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-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.Inventory.cs7
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs16
-rw-r--r--OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs2
3 files changed, 10 insertions, 15 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
index 6800d5f..952b039 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
@@ -600,10 +600,9 @@ namespace OpenSim.Region.Environment.Scenes
600 group.StartScript(localID, copyID); 600 group.StartScript(localID, copyID);
601 group.GetProperties(remoteClient); 601 group.GetProperties(remoteClient);
602 602
603 // m_log.Info( 603 // m_log.InfoFormat("[PRIMINVENTORY]: " +
604 // String.Format("[PRIMINVENTORY]: " + 604 // "Rezzed script {0} into prim local ID {1} for user {2}",
605 // "Rezzed script {0} into prim local ID {1} for user {2}", 605 // item.inventoryName, localID, remoteClient.Name);
606 // item.inventoryName, localID, remoteClient.Name));
607 } 606 }
608 else 607 else
609 { 608 {
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index d763d35..c41979c 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -1477,8 +1477,7 @@ namespace OpenSim.Region.Environment.Scenes
1477 } 1477 }
1478 else 1478 else
1479 { 1479 {
1480 m_log.Warn( 1480 m_log.WarnFormat("[SCENE] Tried to remove non-existent scene prescence with agent ID {0} from scene ScenePresences list", agentID);
1481 String.Format("[SCENE] Tried to remove non-existent scene prescence with agent ID {0} from scene ScenePresences list", agentID));
1482 } 1481 }
1483 } 1482 }
1484 1483
@@ -1490,8 +1489,7 @@ namespace OpenSim.Region.Environment.Scenes
1490 } 1489 }
1491 else 1490 else
1492 { 1491 {
1493 m_log.Warn( 1492 m_log.WarnFormat("[SCENE] Tried to remove non-existent scene prescence with agent ID {0} from scene Entities list", agentID);
1494 String.Format("[SCENE] Tried to remove non-existent scene prescence with agent ID {0} from scene Entities list", agentID));
1495 } 1493 }
1496 } 1494 }
1497 1495
@@ -2302,21 +2300,19 @@ namespace OpenSim.Region.Environment.Scenes
2302 { 2300 {
2303 case "users": 2301 case "users":
2304 m_log.Error("Current Region: " + RegionInfo.RegionName); 2302 m_log.Error("Current Region: " + RegionInfo.RegionName);
2305 m_log.Error( 2303 m_log.ErrorFormat("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16}{5,-16}{6,-16}", "Firstname", "Lastname",
2306 String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16}{5,-16}{6,-16}", "Firstname", "Lastname", 2304 "Agent ID", "Session ID", "Circuit", "IP", "World");
2307 "Agent ID", "Session ID", "Circuit", "IP", "World"));
2308 2305
2309 foreach (ScenePresence scenePrescence in GetAvatars()) 2306 foreach (ScenePresence scenePrescence in GetAvatars())
2310 { 2307 {
2311 m_log.Error( 2308 m_log.ErrorFormat("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16},{5,-16}{6,-16}",
2312 String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16},{5,-16}{6,-16}",
2313 scenePrescence.Firstname, 2309 scenePrescence.Firstname,
2314 scenePrescence.Lastname, 2310 scenePrescence.Lastname,
2315 scenePrescence.UUID, 2311 scenePrescence.UUID,
2316 scenePrescence.ControllingClient.AgentId, 2312 scenePrescence.ControllingClient.AgentId,
2317 "Unknown", 2313 "Unknown",
2318 "Unknown", 2314 "Unknown",
2319 RegionInfo.RegionName)); 2315 RegionInfo.RegionName);
2320 } 2316 }
2321 break; 2317 break;
2322 case "modules": 2318 case "modules":
diff --git a/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs b/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs
index 82eef35..76ea503 100644
--- a/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs
+++ b/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs
@@ -80,7 +80,7 @@ namespace OpenSim.Region.Physics.Manager
80 } 80 }
81 else 81 else
82 { 82 {
83 m_log.Warn(String.Format("[PHYSICS]: couldn't find physicsEngine: {0}", physEngineName)); 83 m_log.WarnFormat("[PHYSICS]: couldn't find physicsEngine: {0}", physEngineName);
84 throw new ArgumentException(String.Format("couldn't find physicsEngine: {0}", physEngineName)); 84 throw new ArgumentException(String.Format("couldn't find physicsEngine: {0}", physEngineName));
85 } 85 }
86 } 86 }