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-rw-r--r--OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Manipulators/NavierStokes.cs16
1 files changed, 15 insertions, 1 deletions
diff --git a/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Manipulators/NavierStokes.cs b/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Manipulators/NavierStokes.cs
index 3eae46b..df42487 100644
--- a/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Manipulators/NavierStokes.cs
+++ b/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Manipulators/NavierStokes.cs
@@ -206,7 +206,21 @@ namespace libTerrain
206 nsProject(N, ref u, ref v, ref u0, ref v0); 206 nsProject(N, ref u, ref v, ref u0, ref v0);
207 } 207 }
208 208
209 public void navierSimulate() 209 private void nsBufferToDoubles(ref double[] dens, int N, ref double[,] doubles)
210 {
211 int i;
212 int j;
213
214 for (i = 0; i <= N; i++)
215 {
216 for (j = 0; j <= N; j++)
217 {
218 doubles[i, j] = dens[nsIX(i, j, N)];
219 }
220 }
221 }
222
223 private void nsSimulate(int N, int rounds, double dt, double diff, double visc, double force, double source)
210 { 224 {
211 225
212 } 226 }