using OpenSim.Region.Framework.Scenes; | ||
45 | |||
46 | using OpenMetaverse.StructuredData; | ||
47 | |||
48 | namespace OpenSim.Region.OptionalModules.Framework.Monitoring | ||
49 | { | ||
50 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "ServerStatistics")] | ||
51 | public class ServerStats : ISharedRegionModule | ||
52 | { | ||
53 | private readonly ILog m_log = LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); | ||
54 | private readonly string LogHeader = "[SERVER STATS]"; | ||
55 | |||
56 | public bool Enabled = false; | ||
57 | private static Dictionary<string, Stat> RegisteredStats = new Dictionary<string, Stat>(); | ||
58 | |||
59 | public readonly string CategoryServer = "server"; | ||
60 | |||
61 | public readonly string ContainerProcessor = "processor"; | ||
62 | public readonly string ContainerMemory = "memory"; | ||
63 | public readonly string ContainerNetwork = "network"; | ||
64 | public readonly string ContainerProcess = "process"; | ||
65 | |||
66 | public string NetworkInterfaceTypes = "Ethernet"; | ||
67 | |||
68 | readonly int performanceCounterSampleInterval = 500; | ||
69 | int lastperformanceCounterSampleTime = 0; | ||
70 | |||
71 | private class PerfCounterControl | ||
72 | { | ||
73 | public PerformanceCounter perfCounter; | ||
74 | public int lastFetch; | ||
75 | public string name; | ||
76 | public PerfCounterControl(PerformanceCounter pPc) | ||
77 | : this(pPc, String.Empty) | ||
78 | { | ||
79 | } | ||
80 | public PerfCounterControl(PerformanceCounter pPc, string pName) | ||
81 | { | ||
82 | perfCounter = pPc; | ||
83 | lastFetch = 0; | ||
84 | name = pName; | ||
85 | } | ||
86 | } | ||
87 | |||
88 | PerfCounterControl processorPercentPerfCounter = null; | ||
89 | |||
90 | #region ISharedRegionModule | ||
91 | // IRegionModuleBase.Name | ||
92 | public string Name { get { return "Server Stats"; } } | ||
93 | // IRegionModuleBase.ReplaceableInterface | ||
94 | public Type ReplaceableInterface { get { return null; } } | ||
95 | // IRegionModuleBase.Initialize | ||
96 | public void Initialise(IConfigSource source) | ||
97 | { | ||
98 | IConfig cfg = source.Configs["Monitoring"]; | ||
99 | |||
100 | if (cfg != null) | ||
101 | Enabled = cfg.GetBoolean("ServerStatsEnabled", true); | ||
102 | |||
103 | if (Enabled) | ||
104 | { | ||
105 | NetworkInterfaceTypes = cfg.GetString("NetworkInterfaceTypes", "Ethernet"); | ||
106 | } | ||
107 | } | ||
108 | // IRegionModuleBase.Close | ||
109 | public void Close() | ||
110 | { | ||
111 | if (RegisteredStats.Count > 0) | ||
112 | { | ||
113 | foreach (Stat stat in RegisteredStats.Values) | ||
114 | { | ||
115 | StatsManager.DeregisterStat(stat); | ||
116 | stat.Dispose(); | ||
117 | } | ||
118 | RegisteredStats.Clear(); | ||
119 | } | ||
120 | } | ||
121 | // IRegionModuleBase.AddRegion | ||
122 | public void AddRegion(Scene scene) | ||
123 | { | ||
124 | } | ||
125 | // IRegionModuleBase.RemoveRegion | ||
126 | public void RemoveRegion(Scene scene) | ||
127 | { | ||
128 | } | ||
129 | // IRegionModuleBase.RegionLoaded | ||
130 | public void RegionLoaded(Scene scene) | ||
131 | { | ||
132 | } | ||
133 | // ISharedRegionModule.PostInitialize | ||
134 | public void PostInitialise() | ||
135 | { | ||
136 | if (RegisteredStats.Count == 0) | ||
137 | { | ||
138 | RegisterServerStats(); | ||
139 | } | ||
140 | } | ||
141 | #endregion ISharedRegionModule | ||
142 | |||
143 | private void MakeStat(string pName, string pUnit, string pContainer, Action<Stat> act) | ||
144 | { | ||
145 | Stat stat = new Stat(pName, pName, "", pUnit, CategoryServer, pContainer, StatType.Pull, act, StatVerbosity.Info); | ||
146 | StatsManager.RegisterStat(stat); | ||
147 | RegisteredStats.Add(pName, stat); | ||
148 | } | ||
149 | |||
150 | public void RegisterServerStats() | ||
151 | { | ||
152 | lastperformanceCounterSampleTime = Util.EnvironmentTickCount(); | ||
153 | PerformanceCounter tempPC; | ||
154 | Stat tempStat; | ||
155 | string tempName; | ||
156 | |||
157 | try | ||
158 | { | ||
159 | tempName = "CPUPercent"; | ||
160 | tempPC = new PerformanceCounter("Processor", "% Processor Time", "_Total"); | ||
161 | processorPercentPerfCounter = new PerfCounterControl(tempPC); | ||
162 | // A long time bug in mono is that CPU percent is reported as CPU percent idle. Windows reports CPU percent busy. | ||
163 | tempStat = new Stat(tempName, tempName, "", "percent", CategoryServer, ContainerProcessor, | ||
164 | StatType.Pull, (s) => { GetNextValue(s, processorPercentPerfCounter, Util.IsWindows() ? 1 : -1); }, | ||
165 | StatVerbosity.Info); | ||
166 | StatsManager.RegisterStat(tempStat); | ||
167 | RegisteredStats.Add(tempName, tempStat); | ||
168 | |||
169 | MakeStat("TotalProcessorTime", "sec", ContainerProcessor, | ||
170 | (s) => { s.Value = Process.GetCurrentProcess().TotalProcessorTime.TotalSeconds; }); | ||
171 | |||
172 | MakeStat("UserProcessorTime", "sec", ContainerProcessor, | ||
173 | (s) => { s.Value = Process.GetCurrentProcess().UserProcessorTime.TotalSeconds; }); | ||
174 | |||
175 | MakeStat("PrivilegedProcessorTime", "sec", ContainerProcessor, | ||
176 | (s) => { s.Value = Process.GetCurrentProcess().PrivilegedProcessorTime.TotalSeconds; }); | ||
177 | |||
178 | MakeStat("Threads", "threads", ContainerProcessor, | ||
179 | (s) => { s.Value = Process.GetCurrentProcess().Threads.Count; }); | ||
180 | } | ||
181 | catch (Exception e) | ||
182 | { | ||
183 | m_log.ErrorFormat("{0} Exception creating 'Process': {1}", LogHeader, e); | ||
184 | } | ||
185 | |||
186 | try | ||
187 | { | ||
188 | List<string> okInterfaceTypes = new List<string>(NetworkInterfaceTypes.Split(',')); | ||
189 | |||
190 | IEnumerable<NetworkInterface> nics = NetworkInterface.GetAllNetworkInterfaces(); | ||
191 | foreach (NetworkInterface nic in nics) | ||
192 | { | ||
193 | if (nic.OperationalStatus != OperationalStatus.Up) | ||
194 | continue; | ||
195 | |||
196 | string nicInterfaceType = nic.NetworkInterfaceType.ToString(); | ||
197 | if (!okInterfaceTypes.Contains(nicInterfaceType)) | ||
198 | { | ||
199 | m_log.DebugFormat("{0} Not including stats for network interface '{1}' of type '{2}'. To include, add to [Monitoring]NetworkInterfaceTypes='Ethernet,Loopback'", | ||
200 | LogHeader, nic.Name, nicInterfaceType); | ||
201 | continue; | ||
202 | } | ||
203 | |||
204 | if (nic.Supports(NetworkInterfaceComponent.IPv4)) | ||
205 | { | ||
206 | IPv4InterfaceStatistics nicStats = nic.GetIPv4Statistics(); | ||
207 | if (nicStats != null) | ||
208 | { | ||
209 | MakeStat("BytesRcvd/" + nic.Name, "KB", ContainerNetwork, | ||
210 | (s) => { LookupNic(s, (ns) => { return ns.BytesReceived; }, 1024.0); }); | ||
211 | MakeStat("BytesSent/" + nic.Name, "KB", ContainerNetwork, | ||
212 | (s) => { LookupNic(s, (ns) => { return ns.BytesSent; }, 1024.0); }); | ||
213 | MakeStat("TotalBytes/" + nic.Name, "KB", ContainerNetwork, | ||
214 | (s) => { LookupNic(s, (ns) => { return ns.BytesSent + ns.BytesReceived; }, 1024.0); }); | ||
215 | } | ||
216 | } | ||
217 | } | ||
218 | } | ||
219 | catch (Exception e) | ||
220 | { | ||
221 | m_log.ErrorFormat("{0} Exception creating 'Network Interface': {1}", LogHeader, e); | ||
222 | } | ||
223 | |||
224 | MakeStat("ProcessMemory", "MB", ContainerMemory, | ||
225 | (s) => { s.Value = Process.GetCurrentProcess().WorkingSet64 / 1024d / 1024d; }); | ||
226 | MakeStat("ObjectMemory", "MB", ContainerMemory, | ||
227 | (s) => { s.Value = GC.GetTotalMemory(false) / 1024d / 1024d; }); | ||
228 | MakeStat("LastMemoryChurn", "MB/sec", ContainerMemory, | ||
229 | (s) => { s.Value = Math.Round(MemoryWatchdog.LastMemoryChurn * 1000d / 1024d / 1024d, 3); }); | ||
230 | MakeStat("AverageMemoryChurn", "MB/sec", ContainerMemory, | ||
231 | (s) => { s.Value = Math.Round(MemoryWatchdog.AverageMemoryChurn * 1000d / 1024d / 1024d, 3); }); | ||
232 | } | ||
233 | |||
234 | // Notes on performance counters: | ||
235 | // "How To Read Performance Counters": http://blogs.msdn.com/b/bclteam/archive/2006/06/02/618156.aspx | ||
236 | // "How to get the CPU Usage in C#": http://stackoverflow.com/questions/278071/how-to-get-the-cpu-usage-in-c | ||
237 | // "Mono Performance Counters": http://www.mono-project.com/Mono_Performance_Counters | ||
238 | private delegate double PerfCounterNextValue(); | ||
239 | private void GetNextValue(Stat stat, PerfCounterControl perfControl) | ||
240 | { | ||
241 | GetNextValue(stat, perfControl, 1.0); | ||
242 | } | ||
243 | private void GetNextValue(Stat stat, PerfCounterControl perfControl, double factor) | ||
244 | { | ||
245 | if (Util.EnvironmentTickCountSubtract(perfControl.lastFetch) > performanceCounterSampleInterval) | ||
246 | { | ||
247 | if (perfControl != null && perfControl.perfCounter != null) | ||
248 | { | ||
249 | try | ||
250 | { | ||
251 | // Kludge for factor to run double duty. If -1, subtract the value from one | ||
252 | if (factor == -1) | ||
253 | stat.Value = 1 - perfControl.perfCounter.NextValue(); | ||
254 | else | ||
255 | stat.Value = perfControl.perfCounter.NextValue() / factor; | ||
256 | } | ||
257 | catch (Exception e) | ||
258 | { | ||
259 | m_log.ErrorFormat("{0} Exception on NextValue fetching {1}: {2}", LogHeader, stat.Name, e); | ||
260 | } | ||
261 | perfControl.lastFetch = Util.EnvironmentTickCount(); | ||
262 | } | ||
263 | } | ||
264 | } | ||
265 | |||
266 | private delegate double GetIPv4StatValue(IPv4InterfaceStatistics interfaceStat); | ||
267 | private void LookupNic(Stat stat, GetIPv4StatValue getter, double factor) | ||
268 | { | ||
269 | // Get the one nic that has the name of this stat | ||
270 | IEnumerable<NetworkInterface> nics = NetworkInterface.GetAllNetworkInterfaces().Where( | ||
271 | (network) => network.Name == stat.Description); | ||
272 | try | ||
273 | { | ||
274 | foreach (NetworkInterface nic in nics) | ||
275 | { | ||
276 | IPv4InterfaceStatistics intrStats = nic.GetIPv4Statistics(); | ||
277 | if (intrStats != null) | ||
278 | stat.Value = Math.Round(getter(intrStats) / factor, 3); | ||
279 | break; | ||
280 | } | ||
281 | } | ||
282 | catch | ||
283 | { | ||
284 | // There are times interfaces go away so we just won't update the stat for this | ||
285 | m_log.ErrorFormat("{0} Exception fetching stat on interface '{1}'", LogHeader, stat.Description); | ||
286 | } | ||
287 | } | ||
288 | } | ||
289 | |||
290 | public class ServerStatsAggregator : Stat | ||
291 | { | ||
292 | public ServerStatsAggregator( | ||
293 | string shortName, | ||
294 | string name, | ||
295 | string description, | ||
296 | string unitName, | ||
297 | string category, | ||
298 | string container | ||
299 | ) | ||
300 | : base( | ||
301 | shortName, | ||
302 | name, | ||
303 | description, | ||
304 | unitName, | ||
305 | category, | ||
306 | container, | ||
307 | StatType.Push, | ||
308 | MeasuresOfInterest.None, | ||
309 | null, | ||
310 | StatVerbosity.Info) | ||
311 | { | ||
312 | } | ||
313 | public override string ToConsoleString() | ||
314 | { | ||
315 | StringBuilder sb = new StringBuilder(); | ||
316 | |||
317 | return sb.ToString(); | ||
318 | } | ||
319 | |||
320 | public override OSDMap ToOSDMap() | ||
321 | { | ||
322 | OSDMap ret = new OSDMap(); | ||
323 | |||
324 | return ret; | ||
325 | } | ||
326 | } | ||
327 | |||
328 | } | ||
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs b/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs index 1f186c3..f442ca2 100644 --- a/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs | |||
@@ -204,7 +204,7 @@ public sealed class BSCharacter : BSPhysObject | |||
204 | // move. Thus, the velocity cannot be forced to zero. The problem is that small velocity | 204 | // move. Thus, the velocity cannot be forced to zero. The problem is that small velocity |
205 | // errors can creap in and the avatar will slowly float off in some direction. | 205 | // errors can creap in and the avatar will slowly float off in some direction. |
206 | // So, the problem is that, when an avatar is standing, we cannot tell creaping error | 206 | // So, the problem is that, when an avatar is standing, we cannot tell creaping error |
207 | // from real pushing.OMV.Vector3.Zero; | 207 | // from real pushing. |
208 | // The code below keeps setting the velocity to zero hoping the world will keep pushing. | 208 | // The code below keeps setting the velocity to zero hoping the world will keep pushing. |
209 | 209 | ||
210 | _velocityMotor.Step(timeStep); | 210 | _velocityMotor.Step(timeStep); |
@@ -254,9 +254,11 @@ public sealed class BSCharacter : BSPhysObject | |||
254 | } | 254 | } |
255 | 255 | ||
256 | // If falling, we keep the world's downward vector no matter what the other axis specify. | 256 | // If falling, we keep the world's downward vector no matter what the other axis specify. |
257 | // The check for _velocity.Z < 0 makes jumping work (temporary upward force). | ||
257 | if (!Flying && !IsColliding) | 258 | if (!Flying && !IsColliding) |
258 | { | 259 | { |
259 | stepVelocity.Z = _velocity.Z; | 260 | if (_velocity.Z < 0) |
261 | stepVelocity.Z = _velocity.Z; | ||
260 | // DetailLog("{0},BSCharacter.MoveMotor,taint,overrideStepZWithWorldZ,stepVel={1}", LocalID, stepVelocity); | 262 | // DetailLog("{0},BSCharacter.MoveMotor,taint,overrideStepZWithWorldZ,stepVel={1}", LocalID, stepVelocity); |
261 | } | 263 | } |
262 | 264 | ||
@@ -512,7 +514,7 @@ public sealed class BSCharacter : BSPhysObject | |||
512 | // just assign to "Position" because of potential call loops. | 514 | // just assign to "Position" because of potential call loops. |
513 | PhysicsScene.TaintedObject(inTaintTime, "BSCharacter.PositionSanityCheck", delegate() | 515 | PhysicsScene.TaintedObject(inTaintTime, "BSCharacter.PositionSanityCheck", delegate() |
514 | { | 516 | { |
515 | DetailLog("{0},BSCharacter.PositionSanityCheck,taint,pos={1},orient={2}", LocalID, _position, _orientation); | 517 | DetailLog("{0},BSCharacter.PositionSanityCheck,taint,pos={1},orient={2}", LocalID, _position, _orientation); |
516 | ForcePosition = _position; | 518 | ForcePosition = _position; |
517 | }); | 519 | }); |
518 | ret = true; | 520 | ret = true; |
@@ -572,7 +574,7 @@ public sealed class BSCharacter : BSPhysObject | |||
572 | m_targetVelocity = value; | 574 | m_targetVelocity = value; |
573 | OMV.Vector3 targetVel = value; | 575 | OMV.Vector3 targetVel = value; |
574 | if (_setAlwaysRun) | 576 | if (_setAlwaysRun) |
575 | targetVel *= BSParam.AvatarAlwaysRunFactor; | 577 | targetVel *= new OMV.Vector3(BSParam.AvatarAlwaysRunFactor, BSParam.AvatarAlwaysRunFactor, 0f); |
576 | 578 | ||
577 | PhysicsScene.TaintedObject("BSCharacter.setTargetVelocity", delegate() | 579 | PhysicsScene.TaintedObject("BSCharacter.setTargetVelocity", delegate() |
578 | { | 580 | { |