diff options
Diffstat (limited to 'OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Bitmap/Bitmap.cs')
-rw-r--r-- | OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Bitmap/Bitmap.cs | 20 |
1 files changed, 9 insertions, 11 deletions
diff --git a/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Bitmap/Bitmap.cs b/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Bitmap/Bitmap.cs index 8359f8e..8b5fbed 100644 --- a/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Bitmap/Bitmap.cs +++ b/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Bitmap/Bitmap.cs | |||
@@ -26,18 +26,16 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Text; | ||
32 | using System.Drawing; | 29 | using System.Drawing; |
30 | using System.Drawing.Imaging; | ||
33 | 31 | ||
34 | namespace libTerrain | 32 | namespace libTerrain |
35 | { | 33 | { |
36 | class Raster | 34 | internal class Raster |
37 | { | 35 | { |
38 | int w; | 36 | private int w; |
39 | int h; | 37 | private int h; |
40 | Bitmap bmp; | 38 | private Bitmap bmp; |
41 | 39 | ||
42 | /// <summary> | 40 | /// <summary> |
43 | /// Creates a new Raster channel for use with bitmap or GDI functions | 41 | /// Creates a new Raster channel for use with bitmap or GDI functions |
@@ -48,7 +46,7 @@ namespace libTerrain | |||
48 | { | 46 | { |
49 | w = width; | 47 | w = width; |
50 | h = height; | 48 | h = height; |
51 | bmp = new Bitmap(width, height, System.Drawing.Imaging.PixelFormat.Format24bppRgb); | 49 | bmp = new Bitmap(width, height, PixelFormat.Format24bppRgb); |
52 | } | 50 | } |
53 | 51 | ||
54 | /// <summary> | 52 | /// <summary> |
@@ -65,7 +63,7 @@ namespace libTerrain | |||
65 | for (y = 0; y < bmp.Height; y++) | 63 | for (y = 0; y < bmp.Height; y++) |
66 | { | 64 | { |
67 | Color val = bmp.GetPixel(x, y); | 65 | Color val = bmp.GetPixel(x, y); |
68 | chan.map[x, y] = (((double)val.R + (double)val.G + (double)val.B) / 3.0) / 255.0; | 66 | chan.map[x, y] = (((double) val.R + (double) val.G + (double) val.B)/3.0)/255.0; |
69 | } | 67 | } |
70 | } | 68 | } |
71 | 69 | ||
@@ -86,7 +84,7 @@ namespace libTerrain | |||
86 | sf.LineAlignment = StringAlignment.Center; | 84 | sf.LineAlignment = StringAlignment.Center; |
87 | 85 | ||
88 | Graphics gd = Graphics.FromImage(bmp); | 86 | Graphics gd = Graphics.FromImage(bmp); |
89 | gd.DrawString(txt, new Font(font, (float)size), new SolidBrush(Color.White), area, sf); | 87 | gd.DrawString(txt, new Font(font, (float) size), new SolidBrush(Color.White), area, sf); |
90 | } | 88 | } |
91 | } | 89 | } |
92 | } | 90 | } \ No newline at end of file |