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-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs98
1 files changed, 49 insertions, 49 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index 0aa670a..2163c12 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -3678,56 +3678,56 @@ namespace OpenSim.Region.ClientStack.LindenUDP
3678 3678
3679 #endregion Block Construction 3679 #endregion Block Construction
3680 } 3680 }
3681 }
3682
3683 #region Packet Sending
3684
3685 const float TIME_DILATION = 1.0f;
3686 ushort timeDilation = Utils.FloatToUInt16(TIME_DILATION, 0.0f, 1.0f);
3687
3688 if (objectUpdateBlocks.IsValueCreated)
3689 {
3690 List<ObjectUpdatePacket.ObjectDataBlock> blocks = objectUpdateBlocks.Value;
3691
3692 ObjectUpdatePacket packet = (ObjectUpdatePacket)PacketPool.Instance.GetPacket(PacketType.ObjectUpdate);
3693 packet.RegionData.RegionHandle = m_scene.RegionInfo.RegionHandle;
3694 packet.RegionData.TimeDilation = timeDilation;
3695 packet.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[blocks.Count];
3696
3697 for (int i = 0; i < blocks.Count; i++)
3698 packet.ObjectData[i] = blocks[i];
3699
3700 OutPacket(packet, ThrottleOutPacketType.Task, true);
3701 }
3702
3703 if (compressedUpdateBlocks.IsValueCreated)
3704 {
3705 List<ObjectUpdateCompressedPacket.ObjectDataBlock> blocks = compressedUpdateBlocks.Value;
3706
3707 ObjectUpdateCompressedPacket packet = (ObjectUpdateCompressedPacket)PacketPool.Instance.GetPacket(PacketType.ObjectUpdateCompressed);
3708 packet.RegionData.RegionHandle = m_scene.RegionInfo.RegionHandle;
3709 packet.RegionData.TimeDilation = timeDilation;
3710 packet.ObjectData = new ObjectUpdateCompressedPacket.ObjectDataBlock[blocks.Count];
3711
3712 for (int i = 0; i < blocks.Count; i++)
3713 packet.ObjectData[i] = blocks[i];
3714
3715 OutPacket(packet, ThrottleOutPacketType.Task, true);
3716 }
3717
3718 if (terseUpdateBlocks.IsValueCreated)
3719 {
3720 List<ImprovedTerseObjectUpdatePacket.ObjectDataBlock> blocks = terseUpdateBlocks.Value;
3721
3722 ImprovedTerseObjectUpdatePacket packet = new ImprovedTerseObjectUpdatePacket();
3723 packet.RegionData.RegionHandle = m_scene.RegionInfo.RegionHandle;
3724 packet.RegionData.TimeDilation = timeDilation;
3725 packet.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[blocks.Count];
3726
3727 for (int i = 0; i < blocks.Count; i++)
3728 packet.ObjectData[i] = blocks[i];
3729 3681
3730 OutPacket(packet, ThrottleOutPacketType.Task, true); 3682 #region Packet Sending
3683
3684 const float TIME_DILATION = 1.0f;
3685 ushort timeDilation = Utils.FloatToUInt16(TIME_DILATION, 0.0f, 1.0f);
3686
3687 if (objectUpdateBlocks.IsValueCreated)
3688 {
3689 List<ObjectUpdatePacket.ObjectDataBlock> blocks = objectUpdateBlocks.Value;
3690
3691 ObjectUpdatePacket packet = (ObjectUpdatePacket)PacketPool.Instance.GetPacket(PacketType.ObjectUpdate);
3692 packet.RegionData.RegionHandle = m_scene.RegionInfo.RegionHandle;
3693 packet.RegionData.TimeDilation = timeDilation;
3694 packet.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[blocks.Count];
3695
3696 for (int i = 0; i < blocks.Count; i++)
3697 packet.ObjectData[i] = blocks[i];
3698
3699 OutPacket(packet, ThrottleOutPacketType.Task, true);
3700 }
3701
3702 if (compressedUpdateBlocks.IsValueCreated)
3703 {
3704 List<ObjectUpdateCompressedPacket.ObjectDataBlock> blocks = compressedUpdateBlocks.Value;
3705
3706 ObjectUpdateCompressedPacket packet = (ObjectUpdateCompressedPacket)PacketPool.Instance.GetPacket(PacketType.ObjectUpdateCompressed);
3707 packet.RegionData.RegionHandle = m_scene.RegionInfo.RegionHandle;
3708 packet.RegionData.TimeDilation = timeDilation;
3709 packet.ObjectData = new ObjectUpdateCompressedPacket.ObjectDataBlock[blocks.Count];
3710
3711 for (int i = 0; i < blocks.Count; i++)
3712 packet.ObjectData[i] = blocks[i];
3713
3714 OutPacket(packet, ThrottleOutPacketType.Task, true);
3715 }
3716
3717 if (terseUpdateBlocks.IsValueCreated)
3718 {
3719 List<ImprovedTerseObjectUpdatePacket.ObjectDataBlock> blocks = terseUpdateBlocks.Value;
3720
3721 ImprovedTerseObjectUpdatePacket packet = new ImprovedTerseObjectUpdatePacket();
3722 packet.RegionData.RegionHandle = m_scene.RegionInfo.RegionHandle;
3723 packet.RegionData.TimeDilation = timeDilation;
3724 packet.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[blocks.Count];
3725
3726 for (int i = 0; i < blocks.Count; i++)
3727 packet.ObjectData[i] = blocks[i];
3728
3729 OutPacket(packet, ThrottleOutPacketType.Task, true);
3730 }
3731 } 3731 }
3732 3732
3733 #endregion Packet Sending 3733 #endregion Packet Sending