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-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.Inventory.cs10
1 files changed, 7 insertions, 3 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
index 335f247..2546a26 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
@@ -1884,10 +1884,14 @@ namespace OpenSim.Region.Environment.Scenes
1884 { 1884 {
1885 if (!grp.HasGroupChanged) 1885 if (!grp.HasGroupChanged)
1886 { 1886 {
1887 m_log.InfoFormat("[ATTACHMENT] Save request for {0} which is unchanged", grp.UUID.ToString()); 1887 m_log.InfoFormat("[ATTACHMENT]: Save request for {0} which is unchanged", grp.UUID);
1888 return; 1888 return;
1889 } 1889 }
1890 m_log.InfoFormat("[ATTACHMENT] Updating asset for attachment {0}, attachpoint {1}", grp.UUID.ToString(), grp.GetAttachmentPoint()); 1890
1891 m_log.InfoFormat(
1892 "[ATTACHMENT]: Updating asset for attachment {0}, attachpoint {1}",
1893 grp.UUID, grp.GetAttachmentPoint());
1894
1891 string sceneObjectXml = objectGroup.ToXmlString(); 1895 string sceneObjectXml = objectGroup.ToXmlString();
1892 1896
1893 CachedUserInfo userInfo = 1897 CachedUserInfo userInfo =
@@ -1917,7 +1921,7 @@ namespace OpenSim.Region.Environment.Scenes
1917 } 1921 }
1918 else 1922 else
1919 { 1923 {
1920 foreach (InventoryFolderImpl subfld in fld.SubFolders.Values) 1924 foreach (InventoryFolderImpl subfld in fld.RequestListOfFolderImpls())
1921 { 1925 {
1922 searchfolders.Enqueue(subfld); 1926 searchfolders.Enqueue(subfld);
1923 } 1927 }