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-rw-r--r--OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs10
-rw-r--r--OpenSim/Region/CoreModules/Scripting/LoadImageURL/LoadImageURLModule.cs31
-rw-r--r--OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs30
3 files changed, 39 insertions, 32 deletions
diff --git a/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs b/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs
index 9d90517..9d77b19 100644
--- a/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs
+++ b/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs
@@ -83,6 +83,16 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture
83 /// </remarks> 83 /// </remarks>
84 private Cache m_reuseableDynamicTextures; 84 private Cache m_reuseableDynamicTextures;
85 85
86 /// <summary>
87 /// This constructor is only here because of the Unit Tests...
88 /// Don't use it.
89 /// </summary>
90 public DynamicTextureModule()
91 {
92 m_reuseableDynamicTextures = new Cache(CacheMedium.Memory, CacheStrategy.Conservative);
93 m_reuseableDynamicTextures.DefaultTTL = new TimeSpan(24, 0, 0);
94 }
95
86 #region IDynamicTextureManager Members 96 #region IDynamicTextureManager Members
87 97
88 public void RegisterRender(string handleType, IDynamicTextureRender render) 98 public void RegisterRender(string handleType, IDynamicTextureRender render)
diff --git a/OpenSim/Region/CoreModules/Scripting/LoadImageURL/LoadImageURLModule.cs b/OpenSim/Region/CoreModules/Scripting/LoadImageURL/LoadImageURLModule.cs
index a08a183..65737fa 100644
--- a/OpenSim/Region/CoreModules/Scripting/LoadImageURL/LoadImageURLModule.cs
+++ b/OpenSim/Region/CoreModules/Scripting/LoadImageURL/LoadImageURLModule.cs
@@ -49,21 +49,6 @@ namespace OpenSim.Region.CoreModules.Scripting.LoadImageURL
49 private string m_name = "LoadImageURL"; 49 private string m_name = "LoadImageURL";
50 private Scene m_scene; 50 private Scene m_scene;
51 private IDynamicTextureManager m_textureManager; 51 private IDynamicTextureManager m_textureManager;
52 private IDynamicTextureManager TextureManager
53 {
54 get
55 {
56 if (m_textureManager == null && m_scene != null)
57 {
58 m_textureManager = m_scene.RequestModuleInterface<IDynamicTextureManager>();
59 if (m_textureManager != null)
60 {
61 m_textureManager.RegisterRender(GetContentType(), this);
62 }
63 }
64 return m_textureManager;
65 }
66 }
67 52
68 private string m_proxyurl = ""; 53 private string m_proxyurl = "";
69 private string m_proxyexcepts = ""; 54 private string m_proxyexcepts = "";
@@ -146,6 +131,14 @@ namespace OpenSim.Region.CoreModules.Scripting.LoadImageURL
146 131
147 public void RegionLoaded(Scene scene) 132 public void RegionLoaded(Scene scene)
148 { 133 {
134 if (m_textureManager == null && m_scene == scene)
135 {
136 m_textureManager = m_scene.RequestModuleInterface<IDynamicTextureManager>();
137 if (m_textureManager != null)
138 {
139 m_textureManager.RegisterRender(GetContentType(), this);
140 }
141 }
149 } 142 }
150 143
151 public void Close() 144 public void Close()
@@ -191,6 +184,12 @@ namespace OpenSim.Region.CoreModules.Scripting.LoadImageURL
191 184
192 private void HttpRequestReturn(IAsyncResult result) 185 private void HttpRequestReturn(IAsyncResult result)
193 { 186 {
187 if (m_textureManager == null)
188 {
189 m_log.WarnFormat("[LOADIMAGEURLMODULE]: No texture manager. Can't function.");
190 return;
191 }
192
194 RequestState state = (RequestState) result.AsyncState; 193 RequestState state = (RequestState) result.AsyncState;
195 WebRequest request = (WebRequest) state.Request; 194 WebRequest request = (WebRequest) state.Request;
196 Stream stream = null; 195 Stream stream = null;
@@ -271,7 +270,7 @@ namespace OpenSim.Region.CoreModules.Scripting.LoadImageURL
271 m_log.DebugFormat("[LOADIMAGEURLMODULE]: Returning {0} bytes of image data for request {1}", 270 m_log.DebugFormat("[LOADIMAGEURLMODULE]: Returning {0} bytes of image data for request {1}",
272 imageJ2000.Length, state.RequestID); 271 imageJ2000.Length, state.RequestID);
273 272
274 TextureManager.ReturnData( 273 m_textureManager.ReturnData(
275 state.RequestID, 274 state.RequestID,
276 new OpenSim.Region.CoreModules.Scripting.DynamicTexture.DynamicTexture( 275 new OpenSim.Region.CoreModules.Scripting.DynamicTexture.DynamicTexture(
277 request.RequestUri, null, imageJ2000, newSize, false)); 276 request.RequestUri, null, imageJ2000, newSize, false));
diff --git a/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs b/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs
index efa99e9..689e8a7 100644
--- a/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs
+++ b/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs
@@ -58,21 +58,6 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender
58 58
59 private Scene m_scene; 59 private Scene m_scene;
60 private IDynamicTextureManager m_textureManager; 60 private IDynamicTextureManager m_textureManager;
61 private IDynamicTextureManager TextureManager
62 {
63 get
64 {
65 if (m_textureManager == null && m_scene != null)
66 {
67 m_textureManager = m_scene.RequestModuleInterface<IDynamicTextureManager>();
68 if (m_textureManager != null)
69 {
70 m_textureManager.RegisterRender(GetContentType(), this);
71 }
72 }
73 return m_textureManager;
74 }
75 }
76 61
77 private Graphics m_graph; 62 private Graphics m_graph;
78 private string m_fontName = "Arial"; 63 private string m_fontName = "Arial";
@@ -121,8 +106,13 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender
121 106
122 public bool AsyncConvertData(UUID id, string bodyData, string extraParams) 107 public bool AsyncConvertData(UUID id, string bodyData, string extraParams)
123 { 108 {
109 if (m_textureManager == null)
110 {
111 m_log.Warn("[VECTORRENDERMODULE]: No texture manager. Can't function");
112 return false;
113 }
124 // XXX: This isn't actually being done asynchronously! 114 // XXX: This isn't actually being done asynchronously!
125 TextureManager.ReturnData(id, ConvertData(bodyData, extraParams)); 115 m_textureManager.ReturnData(id, ConvertData(bodyData, extraParams));
126 116
127 return true; 117 return true;
128 } 118 }
@@ -180,6 +170,14 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender
180 170
181 public void RegionLoaded(Scene scene) 171 public void RegionLoaded(Scene scene)
182 { 172 {
173 if (m_textureManager == null && m_scene == scene)
174 {
175 m_textureManager = m_scene.RequestModuleInterface<IDynamicTextureManager>();
176 if (m_textureManager != null)
177 {
178 m_textureManager.RegisterRender(GetContentType(), this);
179 }
180 }
183 } 181 }
184 182
185 public void RemoveRegion(Scene scene) 183 public void RemoveRegion(Scene scene)