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-rw-r--r--OpenSim/Region/Simulation/ParcelManager.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/Simulation/ParcelManager.cs b/OpenSim/Region/Simulation/ParcelManager.cs
index d15d77d..1cab4ab 100644
--- a/OpenSim/Region/Simulation/ParcelManager.cs
+++ b/OpenSim/Region/Simulation/ParcelManager.cs
@@ -32,10 +32,10 @@ using libsecondlife;
32using libsecondlife.Packets; 32using libsecondlife.Packets;
33using OpenSim.Framework.Interfaces; 33using OpenSim.Framework.Interfaces;
34using OpenSim.Framework.Types; 34using OpenSim.Framework.Types;
35using OpenSim.Region.Scenes; 35using OpenSim.Region.Environment.Scenes;
36using Avatar = OpenSim.Region.Scenes.ScenePresence; 36using Avatar = OpenSim.Region.Environment.Scenes.ScenePresence;
37 37
38namespace OpenSim.Region 38namespace OpenSim.Region.Environment
39{ 39{
40 40
41 41
@@ -420,7 +420,7 @@ namespace OpenSim.Region
420 { 420 {
421 for (y = 0; y < inc_y; y++) 421 for (y = 0; y < inc_y; y++)
422 { 422 {
423 OpenSim.Region.Parcel currentParcel = getParcel(start_x + x, start_y + y); 423 OpenSim.Region.Environment.Parcel currentParcel = getParcel(start_x + x, start_y + y);
424 if (!temp.Contains(currentParcel)) 424 if (!temp.Contains(currentParcel))
425 { 425 {
426 currentParcel.forceUpdateParcelInfo(); 426 currentParcel.forceUpdateParcelInfo();