diff options
Diffstat (limited to '')
5 files changed, 728 insertions, 728 deletions
diff --git a/OpenSim/Region/ScriptEngine/RemoteServer/Common.cs b/OpenSim/Region/ScriptEngine/RemoteServer/Common.cs index 906c157..bac32cb 100644 --- a/OpenSim/Region/ScriptEngine/RemoteServer/Common.cs +++ b/OpenSim/Region/ScriptEngine/RemoteServer/Common.cs | |||
@@ -1,57 +1,57 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | /* Original code: Tedd Hansen */ | 28 | /* Original code: Tedd Hansen */ |
29 | namespace OpenSim.Region.ScriptEngine.RemoteServer | 29 | namespace OpenSim.Region.ScriptEngine.RemoteServer |
30 | { | 30 | { |
31 | public static class Common | 31 | public static class Common |
32 | { | 32 | { |
33 | public static bool debug = true; | 33 | public static bool debug = true; |
34 | public static ScriptEngine mySE; | 34 | public static ScriptEngine mySE; |
35 | 35 | ||
36 | // This class just contains some static log stuff used for debugging. | 36 | // This class just contains some static log stuff used for debugging. |
37 | 37 | ||
38 | //public delegate void SendToDebugEventDelegate(string Message); | 38 | //public delegate void SendToDebugEventDelegate(string Message); |
39 | //public delegate void SendToLogEventDelegate(string Message); | 39 | //public delegate void SendToLogEventDelegate(string Message); |
40 | //static public event SendToDebugEventDelegate SendToDebugEvent; | 40 | //static public event SendToDebugEventDelegate SendToDebugEvent; |
41 | //static public event SendToLogEventDelegate SendToLogEvent; | 41 | //static public event SendToLogEventDelegate SendToLogEvent; |
42 | 42 | ||
43 | public static void SendToDebug(string Message) | 43 | public static void SendToDebug(string Message) |
44 | { | 44 | { |
45 | //if (Debug == true) | 45 | //if (Debug == true) |
46 | mySE.Log.Verbose("ScriptEngine", "Debug: " + Message); | 46 | mySE.Log.Verbose("ScriptEngine", "Debug: " + Message); |
47 | //SendToDebugEvent("\r\n" + DateTime.Now.ToString("[HH:mm:ss] ") + Message); | 47 | //SendToDebugEvent("\r\n" + DateTime.Now.ToString("[HH:mm:ss] ") + Message); |
48 | } | 48 | } |
49 | 49 | ||
50 | public static void SendToLog(string Message) | 50 | public static void SendToLog(string Message) |
51 | { | 51 | { |
52 | //if (Debug == true) | 52 | //if (Debug == true) |
53 | mySE.Log.Verbose("ScriptEngine", "LOG: " + Message); | 53 | mySE.Log.Verbose("ScriptEngine", "LOG: " + Message); |
54 | //SendToLogEvent("\r\n" + DateTime.Now.ToString("[HH:mm:ss] ") + Message); | 54 | //SendToLogEvent("\r\n" + DateTime.Now.ToString("[HH:mm:ss] ") + Message); |
55 | } | 55 | } |
56 | } | 56 | } |
57 | } \ No newline at end of file | 57 | } \ No newline at end of file |
diff --git a/OpenSim/Region/ScriptEngine/RemoteServer/EventManager.cs b/OpenSim/Region/ScriptEngine/RemoteServer/EventManager.cs index 5561563..812b1c0 100644 --- a/OpenSim/Region/ScriptEngine/RemoteServer/EventManager.cs +++ b/OpenSim/Region/ScriptEngine/RemoteServer/EventManager.cs | |||
@@ -1,473 +1,473 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | /* Original code: Tedd Hansen */ | 28 | /* Original code: Tedd Hansen */ |
29 | using System; | 29 | using System; |
30 | using libsecondlife; | 30 | using libsecondlife; |
31 | using OpenSim.Framework; | 31 | using OpenSim.Framework; |
32 | using OpenSim.Grid.ScriptServer; | 32 | using OpenSim.Grid.ScriptServer; |
33 | using OpenSim.Region.ScriptEngine.DotNetEngine; | 33 | using OpenSim.Region.ScriptEngine.DotNetEngine; |
34 | 34 | ||
35 | namespace OpenSim.Region.ScriptEngine.RemoteServer | 35 | namespace OpenSim.Region.ScriptEngine.RemoteServer |
36 | { | 36 | { |
37 | /// <summary> | 37 | /// <summary> |
38 | /// Handles events from OpenSim. Uses RemoteServer to send commands. | 38 | /// Handles events from OpenSim. Uses RemoteServer to send commands. |
39 | /// </summary> | 39 | /// </summary> |
40 | [Serializable] | 40 | [Serializable] |
41 | internal class EventManager | 41 | internal class EventManager |
42 | { | 42 | { |
43 | 43 | ||
44 | System.Collections.Generic.Dictionary<uint, RemotingObject> remoteScript = new System.Collections.Generic.Dictionary<uint, OpenSim.Grid.ScriptServer.RemotingObject>(); | 44 | System.Collections.Generic.Dictionary<uint, RemotingObject> remoteScript = new System.Collections.Generic.Dictionary<uint, OpenSim.Grid.ScriptServer.RemotingObject>(); |
45 | 45 | ||
46 | 46 | ||
47 | private ScriptEngine myScriptEngine; | 47 | private ScriptEngine myScriptEngine; |
48 | public EventManager(ScriptEngine _ScriptEngine) | 48 | public EventManager(ScriptEngine _ScriptEngine) |
49 | { | 49 | { |
50 | myScriptEngine = _ScriptEngine; | 50 | myScriptEngine = _ScriptEngine; |
51 | 51 | ||
52 | myScriptEngine.Log.Verbose("RemoteEngine", "Hooking up to server events"); | 52 | myScriptEngine.Log.Verbose("RemoteEngine", "Hooking up to server events"); |
53 | //myScriptEngine.World.EventManager.OnObjectGrab += touch_start; | 53 | //myScriptEngine.World.EventManager.OnObjectGrab += touch_start; |
54 | myScriptEngine.World.EventManager.OnRezScript += OnRezScript; | 54 | myScriptEngine.World.EventManager.OnRezScript += OnRezScript; |
55 | //myScriptEngine.World.EventManager.OnRemoveScript += OnRemoveScript; | 55 | //myScriptEngine.World.EventManager.OnRemoveScript += OnRemoveScript; |
56 | 56 | ||
57 | 57 | ||
58 | } | 58 | } |
59 | 59 | ||
60 | 60 | ||
61 | public void OnRezScript(uint localID, LLUUID itemID, string script) | 61 | public void OnRezScript(uint localID, LLUUID itemID, string script) |
62 | { | 62 | { |
63 | // WE ARE CREATING A NEW SCRIPT ... CREATE SCRIPT, GET A REMOTEID THAT WE MAP FROM LOCALID | 63 | // WE ARE CREATING A NEW SCRIPT ... CREATE SCRIPT, GET A REMOTEID THAT WE MAP FROM LOCALID |
64 | OpenSim.Grid.ScriptServer.RemotingObject obj = myScriptEngine.m_RemoteServer.Connect("localhost", 1234); | 64 | OpenSim.Grid.ScriptServer.RemotingObject obj = myScriptEngine.m_RemoteServer.Connect("localhost", 1234); |
65 | remoteScript.Add(localID, obj); | 65 | remoteScript.Add(localID, obj); |
66 | try | 66 | try |
67 | { | 67 | { |
68 | remoteScript[localID].ScriptEngine.m_EventManager.OnRezScript(localID, itemID, script); | 68 | remoteScript[localID].ScriptEngine.m_EventManager.OnRezScript(localID, itemID, script); |
69 | } | 69 | } |
70 | catch (System.NullReferenceException) | 70 | catch (System.NullReferenceException) |
71 | { | 71 | { |
72 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | 72 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); |
73 | } | 73 | } |
74 | } | 74 | } |
75 | 75 | ||
76 | public void touch_start(uint localID, LLVector3 offsetPos, IClientAPI remoteClient) | 76 | public void touch_start(uint localID, LLVector3 offsetPos, IClientAPI remoteClient) |
77 | { | 77 | { |
78 | try | 78 | try |
79 | { | 79 | { |
80 | remoteScript[localID].ScriptEngine.m_EventManager.touch_start(localID, offsetPos, remoteClient); | 80 | remoteScript[localID].ScriptEngine.m_EventManager.touch_start(localID, offsetPos, remoteClient); |
81 | } | 81 | } |
82 | catch (System.NullReferenceException) | 82 | catch (System.NullReferenceException) |
83 | { | 83 | { |
84 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | 84 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); |
85 | } | 85 | } |
86 | } | 86 | } |
87 | 87 | ||
88 | public void OnRemoveScript(uint localID, LLUUID itemID) | 88 | public void OnRemoveScript(uint localID, LLUUID itemID) |
89 | { | 89 | { |
90 | try | 90 | try |
91 | { | 91 | { |
92 | remoteScript[localID].ScriptEngine.m_EventManager.OnRemoveScript(localID, itemID); | 92 | remoteScript[localID].ScriptEngine.m_EventManager.OnRemoveScript(localID, itemID); |
93 | } | 93 | } |
94 | catch (System.NullReferenceException) | 94 | catch (System.NullReferenceException) |
95 | { | 95 | { |
96 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | 96 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); |
97 | } | 97 | } |
98 | } | 98 | } |
99 | 99 | ||
100 | public void state_exit(uint localID, LLUUID itemID) | 100 | public void state_exit(uint localID, LLUUID itemID) |
101 | { | 101 | { |
102 | try | 102 | try |
103 | { | 103 | { |
104 | remoteScript[localID].ScriptEngine.m_EventManager.state_exit(localID, itemID); | 104 | remoteScript[localID].ScriptEngine.m_EventManager.state_exit(localID, itemID); |
105 | } | 105 | } |
106 | catch (System.NullReferenceException) | 106 | catch (System.NullReferenceException) |
107 | { | 107 | { |
108 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | 108 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); |
109 | } | 109 | } |
110 | } | 110 | } |
111 | 111 | ||
112 | public void touch(uint localID, LLUUID itemID) | 112 | public void touch(uint localID, LLUUID itemID) |
113 | { | 113 | { |
114 | try | 114 | try |
115 | { | 115 | { |
116 | remoteScript[localID].ScriptEngine.m_EventManager.touch(localID, itemID); | 116 | remoteScript[localID].ScriptEngine.m_EventManager.touch(localID, itemID); |
117 | } | 117 | } |
118 | catch (System.NullReferenceException) | 118 | catch (System.NullReferenceException) |
119 | { | 119 | { |
120 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | 120 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); |
121 | } | 121 | } |
122 | } | 122 | } |
123 | 123 | ||
124 | public void touch_end(uint localID, LLUUID itemID) | 124 | public void touch_end(uint localID, LLUUID itemID) |
125 | { | 125 | { |
126 | try | 126 | try |
127 | { | 127 | { |
128 | remoteScript[localID].ScriptEngine.m_EventManager.touch_end(localID, itemID); | 128 | remoteScript[localID].ScriptEngine.m_EventManager.touch_end(localID, itemID); |
129 | } | 129 | } |
130 | catch (System.NullReferenceException) | 130 | catch (System.NullReferenceException) |
131 | { | 131 | { |
132 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | 132 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); |
133 | } | 133 | } |
134 | } | 134 | } |
135 | 135 | ||
136 | public void collision_start(uint localID, LLUUID itemID) | 136 | public void collision_start(uint localID, LLUUID itemID) |
137 | { | 137 | { |
138 | try | 138 | try |
139 | { | 139 | { |
140 | remoteScript[localID].ScriptEngine.m_EventManager.collision_start(localID, itemID); | 140 | remoteScript[localID].ScriptEngine.m_EventManager.collision_start(localID, itemID); |
141 | } | 141 | } |
142 | catch (System.NullReferenceException) | 142 | catch (System.NullReferenceException) |
143 | { | 143 | { |
144 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | 144 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); |
145 | } | 145 | } |
146 | } | 146 | } |
147 | 147 | ||
148 | public void collision(uint localID, LLUUID itemID) | 148 | public void collision(uint localID, LLUUID itemID) |
149 | { | 149 | { |
150 | try | 150 | try |
151 | { | 151 | { |
152 | remoteScript[localID].ScriptEngine.m_EventManager.collision(localID, itemID); | 152 | remoteScript[localID].ScriptEngine.m_EventManager.collision(localID, itemID); |
153 | } | 153 | } |
154 | catch (System.NullReferenceException) | 154 | catch (System.NullReferenceException) |
155 | { | 155 | { |
156 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | 156 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); |
157 | } | 157 | } |
158 | } | 158 | } |
159 | 159 | ||
160 | public void collision_end(uint localID, LLUUID itemID) | 160 | public void collision_end(uint localID, LLUUID itemID) |
161 | { | 161 | { |
162 | try | 162 | try |
163 | { | 163 | { |
164 | remoteScript[localID].ScriptEngine.m_EventManager.collision_end(localID, itemID); | 164 | remoteScript[localID].ScriptEngine.m_EventManager.collision_end(localID, itemID); |
165 | } | 165 | } |
166 | catch (System.NullReferenceException) | 166 | catch (System.NullReferenceException) |
167 | { | 167 | { |
168 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | 168 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); |
169 | } | 169 | } |
170 | } | 170 | } |
171 | 171 | ||
172 | public void land_collision_start(uint localID, LLUUID itemID) | 172 | public void land_collision_start(uint localID, LLUUID itemID) |
173 | { | 173 | { |
174 | try | 174 | try |
175 | { | 175 | { |
176 | remoteScript[localID].ScriptEngine.m_EventManager.land_collision_start(localID, itemID); | 176 | remoteScript[localID].ScriptEngine.m_EventManager.land_collision_start(localID, itemID); |
177 | } | 177 | } |
178 | catch (System.NullReferenceException) | 178 | catch (System.NullReferenceException) |
179 | { | 179 | { |
180 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | 180 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); |
181 | } | 181 | } |
182 | } | 182 | } |
183 | 183 | ||
184 | public void land_collision(uint localID, LLUUID itemID) | 184 | public void land_collision(uint localID, LLUUID itemID) |
185 | { | 185 | { |
186 | try | 186 | try |
187 | { | 187 | { |
188 | remoteScript[localID].ScriptEngine.m_EventManager.land_collision(localID, itemID); | 188 | remoteScript[localID].ScriptEngine.m_EventManager.land_collision(localID, itemID); |
189 | } | 189 | } |
190 | catch (System.NullReferenceException) | 190 | catch (System.NullReferenceException) |
191 | { | 191 | { |
192 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | 192 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); |
193 | } | 193 | } |
194 | } | 194 | } |
195 | 195 | ||
196 | public void land_collision_end(uint localID, LLUUID itemID) | 196 | public void land_collision_end(uint localID, LLUUID itemID) |
197 | { | 197 | { |
198 | try | 198 | try |
199 | { | 199 | { |
200 | remoteScript[localID].ScriptEngine.m_EventManager.land_collision_end(localID, itemID); | 200 | remoteScript[localID].ScriptEngine.m_EventManager.land_collision_end(localID, itemID); |
201 | } | 201 | } |
202 | catch (System.NullReferenceException) | 202 | catch (System.NullReferenceException) |
203 | { | 203 | { |
204 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | 204 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); |
205 | } | 205 | } |
206 | } | 206 | } |
207 | 207 | ||
208 | public void timer(uint localID, LLUUID itemID) | 208 | public void timer(uint localID, LLUUID itemID) |
209 | { | 209 | { |
210 | try | 210 | try |
211 | { | 211 | { |
212 | remoteScript[localID].ScriptEngine.m_EventManager.timer(localID, itemID); | 212 | remoteScript[localID].ScriptEngine.m_EventManager.timer(localID, itemID); |
213 | } | 213 | } |
214 | catch (System.NullReferenceException) | 214 | catch (System.NullReferenceException) |
215 | { | 215 | { |
216 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | 216 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); |
217 | } | 217 | } |
218 | } | 218 | } |
219 | 219 | ||
220 | public void listen(uint localID, LLUUID itemID) | 220 | public void listen(uint localID, LLUUID itemID) |
221 | { | 221 | { |
222 | try | 222 | try |
223 | { | 223 | { |
224 | remoteScript[localID].ScriptEngine.m_EventManager.listen(localID, itemID); | 224 | remoteScript[localID].ScriptEngine.m_EventManager.listen(localID, itemID); |
225 | } | 225 | } |
226 | catch (System.NullReferenceException) | 226 | catch (System.NullReferenceException) |
227 | { | 227 | { |
228 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | 228 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); |
229 | } | 229 | } |
230 | } | 230 | } |
231 | 231 | ||
232 | public void on_rez(uint localID, LLUUID itemID) | 232 | public void on_rez(uint localID, LLUUID itemID) |
233 | { | 233 | { |
234 | try | 234 | try |
235 | { | 235 | { |
236 | remoteScript[localID].ScriptEngine.m_EventManager.on_rez(localID, itemID); | 236 | remoteScript[localID].ScriptEngine.m_EventManager.on_rez(localID, itemID); |
237 | } | 237 | } |
238 | catch (System.NullReferenceException) | 238 | catch (System.NullReferenceException) |
239 | { | 239 | { |
240 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | 240 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); |
241 | } | 241 | } |
242 | } | 242 | } |
243 | 243 | ||
244 | public void sensor(uint localID, LLUUID itemID) | 244 | public void sensor(uint localID, LLUUID itemID) |
245 | { | 245 | { |
246 | try | 246 | try |
247 | { | 247 | { |
248 | remoteScript[localID].ScriptEngine.m_EventManager.sensor(localID, itemID); | 248 | remoteScript[localID].ScriptEngine.m_EventManager.sensor(localID, itemID); |
249 | } | 249 | } |
250 | catch (System.NullReferenceException) | 250 | catch (System.NullReferenceException) |
251 | { | 251 | { |
252 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | 252 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); |
253 | } | 253 | } |
254 | } | 254 | } |
255 | 255 | ||
256 | public void no_sensor(uint localID, LLUUID itemID) | 256 | public void no_sensor(uint localID, LLUUID itemID) |
257 | { | 257 | { |
258 | try | 258 | try |
259 | { | 259 | { |
260 | remoteScript[localID].ScriptEngine.m_EventManager.no_sensor(localID, itemID); | 260 | remoteScript[localID].ScriptEngine.m_EventManager.no_sensor(localID, itemID); |
261 | } | 261 | } |
262 | catch (System.NullReferenceException) | 262 | catch (System.NullReferenceException) |
263 | { | 263 | { |
264 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | 264 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); |
265 | } | 265 | } |
266 | } | 266 | } |
267 | 267 | ||
268 | public void control(uint localID, LLUUID itemID) | 268 | public void control(uint localID, LLUUID itemID) |
269 | { | 269 | { |
270 | try | 270 | try |
271 | { | 271 | { |
272 | remoteScript[localID].ScriptEngine.m_EventManager.control(localID, itemID); | 272 | remoteScript[localID].ScriptEngine.m_EventManager.control(localID, itemID); |
273 | } | 273 | } |
274 | catch (System.NullReferenceException) | 274 | catch (System.NullReferenceException) |
275 | { | 275 | { |
276 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | 276 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); |
277 | } | 277 | } |
278 | } | 278 | } |
279 | 279 | ||
280 | public void money(uint localID, LLUUID itemID) | 280 | public void money(uint localID, LLUUID itemID) |
281 | { | 281 | { |
282 | try | 282 | try |
283 | { | 283 | { |
284 | remoteScript[localID].ScriptEngine.m_EventManager.money(localID, itemID); | 284 | remoteScript[localID].ScriptEngine.m_EventManager.money(localID, itemID); |
285 | } | 285 | } |
286 | catch (System.NullReferenceException) | 286 | catch (System.NullReferenceException) |
287 | { | 287 | { |
288 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | 288 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); |
289 | } | 289 | } |
290 | } | 290 | } |
291 | 291 | ||
292 | public void email(uint localID, LLUUID itemID) | 292 | public void email(uint localID, LLUUID itemID) |
293 | { | 293 | { |
294 | try | 294 | try |
295 | { | 295 | { |
296 | remoteScript[localID].ScriptEngine.m_EventManager.email(localID, itemID); | 296 | remoteScript[localID].ScriptEngine.m_EventManager.email(localID, itemID); |
297 | } | 297 | } |
298 | catch (System.NullReferenceException) | 298 | catch (System.NullReferenceException) |
299 | { | 299 | { |
300 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | 300 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); |
301 | } | 301 | } |
302 | } | 302 | } |
303 | 303 | ||
304 | public void at_target(uint localID, LLUUID itemID) | 304 | public void at_target(uint localID, LLUUID itemID) |
305 | { | 305 | { |
306 | try | 306 | try |
307 | { | 307 | { |
308 | remoteScript[localID].ScriptEngine.m_EventManager.at_target(localID, itemID); | 308 | remoteScript[localID].ScriptEngine.m_EventManager.at_target(localID, itemID); |
309 | } | 309 | } |
310 | catch (System.NullReferenceException) | 310 | catch (System.NullReferenceException) |
311 | { | 311 | { |
312 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | 312 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); |
313 | } | 313 | } |
314 | } | 314 | } |
315 | 315 | ||
316 | public void not_at_target(uint localID, LLUUID itemID) | 316 | public void not_at_target(uint localID, LLUUID itemID) |
317 | { | 317 | { |
318 | try | 318 | try |
319 | { | 319 | { |
320 | remoteScript[localID].ScriptEngine.m_EventManager.not_at_target(localID, itemID); | 320 | remoteScript[localID].ScriptEngine.m_EventManager.not_at_target(localID, itemID); |
321 | } | 321 | } |
322 | catch (System.NullReferenceException) | 322 | catch (System.NullReferenceException) |
323 | { | 323 | { |
324 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | 324 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); |
325 | } | 325 | } |
326 | } | 326 | } |
327 | 327 | ||
328 | public void at_rot_target(uint localID, LLUUID itemID) | 328 | public void at_rot_target(uint localID, LLUUID itemID) |
329 | { | 329 | { |
330 | try | 330 | try |
331 | { | 331 | { |
332 | remoteScript[localID].ScriptEngine.m_EventManager.at_rot_target(localID, itemID); | 332 | remoteScript[localID].ScriptEngine.m_EventManager.at_rot_target(localID, itemID); |
333 | } | 333 | } |
334 | catch (System.NullReferenceException) | 334 | catch (System.NullReferenceException) |
335 | { | 335 | { |
336 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | 336 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); |
337 | } | 337 | } |
338 | } | 338 | } |
339 | 339 | ||
340 | public void not_at_rot_target(uint localID, LLUUID itemID) | 340 | public void not_at_rot_target(uint localID, LLUUID itemID) |
341 | { | 341 | { |
342 | try | 342 | try |
343 | { | 343 | { |
344 | remoteScript[localID].ScriptEngine.m_EventManager.not_at_rot_target(localID, itemID); | 344 | remoteScript[localID].ScriptEngine.m_EventManager.not_at_rot_target(localID, itemID); |
345 | } | 345 | } |
346 | catch (System.NullReferenceException) | 346 | catch (System.NullReferenceException) |
347 | { | 347 | { |
348 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | 348 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); |
349 | } | 349 | } |
350 | } | 350 | } |
351 | 351 | ||
352 | public void run_time_permissions(uint localID, LLUUID itemID) | 352 | public void run_time_permissions(uint localID, LLUUID itemID) |
353 | { | 353 | { |
354 | try | 354 | try |
355 | { | 355 | { |
356 | remoteScript[localID].ScriptEngine.m_EventManager.run_time_permissions(localID, itemID); | 356 | remoteScript[localID].ScriptEngine.m_EventManager.run_time_permissions(localID, itemID); |
357 | } | 357 | } |
358 | catch (System.NullReferenceException) | 358 | catch (System.NullReferenceException) |
359 | { | 359 | { |
360 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | 360 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); |
361 | } | 361 | } |
362 | } | 362 | } |
363 | 363 | ||
364 | public void changed(uint localID, LLUUID itemID) | 364 | public void changed(uint localID, LLUUID itemID) |
365 | { | 365 | { |
366 | try | 366 | try |
367 | { | 367 | { |
368 | remoteScript[localID].ScriptEngine.m_EventManager.changed(localID, itemID); | 368 | remoteScript[localID].ScriptEngine.m_EventManager.changed(localID, itemID); |
369 | } | 369 | } |
370 | catch (System.NullReferenceException) | 370 | catch (System.NullReferenceException) |
371 | { | 371 | { |
372 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | 372 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); |
373 | } | 373 | } |
374 | } | 374 | } |
375 | 375 | ||
376 | public void attach(uint localID, LLUUID itemID) | 376 | public void attach(uint localID, LLUUID itemID) |
377 | { | 377 | { |
378 | try | 378 | try |
379 | { | 379 | { |
380 | remoteScript[localID].ScriptEngine.m_EventManager.attach(localID, itemID); | 380 | remoteScript[localID].ScriptEngine.m_EventManager.attach(localID, itemID); |
381 | } | 381 | } |
382 | catch (System.NullReferenceException) | 382 | catch (System.NullReferenceException) |
383 | { | 383 | { |
384 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | 384 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); |
385 | } | 385 | } |
386 | } | 386 | } |
387 | 387 | ||
388 | public void dataserver(uint localID, LLUUID itemID) | 388 | public void dataserver(uint localID, LLUUID itemID) |
389 | { | 389 | { |
390 | try | 390 | try |
391 | { | 391 | { |
392 | remoteScript[localID].ScriptEngine.m_EventManager.dataserver(localID, itemID); | 392 | remoteScript[localID].ScriptEngine.m_EventManager.dataserver(localID, itemID); |
393 | } | 393 | } |
394 | catch (System.NullReferenceException) | 394 | catch (System.NullReferenceException) |
395 | { | 395 | { |
396 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | 396 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); |
397 | } | 397 | } |
398 | } | 398 | } |
399 | 399 | ||
400 | public void link_message(uint localID, LLUUID itemID) | 400 | public void link_message(uint localID, LLUUID itemID) |
401 | { | 401 | { |
402 | try | 402 | try |
403 | { | 403 | { |
404 | remoteScript[localID].ScriptEngine.m_EventManager.link_message(localID, itemID); | 404 | remoteScript[localID].ScriptEngine.m_EventManager.link_message(localID, itemID); |
405 | } | 405 | } |
406 | catch (System.NullReferenceException) | 406 | catch (System.NullReferenceException) |
407 | { | 407 | { |
408 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | 408 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); |
409 | } | 409 | } |
410 | } | 410 | } |
411 | 411 | ||
412 | public void moving_start(uint localID, LLUUID itemID) | 412 | public void moving_start(uint localID, LLUUID itemID) |
413 | { | 413 | { |
414 | try | 414 | try |
415 | { | 415 | { |
416 | remoteScript[localID].ScriptEngine.m_EventManager.moving_start(localID, itemID); | 416 | remoteScript[localID].ScriptEngine.m_EventManager.moving_start(localID, itemID); |
417 | } | 417 | } |
418 | catch (System.NullReferenceException) | 418 | catch (System.NullReferenceException) |
419 | { | 419 | { |
420 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | 420 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); |
421 | } | 421 | } |
422 | } | 422 | } |
423 | 423 | ||
424 | public void moving_end(uint localID, LLUUID itemID) | 424 | public void moving_end(uint localID, LLUUID itemID) |
425 | { | 425 | { |
426 | try | 426 | try |
427 | { | 427 | { |
428 | remoteScript[localID].ScriptEngine.m_EventManager.moving_end(localID, itemID); | 428 | remoteScript[localID].ScriptEngine.m_EventManager.moving_end(localID, itemID); |
429 | } | 429 | } |
430 | catch (System.NullReferenceException) | 430 | catch (System.NullReferenceException) |
431 | { | 431 | { |
432 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | 432 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); |
433 | } | 433 | } |
434 | } | 434 | } |
435 | 435 | ||
436 | public void object_rez(uint localID, LLUUID itemID) | 436 | public void object_rez(uint localID, LLUUID itemID) |
437 | { | 437 | { |
438 | try | 438 | try |
439 | { | 439 | { |
440 | remoteScript[localID].ScriptEngine.m_EventManager.object_rez(localID, itemID); | 440 | remoteScript[localID].ScriptEngine.m_EventManager.object_rez(localID, itemID); |
441 | } | 441 | } |
442 | catch (System.NullReferenceException) | 442 | catch (System.NullReferenceException) |
443 | { | 443 | { |
444 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | 444 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); |
445 | } | 445 | } |
446 | } | 446 | } |
447 | 447 | ||
448 | public void remote_data(uint localID, LLUUID itemID) | 448 | public void remote_data(uint localID, LLUUID itemID) |
449 | { | 449 | { |
450 | try | 450 | try |
451 | { | 451 | { |
452 | remoteScript[localID].ScriptEngine.m_EventManager.remote_data(localID, itemID); | 452 | remoteScript[localID].ScriptEngine.m_EventManager.remote_data(localID, itemID); |
453 | } | 453 | } |
454 | catch (System.NullReferenceException) | 454 | catch (System.NullReferenceException) |
455 | { | 455 | { |
456 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | 456 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); |
457 | } | 457 | } |
458 | } | 458 | } |
459 | 459 | ||
460 | public void http_response(uint localID, LLUUID itemID) | 460 | public void http_response(uint localID, LLUUID itemID) |
461 | { | 461 | { |
462 | try | 462 | try |
463 | { | 463 | { |
464 | remoteScript[localID].ScriptEngine.m_EventManager.http_response(localID, itemID); | 464 | remoteScript[localID].ScriptEngine.m_EventManager.http_response(localID, itemID); |
465 | } | 465 | } |
466 | catch (System.NullReferenceException) | 466 | catch (System.NullReferenceException) |
467 | { | 467 | { |
468 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | 468 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); |
469 | } | 469 | } |
470 | } | 470 | } |
471 | 471 | ||
472 | } | 472 | } |
473 | } \ No newline at end of file | 473 | } \ No newline at end of file |
diff --git a/OpenSim/Region/ScriptEngine/RemoteServer/Properties/AssemblyInfo.cs b/OpenSim/Region/ScriptEngine/RemoteServer/Properties/AssemblyInfo.cs index b013562..d78caf9 100644 --- a/OpenSim/Region/ScriptEngine/RemoteServer/Properties/AssemblyInfo.cs +++ b/OpenSim/Region/ScriptEngine/RemoteServer/Properties/AssemblyInfo.cs | |||
@@ -1,38 +1,38 @@ | |||
1 | using System.Reflection; | 1 | using System.Reflection; |
2 | using System.Runtime.InteropServices; | 2 | using System.Runtime.InteropServices; |
3 | 3 | ||
4 | // General Information about an assembly is controlled through the following | 4 | // General Information about an assembly is controlled through the following |
5 | // set of attributes. Change these attribute values to modify the information | 5 | // set of attributes. Change these attribute values to modify the information |
6 | // associated with an assembly. | 6 | // associated with an assembly. |
7 | 7 | ||
8 | [assembly : AssemblyTitle("OpenSim.Region.ScriptEngine.RemoteServer")] | 8 | [assembly : AssemblyTitle("OpenSim.Region.ScriptEngine.RemoteServer")] |
9 | [assembly : AssemblyDescription("")] | 9 | [assembly : AssemblyDescription("")] |
10 | [assembly : AssemblyConfiguration("")] | 10 | [assembly : AssemblyConfiguration("")] |
11 | [assembly : AssemblyCompany("")] | 11 | [assembly : AssemblyCompany("")] |
12 | [assembly : AssemblyProduct("OpenSim.Region.ScriptEngine.RemoteServer")] | 12 | [assembly : AssemblyProduct("OpenSim.Region.ScriptEngine.RemoteServer")] |
13 | [assembly : AssemblyCopyright("Copyright © 2007")] | 13 | [assembly : AssemblyCopyright("Copyright © 2007")] |
14 | [assembly : AssemblyTrademark("")] | 14 | [assembly : AssemblyTrademark("")] |
15 | [assembly : AssemblyCulture("")] | 15 | [assembly : AssemblyCulture("")] |
16 | 16 | ||
17 | // Setting ComVisible to false makes the types in this assembly not visible | 17 | // Setting ComVisible to false makes the types in this assembly not visible |
18 | // to COM components. If you need to access a type in this assembly from | 18 | // to COM components. If you need to access a type in this assembly from |
19 | // COM, set the ComVisible attribute to true on that type. | 19 | // COM, set the ComVisible attribute to true on that type. |
20 | 20 | ||
21 | [assembly : ComVisible(false)] | 21 | [assembly : ComVisible(false)] |
22 | 22 | ||
23 | // The following GUID is for the ID of the typelib if this project is exposed to COM | 23 | // The following GUID is for the ID of the typelib if this project is exposed to COM |
24 | 24 | ||
25 | [assembly : Guid("2842257e-6fde-4460-9368-4cde57fa9cc4")] | 25 | [assembly : Guid("2842257e-6fde-4460-9368-4cde57fa9cc4")] |
26 | 26 | ||
27 | // Version information for an assembly consists of the following four values: | 27 | // Version information for an assembly consists of the following four values: |
28 | // | 28 | // |
29 | // Major Version | 29 | // Major Version |
30 | // Minor Version | 30 | // Minor Version |
31 | // Build Number | 31 | // Build Number |
32 | // Revision | 32 | // Revision |
33 | // | 33 | // |
34 | // You can specify all the values or you can default the Revision and Build Numbers | 34 | // You can specify all the values or you can default the Revision and Build Numbers |
35 | // by using the '*' as shown below: | 35 | // by using the '*' as shown below: |
36 | 36 | ||
37 | [assembly : AssemblyVersion("1.0.0.0")] | 37 | [assembly : AssemblyVersion("1.0.0.0")] |
38 | [assembly : AssemblyFileVersion("1.0.0.0")] \ No newline at end of file | 38 | [assembly : AssemblyFileVersion("1.0.0.0")] \ No newline at end of file |
diff --git a/OpenSim/Region/ScriptEngine/RemoteServer/RemoteServer.cs b/OpenSim/Region/ScriptEngine/RemoteServer/RemoteServer.cs index e5db72d..3c88c41 100644 --- a/OpenSim/Region/ScriptEngine/RemoteServer/RemoteServer.cs +++ b/OpenSim/Region/ScriptEngine/RemoteServer/RemoteServer.cs | |||
@@ -1,58 +1,58 @@ | |||
1 | using System; | 1 | using System; |
2 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
3 | using System.Text; | 3 | using System.Text; |
4 | using System.Runtime.Remoting; | 4 | using System.Runtime.Remoting; |
5 | using System.Runtime.Remoting.Channels; | 5 | using System.Runtime.Remoting.Channels; |
6 | using System.Runtime.Remoting.Channels.Tcp; | 6 | using System.Runtime.Remoting.Channels.Tcp; |
7 | 7 | ||
8 | namespace OpenSim.Region.ScriptEngine.RemoteServer | 8 | namespace OpenSim.Region.ScriptEngine.RemoteServer |
9 | { | 9 | { |
10 | class RemoteServer | 10 | class RemoteServer |
11 | { | 11 | { |
12 | // Handles connections to servers | 12 | // Handles connections to servers |
13 | // Create and returns server object | 13 | // Create and returns server object |
14 | 14 | ||
15 | public OpenSim.Grid.ScriptServer.RemotingObject Connect(string hostname, int port) | 15 | public OpenSim.Grid.ScriptServer.RemotingObject Connect(string hostname, int port) |
16 | { | 16 | { |
17 | // Create a channel for communicating w/ the remote object | 17 | // Create a channel for communicating w/ the remote object |
18 | // Notice no port is specified on the client | 18 | // Notice no port is specified on the client |
19 | TcpChannel chan = new TcpChannel(); | 19 | TcpChannel chan = new TcpChannel(); |
20 | try | 20 | try |
21 | { | 21 | { |
22 | ChannelServices.RegisterChannel(chan, true); | 22 | ChannelServices.RegisterChannel(chan, true); |
23 | } | 23 | } |
24 | catch (System.Runtime.Remoting.RemotingException) | 24 | catch (System.Runtime.Remoting.RemotingException) |
25 | { | 25 | { |
26 | System.Console.WriteLine("Error: tcp already registered, RemoteServer.cs in OpenSim.Region.ScriptEngine.RemoteServer line 24"); | 26 | System.Console.WriteLine("Error: tcp already registered, RemoteServer.cs in OpenSim.Region.ScriptEngine.RemoteServer line 24"); |
27 | } | 27 | } |
28 | try | 28 | try |
29 | { | 29 | { |
30 | 30 | ||
31 | // Create an instance of the remote object | 31 | // Create an instance of the remote object |
32 | OpenSim.Grid.ScriptServer.RemotingObject obj = (OpenSim.Grid.ScriptServer.RemotingObject)Activator.GetObject( | 32 | OpenSim.Grid.ScriptServer.RemotingObject obj = (OpenSim.Grid.ScriptServer.RemotingObject)Activator.GetObject( |
33 | typeof(OpenSim.Grid.ScriptServer.RemotingObject), | 33 | typeof(OpenSim.Grid.ScriptServer.RemotingObject), |
34 | "tcp://" + hostname + ":" + port + "/DotNetEngine"); | 34 | "tcp://" + hostname + ":" + port + "/DotNetEngine"); |
35 | 35 | ||
36 | // Use the object | 36 | // Use the object |
37 | if (obj.Equals(null)) | 37 | if (obj.Equals(null)) |
38 | { | 38 | { |
39 | System.Console.WriteLine("Error: unable to locate server"); | 39 | System.Console.WriteLine("Error: unable to locate server"); |
40 | } | 40 | } |
41 | else | 41 | else |
42 | { | 42 | { |
43 | return obj; | 43 | return obj; |
44 | } | 44 | } |
45 | } | 45 | } |
46 | catch (System.Net.Sockets.SocketException) | 46 | catch (System.Net.Sockets.SocketException) |
47 | { | 47 | { |
48 | System.Console.WriteLine("Error: unable to connect to server"); | 48 | System.Console.WriteLine("Error: unable to connect to server"); |
49 | } | 49 | } |
50 | catch (System.Runtime.Remoting.RemotingException) | 50 | catch (System.Runtime.Remoting.RemotingException) |
51 | { | 51 | { |
52 | System.Console.WriteLine("Error: unable to connect to server"); | 52 | System.Console.WriteLine("Error: unable to connect to server"); |
53 | } | 53 | } |
54 | return null; | 54 | return null; |
55 | 55 | ||
56 | } | 56 | } |
57 | } | 57 | } |
58 | } | 58 | } |
diff --git a/OpenSim/Region/ScriptEngine/RemoteServer/ScriptEngine.cs b/OpenSim/Region/ScriptEngine/RemoteServer/ScriptEngine.cs index 1853b65..9d3b989 100644 --- a/OpenSim/Region/ScriptEngine/RemoteServer/ScriptEngine.cs +++ b/OpenSim/Region/ScriptEngine/RemoteServer/ScriptEngine.cs | |||
@@ -1,106 +1,106 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | /* Original code: Tedd Hansen */ | 28 | /* Original code: Tedd Hansen */ |
29 | using System; | 29 | using System; |
30 | using Nini.Config; | 30 | using Nini.Config; |
31 | using OpenSim.Framework.Console; | 31 | using OpenSim.Framework.Console; |
32 | using OpenSim.Region.Environment.Interfaces; | 32 | using OpenSim.Region.Environment.Interfaces; |
33 | using OpenSim.Region.Environment.Scenes; | 33 | using OpenSim.Region.Environment.Scenes; |
34 | 34 | ||
35 | namespace OpenSim.Region.ScriptEngine.RemoteServer | 35 | namespace OpenSim.Region.ScriptEngine.RemoteServer |
36 | { | 36 | { |
37 | /// <summary> | 37 | /// <summary> |
38 | /// This is the root object for RemoteServer. Objects access each other trough this class. | 38 | /// This is the root object for RemoteServer. Objects access each other trough this class. |
39 | /// </summary> | 39 | /// </summary> |
40 | /// | 40 | /// |
41 | [Serializable] | 41 | [Serializable] |
42 | public class ScriptEngine : IRegionModule | 42 | public class ScriptEngine : IRegionModule |
43 | { | 43 | { |
44 | internal Scene World; | 44 | internal Scene World; |
45 | internal EventManager m_EventManager; // Handles and queues incoming events from OpenSim | 45 | internal EventManager m_EventManager; // Handles and queues incoming events from OpenSim |
46 | internal RemoteServer m_RemoteServer; // Handles connections to remote servers | 46 | internal RemoteServer m_RemoteServer; // Handles connections to remote servers |
47 | 47 | ||
48 | private LogBase m_log; | 48 | private LogBase m_log; |
49 | 49 | ||
50 | public ScriptEngine() | 50 | public ScriptEngine() |
51 | { | 51 | { |
52 | Common.mySE = this; | 52 | Common.mySE = this; |
53 | } | 53 | } |
54 | 54 | ||
55 | public LogBase Log | 55 | public LogBase Log |
56 | { | 56 | { |
57 | get { return m_log; } | 57 | get { return m_log; } |
58 | } | 58 | } |
59 | 59 | ||
60 | public void InitializeEngine(Scene Sceneworld, LogBase logger) | 60 | public void InitializeEngine(Scene Sceneworld, LogBase logger) |
61 | { | 61 | { |
62 | World = Sceneworld; | 62 | World = Sceneworld; |
63 | m_log = logger; | 63 | m_log = logger; |
64 | 64 | ||
65 | Log.Verbose("ScriptEngine", "RemoteEngine (Remote Script Server) initializing"); | 65 | Log.Verbose("ScriptEngine", "RemoteEngine (Remote Script Server) initializing"); |
66 | // Create all objects we'll be using | 66 | // Create all objects we'll be using |
67 | m_EventManager = new EventManager(this); | 67 | m_EventManager = new EventManager(this); |
68 | m_RemoteServer = new RemoteServer(); | 68 | m_RemoteServer = new RemoteServer(); |
69 | m_RemoteServer.Connect("localhost", 1234); | 69 | m_RemoteServer.Connect("localhost", 1234); |
70 | } | 70 | } |
71 | 71 | ||
72 | public void Shutdown() | 72 | public void Shutdown() |
73 | { | 73 | { |
74 | // We are shutting down | 74 | // We are shutting down |
75 | } | 75 | } |
76 | 76 | ||
77 | 77 | ||
78 | #region IRegionModule | 78 | #region IRegionModule |
79 | 79 | ||
80 | public void Initialise(Scene scene, IConfigSource config) | 80 | public void Initialise(Scene scene, IConfigSource config) |
81 | { | 81 | { |
82 | InitializeEngine(scene, MainLog.Instance); | 82 | InitializeEngine(scene, MainLog.Instance); |
83 | } | 83 | } |
84 | 84 | ||
85 | public void PostInitialise() | 85 | public void PostInitialise() |
86 | { | 86 | { |
87 | } | 87 | } |
88 | 88 | ||
89 | public void Close() | 89 | public void Close() |
90 | { | 90 | { |
91 | } | 91 | } |
92 | 92 | ||
93 | public string Name | 93 | public string Name |
94 | { | 94 | { |
95 | get { return "LSLScriptingModule"; } | 95 | get { return "LSLScriptingModule"; } |
96 | } | 96 | } |
97 | 97 | ||
98 | public bool IsSharedModule | 98 | public bool IsSharedModule |
99 | { | 99 | { |
100 | get { return false; } | 100 | get { return false; } |
101 | } | 101 | } |
102 | 102 | ||
103 | #endregion | 103 | #endregion |
104 | 104 | ||
105 | } | 105 | } |
106 | } \ No newline at end of file | 106 | } \ No newline at end of file |