diff options
Diffstat (limited to 'OpenSim/Region/Storage')
-rw-r--r-- | OpenSim/Region/Storage/OpenSim.DataStore.Sqlite/SqliteDataStore.cs | 31 |
1 files changed, 30 insertions, 1 deletions
diff --git a/OpenSim/Region/Storage/OpenSim.DataStore.Sqlite/SqliteDataStore.cs b/OpenSim/Region/Storage/OpenSim.DataStore.Sqlite/SqliteDataStore.cs index e80252b..5e571d2 100644 --- a/OpenSim/Region/Storage/OpenSim.DataStore.Sqlite/SqliteDataStore.cs +++ b/OpenSim/Region/Storage/OpenSim.DataStore.Sqlite/SqliteDataStore.cs | |||
@@ -65,11 +65,39 @@ namespace OpenSim.DataStore.SqliteStorage | |||
65 | return; | 65 | return; |
66 | } | 66 | } |
67 | 67 | ||
68 | public void StoreObject(SceneObject obj) | 68 | private void StoreSceneObject(SceneObject obj) |
69 | { | ||
70 | |||
71 | } | ||
72 | |||
73 | public void StoreObject(AllNewGroupSceneObject obj) | ||
69 | { | 74 | { |
70 | // TODO: Serializing code | 75 | // TODO: Serializing code |
76 | DataTable prims = ds.Tables["prims"]; | ||
77 | DataTable shapes = ds.Tables["shapes"]; | ||
78 | |||
79 | |||
80 | |||
81 | } | ||
82 | |||
83 | private void addPrim(Primitive prim) | ||
84 | { | ||
85 | DataTable prims = ds.Tables["prims"]; | ||
86 | DataTable shapes = ds.Tables["shapes"]; | ||
87 | DataRow row; | ||
88 | } | ||
89 | |||
90 | public void StoreObject(SceneObject obj) | ||
91 | { | ||
92 | foreach (Primitive prim in obj.ChildPrimitives.Values) | ||
93 | { | ||
94 | addPrim(prim); | ||
95 | } | ||
96 | MainLog.Instance.Verbose("Dump of prims: {0}", ds.GetXml()); | ||
71 | } | 97 | } |
72 | 98 | ||
99 | |||
100 | |||
73 | public void RemoveObject(LLUUID obj) | 101 | public void RemoveObject(LLUUID obj) |
74 | { | 102 | { |
75 | // TODO: remove code | 103 | // TODO: remove code |
@@ -81,6 +109,7 @@ namespace OpenSim.DataStore.SqliteStorage | |||
81 | 109 | ||
82 | MainLog.Instance.Verbose("DATASTORE", "Sqlite - LoadObjects found " + " objects"); | 110 | MainLog.Instance.Verbose("DATASTORE", "Sqlite - LoadObjects found " + " objects"); |
83 | 111 | ||
112 | return retvals; | ||
84 | } | 113 | } |
85 | 114 | ||
86 | public void StoreTerrain(double[,] ter) | 115 | public void StoreTerrain(double[,] ter) |