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-rw-r--r--OpenSim/Region/Simulation/Scenes/Scene.cs14
1 files changed, 7 insertions, 7 deletions
diff --git a/OpenSim/Region/Simulation/Scenes/Scene.cs b/OpenSim/Region/Simulation/Scenes/Scene.cs
index bf2244e..7e56296 100644
--- a/OpenSim/Region/Simulation/Scenes/Scene.cs
+++ b/OpenSim/Region/Simulation/Scenes/Scene.cs
@@ -39,14 +39,14 @@ using OpenSim.Framework.Interfaces;
39using OpenSim.Framework.Types; 39using OpenSim.Framework.Types;
40using OpenSim.Framework.Inventory; 40using OpenSim.Framework.Inventory;
41using OpenSim.Framework; 41using OpenSim.Framework;
42using OpenSim.Region.Scripting; 42using OpenSim.Region.Environment.Scripting;
43using OpenSim.Terrain; 43using OpenSim.Terrain;
44using OpenGrid.Framework.Communications; 44using OpenSim.Framework.Communications;
45using OpenSim.Caches; 45using OpenSim.Region.Caches;
46using OpenSim.Region; 46using OpenSim.Region.Environment;
47using OpenSim.Servers; 47using OpenSim.Framework.Servers;
48 48
49namespace OpenSim.Region.Scenes 49namespace OpenSim.Region.Environment.Scenes
50{ 50{
51 public delegate bool FilterAvatarList(ScenePresence avatar); 51 public delegate bool FilterAvatarList(ScenePresence avatar);
52 52
@@ -256,7 +256,7 @@ namespace OpenSim.Region.Scenes
256 //Parcel backup routines 256 //Parcel backup routines
257 ParcelData[] parcels = new ParcelData[parcelManager.parcelList.Count]; 257 ParcelData[] parcels = new ParcelData[parcelManager.parcelList.Count];
258 int i = 0; 258 int i = 0;
259 foreach (OpenSim.Region.Parcel parcel in parcelManager.parcelList.Values) 259 foreach (OpenSim.Region.Environment.Parcel parcel in parcelManager.parcelList.Values)
260 { 260 {
261 parcels[i] = parcel.parcelData; 261 parcels[i] = parcel.parcelData;
262 i++; 262 i++;