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-rw-r--r--OpenSim/Region/Environment/Scenes/InnerScene.cs8
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs37
2 files changed, 36 insertions, 9 deletions
diff --git a/OpenSim/Region/Environment/Scenes/InnerScene.cs b/OpenSim/Region/Environment/Scenes/InnerScene.cs
index f37d28a..1187c37 100644
--- a/OpenSim/Region/Environment/Scenes/InnerScene.cs
+++ b/OpenSim/Region/Environment/Scenes/InnerScene.cs
@@ -724,9 +724,15 @@ namespace OpenSim.Region.Environment.Scenes
724 { 724 {
725 if (!presence.IsChildAgent) 725 if (!presence.IsChildAgent)
726 { 726 {
727 avatar = presence; 727 avatar = presence;
728 return true; 728 return true;
729 } 729 }
730 else
731 {
732 m_log.WarnFormat(
733 "[INNER SCENE]: Requested avatar {0} could not be found in scene {1} since it is only registered as a child agent!",
734 avatarId, m_parentScene.RegionInfo.RegionName);
735 }
730 } 736 }
731 737
732 avatar = null; 738 avatar = null;
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index 6984d8f..e036a3a 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -1288,7 +1288,10 @@ namespace OpenSim.Region.Environment.Scenes
1288 /// <param name="child"></param> 1288 /// <param name="child"></param>
1289 public override void AddNewClient(IClientAPI client, bool child) 1289 public override void AddNewClient(IClientAPI client, bool child)
1290 { 1290 {
1291 m_log.Warn("[CONNECTION DEBUGGING]: Creating new client for " + client.AgentId.ToString()); 1291 m_log.DebugFormat(
1292 "[CONNECTION DEBUGGING]: Creating new client for {0} at {1}",
1293 client.AgentId, RegionInfo.RegionName);
1294
1292 SubscribeToClientEvents(client); 1295 SubscribeToClientEvents(client);
1293 ScenePresence presence = null; 1296 ScenePresence presence = null;
1294 1297
@@ -1637,7 +1640,8 @@ namespace OpenSim.Region.Environment.Scenes
1637 1640
1638 1641
1639 /// <summary> 1642 /// <summary>
1640 /// 1643 /// Do the work necessary to initiate a new user connection.
1644 /// At the moment, this consists of setting up the caps infrastructure
1641 /// </summary> 1645 /// </summary>
1642 /// <param name="regionHandle"></param> 1646 /// <param name="regionHandle"></param>
1643 /// <param name="agent"></param> 1647 /// <param name="agent"></param>
@@ -1647,7 +1651,10 @@ namespace OpenSim.Region.Environment.Scenes
1647 { 1651 {
1648 if (agent.CapsPath != String.Empty) 1652 if (agent.CapsPath != String.Empty)
1649 { 1653 {
1650 m_log.Debug("[CONNECTION DEBUGGING]: Setting up CAPS handler for " + agent.AgentID.ToString() + " at " + agent.CapsPath.ToString()); 1654 m_log.DebugFormat(
1655 "[CONNECTION DEBUGGING]: Setting up CAPS handler for avatar {0} at {1} in {2}",
1656 agent.AgentID, agent.CapsPath, RegionInfo.RegionName);
1657
1651 Caps cap = 1658 Caps cap =
1652 new Caps(AssetCache, m_httpListener, m_regInfo.ExternalHostName, m_httpListener.Port, 1659 new Caps(AssetCache, m_httpListener, m_regInfo.ExternalHostName, m_httpListener.Port,
1653 agent.CapsPath, agent.AgentID, m_dumpAssetsToFile); 1660 agent.CapsPath, agent.AgentID, m_dumpAssetsToFile);
@@ -1667,14 +1674,20 @@ namespace OpenSim.Region.Environment.Scenes
1667 1674
1668 if (m_capsHandlers.ContainsKey(agent.AgentID)) 1675 if (m_capsHandlers.ContainsKey(agent.AgentID))
1669 { 1676 {
1670 m_log.Debug("[CONNECTION DEBUGGING]: Caps path already in use for " + agent.AgentID.ToString()); 1677 m_log.DebugFormat(
1678 "[CONNECTION DEBUGGING]: Caps path already in use for avatar {0} in region {1}",
1679 agent.AgentID, RegionInfo.RegionName);
1680
1671 try 1681 try
1672 { 1682 {
1673 m_capsHandlers[agent.AgentID] = cap; 1683 m_capsHandlers[agent.AgentID] = cap;
1674 } 1684 }
1675 catch (KeyNotFoundException) 1685 catch (KeyNotFoundException)
1676 { 1686 {
1677 m_log.Debug("[CONNECTION DEBUGGING]: Caught exception adding handler for " + agent.AgentID.ToString()); 1687 m_log.DebugFormat(
1688 "[CONNECTION DEBUGGING]: Caught exception adding handler for avatar {0} at {1}",
1689 agent.AgentID, RegionInfo.RegionName);
1690
1678 // Fix for a potential race condition. 1691 // Fix for a potential race condition.
1679 m_capsHandlers.Add(agent.AgentID, cap); 1692 m_capsHandlers.Add(agent.AgentID, cap);
1680 } 1693 }
@@ -1686,14 +1699,22 @@ namespace OpenSim.Region.Environment.Scenes
1686 } 1699 }
1687 else 1700 else
1688 { 1701 {
1689 m_log.Warn("[CONNECTION DEBUGGING]: Skipped setting up CAPS handler for " + agent.AgentID.ToString()); 1702 m_log.WarnFormat(
1703 "[CONNECTION DEBUGGING]: Skipped setting up CAPS handler for avatar {0} at {1}",
1704 agent.AgentID, RegionInfo.RegionName);
1690 } 1705 }
1691 m_log.Debug("[CONNECTION DEBUGGING]: Creating new circuit code (" + agent.circuitcode.ToString() + ") for " + agent.AgentID.ToString()); 1706
1707 m_log.DebugFormat(
1708 "[CONNECTION DEBUGGING]: Creating new circuit code ({0}) for avatar {1} at {2}",
1709 agent.circuitcode, agent.AgentID, RegionInfo.RegionName);
1710
1692 m_authenticateHandler.AddNewCircuit(agent.circuitcode, agent); 1711 m_authenticateHandler.AddNewCircuit(agent.circuitcode, agent);
1693 } 1712 }
1694 else 1713 else
1695 { 1714 {
1696 m_log.Warn("[CONNECTION DEBUGGING]: Skipping this region for welcoming " + agent.AgentID.ToString() + " [" + regionHandle.ToString() + "]"); 1715 m_log.WarnFormat(
1716 "[CONNECTION DEBUGGING]: Skipping this region for welcoming avatar {0} [{1}] at {2}",
1717 agent.AgentID, regionHandle, RegionInfo.RegionName);
1697 } 1718 }
1698 } 1719 }
1699 1720