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-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs13
1 files changed, 12 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index edaa3e9..bcbfe96 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -1027,7 +1027,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1027 public LSL_Float llCloud(LSL_Vector offset) 1027 public LSL_Float llCloud(LSL_Vector offset)
1028 { 1028 {
1029 m_host.AddScriptLPS(1); 1029 m_host.AddScriptLPS(1);
1030 return 0; 1030 float cloudCover = 0f;
1031 ICloudModule module = World.RequestModuleInterface<ICloudModule>();
1032 if (module != null)
1033 {
1034 Vector3 pos = m_host.GetWorldPosition();
1035 int x = (int)(pos.X + offset.x);
1036 int y = (int)(pos.Y + offset.y);
1037
1038 cloudCover = module.CloudCover(x, y, 0);
1039
1040 }
1041 return cloudCover;
1031 } 1042 }
1032 1043
1033 public LSL_Vector llWind(LSL_Vector offset) 1044 public LSL_Vector llWind(LSL_Vector offset)